Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 11:29:42 Player: Olga Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2270 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Visual Processing Unit Propulsion Shielding Hacking Suite > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Small Storage Unit Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating [Rating: 9] Favorites ----------- Power None Propulsion None Utility Propulsion Shielding Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 5 | 2 1 . . 2 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | . 1 . . 2 Device . | . . . . . Storage . | . . . . . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 2 | 2 . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 31 | . 39 33 27 28 Processor 2 | . . . . 4 Hackware 2 | . . . . 3 Protection 9 | . 11 11 9 9 Ballistic Gun 17 | . 28 22 18 11 Naked Turns . | . . . . . Heaviest Build 3 | 2 3 3 3 3 Greatest Support 3 | 3 3 3 3 3 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 Average Carried 4 | 1 3 4 5 5 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 230 | 179 . . . 51 Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 906 | . . 145 . 761 Core 706 | . . 145 . 561 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 100 63 . . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 94 | . . . . 94 Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 94 | . . . . 94 Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 41 | . . . . 41 Shots . | . . . . . Rammed 24 | . . . . 24 Targets Rammed 24 | . . . . 24 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 5 | . . . . 5 Average Temperature 5 | . . . . 5 Received Heat Transfer 459 | . . 81 . 378 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 102 | . . 45 18 102 Initial 18 | . . . 18 7 Average 25 | . . 19 18 42 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . . 3 . 17 Peak Tracking Total 13 | . . 3 . 13 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 3 | . . . . 3 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . . . . 9 Successful 5 | . . . . 5 Failed 4 | . . . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . . . . 9 Terminals 9 | . . . . 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . . 4 Open Door 1 | . . . . 1 Level Access Points 1 | . . . . 1 Terminal Index 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 279 | 19 58 56 11 135 Spaces Moved 469 | 28 106 100 22 213 Core 469 | 28 106 100 22 213 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 3 17 16 3 44 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 509 | 31 109 107 21 241 Wait 2 | . . . . 2 Move 465 | 27 105 99 21 213 Hop . | . . . . . Pick Up 9 | 2 3 4 . . Fast Attach 5 | 2 1 . . 2 Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop 4 | . . 4 . . Fire . | . . . . . Melee . | . . . . . Ram 24 | . . . . 24 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 20 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 16) 78 | -10/Materials | Entered another Materials area 78 | -9/Materials | Evolved 2 slots: Utility x2 132 | -9/Materials | Discovered new exit (range 5) 134 | -9/Materials | Entered another Materials area 134 | -8/Materials | Evolved 2 slots: Utility x2 139 | -8/Materials | Discovered new exit (range 13) 145 | -8/Materials | Entered Storage 250 | -8/Storage | Identified exit to Factory 259 | -8/Storage | Core integrity fell below 50% 273 | -8/Storage | Core integrity fell below 20% 280 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- (60,8) Map updated. 00252_ Lgt. Assault Rifle destroyed. 00253_ Slammed into B-36 Bruiser. 00253_ K-01 Serf cleans the Terminal. 00254_ Slammed into B-36 Bruiser. 00257_ System corrupted: Matter fused (-9). 00257_ U-05 Engineer destroyed. 00260_ Slammed into Y-45 Defender. 00264_ K-01 Serf collects debris. 00265_ Slammed into Y-45 Defender. 00271_ Slammed into G-50 Soldier. 00271_ Destabilizing: System interference. 00271_ Adv. Visual Processing Unit temporarily disabled. 00272_ Slammed into G-50 Soldier. 00274_ Critical hit (Burn: +37). 00275_ Slammed into G-50 Soldier. 00278_ Critical hit (Burn: +37). 00278_ Terminal disabled. 00279_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????########????# #??????????????????????? | | ????????????# #????# #??????????????????????? | | ????????????# #????+ +??????????????????????? | | ???????????# #????# #??????????????????????? | | ??????????# ?????# ##?????????????????????? | | ?????????# ??????# a???? #???????????????? | | ??##+##?# ????### #??"" #???????????????? | | ## ### ##/###### #%# """ #???????????????? | | gb Y gg%%%%%%%@g u #???????????????? | | ####### % #####/#########%# ! +???????????????? | | ########%##???# T#??????# #?? #???????????????? | | [[[##%#????#"##??????# #????###???????????????? | | [[ #%#??????????????# #??????????????????????? | | " [[ ##%#??????????????# #??????????????????????? | | T ## #??????????????# ??????????????????????? | | " ## #??????????????###??????????????????????? | | %## #???????????????????????????????????????? | | #####/## #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #??????????#####????????????????????????? | | ##### !############ #????????????????????????? | | ????# =%## # ####??###????????????????? | | ????# !## """" # # #?!!!#????????????????? | | ????# / "??"" # # " !!#????????????????? | | ????#+##+## "???"" # # !!#????????????????? | | ??????! # "????" + + "?????????????????????? | | ????[ # "???" # ##T#?????????????????????? | | ???+! # "??" # #?##?????????????????????? | | ???# / # ? # #??????????+?????????????? | | ???# ########### ########## #?????????????? | | ???# ! #????????# #?????????????? | | ???########????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedLinearAutocannon Manual? 0 Play Time 00:06:38 Cumulative 171.0 hours Start 2022.05.03 @ 11:25:20 End 2022.05.03 @ 11:29:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 295 Adventurer 0 Explorer 1 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74af0a8b-b8a6-4021-9c07-8cf6e6fc447f