Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.21 @ 05:15:17 Player: leiavoia Result: Destroyed by as-19928 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (440) 440 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 950 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (30) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Wheel > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Small Laser Particle Gun > --- INVENTORY (6) ---- Aluminum Leg Aluminum Leg Aluminum Leg Hacking Suite Small Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Particle Gun Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Wheel Hacking Suite Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 9 9 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 9 | 2 4 3 Treads . | . . . Leg 6 | 1 3 2 Wheel 3 | 1 1 1 Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 3 3 4 Energy Gun 9 | 3 2 4 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 4 3 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 4 | . 3 1 Highest Loss Streak 4 | . 4 3 Average Slot Usage (%) 95 | . 94 97 Engine 14 | . 14 14 Leg 18 | . 21 14 Wheel 9 | . 6 13 Storage 14 | . 14 14 Processor 12 | . 11 14 Energy Gun 17 | . 18 16 Ballistic Cannon 8 | . 7 9 Naked Turns . | . . . Heaviest Build 15 | 13 13 15 Greatest Support 20 | 10 20 10 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 4 6 6 Average Carried 5 | 2 5 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 4 6 6 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 497 | 233 171 93 Remotely . | . . . Salvage Created 526 | . 465 61 Parts 27 | . 24 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 13 | . 10 3 Guns 6 | . 4 2 Cannons 7 | . 6 1 Classes Destroyed 5 | . 4 1 Builder 1 | . 1 . Operator 2 | . 2 . Watcher 1 | . 1 . Grunt 11 | . 10 1 Assembled 2 | . . 2 Best Kill Streak 6 | . 6 2 Combat Bots Only 6 | . 6 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1041 | . 626 415 Core 253 | . 126 127 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 38 | . 29 9 Largest 2 | . 2 2 Hottest 105 | . 85 105 Shots Fired 70 | . 54 16 Gun 54 | . 40 14 Cannon 16 | . 14 2 Launcher . | . . . Special . | . . . Kinetic 16 | . 14 2 Thermal 25 | . 11 14 Explosive . | . . . Electromagnetic 29 | . 29 . Robot Hit Streak 8 | . 8 8 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 46 | . 37 9 Core Hits 25 | . 19 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 651 | . 553 98 Guns 456 | . 378 78 Cannons 194 | . 175 19 Explosions . | . . . Melee . | . . . Ramming 1 | . . 1 Kinetic 194 | . 175 19 Thermal 155 | . 77 78 Explosive . | . . . Electromagnetic 301 | . 301 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . 2 . Impact . | . . . Kinetic 2 | . 2 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 191 | . 191 180 Average Temperature 69 | . 71 61 Received Heat Transfer 345 | . 345 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 373 | . 187 186 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 262 | . 262 173 Initial 102 | . . 102 Average 132 | . 157 127 Maximum Alert Level 1 | . 1 . Low Security (%) 76 | 100 53 100 Level 1 23 | . 46 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 15 17 Peak Tracking Total 17 | . 6 17 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful . | . . . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 38 | . . 38 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 5 | . . 5 Total Damage 43 | . . 43 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 767 | 61 391 315 Spaces Moved 436 | 41 211 184 Core 2 | 2 . . Treads . | . . . Legs 379 | 23 208 148 Wheels 55 | 16 3 36 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 133 | 118 132 138 Slowest Speed 150 | 150 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 35 43 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 550 | 50 269 231 Wait 32 | . 10 22 Move 434 | 40 210 184 Hop . | . . . Pick Up 11 | 3 7 1 Fast Attach 9 | 6 2 1 Attach 5 | . 3 2 Detach . | . . . Swap 11 | 1 4 6 Drop 9 | . 4 5 Fire 38 | . 29 9 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 1 exit: Mat) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 14) 211 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Lost 4 parts (1n3w) 308 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 10) 451 | -10/Materials | Core integrity fell below 50% 453 | -10/Materials | Entered Mines 555 | -10/Mines | Identified exit to Materials 647 | -10/Mines | Assembled infested the area 652 | -10/Mines | Assisted by a Guerilla fighting off Assembled 677 | -10/Mines | Core integrity fell below 20% 707 | -10/Mines | Lost 3 parts (1p1n1w) 768 | -10/Mines | Destroyed by as-19928 with Assembled Heavy Rifle Last Messages --------------- 00673_ D-53 Grenadier destroyed. 00674_ U-05 Engineer builds a Wall. 00675_ The unstable cave ceiling collapses. 00676_ Ion Engine destroyed. 00678_ Slammed into T-07 Excavator. 00679_ The unstable cave ceiling collapses. 00680_ as-90676 sneak attacks. 00690_ Acquired 13 matter. 00697_ as-90676 sneak attacks. 00697_ T-07 Excavator destroyed. 00701_ Acquired Sml. Laser. 00702_ Acquired 10 matter. 00709_ as-90676 destroyed. 00709_ Switching to secondary target: as-11180. 00712_ Destroyed Asb. Hover Unit. 00715_ as-11180 destroyed. 00718_ Acquired 8 matter. 00719_ Acquired 2 matter. 00725_ Dropped Ion Engine. 00727_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???#######???????####?????????????????????????? | | ??## ##???#### ##????????????????????????? | | ??# ##?## % #????????????????????????? | | ???# #?# """ ##???????????????###?????? | | ????## #### """ ###??????????### ####??? | | ?????## ## """ ##?????????# # ###? | | ??????# ### ## ! ######???## #? | | ??????# ##?# ## |% ##### # # ## | | ?????## ##?# ##= # # | | ?????# ###### ## !## ##### # = # | | ?????# ##??# ## %## ##??# | | ?????## ##?# ## ## ##???# | | ??????## ### ## ### ##????## # ]=% | | ???????# ## #?####??????# ! *% | | ???????# ###### #???????????# ## % | | ???????# ##????# ########????# #### # # | | ??????## ##?????# ## #????# #??## ## | | ?????## ##??????# a## #????# ???## !# | | ?????# #???????# @ """#????# ????? ! | | ?????# ##???????# %"""#???? ????? ### | | ?????# ###????????#####%* ""#???? ?????"#?? | | ?????# #?????####?????# = % #??? #?????%#?? | | ?????# #????# ####??#######???? #??????" ?? | | ?????# #??## ##???????????? ???????##?? | | ???### #### #????????????????????????? | | ??## #????????????????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | | ??## ##???????????????????????? | | ???###### ###?????????????????????? | | ????????## ##????????????????????? | | ?????????## #????????????????????? | | ??????????## ## #????????????????????? | | ???????????## ####? ??????????????????????? | | ????????????# #???? ????????????????????????? | | ????????????# #???? #????????????????????????? | | ????????????# #???# #????????????????????????? | | ????????????# #### #######??????????????????? | | ????????????# ##?????????????????? | | ????????????# ##????????????????? | | ????????????#### #????????????????? | | ???????????????# #????????????????? | | ???????????##### #### ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireGatlingDisintegrator Manual? 0 Play Time 00:12:51 Cumulative 359.2 hours Start 2021.02.21 @ 05:04:33 End 2021.02.21 @ 05:15:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 4 Adventurer 31 Explorer 0 Win Type - Total 20 Types 15/0/2/3/0/0/0/0/0 Lore% 56 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9e868a1-49f3-45c7-a39b-d97f0e5829a4