Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.10 @ 18:39:22 Player: Fiore Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (43) 215 Value Destroyed (1588) 1588 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5443 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 600/700 Matter 300/300 Energy 18/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -7/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (6) ------ Cooling System Coolant Injector Signal Interpreter Improved Light Armor Plating > --- WEAPON (3) ------- Cooled Particle Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Deuterium Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Cooling System Structural Scanner Signal Interpreter Improved Propulsion Shielding Heavy Armor Plating > --- WEAPON ----------- Particle Gun Cooled Particle Cannon Assault Rifle > --- INVENTORY -------- Coolant Injector Shock Rifle [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 7 | . 1 . 2 . . . 2 2 . Power 2 | . . . 2 . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . 1 . . . . . 1 2 . Weapon 1 | . . . . . . . 1 . . Parts Attached 21 | 6 1 1 1 . . . 7 . 5 Power 3 | 1 . . . . . . 2 . . Engine 2 | 1 . . . . . . 1 . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 3 | 2 . . . . . . 1 . . Treads . | . . . . . . . . . . Leg 3 | 2 . . . . . . 1 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 10 | 2 1 1 1 . . . 2 . 3 Device 4 | 1 . 1 . . . . 1 . 1 Storage 1 | . 1 . . . . . . . . Processor 1 | . . . 1 . . . . . . Hackware . | . . . . . . . . . . Protection 4 | 1 . . . . . . 1 . 2 Artifact . | . . . . . . . . . . Weapon 5 | 1 . . . . . . 2 . 2 Energy Gun 2 | . . . . . . . 1 . 1 Energy Cannon 2 | . . . . . . . 1 . 1 Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . 1 Parts Lost 11 | . . . . . . . . . 11 Power 3 | . . . . . . . . . 3 Propulsion 1 | . . . . . . . . . 1 Utility 3 | . . . . . . . . . 3 Weapon 4 | . . . . . . . . . 4 Highest Loss Streak 7 | . . . . . . . . . 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 79 | . 87 87 70 70 70 70 90 85 83 Engine 11 | . 12 12 10 10 10 10 15 14 11 Core 2 | . . . . . . . 3 7 6 Leg 17 | . 25 25 20 20 20 20 16 14 13 Device 12 | . 12 21 11 10 10 10 11 14 13 Storage 1 | . 12 3 . . . . . . . Processor 7 | . . . 8 10 10 10 8 7 7 Protection 10 | . 12 12 10 10 10 10 11 7 10 Energy Gun 3 | . . . . . . . 6 7 6 Energy Cannon 3 | . . . . . . . 7 7 6 Ballistic Gun 8 | . 12 12 10 10 10 10 8 7 6 Peak Build Rating 32 | 6 7 15 15 7 7 7 23 23 32 Average Rating 15 | 4 7 12 8 7 7 7 19 23 27 On Entrance 10 | . 6 7 15 7 7 7 7 23 23 Naked Turns . | . . . . . . . . . . Heaviest Build 53 | 11 21 21 12 11 11 11 35 35 53 Greatest Support 27 | 20 20 20 20 20 20 20 27 27 27 Greatest Overweight (x) 2 | 2 1 1 . . . . 1 1 1 Average Overweight (x) . | . 1 . . . . . . 1 . Largest Inventory Capacity 10 | 5 10 10 5 5 5 5 5 5 5 Average Capacity 5 | 5 10 6 5 5 5 5 5 5 5 Most Carried 5 | 3 1 2 1 1 1 1 5 3 5 Average Carried 1 | 1 1 1 . 1 1 1 2 3 2 Final Capacity 10 | 5 10 5 5 5 5 5 5 5 5 Final Carried 3 | 2 1 1 1 1 1 1 3 3 . Class Distribution -------------------- 58% | Hacker-Mutant 40% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 732 | 199 77 29 49 36 . 15 142 9 176 Remotely . | . . . . . . . . . . Salvage Created 1879 | . 37 . 271 . . 30 561 . 980 Parts 89 | . 3 . 12 . . 3 30 . 41 Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 36 | . 1 . 5 . . 2 11 . 17 Guns 22 | . 1 . 5 . . 2 7 . 7 Cannons 11 | . . . . . . . 3 . 8 Classes Destroyed 7 | . 1 . 2 . . 1 2 . 1 Worker 4 | . . . . . . . . . 4 Hauler 1 | . . . . . . . 1 . . Watcher 2 | . . . 1 . . . . . 1 Swarmer 6 | . . . . . . 2 2 . 2 Grunt 17 | . 1 . 3 . . . 4 . 9 Sentry 9 | . . . 2 . . . 3 . 4 Hunter 4 | . . . . . . . 2 . 2 Best Kill Streak 7 | . 1 . 2 . . 2 4 . 7 Combat Bots Only 4 | . 1 . 2 . . 2 3 . 4 Max Kills in Single Turn 3 | . 1 . 1 . . 1 2 . 3 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 374 | . 2 . 18 . . 6 51 . 297 Missed 147 | . 1 . 5 . . 1 18 . 122 Damage Taken 1454 | . 7 . 112 . . 22 297 . 1016 Core 166 | . . . 6 . . 4 56 . 100 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 106 | . . . . . . . 33 . 73 Ignored by Resistances 972 | . 5 . 70 . . 16 187 . 694 Core Remaining (%) 96 | 100 . 100 . . . 97 89 . . Volleys Fired 124 | . 9 . 25 . . 5 27 . 58 Largest 3 | . 1 . 1 . . 1 3 . 3 Hottest 141 | . 20 . 20 . . 20 141 . 141 Shots Fired 260 | . 9 . 25 . . 5 71 . 150 Gun 179 | . 9 . 25 . . 5 44 . 96 Cannon 81 | . . . . . . . 27 . 54 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 117 | . 9 . 25 . . 5 27 . 51 Thermal 96 | . . . . . . . 17 . 79 Explosive . | . . . . . . . . . . Electromagnetic 47 | . . . . . . . 27 . 20 Robot Hit Streak 28 | . 4 . 12 . . 4 12 . 28 Robot Miss Streak 2 | . 1 . 2 . . 2 2 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 196 | . 7 . 20 . . 4 56 . 109 Core Hits 79 | . 3 . 10 . . 2 22 . 42 Critical Kills 3 | . . . 1 . . . . . 2 Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 5 | . . . 1 . . 1 . . 3 Burn 1 | . . . . . . . . . 1 Meltdown 2 | . . . . . . . . . 2 Destroy 2 | . . . 1 . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3609 | . 91 . 236 . . 55 1077 . 2150 Guns 1846 | . 88 . 236 . . 55 435 . 1032 Cannons 1582 | . . . . . . . 477 . 1105 Explosions 165 | . . . . . . . 165 . . Melee . | . . . . . . . . . . Ramming 16 | . 3 . . . . . . . 13 Kinetic 1053 | . 88 . 236 . . 55 233 . 441 Thermal 1704 | . . . . . . . 367 . 1337 Explosive . | . . . . . . . . . . Electromagnetic 836 | . . . . . . . 477 . 359 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . . Average Corruption 1 | . 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . 2 . . . . . . . Message Errors 1 | . . 1 . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1 | . . . . . . . . . 1 Projectiles 1 | . . . . . . . . . 1 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 3 | . 1 . . . . . . . 2 Kicked 3 | . 1 . . . . . . . 2 Crushed . | . . . . . . . . . . Highest Temperature 281 | . . 148 . . . . 281 . 148 Average Temperature 69 | . . 78 . . . . 104 . 38 Received Heat Transfer 777 | . 6 . 69 . . . 99 . 603 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 3 | . . . . . . . 2 . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 7 | . . . . . . . . . 7 Heat Transferred 3073 | . . . . . . . 631 . 2442 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 350 | . 30 8 247 67 . 50 350 33 302 Initial 67 | . . 8 2 67 . . 13 33 10 Average 98 | . 10 8 122 67 . 12 157 33 130 Maximum Alert Level 1 | . . . 1 . . . 1 . 1 Low Security (%) 78 | 100 100 100 71 100 . 100 60 100 70 Level 1 21 | . . . 28 . . . 39 . 29 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 1 . 2 . . . . . 4 Investigation 2 | . 1 . . . . . . . 1 Extermination . | . . . . . . . . . . Reinforcement 4 | . . . 2 . . . . . 2 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 1 | . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 59 | . 2 . 13 . . 3 15 . 26 Peak Tracking Total 5 | . 2 . 5 . . 3 3 . 4 Tactical Retreats 5 | . . . 1 . . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 2 | . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 9 | . 2 . 3 . 1 . . 1 2 Terminals 6 | . 2 . 1 . . . . 1 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 27 | . 9 . 7 . 4 . . 3 4 Successful 13 | . 2 . 5 . 4 . . 1 1 Failed 14 | . 7 . 2 . . . . 2 3 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 19 | . 9 . 3 . . . . 3 4 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . 2 . 2 . 4 . . 1 1 Record 6 | . 1 . . . 4 . . 1 . Open Door 1 | . . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . Scan Component 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 1 . 3 . . . . 1 1 Full Trace Events 2 | . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 2933 | 79 225 119 259 108 677 49 453 190 774 Spaces Moved 1717 | 54 108 88 173 91 556 33 205 98 311 Core 19 | 19 . . . . . . . . . Treads . | . . . . . . . . . . Legs 1698 | 35 108 88 173 91 556 33 205 98 311 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 190 120 120 120 120 120 120 195 125 Average Speed 147 | 121 190 132 120 120 120 120 172 195 185 Slowest Speed 195 | 190 190 190 120 120 120 120 195 195 195 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 30 28 23 32 89 11 20 3 42 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 19 | . . . . . . . 14 . 5 Melee . | . . . . . . . . . . Projectile 5 | . . . . . . . . . 5 AOE 14 | . . . . . . . 14 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 1903 | 67 118 90 200 90 566 37 248 97 390 Wait 20 | . . . . . 11 . . . 9 Move 1708 | 53 107 87 172 90 555 32 204 97 311 Hop . | . . . . . . . . . . Pick Up 22 | 8 . 1 1 . . . 8 . 4 Fast Attach . | . . . . . . . . . . Attach 20 | 6 1 1 1 . . . 6 . 5 Detach . | . . . . . . . . . . Swap 1 | . . . . . . . 1 . . Drop 5 | . . 1 1 . . . 2 . 1 Fire 124 | . 9 . 25 . . 5 27 . 58 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . 1 . . . . . . . 2 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Evolved 1 slot: Utility x1 272 | -10/Materials | Identified exit to Mines 272 | -10/Materials | Discovered exit to Mines (range 15) 305 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Hacker-Mutant 332 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 336 | -10/Mines | Found Prototype Device 337 | -10/Mines | Identified Exp. Sensor Array 409 | -10/Mines | Identified exit to Materials 409 | -10/Mines | Discovered exit to Materials (range 13) 424 | -10/Mines | Entered Materials 424 | -9/Materials | Evolved 2 slots: Power x2 593 | -9/Materials | Met 8R-AWN 662 | -9/Materials | Identified exit to Mines 662 | -9/Materials | Discovered exit to Mines (range 12) 683 | -9/Materials | Entered Mines 684 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 685 | -9/Mines | Followed 8R-AWN into the Mines 686 | -9/Mines | Identified exit to Zion 780 | -9/Mines | Met a Derelict bent on vengeance 787 | -9/Mines | Identified exit to Exiles 787 | -9/Mines | Discovered exit to Exiles (range 5) 791 | -9/Mines | Entered Exiles 809 | -9/Exiles | Identified exit to Mines 809 | -9/Exiles | Discovered exit to Mines (range 15) 825 | -9/Exiles | Welcomed by 8R-AWN 849 | -9/Exiles | Met EX-HEX 896 | -9/Exiles | Met EX-DEC 985 | -9/Exiles | Discovered exit to Mines (range 14) 1076 | -9/Exiles | Visited The Gauntlet 1297 | -9/Exiles | Met EX-BIN 1358 | -9/Exiles | Aligned with FarCom system 1359 | -9/Exiles | Given EX-Vault access code 1468 | -9/Exiles | Entered Mines 1508 | -8/Mines | Identified exit to Materials 1508 | -8/Mines | Discovered exit to Materials (range 8) 1517 | -8/Mines | Entered Materials 1517 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1914 | -8/Materials | Build established: Hacker-Skirmisher 1958 | -8/Materials | Identified exit to Factory 1958 | -8/Materials | Discovered exit to Factory (range 4) 1970 | -8/Materials | Entered Factory 1970 | -7/Factory | Evolved 2 slots: Utility x2 2117 | -7/Factory | Identified exit to Storage 2117 | -7/Factory | Discovered exit to Storage (range 12) 2160 | -7/Factory | Entered Storage 2765 | -7/Storage | Garrison activated, responded to threat 2917 | -7/Storage | Lost 7 parts (2p2u3w) 2934 | -7/Storage | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. Assault Rifle destroyed. Transfer Shaft disabled. G-47 Trooper misfires. Shock Rifle destroyed. Nuclear Core destroyed. G-47 Trooper destroyed. Acquired 19 matter. K-01 Serf collects debris. Deuterium Engine destroyed. K-01 Serf collects debris. Kicked A-02 Transporter out of the way. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Aluminum Leg destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | %!! % ###??????#??????????????????????????????? | | #####% %##?????? #??????????????????????????????? | | # ##????## #??????????????????????????????? | | % !+ % %##??? #####??????????????????????????? | | !#% % ##### ???????????????????????????? | | # ##### ##?????????????????????????????? | | # ^ ^ ##?????????????????????????????? | | ] # ^^^ ##?????????????????????????????? | | ##### ""!=*""" # ?????????????????????????????? | | """=%="" # ?????????????????????????????? | | ""%[""" # ?????????????????????????????? | | # """??????????????????????????? | | * + """??????????????????????????? | | #####+##+##!%* # ?????????????????????? | | # ## #???####???????????????????????? | | # """" ## #??????????????????????????????? | | # """" ## ##+#####??????????????????????????? | | # """" ## # #??????????????????????????? | | %# """"?+ + #??????????????????????????? | | # ?????##### # #??????????????????????????? | | ####?????????# #?? #??????????????????????????? | | ####?????????# #???? #??????????????????????????? | | ?????????????# #??????#??????????????????????????? | | ?????????????# #?###########??Y??????????????????? | | ?????????????# #?#! ! #?????????????????????? | | ?????????????# #?# ! @ #?????????????????????? | | ?????????????# #?# #?????????????????????? | | ??????##T????#g#?# ! #?????????????????????? | | ??????# ??# #?#####g#####?????????????????????? | | ??????#""" #g###### #????????????????????????? | | ??????#""" + % T #????????????????????????? | | ??????#""" ######## #????????????????????????? | | ??????# ?????????#####????????????????????????? | | ??????# ????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 28 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Loot Pinata Made in Tau Ceti IV One Hack Too Far Power Corrupts Risk Taker Tourist Troublemaker Challenges ------------ None Game ------ Seed RecyclingDerelictDetonator Manual? 0 Play Time 00:34:35 Cumulative 0.7 hours Start 2024.11.10 @ 18:05:03 End 2024.11.10 @ 18:39:22 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 3 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a23bda3f-c123-47ba-ab41-f04070a25333