Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 03:52:19 Player: 5N-P3R Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (669) 669 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2919 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 438/550 Matter 185/300 Energy 60/100 System Corruption 0% Temperature Critical (584) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Experimental Sensor Array Light Armor Plating > --- WEAPON (3) ------- Particle Gun Beamcaster Minigun > --- INVENTORY (15) --- Ion Engine Reinforced Deuterium Engine Wheel High-capacity Matter Pod (200) Sensor Array Advanced Beam Rifle Heavy Assault Rifle Rocket Launcher Mining Laser Shock Trap Shock Trap Shock Trap Shock Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Experimental Sensor Array Light Armor Plating > --- WEAPON ----------- Particle Gun Beamcaster Minigun > --- INVENTORY -------- Ion Engine Reinforced Deuterium Engine Wheel High-capacity Matter Pod Sensor Array Advanced Beam Rifle Heavy Assault Rifle Rocket Launcher Mining Laser Shock Trap Shock Trap Shock Trap Shock Trap [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 27 | 7 4 6 . 5 5 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 3 . 4 1 Treads 3 | 1 . 2 . . . Leg . | . . . . . . Wheel 6 | 1 . 1 . 3 1 Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 9 | 2 4 . . 1 2 Device 5 | 1 2 . . . 2 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 6 | 2 . 2 . . 2 Energy Gun 3 | . . 2 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 4 | . . 1 . 2 1 Power 1 | . . . . . 1 Propulsion 3 | . . 1 . 2 . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 2 | . . 1 . 2 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 99 100 96 99 Engine 13 | . 14 14 14 14 8 Treads 15 | . 14 26 14 6 . Wheel 10 | . 14 1 14 14 27 Device 13 | . 14 14 14 10 18 Storage 13 | . 14 14 14 14 9 Protection 1 | . . . . 3 9 Energy Gun 9 | . . 13 14 14 18 Ballistic Gun 18 | . 28 14 14 14 9 Peak Build Rating 34 | 7 8 17 18 22 34 Average Rating 13 | 4 7 13 17 18 32 On Entrance 11 | . 7 8 17 18 18 Naked Turns . | . . . . . . Heaviest Build 45 | 15 30 37 37 39 45 Greatest Support 40 | 16 16 40 10 20 30 Greatest Overweight (x) 12 | . 1 3 3 12 1 Average Overweight (x) 1 | . . . 3 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 15 Most Carried 15 | 6 11 15 15 15 14 Average Carried 11 | 2 8 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 11 14 15 15 13 Class Distribution -------------------- 67% | Mutant 27% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1036 | 182 303 418 . 80 53 Remotely . | . . . . . . Salvage Created 936 | 78 303 337 . 66 152 Parts 66 | 9 26 23 . 4 4 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | . 13 11 . 4 3 Guns 31 | . 13 11 . 4 3 Classes Destroyed 8 | 1 3 . . 3 1 Worker 1 | . . . . 1 . Tunneler 4 | 4 . . . . . Hauler 1 | . 1 . . . . Swarmer 17 | . 11 6 . . . Grunt 9 | . 2 5 . . 2 Duelist 1 | . . . . . 1 Demolisher 1 | . . . . 1 . Assembled 3 | . . . . 3 . Best Kill Streak 4 | 4 3 3 . 3 2 Combat Bots Only 3 | . 3 3 . 3 2 Max Kills in Single Turn 2 | 1 1 2 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 105 | . 33 57 . 6 9 Missed 28 | . 11 12 . 3 2 Damage Taken 1082 | . 200 530 . 129 223 Core 272 | . 58 77 . 25 112 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 . . . 36 . Volleys Fired 92 | 5 31 33 . 11 12 Largest 3 | 2 2 2 . 2 3 Hottest 165 | 40 40 95 . 95 165 Shots Fired 195 | 10 62 66 . 22 35 Gun 195 | 10 62 66 . 22 35 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 134 | 10 62 39 . 11 12 Thermal 61 | . . 27 . 11 23 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 3 7 9 . 9 7 Robot Miss Streak 4 | 1 3 4 . 2 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . 3 . 1 1 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 122 | 6 38 41 . 15 22 Core Hits 50 | 4 17 16 . 7 6 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 1 . 1 1 Burn 3 | . . 1 . 1 1 Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1926 | 74 491 700 . 268 393 Guns 1926 | 74 491 700 . 268 393 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1105 | 74 491 327 . 62 151 Thermal 821 | . . 373 . 206 242 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 626 | . . 210 . 126 626 Average Temperature 112 | . . 66 . 47 310 Received Heat Transfer 324 | . 48 231 . . 45 Effects 10 | . . . . . 10 Energy Bleed 1 | . . . . . 1 Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (major) 5 | . . . . . 5 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 2 . . 1 Heat Transferred 1739 | . . 740 . 444 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 315 | 20 315 206 . 34 69 Initial 103 | . 13 103 . . . Average 111 | 5 204 94 . 10 13 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 79 | 100 48 96 . 100 100 Level 1 20 | . 51 3 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 3 . . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 24 15 . 5 4 Peak Tracking Total 7 | . 7 3 . 3 3 Tactical Retreats 4 | . 3 . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 4 | . . 4 4 4 4 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 9 . 1 . 1 Terminals 8 | . 7 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 40 | . 35 . 1 . 4 Successful 24 | . 21 . 1 . 2 Failed 16 | . 14 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 35 | . 31 . . . 4 Terminals 35 | . 31 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 6 . 1 . . Record 1 | . . . 1 . . Robot Analysis 4 | . 4 . . . . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 13 . . . 2 Terminals 13 | . 11 . . . 2 Track 3 | . 3 . . . . Botnet 3 | . 2 . . . 1 Operators 1 | . 1 . . . . Skim 6 | . 5 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 7 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 1 . 2 . Largest Group 2 | . . 1 . 2 1 Highest-Rated Group 42 | . . 31 . 42 31 Highest-Rated Ally 31 | . . 31 . 31 31 Total Orders . | . . . . . . Ally Attacks 11 | . . 9 . 2 . Total Damage 149 | . . 128 . 21 . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 4 | . 4 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2629 | 78 900 858 189 457 147 Spaces Moved 1640 | 49 661 449 151 249 81 Core 9 | 5 . . . 4 . Treads 378 | . . 378 . . . Legs . | . . . . . . Wheels 1232 | 44 661 71 151 224 81 Hover 21 | . . . . 21 . Flight . | . . . . . . Fastest Speed 50 | 50 100 125 125 95 95 Average Speed 125 | 94 106 154 125 137 95 Slowest Speed 650 | 100 115 160 125 650 95 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 3 95 98 54 58 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . 3 2 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2028 | 66 796 548 151 341 126 Wait 229 | . 86 47 . 71 25 Move 1635 | 48 660 448 150 248 81 Hop . | . . . . . . Pick Up 27 | 6 9 7 1 2 2 Fast Attach 13 | 7 . 2 . 3 1 Attach 6 | . . 1 . 1 4 Detach 1 | . . 1 . . . Swap 8 | . 4 3 . 1 . Drop 17 | . 6 6 . 4 1 Fire 92 | 5 31 33 . 11 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 13) 79 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 15) 206 | -10/Materials | Discovered new exit (range 15) 320 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 15) 541 | -10/Materials | Learned Storage stockpile data 582 | -10/Materials | Learned Storage trap positions 614 | -10/Materials | Learned location of 1 exit from Recycling 647 | -10/Materials | Identified exit to Mines 656 | -10/Materials | Learned location of 1 exit from Recycling 679 | -10/Materials | Discovered new exit (range 9) 805 | -10/Materials | Discovered new exit (range 5) 979 | -10/Materials | Entered Mines 998 | -10/Mines | Escorted by a lone wolf Derelict 1018 | -10/Mines | Learned location of Storage (-9) 1049 | -10/Mines | Learned 2 Materials zone layouts 1087 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1091 | -10/Mines | Found Prototype Device 1190 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1345 | -10/Mines | Core integrity fell below 50% 1411 | -10/Mines | Found a hidden stash of uninstalled traps 1470 | -10/Mines | Discovered new exit (range 9) 1744 | -10/Mines | Discovered new exit (range 12) 1832 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1832 | -10/Mines | Discovered new exit (range 5) 1837 | -10/Mines | Entered Exiles 1837 | -10/Exiles | Found Exiles lab abandoned 2014 | -10/Exiles | Discovered new exit (range 10) 2026 | -10/Exiles | Entered Mines 2039 | -9/Mines | Build established: Scavenger-Mutant 2059 | -9/Mines | Met a Derelict bent on vengeance 2109 | -9/Mines | Assembled infested the area 2137 | -9/Mines | Discovered new exit (range 5) 2420 | -9/Mines | Discovered new exit (range 3) 2483 | -9/Mines | Entered Materials 2483 | -8/Materials | Accompanied by 1 ally 2483 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2484 | -8/Materials | Identified exit to Factory 2485 | -8/Materials | Identified Exp. Sensor Array 2488 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2630 | -8/Materials | Self-destructed Last Messages --------------- 02615_ Core Shielding melted. 02615_ L-31 Rogue destroyed. 02615_ Switching to secondary target: G-47 Trooper. 02616_ K-01 Serf collects debris. 02621_ Overheating: Matter decay (-40). 02622_ Overheating: Energy bleed (-25). 02622_ Lgt. Angular Momentum Engine destroyed. 02625_ Particle Gun broken. 02625_ Overheating: Short circuit. 02627_ Overheating: Lgt. Armor Plating damaged (-12). 02627_ Overheating: Beamcaster damaged (-6). 02627_ Overheating: Minigun damaged (-64). 02627_ Overheating: Broken Particle Gun damaged (-22). 02627_ G-47 Trooper suffers critical hit (Burn). 02627_ G-47 Trooper destroyed. 02628_ Overheating: Wheel damaged (-26). 02629_ Overheating: Matter decay (-35). 02630_ Overheating: Core damaged (-77). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?###########?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?#[ #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# """ """ #?????????????????????????????????????? | | ?# """ """ #?????????????????????????????????????? | | ?# """ """ #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?#######+###?????????????????????????????????????? | | ?????# #?????#################???????????????? | | ?????# # + k=@% %w ????????? | | ?????# #?????#######g#########???????????????? | | ?????# #???????????#!#???????????????????????? | | ?????# #???????????# #???????????????????????? | | ####### ##########???# #???????????????????????? | | # # T #??## ##??????????????????????? | | """ # # #### #??????????????????????? | | """ + + + #??????????????????????? | | """ # # #### #??????????????????????? | | # # #??#####??????????????????????? | | """ # # """ #?????????????????????????????? | | """ ##### """ #?????????????????????????????? | | """ #???# """ #?????????????????????????????? | | #???# #?????????????????????????????? | | #######???##########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedDerelictProcessor Manual? 0 Play Time 00:29:38 Cumulative 35.0 hours Start 2025.01.12 @ 03:09:46 End 2025.01.12 @ 03:52:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: eeaf7071-171f-41b2-9544-f8b7638296a7