Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.09 @ 00:19:16 Player: Ev Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (486) 486 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2601 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 508/550 Matter 181/300 Energy 20/125 System Corruption 0% Temperature Cool (3) Movement Flying (34) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Improved Heat Sink Weight Redist. System ECM Suite Hacking Suite > --- WEAPON (3) ------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (5) ---- Heavy Ion Engine Flight Unit Sensor Array Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Weight Redist. System ECM Suite Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Heavy Ion Engine Flight Unit Sensor Array Relay Coupler [Grunt] Heavy Particle Cannon [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon 1 | . . . 1 . Parts Attached 40 | 6 26 6 2 . Power 5 | 1 3 1 . . Engine 5 | 1 3 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 7 . 1 . Treads . | . . . . . Leg . | . . . . . Wheel 5 | 2 3 . . . Hover . | . . . . . Flight 5 | . 4 . 1 . Utility 9 | 1 5 3 . . Device 4 | . 2 2 . . Storage 4 | 1 3 . . . Processor . | . . . . . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 11 2 1 . Energy Gun 11 | 2 6 2 1 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 5 | . 5 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 1 | . 1 . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 90 92 100 100 Engine 13 | . 14 11 9 9 Wheel 13 | . 16 . . . Flight 13 | . 11 22 27 27 Device 14 | . 11 26 27 27 Storage 6 | . 8 . . . Hackware 1 | . . 11 9 9 Energy Gun 13 | . 11 22 27 27 Ballistic Cannon 13 | . 16 . . . Naked Turns . | . . . . . Heaviest Build 22 | 12 22 14 15 15 Greatest Support 32 | 32 32 14 18 18 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 5 5 5 Average Capacity 6 | 7 6 5 5 5 Most Carried 8 | 5 8 5 4 5 Average Carried 5 | 2 5 4 3 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 2 5 5 4 4 Class Distribution -------------------- 81% | Mutant 12% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Matter Collected 636 | 210 350 76 . . Remotely . | . . . . . Salvage Created 440 | . 308 76 . 56 Parts 30 | . 24 4 . 2 Haulers Intercepted 3 | . 2 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Combat Hostiles Destroyed 7 | . 6 . . 1 Guns 2 | . 2 . . . Cannons 4 | . 4 . . . AOE 1 | . . . . 1 Classes Destroyed 6 | . 5 . . 1 Hauler 3 | . 2 1 . . Operator 2 | . 1 1 . . Watcher 3 | . 3 . . . Swarmer 3 | . 3 . . . Grunt 3 | . 3 . . . Sentry 1 | . . . . 1 Best Kill Streak 4 | . 4 1 . 1 Combat Bots Only 3 | . 3 . . 1 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Damage Taken 376 | . 334 . . 42 Core 96 | . 54 . . 42 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 78 100 . . Volleys Fired 40 | . 33 4 . 3 Largest 3 | . 2 2 . 3 Hottest 135 | . 80 80 . 135 Shots Fired 81 | . 64 8 . 9 Gun 41 | . 24 8 . 9 Cannon 40 | . 40 . . . Launcher . | . . . . . Special . | . . . . . Kinetic 40 | . 40 . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 41 | . 24 8 . 9 Robot Hit Streak 5 | . 5 5 . 5 Robot Miss Streak 6 | . 6 1 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 44 | . 35 6 . 3 Core Hits 18 | . 13 2 . 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 3 . . . Blast 2 | . 2 . . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 818 | . 663 91 . 64 Guns 389 | . 271 91 . 27 Cannons 328 | . 328 . . . Explosions 101 | . 64 . . 37 Melee . | . . . . . Ramming . | . . . . . Kinetic 328 | . 328 . . . Thermal 101 | . 64 . . 37 Explosive . | . . . . . Electromagnetic 389 | . 271 91 . 27 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 8 | . 8 . . . Projectiles 2 | . 2 . . . Explosions 6 | . 6 . . . Melee . | . . . . . Knockbacks 9 | . 9 . . . Impact . | . . . . . Kinetic 6 | . 6 . . . Secondary 3 | . 3 . . . Self-Inflicted Damage 59 | . 17 . . 42 Shots 3 | . 2 . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 300 | . 300 . . 36 Average Temperature 107 | . 118 . . 21 Received Heat Transfer 129 | . 129 . . . Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . 100 . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Peak Influence 252 | . 252 145 61 132 Initial 105 | . . 105 61 39 Average 84 | . 83 126 61 103 Maximum Alert Level 1 | . 1 . . . Low Security (%) 89 | 100 86 100 100 100 Level 1 10 | . 13 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 18 | . 14 1 . 3 Peak Tracking Total 3 | . 3 1 . . Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Machines Accessed 11 | . 5 4 1 1 Terminals 10 | . 5 4 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 20 | . 8 9 1 2 Successful 15 | . 7 6 1 1 Failed 5 | . 1 3 . 1 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 8 9 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 14 | . 7 6 . 1 Record 2 | . 1 1 . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Alert Level 2 | . 2 . . . Locate Traps 3 | . 1 2 . . Dispatch Records 1 | . 1 . . . Assault Status 1 | . 1 . . . Registered Components 1 | . . 1 . . Zone Layout 1 | . . 1 . . Garrison Registry 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 1 . . Used . | . . . . . Hacking Detections 7 | . 2 3 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Turns Passed 987 | 42 772 106 17 50 Spaces Moved 1035 | 34 689 161 41 110 Core 12 | 12 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 282 | 22 260 . . . Hover . | . . . . . Flight 741 | . 429 161 41 110 Fastest Speed 34 | 50 37 37 34 34 Average Speed 53 | 82 60 37 34 34 Slowest Speed 100 | 100 100 37 34 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . 1 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 92 20 4 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . 11 . . 1 Melee . | . . . . . Projectile 3 | . 3 . . . AOE 9 | . 8 . . 1 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Total 1388 | 47 983 198 44 116 Wait 205 | . 181 23 . 1 Move 1030 | 33 688 158 41 110 Hop 1 | . . 1 . . Pick Up 43 | 8 30 3 1 1 Fast Attach . | . . . . . Attach 20 | 6 9 3 2 . Detach . | . . . . . Swap 20 | . 17 3 . . Drop 29 | . 25 3 . 1 Fire 40 | . 33 4 . 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: [Mat x3]) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 43 | -11/Junkyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Build established: Mutant 711 | -10/Materials | Discovered new exit (range 13) 796 | -10/Materials | Discovered new exit (range 8) 815 | -10/Materials | Entered another Materials area 815 | -9/Materials | Evolved 2 slots: Utility x2 904 | -9/Materials | Discovered new exit (range 16) 921 | -9/Materials | Entered another Materials area 921 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 938 | -8/Materials | Identified exit to Garrison 938 | -8/Materials | Entered Garrison 944 | -8/Garrison | Discovered new exit (range 61) 944 | -8/Garrison | Discovered new exit (range 47) 944 | -8/Garrison | Discovered new exit (range 59) 950 | -8/Garrison | Garrison Relay disabled 958 | -8/Garrison | Triggered checkpoint 988 | -8/Garrison | Triggered checkpoint 988 | -8/Garrison | Self-destructed Last Messages --------------- >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. 00950_ Garrison Relay disabled. 00950_ Relay Coupler [Grunt] tumbles out of relay unit. 00950_ Relay Coupler [Sentry] tumbles out of relay unit. 00950_ Relay Coupler [NC] tumbles out of relay unit. 00950_ Relay Coupler [Sentry] tumbles out of relay unit. 00950_ Relay Coupler [Grunt] tumbles out of relay unit. 00954_ Acquired Relay Coupler [Grunt]. 00955_ Dropped Relay Coupler [Grunt]. 00958_ Beams of light sweep through the air. An alarm sounds. 00958_ Chain reaction triggered in Imp. Ion Engine. 00958_ Y-45 Defender destroyed. 00988_ Beams of light sweep through the air. An alarm sounds. 00988_ C-30 ARC bursts open, deploying its payload. 00988_ B-36 Bruiser unfolds itself. 00988_ G-47 Trooper unfolds itself. 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