Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 20:51:13 Player: toydarian Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (210) 1050 Value Destroyed (7343) 7343 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1601) 1601 TOTAL SCORE: 14474 Bonus ------- High Alert Combat Kills 772 Follower Combat Kills 529 Met Imprinter 300 Cogmind --------- Core Integrity 433/850 Matter 244/300 Energy 200/200 System Corruption 3% Temperature Cool (0) Movement Core (1100) Ox21 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Machine Gun > --- INVENTORY (20) --- Improved Deuterium Engine Reinforced Deuterium Engine Large Matter Pod (150) Advanced Signal Interpreter Hardened Light Armor Plating Medium Reactive Plating Improved Hardlight Generator Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift System Shield Improved System Shield Improved Trap Extractor (6/6 Dirty Bomb) Heavy Particle Cannon Plasma Cannon Heavy Rocket Launcher Heavy Rocket Launcher Improved Datajack Shock Maul Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Heavy Plasma Cannon Mini Assault Cannon Phasing Sabre > --- INVENTORY -------- Reinforced Deuterium Engine Armored Wheel Compact Matter Pod Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Hardened Light Armor Plating Medium Reactive Plating Hacking Suite Makeshift Hacking Suite Improved System Shield Improved Trap Extractor Heavy Particle Cannon Plasma Cannon Heavy Machine Gun Slug Cannon Bore Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Slots Evolved 8 | . . 2 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . Utility 5 | . . 1 1 1 . . . . 2 . . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 165 | 8 11 28 39 23 4 . 4 4 31 10 3 Power 13 | 1 2 2 4 2 . . . . 2 . . Engine 12 | 1 2 2 4 2 . . . . 1 . . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 36 | 2 2 8 8 5 1 . 1 2 7 . . Treads 17 | . . . 5 5 1 . 1 1 4 . . Leg . | . . . . . . . . . . . . Wheel 19 | 2 2 8 3 . . . . 1 3 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 51 | 3 1 9 2 6 2 . . 2 20 6 . Device 30 | 1 . 4 1 3 1 . . 2 14 4 . Storage 4 | 2 1 1 . . . . . . . . . Processor 3 | . . . 1 . . . . . 2 . . Hackware 2 | . . 1 . . . . . . 1 . . Protection 12 | . . 3 . 3 1 . . . 3 2 . Artifact . | . . . . . . . . . . . . Weapon 65 | 2 6 9 25 10 1 . 3 . 2 4 3 Energy Gun . | . . . . . . . . . . . . Energy Cannon 2 | . . . . 1 . . . . 1 . . Ballistic Gun 28 | 2 2 9 13 . . . . . . 1 1 Ballistic Cannon 15 | . 4 . 4 4 1 . 1 . . 1 . Launcher 4 | . . . 2 1 . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 14 | . . . 6 4 . . 1 . 1 1 1 Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 2 1 . . . . 3 . 1 Parts Lost 51 | . 1 8 7 7 2 . . 1 14 8 3 Power 3 | . . . 2 . . . . . 1 . . Propulsion 19 | . 1 1 2 3 1 . . 1 6 3 1 Utility 17 | . . 3 . 4 . . . . 7 3 . Weapon 12 | . . 4 3 . 1 . . . . 2 2 Highest Loss Streak 7 | . 1 4 2 2 3 . . 1 5 7 3 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 96 | . 99 98 98 99 99 100 100 100 96 82 74 Engine 6 | . 14 11 8 7 7 7 7 7 2 . . Reactor 1 | . . . . . . . . . 3 6 6 Treads 18 | . . . 16 29 30 30 30 30 21 1 . Wheel 6 | . 27 21 9 . . . . . 1 7 5 Device 16 | . 14 12 18 14 15 15 15 15 21 19 20 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 Processor 7 | . . . 8 7 7 7 7 7 12 13 13 Protection 5 | . . 8 . 6 7 7 7 7 3 6 6 Ballistic Gun 7 | . 15 32 18 . . . . . . 5 2 Ballistic Cannon 11 | . 12 . 5 16 22 23 16 15 11 6 5 Impact Weapon 1 | . . . 2 4 . . 1 . . 2 . Slashing Weapon 1 | . . . . . . . 4 7 5 . . Peak Build Rating 63 | 7 11 19 35 47 46 46 51 52 63 58 59 Average Rating 39 | 6 9 15 29 42 45 46 49 51 58 51 55 On Entrance 34 | . 7 9 15 31 44 46 46 51 52 58 50 Naked Turns . | . . . . . . . . . . . . Heaviest Build 81 | 12 36 61 67 73 73 73 75 77 81 79 76 Greatest Support 92 | 20 20 26 66 88 88 86 86 92 92 22 10 Greatest Overweight (x) 23 | . 1 5 3 1 . . . 1 6 7 23 Average Overweight (x) 1 | . . 1 . . . . . . . 6 6 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 14 19 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 20 20 20 18 19 20 20 20 20 20 Average Carried 18 | 4 12 18 19 19 17 18 19 19 19 17 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 16 20 18 18 19 20 20 20 20 19 Class Distribution -------------------- 47% | Mutant 22% | Gunner 7% | Assassin 6% | Skirmisher 6% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Matter Collected 7002 | 505 317 1189 1538 1242 281 112 40 94 1047 586 51 Remotely . | . . . . . . . . . . . . Salvage Created 7239 | 330 316 2325 1664 963 75 78 . 128 675 571 114 Parts 373 | 31 19 129 88 40 3 2 . 3 32 20 6 Haulers Intercepted 6 | . 1 2 3 . . . . . . . . Recyclers Shooed 4 | . . 1 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . 2 2 . 22 . 25 6 Prevented 2 | . . . . . . . . 1 . . 1 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Combat Hostiles Destroyed 158 | . 9 39 36 29 3 3 . 2 22 12 3 Melee 1 | . . . . . . . . . 1 . . Guns 68 | . 3 39 22 2 . . . . . 2 . Cannons 69 | . 5 . 9 24 3 3 . 2 17 6 . AOE 15 | . 1 . 5 3 . . . . 3 3 . Classes Destroyed 20 | 3 4 5 3 2 . . . 2 . . 1 Worker 11 | 3 1 5 1 1 . . . . . . . Builder 3 | . . . 2 . . . . . 1 . . Tunneler 10 | 9 . . . 1 . . . . . . . Hauler 6 | . 1 2 3 . . . . . . . . Recycler 12 | 1 . 5 3 3 . . . . . . . Minesweeper 2 | . . . . . . . . 1 . 1 . Mechanic 1 | . . 1 . . . . . . . . . Operator 3 | . 1 1 . 1 . . . . . . . Watcher 5 | . . 2 2 1 . . . . . . . Swarmer 25 | . . 3 10 8 . . . . 4 . . Grunt 83 | . 7 26 16 12 3 2 . 2 9 6 . Brawler 5 | . . 1 1 . . . . . 1 2 . Duelist 9 | . . . 2 2 . 1 . . 2 2 . Sentry 23 | . . 9 6 3 . . . . 3 2 . Specialist 2 | . . . . . . . . . . . 2 Hunter 1 | . . . 1 . . . . . . . . Programmer 7 | . . . . 3 . . . . 3 . 1 Heavy 1 | . . . . 1 . . . . . . . Subdweller 2 | . 2 . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . Best Kill Streak 13 | 5 3 9 13 7 3 3 . 2 6 7 1 Combat Bots Only 7 | . 3 6 7 6 3 3 . 2 6 7 1 Max Kills in Single Turn 4 | 1 1 2 3 4 1 2 . 1 4 2 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . 1 . 3 3 . . . . 3 2 . Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Hostile Shots Fired 937 | . 51 142 172 164 28 5 . 4 198 126 47 Missed 284 | . 22 28 60 45 7 1 . 1 65 42 13 Damage Taken 10208 | . 426 1491 1843 1869 417 67 . 57 2004 1514 520 Core 1130 | . 74 278 170 160 31 . . . 122 219 76 Absorbed by Shields 286 | . . . . . . . . . 241 45 . Regen/Repaired (Parts) 46 | . . . . 46 . . . . . . . Core Remaining (%) 68 | 100 70 30 69 . . . . 72 . . . Volleys Fired 508 | 33 43 104 88 97 9 6 . 6 77 30 15 Largest 3 | 2 2 3 3 3 3 3 . 2 2 3 1 Hottest 195 | 40 78 69 113 135 135 131 . 96 138 195 48 Shots Fired 1181 | 66 86 312 250 201 27 18 . 12 128 66 15 Gun 656 | 66 46 312 202 14 . . . . . 11 5 Cannon 511 | . 40 . 46 186 27 18 . 12 128 51 3 Launcher 7 | . . . 2 1 . . . . . 4 . Special 7 | . . . . . . . . . . . 7 Kinetic 1145 | 66 86 312 248 200 27 18 . 12 118 50 8 Thermal 22 | . . . . . . . . . 10 12 . Explosive 7 | . . . 2 1 . . . . . 4 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 21 | 5 7 15 13 21 6 5 . 7 7 8 6 Robot Miss Streak 4 | 3 4 4 4 4 2 2 . 1 3 4 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 14 | . 2 7 5 . . . . . . . . Max Gunslinging Chain 2 | . 1 2 1 . . . . . . . . Shots Hit Robots 727 | 38 54 191 157 122 15 11 . 9 76 43 11 Core Hits 353 | 22 20 87 95 57 5 5 . 3 36 21 2 Critical Kills 6 | . . 1 1 . . . . 2 1 1 . Critical Parts Destroyed 4 | . . . . . . . . . 2 2 . Critical Strikes 30 | . 1 1 2 10 . . . 3 6 7 . Destroy 12 | . . 1 1 . . . . 3 3 4 . Blast 17 | . 1 . 1 10 . . . . 3 2 . Smash 1 | . . . . . . . . . . 1 . Melee Attacks 72 | . . . 12 28 . . 1 1 28 1 1 Impact 43 | . . . 12 28 . . 1 . . 1 1 Slashing 29 | . . . . . . . . 1 28 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . 2 3 . . . 1 1 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17036 | 417 830 2736 3415 3956 400 282 . 288 2911 1691 110 Guns 5866 | 417 287 2732 2124 117 . . . . . 139 50 Cannons 8293 | . 543 . 634 3068 400 282 . 216 2065 1025 60 Explosions 1983 | . . . 457 487 . . . . 592 447 . Melee 890 | . . . 200 284 . . . 72 254 80 . Ramming 4 | . . 4 . . . . . . . . . Kinetic 13700 | 417 830 2732 2758 3185 400 282 . 216 1923 847 110 Thermal 1051 | . . . . . . . . . 734 317 . Explosive 1391 | . . . 457 487 . . . . . 447 . Electromagnetic . | . . . . . . . . . . . . Impact 564 | . . . 200 284 . . . . . 80 . Slashing 326 | . . . . . . . . 72 254 . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . 2 3 3 3 3 . 2 . 3 Average Corruption 2 | . . . 2 2 3 3 3 . 1 . 2 Corruption Purged 3 | . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . Effects 69 | . . . 12 21 12 12 2 . 8 . 2 Message Errors 18 | . . . 3 5 5 3 1 . 1 . . Matter Fused 17 | . . . 3 3 4 3 . . 2 . 2 Heat Flow Errors 13 | . . . 3 4 2 2 1 . 1 . . Energy Discharges 7 | . . . 1 3 . 2 . . 1 . . Parts Rejected 1 | . . . 1 . . . . . . . . Parts Fused 2 | . . . . . . 2 . . . . . Data Loss (minor) 4 | . . . 1 1 . . . . 2 . . Data Loss (major) 1 | . . . . 1 . . . . . . . Misfires 2 | . . . . 1 1 . . . . . . Weapon Failures 4 | . . . . 3 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 631 | . 15 . 81 264 4 . . 37 137 93 . Projectiles 81 | . 15 . 6 34 4 . . . 9 13 . Explosions 159 | . . . . 31 . . . . 128 . . Melee 391 | . . . 75 199 . . . 37 . 80 . Knockbacks 100 | . 6 . 19 39 3 . . 1 27 4 1 Impact 1 | . . . . 1 . . . . . . . Kinetic 90 | . 6 . 16 36 3 . . 1 23 4 1 Secondary 9 | . . . 3 2 . . . . 4 . . Self-Inflicted Damage 113 | . . 2 16 . . . . . 55 40 . Shots 3 | . . . 1 . . . . . 1 1 . Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 456 | . 210 291 205 260 279 392 91 60 210 456 . Average Temperature 82 | . 54 51 58 85 138 163 53 30 48 212 . Received Heat Transfer 3322 | . 159 783 603 414 189 36 . 27 614 479 18 Effects 5 | . . . . . 1 3 . . . 1 . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 3 | . . . . . . 3 . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . 2 . . . . . 1 . Impact Corruptions 10 | . . . 1 7 . . . . . 2 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 2 . . . . . . . 2 . . Heat Transferred 1050 | . . . . . . . . . 550 500 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Peak Influence 891 | 65 146 720 891 749 . . . . 432 . . Initial 405 | . 42 4 141 405 . . . . 69 . . Average 345 | 37 64 334 527 486 . . . . 220 . . Maximum Alert Level 3 | . . 3 3 3 . . . . 2 . . Low Security (%) 30 | 100 100 23 23 . . . . . 30 . . Level 1 32 | . . 42 23 21 . . . . 68 . . Level 2 25 | . . 31 2 74 . . . . . . . Level 3 11 | . . 2 50 3 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 2 3 7 6 . . . . 5 . . Investigation 5 | . 2 2 . . . . . . 1 . . Extermination 6 | . . . . 3 . . . . 3 . . Reinforcement 6 | . . . 4 2 . . . . . . . Assault 5 | . . 1 2 1 . . . . 1 . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Distress Signals 13 | . . 7 4 2 . . . . . . . Communications Jammed 23 | . . . . 14 . . . . 9 . . Distress Signals 21 | . . . . 12 . . . . 9 . . Times Spotted 254 | . 19 53 74 46 3 3 . 11 29 12 4 Peak Tracking Total 7 | . 3 6 7 5 3 3 . 4 5 7 1 Tactical Retreats 17 | . 3 2 3 6 . . . . . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Traps Triggered 8 | . 1 1 1 3 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . 1 . . . . . . 3 Most Traps Carried 6 | . . . . . . . . 4 4 6 6 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Machines Disabled 16 | . . . 3 4 . . . . 8 . 1 Max in Single Turn 5 | . . . 1 2 . . . . 5 . 1 Garrison Access 3 | . . . 1 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Machines Accessed 38 | . 7 11 8 5 1 . . . 6 . . Terminals 34 | . 7 11 7 3 . . . . 6 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . Total Hacks 100 | . 17 34 22 13 1 . . . 13 . . Successful 45 | . 9 16 7 7 1 . . . 5 . . Failed 53 | . 7 17 15 6 . . . . 8 . . Catastrophic 10 | . 1 3 2 . . . . . 4 . . Database Lockouts 2 | . 1 1 . . . . . . . . . Manual 70 | . 16 24 14 6 . . 1 . 8 . 1 Terminals 91 | . 17 34 19 8 . . . . 13 . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . 3 2 . . . . . . . Terminal Hacks 24 | . 4 12 4 2 1 . . . 1 . . Robot Analysis 5 | . 1 1 2 . . . . . 1 . . Prototype ID Bank 3 | . 1 2 . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Alert Level 5 | . 1 3 . 1 . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . Locate Traps 2 | . . 1 1 . . . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 18 | . 5 4 3 2 . . . . 4 . . Terminals 18 | . 5 4 3 2 . . . . 4 . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 17 | . 4 4 3 2 . . . . 4 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . 1 1 . 1 . . . . . . . Used 1 | . . 1 . . . . . . . . . Hacking Detections 32 | . 6 10 7 3 . . . . 6 . . Full Trace Events 6 | . 2 3 . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 16 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 32 | . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . 2 . . . . . 2 . . Machine Destruction 4 | . . . 2 . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Total Allies 12 | . . . . . . . 11 . . 1 . Largest Group 11 | . . . . . . . 11 11 2 1 . Highest-Rated Group 314 | . . . . . . . 314 314 48 30 . Highest-Rated Ally 31 | . . . . . . . 31 31 30 30 . Total Orders . | . . . . . . . . . . . . Ally Attacks 127 | . . . . . . . . 115 7 5 . Total Damage 2199 | . . . . . . . . 1971 88 140 . Kills 17 | . . . . . . . . 16 . 1 . Allies Corrupted 1 | . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Robot Analysis Total 4 | . 1 1 1 . . . . . 1 . . Derelict Logs Recovered 6 | . . . . . 1 1 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Turns Passed 16755 | 361 1236 1720 2083 2630 750 571 1549 1555 2219 1735 346 Spaces Moved 10217 | 251 1122 1084 1273 1442 473 364 1014 995 1104 940 155 Core 4 | 2 . . . . . . . . . . 2 Treads 5942 | . . . 752 1442 473 364 1014 995 902 . . Legs . | . . . . . . . . . . . . Wheels 4271 | 249 1122 1084 521 . . . . . 202 940 153 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 108 145 145 151 151 151 105 130 170 Average Speed 140 | 79 94 114 130 146 150 151 151 152 167 171 189 Slowest Speed 1200 | 80 95 155 225 225 151 151 151 233 246 185 1200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . . . . 1 . . Exploration Rate (%) 60 | 4 99 81 80 37 59 58 86 91 25 90 15 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 2 . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 15 | . . . . . 3 3 4 2 . 3 . Spaces Dug 71 | . . . 17 28 . . . . 26 . . Terrain Destroyed 215 | . 2 . 29 49 5 1 . 1 82 46 . Melee 50 | . . . 9 23 . . . . 18 . . Projectile 77 | . 2 . 4 26 5 1 . 1 28 10 . AOE 88 | . . . 16 . . . . . 36 36 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Total 11559 | 349 1224 1338 1520 1724 488 372 1032 1018 1307 1002 185 Wait 383 | 47 25 96 53 104 . 2 4 12 32 1 7 Move 10205 | 250 1121 1083 1272 1441 472 363 1013 994 1102 939 155 Hop . | . . . . . . . . . . . . Pick Up 107 | 9 13 11 25 16 3 1 4 1 17 7 . Fast Attach 38 | 7 . 2 12 3 . . 1 . 12 . 1 Attach 51 | 1 1 11 7 8 3 . . 1 12 6 1 Detach 10 | 1 . 1 2 . . . . . 4 . 2 Swap 76 | . 10 15 20 12 1 . 3 3 7 4 1 Drop 94 | 1 11 14 29 15 . . 6 . 15 1 2 Fire 508 | 33 43 104 88 97 9 6 . 6 77 30 15 Melee 72 | . . . 12 28 . . 1 1 28 1 1 Ram 1 | . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . Rewire 13 | . . . . . . . . . . 13 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 16) 362 | -11/Scrapyard | Entered Materials 363 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 16) 862 | -10/Materials | Derelicts attacked the area 927 | -10/Materials | Discovered new exit (range 7) 941 | -10/Materials | Discovered new exit (range 9) 993 | -10/Materials | Discovered new exit (range 15) 1264 | -10/Materials | Central database locked down 1364 | -10/Materials | Discovered new exit (range 3) 1598 | -10/Materials | Entered another Materials area 1598 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1752 | -9/Materials | Central database locked down 1883 | -9/Materials | Build established: Tank 2253 | -9/Materials | Discovered new exit (range 9) 2370 | -9/Materials | Discovered new exit (range 4) 2389 | -9/Materials | Discovered new exit (range 9) 2625 | -9/Materials | Discovered new exit (range 7) 2798 | -9/Materials | First assault squad dispatched 2925 | -9/Materials | Core integrity fell below 50% 2963 | -9/Materials | Lost 4 parts (1n1u2w) 3183 | -9/Materials | Lost 3 parts (1u2w) 3242 | -9/Materials | Discovered new exit (range 15) 3318 | -9/Materials | Entered another Materials area 3318 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3883 | -8/Materials | Discovered new exit (range 4) 4187 | -8/Materials | Garrison activated, responded to threat 4237 | -8/Materials | Build established: Gunner 4375 | -8/Materials | Crushed by falling debris 4382 | -8/Materials | Destroyed 7 combat bots 5318 | -8/Materials | First assault squad dispatched 5367 | -8/Materials | Discovered new exit (range 6) 5401 | -8/Materials | Entered Factory 5401 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5872 | -7/Factory | Repaired Cooling System 5992 | -7/Factory | Discovered new exit (range 7) 6115 | -7/Factory | Build established: Mutant 6411 | -7/Factory | Cargo convoy interrupted 7226 | -7/Factory | Identified exit to Lower Caves 7801 | -7/Factory | First assault squad dispatched 8031 | -7/Factory | Entered Lower Caves 8088 | -7/Lower Caves | Lost 3 parts (1n1u1w) 8101 | -7/Lower Caves | Build established: Gunner 8633 | -7/Lower Caves | Learned Factory stockpile data 8752 | -7/Lower Caves | Discovered new exit (range 11) 8781 | -7/Lower Caves | Entered another Lower Caves area 8837 | -7/Lower Caves | Discovered new exit (range 8) 9061 | -7/Lower Caves | Learned 4 Factory zone layouts 9317 | -7/Lower Caves | Discovered new exit (range 16) 9352 | -7/Lower Caves | Entered Zion 9434 | -7/Zion | System corruption cleaned by Quarantine Array 9612 | -7/Zion | Discovered new exit (range 15) 9714 | -7/Zion | Received a visual enhancement algorithm 9978 | -7/Zion | Build established: Mutant 10041 | -7/Zion | Learned location of Data Miner (-6) 10180 | -7/Zion | Met Imprinter 10260 | -7/Zion | Gained Derelict followers 10417 | -7/Zion | Gained Derelict followers 10473 | -7/Zion | Gained Derelict followers 10503 | -7/Zion | Learned Factory emergency access door positions 10761 | -7/Zion | Learned location of Warlord (-5) 10901 | -7/Zion | Entered Proximity Caves 10901 | -6/Proximity Caves | Accompanied by 11 allies 11864 | -6/Proximity Caves | Learned Factory terminal intel 11896 | -6/Proximity Caves | Learned location of 1 exit from Factory 12022 | -6/Proximity Caves | Lost 6 allies 12169 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12334 | -6/Proximity Caves | Discovered new exit (range 4) 12456 | -6/Proximity Caves | Entered Factory 12456 | -6/Factory | Accompanied by 2 allies 12456 | -6/Factory | Evolved 2 slots: Utility x2 12457 | -6/Factory | Identified exit to Factory 12461 | -6/Factory | Loaded intel: 26 terminal locations 12702 | -6/Factory | Lost 5 parts (1p1n3u) 12829 | -6/Factory | Hacking Suite fried by hacking feedback 13138 | -6/Factory | Lost 3 parts (2n1u) 13184 | -6/Factory | Discovered exit to Factory (range 16) 13713 | -6/Factory | Build established: Scavenger-Mutant 14022 | -6/Factory | Crushed by falling debris 14201 | -6/Factory | Build established: Assassin 14361 | -6/Factory | Lost 5 parts (3n2u) 14597 | -6/Factory | Discovered new exit (range 8) 14617 | -6/Factory | Build established: Mutant 14675 | -6/Factory | Entered Lower Caves 14677 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14846 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14950 | -6/Lower Caves | Destroyed 7 combat bots 14956 | -6/Lower Caves | Lost 7 parts (3n2u2w) 15244 | -6/Lower Caves | Build established: Assassin 15856 | -6/Lower Caves | Build established: Skirmisher 15942 | -6/Lower Caves | Discovered new exit (range 3) 16082 | -6/Lower Caves | Learned Factory security intel 16410 | -6/Lower Caves | Entered another Lower Caves area 16458 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 16526 | -6/Lower Caves | Found Prototype Special Weapon 16526 | -6/Lower Caves | Identified Molecular Deconstructor 16642 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 16705 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 16756 | -6/Lower Caves | Self-destructed Last Messages --------------- 16705_ X-62 Marksman: "CONFIRMED SUSPICIOUS DERELICT. COMMENCE PROTOTYPE CONTRABAND SEARCH." 16705_ Entropy package works its way towards X-62 Marksman core. 16707_ X-62 Marksman core destabilizing. 16707_ Penetrated by Slug. 16709_ X-62 Marksman core destabilizing. 16711_ X-62 Marksman core entropy levels peaking. 16711_ X-62 Marksman destroyed. 16717_ Core Analyzer fries itself beyond repair. 16718_ Gauss Rifle fries itself beyond repair. 16728_ Armor Integrity Analyzer fries itself beyond repair. 16730_ Penetrated by Slug. 16731_ System corrupted: Matter fused (-8). 16731_ H-66 Slayer knocked back. 16733_ Slug penetrates Wall. 16733_ Mni. Assault Cannon destroyed. 16737_ Slug penetrates Wall. 16744_ Penetrated by Slug. 16751_ Molecular Deconstructor destroyed. 16754_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????#???????????????????#????????????????????? | | ???????#????????#???#?#??????????????????????????? | | ????#??#???????#???#?????????????????????????????? | | ??#??????#???#???????????????????????????????????? | | ????#????????#?????????????#?????????????????????? | | ????#???#???##????????????????#???????#??????????? | | ??????????????#?#???????#?#????##????????????????? | | ##????#?????#?#??????#??#???#??#??#????????#?????? | | ??????????#????###?#?????????????#????????????#??? | | ???#????#?????????????????#?????#??????????#?????? | | #?#?##????##?#????#?#?????##?????????????#????#??? | | ???????#?#????????????????#???##?????????????????? | | ???#?????#???????#???###?????????????????#???#???? | | ?????####?###????###???????????#####??#?#??###??#? | | ????##"X###??#### #??#?#####??## ###???### #???? | | ???##""[* #??# #??### #??# ###? #???? | | ??###" ###?## #??## ##??# #?? ##??? | | ?## #?# #?## #### #???# ##??? | | ## #"###### ### #???## #??? | | # ## ## @ ##??## #??? | | # ### ##???# ###? | | % ### #?# #???## ### | | #?# %! ## ##### | | ##### #?# ##### ## ## | | ###???## #### ##???# ## # | | ##?#????## ##?# #????# [ | | ##??##???#####? ????# % ## | | ##???#?##??????# ?#?#### # ##? ??? | | #??????? ? ????# ?#???# ## ##?????? | | ???????? ????#h #????### ### #####??????? | | ???#????? ????% #### ??????###?# #?????? ???? | | #????#???? ?? ?#?####???????##?# ##??? ?????? | | ##???##?? ?? #????#????#???#? # #?#???? ?#?? | | #?????#????? ?#???#? ????#?????# ##??????????? | | #?????##???? ??#??? ???#???#???####?????? ???? | | #?###?????? ????????????????????#??????????? | | ###??????#???? ???? ??? ?? ??#??????????????????? | | #???????????? ??????????? ? ????#????????????????? | | ??????????????????????????? ?#?#?????? ?????????? | | ???????????#????????????#????????? ? ????????????? | | ???????????????????????????????????????? ???? ???? | | ?????????????????????????????????????????????????? | | ???????????????????????????#??????????#??????????? | | ?????????????????????????????????#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Microactuators | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Drone Bay | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed EfficiencyStormInitializer Manual? 0 Play Time 02:26:44 Cumulative 139.4 hours Start 2025.03.26 @ 20:29:52 End 2025.03.28 @ 20:51:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 133 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 52 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81887f5d-eb50-44be-93d8-b1c73e0d493f