Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 20:41:28 Player: Khaligufzel Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (10) 50 Value Destroyed (163) 163 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5453 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Improved Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Improved Medium Armor Plating Improved Medium Armor Plating Force Field Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Gravmag System Improved Linear Gravjet Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Medium Armor Plating Force Field [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Device Sensor Array Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . 1 1 1 . . . . Utility 9 | . . 2 . 1 1 1 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 69 | 6 2 8 1 18 16 12 . 6 . . Power 13 | 1 . 3 . 5 1 1 . 2 . . Engine 9 | 1 . 3 . 5 . . . . . . Core 3 | . . . . . 1 1 . 1 . . Reactor 1 | . . . . . . . . 1 . . Propulsion 27 | 2 . 2 1 5 8 7 . 2 . . Treads . | . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . Hover 9 | . . . . . 2 5 . 2 . . Flight 15 | . . 2 1 5 5 2 . . . . Utility 21 | 1 2 . . 6 7 3 . 2 . . Device 2 | . 1 . . 1 . . . . . . Storage 2 | 1 1 . . . . . . . . . Processor 5 | . . . . 3 1 1 . . . . Hackware . | . . . . . . . . . . . Protection 12 | . . . . 2 6 2 . 2 . . Artifact . | . . . . . . . . . . . Weapon 8 | 2 . 3 . 2 . 1 . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 2 . 3 . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 21 | . . 1 . . 10 4 . 1 . 5 Power 4 | . . 1 . . 2 . . 1 . . Propulsion 12 | . . . . . 5 4 . . . 3 Utility 3 | . . . . . 1 . . . . 2 Weapon 2 | . . . . . 2 . . . . . Highest Loss Streak 6 | . . 1 . . 6 3 . 1 . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 57 | . 98 65 44 66 73 50 35 47 47 28 Engine 3 | . 14 9 11 9 1 . . . . . Leg 3 | . 28 15 . . . . . . . . Hover 3 | . . . . . . 7 . 9 10 3 Flight 11 | . . 6 22 27 22 8 5 5 5 2 Device 1 | . 11 7 . . . . . . . . Storage 1 | . 14 8 . . . . . . . . Processor 18 | . . . . 10 26 26 29 26 26 20 Protection 2 | . . . . 6 7 1 . 3 . . Ballistic Gun 7 | . 28 17 11 13 11 . . . . . Special Melee Weapon 1 | . . . . . . 5 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 20 | 11 17 20 8 12 15 8 . 16 16 16 Greatest Support 20 | 20 20 20 8 12 17 14 6 20 20 20 Greatest Overweight (x) 1 | . . . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 9 8 5 5 5 5 5 5 5 5 Most Carried 10 | 3 5 10 5 5 5 5 5 5 3 4 Average Carried 4 | . 4 6 5 4 4 4 5 2 3 3 Final Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 5 3 3 4 Class Distribution -------------------- 79% | Mutant 10% | Sprinter 5% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Matter Collected 921 | 139 7 111 174 105 99 185 . . 101 . Remotely . | . . . . . . . . . . . Salvage Created 261 | . . 111 16 105 29 . . . . . Parts 24 | . . 13 4 5 2 . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 9 | . . 5 . 4 . . . . . . Guns 9 | . . 5 . 4 . . . . . . Classes Destroyed 4 | . . 2 . 1 1 . . . . . Worker 1 | . . . . . 1 . . . . . Swarmer 7 | . . 4 . 3 . . . . . . Grunt 1 | . . . . 1 . . . . . . Sentry 1 | . . 1 . . . . . . . . Best Kill Streak 5 | . . 5 . 2 1 . . . . . Combat Bots Only 5 | . . 5 . 2 . . . . . . Max Kills in Single Turn 1 | . . 1 . 1 1 . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Hostile Shots Fired 534 | . . 37 . 53 159 79 12 24 . 170 Missed 274 | . . 9 . 33 81 42 9 17 . 83 Damage Taken 3794 | . 13 314 . 265 946 729 77 139 . 1311 Core 2124 | . 13 18 . 94 382 382 77 84 . 1074 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 13 | . . . . . 13 . . . . . Core Remaining (%) 80 | 100 94 . 95 82 45 55 92 . . . Volleys Fired 47 | . . 11 5 18 13 . . . . . Largest 2 | . . 2 1 2 2 . . . . . Hottest 46 | . . 46 20 40 40 . . . . . Shots Fired 65 | . . 21 5 23 16 . . . . . Gun 65 | . . 21 5 23 16 . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 65 | . . 21 5 23 16 . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | . . 7 2 4 4 . . . . . Robot Miss Streak 3 | . . 2 1 1 3 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 42 | . . 14 3 15 8 2 . . . . Core Hits 14 | . . 6 1 6 1 . . . . . Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 2 | . . . 1 1 . . . . . . Destroy 2 | . . . 1 1 . . . . . . Melee Attacks 2 | . . . . . . 2 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 438 | . . 216 23 127 72 . . . . . Guns 438 | . . 216 23 127 72 . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 438 | . . 216 23 127 72 . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 1 . . . 6 . . . . . Average Corruption 1 | . 1 . . . 2 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . 2 . . . . . Matter Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 15 | . . 1 4 15 5 . . . . . Average Temperature 4 | . . 1 4 6 2 . . . . . Received Heat Transfer 393 | . . 45 . 90 177 30 9 33 . 9 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Peak Influence 462 | . 31 198 81 406 462 433 227 205 71 324 Initial 212 | . . 13 76 31 184 98 212 110 71 49 Average 168 | . 15 90 79 187 260 186 220 151 71 196 Maximum Alert Level 2 | . . . . 2 2 2 1 1 . 1 Low Security (%) 60 | 100 100 100 100 61 16 59 . 84 100 46 Level 1 36 | . . . . 30 71 38 100 15 . 53 Level 2 3 | . . . . 7 11 2 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . . . . . 2 2 . . . 2 Investigation 2 | . . . . . 1 1 . . . . Extermination 2 | . . . . . . 1 . . . 1 Reinforcement 2 | . . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Distress Signals 2 | . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . . 11 . 17 17 39 2 6 . 27 Peak Tracking Total 12 | . . 7 . 6 7 10 2 3 . 12 Tactical Retreats 33 | . . 2 . 6 6 9 . 3 . 7 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Traps Triggered 6 | . 1 . . . 1 3 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Machines Accessed 21 | . 2 1 . 3 7 4 . 1 . 3 Terminals 18 | . 2 1 . 3 4 4 . 1 . 3 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 45 | . 4 2 . 9 19 6 . 1 . 4 Successful 23 | . 4 1 . 2 12 1 . 1 . 2 Failed 22 | . . 1 . 7 7 5 . . . 2 Catastrophic 2 | . . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 34 | . 4 2 . 9 8 6 . 1 . 4 Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . . . . 9 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 14 | . 4 1 . 2 3 1 . 1 . 2 Record 1 | . 1 . . . . . . . . . Open DSF 4 | . . . . . 2 1 . . . 1 Alert Level 3 | . 1 1 . 1 . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . Zone Layout 3 | . 1 . . . . . . 1 . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 7 . . . . . Scan Component 4 | . . . . . 4 . . . . . Repair 3 | . . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 2 . . 3 5 2 . 1 . 1 Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 103 | . . . . . 103 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat 1 | . . . . . . 1 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . parse_system 1 | . . . . . . 1 . . . . no_distress 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 46 | . . . . . . . . . 46 . Highest-Rated Ally 46 | . . . . . . . . . 46 . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Turns Passed 2442 | 62 183 191 114 260 461 604 48 162 37 320 Spaces Moved 4962 | 45 147 202 280 578 1113 1466 101 329 81 620 Core 254 | 6 . . . . 60 . . . . 188 Treads . | . . . . . . . . . . . Legs 259 | 39 147 73 . . . . . . . . Wheels 24 | . . . . . 24 . . . . . Hover 886 | . . . . . 15 284 . 291 81 215 Flight 3539 | . . 129 280 578 1014 1182 101 38 . 217 Fastest Speed 29 | 50 120 37 37 32 29 34 35 35 46 35 Average Speed 42 | 110 120 66 37 32 34 38 35 44 46 43 Slowest Speed 120 | 120 120 120 37 34 80 100 35 46 46 110 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 12 | . . 2 1 6 1 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 3 25 13 47 46 31 42 3 10 78 26 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Total 5235 | 57 154 238 284 619 1173 1504 112 343 80 671 Wait 104 | . . . . . 22 14 12 6 . 50 Move 4929 | 44 146 197 277 565 1110 1461 100 329 80 620 Hop 12 | . . 2 1 6 1 2 . . . . Pick Up 39 | 7 5 8 . 5 7 6 . 1 . . Fast Attach 12 | . . 1 . 6 3 1 . 1 . . Attach 36 | 6 2 3 . 4 9 8 . 4 . . Detach 12 | . 1 . . 2 3 4 . 1 . 1 Swap 21 | . . 4 1 8 4 3 . 1 . . Drop 21 | . . 12 . 5 1 3 . . . . Fire 47 | . . 11 5 18 13 . . . . . Melee 2 | . . . . . . 2 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 11) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 429 | -9/Materials | Discovered new exit (range 11) 437 | -9/Materials | Entered Mines 483 | -9/Mines | Assembled infested the area 485 | -9/Mines | Learned Materials security intel 535 | -9/Mines | Discovered new exit (range 6) 537 | -9/Mines | Met 8R-AWN 551 | -9/Mines | Entered Materials 551 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 809 | -8/Materials | Discovered new exit (range 5) 811 | -8/Materials | Entered Factory 811 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 818 | -7/Factory | Repaired Flight Unit 844 | -7/Factory | Repaired Flight Unit 877 | -7/Factory | Identified exit to DSF 1152 | -7/Factory | Discovered new exit (range 15) 1238 | -7/Factory | Core integrity fell below 50% 1254 | -7/Factory | Discovered new exit (range 8) 1259 | -7/Factory | Lost 6 parts (1p3n1u1w) 1272 | -7/Factory | Entered another Factory area 1272 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1432 | -6/Factory | Assembled infested ambush trap array 1468 | -6/Factory | Lost 3 parts (3n) 1794 | -6/Factory | Spotted B-75 Beast 1874 | -6/Factory | Discovered new exit (range 8) 1876 | -6/Factory | Entered another Factory area 1876 | -5/Factory | Evolved 2 slots: Utility x2 1891 | -5/Factory | Discovered new exit (range 17) 1924 | -5/Factory | Entered another Factory area 1924 | -4/Factory | Evolved 2 slots: Utility x2 2035 | -4/Factory | Spotted B-86 Titan 2086 | -4/Factory | Sucked down chute 2086 | -4/Factory | Entered Waste 2086 | -4/Waste | The area was eerily silent 2087 | -4/Waste | Met a frightened Derelict 2115 | -4/Waste | Discovered new exit (range 20) 2123 | -4/Waste | Entered Factory 2306 | -4/Factory | Core integrity fell below 50% 2388 | -4/Factory | Core integrity fell below 20% 2443 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02257_ Adv. Terrain Scan Processor destroyed. 02281_ U-05 Engineer builds a Door. 02294_ ALERT: Security rotation in progress. 02296_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 9U layout... Downloaded map data. 02299_ Imp. Cesium-ion Thruster destroyed. 02314_ Adv. Targeting Computer destroyed. 02336_ Drone sends a signal. 02348_ Connecting with DSF Access... 02372_ M-36 Artificer repairs S-27 Virus. 02373_ ALERT: Rogue bot located, Programmers report to Factory Zone 2I. 02379_ Slug penetrates Wall. 02387_ O-24 Administrator uses terminal to summon reinforcements. 02387_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 02387_ O-24 Administrator locks terminal. Map ----- +----------------------------------------------------+ | ??????# #?? / #?????????????? | | ??????## ##???? #?????????????? | | ???????# #???????###?????????????? | | ???????# #???????????????????????? | | #####??# #???????????????????????? | | #* ?## ##??????????????????????? | | # "" # #??????????????????????? | | # """ # T #??????????????????????? | | # "R + "" +??????????????????????? | | # """ # #??????????????????????? | | # """ # #??????????????????????? | | # ?### ###??????????????????????? | | #####???# #????????????????????????? | | ??????### ###??????????????????????? | | ??????# #??????????????????????? | | ??????# ######### #????????? | | ??????# +??????? | | ??????# ######### #????????? | | ??????# #??????????????????????? | | ??????###/####?????????????????????? | | ??????# p Y #?????????????????????? | | ??????# """" #?????????????????????? | | ??????# """"s#?????????????????????? | | ??????#p""""s#?????????????????????? | | ??????#Y""""s#?????????????????????? | | ??????# s@ #?????????????????????? | | ??????########?????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 510 Armor Coverage 375 Evasion (%) 64 Targeting Accuracy 8 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Risk Taker Safety First Challenges ------------ None Game ------ Seed CatalystChromaticField Manual? 0 Play Time 01:37:55 Cumulative 3.5 hours Start 2024.06.04 @ 19:01:11 End 2024.06.04 @ 20:41:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14104d13-1a04-46bd-9389-8e98141a01a3