Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 16:06:59 Player: StuxNet Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (1673) 1673 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (214) 214 TOTAL SCORE: 3392 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 210 Friendly Fire -18 Cogmind --------- Core Integrity 0/400 Matter 217/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Rolling (95) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Large Storage Unit Sensor Array Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher Scatter Rocket Array > --- INVENTORY (15) --- Heavy Ion Engine Light Nuclear Core Light Treads Light Treads Small Storage Unit Medium Matter Pod (100) Structural Scanner Visual Processing Unit Terrain Scan Processor Transport Network Coupler Transport Network Coupler Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Scatter Rocket Array > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Wheel Wheel Small Storage Unit Medium Matter Pod Structural Scanner Visual Processing Unit Sensor Array Terrain Scan Processor Transport Network Coupler Transport Network Coupler Advanced Targeting Computer Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 70 | 7 21 33 9 Power 9 | 1 4 4 . Engine 9 | 1 4 4 . Core . | . . . . Reactor . | . . . . Propulsion 23 | 3 6 9 5 Treads 9 | . 3 3 3 Leg 5 | 1 1 3 . Wheel 8 | 2 2 2 2 Hover 1 | . . 1 . Flight . | . . . . Utility 10 | 1 4 4 1 Device 7 | 1 3 2 1 Storage 1 | . 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 28 | 2 7 16 3 Energy Gun 7 | 1 2 4 . Energy Cannon . | . . . . Ballistic Gun 9 | 1 2 6 . Ballistic Cannon 2 | . . 2 . Launcher 6 | . 1 2 3 Special Weapon . | . . . . Impact Weapon 4 | . 2 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 17 | . 7 7 3 Power 4 | . 2 2 . Propulsion 6 | . 4 2 . Utility 3 | . 1 1 1 Weapon 4 | . . 2 2 Highest Loss Streak 3 | . 2 3 2 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 92 98 99 Engine 11 | . 12 10 11 Treads 10 | . 9 6 20 Leg 2 | . 1 5 . Wheel 8 | . 12 9 1 Device 13 | . 13 15 10 Storage 11 | . 12 11 11 Processor 10 | . . 17 22 Energy Gun 6 | . 4 6 9 Ballistic Gun 14 | . 19 10 10 Ballistic Cannon 1 | . . 2 . Launcher 1 | . 1 1 1 Impact Weapon 1 | . 2 . . Peak Build Rating 20 | 6 9 19 20 Average Rating 11 | 4 7 14 16 On Entrance 7 | . 6 7 17 Naked Turns . | . . . . Heaviest Build 35 | 7 31 34 35 Greatest Support 40 | 10 20 40 40 Greatest Overweight (x) 3 | . 2 3 1 Average Overweight (x) 1 | . 1 1 . Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 14 | 5 14 15 15 Most Carried 15 | 5 15 15 15 Average Carried 12 | 2 10 13 14 Final Capacity 15 | 5 15 15 15 Final Carried 14 | 5 11 14 12 Class Distribution -------------------- 57% | Mutant 24% | Scavenger-Mutant 9% | Skirmisher 3% | Scavenger-Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1537 | 290 457 665 125 Remotely . | . . . . Salvage Created 2230 | 101 694 832 603 Parts 151 | 13 45 51 42 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 39 | 1 15 17 6 Guns 30 | 1 12 12 5 Cannons 1 | . . 1 . AOE 6 | . 2 3 1 Classes Destroyed 10 | 3 5 2 . Worker 5 | 1 . 2 2 Builder 2 | . . 1 1 Tunneler 2 | 2 . . . Hauler 3 | . 1 1 1 Recycler 4 | . 1 . 3 Operator 3 | . 1 1 1 Watcher 7 | . 2 4 1 Swarmer 3 | . 3 . . Grunt 25 | 1 12 10 2 Sentry 11 | . . 7 4 Best Kill Streak 5 | 4 4 4 5 Combat Bots Only 4 | 1 4 2 2 Max Kills in Single Turn 3 | 1 2 1 3 Gunslinging . | . . . . Exploded 2 | . 2 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 293 | 2 104 142 45 Missed 89 | . 28 43 18 Damage Taken 2813 | 20 918 1458 417 Core 572 | 20 151 290 111 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 53 | . . 53 . Core Remaining (%) 61 | 92 31 . . Volleys Fired 227 | 17 92 86 32 Largest 2 | 2 2 2 2 Hottest 89 | 70 80 89 68 Shots Fired 359 | 19 163 132 45 Gun 339 | 19 162 118 40 Cannon 8 | . . 8 . Launcher 12 | . 1 6 5 Special . | . . . . Kinetic 273 | 17 140 89 27 Thermal 39 | 2 22 15 . Explosive 12 | . 1 6 5 Electromagnetic 35 | . . 22 13 Robot Hit Streak 26 | 4 10 22 26 Robot Miss Streak 7 | 2 7 4 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 249 | 13 105 102 29 Core Hits 126 | 8 47 46 25 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 4 | . 2 2 . Burn 1 | . 1 . . Smash 3 | . 1 2 . Melee Attacks 29 | . 9 20 . Impact 29 | . 9 20 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks 2 | . . 2 . Damage Inflicted 4229 | 116 1132 2082 899 Guns 2674 | 116 845 1268 445 Cannons 86 | . . 86 . Explosions 923 | . 64 406 453 Melee 545 | . 223 322 . Ramming 1 | . . . 1 Kinetic 2050 | 90 707 949 304 Thermal 390 | 26 138 166 60 Explosive 838 | . 64 381 393 Electromagnetic 405 | . . 264 141 Impact 545 | . 223 322 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . 20 . . Message Errors 7 | . 7 . . Matter Fused 4 | . 4 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 3 | . 3 . . Parts Fused 1 | . 1 . . Misfires 2 | . 2 . . Weapon Failures 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 113 | . 33 62 18 Projectiles . | . . . . Explosions 23 | . . 5 18 Melee 90 | . 33 57 . Knockbacks 4 | . 1 3 . Impact 3 | . 1 2 . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 177 | . . 149 28 Shots 3 | . . 2 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 177 | 52 177 156 11 Average Temperature 34 | 30 37 34 7 Received Heat Transfer 1173 | 12 543 486 132 Siege Activations . | . . . . Robots Corrupted 2 | . 1 1 . Combat Hostiles 2 | . 1 1 . Parts Fried . | . . . . Impact Corruptions 3 | . 1 2 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1062 | 74 481 457 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 416 | 35 368 416 404 Initial 175 | . 22 119 175 Average 163 | 6 94 218 236 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 64 | 100 83 55 37 Level 1 32 | . 16 38 62 Level 2 2 | . . 6 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 4 5 5 Investigation 7 | . 1 2 4 Extermination . | . . . . Reinforcement 7 | . 3 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 10 | . 3 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 89 | 1 38 26 24 Peak Tracking Total 12 | 1 8 4 12 Tactical Retreats 4 | . 3 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 6 | . 3 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 23 | . 7 6 10 Terminals 16 | . 4 4 8 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 3 | . 2 . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 64 | . 17 21 26 Successful 35 | . 11 13 11 Failed 29 | . 6 8 15 Catastrophic 4 | . 2 . 2 Database Lockouts . | . . . . Manual 8 | . 6 . 2 Terminals 37 | . 11 8 18 Fabricators . | . . . . Repair Stations 9 | . 2 5 2 Recycling Units 10 | . 4 . 6 Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 16 | . 5 3 8 Record 4 | . . 1 3 Open Door 2 | . . . 2 Emergency Access Points 2 | . 1 1 . Alert Level 3 | . 2 . 1 Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Recall Extermination 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 1 5 . Scan Component 4 | . 1 3 . Repair 2 | . . 2 . Recycling Unit Hacks 7 | . 4 . 3 Process 2 | . 1 . 1 Report Inventory 4 | . 3 . 1 Retrieve Components 1 | . . . 1 Scanalyzer 5 | . . 5 . Insert Component 3 | . . 3 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 20 | . 6 6 8 Full Trace Events 5 | . 1 1 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 77 | . . 77 . Parts Recycled . | . . . . Recycled Matter 289 | . 26 . 263 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 75 | . . . 75 Total Damage 628 | . . . 628 Kills 9 | . . . 9 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 4081 | 163 1662 1418 838 Spaces Moved 2116 | 134 921 610 451 Core 20 | 20 . . . Treads 668 | . 169 84 415 Legs 112 | 3 . 109 . Wheels 1316 | 111 752 417 36 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 95 Average Speed 133 | 76 126 142 154 Slowest Speed 240 | 120 240 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 6 81 41 72 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 7 | . . 7 . Terrain Destroyed 155 | . 13 106 36 Melee . | . . . . Projectile . | . . . . AOE 155 | . 13 106 36 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2986 | 178 1267 995 546 Wait 457 | 8 190 212 47 Move 2113 | 133 920 609 451 Hop . | . . . . Pick Up 61 | 12 22 25 2 Fast Attach 4 | . 2 2 . Attach 27 | 6 8 10 3 Detach 2 | . 2 . . Swap 39 | 1 11 21 6 Drop 28 | 1 11 12 4 Fire 227 | 17 92 86 32 Melee 27 | . 9 18 . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 120 | -11/Scrapyard | Discovered new exit (range 8) 164 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 4) 506 | -10/Materials | Discovered new exit (range 6) 618 | -10/Materials | Discovered new exit (range 16) 1300 | -10/Materials | Build established: Scavenger-Mutant 1562 | -10/Materials | Core integrity fell below 50% 1826 | -10/Materials | Entered another Materials area 1826 | -9/Materials | Evolved 2 slots: Utility x2 2288 | -9/Materials | Core integrity fell below 50% 2406 | -9/Materials | Repaired Imp. Assault Rifle 2433 | -9/Materials | Repaired Grenade Launcher 2565 | -9/Materials | Discovered new exit (range 16) 2852 | -9/Materials | Build established: Mutant 2894 | -9/Materials | Discovered new exit (range 11) 2894 | -9/Materials | Discovered new exit (range 13) 2963 | -9/Materials | Identified exit to Storage 3184 | -9/Materials | Lost 3 parts (1p1n1w) 3244 | -9/Materials | Entered Storage 3357 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3411 | -9/Storage | Found Prototype Launcher 3511 | -9/Storage | Lost 7 allies 3959 | -9/Storage | Core integrity fell below 20% 3969 | -9/Storage | Identified Scatter Rocket Array 4067 | -9/Storage | Build established: Scavenger-Mutant 4082 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- the field. >>Query(Fabricator) Self-contained construction unit capable of building almost any component or robot for which detailed schematics are provided. Initiating a new build process requires an [Authchip], but an internal generator provides all the energy required for fabrication, and matter input is drawn from the local network as per fabricator specification, while some schematics may call for preassembled subcomponents. Advanced fabricators can complete complex tasks more quickly. >>Alert(Check) Current Alert Level: 1-G 04066_ Triggered Alarm Trap. 04066_ An alarm sounds. 04066_ ALERT: Alarm triggered, dispatching investigation squad. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ????????????????? ????????? | | ????????????????? ????????? | | ????????????????? ????????? | | #####+??????????? ????????? | | ???????????? ????????? | | "??????""""??? ????????? | | "??????# #???x????????? | | "??????T #??# #?????### | | "??????# #??#x####### # | | "??????# #??# ## # | | """" #?# #??# ## """ # | | #?# #??# ## """ # | | ###+####### ##?# ## """ # | | # ##### ### ##g""" # | | # Y # """ # | | T T g /gY @# | | # ##### ####g#g""" # | | ######???##+###??#+# """ # | | ?????????# ????X? # """ # | | ?????????#???????" # """ # | | ????????????????"" # """ # | | ????????????????"" # g # | | ???????????????""" ######## | | #???????????????"" #??????? | | #???????????????? #??????? | | #???????????????? ]???????? | | ###??????????????##???????? | | ""#???????????????????????? | | Y"#???????????????????????? | | ""########????????????????? | | #### #????????????????? | | #??# #????????????????? | | #??# T#????????????????? | | #??## ##????????????????? | | #??####+############??????? | | #??### + #??????? | | #??#"" # #??????? | | #??#"T # """""" #??????? | | #??#"" # " " #??????? | | #??### + " " #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control First Step to Greatness Loot Pinata Novice Programmer One Hack Too Far Part-time Mechanic Power Corrupts Risk Taker Safety First Storm Trooper The More The Merrier True Hacker Uninvited Guest Challenges ------------ None Game ------ Seed BlastUtilityMicrothruster Manual? 0 Play Time 02:15:52 Cumulative 2.2 hours Start 2025.02.06 @ 02:30:51 End 2025.02.08 @ 16:06:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ea2065e-c9b6-4139-9b0f-3d475440801d