Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 00:08:25 Player: CrossedViper Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (473) 2365 Value Destroyed (22334) 22334 Prototype IDs (83) 1660 Alien Tech Used (0) 0 Bonus (4774) 4774 TOTAL SCORE: 39433 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6295 Follower Combat Kills 2173 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Friendly Fire -5894 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 45/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Zionite Heavy DM Reactor Advanced Coolant Injector Zionite Biocell Array (750) Advanced Terrain Scanner Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Heavy Treads Enhanced Armored Medium Treads Biometal Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Coolant Network Advanced Coolant Injector Experimental Coolant Injector Huge Storage Unit Experimental Targeting Computer Advanced Powered Armor Advanced Powered Armor Advanced Powered Armor > --- WEAPON ----------- Heavy Wave Gun Heavy Wave Gun Heavy Wave Gun Zionite Alpha Cannon Mk. II > --- INVENTORY -------- Enhanced Fission Core Enhanced Fission Core Zionite Heavy DM Reactor Medium Treads Advanced Coolant Injector Zionite Biocell Array Zionite Biocell Array Advanced Terrain Scanner Precision Energy Filter Experimental Weapon Cycler Advanced Transmission Jammer Zionite Weapon Casing Zionite Weapon Casing Advanced EM Disruption Field Improved Force Field Long-range Tractor Beam Force Rifle Heavy Wave Gun Heavy Wave Gun Cooled Proton Cannon Improved Matter Neutralizer Zionite Alpha Cannon Mk. II Tiamat Missile Launcher Tiamat Missile Launcher Impact Mace [Rating: 178] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Armor] Protection Advanced Powered Armor Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Antimatter Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Slots Evolved 14 | . . . . . 4 . . 2 . . . . 2 . . . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 . . 1 . . . . . . . . . . . . 2 . . . Utility 7 | . . . . . 1 . . 1 . . . . 2 . . . . 1 . . . . . 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Attached 431 | 6 3 4 2 . 16 11 3 32 3 2 20 4 42 11 3 1 5 39 9 21 47 52 2 93 Power 34 | 1 . 1 . . 1 1 . 1 . . 1 . 4 . . 1 2 5 . 1 5 6 . 4 Engine 10 | 1 . 1 . . . . . 1 . . . . 1 . . 1 1 2 . 1 1 . . . Core 16 | . . . . . 1 1 . . . . . . . . . . 1 3 . . 4 3 . 3 Reactor 8 | . . . . . . . . . . . 1 . 3 . . . . . . . . 3 . 1 Propulsion 87 | 2 . . . . 3 2 1 7 . . 4 . 9 2 . . 1 12 2 3 15 9 2 13 Treads 55 | 2 . . . . 3 2 1 6 . . 2 . 4 . . . . 6 2 3 12 4 2 6 Leg 22 | . . . . . . . . . . . 2 . 4 2 . . . 5 . . . 5 . 4 Wheel 9 | . . . . . . . . 1 . . . . 1 . . . 1 1 . . 3 . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 142 | 1 2 . 1 . 4 1 . 5 1 1 8 2 13 3 1 . 1 10 4 8 12 24 . 40 Device 77 | . 1 . . . 1 1 . 2 . 1 . 2 7 3 1 . . 6 2 4 12 13 . 21 Storage 11 | 1 1 . 1 . 1 . . . . . . . 2 . . . . . 1 1 . . . 3 Processor 7 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . 3 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 46 | . . . . . 2 . . 2 1 . 8 . 3 . . . 1 3 1 3 . 9 . 13 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 168 | 2 1 3 1 . 8 7 2 19 2 1 7 2 16 6 2 . 1 12 3 9 15 13 . 36 Energy Gun 68 | 1 1 2 . . 4 . 1 11 1 1 3 . 7 1 . . . 2 2 2 11 4 . 14 Energy Cannon 47 | . . . . . 1 . . 4 1 . 3 1 4 3 2 . . 3 . 2 3 7 . 13 Ballistic Gun 23 | 1 . . . . 3 6 1 1 . . . . . . . . 1 5 . 4 1 . . . Ballistic Cannon 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . Launcher 22 | . . 1 1 . . 1 . 2 . . . 1 4 1 . . . 2 . 1 . . . 8 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . . . 3 . . 3 . . 2 . 4 1 . . . 3 1 2 6 10 . 17 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Lost 117 | . . 1 . . 1 2 1 3 . . 8 1 6 3 1 . 1 23 . 4 12 8 . 42 Power 8 | . . . . . . . . . . . . . 1 . . . . 3 . . 1 . . 3 Propulsion 25 | . . . . . 1 1 . 1 . . 2 1 1 . . . . 5 . . 1 3 . 9 Utility 37 | . . . . . . . . 1 . . 3 . 3 . . . 1 6 . 2 6 . . 15 Weapon 47 | . . 1 . . . 1 1 1 . . 3 . 1 3 1 . . 9 . 2 4 5 . 15 Highest Loss Streak 28 | . . 1 . . 1 1 1 1 . . 8 1 3 2 1 . 1 13 . 2 6 8 . 28 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 92 | . 97 100 100 100 94 94 97 93 92 91 78 91 91 94 98 100 99 87 92 89 89 80 84 81 Engine 3 | . 14 14 14 14 . . . . 7 7 5 . . . . 4 1 1 5 5 2 . . . Core 4 | . . . . . 8 9 9 6 . . . . . . . . 4 9 5 4 7 3 10 8 Reactor 1 | . . . . . . . . . . . 1 7 6 6 6 1 . . . . . 6 . . Treads 15 | . 28 28 28 28 27 27 27 17 15 15 17 22 13 . . . . 3 18 17 21 14 15 15 Leg 6 | . . . . . . . . . . . . . 7 26 26 26 25 13 . . . 1 . . Wheel 1 | . . . . . . . . 5 7 7 4 . . . . . . 2 . . 2 . . . Device 17 | . 11 14 14 14 9 17 18 15 15 15 7 9 18 26 26 26 20 13 17 18 23 18 15 14 Storage 6 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 3 Processor 4 | . . . . . . . . 3 . . . . 5 6 6 6 6 6 11 9 5 5 5 6 Protection 4 | . . . . . 8 . . 3 7 7 15 12 5 . . . 5 5 3 5 1 5 10 10 Energy Gun 11 | . 25 27 27 14 22 18 18 20 23 22 4 7 16 9 6 6 1 . 4 1 16 4 . 4 Energy Cannon 7 | . . . . . . . . 1 . . 1 19 7 10 18 20 20 13 . . . 11 21 13 Ballistic Gun 5 | . 2 . . . 8 13 15 7 7 7 4 . . . . . 4 6 17 16 1 . . . Peak Build Rating 178 | 6 7 9 10 11 36 37 37 51 55 55 70 71 89 87 85 84 81 88 84 95 118 143 142 178 Average Rating 70 | 4 6 7 8 10 28 33 35 45 53 54 49 68 80 80 82 81 79 78 79 84 108 126 141 154 On Entrance 60 | . 6 7 8 10 11 36 37 36 51 55 55 70 69 87 79 84 81 75 71 84 89 118 142 142 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 210 | 12 28 28 31 31 72 63 63 79 77 77 105 105 95 87 89 89 94 120 85 128 137 197 192 210 Greatest Support 215 | 40 40 40 40 40 60 60 60 80 28 28 110 110 128 104 91 91 91 110 124 124 208 215 210 215 Greatest Overweight (x) 7 | . . . . . 1 1 1 2 2 2 3 1 3 . . . 3 4 1 1 4 5 . 7 Average Overweight (x) . | . . . . . . . . 1 2 2 1 . . . . . . 2 . . 2 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 20 | 6 10 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 24 Most Carried 25 | . 8 10 12 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Carried 19 | . 4 8 9 14 16 19 18 19 18 20 18 20 19 19 19 19 19 18 17 22 24 23 24 23 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 5 Final Carried 25 | . 8 9 12 15 19 19 20 18 20 20 20 20 20 20 20 20 20 12 20 25 25 25 25 5 Class Distribution -------------------- 52% | Scavenger-Gunner 15% | Scavenger-Tank 12% | Mutant 8% | Tank 7% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Tank | -4/Armory Tank | -4/Lab Tank | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Matter Collected 7996 | 224 78 79 . 42 195 310 182 870 52 52 123 140 550 179 30 10 74 908 112 626 581 764 . 1815 Remotely 1262 | . . . . . . . . . . . . . . . . . . 78 . . . . . 1184 Salvage Created 23855 | . 761 66 . . 750 603 579 2035 42 161 374 97 2110 217 301 . . 2041 1784 1030 3071 2112 . 5721 Parts 959 | . 44 9 . . 38 28 28 97 2 4 20 6 111 12 12 . . 73 46 49 89 82 . 209 Haulers Intercepted 25 | . 2 . . . 3 . 1 7 . . . . 2 . . . . 4 . 1 3 . . 2 Recyclers Shooed 15 | . . . . . . . . . . . . . . . . . . 1 . 3 3 . . 8 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . . . 6 . 12 7 . 28 . . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Combat Hostiles Destroyed 364 | . 19 2 . . 15 17 8 36 1 4 4 5 32 7 4 . . 35 . 15 33 30 . 97 Melee 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . 1 Guns 188 | . 19 . . . 15 15 8 28 1 4 1 1 18 2 1 . . 13 . 12 26 6 . 18 Cannons 73 | . . . . . . . . 2 . . . 1 3 2 2 . . 9 . 1 1 20 . 32 AOE 74 | . . 2 . . . 2 . 6 . . . 3 9 3 . . . 13 . 1 . . . 35 Classes Destroyed 26 | . 5 2 . . 3 . 2 4 1 . . 1 . . . . . 1 1 1 . 1 . 4 Worker 18 | . . 3 . . 1 . 1 3 . . . . 4 . . . . 1 . 1 . . . 4 Builder 12 | . . . . . 1 . . 1 . . . . . . . . . 3 . . 1 . . 6 Tunneler 5 | . . 1 . . . . 1 1 . . . . . . . . . 1 . . . . . 1 Hauler 25 | . 2 . . . 3 . 1 7 . . . . 2 . . . . 4 . 1 3 . . 2 Recycler 18 | . 1 . . . 1 . 1 4 . . . . 2 . . . . 2 . 1 3 . . 3 Mechanic 6 | . 1 . . . . . 1 1 . . . . . . . . . 2 . . . . . 1 Operator 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 Watcher 11 | . . . . . 3 . . . . . . . 1 . . . . . . 1 4 1 . 1 Swarmer 64 | . 8 . . . 9 6 . 4 . . . 4 7 2 1 . . 8 . 4 5 . . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 131 | . 11 2 . . 4 10 4 14 . . . . 16 4 1 . . 12 . 4 13 9 . 27 Brawler 13 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . 10 Duelist 13 | . . . . . . . 2 . . . . . . . . . . . . . . 5 . 6 Protector 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . 6 Sentry 28 | . . . . . 2 1 1 3 . . . . 2 . 1 . . 2 . . 6 6 . 4 Specialist 15 | . . . . . . . . . . . . . . . . . . 5 . 2 . . . 8 Hunter 32 | . . . . . . . 1 4 . . . . 2 1 . . . 3 . 2 5 4 . 10 Programmer 42 | . . . . . . . . 8 . . . . 3 . . . . 5 . 2 4 5 . 15 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Behemoth 4 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 4 | . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Butcher 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Martyr 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Mutant 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Best Kill Streak 25 | . 5 6 . . 8 5 6 8 1 4 1 4 13 4 2 . . 25 . 6 9 10 . 18 Combat Bots Only 18 | . 5 2 . . 4 5 3 5 1 4 1 4 9 4 2 . . 18 . 4 9 10 . 15 Max Kills in Single Turn 6 | . 1 2 . . 2 3 2 2 1 1 1 1 4 2 1 . . 3 1 1 2 2 . 6 Gunslinging 2 | . . . . . 1 2 1 1 . . . . 1 . . . . . . . 1 . . 1 Exploded 4 | . . 1 . . . 1 . 2 . . . 1 4 2 . . . 2 . 1 . . . 4 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Hostile Shots Fired 2540 | . 74 6 . . 66 43 24 168 4 7 71 30 243 28 35 . 12 295 . 77 287 291 . 779 Missed 768 | . 31 1 . . 21 7 10 59 1 2 20 9 83 8 17 . 6 92 . 23 66 66 . 246 Damage Taken 35734 | . 445 119 . 34 551 456 209 1405 57 185 2346 441 2723 396 212 . 89 4027 . 1248 4368 5600 . 10823 Core 3549 | . 115 15 . . 121 51 19 134 . . 94 44 232 36 21 . . 373 . 103 405 477 . 1309 Absorbed by Shields 191 | . . . . . . 72 . . . . . . . . . . . . . . . . . 119 Reduced by Siege Mode 721 | . . . . . . . . . . . . 5 106 . . . . . . . 282 125 . 203 Redirected to Shielding 274 | . . . . . . . . . . . . . . . . . . . . . . . . 274 Ignored by Resistances 1569 | . . . . . . . . . . . . . 33 . . . . 30 . . . . . 1506 Core Remaining (%) 59 | 100 . . . 48 . . 65 . . . . 61 . . . . 66 . . 52 . . 23 . Volleys Fired 1030 | . 58 6 3 . 39 68 20 87 3 8 1 19 73 12 12 1 9 90 36 52 110 95 . 228 Largest 4 | . 2 2 2 . 4 4 4 4 4 4 2 4 4 3 4 1 4 4 2 4 4 4 . 4 Hottest 480 | . 80 80 80 . 205 205 191 250 250 250 150 323 330 260 345 80 295 295 80 206 313 480 . 450 Shots Fired 2594 | . 116 7 5 . 119 135 78 284 10 30 3 42 210 24 29 1 25 167 40 162 316 287 . 504 Gun 1785 | . 116 2 4 . 119 133 78 253 9 30 3 5 167 7 12 1 6 90 40 149 295 67 . 199 Cannon 721 | . . . . . . . . 22 1 . . 33 35 11 17 . 19 62 . 13 21 220 . 267 Launcher 88 | . . 5 1 . . 2 . 9 . . . 4 8 6 . . . 15 . . . . . 38 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 498 | . 12 . . . 12 45 38 87 2 8 . . . . . . 6 84 8 127 42 27 . . Thermal 2005 | . 104 2 4 . 107 88 40 188 8 22 3 38 202 18 29 1 19 66 32 35 274 260 . 465 Explosive 88 | . . 5 1 . . 2 . 9 . . . 4 8 6 . . . 15 . . . . . 38 Electromagnetic 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Robot Hit Streak 45 | . 23 2 . . 9 12 7 14 11 7 3 19 21 7 7 . 8 13 31 41 33 23 . 45 Robot Miss Streak 8 | . 5 1 . . 8 3 2 8 2 5 1 3 4 2 2 . 3 4 2 4 4 7 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 43 | . 3 . . . 3 4 3 2 . 3 1 . 4 . . . . 2 . 2 10 . . 6 Max Gunslinging Chain 2 | . 1 . . . 1 2 1 1 . 1 1 . 1 . . . . 1 . 1 2 . . 1 Shots Hit Robots 1787 | . 79 2 . . 73 59 53 177 7 24 42 14 139 13 21 . 17 115 43 116 231 184 . 378 Core Hits 1070 | . 38 10 . . 43 31 28 138 10 27 21 11 81 14 9 . 3 97 13 49 96 74 . 277 Critical Kills 28 | . . . . . . . . . . . . . 4 . 1 . . 3 4 2 . 5 . 9 Critical Parts Destroyed 17 | . . . . . . . . . . . . . 7 . . . . . 3 1 . 2 . 4 Critical Strikes 79 | . . . . . . 1 . 4 . . 2 . 11 . 1 . . 3 7 4 17 10 . 19 Burn 28 | . . . . . . 1 . 4 . . . . . . . . . . . 1 17 1 . 4 Meltdown 14 | . . . . . . . . . . . . . . . . . . 2 . 1 . 4 . 7 Destroy 30 | . . . . . . . . . . . . . 11 . 1 . . 1 4 2 . 3 . 8 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Smash 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Impale 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Melee Attacks 79 | . . . . . . . . . . . 69 . . . . . . . 6 . . . . 4 Impact 10 | . . . . . . . . . . . . . . . . . . . 6 . . . . 4 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 69 | . . . . . . . . . . . 69 . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 1 . . . . . . . 6 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 68558 | . 863 353 . . 1142 1511 1173 5512 176 526 1162 709 5291 1102 700 . 530 6182 1353 2679 6156 6984 . 24454 Guns 27817 | . 847 . . . 1141 1279 1165 3719 176 526 29 130 2758 98 243 . 112 1360 908 2197 5755 1346 . 4028 Cannons 17453 | . . . . . . . . 151 . . . 283 843 195 398 . 418 1572 . 318 386 5615 . 7274 Explosions 21090 | . . 342 . . . 232 . 1625 . . . 296 1670 809 59 . . 3175 . 148 . . . 12734 Melee 1723 | . . . . . . . . . . . 1133 . . . . . . . 445 . . . . 145 Ramming 475 | . 16 11 . . 1 . 8 17 . . . . 20 . . . . 75 . 16 15 23 . 273 Kinetic 6477 | . 48 . . . 39 523 385 764 15 37 . . . . . . 112 1229 148 1779 665 733 . . Thermal 39111 | . 799 . . . 1102 756 780 3145 161 489 29 413 3601 293 700 . 418 1853 760 736 5476 6228 . 11372 Explosive 20570 | . . 342 . . . 232 . 1586 . . . 296 1670 809 . . . 2978 . . . . . 12657 Electromagnetic 202 | . . . . . . . . . . . . . . . . . . 47 . 148 . . . 7 Impact 590 | . . . . . . . . . . . . . . . . . . . 445 . . . . 145 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1133 | . . . . . . . . . . . 1133 . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . 3 3 3 3 3 . . . . . 6 6 2 4 6 10 24 Average Corruption 3 | . . . . . . . . 2 3 3 3 3 . . . . . 3 3 1 1 3 6 7 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . 6 . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 175 | . . . . . . . . 38 8 3 14 19 . . . . . 14 2 2 13 29 1 32 Message Errors 50 | . . . . . . . . 9 2 2 5 8 . . . . . 5 1 . 3 5 . 10 Matter Fused 44 | . . . . . . . . 12 1 . 1 7 . . . . . 4 . . 4 8 1 6 Heat Flow Errors 16 | . . . . . . . . 5 . . 2 1 . . . . . 1 1 . . 3 . 3 Energy Discharges 17 | . . . . . . . . 4 1 . 2 1 . . . . . . . . 2 3 . 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . . . . . . . . 3 1 1 1 1 . . . . . 1 . 1 1 4 . 2 Data Loss (major) 8 | . . . . . . . . 3 . . 2 1 . . . . . . . . . 1 . 1 Misfires 11 | . . . . . . . . 1 2 . 1 . . . . . . 1 . . 1 5 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 8 | . . . . . . . . . 1 . . . . . . . . 2 . 1 . . . 4 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 1363 | . . 19 . . . 8 . 62 . . 8 41 123 36 . . . 117 251 . 64 87 . 547 Projectiles 511 | . . . . . . . . . . . . . . 36 . . . 23 . . 64 79 . 309 Explosions 554 | . . 19 . . . 8 . 62 . . . 41 123 . . . . 87 . . . . . 214 Melee 298 | . . . . . . . . . . . 8 . . . . . . 7 251 . . 8 . 24 Knockbacks 18 | . . . . . . . . . . . . . . . . . . . 5 . . 7 . 6 Impact 9 | . . . . . . . . . . . . . . . . . . . 4 . . . . 5 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . Secondary 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Self-Inflicted Damage 1104 | . . 45 . . . . . . . . . 23 25 41 . . . 192 . . 35 . . 743 Shots 32 | . . 3 . . . . . . . . . 1 1 1 . . . 5 . . 1 . . 20 Rammed 28 | . 2 1 . 1 . . 1 1 . . . . 4 . . . . . . 3 1 1 . 13 Targets Rammed 37 | . 4 1 . 1 1 . 1 1 . . . . 5 . . . . 5 . 3 1 1 . 13 Kicked 6 | . . . . . . . . . . . . . 1 . . . . 5 . . . . . . Crushed 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 594 | . 52 1 . . 348 369 342 269 160 454 180 353 258 166 196 6 226 474 187 372 390 594 . 516 Average Temperature 114 | . 18 1 . . 129 127 119 87 80 215 77 102 74 88 65 6 145 131 13 101 162 117 . 113 Received Heat Transfer 5938 | . 114 42 . . 144 236 63 300 . 9 . 36 792 99 21 . 27 1011 . 189 800 633 . 1422 Effects 17 | . . . . . 3 1 . . . 1 . . 3 . . . . 1 . . 3 5 . . Shutdowns 4 | . . . . . . 1 . . . 1 . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 8 | . . . . . 3 . . . . . . . 3 . . . . . . . 2 . . . Matter Decay 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 29 | . . . . . . . . . . . . 2 2 . . . . . . . 7 5 . 13 Total Turns 821 | . . . . . . . . . . . . 195 64 . . . . . . . 212 79 . 271 Longest Duration 186 | . . . . . . . . . . . . 186 51 . . . . . . . 66 24 . 108 Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . 1 2 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . . . . . . . . . . . 1 6 . . 2 . 3 Impact Corruptions 10 | . . . . . . . . . . . . . . . . . . 1 4 . . 1 . 4 Robots Melted 28 | . . . . . . . . . . . . . 2 . 1 . . 2 . 1 6 5 . 11 Combat Hostiles 25 | . . . . . . . . . . . . . 2 . 1 . . . . 1 6 4 . 11 Parts Melted 192 | . 2 . . . 9 3 3 22 . . . . 16 1 8 . . 10 . 2 47 28 . 41 Heat Transferred 57102 | . 1825 . . . 2498 1542 1581 6096 135 405 40 369 4825 448 905 . 472 2418 1184 1227 11089 5897 . 14146 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Peak Influence 2353 | . 349 113 . . 400 968 764 677 . . . . 703 . . . . 793 277 300 741 1569 . 2353 Initial 471 | . . 77 . . . 228 471 279 . . . . 18 . . . . 120 277 . 147 362 . . Average 369 | . 206 62 . . 183 709 591 283 . . . . 273 . . . . 317 80 141 437 885 . 680 Maximum Alert Level 5 | . 1 . . . 2 3 3 2 . . . . 3 . . . . 3 1 1 3 4 . 5 Low Security (%) 40 | 100 39 100 . 100 38 . . 44 . . . . 43 . . . . 25 77 74 6 . . 38 Level 1 28 | . 60 . . . 60 12 . 38 . . . . 35 . . . . 54 22 25 38 11 . 7 Level 2 16 | . . . . . 1 32 77 16 . . . . 14 . . . . 8 . . 50 37 . 7 Level 3 9 | . . . . . . 55 22 . . . . . 6 . . . . 11 . . 4 10 . 24 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . 39 . 6 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 14 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 4 . . . 4 . 1 12 . . . . 4 . . . . 7 . 8 4 7 . 26 Investigation 6 | . 2 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . Extermination 20 | . . . . . . . . 6 . . . . . . . . . 2 . 3 2 3 . 4 Reinforcement 27 | . 2 . . . . . 1 2 . . . . 2 . . . . 4 . 5 2 1 . 8 Assault 19 | . . . . . . . . 3 . . . . . . . . . . . . . 3 . 13 Garrison 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . 3 Haulers Reinforced 8 | . . . . . . . . 1 . . . . 1 . . . . 2 . 1 2 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Distress Signals 13 | . 2 . . . 2 . 3 2 . . . . . . . . . . . . 1 2 . 1 Communications Jammed 103 | . . . . . . . . . . . . . . . . . . . . 7 37 50 . 9 Distress Signals 96 | . . . . . . . . . . . . . . . . . . . . 2 37 48 . 9 Times Spotted 537 | . 24 2 . . 30 17 13 40 1 4 4 8 35 7 6 . 20 47 . 30 43 61 . 145 Peak Tracking Total 16 | . 5 2 9 . 5 4 5 5 1 4 2 4 6 4 3 . 9 9 . 4 7 8 . 16 Tactical Retreats 16 | . . . . . 1 . . . . . . . . . 1 . 2 1 . 1 2 2 . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Traps Triggered 22 | . 1 . . 1 . 7 . . . . . . 1 . . . . 2 . 3 2 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . 5 . 1 . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 1 . 4 . . . . . . . . . 1 . . . . Most Traps Carried 7 | . . . . . . 7 2 2 1 1 1 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Machines Disabled 49 | . . . 1 . . 8 1 7 1 . 1 . 7 . . . 1 4 . 3 3 8 . 4 Max in Single Turn 3 | . . . 1 . . 1 1 3 1 . 1 . 2 . . . . 2 . 2 2 1 . 1 Garrison Access 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Garrison Relay 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Machines Accessed 42 | . 2 . 2 1 4 4 4 5 . . 4 . 12 1 . . . 1 . 1 . 1 . . Terminals 20 | . . . . . 3 4 2 3 . . . . 8 . . . . . . . . . . . Fabricators 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . Total Hacks 115 | . 2 . 2 1 9 8 13 10 . . 31 . 27 1 . . . 7 . 1 . 3 . . Successful 72 | . 2 . 2 1 4 1 7 6 . . 31 . 11 1 . . . 4 . . . 2 . . Failed 42 | . . . . . 4 7 6 4 . . . . 16 . . . . 3 . 1 . 1 . . Catastrophic 11 | . . . . . 1 2 . 2 . . . . 5 . . . . 1 . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 82 | . 2 . 1 . 8 . 5 . . . . . 13 . . . . 7 . 10 9 18 . 9 Terminals 45 | . . . . . 8 8 4 6 . . . . 19 . . . . . . . . . . . Fabricators 15 | . . . . . . . . 2 . . . . 2 . . . . 7 . 1 . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . 9 2 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . . . . . . 6 . . . . . . . . . . . Terminal Hacks 45 | . . . 2 1 1 1 1 2 . . 31 . 5 1 . . . . . . . . . . Record 12 | . . . 1 . . . . . . . 11 . . . . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . 12 . 1 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . . . . . . . 2 . . . 2 . . Load Schematic 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . Build 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 6 2 . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . Analyze 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . . . 2 . . . . . . . 3 . . . . 2 . . . . . . Terminals 5 | . . . . . 2 . . . . . . . 3 . . . . . . . . . . . Botnet 5 | . . . . . 2 . . . . . . . 3 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 28 | . . . . . 2 4 4 5 . . . . 10 . . . . 1 . 1 . 1 . . Full Trace Events 4 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 5 . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . 2 . . . 12 . 1 . . 15 . . . . . . . . Parts Built 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 210 | . . . . . . . . 84 . . . . . . . . . 42 . . . 84 . . Total Part Build Rating 8 | . . . . . . . . 4 . . . . . . . . . 4 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . 12 . 4 . . . . . . . . . . . . . . . . Machine Destruction 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Total Allies 48 | . . . . . . . . . . . . . . . . 10 . . 20 4 4 9 . 1 Largest Group 20 | . . . . . . . . . . . . . . . . 10 10 1 20 13 4 5 . 1 Highest-Rated Group 789 | . . . . . . . . . . . . . . . . 294 294 39 789 469 156 508 . 269 Highest-Rated Ally 269 | . . . . . . . . . . . . . . . . 40 40 39 50 46 39 103 . 269 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . . . . 1 1 4 . 1 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . DROP 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Ally Attacks 324 | . . . . . . . . . . . . . . . . . 119 8 . 107 14 73 . 3 Total Damage 8614 | . . . . . . . . . . . . . . . . . 1685 192 . 2220 178 3919 . 420 Kills 59 | . . . . . . . . . . . . . . . . . 21 1 . 13 3 19 . 2 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . 1 . . . 2 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Turns Passed 28763 | 73 835 717 908 455 658 1744 301 4031 442 141 754 924 1400 378 430 3153 1925 1095 1748 1815 1407 1566 18 1845 Spaces Moved 12303 | 45 391 435 559 268 241 798 142 718 326 86 276 388 710 272 312 1245 995 436 879 897 583 653 10 638 Core 12 | 6 . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 7403 | 39 391 435 559 268 241 798 142 332 . . 101 388 457 . . . . 44 879 897 215 623 10 584 Legs 3220 | . . . . . . . . . . . 5 . 212 272 312 1245 933 178 . . . 30 . 33 Wheels 1668 | . . . . . . . . 386 326 86 170 . 41 . . . 62 214 . . 368 . . 15 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 130 130 130 130 163 120 120 120 120 120 130 165 166 160 160 160 50 Average Speed 156 | 145 160 160 160 160 198 192 161 143 130 130 147 168 148 120 120 120 152 170 170 174 161 163 160 164 Slowest Speed 480 | 160 160 160 160 160 240 240 240 160 130 130 260 245 240 120 120 120 190 190 250 246 164 480 160 470 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 55 80 70 68 19 65 20 18 49 13 80 65 30 39 54 90 96 14 96 22 16 55 5 29 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 12 | . 2 1 1 1 . . . . 1 1 1 . . 2 . 2 . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 . . . . 1 . . . . . . . 1 . . . Unknown Exits Taken 17 | 1 1 1 1 1 . . 1 . 1 1 1 1 . 1 1 1 1 . . 1 . 1 1 . Scrap Searched 27 | . . 3 . 3 . . . . 8 1 . 1 . 3 2 3 3 . . . . . . . Spaces Dug 112 | . . 26 . . . . . 1 . . 1 29 16 . . . 1 11 . . 8 9 . 10 Terrain Destroyed 861 | . . 56 5 . . . . 74 . . 1 51 83 63 2 . 5 106 . 2 33 65 . 315 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Projectile 212 | . . . . . . . . 1 . . . 22 7 4 2 . 5 10 . 2 33 65 . 61 AOE 648 | . . 56 5 . . . . 73 . . . 29 76 59 . . . 96 . . . . . 254 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Total 20104 | 50 487 448 567 294 329 925 176 3537 338 99 519 615 917 311 352 2904 1388 695 1098 1066 880 954 13 1142 Wait 5753 | . 18 . . 21 8 6 6 2669 3 3 124 205 35 7 23 1655 368 97 153 65 88 86 . 113 Move 12280 | 44 390 434 558 267 241 796 141 717 325 85 275 387 709 271 311 1244 994 436 878 896 582 652 9 638 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 217 | . 11 2 3 4 14 12 3 11 3 . 15 . 25 4 2 1 5 13 8 15 22 23 . 21 Fast Attach 148 | 6 . 1 . . 4 . . 8 . 1 5 . 11 2 1 . 3 18 3 7 23 29 1 25 Attach 154 | . 1 1 . . 6 8 2 9 1 . 11 . 16 1 2 1 2 17 3 9 14 9 1 40 Detach 36 | . . . . . 1 6 1 1 . . 3 . 4 . . . . 1 1 4 2 4 1 7 Swap 131 | . 2 2 2 . 6 3 1 15 2 1 4 4 15 8 . . . 5 3 5 11 14 . 28 Drop 222 | . 3 1 1 1 9 11 1 18 1 1 12 . 24 6 1 2 7 13 6 10 27 41 1 25 Fire 1030 | . 58 6 3 . 39 68 20 87 3 8 1 19 73 12 12 1 9 90 36 52 110 95 . 228 Melee 79 | . . . . . . . . . . . 69 . . . . . . . 6 . . . . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . 1 . . . . 5 . . . . . . Crush 31 | . 4 1 . 1 1 . 1 1 . . . . 4 . . . . . . 3 1 1 . 13 Escape Stasis 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap 6 | . . . . . . 5 . 1 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -5/Waste -5/Factory -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 14) 767 | -10/Materials | Discovered new exit (range 8) 853 | -10/Materials | Discovered new exit (range 16) 909 | -10/Materials | Entered Mines 981 | -10/Mines | Discovered new exit (range 3) 1017 | -10/Mines | Learned location of Storage (-9) 1066 | -10/Mines | Met a Derelict bent on vengeance 1145 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1433 | -10/Mines | Discovered new exit (range 6) 1501 | -10/Mines | Core integrity fell below 50% 1620 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1620 | -10/Mines | Discovered new exit (range 5) 1626 | -10/Mines | Entered Exiles 1670 | -10/Exiles | Met 8R-AWN 1692 | -10/Exiles | Met EX-HEX 1738 | -10/Exiles | Met EX-BIN 1759 | -10/Exiles | Met EX-DEC 1767 | -10/Exiles | Learned location of Zion (-6) 2091 | -10/Exiles | Aligned with FarCom system 2092 | -10/Exiles | Given EX-Vault access code 2129 | -10/Exiles | Opened EX-Vault 2169 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2438 | -10/Exiles | Discovered new exit (range 12) 2507 | -10/Exiles | Attacked by the Exiles 2534 | -10/Exiles | Entered Mines 2542 | -9/Mines | Discovered new exit (range 7) 2547 | -9/Mines | Learned 4 Materials zone layouts 2585 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2701 | -9/Mines | Discovered new exit (range 10) 2989 | -9/Mines | Entered Materials 2989 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3032 | -8/Materials | Found Powered Armor 3034 | -8/Materials | Found Powered Armor 3039 | -8/Materials | Found Powered Armor 3044 | -8/Materials | Found Powered Armor 3072 | -8/Materials | Garrison activated, responded to threat 3387 | -8/Materials | Build established: Scavenger-Tank 3507 | -8/Materials | Central database locked down 3623 | -8/Materials | Garrison activated, responded to threat 3647 | -8/Materials | Identified exit to Garrison 3647 | -8/Materials | Entered Garrison 3743 | -8/Garrison | Triggered checkpoint 3819 | -8/Garrison | Garrison Relay disabled 3872 | -8/Garrison | Triggered checkpoint 3946 | -8/Garrison | Build established: Scavenger-Gunner 3987 | -8/Garrison | Discovered new exit (range 10) 4035 | -8/Garrison | Triggered checkpoint 4057 | -8/Garrison | Garrison Relay disabled 4299 | -8/Garrison | Triggered checkpoint 4490 | -8/Garrison | Discovered new exit (range 12) 4565 | -8/Garrison | Triggered checkpoint 4604 | -8/Garrison | Discovered new exit (range 7) 4604 | -8/Garrison | Discovered new exit (range 57) 4604 | -8/Garrison | Discovered new exit (range 41) 4623 | -8/Garrison | Garrison Relay disabled 5202 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5391 | -8/Garrison | Entered Materials 5650 | -8/Materials | Discovered new exit (range 7) 5692 | -8/Materials | Entered Factory 5692 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5846 | -7/Factory | Identified exit to Lower Caves 5996 | -7/Factory | Build established: Scavenger-Tank 6456 | -7/Factory | Fabricated Hvy. Rocket Launcher? 7772 | -7/Factory | Build established: Scavenger-Skirmisher 9292 | -7/Factory | First assault squad dispatched 9723 | -7/Factory | Entered Lower Caves 9766 | -7/Lower Caves | Encountered a Warlord checkpoint 9817 | -7/Lower Caves | Met a Warlord Commander 9818 | -7/Lower Caves | Learned location of Warlord (-4) 9819 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9838 | -7/Lower Caves | Found Encrypted Comm Array 9928 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10026 | -7/Lower Caves | Build established: Tank 10153 | -7/Lower Caves | Discovered new exit (range 9) 10165 | -7/Lower Caves | Entered another Lower Caves area 10207 | -7/Lower Caves | Ambushed by wild Derelicts 10293 | -7/Lower Caves | Discovered new exit (range 11) 10306 | -7/Lower Caves | Entered Data Miner 10306 | -7/Data Miner | Discovered new exit (range 6) 10379 | -7/Data Miner | Met Data Miner 10423 | -7/Data Miner | Received God Mode back door access code from Data Miner 10431 | -7/Data Miner | Learned location of Section 7 (-2) 10431 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10476 | -7/Data Miner | Data Conduit disabled 10632 | -7/Data Miner | Build established: Mutant 10872 | -7/Data Miner | Lost 8 parts (2n3u3w) 11060 | -7/Data Miner | Entered Proximity Caves 11351 | -6/Proximity Caves | Build established: Scavenger-Tank 11901 | -6/Proximity Caves | Spotted B-75 Beast 11911 | -6/Proximity Caves | Destroyed B-75 Beast 11937 | -6/Proximity Caves | Discovered new exit (range 10) 11984 | -6/Proximity Caves | Entered Factory 11984 | -6/Factory | Evolved 2 slots: Utility x2 12325 | -6/Factory | Build established: Scavenger-Gunner 12570 | -6/Factory | Identified exit to Lower Caves 12573 | -6/Factory | Spotted B-75 Beast 12626 | -6/Factory | Destroyed B-75 Beast 12959 | -6/Factory | Build established: Scavenger-Tank 13020 | -6/Factory | Lost 3 parts (1n2u) 13215 | -6/Factory | Destroyed 9 combat bots 13286 | -6/Factory | Build established: Scavenger-Gunner 13384 | -6/Factory | Entered Lower Caves 13732 | -6/Lower Caves | Discovered new exit (range 9) 13762 | -6/Lower Caves | Entered another Lower Caves area 13764 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13790 | -6/Lower Caves | Discovered new exit (range 13) 13843 | -6/Lower Caves | Spotted B-75 Beast 13849 | -6/Lower Caves | Destroyed B-75 Beast 14108 | -6/Lower Caves | Encountered a Warlord checkpoint 14126 | -6/Lower Caves | Discovered new exit (range 14) 14192 | -6/Lower Caves | Entered Zion 14302 | -6/Zion | Discovered new exit (range 14) 14582 | -6/Zion | Given A8's code to call for help 14856 | -6/Zion | Learned location of Armory (-4) 15285 | -6/Zion | Met Imprinter 15304 | -6/Zion | Imprinted 15306 | -6/Zion | Declared Zion's savior 17080 | -6/Zion | Gained Derelict followers 17255 | -6/Zion | Gained Derelict followers 17345 | -6/Zion | Entered Proximity Caves 17345 | -5/Proximity Caves | Accompanied by 10 allies 17516 | -5/Proximity Caves | Lost 4 allies 17788 | -5/Proximity Caves | Learned Factory stockpile data 17955 | -5/Proximity Caves | Found DCF Scrap (13 items) 18270 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18470 | -5/Proximity Caves | Discovered new exit (range 11) 18561 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19270 | -5/Proximity Caves | Entered Factory 19270 | -5/Factory | Accompanied by 1 ally 19270 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19271 | -5/Factory | Identified exit to Upper Caves 19299 | -5/Factory | Spotted B-75 Beast 19317 | -5/Factory | Allies destroyed B-75 Beast 19345 | -5/Factory | Lost 3 parts (1p1n1u) 19934 | -5/Factory | Discovered new exit (range 11) 20142 | -5/Factory | Lost 6 parts (1p2u3w) 20191 | -5/Factory | Fabricated Hvy. Rocket Launcher (x1) 20214 | -5/Factory | Cargo convoy interrupted 20303 | -5/Factory | Destroyed 18 combat bots 20313 | -5/Factory | Lost 13 parts (1p4n2u6w) 20365 | -5/Factory | Sucked down chute 20365 | -5/Factory | Entered Waste 20366 | -5/Waste | Joined by Warlord forces that had cleared the area 20816 | -5/Waste | Discovered new exit (range 15) 21619 | -5/Waste | Murdered 3 allies 22113 | -5/Waste | Entered Factory 22113 | -5/Factory | Accompanied by 10 allies 22208 | -5/Factory | Allied Derelicts emerged from ambush trap array 22446 | -5/Factory | Retrieved Zion intel report: Active Garrisons 22447 | -5/Factory | Zion Infowar Resupply teleported in 22552 | -5/Factory | Discovered new exit (range 11) 22965 | -5/Factory | Cargo convoy interrupted 23042 | -5/Factory | Lost 7 allies 23583 | -5/Factory | Terminal network hard line cut 23928 | -5/Factory | Entered another Factory area 23928 | -4/Factory | Evolved 2 slots: Propulsion x2 24035 | -4/Factory | Found Prototype Device 24036 | -4/Factory | Identified Adv. EM Disruption Field 24379 | -4/Factory | Lost 4 parts (1p2u1w) 24910 | -4/Factory | Destroyed 9 combat bots 24969 | -4/Factory | Retrieved Zion intel report: Branch Access 24969 | -4/Factory | Identified exit to Upper Caves 24969 | -4/Factory | Identified exit to Armory 25014 | -4/Factory | Zion Fire squad teleported in 25202 | -4/Factory | Lost 4 allies 25246 | -4/Factory | Lost 6 parts (1n2u3w) 25335 | -4/Factory | Entered Armory 25368 | -4/Armory | Retrieved Zion intel report: Active Garrisons 25369 | -4/Armory | Zion Hacking Resupply teleported in 25474 | -4/Armory | Found Prototype Processor 25474 | -4/Armory | Identified Exp. Signal Interpreter 25637 | -4/Armory | Core integrity fell below 50% 25684 | -4/Armory | Destroyed 10 combat bots 25689 | -4/Armory | Lost 8 parts (3n5w) 25857 | -4/Armory | Zion Heavy squad teleported in 25984 | -4/Armory | Build established: Scavenger-Mutant 26173 | -4/Armory | Enhanced Grunt warped into view, answering call for help 26176 | -4/Armory | Enhanced Grunt warped into view, answering call for help 26181 | -4/Armory | Zion Heavy squad teleported in 26213 | -4/Armory | Found Adv. Powered Armor 26216 | -4/Armory | Found Adv. Powered Armor 26222 | -4/Armory | Found Adv. Powered Armor 26224 | -4/Armory | Found Adv. Powered Armor 26227 | -4/Armory | Found Adv. Powered Armor 26229 | -4/Armory | Found Adv. Powered Armor 26277 | -4/Armory | Zion Heavy squad teleported in 26309 | -4/Armory | Found Prototype Protection 26314 | -4/Armory | Identified Zio. Weapon Casing 26335 | -4/Armory | First assault squad dispatched 26337 | -4/Armory | Lost 3 allies 26407 | -4/Armory | Lost 3 allies 26562 | -4/Armory | Terminal network hard line cut 26894 | -4/Armory | Discovered new exit (range 5) 26899 | -4/Armory | Build established: Tank 26901 | -4/Armory | Entered Lab 26901 | -4/Lab | Discovered new exit (range 9) 26917 | -4/Lab | System corruption reached 10% 26919 | -4/Lab | Entered Research 26919 | -3/Research | Evolved 2 slots: Utility x2 27302 | -3/Research | Zion Experimental squad teleported in 27415 | -3/Research | Murdered Z-Experimental 27423 | -3/Research | Found Prototype Energy Cannon 27439 | -3/Research | Found Prototype Protection 27440 | -3/Research | Identified Zio. Shade Armor 27444 | -3/Research | Found Prototype Device 27445 | -3/Research | Identified Exp. Weapon Cycler 27456 | -3/Research | Found Prototype Energy Cannon 27490 | -3/Research | Found Zio. Shade Armor 27502 | -3/Research | Found Prototype Processor 27502 | -3/Research | Identified Exp. Targeting Computer 27512 | -3/Research | Found Zio. Shade Armor 27529 | -3/Research | Found Zio. Weapon Casing 27739 | -3/Research | Build established: Scavenger-Tank 27766 | -3/Research | Destroyed 8 combat bots 27773 | -3/Research | Spotted B-86 Titan 27782 | -3/Research | Destroyed B-86 Titan 27802 | -3/Research | Garrison activated, responded to threat 27950 | -3/Research | First assault squad dispatched 28029 | -3/Research | Zion dispatch access revoked 28049 | -3/Research | Retrieved Zion intel report: Guard Positions 28306 | -3/Research | Destroyed 8 combat bots 28359 | -3/Research | Identified Zio. Alpha Cannon Mk. II (x2) 28365 | -3/Research | Cargo convoy interrupted 28367 | -3/Research | Spotted Executioner 28367 | -3/Research | Spotted Executioner 28370 | -3/Research | Destroyed Executioner 28390 | -3/Research | Terminal network hard line cut 28390 | -3/Research | Destroyed Executioner 28394 | -3/Research | Found Prototype Device 28394 | -3/Research | Identified Exp. Shock Absorption System 28399 | -3/Research | Found Prototype Device 28399 | -3/Research | Identified Adv. Kinecellerator 28407 | -3/Research | Lost 3 parts (1n2u) 28411 | -3/Research | Destroyed 13 combat bots 28418 | -3/Research | Found Exp. Shock Absorption System 28502 | -3/Research | High security lockdown imminent 28538 | -3/Research | Destroyed 13 combat bots 28538 | -3/Research | System corruption reached 10% 28582 | -3/Research | High security lockdown engaged 28609 | -3/Research | Destroyed 13 combat bots 28614 | -3/Research | Lost 4 parts (2n2u) 28680 | -3/Research | Spotted Striker 28720 | -3/Research | Destroyed Striker 28746 | -3/Research | Core integrity fell below 50% 28756 | -3/Research | Core integrity fell below 20% 28764 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 28751_ L-61 Swordsman knocked back. 28752_ Lrn. Tractor Beam destroyed. 28755_ C-30 ARC bursts open, deploying its payload. 28755_ G-73 Enforcer unfolds itself. 28755_ L-61 Swordsman unfolds itself. 28755_ G-67 Veteran unfolds itself. 28756_ System corrupted: Energy discharge (-16). 28756_ L-61 Swordsman knocked back. 28758_ The unstable cave ceiling collapses. 28759_ Dropped Huge Storage Unit. 28760_ Critical hit (Burn: +50). 28760_ Impact Mace destroyed. 28760_ Acquired Unknown Flight Unit. 28760_ Identified Cesium-ion Thruster. 28760_ Penetrated by Slug. 28760_ Cesium-ion Thruster destroyed. 28760_ L-61 Swordsman destroyed. 28761_ P-80 Master resets L-61 Swordsman, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# ! #???? | | ????????????????????????????????????????#! #???? | | ????????????????????????????????????????# #???? | | ??????????????????????????####+########## ##### | | ??????????????????????????# ? | | ?????????????????????????? #???? | | ?????????????############ #???? | | ?????????????# ##### | | ?????????????? ########! # = | | ??????????????? ] #%! # | | ?????????????????""" #! # | | ????????????????"""" + + | | ????????????????"""" ! # | | ????????????????"""" # ! T | | ?????????????? # | | ?????????????# ] %[ | | ?????????????# # % %* # | | ?????????????# ##*# # # | | ?????????????# # ! # | | ?????????????############## # =gp | | ????????????????????????#@ gh! # * | | ????????????????????????# #### #### | | ????????????????????????# #* " # ### ## ## | | ???????????????????????## =!%"%" + | | ???????????????????????# !%[] # #### | | ???????????????????????### !!=* # #### """ | | ?????????????????????????##! !!! # ###! "R = | | ??????????????????????????# ! ##?# """ =[ | | ??????????????????????????# ###??# "" ! | | ??????????????????????????# #????# # | | ??????????????????????????# #????# ? # = | | ??????????????????????????########????? ? # | | ?????????????????????????????????????????####### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????? ??# | | ????????????????????????????????????????? ??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Coolant Potential 220 Energy Generation 51 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 2850 Resistance: KI 30 Resistance: TH 30 Resistance: EX 75 Resistance: EM 50 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 6 Energy Filtering 50 Particle Charging 30 Kinecelleration 50 Authchip Count 5 Item Schematics ----------------- Hvy. Rocket Launcher | -8/Materials | Scanalyzed Powered Armor | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Phase Cannon | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Huge Storage Unit | -6/Factory | Hacked Enh. Gauss Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Fission Core | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive P-60 Hacker | -6/Zion | Archive Fabricated ------------ Hvy. Rocket Launcher | x1 | -7/Factory Hvy. Rocket Launcher | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralTacticalDevice Manual? 0 Play Time 03:10:59 Cumulative 880.3 hours Start 2024.08.08 @ 18:56:02 End 2024.08.09 @ 00:08:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 550 Rogue 543 Adventurer 0 Explorer 7 Win Type - Total 59 Types 21/6/20/2/0/1/6/1/2 Lore% 79 Gallery% 94 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ab4dadf-5250-43bd-932c-7fd728739049