Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.12 @ 00:47:02 Player: Malakyel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (877) 877 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 2937 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 89 Cogmind --------- Core Integrity 0/550 Matter 65/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Compact Matter Pod (0) Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit Utility Shielding > --- WEAPON ----------- Light Cannon Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Huge Storage Unit Compact Matter Pod ECM Suite Core Shielding Light Armor Plating EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle Light Cannon Mining Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Utility Shielding Device Heat Sink Storage Medium Storage Unit Protection Utility Shielding Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 53 | 6 5 16 4 22 Power 6 | 1 1 3 1 . Engine 5 | 1 1 2 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 10 | 2 . 2 . 6 Treads 5 | . . 2 . 3 Leg 5 | 2 . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 3 4 . 6 Device 3 | . . 1 . 2 Storage 7 | 1 2 3 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 . . 3 Artifact . | . . . . . Weapon 23 | 2 1 7 3 10 Energy Gun 5 | 2 . 1 . 2 Energy Cannon . | . . . . . Ballistic Gun 8 | . 1 1 1 5 Ballistic Cannon 5 | . . 2 1 2 Launcher 4 | . . 2 1 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 28 | . 2 5 . 21 Power 6 | . 1 3 . 2 Propulsion 4 | . . . . 4 Utility 6 | . . . . 6 Weapon 12 | . 1 2 . 9 Highest Loss Streak 8 | . 1 2 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 97 96 88 60 Engine 10 | . 14 10 11 3 Core 2 | . . 9 . . Treads 12 | . . 16 22 8 Leg 7 | . 28 5 . 2 Device 8 | . . 11 11 10 Storage 11 | . 14 11 11 9 Protection 10 | . 12 11 11 6 Energy Gun 4 | . 17 3 . 1 Ballistic Gun 9 | . 10 10 10 5 Ballistic Cannon 7 | . . 4 11 10 Launcher 1 | . . 2 . 1 Naked Turns . | . . . . . Heaviest Build 30 | 14 15 26 24 30 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 7 | . . . . 7 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 25 25 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 4 6 10 10 10 Average Carried 7 | 1 4 7 9 7 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 3 6 10 10 5 Class Distribution -------------------- 49% | Scavenger-Mutant 40% | Mutant 5% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 951 | 260 151 226 62 252 Remotely . | . . . . . Salvage Created 894 | 124 265 270 . 235 Parts 57 | 5 14 21 . 17 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 21 | . 6 8 . 7 Guns 12 | . 6 3 . 3 Cannons 2 | . . . . 2 AOE 7 | . . 5 . 2 Classes Destroyed 8 | 2 2 3 . 1 Worker 2 | . . 2 . . Builder 2 | . . . . 2 Tunneler 3 | 1 . 2 . . Recycler 2 | 1 . 1 . . Watcher 3 | . 2 1 . . Swarmer 6 | . . 6 . . Grunt 12 | . 6 . . 6 Sentry 3 | . . 2 . 1 Best Kill Streak 7 | 2 3 7 . 5 Combat Bots Only 4 | . 2 4 . 3 Max Kills in Single Turn 3 | 1 2 3 . 3 Gunslinging 1 | . 1 . . . Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3556 | . 405 688 13 2450 Core 736 | . 47 121 13 555 Absorbed by Shields . | . . . . . Redirected to Shielding 80 | . 6 8 . 66 Core Remaining (%) 82 | 100 81 . 66 . Volleys Fired 113 | 4 45 31 3 30 Largest 3 | 2 2 2 2 3 Hottest 114 | 90 90 70 70 114 Shots Fired 216 | 8 90 55 6 57 Gun 154 | 8 90 29 2 25 Cannon 42 | . . 14 4 24 Launcher 20 | . . 12 . 8 Special . | . . . . . Kinetic 118 | . 37 34 6 41 Thermal 57 | 4 45 2 . 6 Explosive 20 | . . 12 . 8 Electromagnetic 21 | 4 8 7 . 2 Robot Hit Streak 13 | 5 8 13 1 11 Robot Miss Streak 5 | . 5 3 1 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 101 | 5 44 23 1 28 Core Hits 64 | 3 17 19 . 25 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . 3 . . 1 Burn 3 | . 3 . . . Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2361 | 79 512 729 17 1024 Guns 1078 | 79 512 223 . 264 Cannons 299 | . . 54 17 228 Explosions 984 | . . 452 . 532 Melee . | . . . . . Ramming . | . . . . . Kinetic 805 | . 212 185 17 391 Thermal 484 | 39 287 83 . 75 Explosive 927 | . . 395 . 532 Electromagnetic 145 | 40 13 66 . 26 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 28 | . . 25 . 3 Projectiles 14 | . . 14 . . Explosions 14 | . . 11 . 3 Melee . | . . . . . Knockbacks 6 | . . 2 . 4 Impact . | . . . . . Kinetic 6 | . . 2 . 4 Secondary . | . . . . . Self-Inflicted Damage 211 | . . 165 . 46 Shots 6 | . . 5 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 100 | 60 100 9 . 22 Average Temperature 30 | 26 34 4 . 9 Received Heat Transfer 1647 | . 243 72 9 1323 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1543 | 111 1073 174 . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 562 | 10 261 562 151 158 Initial 136 | . 6 109 136 31 Average 143 | 1 139 273 101 91 Maximum Alert Level 2 | . 1 2 . . Low Security (%) 74 | 100 67 21 100 100 Level 1 22 | . 32 65 . . Level 2 2 | . . 12 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 1 . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 12 17 3 17 Peak Tracking Total 7 | . 5 5 3 7 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 9 | . 3 3 1 2 Max in Single Turn 2 | . 1 2 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 3 | . 2 1 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 6 1 . . Successful 6 | . 6 . . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Record 3 | . 3 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 11 | . 11 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 34 | . . . 10 24 Total Damage 382 | . . . 119 263 Kills 5 | . . . 3 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1866 | 79 370 447 556 414 Spaces Moved 944 | 49 186 218 337 154 Core 49 | 13 . . . 36 Treads 583 | . . 158 337 88 Legs 312 | 36 186 60 . 30 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 120 Average Speed 151 | 101 120 148 160 187 Slowest Speed 400 | 120 120 160 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 29 | 3 26 22 85 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 17 | . . 7 . 10 Terrain Destroyed 109 | . . 62 . 47 Melee . | . . . . . Projectile 7 | . . 1 . 6 AOE 102 | . . 61 . 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1179 | 70 244 284 347 234 Wait 3 | 3 . . . . Move 940 | 48 185 217 336 154 Hop . | . . . . . Pick Up 50 | 9 7 14 2 18 Fast Attach 2 | . . 1 1 . Attach 34 | 6 5 7 . 16 Detach 2 | . 2 . . . Swap 17 | . . 8 3 6 Drop 18 | . . 6 2 10 Fire 113 | 4 45 31 3 30 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 865 | -9/Materials | Build established: Scavenger-Mutant 884 | -9/Materials | Discovered new exit (range 9) 897 | -9/Materials | Entered Mines 966 | -9/Mines | Learned Materials stockpile data 974 | -9/Mines | Discovered new exit (range 16) 1019 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1167 | -9/Mines | Learned Materials emergency access door positions 1415 | -9/Mines | Discovered new exit (range 12) 1453 | -9/Mines | Entered Materials 1453 | -8/Materials | Accompanied by 3 allies 1453 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1663 | -8/Materials | Crushed by falling debris 1694 | -8/Materials | Lost 8 parts (1p2n2u3w) 1753 | -8/Materials | Core integrity fell below 50% 1783 | -8/Materials | Lost 6 parts (1n2u3w) 1783 | -8/Materials | Core integrity fell below 20% 1825 | -8/Materials | Lost 4 parts (1n1u2w) 1867 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01784_ Lgt. Treads destroyed. 01785_ ECM Suite destroyed. 01792_ EM Pulse Gun destroyed. 01792_ G-47 Trooper destroyed. 01794_ Lgt. Assault Rifle destroyed. 01798_ Acquired Particle Gun. 01801_ Acquired Aluminum Leg. 01803_ Acquired 43 matter. 01811_ G-47 Trooper destroyed. 01816_ Acquired Aluminum Leg. 01819_ Acquired Lgt. Nuclear Core. 01830_ Acquired Imp. Aluminum Leg. 01833_ K-01 Serf collects debris. 01834_ Acquired Imp. Aluminum Leg. 01836_ K-01 Serf collects debris. 01845_ Particle Gun destroyed. 01847_ Acquired 42 matter. 01853_ Acquired Lgt. Armor Plating. 01858_ Acquired Com. Matter Pod. 01862_ U-05 Engineer lays Concrete. 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"???????? | | # #????????# # ? ??? ????????? | | # == #?????????? ##+#????????????? | | # #?????????? #???????????????? | | # #?????????? #?+?????????????? | | # #?????????? ?????????????????? | | #####/####????????????????????????????? | | ??# ########### ?????????????????? | | ??# ????????????????? | | ??# ????????????????? | | ??# ????????????????? | | ??# ### ###### #??????????????????? | | ??## ##???#?????????????????????????? | | ???# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalFieldRipper Manual? 0 Play Time 00:42:23 Cumulative 9.0 hours Start 2022.06.12 @ 00:01:13 End 2022.06.12 @ 00:47:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc08be75-2cce-4cb0-a864-aa402494f06d