Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.01 @ 10:54:41 Player: Lazz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1596) 1596 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3536 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 181/300 Energy 181/250 System Corruption 0% Temperature Cool (9) Movement Rolling (85) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Wheel Armored Wheel > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Mace > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Terrain Scanner Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Autogun Autogun Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Wheel Wheel Armored Wheel Improved Terrain Scanner Energy Filter Improved EM Pulse Cannon Improved EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 43 | 6 8 14 15 Power 7 | 1 1 3 2 Engine 6 | 1 1 3 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 2 3 5 Treads 6 | . 2 2 2 Leg . | . . . . Wheel 6 | 2 . 1 3 Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 2 2 Device 2 | . . 1 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 18 | 2 4 6 6 Energy Gun 3 | 1 2 . . Energy Cannon 3 | . . 1 2 Ballistic Gun 9 | 1 1 4 3 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . 1 . System Corruption 4 | . . 4 . Parts Lost 27 | . 3 5 19 Power 5 | . 1 2 2 Propulsion 6 | . . 1 5 Utility 4 | . . . 4 Weapon 12 | . 2 2 8 Highest Loss Streak 17 | . 3 1 17 To Critical Strikes . | . . . . Average Backups 9 | 3 7 11 10 Power . | . . . 1 Propulsion 3 | 1 2 4 2 Utility 1 | . 2 1 1 Weapon 4 | . 3 6 4 Tool/Special . | . . . . Unused Backups 8 | . 1 . 7 Power . | . . . . Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 4 | . 1 . 3 Tool/Special . | . . . . Average Slot Usage (%) 86 | . 89 87 78 Engine 9 | . 13 7 7 Treads 19 | . 19 16 25 Wheel 5 | . 8 5 1 Device 5 | . . 10 2 Storage 12 | . 18 11 7 Protection 3 | . . 3 10 Energy Gun 5 | . 14 2 . Energy Cannon 2 | . . 4 1 Ballistic Gun 17 | . 8 22 20 Launcher 3 | . 5 3 . Peak Build Rating 20 | 6 8 16 20 Average Rating 10 | 4 7 11 16 On Entrance 7 | . 6 7 16 Avg Prop Armor Cover (%) 20 | . . 5 25 Naked Turns . | . . . . Heaviest Build 62 | 14 55 60 62 Greatest Support 83 | 20 40 40 83 Greatest Overweight (x) 5 | . 1 5 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 12 20 17 Most Carried 20 | 7 8 20 20 Average Carried 9 | 3 7 11 10 Final Capacity 20 | 8 20 20 5 Final Carried 20 | 7 8 20 3 Class Distribution -------------------- 43% | Mutant 28% | Gunner 16% | Scavenger-Tank 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1337 | 277 198 426 436 Remotely . | . . . . Salvage Created 2229 | 162 462 891 714 Parts 152 | 11 35 73 33 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 44 | . 13 19 12 Guns 30 | . 11 10 9 Cannons 5 | . . 3 2 AOE 8 | . 2 6 . Classes Destroyed 13 | 2 5 5 1 Worker 2 | . 2 . . Builder 1 | . . 1 . Tunneler 6 | 4 . 2 . Hauler 4 | . 1 3 . Recycler 2 | 1 . . 1 Mechanic 1 | . . 1 . Operator 3 | . 1 1 1 Watcher 1 | . . 1 . Swarmer 13 | . 6 7 . Grunt 21 | . 7 8 6 Brawler 1 | . . . 1 Duelist 4 | . . 2 2 Sentry 5 | . . 2 3 Best Kill Streak 6 | 4 3 6 4 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 327 | . 87 63 177 Missed 61 | . 20 19 22 Hits 266 | . 67 44 155 Melee 8 | . . 2 6 Projectile 258 | . 67 42 149 Critical Strikes 9 | . 2 2 5 Damage Taken 4076 | . 746 710 2620 Core 715 | . 72 88 555 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 129 | . . 129 . Core Remaining (%) 83 | 100 71 78 . Volleys Fired 137 | 7 48 44 38 Largest 3 | 2 2 3 3 Hottest 133 | 60 60 133 69 Shots Fired 301 | 14 86 100 101 Gun 266 | 14 82 73 97 Cannon 22 | . . 18 4 Launcher 13 | . 4 9 . Special . | . . . . Kinetic 209 | 7 39 66 97 Thermal 50 | . 25 25 . Explosive 6 | . 4 2 . Electromagnetic 36 | 7 18 7 4 Robot Hit Streak 22 | 5 11 22 13 Robot Miss Streak 6 | 1 4 6 2 Penetration Max . | . . . . Secondary Targets 10 | . 2 3 5 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 199 | 10 51 62 76 Core Hits 95 | 6 25 36 28 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . . 3 Critical Strikes 4 | . . 1 3 Burn 1 | . . 1 . Destroy 2 | . . . 2 Smash 1 | . . . 1 Melee Attacks 4 | . . . 4 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3536 | 127 824 1324 1261 Guns 2541 | 127 644 659 1111 Cannons 361 | . . 266 95 Explosions 579 | . 180 399 . Melee 55 | . . . 55 Ramming . | . . . . Kinetic 2094 | 77 273 633 1111 Thermal 493 | . 201 292 . Explosive 297 | . 180 117 . Electromagnetic 597 | 50 170 282 95 Impact 55 | . . . 55 Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 1 6 . Average Corruption 3 | . 1 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . 1 15 . Message Errors 3 | . . 3 . Matter Fused 5 | . 1 4 . Heat Flow Errors 2 | . . 2 . Energy Discharges 3 | . . 3 . Parts Rejected 1 | . . 1 . Data Loss (major) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 20 | . . . 20 Projectiles . | . . . . Explosions . | . . . . Melee 20 | . . . 20 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 89 | . 18 71 . Shots 5 | . 1 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 427 | . 114 234 427 Average Temperature 116 | . 42 62 211 Received Heat Transfer 1878 | . 348 162 1368 Effects 4 | . . . 4 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 1177 | . 474 703 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 1 . Low Security (%) 62 | 100 71 32 100 Level 1 37 | . 28 67 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 311 | 10 239 311 80 Initial 75 | . . 75 18 Average 134 | 2 144 195 30 Influence Increases 1467 | 25 453 586 403 Destroy 0b10 Robot/C 880 | . 260 380 240 Destroy 0b10 Robot/NC 100 | 25 20 45 10 Destroy Leader 190 | . 42 78 70 Successful Hack 39 | . 28 3 8 Disable Machine 90 | . 45 45 . Destroy Structure 33 | . 13 20 . Lose Combat Pursuer 135 | . 45 15 75 Influence Decreases 1387 | 25 274 720 368 Entered New Map 131 | . . 104 27 Time Decay 707 | 25 244 310 128 Lost Part 248 | . 30 50 168 Purge Threat 301 | . . 256 45 Squads Dispatched 5 | . 1 2 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 3 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 21 30 23 Peak Tracking Total 7 | . 5 6 7 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 3 3 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 7 4 1 Terminals 10 | . 7 2 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 30 | . 14 13 3 Successful 14 | . 4 7 3 Failed 16 | . 10 6 . Catastrophic 4 | . 4 . . Database Lockouts . | . . . . Manual 18 | . 9 7 2 Terminals 23 | . 14 6 3 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 8 | . 3 2 3 Robot Analysis 1 | . 1 . . Unreport Threat 4 | . . 2 2 Locate Traps 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Mechanics 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 9 | . 6 3 . Full Trace Events 2 | . 1 1 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 808 | . . 731 77 Seismic 808 | . . 731 77 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1731 | 114 554 735 328 Spaces Moved 774 | 79 280 289 126 Core 39 | 6 . . 33 Treads 433 | . 131 221 81 Legs . | . . . . Wheels 302 | 73 149 68 12 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 50 Average Speed 149 | 77 139 188 124 Slowest Speed 240 | 80 240 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 59 29 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 29 | . 11 18 . Melee . | . . . . Projectile . | . . . . AOE 29 | . 11 18 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1108 | 114 359 408 227 Wait 91 | 16 15 31 29 Move 771 | 78 279 288 126 Hop . | . . . . Pick Up 34 | 7 5 17 5 Fast Attach 16 | 6 2 6 2 Attach 23 | . 4 6 13 Detach 1 | . . 1 . Swap 12 | . 2 10 . Drop 19 | . 4 5 10 Fire 137 | 7 48 44 38 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Lost 3 parts (1p2w) 349 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 10) 611 | -10/Materials | Discovered new exit (range 16) 669 | -10/Materials | Entered another Materials area 669 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 736 | -9/Materials | Repaired Lgt. Treads 797 | -9/Materials | Discovered new exit (range 11) 986 | -9/Materials | Discovered new exit (range 16) 987 | -9/Materials | Build established: Gunner 1404 | -9/Materials | Entered another Materials area 1404 | -8/Materials | Evolved 2 slots: Propulsion x2 1563 | -8/Materials | Garrison activated, responded to threat 1682 | -8/Materials | Core integrity fell below 50% 1693 | -8/Materials | Core integrity fell below 20% 1718 | -8/Materials | Lost 17 parts (2p5n3u7w) 1732 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01684_ Dropped Hcp. Storage Unit. 01684_ Imp. EM Pulse Cannon destroyed. 01687_ Energy Filter destroyed. 01688_ K-01 Serf collects debris. 01689_ Acquired Hcp. Storage Unit. 01690_ Critical hit (Burn: +37). 01691_ G-47 Trooper IFF system glitched. 01691_ Acquired 112 matter. 01692_ K-01 Serf collects debris. 01703_ W-25 Informer sends out distress signal. 01711_ Acquired Mace. 01725_ Y-45 Defender suffers critical hit (Smash). 01725_ Destroyed Heat Sink. 01725_ Y-45 Defender system corrupted by crushing effect. 01726_ Y-45 Defender system terminally corrupted. 01728_ Acquired 57 matter. 01729_ G-47 Trooper knocked back. 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" ?+ #?????????????????????????? | | #???##+##???? ?# #?????????????????????????? | | #???# ???? ?# #?????????????????????????? | | #???# ???####?# #?????????????????????????? | | #???# ????????# #?????????????????????????? | | #???# ????????#######?????????????????????????? | | #???# ????????????????????????????????????????? | | #???# ????????????????????????????????????????? | | ########+????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ##### ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 7% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Autogun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonCoolantReprisal Manual? 0 Play Time 00:15:47 Cumulative 336.9 hours Start 2026.10.01 @ 10:39:08 End 2026.10.01 @ 10:54:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 420 Rogue 420 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/1/1/0/0/0/1/0/0 Lore% 83 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49ac78ab-49da-4f74-9365-80eb69c1c649