Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.14 @ 23:01:21 Player: the Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (243) 1215 Value Destroyed (11480) 11480 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (7406) 7406 TOTAL SCORE: 28081 Bonus ------- High Alert Combat Kills 1760 Follower Combat Kills 2885 Entered Garrisons 200 Aligned with FarCom 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -839 Cogmind --------- Core Integrity 0/1300 Matter 269/300 Energy 1607/1709 System Corruption 4% Temperature Critical (599) Movement Rolling (174) Location -3/Armory Parts ------- > --- POWER (2) -------- Particle-Angular Reactor > --- PROPULSION (5) --- Wheeled Centrium-Biometal Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Transmission Jammer Medium Regenerative Plating Advanced Shield Generator > --- WEAPON (4) ------- Hvy. Thermal Nova Construct/C > --- INVENTORY (25) --- Quantum Reactor Quantum Reactor Quantum Reactor Advanced Power Amplifier Advanced Power Amplifier Advanced Thermal Generator Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Energy Well (350) Advanced Terrain Scan Processor Advanced Particle Charger Quantum Capacitor Improved Weapon Cycler Improved Transmission Jammer Advanced Thermal Shield Heavy Tesla Rifle Enhanced Nova Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Particle-Angular Reactor > --- PROPULSION ------- Wheeled Centrium-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Improved Cooling System Huge Storage Unit Advanced Signal Interpreter Improved Kinecellerator Advanced Transmission Jammer Centrium Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Hvy. Thermal Nova Construct/C > --- INVENTORY -------- Quantum Reactor Quantum Reactor Quantum Reactor Advanced Medium Treads Advanced Power Amplifier Advanced Power Amplifier Advanced Thermal Generator Advanced Heat Sink Huge Storage Unit Energy Well Advanced Sensor Array Advanced Terrain Scan Processor Advanced Particle Charger Quantum Capacitor Improved Weapon Cycler Improved Transmission Jammer Medium Regenerative Plating Advanced Thermal Shield Advanced Shield Generator Advanced Trap Extractor Heavy Tesla Rifle Enhanced Nova Cannon Enhanced Nova Cannon Gamma Bomb Array [Rating: 173] Favorites ----------- Power Constructs Engine Heavy Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Leg Shield Leg Wheel Constructs Utility Improved Cooling System Device Improved Cooling System Storage Large Storage Unit Processor Experimental Targeting Computer Protection Medium Regenerative Plating Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon Constructs Ballistic Gun Shotgun Launcher Micro-nuke Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Ext Cet Fac Fac Was Fac Res Arm Slots Evolved 14 | . . . . . 4 . . 4 . . . 2 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . 1 1 . . . . Utility 8 | . . . . . 2 . . 3 . . . 1 . . . 2 . Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . Parts Attached 123 | 9 3 . 1 2 27 15 1 5 15 5 3 5 8 1 5 15 3 Power 3 | 1 . . . . 1 1 . . . . . . . . . . . Engine 3 | 1 . . . . 1 1 . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 11 | 4 . . . 1 4 1 . . . . . . 1 . . . . Treads 4 | 2 . . . 1 1 . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 . . . . Wheel 6 | 2 . . . . 3 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 79 | 2 1 . 1 . 12 4 1 5 13 5 3 5 5 . 4 15 3 Device 53 | 1 . . . . 6 3 1 3 11 4 1 3 5 . 1 11 3 Storage 8 | 1 1 . 1 . 2 . . . . . . 1 . . 2 . . Processor 7 | . . . . . 1 1 . 1 . . . . . . 1 3 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 11 | . . . . . 3 . . 1 2 1 2 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 30 | 2 2 . . 1 10 9 . . 2 . . . 2 1 1 . . Energy Gun 9 | . . . . . 1 6 . . . . . . . 1 1 . . Energy Cannon 8 | . . . . 1 5 . . . 1 . . . 1 . . . . Ballistic Gun 7 | 2 2 . . . 2 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . 2 2 . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 4 6 1 . . . 2 . . . 1 1 . Parts Lost 13 | . . . . . 1 . . . 5 . 1 1 2 1 . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 1 . . . 3 . 1 1 1 1 . 2 . Weapon 3 | . . . . . . . . . 2 . . . 1 . . . . Highest Loss Streak 2 | . . . . . 1 . . . 2 . 1 1 1 1 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 14 | 2 7 11 13 13 13 12 12 12 12 13 13 13 13 13 13 19 21 Power 1 | . 1 1 2 1 1 1 . . . . 1 4 4 4 4 3 3 Propulsion . | 1 2 3 3 2 2 3 . . . . . . . . . . . Utility 8 | . . 1 1 2 5 4 8 9 10 10 8 5 7 6 8 13 14 Weapon 3 | . 3 6 6 7 4 4 2 2 2 3 3 4 2 3 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 73 | . 1 . 1 2 9 3 5 1 8 2 6 3 10 . 4 4 14 Power 12 | . . . 1 1 4 . 1 1 . . . . . . . 1 3 Propulsion 5 | . . . . 1 . . 2 . . . . . . . . 1 1 Utility 30 | . . . . . 3 2 2 . 4 2 5 2 3 . . 1 6 Weapon 26 | . 1 . . . 2 1 . . 4 . 1 1 7 . 4 1 4 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 100 100 100 100 96 99 74 61 61 60 60 57 53 54 51 54 57 Engine 4 | . 14 14 14 14 9 8 6 . 5 6 . . . . . . . Reactor 1 | . . . . . . . . . . . 5 5 3 . 4 4 4 Treads 4 | . 26 28 28 28 3 . 3 . . 2 6 5 4 . . . 1 Leg 2 | . . . . . . . 1 6 6 3 . . . 4 5 3 . Wheel 4 | . 1 . . . 23 27 10 . . . . . . . . . 1 Device 20 | . 14 14 14 14 14 17 11 19 19 24 26 28 25 25 25 27 27 Storage 7 | . 14 14 14 14 14 9 9 6 6 6 6 5 5 5 5 4 4 Processor 3 | . . . . . . 8 9 13 6 1 . . . . . . 4 Protection 3 | . . . . . 4 . . . 6 6 6 5 5 5 5 6 4 Energy Gun 1 | . . . . . . 3 10 2 . . . . . 3 . . . Energy Cannon 6 | . . . . 1 22 22 8 1 4 6 6 5 4 5 3 3 3 Ballistic Gun 2 | . 28 28 28 27 2 . 1 3 . . . . . . . . . Peak Build Rating 173 | 7 10 12 13 18 41 44 57 68 84 84 96 113 131 135 134 167 173 Average Rating 85 | 5 8 11 12 12 29 38 50 63 76 81 92 109 122 129 128 154 166 On Entrance 64 | . 7 10 12 13 12 31 40 56 60 83 81 95 113 120 134 128 166 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 13 30 30 30 37 57 51 44 49 71 68 67 84 94 90 154 215 183 Greatest Support 191 | 26 40 40 40 40 60 36 53 53 53 53 53 73 175 191 191 191 182 Greatest Overweight (x) 3 | . . . . . 3 1 2 . 1 1 1 1 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 Average Capacity 16 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 17 25 25 Most Carried 25 | 4 11 15 15 15 15 15 15 15 15 15 15 15 15 15 18 25 25 Average Carried 15 | 2 7 13 14 14 14 14 14 14 14 14 14 14 14 13 14 20 22 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 Final Carried 23 | 4 11 15 15 14 15 15 15 15 15 15 15 15 15 13 18 23 20 Scrap Engine Consumption 257 | . . . . . . . 52 9 34 24 11 15 27 2 15 44 24 Constructs Created 7 | . . . . . . . 3 2 . . . . 2 . . . . Constructs Modified 97 | . . . . . . . 18 2 14 4 3 6 17 2 6 14 11 Class Distribution -------------------- 50% | Construct 22% | Commander-Construct 12% | Skirmisher 8% | Mutant 4% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Construct | -8/Recycling Commander-Construct | -6/Factory Construct | -6/Garrison Commander-Construct | -6/Extension Commander-Construct | -6/Cetus Construct | -5/Factory Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -3/Research Construct | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Ext Cet Fac Fac Was Fac Res Arm Matter Collected 4992 | 374 . 104 10 206 497 534 40 196 767 157 70 112 264 . 314 1011 336 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 12571 | 147 51 181 . 360 520 1902 996 165 1034 1255 133 638 1864 270 607 1930 518 Parts 595 | 4 4 16 . 24 32 91 44 5 50 57 6 28 87 7 22 82 36 Haulers Intercepted 14 | . 1 . . . 2 6 . . . 2 . . 1 . 1 1 . Recyclers Shooed 10 | . . . . 1 . . . . . 3 . . 6 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Ext Cet Fac Fac Was Fac Res Arm Combat Hostiles Destroyed 173 | . . 3 . 10 13 34 9 3 22 17 2 4 17 1 5 26 7 Guns 24 | . . 3 . 9 . 1 4 1 5 . . . . 1 . . . Cannons 119 | . . . . 1 4 20 5 . 11 17 2 4 17 . 5 26 7 AOE 24 | . . . . . 9 12 . . 3 . . . . . . . . Classes Destroyed 22 | 2 1 1 . 3 3 3 3 . 1 1 . . . 1 . 3 . Worker 9 | . . . . . . 4 . . . . . . 5 . . . . Builder 9 | . . . . 1 1 1 . . . 1 . . 5 . . . . Tunneler 8 | 3 . 2 . 1 . . . . . 1 . . 1 . . . . Hauler 14 | . 1 . . . 2 6 . . . 2 . . 1 . 1 1 . Recycler 17 | 1 . 1 . . . 1 6 . . . . 2 5 . 1 . . Operator 3 | . . . . . . 1 . 1 . . . . . . . 1 . Watcher 8 | . . . . . 3 2 . . . 1 . . 1 . . 1 . Swarmer 30 | . . 3 . 3 4 4 . 1 6 2 . . . . . 7 . Grunt 43 | . . . . 6 4 21 . 1 7 3 . . . . . . 1 Brawler 6 | . . . . . 2 3 . . 1 . . . . . . . . Duelist 2 | . . . . 1 . . . . . 1 . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . Sentry 31 | . . . . . 3 5 5 . 4 7 . 1 2 . 2 1 1 Demolisher 4 | . . . . . . . . . . . . . . . . 3 1 Hunter 17 | . . . . . . 1 . 1 2 3 . 1 4 . . 4 1 Programmer 20 | . . . . . . . 1 . . . . 2 11 . 3 . 3 Behemoth 3 | . . . . . . . . . 2 1 . . . . . . . Compactor 1 | . . . . . . . . . . . . . . 1 . . . Cetus Guard 2 | . . . . . . . . . . . 2 . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . Striker 10 | . . . . . . . . . . . . . . . . 10 . Executioner 1 | . . . . . . . . . . . . . . . . 1 . Scrapper 2 | . . . . . . . 2 . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | 2 1 3 . 7 6 9 5 2 4 4 1 2 6 1 3 9 2 Combat Bots Only 9 | . . 3 . 6 4 7 2 2 4 4 1 2 2 1 2 9 2 Max Kills in Single Turn 5 | 1 1 2 . 2 3 5 1 1 2 1 1 1 4 1 1 1 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . Exploded 4 | . . . . . 3 4 . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Ext Cet Fac Fac Was Fac Res Arm Hostile Shots Fired 969 | . . 11 . 32 18 35 14 16 134 136 21 68 142 3 21 251 67 Missed 262 | . . 2 . 4 8 9 3 4 48 37 7 23 41 1 8 50 17 Hits 707 | . . 9 . 28 10 26 11 12 86 99 14 45 101 2 13 201 50 Melee 34 | . . . . . . . . . . 1 . . . 2 . 30 1 Projectile 673 | . . 9 . 28 10 26 11 12 86 98 14 45 101 . 13 171 49 AOE 16 | . . . . . . . . 1 . 1 . 1 . . . 13 . Critical Strikes 22 | . . . . . 1 . . . 2 . 3 1 4 . . 9 2 Damage Taken 14129 | . . 78 . 372 143 381 220 234 1971 1038 344 1183 2024 92 269 4766 1014 Core 2198 | . . . . 39 . 17 53 35 355 55 21 123 127 . 41 1008 324 Absorbed by Shields 3210 | . . . . . . . 8 20 137 285 66 . . . . 2413 281 Ignored by Resistances 58 | . . . . . 16 8 . . 5 29 . . . . . . . Regen/Repaired (Parts) 10616 | . . . . . . 40 5 22 889 563 529 374 1974 306 306 3443 2165 Core Remaining (%) 81 | 100 . . . 84 . . 87 . . . 45 87 . . 85 . . Volleys Fired 806 | 14 2 6 . 29 38 107 50 12 94 67 13 32 140 20 28 128 26 Largest 3 | 2 2 2 . 2 3 3 3 1 1 1 1 1 2 1 1 1 1 Hottest 580 | 40 46 46 . 120 204 204 183 120 177 177 177 177 580 444 323 378 449 Shots Fired 936 | 28 4 12 . 51 48 163 68 11 94 67 13 32 141 22 28 128 26 Gun 199 | 28 4 12 . 44 . 21 51 10 20 . . . . 9 . . . Cannon 702 | . . . . 7 36 132 17 1 66 67 13 32 136 13 28 128 26 Launcher 35 | . . . . . 12 10 . . 8 . . . 5 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 291 | 28 4 12 . 44 . . 8 . 30 15 . . 15 . 9 119 7 Thermal 590 | . . . . 7 32 153 55 11 56 52 13 32 121 21 9 9 19 Explosive 35 | . . . . . 12 10 . . 8 . . . 5 . . . . Electromagnetic 20 | . . . . . 4 . 5 . . . . . . 1 10 . . Robot Hit Streak 54 | 5 4 5 . 10 7 54 27 9 21 15 6 3 14 6 3 7 4 Robot Miss Streak 6 | 3 1 4 . 4 1 2 4 6 6 4 2 4 6 3 5 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . Secondary Targets 4 | . . 1 . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 506 | 17 4 10 . 34 22 77 47 9 72 57 8 11 51 10 8 59 10 Core Hits 339 | 5 2 7 . 21 21 76 20 7 53 41 5 5 39 3 4 23 7 Critical Kills 2 | . . . . . . 1 . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . 2 1 . 1 . . . . . . . . Burn 2 | . . . . . . 1 1 . . . . . . . . . . Meltdown 2 | . . . . . . 1 . . 1 . . . . . . . . Melee Attacks 6 | . . . . . . . . . 6 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . 6 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 40218 | 229 50 127 . 754 1622 4701 1352 228 3490 3676 622 1465 5974 619 884 12439 1986 Guns 2959 | 229 50 127 . 531 . 380 767 188 432 . . . . 255 . . . Cannons 32337 | . . . . 223 769 2302 585 40 2413 3676 622 1465 4714 364 884 12294 1986 Explosions 4777 | . . . . . 853 2019 . . 645 . . . 1260 . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 145 | . . . . . . . . . . . . . . . . 145 . Kinetic 16083 | 229 50 127 . 531 . . 187 . 870 1193 . . 414 . 255 11736 491 Thermal 18715 | . . . . 223 653 2682 1135 228 1975 2483 622 1465 4300 619 277 558 1495 Explosive 4777 | . . . . . 853 2019 . . 645 . . . 1260 . . . . Electromagnetic 498 | . . . . . 116 . 30 . . . . . . . 352 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . . . . . . . . 3 4 32 35 1 4 Average Corruption 10 | . . . . . . . . . . . . 2 2 21 32 1 1 Corruption Purged 3 | . . . . . . . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 90 | . . . . . . . . . . . . 8 12 21 38 3 8 Message Errors 23 | . . . . . . . . . . . . 3 4 5 9 . 2 Matter Fused 23 | . . . . . . . . . . . . . 4 3 13 1 2 Heat Flow Errors 7 | . . . . . . . . . . . . . 1 3 2 1 . Energy Discharges 9 | . . . . . . . . . . . . 1 . 1 5 1 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 15 | . . . . . . . . . . . . 4 1 1 8 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . . 1 Misfires 2 | . . . . . . . . . . . . . . 2 . . . Alerts 3 | . . . . . . . . . . . . . 2 . . . 1 Misdirections 5 | . . . . . . . . . . . . . . 5 . . . Overload Shots 10 | . . . . . . . . . . . . . 9 1 . . . Effects 2 | . . . . . . . . . . . . . 1 1 . . . Heat Surge 2 | . . . . . . . . . . . . . 1 1 . . . Overflow Damage 4800 | . . . . . 85 84 29 . 65 142 . 381 758 . 213 2781 262 Projectiles 4631 | . . . . . 3 84 29 . 65 142 . 381 676 . 213 2776 262 Explosions 164 | . . . . . 82 . . . . . . . 82 . . . . Melee 5 | . . . . . . . . . . . . . . . . 5 . Knockbacks 52 | . . . . . . . . . 2 12 . . 1 . . 35 2 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 50 | . . . . . . . . . 2 10 . . 1 . . 35 2 Secondary 2 | . . . . . . . . . . 2 . . . . . . . Self-Inflicted Damage 309 | . . . . . . . . . 57 . . . 252 . . . . Shots 5 | . . . . . . . . . 2 . . . 3 . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . . . . . . . . . . . . . . . . 10 . Kicked 10 | . . . . . . . . . . . . . . . . 10 . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 1391 | . . . . 322 248 192 294 70 416 387 114 200 388 394 360 1391 624 Average Temperature 131 | . . . . 126 84 52 75 34 120 116 36 83 80 107 75 248 224 Received Heat Transfer 1214 | . . . . 162 108 180 82 11 320 236 . . 63 . 9 14 29 Effects 64 | . . . . . . . . . . 1 . . 1 . 1 51 10 Shutdowns 15 | . . . . . . . . . . . . . 1 . 1 12 1 Energy Bleed 8 | . . . . . . . . . . . . . . . . 5 3 Interference 11 | . . . . . . . . . . . . . . . . 9 2 Matter Decay 5 | . . . . . . . . . . . . . . . . 5 . Short Circuit 5 | . . . . . . . . . . 1 . . . . . 3 1 Damage (minor) 5 | . . . . . . . . . . . . . . . . 4 1 Damage (major) 9 | . . . . . . . . . . . . . . . . 8 1 Damage (core) 6 | . . . . . . . . . . . . . . . . 5 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 1 . . . . 2 . . . . 4 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . Robots Melted 7 | . . . . . 1 1 . 2 3 . . . . . . . . Combat Hostiles 6 | . . . . . . 1 . 2 3 . . . . . . . . Parts Melted 40 | . . . . . . 10 12 6 3 2 1 . 4 . . 1 1 Heat Transferred 19668 | . . . . 480 1422 5482 2425 1360 2354 2109 518 700 1856 444 111 148 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Ext Cet Fac Fac Was Fac Res Arm Maximum Alert Level 5 | . . . . . 1 3 1 2 5 5 4 2 2 1 . 3 2 Low Security (%) 41 | 100 100 100 . 100 96 23 89 81 . . . . 31 66 100 49 . Level 1 20 | . . . . . 3 47 10 11 6 . . 18 40 33 . 31 71 Level 2 16 | . . . . . . 11 . 7 33 . . 81 27 . . 15 28 Level 3 7 | . . . . . . 17 . . 20 . 68 . . . . 3 . Level 4 8 | . . . . . . . . . 17 71 31 . . . . . . Level 5 5 | . . . . . . . . . 22 28 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 2205 | 5 11 70 . 131 216 750 271 560 2205 2048 1191 636 658 229 120 757 438 Initial 1157 | . . . . . 1 67 270 1 392 1157 1146 571 311 229 65 18 396 Average 438 | 1 . 9 . 49 122 343 40 84 1035 1399 1068 461 324 165 36 217 369 Influence Increases 10759 | 20 18 85 . 251 616 1228 286 755 2033 1745 334 565 1087 14 247 1059 416 Destroy 0b10 Robot/C 4740 | . . 60 . 200 360 700 120 100 640 940 160 240 360 . 100 520 240 Destroy 0b10 Robot/NC 420 | 20 5 15 . 10 35 80 45 15 . 50 10 20 90 . 10 15 . Destroy Leader 900 | . 2 10 . 40 92 176 . 52 40 106 . 62 114 . 42 104 60 Allied During Kill 1155 | . . . . . 46 53 55 63 90 483 132 174 27 . . . 32 Successful Hack 280 | . 11 . . . 8 54 35 . 23 14 9 14 50 . 5 27 30 Disable Machine 540 | . . . . . 30 105 30 . 30 15 15 15 105 . 60 105 30 Anti-Garrison Action 1150 | . . . . . . . . . 1150 . . . . . . . . Destroy Structure 1349 | . . . . 1 45 60 1 510 60 62 8 40 326 14 30 168 24 Partial Spotted 15 | . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 210 | . . . . . . . . 15 . 75 . . . . . 120 . Influence Decreases 10337 | 20 18 35 50 246 460 695 976 199 388 1902 1360 951 1066 578 305 339 749 Entered New Map 4301 | . . . 50 . 4 94 424 3 168 1048 902 451 325 428 28 17 359 Time Decay 5015 | 20 18 35 . 246 286 601 431 196 . 574 368 470 701 140 277 302 350 Lost Part 130 | . . . . . 10 . . . 50 . 10 10 20 10 . 20 . Lost Ally 660 | . . . . . 20 . 30 . 170 280 80 20 20 . . . 40 Purge Threat 231 | . . . . . 140 . 91 . . . . . . . . . . Squads Dispatched 49 | . 2 . . . 2 7 . 5 . 10 . 4 8 . 1 8 2 Investigation 11 | . 1 . . . . 2 . 2 . 3 . . . . . 3 . Extermination 11 | . . . . . . . . 1 . . . 2 6 . 1 . 1 Reinforcement 13 | . 1 . . . 1 2 . . . 1 . 2 1 . . 5 . Assault 10 | . . . . . . 2 . . . 6 . . 1 . . . 1 Garrison 4 | . . . . . 1 1 . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Ext Cet Fac Fac Was Fac Res Arm Distress Signals 26 | . 1 . . . 1 4 . . . . 2 . 1 . 1 12 4 Communications Jammed 67 | . . . . . . . . . . . . . 12 . 8 8 39 Distress Signals 67 | . . . . . . . . . . . . . 12 . 8 8 39 Times Spotted 310 | . . 3 . 10 20 40 8 3 29 53 11 14 27 11 8 49 24 Peak Tracking Total 13 | . . 3 . 7 6 9 4 2 4 13 5 5 3 6 3 6 6 Tactical Retreats 16 | . . . . . . . . 1 . 4 . . . 4 . 7 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Ext Cet Fac Fac Was Fac Res Arm Traps Triggered 14 | . . . . . . 1 . . 7 1 . 1 3 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . 5 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Ext Cet Fac Fac Was Fac Res Arm Machines Disabled 44 | . . . . . 2 7 2 . 7 4 1 1 7 . 4 7 2 Max in Single Turn 2 | . . . . . 1 1 1 . 1 1 1 . 2 . 1 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Garrison Relay 5 | . . . . . . . . . 5 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Ext Cet Fac Fac Was Fac Res Arm Machines Accessed 77 | . 2 1 2 . 5 16 14 3 4 9 1 3 6 . 3 5 3 Terminals 44 | . 2 . . . 3 11 6 1 4 8 1 1 2 . 2 2 1 Fabricators 5 | . . . . . . . . 1 . . . . 1 . . 1 2 Repair Stations 9 | . . . . . . 2 . . . 1 . 2 3 . . 1 . Recycling Units 9 | . . . . . . 2 7 . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . 1 1 . Garrison Access 3 | . . . . . 1 1 . 1 . . . . . . . . . Total Hacks 206 | . 4 1 24 . 15 42 39 12 6 17 3 9 15 . 5 8 6 Successful 112 | . 2 1 24 . 9 24 23 4 2 4 1 3 8 . 3 2 2 Failed 93 | . 2 . . . 6 17 16 8 4 13 2 6 7 . 2 6 4 Catastrophic 18 | . . . . . 2 4 1 1 1 4 . 1 1 . . 3 . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . Manual 67 | . 4 . 1 . 5 23 17 4 . 1 1 3 4 . 1 3 . Terminals 113 | . 4 . . . 8 32 21 5 6 14 3 3 8 . 2 5 2 Fabricators 10 | . . . . . . . . 4 . . . . 1 . . 1 4 Repair Stations 19 | . . . . . . 3 . . . 3 . 6 6 . . 1 . Recycling Units 22 | . . . . . . 6 16 . . . . . . . . . . Scanalyzers 10 | . . . . . 6 . . . . . . . . . 3 1 . Garrison Access 5 | . . . . . 1 1 . 3 . . . . . . . . . Terminal Hacks 61 | . . 1 24 . 2 15 9 1 2 3 1 . 2 . . . 1 Record 23 | . . . 23 . . . . . . . . . . . . . . Part Schematic 2 | . . . . . . 2 . . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . 1 . . . 1 Prototype ID Bank 8 | . . . . . . 3 5 . . . . . . . . . . Open Door 9 | . . 1 . . . 4 . . 1 2 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . Alert Level 4 | . . . . . . 2 1 . . . . . 1 . . . . Unreport Threat 3 | . . . . . 2 . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 1 . . 1 1 Build 3 | . . . . . . . . . . . . . 1 . . 1 1 Repair Station Hacks 9 | . . . . . . 2 . . . 1 . 2 4 . . . . Scan Component 5 | . . . . . . 1 . . . 1 . 1 2 . . . . Repair 4 | . . . . . . 1 . . . . . 1 2 . . . . Recycling Unit Hacks 8 | . . . . . . 1 7 . . . . . . . . . . Retrieve Components 8 | . . . . . . 1 7 . . . . . . . . . . Scanalyzer 9 | . . . . . 6 . . . . . . . . . 3 . . Insert Component 4 | . . . . . 3 . . . . . . . . . 1 . . Analyze 5 | . . . . . 3 . . . . . . . . . 2 . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 20 | . 2 . . . 1 5 7 2 . . . 1 1 . . 1 . Terminals 18 | . 2 . . . 1 5 5 2 . . . 1 1 . . 1 . Track 1 | . . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . Botnet 14 | . 1 . . . 1 3 5 1 . . . 1 1 . . 1 . Operators 2 | . 1 . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . Mask 2 | . . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . Hacking Detections 63 | . 2 . . . 5 11 11 3 3 8 2 3 4 . 3 5 3 Full Trace Events 7 | . . . . . 1 2 . 2 . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 3 2 . . . . . . . . 1 . . Parts Built 5 | . . . . . . . . . . . . . 2 . . 1 2 Authchips . | . . . . . . . . . . . . . . . . . . Time 232 | . . . . . . . . . . . . . 117 . . 46 69 Total Part Build Rating 41 | . . . . . . . . . . . . . 14 . . 9 18 Parts Repaired 4 | . . . . . . 1 . . . . . 1 2 . . . . Time 161 | . . . . . . 51 . . . . . 44 66 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . . . . . . 7 20 . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . . . . . . . . 1 . . Part Schematics Acquired 4 | . . . . . 3 . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Ext Cet Fac Fac Was Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . . . 23 . . . . . . . . Machine Destruction 23 | . . . . . . . . . 23 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 45 | . . . . . . . 19 . 2 21 . . . . . . 3 Allies Hacked 2 | . . . . . . . . 2 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Ext Cet Fac Fac Was Fac Res Arm Total Allies 62 | . . . . 3 . 3 19 . 4 25 5 . . . . . 3 Largest Group 20 | . . . . 3 3 3 20 20 12 13 10 9 1 . . . 3 Highest-Rated Group 750 | . . . . 40 40 72 327 327 252 511 750 590 89 . . . 144 Highest-Rated Ally 159 | . . . . 16 16 31 31 31 80 159 153 96 89 . . . 48 Initial Warlord ECA Mod 59 | . . . . . . . . . . 9 9 8 7 7 7 6 6 Total Orders 16 | . . . . . 2 2 5 5 1 . . . 1 . . . . STAY 4 | . . . . . 1 . 1 . 1 . . . 1 . . . . FOLLOW 2 | . . . . . 1 . 1 . . . . . . . . . . GUARD 1 | . . . . . . . 1 . . . . . . . . . . AID 2 | . . . . . . . 2 . . . . . . . . . . TUNNEL 1 | . . . . . . . . 1 . . . . . . . . . EXPLORE 4 | . . . . . . 2 . 2 . . . . . . . . . RETURN 2 | . . . . . . . . 2 . . . . . . . . . Ally Attacks 487 | . . . . . 42 16 16 21 39 238 53 38 4 . . . 20 Total Damage 12495 | . . . . . 412 238 243 276 1360 5470 1497 1711 529 . . . 759 Kills 87 | . . . . . 6 2 3 6 10 36 8 10 1 . . . 5 Allies Corrupted 4 | . . . . . . . . . . . . 3 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Ext Cet Fac Fac Was Fac Res Arm Active Infowar (turns) 7356 | 63 202 331 810 555 118 . . . . . . . 1295 184 756 2437 605 Seismic 2078 | 63 202 331 810 555 117 . . . . . . . . . . . . T.N.C. 1 | . . . . . 1 . . . . . . . . . . . . Jamming 5277 | . . . . . . . . . . . . . 1295 184 756 2437 605 Robot Analysis Total 2 | . . . . . . . . . . . . . 1 . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . 2 . 4 . . . . . . . . . Drone Recoveries 5 | . . . . . . 2 . 3 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Ext Cet Fac Fac Was Fac Res Arm Turns Passed 23800 | 169 202 331 810 555 762 2032 3551 742 3079 1750 843 1187 3018 298 784 2904 783 Spaces Moved 11809 | 73 116 193 502 291 448 1366 1798 363 1478 827 329 457 1235 122 574 1305 332 Core 1 | 1 . . . . . . . . . . . . . . . . . Treads 4172 | 64 116 193 502 291 33 . 595 . . 266 329 457 1130 . . 46 150 Legs 4655 | . . . . . . . 260 363 1478 561 . . . 93 574 1259 67 Wheels 2981 | 8 . . . . 415 1366 943 . . . . . 105 29 . . 115 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 105 90 90 163 123 166 166 201 120 120 120 118 156 Average Speed 155 | 150 160 160 160 160 109 104 138 163 167 166 194 224 189 120 120 173 183 Slowest Speed 285 | 160 160 160 160 160 160 105 181 163 206 166 201 227 285 120 120 212 224 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . 2 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 27 42 91 67 39 93 99 16 81 87 85 14 26 83 14 35 17 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 . . . . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 . . 1 1 1 . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . Spaces Dug 91 | . . . . . 2 2 . . . . . 5 48 6 5 21 2 Terrain Destroyed 525 | . . . . 1 48 73 . . 61 30 2 15 162 10 14 95 14 Melee . | . . . . . . . . . . . . . . . . . . Projectile 244 | . . . . 1 2 3 . . 2 30 2 15 83 10 14 68 14 AOE 281 | . . . . . 46 70 . . 59 . . . 79 . . 27 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Ext Cet Fac Fac Was Fac Res Arm Total 16323 | 100 127 204 511 331 682 1820 2814 502 1987 1139 529 592 1784 251 645 1824 481 Wait 2669 | 1 . 1 . 3 106 266 735 114 284 64 159 73 355 102 14 309 83 Move 11793 | 72 115 192 501 290 447 1365 1797 363 1476 826 328 456 1235 121 573 1304 332 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 157 | 4 5 4 4 2 24 12 8 4 18 3 12 12 17 . 8 18 2 Fast Attach 48 | 7 . . . . 6 6 1 . 8 . . 1 9 2 2 4 2 Attach 48 | . . . . . 5 6 1 3 7 1 1 2 3 2 4 12 1 Detach 21 | . . . . . 2 . . 2 2 . . . 3 . 5 5 2 Swap 143 | 2 4 . 1 3 26 30 2 2 16 8 5 5 6 3 3 20 7 Drop 174 | . 1 1 5 4 28 20 16 2 23 6 11 11 16 . 8 14 8 Fire 806 | 14 2 6 . 29 38 107 50 12 94 67 13 32 140 20 28 128 26 Melee 6 | . . . . . . . . . 6 . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 . . . Kick 10 | . . . . . . . . . . . . . . . . 10 . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . 8 . . 30 2 . . . . . . . Rewire 407 | . . . . . . . 204 . 23 162 . . . . . . 18 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: *Ext x3) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Waste -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 2 exits: *Arm / *Qua) -3/Armory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 320 | -10/Materials | Met 8R-AWN 353 | -10/Materials | Discovered new exit (range 8) 372 | -10/Materials | Entered Mines 374 | -10/Mines | Followed 8R-AWN into the Mines 385 | -10/Mines | Found the Drone Emporium 393 | -10/Mines | Found Prototype Device 493 | -10/Mines | Learned location of Mines (-9) 578 | -10/Mines | Found a hidden stash of uninstalled traps 637 | -10/Mines | Discovered new exit (range 8) 697 | -10/Mines | Discovered new exit (range 5) 703 | -10/Mines | Entered Exiles 750 | -10/Exiles | Welcomed by 8R-AWN 772 | -10/Exiles | Met EX-HEX 817 | -10/Exiles | Met EX-BIN 836 | -10/Exiles | Aligned with FarCom system 838 | -10/Exiles | Given EX-Vault access code 874 | -10/Exiles | Opened EX-Vault 888 | -10/Exiles | Found Gui. Plasma Cannon 932 | -10/Exiles | Warned to stay clear of 0b10 Research branches 975 | -10/Exiles | Met EX-DEC 1024 | -10/Exiles | Visited The Gauntlet 1372 | -10/Exiles | Learned location of Zion (-6) 1497 | -10/Exiles | Discovered new exit (range 10) 1513 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1513 | -10/Exiles | Entered Mines 1764 | -9/Mines | Discovered new exit (range 13) 1903 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1935 | -9/Mines | Discovered new exit (range 9) 1963 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2068 | -9/Mines | Entered Materials 2068 | -8/Materials | Accompanied by 3 allies 2068 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2069 | -8/Materials | Identified exit to Storage 2118 | -8/Materials | Garrison activated, responded to threat 2310 | -8/Materials | Identified Decoy Drone Bay 2366 | -8/Materials | Build established: Skirmisher 2466 | -8/Materials | Discovered new exit (range 8) 2830 | -8/Materials | Entered Storage 2896 | -8/Storage | Found Prototype Processor 2896 | -8/Storage | Identified Exp. Targeting Computer 3468 | -8/Storage | Garrison activated, responded to threat 3536 | -8/Storage | Found Prototype Launcher 3536 | -8/Storage | Identified Gui. Missile Launcher 3559 | -8/Storage | Discovered new exit (range 7) 3564 | -8/Storage | Central database locked down 4211 | -8/Storage | Met a pair of Derelict thieves 4302 | -8/Storage | Destroyed 7 combat bots 4308 | -8/Storage | Used back door to open Recycling access 4308 | -8/Storage | Discovered new exit (range 5) 4622 | -8/Storage | Repaired Hvy. Ion Engine 4862 | -8/Storage | Entered Recycling 4862 | -8/Recycling | Accompanied by 3 allies 5306 | -8/Recycling | Build established: Commander-Skirmisher 5454 | -8/Recycling | Discovered new exit (range 4) 5794 | -8/Recycling | Scanned before Scraplab entrance 5886 | -8/Recycling | Angered Scraplab inhabitants 5931 | -8/Recycling | Found Prototype Device 5931 | -8/Recycling | Identified Scrap Engine 6492 | -8/Recycling | Build established: Commander-Construct 8413 | -8/Recycling | Entered Factory 8413 | -6/Factory | Accompanied by 20 allies 8413 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 8443 | -6/Factory | Gui. Plasma Cannon suddenly broke down 8781 | -6/Factory | Lost 3 allies 8995 | -6/Factory | Garrison activated, responded to threat 9115 | -6/Factory | Identified exit to Garrison 9155 | -6/Factory | Entered Garrison 9155 | -6/Garrison | Accompanied by 12 allies 9197 | -6/Garrison | Triggered checkpoint 9199 | -6/Garrison | Triggered checkpoint 9230 | -6/Garrison | Lost 8 allies 9291 | -6/Garrison | Triggered checkpoint 9348 | -6/Garrison | Garrison Relay disabled 9611 | -6/Garrison | Build established: Construct 9814 | -6/Garrison | Spotted B-75 Beast 9928 | -6/Garrison | Destroyed B-75 Beast 10227 | -6/Garrison | Spotted B-75 Beast 10261 | -6/Garrison | Destroyed B-75 Beast 10518 | -6/Garrison | Found embedded Infiltrators 10520 | -6/Garrison | Discovered new exit (range 12) 10591 | -6/Garrison | Learned Extension security intel 10603 | -6/Garrison | Triggered checkpoint 10751 | -6/Garrison | Garrison Relay disabled 10896 | -6/Garrison | Discovered new exit (range 9) 10930 | -6/Garrison | Triggered checkpoint 10964 | -6/Garrison | Garrison Relay disabled 11017 | -6/Garrison | Garrison Relay disabled 11105 | -6/Garrison | Triggered checkpoint 11186 | -6/Garrison | Discovered new exit (range 14) 11407 | -6/Garrison | Spotted Executioner 11424 | -6/Garrison | Allies destroyed Executioner 11608 | -6/Garrison | Garrison Relay disabled 11613 | -6/Garrison | Triggered checkpoint 12110 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12234 | -6/Garrison | Entered Extension 12234 | -6/Extension | Accompanied by 4 allies 12584 | -6/Extension | First assault squad dispatched 12671 | -6/Extension | Spotted B-75 Beast 12673 | -6/Extension | Lost 3 allies 12678 | -6/Extension | Destroyed B-75 Beast 12714 | -6/Extension | Rescued a captive Derelict 12892 | -6/Extension | Build established: Commander-Construct 12909 | -6/Extension | Rescued A7 13084 | -6/Extension | Disrupted transfer network 13203 | -6/Extension | Spotted B-75 Beast 13227 | -6/Extension | Allies destroyed B-75 Beast 13334 | -6/Extension | Lost 4 allies 13403 | -6/Extension | Rescued a captive Derelict 13404 | -6/Extension | Rescued a captive Derelict 13909 | -6/Extension | Core integrity fell below 50% 13958 | -6/Extension | Discovered new exit (range 10) 13960 | -6/Extension | Discovered new exit (range 6) 13984 | -6/Extension | Entered Cetus 13984 | -6/Cetus | Accompanied by 8 allies (A7) 13989 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 14005 | -6/Cetus | Spotted Cetus Guard 14005 | -6/Cetus | Spotted Cetus Guard 14008 | -6/Cetus | Allies destroyed Cetus Guard 14008 | -6/Cetus | Spotted Cetus Guard 14008 | -6/Cetus | Spotted Cetus Guard 14018 | -6/Cetus | Allies destroyed Cetus Guard 14018 | -6/Cetus | Destroyed Cetus Guard 14027 | -6/Cetus | Allies destroyed Cetus Guard 14048 | -6/Cetus | Lost 3 allies 14252 | -6/Cetus | Started Cetus Manufacturing Module 14277 | -6/Cetus | Manufactured an Enhanced Grunt 14302 | -6/Cetus | Manufactured an Enhanced Grunt 14327 | -6/Cetus | Manufactured an Enhanced Grunt 14352 | -6/Cetus | Manufactured an Enhanced Grunt 14377 | -6/Cetus | Manufactured an Enhanced Grunt 14384 | -6/Cetus | Escorted A7 to Cetus Mainframe 14534 | -6/Cetus | Discovered new exit (range 15) 14572 | -6/Cetus | Spotted Cetus Guard 14572 | -6/Cetus | Spotted Cetus Guard 14575 | -6/Cetus | Spotted Cetus Guard 14575 | -6/Cetus | Spotted Cetus Guard 14577 | -6/Cetus | Allies destroyed Cetus Guard 14582 | -6/Cetus | Allies destroyed Cetus Guard 14596 | -6/Cetus | Destroyed Cetus Guard 14597 | -6/Cetus | Allies destroyed Cetus Guard 14604 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14612 | -6/Cetus | Found Prototype Protection 14612 | -6/Cetus | Identified Med. Regenerative Plating 14628 | -6/Cetus | Discovered new exit (range 15) 14638 | -6/Cetus | Met Revision 17 14734 | -6/Cetus | Security sweep announced 14827 | -6/Cetus | Entered Factory 14827 | -5/Factory | Accompanied by 9 allies 14827 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15078 | -5/Factory | Lost 6 allies 15349 | -5/Factory | Build established: Construct 15856 | -5/Factory | Repaired Imp. Cooling System 15923 | -5/Factory | Cargo convoy interrupted 15978 | -5/Factory | Discovered new exit (range 7) 16014 | -5/Factory | Entered another Factory area 16014 | -4/Factory | Accompanied by 1 ally 16014 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16205 | -4/Factory | Discovered new exit (range 8) 17327 | -4/Factory | Fabricated Hvy. Disruptor Cannon (x2) 17404 | -4/Factory | Found Launcher Loader 17770 | -4/Factory | Discovered new exit (range 10) 18309 | -4/Factory | Repaired Imp. Cooling System 18849 | -4/Factory | Repaired Imp. Cooling System 19014 | -4/Factory | First assault squad dispatched 19032 | -4/Factory | Sucked down chute 19032 | -4/Factory | Entered Waste 19042 | -4/Waste | Spotted C-40 Crusher 19047 | -4/Waste | EMP discharged 19047 | -4/Waste | System corruption reached 10% 19071 | -4/Waste | Spotted C-40 Crusher 19071 | -4/Waste | Spotted C-40 Crusher 19115 | -4/Waste | Spotted C-40 Crusher 19147 | -4/Waste | EMP discharged 19157 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 19160 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19162 | -4/Waste | Spotted C-40 Crusher 19216 | -4/Waste | Spotted C-40 Crusher 19247 | -4/Waste | EMP discharged 19247 | -4/Waste | System corruption reached 30% 19297 | -4/Waste | Discovered new exit (range 15) 19328 | -4/Waste | Destroyed C-40 Crusher 19330 | -4/Waste | Entered Factory 19715 | -4/Factory | Found Quantum Capacitor 19936 | -4/Factory | Discovered new exit (range 14) 20011 | -4/Factory | Identified exit to Research 20082 | -4/Factory | Discovered new exit (range 4) 20114 | -4/Factory | Entered Research 20114 | -3/Research | Evolved 2 slots: Utility x2 20172 | -3/Research | Fabricated Biometal Heavy Treads (x1) 20314 | -3/Research | Revision forces began assault on 0b10 20322 | -3/Research | Met up with Revision 17++ 20814 | -3/Research | Research terminal network offline 21036 | -3/Research | Found Gamma Bomb Array 21476 | -3/Research | Spotted Striker 21489 | -3/Research | Destroyed Striker 21498 | -3/Research | Spotted Striker 21500 | -3/Research | Destroyed Striker 21513 | -3/Research | Spotted Striker 21520 | -3/Research | Lost 4 allies 21540 | -3/Research | Destroyed Striker 21548 | -3/Research | Spotted Striker 21565 | -3/Research | Destroyed 9 combat bots 21566 | -3/Research | Destroyed Striker 21700 | -3/Research | Spotted Striker 21702 | -3/Research | Spotted Striker 21716 | -3/Research | Destroyed Striker 21725 | -3/Research | Destroyed Striker 21891 | -3/Research | Discovered new exit (range 5) 21919 | -3/Research | Spotted Striker 21926 | -3/Research | Spotted Executioner 21944 | -3/Research | Destroyed Striker 21953 | -3/Research | Destroyed Executioner 21968 | -3/Research | Found Prototype Processor 21968 | -3/Research | Identified Exp. Core Analyzer 22298 | -3/Research | Spotted Striker 22481 | -3/Research | Spotted Striker 22482 | -3/Research | Spotted Striker 22509 | -3/Research | Destroyed Striker 22535 | -3/Research | Destroyed Striker 22602 | -3/Research | Identified exit to Quarantine 22675 | -3/Research | Spotted Striker 22791 | -3/Research | Spotted Striker 22807 | -3/Research | Destroyed Striker 22880 | -3/Research | Core integrity fell below 50% 22984 | -3/Research | Discovered new exit (range 15) 23018 | -3/Research | Identified exit to Armory 23018 | -3/Research | Entered Armory 23504 | -3/Armory | Fabricated Enh. Hardcell Cannon? 23550 | -3/Armory | P-80 Master assimilated allied Swordsman 8c 23570 | -3/Armory | Core integrity fell below 20% 23768 | -3/Armory | First assault squad dispatched 23802 | -3/Armory | Core destroyed Last Messages --------------- damaged (-158). 23715_ Y-72 Warden destroyed. 23729_ Acquired 13 matter. 23732_ Arm. Scrap Engine reinforces its armored shell (+100). 23733_ System corrupted: Energy discharge (-598). 23753_ Connecting with Fabricator... 23768_ ALERT: Unidentified disturbance in Zone 8E, assault force dispatched. 23778_ W-44 Eye distress signal jammed. 23787_ C-30 ARC bursts open, deploying its payload. 23787_ G-67 Veteran unfolds itself. 23788_ W-44 Eye distress signal jammed. 23798_ System corrupted: Matter fused (-9). 23798_ W-44 Eye distress signal jammed. 23798_ G-73 Enforcer destroyed. 23798_ W-44 Eye distress signal jammed. 23802_ Overheating: Core damaged (-247). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????l????????????????????????????????????? | | ????????????????"????????????????????????????????? | | ????????????? """????????????????????????????????? | | ??????????????""" ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ???????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ????????????################# | | ?????????????????#% ############# # | | ?????????????????# g[gg%!= # # | | ?????????????????# ####;@w """ # """ """ """ + | | ?????????????????#?????##= """ + """ """ """ # | | ????????????????????????# * """ # """ """ """ # | | ????????????????????????# # # | | ????????C???????????????# w # """ """ """ # | | ????????????????????????# "" """ # """ """ """ # | | ????????????????????????# ""F""" # """ """ """ # | | ????????????????????????# """"" # ! # | | ??????????????????????##########+######+#+######## | | ?????????????????? ^ | | ?????????????????? | | ?????????????????? ^ | | ??????????????????? *%= | | ???????????????????##############+#+##"########+#+ | | ???????????????????????????????????? #????????? | | ??????????????????????????????????? #????????? | | ?????????????????????????????????? """ #????????? | | ???????????????????????????????? """ #????????? | | ??????????????????????????????? """ #????????? | | ??????????????????????????????T""" #????????? | | ?????????????????????????????############????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 80 Energy Generation 85 Energy Capacity 1709 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 60 Armor Coverage 600 Resistance: TH 25 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 5 Particle Charging 25 Kinecelleration 40 Salvage Targeting 4 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Phase Cannon | -8/Storage | Hacked Coil Gun | -8/Storage | Hacked Quantum Reactor | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Disruptor Cannon | x2 | -4/Factory | Preloaded Biometal Heavy Treads | x1 | -3/Research | Preloaded Enh. Hardcell Cannon | x2 | -3/Armory | Preloaded Repaired ---------- Hvy. Ion Engine | 63% | -8/Storage Imp. Cooling System | 40% | -5/Factory Imp. Cooling System | 5% | -4/Factory Imp. Cooling System | 32% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Revolutionary Research Challenges ------------ None Game ------ Seed IntegratedBladeRecalibrator Manual? 0 Play Time 04:33:57 Cumulative 157.0 hours Start 2025.06.14 @ 17:51:18 End 2025.06.14 @ 23:01:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 53 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19f3f0ce-f4fc-4580-98c8-fab28c03c2cb