Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 12:53:00 Player: Chair Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (267) 1335 Value Destroyed (11621) 11621 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (6553) 6553 TOTAL SCORE: 25389 Bonus ------- High Alert Combat Kills 1599 Follower Combat Kills 580 Entered Garrisons 1400 Used RIF Installer 3000 Friendly Fire -26 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (20) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Combat Airjet > --- UTILITY (8) ------ Relay Coupler [Hunter] (20) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Force Field Variable Charge Gun Cooled Plasma Cannon Heavy Rocket Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Improved Cooling System Huge Storage Unit Energy Well Matter Compressor Machine Analyzer Improved Force Field > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Variable Charge Gun Variable Charge Gun > --- INVENTORY -------- Armored Huge Wheel Improved Heat Sink Seismic Detector Improved Transmission Jammer Improved Phase Shifter Improved Force Field Improved Remote Force Field Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Hunter] Variable Charge Gun Variable Charge Gun Cooled Plasma Cannon Heavy Rocket Launcher Heavy Rocket Launcher Improved Remote Datajack [Rating: 85] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Combat Airjet Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . 2 2 . . . . . . . 2 . 2 . 2 . Power 2 | . . . 1 . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . Utility 6 | . . 1 1 . . . . . . . 2 . 1 . 1 . Weapon 2 | . . 1 . . . . . . . . . . 1 . . . Parts Attached 147 | 7 8 7 12 5 16 9 3 6 2 7 11 13 9 6 26 . Power 29 | 1 1 . 3 1 2 2 . 2 1 2 2 3 3 . 6 . Engine 12 | 1 1 . 3 1 . 1 . 1 . 1 1 1 1 . . . Core 16 | . . . . . 2 1 . 1 1 1 1 2 2 . 5 . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 19 | 2 2 1 2 1 2 3 . . . . . 3 . . 3 . Treads 2 | 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 16 | . 2 1 2 1 2 3 . . . . . 3 . . 2 . Hover 1 | . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . Utility 59 | 1 3 2 5 2 6 2 1 3 1 3 6 5 2 5 12 . Device 34 | . 2 1 3 2 4 2 . 1 1 2 3 2 1 3 7 . Storage 4 | 1 1 . . . . . . . . . . . . . 2 . Processor 4 | . . 1 1 . 1 . . . . . 1 . . . . . Hackware 6 | . . . . . . . . . . . 1 1 . 1 3 . Protection 11 | . . . 1 . 1 . 1 2 . 1 1 2 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 40 | 3 2 4 2 1 6 2 2 1 . 2 3 2 4 1 5 . Energy Gun 22 | 2 2 1 1 . 3 . 2 . . 2 1 . 2 1 5 . Energy Cannon 6 | . . 3 . . 1 . . . . . . . 2 . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 9 | . . . 1 1 1 2 . . . . 2 2 . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 . . . . . 2 . 1 . 2 . Parts Lost 59 | . . 1 2 1 3 4 1 3 . 1 1 8 2 3 29 . Power 16 | . . . . . 2 1 . 2 . 1 . 2 . . 8 . Propulsion 6 | . . 1 1 . . 2 . . . . . . . . 2 . Utility 24 | . . . 1 1 . 1 . 1 . . 1 4 1 2 12 . Weapon 13 | . . . . . 1 . 1 . . . . 2 1 1 7 . Highest Loss Streak 16 | . . 1 2 1 3 2 1 2 . 1 1 4 1 2 16 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 22 | 3 12 23 24 24 21 22 23 23 24 25 24 23 22 22 21 4 Power 1 | . . 1 1 2 1 1 2 2 2 2 1 1 2 2 1 . Propulsion 2 | 2 3 6 3 2 2 2 2 2 1 2 2 1 1 2 1 . Utility 8 | . 3 5 7 6 6 7 8 9 10 9 8 10 10 11 11 1 Weapon 8 | . 5 10 12 12 10 11 10 9 9 10 10 8 6 5 6 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 56 | . . 10 3 2 11 . . 5 . . 5 4 5 3 5 3 Power 7 | . . . . 1 2 . . 2 . . 1 . . . 1 . Propulsion 7 | . . 3 1 1 1 . . . . . 1 . . . . . Utility 14 | . . . . . . . . 2 . . 2 1 3 2 3 1 Weapon 27 | . . 7 2 . 8 . . 1 . . 1 3 2 1 1 1 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 92 94 99 99 99 97 87 88 90 88 91 98 99 99 87 16 Engine 9 | . 14 11 18 18 4 6 9 8 9 11 11 11 6 5 4 . Core 5 | . . . . . 13 11 9 7 9 5 2 2 5 6 10 . Wheel 12 | . 9 21 17 18 17 16 9 9 9 9 7 14 13 13 6 . Device 16 | . 10 13 16 23 21 18 14 9 9 12 16 13 25 19 15 . Storage 7 | . 14 11 9 9 8 9 9 9 9 9 7 7 6 6 4 . Processor 3 | . . 3 3 . . . . . . . 3 7 6 6 4 . Hackware 1 | . . . . . . . . . . . 1 . . 1 10 5 Protection 9 | . . . 6 3 5 9 12 17 18 14 16 14 6 11 4 . Energy Gun 16 | . 28 22 1 . . . 12 26 27 25 22 19 25 21 17 . Energy Cannon 7 | . . 10 25 24 26 24 12 . . . . . . . . 4 Launcher 1 | . . . . 2 . 2 . . . 1 . 2 . 3 1 . Peak Build Rating 85 | 6 13 23 29 33 38 41 48 48 47 52 60 57 67 66 85 18 Average Rating 46 | 5 8 18 26 31 34 36 43 44 45 47 56 51 64 62 69 17 On Entrance 36 | . 6 13 23 29 33 35 41 48 46 46 51 54 55 65 65 18 Avg Prop Armor Cover (%) 19 | . . . . . . . . . . . . . . . 19 20 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 148 | 12 93 105 116 122 122 125 125 125 113 125 130 131 135 139 148 8 Greatest Support 40 | 40 40 28 22 22 22 28 28 28 28 28 28 28 24 24 28 12 Greatest Overweight (x) 12 | . 9 9 10 6 6 12 4 4 4 4 4 9 5 5 6 . Average Overweight (x) 4 | . 2 3 4 5 5 5 4 3 3 3 4 4 4 5 3 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 7 15 25 25 25 24 25 25 25 25 25 25 25 25 25 23 5 Most Carried 25 | 5 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 23 | 3 12 23 24 24 23 24 24 24 24 24 24 24 24 24 22 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 5 22 24 25 25 25 24 25 25 25 25 25 25 25 25 4 5 Class Distribution -------------------- 43% | Tank 32% | Bothacker-Tank 11% | Scavenger-Tank 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Garrison Bothacker-Tank | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Matter Collected 5743 | 270 187 102 291 228 342 248 40 408 65 347 561 756 307 831 760 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9340 | 166 87 474 896 554 637 775 101 910 12 606 643 1158 312 774 1235 . Parts 429 | 7 8 30 48 28 29 38 8 39 4 26 24 58 10 22 50 . Haulers Intercepted 6 | . . 1 3 . 1 . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 219 | . 1 10 13 18 9 20 1 23 . 19 14 31 9 25 26 . Guns 83 | . 1 9 . . . . . 12 . 8 7 20 4 10 12 . Cannons 31 | . . 1 9 4 5 11 1 . . . . . . . . . AOE 96 | . . . 4 14 4 8 . 11 . 11 5 10 4 14 11 . Classes Destroyed 19 | 2 2 4 6 . . 2 . . . . 1 1 . 1 . . Worker 8 | . 3 . . . . . . . 1 . 1 . . . 3 . Builder 8 | . . . 4 . 1 . . . . . 1 . . . 2 . Tunneler 4 | 3 . . 1 . . . . . . . . . . . . . Hauler 6 | . . 1 3 . 1 . 1 . . . . . . . . . Recycler 8 | 1 . 2 . . 3 . . . . . 1 . . . 1 . Mechanic 3 | . . . . . . . . . . . 1 . . . 2 . Operator 1 | . . . 1 . . . . . . . . . . . . . Watcher 9 | . . 1 3 . 3 . . . . . . . . 2 . . Swarmer 64 | . . 7 . 11 3 6 . . . 3 4 11 4 10 5 . Cutter 6 | . . . 3 . . . . 3 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . 1 . . . . Grunt 76 | . 1 . 3 6 5 8 . 13 . 10 6 12 1 11 . . Brawler 3 | . . . 1 . . . . 1 . . . . . 1 . . Duelist 3 | . . . . . . 1 . . . 1 1 . . . . . Sentry 19 | . . 3 1 1 1 2 1 2 . . 1 4 1 1 1 . Specialist 9 | . . . 2 . . . . . . . . . . . 7 . Hunter 14 | . . . 3 . . 1 . . . . . 3 1 . 6 . Programmer 23 | . . . . . . 2 . 4 . 6 2 . 2 . 7 . Executioner 2 | . . . . . . . . . . . . . . 2 . . Best Kill Streak 17 | 2 2 5 9 8 6 3 1 17 1 10 5 5 4 4 9 . Combat Bots Only 17 | . 1 4 6 8 4 3 1 17 . 10 4 5 4 4 7 . Max Kills in Single Turn 6 | 1 1 1 2 2 1 3 1 4 1 3 2 5 4 3 6 . Gunslinging 1 | . . . . . . . . . . . . 1 . . 1 . Exploded 5 | . . . 2 2 1 3 . 4 . 3 2 5 4 3 4 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 998 | . 4 22 38 32 39 52 2 87 . 56 68 241 25 96 220 16 Missed 315 | . 2 9 9 11 9 14 . 31 . 21 18 90 10 37 52 2 Hits 683 | . 2 13 29 21 30 38 2 56 . 35 50 151 15 59 168 14 Melee 9 | . . . 3 . . 1 . . . . 4 1 . . . . Projectile 674 | . 2 13 26 21 30 37 2 56 . 35 46 150 15 59 168 14 AOE 3 | . . . 2 . . . . 1 . . . . . . . . Critical Strikes 21 | . . 1 1 . . 1 . 4 . 1 1 1 2 1 7 1 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . Damage Taken 10056 | . 22 129 534 258 420 612 28 771 . 592 595 1374 127 784 3620 190 Core 1856 | . 10 19 98 17 91 99 . 42 . 98 57 186 9 121 867 142 Absorbed by Shields 2023 | . . . 38 37 56 . . 154 . 31 164 188 100 488 705 62 Regen/Repaired (Parts) 602 | . . . . . 370 . . . . . 232 . . . . . Core Remaining (%) 76 | 100 96 95 . . . . . . . 19 . 65 . 84 . . Volleys Fired 531 | 9 17 19 39 29 28 40 8 48 3 44 35 76 22 45 66 3 Largest 4 | 2 2 3 3 3 3 3 3 3 3 3 3 3 4 4 4 1 Hottest 305 | 100 112 225 225 225 225 225 225 60 60 60 180 195 300 305 305 35 Shots Fired 1246 | 18 34 57 104 61 60 90 19 111 9 82 89 164 45 127 173 3 Gun 788 | 18 34 51 11 . . . 8 100 9 58 80 147 37 97 138 . Cannon 316 | . . 6 89 50 55 83 11 . . . . . 7 4 8 3 Launcher 98 | . . . 4 11 5 7 . 8 . 13 6 9 1 26 8 . Special 44 | . . . . . . . . 3 . 11 3 8 . . 19 . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 1104 | 18 34 57 100 50 55 83 19 100 9 58 80 147 44 101 146 3 Explosive 98 | . . . 4 11 5 7 . 8 . 13 6 9 1 26 8 . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | 7 9 11 10 20 20 22 9 16 8 14 18 27 26 23 14 . Robot Miss Streak 6 | 2 5 2 3 2 2 3 . 3 1 4 5 2 2 3 6 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 19 | . . 1 . . . . . 4 . 2 1 4 . 2 5 . Max Gunslinging Chain 2 | . . 1 . . . . . 1 . 1 1 1 . 1 2 . Shots Hit Robots 755 | 13 18 33 61 41 32 51 5 71 6 52 55 104 30 73 110 . Core Hits 472 | 5 6 16 35 34 22 31 1 44 3 34 29 57 19 67 69 . Critical Kills 2 | . . . . . . 1 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 30 | 1 . 2 . . . 1 1 4 . 3 3 5 2 6 2 . Burn 28 | 1 . 2 . . . . . 4 . 3 3 5 2 6 2 . Meltdown 2 | . . . . . . 1 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 26635 | 162 241 488 1806 1979 1328 1883 133 2084 114 1888 1831 2938 1013 3608 5139 . Guns 10924 | 162 241 461 74 . . . . 1239 114 730 1168 2148 736 1510 2341 . Cannons 4822 | . . 27 1477 977 802 1307 133 . . . . . . 34 65 . Explosions 10871 | . . . 255 1002 526 576 . 845 . 1158 663 773 277 2064 2732 . Melee . | . . . . . . . . . . . . . . . . . Ramming 18 | . . . . . . . . . . . . 17 . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 16563 | 162 241 488 1551 977 887 1307 133 1239 114 730 1168 2148 736 1544 3138 . Explosive 9997 | . . . 255 1002 441 576 . 845 . 1158 663 773 277 2064 1943 . Electromagnetic 57 | . . . . . . . . . . . . . . . 57 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 7 7 7 . . 3 3 4 1 1 . . 8 8 Average Corruption 3 | . . . 6 7 6 . . 2 3 3 1 1 . . 5 8 Corruption Purged 8 | . . . . . 7 . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 104 | . . . 12 14 23 . . 19 2 9 2 8 . . 13 2 Message Errors 30 | . . . 1 3 7 . . 5 1 3 1 3 . . 6 . Matter Fused 27 | . . . 4 2 8 . . 5 . 2 . 2 . . 4 . Heat Flow Errors 9 | . . . . 2 2 . . 2 . . 1 . . . 1 1 Energy Discharges 15 | . . . 1 3 4 . . 2 . 3 . 1 . . . 1 Parts Rejected 3 | . . . 1 . 1 . . . . 1 . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . Data Loss (minor) 7 | . . . 1 2 . . . 1 . . . 1 . . 2 . Data Loss (major) 6 | . . . 1 . . . . 4 1 . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . Alerts 2 | . . . 1 . . . . . . . . 1 . . . . Weapon Failures 3 | . . . 1 1 1 . . . . . . . . . . . Overload Shots 32 | . . . . . . . 1 . . . 8 22 1 . . . Effects 2 | . . . . . . . . . . . . 2 . . . . Heat Surge 1 | . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . Overflow Damage 489 | . . . . 41 22 . . 7 . 14 58 32 . 37 278 . Projectiles 38 | . . . . 10 . . . . . . . . . 25 3 . Explosions 451 | . . . . 31 22 . . 7 . 14 58 32 . 12 275 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 767 | . . . . 54 17 27 . 78 . 86 . 58 . 145 302 . Shots 25 | . . . . 3 1 2 . 3 . 4 . 1 . 5 6 . Rammed 3 | . . . . . . . . . . . . 2 . . 1 . Targets Rammed 3 | . . . . . . . . . . . . 2 . . 1 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 412 | 195 168 132 366 294 320 344 66 260 . 21 170 412 271 310 364 193 Average Temperature 101 | 86 81 56 125 107 108 121 21 102 . 8 51 75 115 103 115 100 Received Heat Transfer 1938 | . 12 36 60 52 122 234 9 271 . 205 95 459 7 104 210 62 Effects 7 | . . . 3 . 1 2 . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . Interference 5 | . . . 3 . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 12 | . . 1 . . . 2 1 . . . 2 1 1 1 3 . Combat Hostiles 9 | . . . . . . 1 . . . . 2 1 1 1 3 . Parts Melted 86 | . 1 2 4 1 1 12 1 3 . 3 4 5 12 15 22 . Heat Transferred 30200 | 555 666 1369 2368 1443 1234 1887 185 2627 222 1628 2261 3901 1528 3513 4813 . Parts Sabotaged 4 | . . . . . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Maximum Alert Level 4 | . . . 1 2 1 2 1 3 2 3 2 4 2 3 2 2 Low Security (%) 22 | 100 100 100 83 4 57 23 . 19 . . . . . 3 . . Level 1 22 | . . . 16 29 42 38 100 3 32 9 64 10 11 12 22 . Level 2 38 | . . . . 66 . 37 . 54 67 34 35 22 88 46 77 100 Level 3 14 | . . . . . . . . 22 . 55 . 55 . 37 . . Level 4 1 | . . . . . . . . . . . . 10 . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1246 | 10 30 144 317 688 335 555 281 789 450 919 482 1246 653 901 665 448 Initial 653 | . . . 46 190 335 87 270 143 384 270 482 263 653 196 472 448 Average 426 | 1 2 90 75 486 183 322 252 518 415 670 361 806 457 623 475 448 Influence Increases 7530 | 20 50 316 539 508 408 508 41 676 102 779 452 1083 386 735 927 . Destroy 0b10 Robot/C 4335 | . 20 200 260 360 180 400 20 560 40 460 280 580 210 375 390 . Destroy 0b10 Robot/NC 240 | 20 15 20 60 10 40 5 5 5 5 . 15 . . 8 32 . Destroy Leader 616 | . 10 54 82 20 48 40 12 40 10 50 60 30 48 24 88 . Allied During Kill 122 | . . . . . . . . 21 16 53 . 9 23 . . . Successful Hack 128 | . 5 21 . . 28 . . 14 . 23 . 14 12 . 11 . Disable Machine 441 | . . 15 15 30 45 30 . . 30 . 60 48 24 36 108 . Anti-Garrison Action 564 | . . . . 50 . . . . . 100 . 263 . 151 . . Destroy Structure 808 | . . 6 47 38 67 33 4 36 1 78 37 97 57 141 166 . Partial Spotted 15 | . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 261 | . . . 75 . . . . . . 15 . 27 12 . 132 . Influence Decreases 7082 | 20 50 204 358 113 961 88 375 108 475 276 995 213 1351 115 1187 193 Entered New Map 3334 | . . . 66 103 353 48 285 78 405 146 437 113 593 85 429 193 Time Decay 2348 | 20 50 194 272 . 428 . 80 . 50 . 398 . 398 . 458 . Lost Part 590 | . . 10 20 10 30 40 10 30 . 10 10 80 20 30 290 . Lost Ally 210 | . . . . . . . . . 20 120 . 20 40 . 10 . Purge Threat 600 | . . . . . 150 . . . . . 150 . 300 . . . Squads Dispatched 21 | . 1 . 6 . . . . . . . 4 . 2 . 8 . Investigation 2 | . . . 1 . . . . . . . . . 1 . . . Extermination 5 | . . . . . . . . . . . 2 . 1 . 2 . Reinforcement 14 | . 1 . 5 . . . . . . . 2 . . . 6 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Distress Signals 7 | . . . 3 . 1 . . . . . 2 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 286 | . 4 11 18 17 14 22 4 26 2 23 20 27 15 22 45 16 Peak Tracking Total 23 | . 1 4 5 4 3 5 3 7 2 6 6 5 4 3 12 23 Tactical Retreats 13 | . . . 3 . . . . . . 1 . 2 1 . 6 . Traps | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Traps Triggered 38 | . . . 2 2 1 5 . 8 . 1 . 7 . 7 4 1 Indirectly 2 | . . . . . . . . . . . . . . . 2 . Trap Hack Attempts 13 | . . . . . 13 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Disabled 43 | . . 1 1 2 3 2 . 1 2 3 4 8 2 5 9 . Max in Single Turn 3 | . . 1 1 1 1 1 . 1 1 1 2 2 . 2 3 . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Garrison Relay 7 | . . . . . . . . . . 1 . 4 . 2 . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Accessed 44 | . 2 4 3 2 6 2 2 3 1 3 3 1 8 1 3 . Terminals 25 | . 1 2 1 2 4 2 1 3 . 3 . 1 3 1 1 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 4 | . . 1 . . 1 . . . . . 1 . 1 . . . Recycling Units 5 | . 1 1 . . . . . . . . . . 2 . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . 1 . 1 . 1 . 1 . 2 . 1 . Total Hacks 92 | . 4 13 7 4 14 3 4 7 2 4 3 2 19 1 5 . Successful 40 | . 2 7 3 . 7 . 2 2 2 2 2 1 8 . 2 . Failed 51 | . 2 6 3 4 7 3 2 5 . 2 1 1 11 1 3 . Catastrophic 12 | . 1 . . 1 2 1 1 1 . 1 1 . 2 . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 20 | . 3 10 . . . . 1 1 . . . . 5 . . . Terminals 62 | . 3 9 2 4 11 3 3 7 . 4 . 2 10 1 3 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 7 | . . 2 . . 2 . . . . . 1 . 2 . . . Recycling Units 9 | . 1 2 . . . . . . . . . . 5 . 1 . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . Garrison Access 9 | . . . 1 . 1 . 1 . 2 . 1 . 2 . 1 . Terminal Hacks 19 | . . 4 . . 4 . 1 2 . 2 . 1 4 . 1 . Robot Analysis 4 | . . 4 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . 1 . . . . Unreport Threat 3 | . . . . . 1 . . . . . . . 2 . . . Locate Traps 4 | . . . . . 2 . 1 . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . 1 . Security Stations 1 | . . . . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . 1 . . 2 . . . . . . . . . . . Scan Component 2 | . . 1 . . 1 . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 1 . . . . . . . . . . 1 . . . Retrieve Components 3 | . 1 1 . . . . . . . . . . 1 . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . 1 . 1 . 1 . 2 . 1 . 2 . 1 . Unlock Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 3 | . 1 1 . . . . . . . . . . 1 . . . Terminals 2 | . 1 1 . . . . . . . . . . . . . . Botnet 2 | . 1 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 4 2 2 5 2 1 2 1 2 3 1 5 1 2 . Full Trace Events 2 | . . . . 1 . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 8 | . 3 4 . . . . . . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . 1 . . Command Fork 1 | . . . . . . . . 1 . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . 1 . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . 1 . . . . . . Robots Hacked 11 | . . . . . . . . . . . 2 . . . 9 . Non-combat 11 | . . . . . . . . . . . 2 . . . 9 . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 14 | . . . . . . . . . . . 3 . . . 11 . parse_system 1 | . . . . . . . . . . . . . . . 1 . find_chute 5 | . . . . . . . . . . . . . . . 5 . ignore_repairs 2 | . . . . . . . . . . . . . . . 2 . drop_inventory 2 | . . . . . . . . . . . . . . . 2 . purge_threat 1 | . . . . . . . . . . . 1 . . . . . locate_traps 1 | . . . . . . . . . . . 1 . . . . . formatsys_low 1 | . . . . . . . . . . . 1 . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . 1 . Relay Couplers Released 33 | . . . . . . 3 . . . 5 . 17 . 8 . . Machine Destruction 30 | . . . . . . . . . . 5 . 17 . 8 . . Programmers 3 | . . . . . . 3 . . . . . . . . . . Attached 6 | . . . . . . . . . . . 1 1 . 1 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 3 . 3 . 4 . . . . Allies Hacked 2 | . . . . . . . . . . 1 . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total Allies 14 | . . . . . . . . 5 . 3 1 4 . . 1 . Largest Group 5 | . . . . . . . . 5 5 4 1 3 3 . 1 . Highest-Rated Group 121 | . . . . . . . . 118 118 118 23 121 121 . 13 . Highest-Rated Ally 43 | . . . . . . . . 39 39 39 23 43 43 . 13 . Total Orders 8 | . . . . . . . . . . . 7 . . . 1 . STAY 4 | . . . . . . . . . . . 3 . . . 1 . FOLLOW 2 | . . . . . . . . . . . 2 . . . . . AID 2 | . . . . . . . . . . . 2 . . . . . Ally Attacks 96 | . . . . . . . . 27 8 25 . 4 32 . . . Total Damage 1118 | . . . . . . . . 305 143 380 . 26 264 . . . Kills 17 | . . . . . . . . 5 2 4 . 1 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Active Infowar (turns) 5606 | . . 153 264 . . . . 8 . . 629 1243 949 1285 1075 . Optics 417 | . . 153 264 . . . . . . . . . . . . . Terrain 9 | . . . . . . . . 8 . . 1 . . . . . Seismic 2898 | . . . . . . . . . . . 609 552 940 209 588 . T.N.C. 5 | . . . 5 . . . . . . . . . . . . . Machine Analysis 5005 | . . . . . . . . . . . 453 1243 949 1285 1075 . Jamming 9 | . . . . . . . . . . . . . . . 9 . Robot Analysis Total 4 | . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Turns Passed 11695 | 152 449 448 640 464 1050 925 173 1115 105 525 948 1243 949 1285 1159 65 Spaces Moved 5472 | 71 223 249 239 215 425 458 83 546 51 250 425 525 492 600 554 66 Core 56 | 3 . . . . . . . . . . . . . . 51 2 Treads 202 | 68 134 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 5111 | . 89 249 239 215 425 458 83 546 51 250 425 525 492 600 464 . Hover 103 | . . . . . . . . . . . . . . . 39 64 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 140 130 145 145 155 160 160 145 145 145 160 150 150 165 50 50 Average Speed 157 | 155 164 138 157 163 159 161 160 157 150 152 160 162 162 165 150 79 Slowest Speed 260 | 160 215 215 230 170 170 260 160 160 160 160 160 225 165 165 180 80 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . 4 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 23 26 29 43 34 54 12 82 12 43 15 56 13 67 13 17 Regions Visited 16 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 94 | . . 3 1 8 2 . 4 2 . 8 9 31 22 . 4 . Terrain Destroyed 776 | . . 4 54 32 84 33 9 12 . 130 53 57 28 192 88 . Melee . | . . . . . . . . . . . . . . . . . Projectile 78 | . . 4 23 . 16 . 9 . . . 4 4 9 3 6 . AOE 698 | . . . 31 32 68 33 . 12 . 130 49 53 19 189 82 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total 7553 | 91 277 314 420 279 761 567 108 714 72 326 630 774 606 788 750 76 Wait 670 | . . 7 98 9 194 21 3 26 11 7 101 55 59 39 40 . Move 5461 | 70 222 248 238 214 425 457 83 545 51 249 425 524 491 599 554 66 Hop . | . . . . . . . . . . . . . . . . . Pick Up 187 | 5 21 17 11 4 45 3 6 13 2 2 15 13 7 11 12 . Fast Attach 67 | 6 2 3 5 . 11 1 . . 1 3 8 9 4 2 12 . Attach 67 | . 1 1 4 2 6 5 2 3 1 2 4 9 3 4 20 . Detach 20 | . 1 1 1 . 5 2 . . . . 4 1 1 1 2 1 Swap 195 | 1 5 3 14 7 6 13 2 16 1 15 18 27 9 28 30 . Drop 153 | . 8 15 10 7 28 1 4 10 2 4 20 10 10 11 13 . Fire 531 | 9 17 19 39 29 28 40 8 48 3 44 35 76 22 45 66 3 Melee . | . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . 2 . . 1 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 170 | . . . . 7 . 24 . 37 . . . 48 . 48 . 6 Rewire 16 | . . . . . . . . 16 . . . . . . . . Trap 13 | . . . . . 13 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x2 / *Mat) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 4) 407 | -10/Materials | Discovered new exit (range 16) 602 | -10/Materials | Entered another Materials area 602 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 603 | -9/Materials | Discovered new exit (range 7) 890 | -9/Materials | Build established: Gunner 957 | -9/Materials | Discovered new exit (range 14) 1050 | -9/Materials | Entered another Materials area 1050 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1170 | -8/Materials | Central database locked down 1340 | -8/Materials | Build established: Tank 1660 | -8/Materials | Identified exit to Garrison 1690 | -8/Materials | Entered Garrison 1704 | -8/Garrison | Triggered checkpoint 1834 | -8/Garrison | Triggered checkpoint 1840 | -8/Garrison | Triggered checkpoint 1859 | -8/Garrison | Triggered checkpoint 1870 | -8/Garrison | Destroyed 8 combat bots 1960 | -8/Garrison | Triggered checkpoint 2119 | -8/Garrison | Installed Relay Interface Framework 2135 | -8/Garrison | Discovered new exit (range 12) 2154 | -8/Garrison | Entered Materials 2196 | -8/Materials | Repaired Huge Storage Unit 2440 | -8/Materials | Lost 3 parts (2p1w) 3204 | -8/Materials | Identified exit to Garrison 3204 | -8/Materials | Entered Garrison 3302 | -8/Garrison | Triggered checkpoint 3410 | -8/Garrison | Triggered checkpoint 3519 | -8/Garrison | Discovered new exit (range 14) 3698 | -8/Garrison | Triggered checkpoint 3762 | -8/Garrison | Build established: Scavenger-Tank 3900 | -8/Garrison | Triggered checkpoint 3914 | -8/Garrison | Core integrity fell below 50% 3948 | -8/Garrison | Discovered new exit (range 6) 3976 | -8/Garrison | Discovered new exit (range 13) 4004 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 4054 | -8/Garrison | Triggered checkpoint 4129 | -8/Garrison | Entered Materials 4302 | -8/Materials | Identified exit to Garrison 4302 | -8/Materials | Entered Garrison 4360 | -8/Garrison | Triggered checkpoint 4496 | -8/Garrison | Triggered checkpoint 4502 | -8/Garrison | Build established: Tank 4518 | -8/Garrison | Triggered checkpoint 4606 | -8/Garrison | Destroyed 17 combat bots 4730 | -8/Garrison | Discovered new exit (range 12) 4872 | -8/Garrison | Triggered checkpoint 4955 | -8/Garrison | Rescued a captive Derelict 4956 | -8/Garrison | Rescued a captive Derelict 5020 | -8/Garrison | Discovered new exit (range 15) 5157 | -8/Garrison | Triggered checkpoint 5258 | -8/Garrison | Triggered checkpoint 5263 | -8/Garrison | Expanded RIF knowledge: Command Fork 5322 | -8/Garrison | Discovered new exit (range 8) 5347 | -8/Garrison | Triggered checkpoint 5383 | -8/Garrison | Discovered new exit (range 5) 5417 | -8/Garrison | Entered Materials 5417 | -8/Materials | Accompanied by 5 allies 5522 | -8/Materials | Identified exit to Garrison 5522 | -8/Materials | Entered Garrison 5522 | -8/Garrison | Accompanied by 4 allies 5662 | -8/Garrison | Phase Generator disabled 5722 | -8/Garrison | Triggered checkpoint 5766 | -8/Garrison | Core integrity fell below 20% 5778 | -8/Garrison | Lost 4 allies 5788 | -8/Garrison | Destroyed 10 combat bots 5864 | -8/Garrison | Discovered new exit (range 12) 5877 | -8/Garrison | Expanded RIF knowledge: Autoassimilate 5925 | -8/Garrison | Triggered checkpoint 5991 | -8/Garrison | Learned Factory security intel 5999 | -8/Garrison | Garrison Relay disabled 6047 | -8/Garrison | Entered Factory 6047 | -7/Factory | Evolved 2 slots: Utility x2 6112 | -7/Factory | Build established: Scavenger-Tank 6720 | -7/Factory | Build established: Tank 6995 | -7/Factory | Identified exit to Garrison 6995 | -7/Factory | Entered Garrison 7081 | -7/Garrison | Triggered checkpoint 7140 | -7/Garrison | Garrison Relay disabled 7246 | -7/Garrison | Triggered checkpoint 7457 | -7/Garrison | Lost 4 parts (2u2w) 7479 | -7/Garrison | Triggered checkpoint 7535 | -7/Garrison | Garrison Relay disabled 7555 | -7/Garrison | Garrison Relay disabled 7606 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 7651 | -7/Garrison | Discovered new exit (range 5) 7865 | -7/Garrison | Triggered checkpoint 7914 | -7/Garrison | Build established: Bothacker-Tank 8087 | -7/Garrison | Triggered checkpoint 8118 | -7/Garrison | Garrison Relay disabled 8212 | -7/Garrison | Discovered new exit (range 15) 8238 | -7/Garrison | Entered Factory 8238 | -6/Factory | Accompanied by 3 allies 8238 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8787 | -6/Factory | Discovered new exit (range 9) 9176 | -6/Factory | Identified exit to Garrison 9187 | -6/Factory | Entered Garrison 9225 | -6/Garrison | Triggered checkpoint 9282 | -6/Garrison | Garrison Relay disabled 9331 | -6/Garrison | Triggered checkpoint 9334 | -6/Garrison | Triggered checkpoint 9604 | -6/Garrison | Discovered new exit (range 14) 9701 | -6/Garrison | Triggered checkpoint 9774 | -6/Garrison | Discovered new exit (range 11) 9815 | -6/Garrison | Triggered checkpoint 9989 | -6/Garrison | Triggered checkpoint 10039 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 10054 | -6/Garrison | Garrison Relay disabled 10065 | -6/Garrison | Spotted Executioner 10067 | -6/Garrison | Spotted Executioner 10078 | -6/Garrison | Destroyed Executioner 10089 | -6/Garrison | Destroyed Executioner 10457 | -6/Garrison | Discovered new exit (range 10) 10472 | -6/Garrison | Entered Factory 10472 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11284 | -5/Factory | Cargo convoy interrupted 11317 | -5/Factory | Destroyed 7 combat bots 11324 | -5/Factory | Lost 5 parts (1p2u2w) 11483 | -5/Factory | Lost 6 parts (3p2u1w) 11550 | -5/Factory | Released all parts (3) 11552 | -5/Factory | Core integrity fell below 50% 11581 | -5/Factory | Lost 16 parts (3p2n7u4w) 11619 | -5/Factory | Core integrity fell below 20% 11631 | -5/Factory | Identified exit to Garrison 11631 | -5/Factory | Entered Garrison 11689 | -5/Garrison | Spotted B-75 Beast 11696 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- >>Unlock Access door unlocked. 11631_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 11665_ System corrupted: Heat flow error (+231). 11685_ System corrupted: Energy discharge (-20). [Achievement: Let Me Out Of Here] 11690_ Triggered Stasis Trap. 11690_ A bubble of rippling energy engulfs the area. 11690_ Field strength at 94. 11690_ Field strength at 88. 11691_ Field strength at 82. 11692_ Field strength at 63. Garrison Door activated. 11693_ Field strength at 49. 11694_ Field strength at 25. 11695_ Field strength at 15. 11696_ Stasis field depleted. 11696_ Critical hit (Burn: +27). Map ----- +----------------------------------------------------+ | #################???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ############# #???????????????????????????????? | | #???????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | #???????# #???????????????????????????????? | | !!!!!#???????# #???????????????????????????????? | | ######???????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #??????????????###??????????????? | | ?????????????# #????????????? s #??????????????? | | ?????????????# ############# s ######?????????? | | ?????????????# s ?????????? | | ?????????????# s g ?????????? | | ?????????????# g ?????????? | | ?????????????############@ ## #??????????????? | | ????????????????????????#g #????????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????g BB ?????????????????? | | ??????????????????????? g BB g???????????????? | | ??????????????????????? g g ?????????????? | | ??????????????????????### ## ## ???????????? | | ????????????????????????# #? #??? ??????????? | | ????????????????????????# ?? ?????????????? | | ????????????????????????? ??? ????????????? | | ????????????????????????? ???? ????????????? | | ?????????????????????????# ##???"###????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ^#????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 100 Energy Generation 44 Energy Capacity 610 Matter Stores 325 Matter Capacity 550 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Armor Coverage 525 Phase Shifting 10 Evasion (%) 50 Recoil Reduction 2 Relay Coupler Types 2 Relay Coupler Value 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Huge Storage Unit | 38% | -8/Materials Studied --------- Hvy. Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Hackerman Into The Breach Item+ Join The Dark Side Let Me Out Of Here Mindtrick Not Today, Chutes Resistances Are Futile Spot Them First We Love MA You Again You Will Be Upgraded Challenges ------------ None Game ------ Seed RemoteAnalysisDatajack Manual? 0 Play Time 03:24:35 Cumulative 254.7 hours Start 2026.04.15 @ 16:19:07 End 2026.04.16 @ 12:53:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 16 Types 16/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 66 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3351d164-19b7-4520-92e8-c16fd005478d