Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 13:30:21 Player: Johge Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (242) 242 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1907 Bonus ------- None Cogmind --------- Core Integrity 377/550 Matter 275/300 Energy 125/125 System Corruption 0% Temperature Cool (18) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Tractor Beam Improved EM Shotgun Medium Laser Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- EM Pulse Gun Beam Rifle > --- INVENTORY -------- Light Ion Engine Tractor Beam Improved EM Shotgun Medium Laser Heavy Assault Rifle Grenade Launcher Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 14 | 6 1 3 4 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 2 2 Energy Gun 5 | 2 . 2 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . . . 7 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 90 77 59 Engine 12 | . 14 11 13 Leg 23 | . 28 22 11 Storage 11 | . 14 11 9 Hackware 8 | . 5 11 9 Energy Gun 23 | . 28 22 14 Naked Turns . | . . . . Heaviest Build 20 | 12 12 16 20 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 6 8 7 Average Carried 5 | 2 4 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 5 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 300 | 209 19 72 . Remotely . | . . . . Salvage Created 293 | . 19 123 151 Parts 20 | . 3 13 4 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 8 | . . 5 3 Guns 6 | . . 5 1 AOE 2 | . . . 2 Classes Destroyed 5 | . 1 2 2 Operator 1 | . 1 . . Swarmer 4 | . . 4 . Grunt 2 | . . . 2 Duelist 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 4 | . 1 4 2 Combat Bots Only 4 | . . 4 2 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 77 | . . 27 50 Missed 25 | . . 12 13 Damage Taken 777 | . . 155 622 Core 212 | . . 39 173 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 100 90 . Volleys Fired 31 | . 2 13 16 Largest 2 | . 2 2 2 Hottest 96 | . 90 90 96 Shots Fired 59 | . 4 24 31 Gun 59 | . 4 24 31 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 5 | . . . 5 Thermal 23 | . 2 11 10 Explosive . | . . . . Electromagnetic 31 | . 2 13 16 Robot Hit Streak 6 | . 1 2 6 Robot Miss Streak 8 | . 1 8 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 31 | . 2 9 20 Core Hits 19 | . 1 6 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 517 | . 29 126 362 Guns 404 | . 29 126 249 Cannons . | . . . . Explosions 113 | . . . 113 Melee . | . . . . Ramming . | . . . . Kinetic 27 | . . . 27 Thermal 248 | . 13 26 209 Explosive . | . . . . Electromagnetic 242 | . 16 100 126 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 373 | . 30 128 373 Average Temperature 88 | . 18 59 116 Received Heat Transfer 351 | . . 18 333 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 718 | . 37 148 533 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 159 | . 48 159 90 Initial 66 | . . 20 66 Average 43 | . 20 65 63 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 3 5 12 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 5 1 Terminals 7 | . 3 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 25 | . 7 15 3 Successful 13 | . 4 8 1 Failed 12 | . 3 7 2 Catastrophic 6 | . 2 2 2 Database Lockouts . | . . . . Manual 16 | . 4 9 3 Terminals 20 | . 7 10 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 9 | . 4 4 1 Level Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Locate Traps 5 | . 1 3 1 Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 5 | . 1 3 1 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . . 5 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 667 | 52 255 274 86 Spaces Moved 456 | 37 204 190 25 Core 13 | 8 . . 5 Treads . | . . . . Legs 443 | 29 204 190 20 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 104 120 120 137 Slowest Speed 200 | 120 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 37 20 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile . | . . . . AOE 3 | . . . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 516 | 50 210 211 45 Wait 1 | . . 1 . Move 453 | 36 203 189 25 Hop . | . . . . Pick Up 16 | 8 4 4 . Fast Attach . | . . . . Attach 10 | 6 1 . 3 Detach . | . . . . Swap 4 | . . 3 1 Drop 1 | . . 1 . Fire 31 | . 2 13 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Entered another Materials area 308 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 557 | -9/Materials | Discovered new exit (range 15) 582 | -9/Materials | Entered another Materials area 582 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 668 | -8/Materials | Self-destructed Last Messages --------------- 6x Blade Trap Map updated. ALERT: Suspicious activity at Terminal M007. Dispatching Investigation squad. U-05 Engineer lays Concrete. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. Aluminum Leg destroyed. L-31 Rogue destroyed. G-47 Trooper suffers critical hit (Burn). G-47 Trooper destroyed. Lgt. Ion Engine destroyed. Critical hit (Burn: +37). Beam Rifle destroyed. Imp. Ion Engine destroyed. Aluminum Leg destroyed. Chain reaction triggered in Lgt. Nuclear Core. G-47 Trooper destroyed. Hvy. Assault Rifle destroyed. EM Pulse Gun destroyed. 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""" ##########???? | | ???????????????????????!! ??? #????????????? | | ????????????????????????????? ????????????? | | ????????????????????????????? % ?????????????? | | ?????????????????????????????? ?????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeBiometalBiocell Manual? 0 Play Time 00:10:00 Cumulative 12.3 hours Start 2024.04.12 @ 13:22:08 End 2024.04.12 @ 13:30:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 448bbdfa-3c8d-4652-b3dc-22331b34d8e6