Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 16:40:20 Player: N.W.L. Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (205) 1025 Value Destroyed (7318) 7318 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1036) 1036 TOTAL SCORE: 12659 Bonus ------- High Alert Combat Kills 1036 Cogmind --------- Core Integrity 109/700 Matter 279/300 Energy 510/510 System Corruption 25% Temperature Cool (0) Movement Treading (229) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (3) --- Light Treads Armored Treads Medium Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Cooling System Huge Storage Unit Compact Battery Improved Target Analyzer Improved Light Armor Plating > --- WEAPON (3) ------- Precision Shock Rifle Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY (25) --- Cooled Deuterium Engine Cooled Deuterium Engine Subdweller Monowheel Maxwheels Improved Cooling System Active Sensor Suite Recoil Stabilizer Graphene Brace Remote Force Field Precision Shock Rifle Precision Shock Rifle Cooled Particle Cannon Cooled Particle Cannon Precision Assault Rifle Proton Missile Launcher Multitool Makeshift Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Transmission Jammer Makeshift ECM Suite Hardened Medium Armor Plating Self-contained Transmogrifier Rainbow Chip > --- WEAPON ----------- Makeshift Spear Makeshift Spear > --- INVENTORY -------- Light Treads Light Treads Light Treads Armored Treads Maxwheels Improved Cooling System Large Storage Unit Light Armor Plating Hardened Light Armor Plating Reflective Plating Scrap Shield Hacking Suite Makeshift Laser Ion Cannon Heavy Assault Rifle Battle Rifle Improved Light Cannon Improved Light Cannon Improved Grenade Launcher Multitool Makeshift Hammer [Rating: 67] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Subdweller Monowheel Flight Unit Flight Unit Utility Huge Storage Unit Device Self-contained Transmogrifier Storage Huge Storage Unit Processor Rainbow Chip Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Proton Missile Launcher Special Weapon CPS Tube Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Slots Evolved 6 | . . . 4 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 3 1 . . Weapon 1 | . . . . 1 . . Parts Attached 135 | 7 16 25 44 26 14 3 Power 11 | 1 1 2 2 5 . . Engine 10 | 1 . 2 2 5 . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 23 | 2 . 3 9 5 2 2 Treads 20 | 2 . 2 8 4 2 2 Leg 1 | . . . 1 . . . Wheel 2 | . . 1 . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 47 | 2 4 9 21 5 5 1 Device 15 | 1 1 3 9 . 1 . Storage 5 | 1 3 . . . 1 . Processor 3 | . . 1 1 . 1 . Hackware 2 | . . . 1 1 . . Protection 22 | . . 5 10 4 2 1 Artifact . | . . . . . . . Weapon 54 | 2 11 11 12 11 7 . Energy Gun 20 | . 4 3 4 2 7 . Energy Cannon 6 | . . 1 . 5 . . Ballistic Gun 14 | 2 3 4 2 3 . . Ballistic Cannon 6 | . . 2 4 . . . Launcher 4 | . 1 . 2 1 . . Special Weapon . | . . . . . . . Impact Weapon 3 | . 2 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 10 | . . 2 2 3 3 . Corrupted Parts 4 | . . . . 3 1 . System Corruption 21 | . . . . 20 1 . Parts Lost 33 | . . 3 7 12 10 1 Power 3 | . . . 2 1 . . Propulsion 14 | . . 2 3 5 3 1 Utility 9 | . . 1 1 3 4 . Weapon 7 | . . . 1 3 3 . Highest Loss Streak 6 | . . 3 3 6 6 1 To Critical Strikes . | . . . . . . . Average Backups 13 | 1 20 5 18 17 19 16 Power . | . . . . 1 2 2 Propulsion 1 | . . . 3 3 4 2 Utility 5 | . 9 2 7 6 4 4 Weapon 5 | 1 10 2 6 5 6 7 Tool/Special . | . . . . . . . Unused Backups 37 | . 1 6 9 5 5 11 Power 7 | . . . 1 1 3 2 Propulsion 5 | . . . 1 . 2 2 Utility 13 | . 1 3 2 3 . 4 Weapon 11 | . . 3 5 1 . 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 87 | . 99 79 94 78 83 93 Engine 5 | . 2 8 3 6 7 7 Core 4 | . 11 1 6 . . . Treads 22 | . 28 18 25 16 22 20 Device 11 | . 13 5 17 9 7 15 Storage 7 | . 14 2 7 7 7 15 Processor 4 | . . 7 7 . 2 7 Hackware 1 | . . . . 4 6 . Protection 6 | . . 7 9 6 3 3 Energy Gun 5 | . 4 8 2 1 14 12 Energy Cannon 1 | . . . . 7 5 9 Ballistic Gun 7 | . 19 7 2 4 . . Ballistic Cannon 2 | . . 3 3 2 . . Impact Weapon 2 | . . 6 . . . . Peak Build Rating 67 | 7 14 56 67 62 57 59 Average Rating 38 | 6 12 32 59 54 50 55 On Entrance 32 | . 7 14 47 59 49 50 Avg Prop Armor Cover (%) 7 | . . 11 1 7 8 . Naked Turns . | . . . . . . . Heaviest Build 147 | 12 92 100 121 147 113 116 Greatest Support 90 | 40 40 44 90 78 60 68 Greatest Overweight (x) 40 | . 2 9 2 40 2 2 Average Overweight (x) 1 | . 1 . 1 4 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 19 | 7 22 11 25 25 25 25 Most Carried 25 | 3 24 25 25 25 25 23 Average Carried 17 | 1 20 9 23 22 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 3 24 15 22 25 22 22 Transmogrified Parts 62 | . . 9 45 8 . . Integrity Recovered 1281 | . . 317 907 57 . . Class Distribution -------------------- 63% | Mutant 7% | Derelict-Mutant 5% | Gunner 5% | Subdweller-Mutant 4% | Scientist-Mutant 4% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Matter Collected 4674 | 305 574 863 1624 720 508 80 Remotely . | . . . . . . . Salvage Created 8049 | 143 816 635 2829 1405 2106 115 Parts 441 | 8 32 36 177 95 87 6 Haulers Intercepted 12 | . 2 . 3 3 4 . Recyclers Shooed 3 | . 2 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Combat Hostiles Destroyed 145 | . 12 17 56 30 28 2 Melee 20 | . . 4 16 . . . Guns 41 | . 6 6 8 10 11 . Cannons 37 | . . 4 21 10 1 1 AOE 34 | . 6 . 10 10 8 . Classes Destroyed 21 | 2 6 3 6 3 1 . Worker 9 | . 2 . 1 2 4 . Builder 14 | . . . 5 5 4 . Tunneler 4 | 3 . . 1 . . . Hauler 12 | . 2 . 3 3 4 . Recycler 8 | 1 3 . 2 1 1 . Mechanic 1 | . . . 1 . . . Operator 5 | . 1 . 3 1 . . Watcher 8 | . 3 . 3 . 2 . Swarmer 9 | . 3 . . 6 . . Grunt 71 | . 9 . 31 11 20 . Brawler 5 | . . . 1 1 2 1 Duelist 7 | . . . 5 1 1 . Protector 1 | . . . . . 1 . Sentry 16 | . . 1 9 3 3 . Demolisher 2 | . . . . 2 . . Specialist 9 | . . . 9 . . . Programmer 6 | . . . . 4 1 1 Heavy 2 | . . . 1 1 . . Cobbler 1 | . . 1 . . . . Subdweller 16 | . . 16 . . . . Assembled 1 | . . . . 1 . . Best Kill Streak 11 | 3 6 2 6 6 11 2 Combat Bots Only 6 | . 5 2 5 5 6 2 Max Kills in Single Turn 4 | 1 2 1 4 3 3 1 Gunslinging . | . . . . . . . Exploded 4 | . 2 . 4 3 2 . Melee 1 | . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Hostile Shots Fired 923 | . 44 110 341 223 197 8 Missed 281 | . 14 30 108 59 67 3 Hits 642 | . 30 80 233 164 130 5 Melee 11 | . . . 5 3 3 . Projectile 631 | . 30 80 228 161 127 5 AOE 34 | . . . . 34 . . Critical Strikes 18 | . 1 3 7 4 3 . Part Disruptions 1 | . . . . . 1 . Damage Taken 10581 | . 286 1475 3429 3409 1908 74 Core 1207 | . 47 167 402 451 125 15 Absorbed by Shields 402 | . 77 158 97 . 70 . Redirected to Shielding 20 | . . . 20 . . . Ignored by Resistances 270 | . . 7 86 177 . . Core Remaining (%) 46 | 100 . 14 26 . . . Volleys Fired 495 | 10 68 58 155 119 80 5 Largest 3 | 2 2 3 2 3 3 3 Hottest 219 | 40 90 126 108 219 165 165 Shots Fired 818 | 20 116 98 200 189 182 13 Gun 489 | 20 107 53 72 85 143 9 Cannon 270 | . . 45 114 91 16 4 Launcher 59 | . 9 . 14 13 23 . Special . | . . . . . . . Kinetic 436 | 20 83 74 181 78 . . Thermal 211 | . 9 14 3 65 116 4 Explosive 22 | . 9 . 8 5 . . Electromagnetic 149 | . 15 10 8 41 66 9 Robot Hit Streak 27 | 5 11 20 9 16 27 10 Robot Miss Streak 6 | 1 4 3 6 3 3 1 Penetration Max 1 | . . . 1 . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 618 | 15 76 93 183 112 129 10 Core Hits 311 | 6 37 23 103 71 69 2 Critical Kills 3 | . 2 . . 1 . . Critical Parts Destroyed 3 | . . 1 2 . . . Critical Strikes 35 | . 5 4 12 3 11 . Burn 8 | . 1 . . . 7 . Destroy 5 | . 1 1 2 1 . . Blast 9 | . . 1 6 2 . . Corrupt 7 | . 2 1 . . 4 . Smash 2 | . 1 1 . . . . Sever 3 | . . . 3 . . . Impale 1 | . . . 1 . . . Melee Attacks 192 | . 4 93 90 5 . . Impact 103 | . 3 93 2 5 . . Slashing 36 | . . . 36 . . . Piercing 52 | . . . 52 . . . Sneak Attacks 9 | . 1 1 6 1 . . Combat Hostiles 2 | . . 1 1 . . . Follow-up Attacks 5 | . . . 5 . . . Damage Inflicted 20882 | 163 1420 2354 8047 4081 4613 204 Guns 6393 | 157 943 809 841 1226 2280 137 Cannons 5377 | . . 621 3038 1362 289 67 Explosions 5669 | . 444 . 1820 1381 2024 . Melee 3363 | . 27 924 2320 92 . . Ramming 80 | 6 6 . 28 20 20 . Kinetic 6877 | 157 680 1062 3828 1150 . . Thermal 3833 | . 86 230 65 1265 2120 67 Explosive 2567 | . 444 . 1328 795 . . Electromagnetic 4162 | . 177 138 478 759 2473 137 Impact 1153 | . 27 924 110 92 . . Slashing 1237 | . . . 1237 . . . Piercing 973 | . . . 973 . . . Highest Corruption 25 | . . . . 22 25 25 Average Corruption 20 | . . . . 16 23 25 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 108 | . . . . 40 52 16 Message Errors 18 | . . . . 8 8 2 Matter Fused 29 | . . . . 7 14 8 Heat Flow Errors 18 | . . . . 6 11 1 Energy Discharges 12 | . . . . 6 4 2 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 10 | . . . . 3 5 2 Data Loss (major) 4 | . . . . 1 2 1 Misfires 2 | . . . . 2 . . Alerts 3 | . . . . 3 . . Misdirections 1 | . . . . . 1 . Weapon Failures 10 | . . . . 4 6 . Overload Shots 6 | . . . . 6 . . Effects 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Overflow Damage 680 | . . 117 355 151 38 19 Projectiles 343 | . . . 227 88 9 19 Explosions 107 | . . . 15 63 29 . Melee 230 | . . 117 113 . . . Knockbacks 37 | . . 12 20 5 . . Impact 8 | . . 7 1 . . . Kinetic 29 | . . 5 19 5 . . Secondary . | . . . . . . . Self-Inflicted Damage 342 | . . . 113 46 183 . Shots 12 | . . . 5 1 6 . Rammed 11 | 1 2 . 5 1 2 . Targets Rammed 13 | 1 2 . 6 1 3 . Kicked . | . . . . . . . Crushed 2 | . . . 1 . 1 . Highest Temperature 410 | . 84 26 244 410 279 112 Average Temperature 64 | . 26 10 47 125 90 77 Received Heat Transfer 3033 | . 148 379 1222 489 795 . Effects 4 | . . . . 4 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 2 | . . . . 2 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 11 | . . 3 1 . 6 1 Combat Hostiles 11 | . . 3 1 . 6 1 Parts Fried 30 | . . 6 1 5 18 . Impact Corruptions 7 | . . 6 1 . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 21 | . . 2 . 2 17 . Heat Transferred 6182 | . 333 298 37 1436 4004 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 13 | . . . 2 4 7 . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Maximum Alert Level 4 | . . . 4 2 3 1 Low Security (%) 46 | 100 100 . 35 . . . Level 1 16 | . . . 20 22 19 100 Level 2 26 | . . . 15 77 79 . Level 3 8 | . . . 22 . . . Level 4 2 | . . . 5 . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Peak Influence 1102 | 10 179 . 1102 630 704 321 Initial 501 | . . . 8 501 279 265 Average 303 | 1 31 . 409 476 532 283 Influence Increases 4968 | 20 459 410 1918 1156 887 118 Destroy 0b10 Robot/C 2540 | . 240 20 1120 580 540 40 Destroy 0b10 Robot/NC 310 | 20 55 . 95 60 80 . Destroy Leader 600 | . 60 . 272 166 102 . Successful Hack 120 | . 25 . 49 30 . 16 Select Force Hacks 90 | . . . 30 . . 60 Disable Machine 345 | . 30 . 120 120 75 . Destroy Structure 243 | . 34 . 82 80 45 2 Lose Combat Pursuer 720 | . 15 390 150 120 45 . Influence Decreases 4735 | 20 458 394 833 1643 822 565 Entered New Map 1362 | . . 1 9 601 336 415 Time Decay 2603 | 20 458 363 614 622 386 140 Lost Part 320 | . . 30 60 120 100 10 Purge Threat 450 | . . . 150 300 . . Squads Dispatched 27 | . 1 . 14 8 4 . Investigation 3 | . 1 . 2 . . . Extermination 3 | . . . . 3 . . Reinforcement 15 | . . . 10 3 2 . Assault 3 | . . . 2 . 1 . Garrison 3 | . . . . 2 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . 1 . Haulers Reinforced 2 | . . . . 1 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Distress Signals 8 | . . . 2 . 3 3 Communications Jammed 4 | . . . 4 . . . Distress Signals 4 | . . . 4 . . . Times Spotted 220 | . 19 29 88 45 37 2 Peak Tracking Total 8 | . 4 8 7 6 6 1 Tactical Retreats 28 | . 1 4 14 7 2 . ECM-based Alert Blocks 7 | . . . 7 . . . Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Traps Triggered 4 | . 1 . 1 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts 163 | . 72 91 . . . . Triggered . | . . . . . . . Disarmed 4 | . 2 2 . . . . Reprogrammed 13 | . 3 10 . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed 1 | . . 1 . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Machines Disabled 26 | . 2 1 10 8 5 . Max in Single Turn 2 | . 1 1 2 2 1 . Garrison Access 3 | . . . 1 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Machines Accessed 34 | . 8 4 11 7 1 3 Terminals 23 | . 8 . 9 4 1 1 Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 1 . . 2 Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . . 2 . . Total Hacks 123 | . 28 7 50 25 3 10 Successful 66 | . 12 7 30 12 1 4 Failed 57 | . 16 . 20 13 2 6 Catastrophic 4 | . 1 . 2 . . 1 Database Lockouts . | . . . . . . . Manual 73 | . 23 . 28 12 4 6 Terminals 92 | . 28 . 40 17 3 4 Fabricators 3 | . . . . 3 . . Repair Stations . | . . . . . . . Recycling Units 11 | . . . 5 . . 6 Scanalyzers 5 | . . . 5 . . . Garrison Access 5 | . . . . 5 . . Terminal Hacks 25 | . 5 7 9 4 . . Record 4 | . . 4 . . . . Robot Analysis 2 | . . . 1 1 . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Unreport Threat 3 | . . . 1 2 . . Maintenance Status 11 | . 4 . 6 1 . . Proto ID Catalog 1 | . . 1 . . . . Release Object 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . . 4 . . 1 Report Inventory 3 | . . . 3 . . . Retrieve Components 2 | . . . 1 . . 1 Scanalyzer 4 | . . . 4 . . . Retrieve Study 4 | . . . 4 . . . Garrison Access Hacks 2 | . . . . 2 . . Seal Access 2 | . . . . 2 . . Unauthorized Hacks 29 | . 7 . 13 5 1 3 Terminals 25 | . 7 . 12 4 1 1 Track 2 | . 1 . 1 . . . Botnet 4 | . 1 . 2 . . 1 Disrupt 1 | . . . 1 . . . Skim 18 | . 5 . 8 4 1 . Fabricators 1 | . . . . 1 . . Haulers 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 1 . . 2 Tunnel 3 | . . . 1 . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 29 | . 8 . 11 7 1 2 Full Trace Events 4 | . 3 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . 4 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . 1 . . 2 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Used RIF Installer . | . . . . . . . Robots Hacked 1 | . 1 . . . . . Non-combat 1 | . 1 . . . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . parse_system 1 | . 1 . . . . . Relay Couplers Released 12 | . . . 1 7 4 . Machine Destruction 4 | . . . 1 3 . . Programmers 8 | . . . . 4 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Active Infowar (turns) 2044 | 141 170 . 1733 . . . IFF 75 | . . . 75 . . . Terrain 74 | . . . 74 . . . Traps 260 | . . . 260 . . . Seismic 311 | 141 170 . . . . . Triangulation 139 | . . . 139 . . . Jamming 1185 | . . . 1185 . . . ECM 265 | . . . 265 . . . Robot Analysis Total 2 | . . . 1 1 . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Turns Passed 18443 | 198 3652 6702 4579 2111 906 295 Spaces Moved 6212 | 64 1027 2671 1518 592 228 112 Core 26 | 2 . 23 . 1 . . Treads 5737 | 62 1027 2395 1518 395 228 112 Legs . | . . . . . . . Wheels 449 | . . 253 . 196 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 110 190 229 216 229 Average Speed 224 | 156 259 193 229 287 257 232 Slowest Speed 2050 | 160 320 500 325 2050 330 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 6 | . . 1 . 5 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 4 98 97 96 22 34 28 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 6 | . 1 1 2 . . 2 Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 5 | . . 5 . . . . Spaces Dug 82 | . 8 31 14 16 11 2 Terrain Destroyed 280 | . 40 34 78 89 37 2 Melee 44 | . 2 31 7 4 . . Projectile 64 | . . 3 35 17 7 2 AOE 172 | . 38 . 36 68 30 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Total 9639 | 140 1890 3973 2297 813 392 134 Wait 2132 | 56 657 938 415 17 39 10 Move 6206 | 63 1026 2670 1517 591 227 112 Hop . | . . . . . . . Pick Up 127 | 3 26 28 33 24 11 2 Fast Attach 41 | 7 3 11 11 3 5 1 Attach 47 | . 1 7 14 16 7 2 Detach 25 | . 2 3 14 5 1 . Swap 113 | . 17 34 27 22 11 2 Drop 81 | . 12 27 24 10 8 . Fire 495 | 10 68 58 155 119 80 5 Melee 183 | . 4 93 81 5 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 13 | 1 2 . 6 1 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 164 | . 72 92 . . . . Miscellaneous 12 | . . 12 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / [*Scr]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto x2 / Low) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 199 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 902 | -10/Materials | Discovered new exit (range 11) 1402 | -10/Materials | Discovered new exit (range 16) 1584 | -10/Materials | Discovered new exit (range 8) 2334 | -10/Materials | Discovered new exit (range 10) 2378 | -10/Materials | Loaded intel: 8 terminal locations 2445 | -10/Materials | Learned location of 2 exits from Subcaves 2611 | -10/Materials | Learned location of Mines (-10) 2693 | -10/Materials | Learned location of 2 exits from Subcaves 2739 | -10/Materials | Identified exit to Materials 2739 | -10/Materials | Identified exit to Mines 3851 | -10/Materials | Entered Subcaves 3852 | -10/Subcaves | Approached by a straggling Scientist 3852 | -10/Subcaves | Identified exit to Recycling 3852 | -10/Subcaves | Identified exit to Materials 4058 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 4343 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4343 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4563 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4769 | -10/Subcaves | A Subdweller sparked back to life 4856 | -10/Subcaves | Lost 3 parts (2n1u) 4901 | -10/Subcaves | Found Prototype Processor 4901 | -10/Subcaves | Identified Rainbow Chip 4903 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 6444 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 6451 | -10/Subcaves | Shifting Twisted Machinery released Multitool 6489 | -10/Subcaves | Build established: Derelict-Mutant 6597 | -10/Subcaves | Visited 4L-MR0's lab 7126 | -10/Subcaves | Learned Materials garrison access intel 7174 | -10/Subcaves | Core integrity fell below 50% 7845 | -10/Subcaves | Build established: Subdweller-Mutant 7847 | -10/Subcaves | Visited Clippyterm 8168 | -10/Subcaves | Core integrity fell below 20% 8481 | -10/Subcaves | Build established: Derelict-Mutant 8503 | -10/Subcaves | Found SUBCON Basin 9136 | -10/Subcaves | Build established: Mutant 9444 | -10/Subcaves | Found Prototype Device 9444 | -10/Subcaves | Identified Sfc. Transmogrifier 9771 | -10/Subcaves | Found Maxwheels 10553 | -10/Subcaves | Entered Materials 10553 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 10554 | -8/Materials | Loaded intel: 1 garrison access location 11597 | -8/Materials | Build established: Scientist-Mutant 12219 | -8/Materials | Learned 4 Recycling zone layouts 12258 | -8/Materials | Learned Factory stockpile data 12288 | -8/Materials | Learned Factory trap positions 12309 | -8/Materials | Learned location of Zion (-6) 12321 | -8/Materials | Learned Factory security intel 12341 | -8/Materials | Learned location of 1 exit from Storage 12371 | -8/Materials | Learned 4 Factory zone layouts 12411 | -8/Materials | Learned 4 Recycling zone layouts 12753 | -8/Materials | Lost 3 parts (1p2n) 12844 | -8/Materials | Discovered new exit (range 8) 12878 | -8/Materials | Found Corrupted Prototype Device 12896 | -8/Materials | Build established: Mutant 13764 | -8/Materials | Discovered new exit (range 4) 14153 | -8/Materials | First assault squad dispatched 14513 | -8/Materials | Discovered new exit (range 11) 14638 | -8/Materials | Sterilization system engaged 14638 | -8/Materials | Non-combat units ordered to evacuate 14738 | -8/Materials | Combat units ordered to evacuate 14828 | -8/Materials | Core integrity fell below 50% 14938 | -8/Materials | Ambient heat levels rising (+10) 15088 | -8/Materials | Ambient heat levels rising (+10) 15132 | -8/Materials | Entered Factory 15132 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 15133 | -7/Factory | Identified exit to Storage 15133 | -7/Factory | Identified exit to Lower Caves 15134 | -7/Factory | Identified exit to Factory 15135 | -7/Factory | Loaded intel: 106 trap records 15657 | -7/Factory | Garrison activated, responded to threat 15931 | -7/Factory | Found Corrupted Prototype Device 15966 | -7/Factory | Build established: Tank 16484 | -7/Factory | System corruption reached 10% 16485 | -7/Factory | Core integrity fell below 50% 16515 | -7/Factory | Lost 6 parts (2n2u2w) 16885 | -7/Factory | Garrison activated, responded to threat 16936 | -7/Factory | Build established: Gunner 17243 | -7/Factory | Entered Storage 17747 | -7/Storage | Used back door to open Recycling access 18043 | -7/Storage | First assault squad dispatched 18050 | -7/Storage | Build established: Scavenger-Gunner 18062 | -7/Storage | Garrison activated, responded to threat 18082 | -7/Storage | Core integrity fell below 20% 18122 | -7/Storage | Lost 6 parts (2n2u2w) 18149 | -7/Storage | Entered Recycling 18414 | -7/Recycling | Entered Scraplab 18444 | -7/Recycling | Self-destructed Last Messages --------------- 18252_ P-60 Hacker destroyed. 18262_ Acquired 40 matter. 18267_ System corrupted: Component data lost. 18275_ Acquired 11 matter. 18280_ Acquired Imp. Light Armor Plating. 18281_ Acquired 10 matter. 18284_ System corrupted: Heat flow error (+179). 18292_ R-06 Scavenger collects Corrupted Rnf. Deuterium Engine. 18300_ System corrupted: Component data lost. 18319_ System corrupted: Matter fused (-8). 18319_ Acquired 8 matter. 18330_ Acquired Corrupted Sub. Monowheel. 18335_ System corrupted: Matter fused (-5). 18336_ Acquired 5 matter. 18354_ System corrupted: Matter fused (-6). 18363_ Acquired 6 matter. 18370_ System corrupted: Matter fused (-7). 18402_ System corrupted: Energy discharge (-132). 18418_ System corrupted: Energy discharge (-188). 18433_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ## ??????????????? | | ######### #????????????? | | ????????# #????????????? | | ######### #????????????? | | + #????????????? | | ####### # #????????????? | | ??????# # #######????????????? | | ??????# ###??????????????????? | | #######+###???######?????????? | | +! * #???# #?????????? | | # = [#???# #??###????? | | #! [&##### #### ###??? | | # !%+ + " "#??? | | # ] ! &!##### ##### ##??? | | # % #???# #???# #???? | | # #???# #???# #???? | | # #???######???# #???? | | ###########????????#####+####? | | ???????????????????#"" "#? | | ???????????????????#"& ""#? | | ???????????????????#" "#? | | ???????????????????#"" X"#? | | ???????????????????#"& "#? | | ???????????????????#" ""#? | | ???????????????????#"X "#? | | ???????????????????#" @###? | | ???????????????????# "" #"#? | | ???????????????????# """ #? | | ???????????????????##########? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 26 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 15 Weapon Cycling 30 Melee Speed Boost 20 Evasion (%) 40 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonSpikedDetonator Manual? 0 Play Time 01:43:52 Cumulative 643.6 hours Start 2026.06.27 @ 18:28:01 End 2026.06.29 @ 16:40:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 248 Adventurer 0 Explorer 0 Win Type - Total 25 Types 10/3/7/1/0/0/1/2/0/1 Lore% 92 Gallery% 84 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb6434a4-c5b8-403a-af6f-4606f5cfb957