Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.04 @ 18:48:52 Player: amhuman Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (3390) 3390 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 6914 Bonus ------- High Alert Combat Kills 409 Cogmind --------- Core Integrity 0/700 Matter 9/300 Energy 290/290 System Corruption 8% Temperature Cool (9) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Armored Huge Wheel Armored Huge Wheel Huge Storage Unit Advanced Assault Cannon Rocket Array Improved Datajack Multitool Great Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Seismic Detector Target Analyzer Reactive Plating > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Huge Storage Unit High-capacity Matter Pod Reactive Plating Gauss Rifle Flak Gun Heavy Missile Launcher Heavy Missile Launcher Rocket Array Improved Datajack Multitool Great Axe [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Reactive Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . . . 1 2 Weapon 1 | . . . . 1 . Parts Attached 111 | 7 9 1 7 43 44 Power 9 | 1 . . 1 3 4 Engine 7 | 1 . . 1 3 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 30 | 2 2 . 2 11 13 Treads 10 | . 2 . 2 . 6 Leg 13 | 2 . . . 10 1 Wheel 5 | . . . . 1 4 Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 24 | 1 2 . 2 7 12 Device 8 | . 1 . . 3 4 Storage 2 | 1 1 . . . . Processor 4 | . . . . 1 3 Hackware 1 | . . . . . 1 Protection 9 | . . . 2 3 4 Artifact . | . . . . . . Weapon 48 | 3 5 1 2 22 15 Energy Gun 8 | 1 3 . 1 3 . Energy Cannon 6 | . . . . 6 . Ballistic Gun 16 | 2 . . . 5 9 Ballistic Cannon 1 | . . . . . 1 Launcher 9 | . 2 . . 5 2 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 3 | . . . . 2 1 Piercing Weapon 3 | . . 1 1 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 2 2 Parts Lost 39 | . . . 4 9 26 Power 3 | . . . . . 3 Propulsion 14 | . . . 3 4 7 Utility 9 | . . . 1 1 7 Weapon 13 | . . . . 4 9 Highest Loss Streak 8 | . . . 2 4 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 97 100 90 95 79 Engine 7 | . 14 14 14 9 3 Core 1 | . . . . . 2 Treads 8 | . 27 28 19 . 4 Leg 12 | . . . . 31 7 Wheel 2 | . . . . . 5 Device 8 | . 11 14 3 7 10 Storage 9 | . 14 14 14 9 7 Processor 5 | . . . . 3 10 Protection 4 | . . . 10 6 2 Energy Gun 6 | . 19 14 14 3 1 Energy Cannon 2 | . . . . 6 1 Ballistic Gun 5 | . 1 . . 6 8 Launcher 2 | . 6 13 . 3 . Slashing Weapon 3 | . . . . 4 6 Piercing Weapon 2 | . . . 13 1 . Peak Build Rating 50 | 6 13 15 19 35 50 Average Rating 29 | 4 12 13 16 31 37 On Entrance 13 | . 6 13 15 17 29 Naked Turns . | . . . . . . Heaviest Build 56 | 14 33 33 37 56 52 Greatest Support 68 | 20 46 46 46 68 56 Greatest Overweight (x) 15 | . . . 1 2 15 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 Average Carried 14 | 1 12 15 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 10 Class Distribution -------------------- 48% | Mutant 29% | Scavenger-Mutant 13% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 2502 | 204 181 . 356 1000 761 Remotely . | . . . . . . Salvage Created 3048 | . 321 . 407 1413 907 Parts 201 | . 39 . 33 80 49 Haulers Intercepted 2 | . . . . 1 1 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . . 16 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 86 | . 12 . 11 35 28 Melee 21 | . . . 8 9 4 Guns 21 | . 7 . 3 5 6 Cannons 11 | . . . . 9 2 AOE 32 | . 5 . . 11 16 Classes Destroyed 15 | . 6 . 2 6 1 Worker 6 | . 1 . . 3 2 Builder 6 | . 3 . . 3 . Tunneler 2 | . . . . 2 . Hauler 2 | . . . . 1 1 Recycler 3 | . 1 . . 2 . Watcher 2 | . 1 . . 1 . Swarmer 27 | . 6 . 3 10 8 Grunt 27 | . 6 . . 11 10 Brawler 2 | . . . . 1 1 Duelist 3 | . . . . 1 2 Sentry 13 | . . . 1 7 5 Specialist 4 | . . . . 4 . Programmer 2 | . . . . . 2 Heavy 1 | . . . . 1 . Subdweller 7 | . . . 7 . . Best Kill Streak 14 | . 7 . 3 13 14 Combat Bots Only 14 | . 3 . 3 8 14 Max Kills in Single Turn 4 | . 4 . 2 4 4 Gunslinging 1 | . . . 1 . . Exploded 4 | . 2 . . 2 4 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 680 | . 42 . 63 169 406 Missed 214 | . 15 . 17 42 140 Damage Taken 6894 | . 341 . 799 2136 3618 Core 1160 | . 68 . 176 210 706 Absorbed by Shields . | . . . . . . Ignored by Resistances 293 | . . . 20 147 126 Core Remaining (%) 54 | 100 . . 2 61 . Volleys Fired 131 | . 18 . 3 56 54 Largest 3 | . 2 . 2 3 3 Hottest 175 | . 112 . 112 175 104 Shots Fired 281 | . 36 . 6 119 120 Gun 168 | . 25 . 6 58 79 Cannon 73 | . . . . 46 27 Launcher 40 | . 11 . . 15 14 Special . | . . . . . . Kinetic 151 | . . . . 45 106 Thermal 90 | . 25 . 6 59 . Explosive 40 | . 11 . . 15 14 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 9 . 5 12 14 Robot Miss Streak 10 | . 2 . 1 4 10 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 239 | . 23 . 21 93 102 Core Hits 182 | . 23 . 12 73 74 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 9 | . 1 . 2 4 2 Burn 2 | . 1 . . 1 . Meltdown 1 | . . . . 1 . Destroy 1 | . . . . . 1 Blast 1 | . . . . . 1 Sever 2 | . . . . 2 . Impale 2 | . . . 2 . . Melee Attacks 104 | . . 2 33 39 30 Impact 7 | . . . . . 7 Slashing 57 | . . . . 34 23 Piercing 40 | . . 2 33 5 . Sneak Attacks 2 | . . . . 1 1 Combat Hostiles . | . . . . . . Follow-up Attacks 5 | . . . . . 5 Damage Inflicted 9528 | . 966 . 515 3772 4275 Guns 2173 | . 277 . 59 538 1299 Cannons 1185 | . . . . 777 408 Explosions 4234 | . 689 . . 1664 1881 Melee 1936 | . . . 456 793 687 Ramming . | . . . . . . Kinetic 2127 | . . . . 420 1707 Thermal 1684 | . 277 . 59 895 453 Explosive 3781 | . 689 . . 1664 1428 Electromagnetic . | . . . . . . Impact 270 | . . . . . 270 Slashing 1148 | . . . . 731 417 Piercing 518 | . . . 456 62 . Highest Corruption 8 | . . . . 2 8 Average Corruption 2 | . . . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 40 | . . . . 14 26 Message Errors 16 | . . . . 8 8 Matter Fused 8 | . . . . 2 6 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 4 | . . . . 1 3 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . 1 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 236 | . 2 . . 64 170 Projectiles 17 | . . . . 6 11 Explosions 200 | . 2 . . 39 159 Melee 19 | . . . . 19 . Knockbacks 2 | . . . . . 2 Impact 1 | . . . . . 1 Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 527 | . 8 . . 285 234 Shots 20 | . 1 . . 11 8 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 429 | . 63 . . 429 321 Average Temperature 92 | . 24 . . 97 104 Received Heat Transfer 1872 | . 96 . 108 603 1065 Effects 4 | . . . . 3 1 Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . . . 1 1 Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 5 | . . . 1 4 . Heat Transferred 2915 | . 777 . 148 1740 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 968 | . 391 139 . 968 647 Initial 408 | . . 139 . . 408 Average 333 | . 207 139 . 513 262 Maximum Alert Level 3 | . 1 . . 3 2 Low Security (%) 35 | 100 45 100 . 12 42 Level 1 29 | . 54 . . 22 32 Level 2 25 | . . . . 37 25 Level 3 9 | . . . . 26 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 3 . . 6 7 Investigation 5 | . 2 . . . 3 Extermination 2 | . . . . . 2 Reinforcement 9 | . 1 . . 6 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 6 | . 2 . . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 17 . 12 54 37 Peak Tracking Total 7 | . 4 . 3 7 6 Tactical Retreats 7 | . 1 . . 5 1 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 9 | . 3 . . 2 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 12 | . 5 . . 5 2 Max in Single Turn 2 | . 2 . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 24 | . 4 . . 10 10 Terminals 17 | . 3 . . 9 5 Fabricators 4 | . . . . . 4 Repair Stations 1 | . . . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 56 | . 11 . . 26 19 Successful 23 | . 5 . . 11 7 Failed 33 | . 6 . . 15 12 Catastrophic 7 | . . . . 3 4 Database Lockouts . | . . . . . . Manual 44 | . 11 . . 22 11 Terminals 40 | . 9 . . 22 9 Fabricators 8 | . . . . . 8 Repair Stations 2 | . . . . . 2 Recycling Units 2 | . 2 . . . . Scanalyzers 4 | . . . . 4 . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . . 1 2 Branch Access Points 2 | . 1 . . . 1 Terminal Index 1 | . . . . 1 . Alert Level 1 | . . . . . 1 Fabricator Hacks 2 | . . . . . 2 Network Status 2 | . . . . . 2 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 4 . . 6 3 Terminals 12 | . 3 . . 6 3 Botnet 12 | . 3 . . 6 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 3 . . 10 8 Full Trace Events 3 | . . . . 1 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 5684 | 70 549 215 798 1686 2366 Spaces Moved 2999 | 50 291 131 322 918 1287 Core 9 | 5 . . . . 4 Treads 788 | . 283 131 322 9 43 Legs 1360 | 45 8 . . 855 452 Wheels 703 | . . . . 54 649 Hover 139 | . . . . . 139 Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 120 100 Average Speed 155 | 113 158 160 207 138 154 Slowest Speed 800 | 120 160 160 240 260 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 4 68 51 30 85 35 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 15 | . . . 2 7 6 Terrain Destroyed 500 | . 64 . 2 226 208 Melee 15 | . . . 2 7 6 Projectile 13 | . . . . 11 2 AOE 472 | . 64 . . 208 200 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 3646 | 60 342 135 413 1160 1536 Wait 156 | . 1 . 31 46 78 Move 2994 | 49 290 130 321 917 1287 Hop . | . . . . . . Pick Up 81 | 3 16 1 10 27 24 Fast Attach 48 | 7 3 . . 18 20 Attach 29 | . . . 3 9 17 Detach 3 | 1 . . . . 2 Swap 35 | . 6 1 4 17 7 Drop 71 | . 8 1 8 31 23 Fire 131 | . 18 . 3 56 54 Melee 98 | . . 2 33 39 24 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 9) 424 | -10/Materials | Identified exit to Mines 507 | -10/Materials | Discovered new exit (range 9) 620 | -10/Materials | Entered Mines 626 | -10/Mines | Met a Derelict bent on vengeance 683 | -10/Mines | Learned Materials emergency access door positions 688 | -10/Mines | Discovered new exit (range 9) 801 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 832 | -10/Mines | Discovered new exit (range 3) 835 | -10/Mines | Entered Subcaves 1032 | -10/Subcaves | Core integrity fell below 50% 1071 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 1125 | -10/Subcaves | Core integrity fell below 20% 1128 | -10/Subcaves | Ambushed by Subdweller buried in earth 1446 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1607 | -10/Subcaves | Discovered new exit (range 8) 1633 | -10/Subcaves | Entered Materials 1633 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1656 | -8/Materials | Found Prototype Launcher 1656 | -8/Materials | Identified Rocket Array 1660 | -8/Materials | Found Rocket Array 1664 | -8/Materials | Found Rocket Array 1667 | -8/Materials | Found Faulty Rocket Array 1883 | -8/Materials | Destroyed 8 combat bots 1887 | -8/Materials | Discovered new exit (range 16) 2152 | -8/Materials | Build established: Tank 2548 | -8/Materials | Lost 4 parts (1n1u2w) 2611 | -8/Materials | Discovered new exit (range 4) 2628 | -8/Materials | Identified exit to Factory 2732 | -8/Materials | Discovered exit to Factory (range 16) 2793 | -8/Materials | Build established: Mutant 3126 | -8/Materials | Build established: Scavenger-Mutant 3319 | -8/Materials | Entered Factory 3319 | -7/Factory | Evolved 2 slots: Utility x2 4340 | -7/Factory | Lost 8 parts (2p4n2u) 4851 | -7/Factory | Core integrity fell below 50% 4873 | -7/Factory | Lost 3 parts (3w) 5168 | -7/Factory | Build established: Gunner 5173 | -7/Factory | Identified exit to Lower Caves 5520 | -7/Factory | Destroyed 14 combat bots 5527 | -7/Factory | Lost 5 parts (1p2u2w) 5658 | -7/Factory | Lost 7 parts (2n2u3w) 5674 | -7/Factory | Core integrity fell below 20% 5685 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05603_ Acquired 20 matter. 05605_ Arm. Huge Wheel destroyed. 05605_ Destroyed Arm. Huge Wheel. 05609_ The unstable cave ceiling collapses. 05609_ Slug penetrates Wall. 05612_ The unstable cave ceiling collapses. 05614_ DYYB7D 1>K1F=%CUNDTQ5XPTFG0XCO72J33I 05614_ The unstable cave ceiling collapses. 05615_ Gauss Rifle destroyed. 05625_ Arm. Huge Wheel destroyed. 05627_ Hvy. Missile Launcher destroyed. 05657_ TI2XNGTRPFQT4M<%NX:Q ACPN%V>0I 05667_ Critical hit (Burn: +37). 05675_ Triggered Heavy Explosive Trap. 05675_ An explosion rips through the floor. 05675_ L-41 Fighter destroyed. 05675_ G-47 Trooper destroyed. 05683_ System corrupted: Arm. Huge Wheel rejected. 05683_ Acquired Arm. Huge Wheel. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##########???????????????###########?????????????? | | !== #????????###????# ] #?????????????? | | " != #????????# ???# ! #?????????????? | | " != #?###????# ???# ! #?????????????? | | " * #? ?????# ### ????? ????????? | | ## #?????# # +##### ?????? | | # ### #?????# @ ?????? | | # # ####+## % ?????? | | # ##### ?????? | | g ?????? | | ??????? | | # """ ??????? | | """ ######### ###+####### ###??????? | | """ #???????###??????????? #????????? | | ## #######????????????????#????????? | | ### ### # ""????????????????????????? | | # # # """ "R????????????????????????? | | # ! # "" "" # """ " " #?????????????????????? | | #//! # "F "" # """ #?????????????????????? | | #/!! ! + """"" + "" #?????????????????????? | | #/!! # # "" #?????????????????????? | | # ! # # #?????????????????????? | | ####+##### ##### # = #?????????????????????? | | ## #####+###########?????????????????????? | | """" /## # #????????????????????????????? | | """" ! ## #! #????????????????????????????? | | """" ## # #????????????????????????????? | | """" / + #????????????????????????????? | | """" # # #????????????????????????????? | | """" # # #????????????????????????????? | | """" + # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Rocket Array | -8/Materials | Scanalyzed Multitool | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityShockExoskeleton Manual? 0 Play Time 01:34:42 Cumulative 144.1 hours Start 2025.03.16 @ 00:02:37 End 2025.04.04 @ 18:48:52 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fca25b09-41a8-42d2-891f-8292efa3bca8