Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 14:57:56 Player: poison Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (56) 280 Value Destroyed (1333) 1333 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1983) 1983 TOTAL SCORE: 10736 Bonus ------- Follower Combat Kills 896 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/1300 Matter 228/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Nuclear Pulse Thruster Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Energy Filter Energy Filter Advanced ECM Suite Hardened Medium Armor Plating Improved Light Armor Plating Hacking Drone Bay > --- WEAPON ----------- Heavy Beamcaster Precision Assault Rifle > --- INVENTORY -------- Improved Signal Interpreter Mobile Refinery Mk. CCLXVII Precision Assault Rifle Rocket Launcher Improved Remote Datajack [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Cesium-ion Thruster Utility Improved Light Armor Plating Device Hacking Drone Bay Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac DSF Res Slots Evolved 14 | . . . . . 4 2 . . . . . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 . . . . . . . 1 1 1 . 1 Utility 7 | . . . . . 2 2 . . . . . . . 1 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 118 | 7 7 . . 2 28 9 8 2 . 7 5 2 24 3 . 3 11 Power 16 | 1 . . . . 5 1 1 . . 1 . . 2 1 . . 4 Engine 7 | 1 . . . . 5 . . . . . . . . . . . 1 Core 6 | . . . . . . 1 1 . . 1 . . 2 . . . 1 Reactor 3 | . . . . . . . . . . . . . . 1 . . 2 Propulsion 34 | 2 2 . . . 10 3 2 . . 2 1 1 8 . . 1 2 Treads 5 | . 1 . . . 3 . . . . . . . 1 . . . . Leg 8 | 2 . . . . . 1 . . . . 1 1 2 . . . 1 Wheel 4 | . 1 . . . 2 . . . . . . . . . . 1 . Hover 8 | . . . . . 4 2 2 . . . . . . . . . . Flight 9 | . . . . . 1 . . . . 2 . . 5 . . . 1 Utility 43 | 2 2 . . 1 10 5 3 1 . 1 3 . 10 1 . 2 2 Device 20 | 1 . . . 1 3 2 1 1 . . 3 . 7 . . . 1 Storage 5 | 1 2 . . . 1 1 . . . . . . . . . . . Processor 7 | . . . . . 3 1 . . . . . . 3 . . . . Hackware 3 | . . . . . 1 . . . . . . . . 1 . . 1 Protection 8 | . . . . . 2 1 2 . . 1 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 25 | 2 3 . . 1 3 . 2 1 . 3 1 1 4 1 . . 3 Energy Gun 11 | 1 1 . . . . . 2 1 . 1 . 1 1 . . . 3 Energy Cannon 3 | . . . . 1 1 . . . . . . . 1 . . . . Ballistic Gun 4 | 1 1 . . . . . . . . . . . 2 . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . 1 . . . 1 . . . Special Weapon 2 | . 1 . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 3 . . . . . 3 1 4 1 . . . Parts Lost 46 | . . . . . 12 1 4 . . 6 . . 2 . . 2 19 Power 10 | . . . . . 2 . 1 . . 1 . . 1 . . 1 4 Propulsion 17 | . . . . . 6 . 1 . . 2 . . 1 . . 1 6 Utility 9 | . . . . . 1 . 2 . . 2 . . . . . . 4 Weapon 10 | . . . . . 3 1 . . . 1 . . . . . . 5 Highest Loss Streak 7 | . . . . . 7 1 4 . . 6 . . 2 . . 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 7 | 3 8 10 10 12 15 7 5 4 5 5 5 4 4 5 5 5 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 4 | 1 5 8 8 10 9 7 3 2 2 1 2 1 1 2 2 2 1 Weapon 1 | . 1 2 2 2 4 . . 1 2 2 2 2 1 2 2 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 16 | . 2 . 1 . 5 2 3 . . . 1 . 1 . . . 1 Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . Utility 10 | . 1 . 1 . 3 1 2 . . . 1 . 1 . . . . Weapon 3 | . . . . . 2 . . . . . . . . . . . 1 Tool/Special 2 | . 1 . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 73 | . 99 100 100 100 84 59 63 81 84 69 58 66 91 80 73 61 42 Engine 3 | . 14 14 14 14 8 . . . . . . . . . . . . Core 4 | . . . . . . 2 6 7 7 6 7 7 11 5 5 2 . Treads 2 | . 2 14 14 14 10 . . . . . . . . . . . . Leg 5 | . 22 . . . . . 1 . . . 4 9 17 . . . 2 Wheel 2 | . 2 14 14 14 9 . . . . . . . . . . 1 1 Hover 5 | . . . . . 2 4 15 23 23 15 7 7 3 . . . . Flight 6 | . . . . . . . . . . 6 15 12 10 23 21 17 9 Device 11 | . 14 14 14 14 16 9 11 13 15 8 3 7 21 17 15 15 8 Storage 4 | . 14 14 14 14 9 7 1 . . . . . . . . . . Processor 3 | . . . . . 2 15 8 7 7 4 . . 1 11 10 10 9 Protection 7 | . . . . . 6 6 8 15 15 14 10 9 9 5 5 5 2 Energy Gun 4 | . 12 14 14 14 1 . 4 14 15 10 . 7 7 5 5 2 . Energy Cannon 2 | . . . . 7 8 6 2 . . . . . . . . . . Ballistic Gun 2 | . 13 14 14 6 . . . . . . . . 4 3 5 1 1 Ballistic Cannon 1 | . . . . . 6 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 6 3 . . . . . Peak Build Rating 76 | 7 9 9 9 12 29 35 43 44 44 44 52 52 76 76 68 69 73 Average Rating 33 | 5 8 9 9 10 21 19 31 42 44 35 34 44 68 67 68 55 46 On Entrance 32 | . 7 9 9 9 12 8 35 40 44 44 26 40 52 65 68 68 56 Avg Prop Armor Cover (%) 7 | . 13 13 13 13 3 7 13 . . 5 7 7 4 . . 3 8 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 11 29 29 29 31 66 55 25 27 27 27 48 27 43 25 23 24 34 Greatest Support 84 | 20 20 16 16 16 48 18 27 27 27 27 18 46 84 24 24 24 28 Greatest Overweight (x) 18 | 1 5 1 1 1 18 16 1 . . 1 2 1 3 1 . 1 4 Average Overweight (x) . | . . 1 1 1 1 5 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 10 15 15 15 18 17 6 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 5 10 10 12 13 20 10 10 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 3 8 10 10 12 15 7 5 4 5 4 4 4 4 4 5 5 2 Final Capacity 20 | 8 15 15 15 15 20 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 13 | 5 10 10 12 13 11 10 4 5 5 5 5 4 5 5 5 5 1 Class Distribution -------------------- 58% | Mutant 28% | Scavenger-Mutant 7% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Skirmisher | -5/Factory Scout | -4/Factory Scout | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac DSF Res Matter Collected 1939 | 206 142 . 67 20 563 113 39 . 98 220 50 70 251 61 . . 39 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1875 | 213 257 . . 42 1123 106 . . . . . . 122 . . . 12 Parts 103 | 15 15 . . 5 49 8 . . . . . . 9 . . . 2 Haulers Intercepted 3 | . 1 . . . 1 1 . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 4 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . 15 2 12 . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac DSF Res Combat Hostiles Destroyed 30 | . 6 . . 3 18 1 . . . . . . 2 . . . . Guns 11 | . 6 . . 3 . . . . . . . . 2 . . . . Cannons 17 | . . . . . 16 1 . . . . . . . . . . . AOE 2 | . . . . . 2 . . . . . . . . . . . . Classes Destroyed 12 | 3 4 . . . 4 1 . . . . . . . . . . . Worker 7 | 2 . . . . 3 1 . . . . . . . . . . 1 Builder 3 | . 2 . . . . . . . . . . . 1 . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . 1 1 . . . . . . . . . . . Recycler 4 | 1 . . . . 3 . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . Watcher 4 | . . . . . 4 . . . . . . . . . . . . Swarmer 9 | . 3 . . 3 3 . . . . . . . . . . . . Grunt 12 | . 3 . . . 9 . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . Sentry 6 | . . . . . 5 . . . . . . . 1 . . . . Programmer 2 | . . . . . . 1 . . . . . . 1 . . . . Best Kill Streak 8 | 2 3 . . 2 8 2 . . . . . . 1 . . . 1 Combat Bots Only 5 | . 3 . . 2 5 1 . . . . . . 1 . . . . Max Kills in Single Turn 2 | 1 1 . . 1 2 1 . . . . . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac DSF Res Hostile Shots Fired 592 | . 27 . . 5 144 14 4 . . 31 . 5 35 4 . 56 267 Missed 237 | . 5 . . 1 44 3 1 . . 11 . 1 18 2 . 38 113 Hits 355 | . 22 . . 4 100 11 3 . . 20 . 4 17 2 . 18 154 Melee 5 | . . . . . 2 . 3 . . . . . . . . . . Projectile 350 | . 22 . . 4 98 11 . . . 20 . 4 17 2 . 18 154 AOE 1 | . . . . . . . . . . . . . . . . . 1 Critical Strikes 18 | . . . . . 5 . 2 . . . . . 1 . . . 10 Damage Taken 6754 | . 233 . . 28 1719 161 141 . . 843 . 100 321 52 . 345 2811 Core 2110 | . 65 . . 9 359 59 58 . . 207 . 5 25 . . 15 1308 Absorbed by Shields 188 | . . . . . 188 . . . . . . . . . . . . Regen/Repaired (Parts) 138 | . . . . . 36 . 22 . . 22 . 43 15 . . . . Core Remaining (%) 78 | 100 . . . 70 34 . . . . . . 53 97 100 . 98 . Volleys Fired 185 | 18 28 . . 3 78 13 . . . 6 . . 17 5 . . 17 Largest 2 | 2 2 . . 2 2 1 . . . 2 . . 2 2 . . 2 Hottest 156 | 60 100 . . 133 133 68 . . . 114 . . 156 48 . . 130 Shots Fired 320 | 35 51 . . 6 149 13 . . . 11 1 . 28 8 . . 18 Gun 145 | 35 48 . . 3 2 . . . . 5 1 . 25 8 . . 18 Cannon 162 | . . . . 3 143 13 . . . . . . 3 . . . . Launcher 7 | . . . . . 1 . . . . 6 . . . . . . . Special 6 | . 3 . . . 3 . . . . . . . . . . . . Kinetic 131 | 18 25 . . . 71 . . . . . . . 10 3 . . 4 Thermal 172 | 17 26 . . 6 77 13 . . . 5 1 . 18 5 . . 4 Explosive 6 | . . . . . . . . . . 6 . . . . . . . Electromagnetic 11 | . . . . . 1 . . . . . . . . . . . 10 Robot Hit Streak 13 | 4 7 . . 9 13 3 . . . 5 . . 5 . . . 6 Robot Miss Streak 6 | 2 3 . . . 6 2 . . . 2 1 . 2 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 169 | 19 31 . . 3 79 6 . . . 8 . . 10 . . . 13 Core Hits 87 | 12 15 . . 3 43 4 . . . 1 . . 4 . . . 5 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . . . . Critical Strikes 6 | . . . . . 3 . . . . 1 . . 2 . . . . Burn 2 | . . . . . . . . . . 1 . . 1 . . . . Destroy 1 | . . . . . . . . . . . . . 1 . . . . Blast 3 | . . . . . 3 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 3580 | 198 364 . . 52 1903 138 . . . 345 13 . 283 . . . 284 Guns 1361 | 198 364 . . 52 34 . . . . 135 13 . 281 . . . 284 Cannons 1921 | . . . . . 1783 138 . . . . . . . . . . . Explosions 266 | . . . . . 56 . . . . 210 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 32 | . . . . . 30 . . . . . . . 2 . . . . Kinetic 1222 | 84 122 . . . 892 . . . . . . . 45 . . . 79 Thermal 1978 | 114 242 . . 52 945 138 . . . 135 13 . 236 . . . 103 Explosive 210 | . . . . . . . . . . 210 . . . . . . . Electromagnetic 138 | . . . . . 36 . . . . . . . . . . . 102 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 3 3 . . 1 1 . . . . . 10 Average Corruption 2 | . . . . . . 2 2 . . 1 1 . . . . . 4 Corruption Purged 3 | . . . . . . . 3 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 19 | . . . . . . 9 4 . . 3 2 . . . . . 1 Message Errors 5 | . . . . . . 2 1 . . 1 . . . . . . 1 Matter Fused 6 | . . . . . . 3 1 . . 2 . . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 5 | . . . . . . 3 1 . . . 1 . . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 57 | . . . . . 57 . . . . . . . . . . . . Projectiles 16 | . . . . . 16 . . . . . . . . . . . . Explosions 41 | . . . . . 41 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . 9 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . 8 . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 91 | . . . . . 91 . . . . . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . . . . . Rammed 6 | . . . . . 6 . . . . . . . . . . . . Targets Rammed 7 | . . . . . 6 . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 420 | 40 176 . . 60 383 110 227 2 2 420 . . 295 . . . 54 Average Temperature 66 | 19 43 . . 29 89 32 120 2 2 84 . . 97 . . . 22 Received Heat Transfer 919 | . 87 . . . 739 . . . . 60 . 12 12 9 . . . Effects 6 | . . . . . . . . . . 2 . . 4 . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . . . . 3 . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 8 | 1 2 . . . 2 . . . . . . . 3 . . . . Heat Transferred 3657 | 250 558 . . 111 1665 222 . . . 259 37 . 444 . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac DSF Res Maximum Alert Level 1 | . . . . . 1 . . . . . . . 1 . . . . Low Security (%) 92 | 100 100 100 . 100 75 100 100 100 . . . . 99 100 100 100 100 Level 1 7 | . . . . . 24 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 274 | 10 70 . . 70 274 106 17 . . . . . 202 28 . 15 45 Initial 106 | . . . . . 23 106 . . . . . . 70 . . 3 8 Average 43 | 1 10 . . 23 82 13 1 . . . . . 81 6 . 1 6 Influence Increases 2570 | 35 164 . . 90 599 60 31 . . 374 . 450 524 28 5 15 195 Destroy 0b10 Robot/C 1140 | . 120 . . 60 360 20 . . . 180 . 200 200 . . . . Destroy 0b10 Robot/NC 140 | 35 15 . . . 60 10 . . . . . . 10 . . . 10 Destroy Leader 294 | . 22 . . 10 100 10 . . . 30 . 30 92 . . . . Allied During Kill 488 | . . . . . . . . . . 134 . 205 148 . . . 1 Successful Hack 45 | . 4 . . 5 . 5 . . . . . . . 26 5 . . Disable Machine 90 | . . . . . 15 15 . . . . . . 45 . . . 15 Destroy Structure 73 | . 3 . . . 19 . 31 . . . . . 14 2 . . 4 Partial Spotted 30 | . . . . . 15 . . . . . . . 15 . . . . Lose Combat Pursuer 270 | . . . . 15 30 . . . . 30 . 15 . . . 15 165 Influence Decreases 2558 | 35 164 . . 30 424 295 31 . . 250 124 337 637 28 . 5 198 Entered New Map 342 | . . . . . 37 129 . . . . 124 . 43 . . 2 7 Time Decay 1744 | 35 160 . . 30 267 166 20 . . 240 . 297 418 10 . . 101 Lost Part 218 | . . . . . 120 . . . . . . . 20 . . 3 75 Lost Ally 250 | . . . . . . . 11 . . 10 . 40 156 18 . . 15 Purge Threat 4 | . 4 . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . 1 1 . . . . . . 8 . . . 3 Investigation 2 | . . . . . 1 . . . . . . . 1 . . . . Extermination 6 | . . . . . . 1 . . . . . . 3 . . . 2 Reinforcement 2 | . . . . . . . . . . . . . 1 . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac DSF Res Distress Signals 1 | . . . . . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 111 | . 10 . . 4 33 2 8 . . 8 . 9 11 2 . 3 21 Peak Tracking Total 8 | . 4 . . 3 8 2 6 . . 4 . 3 2 2 . 3 8 Tactical Retreats 16 | . . . . 1 2 . 3 . . 1 . 1 1 . . 1 6 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac DSF Res Traps Triggered 4 | . . . . . 1 1 . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac DSF Res Machines Disabled 6 | . . . . . 1 1 . . . . . . 3 . . . 1 Max in Single Turn 1 | . . . . . 1 1 . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac DSF Res Machines Accessed 27 | . 4 . 1 1 2 2 . 4 1 2 . 1 5 1 2 . 1 Terminals 14 | . 3 . . 1 1 1 . 4 1 . . 1 1 . 1 . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . 1 Repair Stations 3 | . . . . . 1 1 . . . . . . 1 . . . . Recycling Units 4 | . 1 . . . . . . . . . . . 2 . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 48 | . 8 . 1 2 4 3 . 9 1 6 . 1 6 2 3 . 2 Successful 25 | . 5 . 1 1 3 1 . . 1 6 . 1 2 2 2 . . Failed 23 | . 3 . . 1 1 2 . 9 . . . . 4 . 1 . 2 Catastrophic 6 | . 1 . . . . 1 . 3 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 34 | . 4 . . 1 2 . . 9 . . . 1 13 2 . . 2 Terminals 27 | . 7 . . 2 2 2 . 9 1 . . 1 1 . 2 . . Fabricators 3 | . . . . . . . . . . . . . 1 . . . 2 Repair Stations 4 | . . . . . 2 1 . . . . . . 1 . . . . Recycling Units 5 | . 1 . . . . . . . . . . . 3 . 1 . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 18 | . 4 . 1 1 1 1 . . 1 6 . 1 1 . 1 . . Record 8 | . . . 1 . . . . . 1 5 . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . Open DSF 3 | . . . . . . 1 . . . . . . 1 . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . 1 . 1 . . Report Inventory 3 | . 1 . . . . . . . . . . . 1 . 1 . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . . 1 2 2 . 4 . . . . 3 1 . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 14 . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac DSF Res Total Allies 31 | . . . . . . . 20 . . . 4 2 . 3 . . 2 Largest Group 19 | . . . . . . . 19 13 13 13 10 12 9 3 . . 2 Highest-Rated Group 509 | . . . . . . . 465 288 288 288 317 509 343 210 . . 206 Highest-Rated Ally 103 | . . . . . . . 35 31 31 31 41 96 96 70 . . 103 Zionite Dispatches 3 | . . . . . . . . . . . . . 1 1 . . 1 Heavy 1 | . . . . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . . 1 . . . Recon 1 | . . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 357 | . . . . . . . 128 . . 85 . 71 62 9 . . 2 Total Damage 9602 | . . . . . . . 4667 . . 1245 . 2135 1348 173 . . 34 Kills 39 | . . . . . . . 10 . . 9 . 10 9 . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac DSF Res Active Infowar (turns) 5114 | 47 668 30 325 63 439 1066 380 112 276 325 . . 637 93 80 46 527 Optics 3346 | . . . . . 375 1066 380 112 276 325 . . 66 93 80 46 527 Sensors 2007 | . . . . . 12 1066 82 . . . . . 272 93 80 46 356 Terrain 992 | . . . . . 52 . 241 112 276 311 . . . . . . . Seismic 1367 | 47 668 30 325 63 234 . . . . . . . . . . . . Jamming 195 | . . . . . . 116 79 . . . . . . . . . . ECM 559 | . . . . . . . . . . . . . 554 . . . 5 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 2 2 1 3 . . . . . Drone Launches 3 | . . . . . . . . . . . . . 1 . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . 2 . . . . Emergency Access 1 | . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac DSF Res Turns Passed 10780 | 258 668 30 325 141 1991 1066 380 112 276 591 1840 1306 1050 93 80 46 527 Spaces Moved 9035 | 165 446 27 280 108 754 317 560 218 533 883 1508 939 1123 185 257 92 640 Core 242 | 11 1 . . . 12 83 75 . . . . . . . . . 60 Treads 432 | . . . . . 432 . . . . . . . . . . . . Legs 2915 | 154 348 . . . . . 1 . . . 928 939 429 . . . 116 Wheels 769 | . 97 27 280 108 257 . . . . . . . . . . . . Hover 2137 | . . . . . 53 234 484 218 533 615 . . . . . . . Flight 2540 | . . . . . . . . . . 268 580 . 694 185 257 92 464 Fastest Speed 28 | 50 115 115 115 115 115 116 40 45 45 32 32 120 28 31 31 31 40 Average Speed 103 | 117 119 115 115 115 209 316 55 45 45 53 117 129 74 37 31 43 68 Slowest Speed 950 | 120 300 115 115 115 950 850 190 45 45 120 260 190 283 99 31 109 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . 2 . . . 4 Potential Cave-ins 9 | . . . . . 1 . . . . 8 . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . . . . 1 . . . . . . . Exploration Rate (%) 40 | 6 60 10 55 23 36 5 96 6 62 80 88 84 18 2 6 69 17 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 8 | . . . . . . . . . 1 1 . . 6 . . . . Known Exits Taken 5 | . 1 . . . 1 . . . . . . . 1 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 . . . 1 1 1 1 1 . . . . . Scrap Searched 11 | . . . . 1 . . . . 3 3 3 1 . . . . . Spaces Dug 11 | . 3 . . . 5 . . . . . . . 3 . . . . Terrain Destroyed 44 | . 3 . . . 15 . . . . 23 . . 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 15 | . 3 . . . 9 . . . . . . . 3 . . . . AOE 29 | . . . . . 6 . . . . 23 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac DSF Res Total 10100 | 194 529 26 283 117 1010 366 627 230 568 989 1579 1023 1301 198 256 98 706 Wait 578 | . 29 . . 4 93 12 44 8 36 75 55 79 110 . . . 33 Move 9006 | 164 445 26 279 107 752 317 559 217 532 882 1507 938 1118 184 256 91 632 Hop 6 | . . . . . . . . . . . . . 2 . . . 4 Pick Up 45 | 5 9 . 3 1 11 6 2 . . . . . 5 1 . . 2 Fast Attach 92 | 7 2 . . . 14 6 11 3 . 5 6 2 22 2 . 3 9 Attach 30 | . 1 . . . 9 5 3 . . 1 2 1 2 1 . . 5 Detach 22 | . . . . . 9 1 2 1 . 3 3 . 2 1 . . . Swap 29 | . 7 . . 2 10 2 . . . 4 . 1 1 2 . . . Drop 89 | . 8 . 1 . 23 4 6 1 . 9 5 1 21 2 . 4 4 Fire 185 | 18 28 . . 3 78 13 . . . 6 . . 17 5 . . 17 Melee . | . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . 4 . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 . . . . Crush 2 | . . . . . 2 . . . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . . . . . . . . Rewire 10 | . . . . . 4 . . . . 4 1 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 259 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 9) 842 | -10/Materials | Identified exit to Mines 887 | -10/Materials | Discovered new exit (range 3) 927 | -10/Materials | Entered Mines 931 | -10/Mines | Learned Materials security intel 949 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 950 | -10/Mines | Discovered new exit (range 5) 957 | -10/Mines | Entered Exiles 995 | -10/Exiles | Met 8R-AWN 1029 | -10/Exiles | Met EX-HEX 1100 | -10/Exiles | Met EX-DEC 1258 | -10/Exiles | Discovered new exit (range 14) 1282 | -10/Exiles | Entered Mines 1387 | -9/Mines | Discovered new exit (range 11) 1423 | -9/Mines | Entered Materials 1423 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1517 | -8/Materials | Repaired Particle Gun 1817 | -8/Materials | Build established: Scavenger-Mutant 2252 | -8/Materials | Build established: Mutant 2313 | -8/Materials | Crushed by falling debris 3106 | -8/Materials | Discovered new exit (range 15) 3333 | -8/Materials | Lost 7 parts (1p4n2w) 3379 | -8/Materials | Core integrity fell below 50% 3399 | -8/Materials | Identified exit to Factory 3414 | -8/Materials | Entered Factory 3414 | -7/Factory | Evolved 2 slots: Utility x2 3437 | -7/Factory | Lost 3 parts (1p1u1w) 3704 | -7/Factory | Build established: Skirmisher 4423 | -7/Factory | Build established: Scavenger-Mutant 4480 | -7/Factory | Sucked down chute 4480 | -7/Factory | Entered Waste 4481 | -7/Waste | Met a frightened Derelict 4552 | -7/Waste | Spotted C-40 Crusher 4558 | -7/Waste | Spotted C-40 Crusher 4558 | -7/Waste | Spotted C-40 Crusher 4559 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4561 | -7/Waste | Spotted C-40 Crusher 4562 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4562 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4568 | -7/Waste | Spotted C-40 Crusher 4593 | -7/Waste | Lost 4 parts (1p1n2u) 4607 | -7/Waste | Spotted C-40 Crusher 4654 | -7/Waste | Discovered new exit (range 17) 4686 | -7/Waste | Warlord forces began an assault 4756 | -7/Waste | Allies destroyed C-40 Crusher 4860 | -7/Waste | Entered Factory 4860 | -7/Factory | Accompanied by 13 allies 4908 | -7/Factory | Discovered new exit (range 14) 4972 | -7/Factory | Entered Lower Caves 4972 | -7/Lower Caves | Accompanied by 13 allies 4997 | -7/Lower Caves | Encountered a Warlord checkpoint 5024 | -7/Lower Caves | Learned location of Extension (-4) 5173 | -7/Lower Caves | Discovered new exit (range 14) 5183 | -7/Lower Caves | Learned 8 Factory zone layouts 5248 | -7/Lower Caves | Entered another Lower Caves area 5248 | -7/Lower Caves | Accompanied by 13 allies 5492 | -7/Lower Caves | Encountered a Warlord checkpoint 5513 | -7/Lower Caves | Spotted B-75 Beast 5566 | -7/Lower Caves | Crushed by falling debris 5581 | -7/Lower Caves | Allies destroyed B-75 Beast 5587 | -7/Lower Caves | Lost 7 allies 5606 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 5617 | -7/Lower Caves | Entered an active Warlord outpost 5620 | -7/Lower Caves | Learned Factory emergency access door positions 5620 | -7/Lower Caves | Learned Extension garrison access intel 5680 | -7/Lower Caves | Learned Factory stockpile data 5805 | -7/Lower Caves | Discovered new exit (range 12) 5839 | -7/Lower Caves | Entered Zion 5839 | -7/Zion | Accompanied by 6 allies 5860 | -7/Zion | Given A8's code to call for help 5889 | -7/Zion | System corruption cleaned by Quarantine Array 5926 | -7/Zion | Build established: Mutant 6246 | -7/Zion | Met Imprinter 6270 | -7/Zion | Imprinted 6272 | -7/Zion | Declared Zion's savior 6433 | -7/Zion | Learned Factory terminal intel 6668 | -7/Zion | Found Prototype Device 6668 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6718 | -7/Zion | Given the Hacking Drone Bay 6720 | -7/Zion | Found Prototype Device 6720 | -7/Zion | Identified Hacking Drone Bay 6918 | -7/Zion | Found Prototype Device 6918 | -7/Zion | Identified Bomb Factory No. 2 7602 | -7/Zion | Discovered new exit (range 15) 7679 | -7/Zion | Entered Proximity Caves 7679 | -6/Proximity Caves | Accompanied by 10 allies 7839 | -6/Proximity Caves | Enhanced Grunt warped into view, answering call for help 7857 | -6/Proximity Caves | Enhanced Grunt warped into view, answering call for help 7862 | -6/Proximity Caves | Learned Factory terminal intel 7887 | -6/Proximity Caves | Learned location of 1 exit from Factory 7967 | -6/Proximity Caves | Spotted B-75 Beast 8324 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8643 | -6/Proximity Caves | Build established: Scavenger-Mutant 8942 | -6/Proximity Caves | Discovered new exit (range 10) 8985 | -6/Proximity Caves | Entered Factory 8985 | -6/Factory | Accompanied by 9 allies 8985 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8986 | -6/Factory | Identified exit to Factory 8987 | -6/Factory | Identified exit to Lower Caves 8990 | -6/Factory | Loaded intel: 26 terminal locations 9779 | -6/Factory | Garrison activated, responded to threat 9791 | -6/Factory | Allied Derelicts emerged from ambush trap array 9837 | -6/Factory | Lost 4 allies 9843 | -6/Factory | Zion Recon squad teleported in 9897 | -6/Factory | Retrieved Zion intel report: Emergency Access 9948 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 9961 | -6/Factory | Spotted B-75 Beast 10010 | -6/Factory | Discovered exit to Factory (range 7) 10035 | -6/Factory | Entered another Factory area 10035 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10036 | -5/Factory | Identified exit to Upper Caves 10037 | -5/Factory | Loaded intel: 26 terminal locations 10046 | -5/Factory | Zion Light squad teleported in 10068 | -5/Factory | Discovered new exit (range 20) 10128 | -5/Factory | Identified exit to Factory 10128 | -5/Factory | Entered another Factory area 10128 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10149 | -4/Factory | Lost 3 allies 10208 | -4/Factory | Identified exit to DSF 10208 | -4/Factory | Entered DSF 10227 | -4/DSF | Additional patrols routed to DSF 10230 | -4/DSF | Discovered new exit (range 22) 10251 | -4/DSF | Identified exit to Research 10254 | -4/DSF | Entered Research 10254 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10439 | -3/Research | Zion Heavy squad teleported in 10511 | -3/Research | Lost 3 parts (1n1u1w) 10572 | -3/Research | Lost 5 parts (1p2n1u1w) 10661 | -3/Research | Lost 6 parts (2p1n1u2w) 10706 | -3/Research | Core integrity fell below 50% 10758 | -3/Research | Core integrity fell below 20% 10758 | -3/Research | System corruption reached 10% 10781 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. K-01 Serf cleans the Garrison Access. P-80 Master resets K-01 Serf, system corruption cleaned. ALERT: Potential suspicious activity detected, Programmers report to Research Zone 6L. Acquired Quantum Rifle. Acquired Neutrino Core. Antimatter Diverter explodes. S-43 Plague destroyed. Biomechanical Wings destroyed. Quantum Rifle destroyed. Acquired 27 matter. Neutrino Core destroyed. Acquired Xenon Bombardment Thruster. Xenon Bombardment Thruster destroyed. LBJ8A,L:K/D=WZPV1LSM7YK7 Drone sends a signal. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ???????????????????????????????????########### | | ??????????????????????? ??# | | ??????????????????????? ???????############# | | ?????????????????????"" ???????# # | | ????????????????????""" ???????# # | | ????????????????????? ???????# # | | ????????????????????? ???????# # | | ????????????????????? ?????? # + | | ????????????????????? ?????? # # | | ?????????????????????# ?????? #"" """ # | | ?????????????????????# ?????? #"" """ # | | ?????????????????????# #????# #"T """ # | | ?????????????????????# #????# #"" """ # | | ????????????????????? #????# #"" """ # | | ?????????????????????# #????# # # | | ?????????????????????# #????# # # | | ?????????????????????# #????# ############# | | ????????????????#????# #????# #???# # | | ??????????????### #### o#????# #???? # | | ??????????????# +????# ####? 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""" # | | ??????????????+ @#????# ???""" # | | ??????????????###########/###### #???""" # | | ??????????????????# # #???? ?# | | ??????????????????# ! # #???? ?# | | ??????????????????# # ######+### | | ??????????????????# # | | ??????????????????# + | | ??????????????????# # | | ??????????????????# # | | ??????????????????# !! # ######+####### | | ??????????????????# !! # # # | | ??????????????????# !! # # # | | ??????????????????# # + # | | ??????????????????# p # # # | | ???????????????#####p########+## # # | | ???????????????# + # | | ???????????????# ! ####### ########## | | ???????????????# #?# #?????? | | ???????????????# #?# #?????? | | ???????????????# #?# #?????? | | ???????????????# #?# """ """ #?????? | | ???????????????########?# """ """ #?????? | | ????????????????????????# """ % """ #?????? | | ????????????????????????# [[ #?????? | | ????????????????????????# * #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 36 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 20 Armor Coverage 750 Evasion (%) 64 Recoil Reduction 2 Energy Filtering 45 Defensive Hacking 12 Item Schematics ----------------- Adv. Melee Analysis Suite | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Flak Gun | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Biomechanical Wings | -5/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Particle Gun | 52% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Help From High Places I'm Back, Baby! The More The Merrier The One Window Shopping Challenges ------------ None Game ------ Seed DisassembledControlPendant Manual? 0 Play Time 01:49:07 Cumulative 11.6 hours Start 2026.09.14 @ 13:08:38 End 2026.09.14 @ 14:57:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5447e9fe-50bf-4926-ae1b-696cfdbd8b53