Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.19 @ 17:58:39 Player: JuustuToug Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (486) 2430 Value Destroyed (25649) 25649 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (42004) 42004 TOTAL SCORE: 82063 Bonus ------- High Alert Combat Kills 2951 Follower Combat Kills 2240 Awakened Behemoth Slayer 1000 Entered Garrisons 800 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4222 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -609 Cogmind --------- Core Integrity 1190/1600 Matter 168/300 Energy 117/690 System Corruption 21% Temperature Cool (-200) Movement Immobile (Siege) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Spectral Analyzer Experimental Core Analyzer Quantum Capacitor Layered Heavy Armor Plating Graphene Brace Advanced Remote Force Field > --- WEAPON (3) ------- Vortex Rail Multirail Multirail > --- INVENTORY (25) --- Particle Reactor Reinforced Quantum Reactor Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads Advanced Cryofiber Web Advanced Heat Sink Structural Scanner Advanced Sensor Array Quantum Capacitor High-powered Tractor Beam Terrabomb HERF Cannon Heavy Plasma Cannon Enhanced Nova Cannon Micro-nuke Launcher Hellfire Missile Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Spectral Analyzer Experimental Core Analyzer Quantum Capacitor Layered Heavy Armor Plating Graphene Brace Advanced Remote Force Field > --- WEAPON ----------- Enhanced Nova Cannon Multirail Multirail > --- INVENTORY -------- Particle Reactor Reinforced Quantum Reactor Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads Advanced Cryofiber Web Advanced Heat Sink Structural Scanner Advanced Sensor Array Quantum Capacitor High-powered Tractor Beam Terrabomb Vortex Rail HERF Cannon Heavy Plasma Cannon Micro-nuke Launcher Hellfire Missile Launcher CR-A16's Behemoth Slayer [Rating: 217] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Phase Cannon Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Linear Accelerator Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Flail Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Acc Com Slots Evolved 18 | . . 2 . 2 . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 4 | . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Utility 11 | . . . . 2 . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 2 2 . 1 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 311 | 7 12 23 1 23 6 4 6 5 27 1 7 1 3 2 20 8 8 1 3 34 10 2 14 6 10 11 1 15 10 15 15 Power 36 | 1 2 2 . . 1 . . . 4 . 2 . . . 1 . 2 . . 3 2 . 1 1 1 1 . 3 2 3 4 Engine 15 | 1 1 2 . . 1 . . . 2 . 2 . . . 1 . 2 . . 1 1 . . . . . . . . . 1 Core 8 | . 1 . . . . . . . 2 . . . . . . . . . . 2 1 . . 1 . 1 . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 2 3 3 Propulsion 85 | 2 3 9 1 7 1 1 3 4 4 . 2 . 1 . 6 2 4 1 1 8 2 . 5 2 2 3 . 4 2 4 1 Treads 76 | 2 2 7 1 7 . 1 3 4 4 . 2 . 1 . 2 2 4 . 1 8 2 . 5 2 2 3 . 4 2 4 1 Leg 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Wheel 8 | . 1 2 . . 1 . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 103 | 2 3 4 . 6 1 . 3 1 9 1 1 1 1 . 10 3 1 . 1 14 5 1 5 . 6 4 1 4 3 6 6 Device 57 | 1 1 2 . 3 . . 2 . 5 . . . 1 . 8 3 . . . 7 1 1 1 . 4 2 1 3 2 4 5 Storage 7 | 1 2 1 . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . Processor 10 | . . . . . . . . 1 . 1 . . . . . . . . . 3 . . 2 . . . . 1 1 1 . Hackware 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Protection 26 | . . 1 . 3 . . 1 . 4 . 1 1 . . 1 . 1 . 1 4 4 . 1 . . 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 4 8 . 10 3 3 . . 10 . 2 . 1 2 3 3 1 . 1 9 1 1 3 3 1 3 . 4 3 2 4 Energy Gun 11 | 1 1 4 . 2 . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . Energy Cannon 23 | . . . . 1 1 1 . . 2 . . . . . 2 3 1 . . 1 . . 1 1 1 2 . 2 3 . 1 Ballistic Gun 33 | 1 1 3 . 6 1 1 . . 7 . 1 . 1 1 1 . . . . 4 . 1 . 1 . 1 . . . . 2 Ballistic Cannon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Launcher 10 | . 1 . . 1 1 1 . . . . . . . 1 . . . . . 2 . . . . . . . 1 . 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 1 . 2 . 1 . . . . . . 1 . 1 . . . . 1 . . 6 . 2 1 1 4 3 2 2 Parts Lost 51 | . 5 1 . . 4 . 1 . 7 . 1 1 . . 3 . 7 . . 5 . 1 1 3 . . . 1 1 6 3 Power 5 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 Propulsion 16 | . 2 1 . . 2 . 1 . 3 . . . . . 1 . 4 . . . . . 1 . . . . . . 1 . Utility 16 | . 1 . . . 1 . . . 3 . . 1 . . 1 . 1 . . . . 1 . 2 . . . 1 . 3 1 Weapon 14 | . 1 . . . 1 . . . 1 . 1 . . . 1 . 1 . . 5 . . . 1 . . . . . 1 1 Highest Loss Streak 4 | . 2 1 . . 2 . 1 . 2 . 1 1 . . 1 . 4 . . 1 . 1 1 2 . . . 1 1 3 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 21 | 1 9 22 23 24 24 24 24 23 23 21 20 21 21 21 21 22 21 22 20 24 22 22 22 22 22 22 19 19 19 19 19 Power 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 2 2 1 1 1 1 1 1 1 1 2 2 1 1 Propulsion 4 | . 1 8 9 8 8 9 6 5 4 3 2 2 1 1 2 4 3 1 1 5 4 5 4 5 4 3 3 3 3 4 3 Utility 8 | . 3 6 5 6 5 6 8 8 7 9 9 8 8 9 9 10 10 10 10 10 9 8 9 8 9 9 8 7 7 6 7 Weapon 7 | . 2 6 7 8 8 7 8 9 10 8 7 8 8 9 7 6 6 8 7 6 7 8 8 7 7 7 6 6 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 103 | . 4 13 . 8 3 6 4 . 11 . . . 1 . 5 1 . . . 10 3 1 4 . . 10 . 4 . 4 11 Power 13 | . . 1 . 3 1 1 . . 2 . . . . . . . . . . 1 . . . . . 1 . . . . 3 Propulsion 32 | . 2 3 . . 1 5 2 . 2 . . . . . . . . . . 2 1 . . . . 5 . 3 . 4 2 Utility 24 | . 2 3 . . . . 2 . 1 . . . 1 . 4 1 . . . 4 2 . 1 . . . . . . . 3 Weapon 33 | . . 6 . 5 1 . . . 6 . . . . . 1 . . . . 3 . 1 3 . . 4 . 1 . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 99 100 89 98 99 99 94 96 92 91 92 91 92 87 92 92 67 84 95 99 98 98 89 83 82 79 80 80 82 79 Engine 4 | . 7 11 11 9 9 9 9 7 2 . 4 7 7 7 6 6 6 6 6 1 1 . . . 3 . . . . . . Core 1 | . 5 . . . . . . . 4 7 2 . . . . . . . . 3 3 5 3 3 5 5 4 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 5 4 6 7 11 11 Treads 26 | . 27 32 33 27 16 18 21 28 29 30 30 30 30 30 22 33 32 25 20 31 35 35 35 26 21 19 14 13 12 12 12 Wheel 1 | . . . . . 10 9 5 . . . . . . . 5 . . . 6 . . . . . . . . . . . . Device 14 | . 14 8 11 9 11 17 10 7 9 7 7 7 6 7 18 20 19 20 19 17 22 16 12 13 9 13 18 24 23 24 20 Storage 7 | . 14 11 11 9 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 4 Processor 6 | . . . . . . . . 3 7 7 7 7 7 7 1 . . . . 10 11 11 14 17 15 15 14 13 16 16 15 Protection 4 | . . 2 . 8 9 . 7 7 9 7 7 7 7 7 5 6 6 6 6 4 . 4 4 1 4 1 3 3 2 . 3 Energy Gun 2 | . 13 14 11 2 . . . . . . . . . . . . . . . 1 4 5 1 . . . . . . . . Energy Cannon 7 | . . . . . 15 18 17 15 6 7 7 7 7 6 5 12 12 . 12 8 5 5 9 10 10 9 9 10 11 6 3 Ballistic Gun 10 | . 12 18 21 23 10 8 8 7 15 15 14 15 15 15 13 6 5 . 5 4 4 5 4 4 4 2 4 1 . . 6 Peak Build Rating 217 | 7 11 26 20 37 37 36 41 38 61 58 60 57 66 59 75 68 72 60 68 96 98 97 114 116 127 141 149 182 186 200 217 Average Rating 76 | 5 8 21 19 32 34 35 38 37 49 56 55 51 58 58 67 65 65 42 57 89 89 93 101 106 121 135 145 173 178 191 208 On Entrance 72 | . 7 10 20 20 35 37 36 37 38 56 56 50 57 58 59 64 68 55 60 62 90 88 95 113 104 126 140 146 182 174 186 Avg Prop Armor Cover (%) 12 | . 11 10 . . 13 18 16 . . . 3 . . . 11 . . . 11 11 . . 6 . . 7 . . . 8 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 218 | 14 49 104 98 117 122 115 116 114 134 129 129 126 126 127 130 134 138 138 144 139 130 131 140 139 160 164 164 175 175 186 218 Greatest Support 230 | 40 40 66 62 62 62 16 69 80 93 90 90 87 95 90 113 115 115 83 28 178 168 168 171 200 200 210 210 230 225 230 230 Greatest Overweight (x) 12 | . 1 3 1 1 7 7 7 1 2 1 1 1 1 1 12 1 2 4 5 4 . . . . . 1 . . 1 1 . Average Overweight (x) 1 | . . 1 1 1 5 6 4 1 1 1 1 1 1 1 3 1 1 1 4 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 1 9 24 25 24 24 24 24 23 24 24 24 24 24 24 24 24 23 24 21 24 24 24 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 19 25 25 25 25 25 25 23 25 25 25 24 25 25 25 25 22 20 23 24 25 25 25 23 25 25 25 25 25 25 22 Class Distribution -------------------- 31% | Scavenger-Tank 24% | Tank 10% | Scavenger-Skirmisher 9% | Scavenger-Gunner 6% | Skirmisher 5% | Gunner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Tank | -8/Materials Tank | -8/Garrison Scavenger-Gunner | -8/Materials Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Tank | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Skirmisher | -3/Research Scavenger-Tank | -2/Research Skirmisher | -2/Quarantine Scavenger-Skirmisher | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Acc Com Matter Collected 14680 | 240 451 1018 139 1856 748 45 718 . 1367 . 512 92 50 146 441 359 355 . 241 1115 568 267 1178 220 383 849 95 270 67 525 365 Remotely 2255 | . . . . 207 174 . . . 278 . 140 . . . . . . . . 221 54 . 759 . . 287 . . . 135 . Salvage Created 21032 | 27 935 1610 226 2012 1023 45 937 . 1309 . 595 134 . 210 552 494 609 . 149 1926 379 311 1193 120 520 1387 103 216 708 2451 851 Parts 1017 | 3 59 97 12 102 48 2 43 . 71 . 19 8 . 8 42 18 21 . 14 68 15 12 35 12 19 61 3 7 33 133 52 Haulers Intercepted 13 | . 2 5 . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | 1 1 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . . . . . . 19 9 . 11 . 18 19 . 12 . 11 12 . 7 . . . . . . . Prevented 11 | . . . . . . . . . . . . . . 1 . 5 . . . . 5 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Acc Com Combat Hostiles Destroyed 406 | . 19 27 7 42 32 . 23 . 34 . 12 4 . 7 7 11 13 . 6 30 6 5 31 5 6 29 1 2 9 29 9 Melee 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guns 136 | . 14 23 5 33 5 . 2 . 27 . 2 . . 1 6 2 2 . . 8 . 2 2 . 1 . . . . . 1 Cannons 124 | . . . . . 11 . 14 . 3 . 10 3 . 3 1 4 5 . 2 16 2 3 3 . 2 6 . 1 8 21 6 AOE 115 | . 2 4 2 9 16 . 7 . 2 . . . . 3 . 4 5 . 3 3 3 . 23 4 3 21 . . . 1 . Classes Destroyed 22 | 1 7 3 1 1 1 . 2 . 1 . 2 . . . . . 1 . . . . . 2 . . . . . . . . Worker 14 | . 2 2 1 1 . . . . . . . . . . 3 . . . . 3 . . . . . . . 1 . 1 . Builder 10 | . 4 1 . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . Tunneler 8 | 1 1 2 . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . Hauler 13 | . 2 5 . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 15 | . 2 3 1 3 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 11 | . 3 3 . 2 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . Swarmer 104 | . 6 7 4 13 10 . . . 16 . 5 2 . 3 . 1 3 . 5 3 . . 6 4 . 16 . . . . . Saboteur 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Grunt 136 | . 13 11 2 22 14 . 16 . 5 . 4 . . 3 . 5 5 . . 11 3 1 7 . 3 6 . . 2 3 . Brawler 11 | . . 1 . . 2 . . . 1 . . . . 1 . . 2 . . . . . 3 . . 1 . . . . . Duelist 8 | . . . 1 . . . . . 1 . . . . . . 1 2 . . . . . . . . 2 . . . 1 . Sentry 49 | . . 8 . 6 4 . 3 . 6 . 1 . . . 5 1 3 . . 5 1 1 . . 3 . 1 1 . . . Specialist 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . Hunter 30 | . . . . 1 1 . . . 2 . 1 1 . . . 1 . . . 3 1 . 4 . . 2 . . 4 9 . Programmer 45 | . . . . . . . 4 . . . . 1 . . 2 2 . . . 8 . 3 1 . . . . . 3 16 5 Behemoth 10 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 . 2 1 . 2 . 1 . . 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Decomposer 7 | . . . . . . . . . . . 1 . . . . . 4 . . . 2 . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | 1 4 5 3 6 9 1 5 . 7 . 3 2 . 4 2 3 6 . 5 9 3 2 19 4 3 10 1 1 6 6 6 Combat Bots Only 19 | . 3 5 3 5 9 . 5 . 7 . 3 2 . 4 2 3 6 . 5 7 3 2 19 4 3 10 1 1 6 6 5 Max Kills in Single Turn 4 | 1 2 2 2 3 3 1 1 . 2 . 1 1 . 2 1 2 3 . 3 2 2 1 3 3 2 4 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 1 2 3 3 . 1 . 1 . . . . 2 . 2 3 . 3 2 2 . 3 3 2 4 . . . 1 . Melee 1 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Acc Com Hostile Shots Fired 2566 | . 108 120 12 176 101 2 69 . 263 6 73 20 . 10 103 145 110 . 45 220 31 46 195 46 10 92 43 6 185 218 111 Missed 762 | . 19 27 4 52 33 . 20 . 76 3 20 8 . 5 34 56 27 . 10 72 8 10 75 11 3 33 15 1 41 70 29 Hits 1804 | . 89 93 8 124 68 2 49 . 187 3 53 12 . 5 69 89 83 . 35 148 23 36 120 35 7 59 28 5 144 148 82 Melee 16 | . . . . . 1 . . . 1 . . . . . . . 6 . . . . . 5 . . 3 . . . . . Projectile 1788 | . 89 93 8 124 67 2 49 . 186 3 53 12 . 5 69 89 77 . 35 148 23 36 115 35 7 56 28 5 144 148 82 AOE 15 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . 1 11 Critical Strikes 65 | . . 2 . 2 . . 2 . 1 . 1 2 . . . 3 2 . 2 7 1 5 9 . 2 3 2 1 5 8 5 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Part Disruptions 6 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 2 2 Damage Taken 31821 | . 1008 1167 67 1710 1062 29 857 . 2135 16 1097 186 . 133 1011 1326 1508 . 740 2961 535 756 2195 543 171 1422 681 212 2468 2958 2867 Core 2232 | . 153 150 . 114 66 . 95 . 132 . 74 . . . 16 60 118 . 60 164 20 43 176 47 . 59 . 16 259 192 218 Absorbed by Shields 2180 | . . . . 72 120 . . . 212 . . . . . . . . . . . . . 760 . . . . . 198 384 434 Reduced by Siege Mode 442 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177 27 238 Regen/Repaired (Parts) 1458 | . . 63 . 510 . 233 . . . . . . . . . . . . . . . . 489 . . . . 163 . . . Core Remaining (%) 72 | 100 38 . 62 . . . 50 . . . . . . 70 . . . . 70 . . . . 55 . 94 100 . 81 . 74 Volleys Fired 1374 | 4 72 87 13 112 88 3 78 . 103 . 48 10 1 13 52 23 31 . 13 116 14 13 48 5 15 75 11 24 46 183 73 Largest 3 | 2 2 3 3 3 3 3 3 . 3 . 3 3 1 3 3 3 3 . 3 3 3 3 3 3 3 3 3 1 1 3 2 Hottest 291 | 60 60 135 102 115 158 158 158 . 195 . 138 138 85 140 143 200 200 . 198 208 208 210 213 215 215 226 241 120 120 291 171 Shots Fired 2541 | 8 137 243 31 315 149 9 141 . 226 . 85 18 1 35 86 49 70 . 18 247 30 37 95 8 26 117 22 24 46 189 79 Gun 1257 | 8 131 235 27 303 31 3 29 . 161 . 38 8 . 22 34 14 22 . 3 85 16 25 25 1 10 10 5 1 . . 10 Cannon 1150 | . . . . 4 98 6 96 . 59 . 47 10 1 11 52 28 43 . 14 160 12 12 46 5 14 91 17 23 46 187 68 Launcher 134 | . 6 8 4 8 20 . 16 . 6 . . . . 2 . 7 5 . 1 2 2 . 24 2 2 16 . . . 2 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1021 | 4 66 136 18 283 31 3 29 . 161 . 45 8 . 22 34 14 22 . 3 60 8 13 24 1 10 10 5 1 . 3 7 Thermal 1305 | 4 65 99 9 24 98 6 96 . 59 . 40 10 1 11 52 24 43 . 14 177 16 24 47 5 14 91 17 23 36 141 59 Explosive 134 | . 6 8 4 8 20 . 16 . 6 . . . . 2 . 7 5 . 1 2 2 . 24 2 2 16 . . . 2 1 Electromagnetic 77 | . . . . . . . . . . . . . . . . 4 . . . 8 4 . . . . . . . 10 43 8 Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 28 | 2 19 14 6 18 12 4 11 . 14 . 17 6 . 4 10 12 18 . 2 21 16 6 14 . 15 28 7 4 23 11 20 Robot Miss Streak 8 | 2 4 3 2 8 2 4 6 . 7 . 2 1 . 3 2 5 3 . 1 3 1 2 4 . 1 2 1 2 1 6 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Secondary Targets 16 | . . 5 . 7 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 320 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 46 182 69 Shots Hit Robots 1447 | 4 94 155 18 179 75 7 60 . 121 . 50 9 . 8 40 30 41 . 7 154 23 22 62 1 18 64 9 9 27 97 63 Core Hits 860 | 1 47 67 16 90 56 4 59 . 56 . 19 4 . 12 18 23 38 . 6 65 12 11 68 3 20 62 2 6 14 45 36 Critical Kills 13 | . . . . 1 2 . . . 1 . . 1 . . . 2 . . . 2 . . 1 . . . 1 . . 2 . Critical Parts Destroyed 8 | . 1 2 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 Critical Strikes 33 | . 1 7 1 5 2 . . . 2 . . 1 . . 1 2 . . . 4 1 1 1 . . . 1 . . 2 1 Burn 11 | . . 5 . 3 . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Meltdown 7 | . . . . . 1 . . . 1 . . 1 . . . . . . . 1 . . . . . . 1 . . 2 . Destroy 12 | . . 2 1 2 1 . . . . . . . . . 1 2 . . . 2 . . 1 . . . . . . . . Smash 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 44 | . 16 3 . 3 . . . . 3 . . . . . . . . . 8 . 2 . 2 1 . 4 . 1 . . 1 Impact 22 | . 16 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Piercing 19 | . . . . . . . . . . . . . . . . . . . 8 . 2 . 2 1 . 4 . 1 . . 1 Sneak Attacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56900 | 48 1592 2791 502 4240 4082 171 2416 . 3192 . 1573 262 . 659 1077 1632 2390 . 387 5131 787 631 6750 452 1140 5025 362 305 1231 4912 3160 Guns 13457 | 48 1005 2223 275 3000 301 58 318 . 1864 . 366 14 . 125 396 282 199 . . 1392 235 335 414 . 166 144 23 29 . . 245 Cannons 22927 | . . . . 29 1460 113 1177 . 773 . 1207 248 . 179 674 561 836 . 62 3354 300 296 1026 . 316 1808 297 276 1148 4419 2368 Explosions 19683 | . 283 537 209 1165 2321 . 921 . 459 . . . . 355 . 789 1355 . 198 354 252 . 5310 452 658 3073 . . . 445 547 Melee 518 | . 300 . . . . . . . 91 . . . . . . . . . 127 . . . . . . . . . . . . Ramming 315 | . 4 31 18 46 . . . . 5 . . . . . 7 . . . . 31 . . . . . . 42 . 83 48 . Kinetic 11043 | 36 488 1180 172 2784 301 58 318 . 1864 . 726 14 . 125 396 282 199 . . 1009 109 127 414 . 166 144 23 29 . . 79 Thermal 23285 | 12 517 1043 103 245 1460 113 1177 . 773 . 847 248 . 179 674 467 836 . 62 3528 367 504 1026 . 316 1808 297 276 875 3274 2258 Explosive 19666 | . 283 537 209 1165 2321 . 921 . 459 . . . . 355 . 789 1355 . 198 354 252 . 5310 452 658 3073 . . . 445 530 Electromagnetic 1907 | . . . . . . . . . . . . . . . . 94 . . . 209 59 . . . . . . . 273 1145 127 Impact 300 | . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 91 | . . . . . . . . . 91 . . . . . . . . . . . . . . . . . . . . . . Piercing 127 | . . . . . . . . . . . . . . . . . . . 127 . . . . . . . . . . . . Entropic 166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166 Highest Corruption 21 | . 2 . . 4 7 7 11 . . . . . . . . 5 5 5 5 10 10 17 17 7 . 1 . . 1 13 21 Average Corruption 6 | . 2 . . 3 6 7 9 . . . . . . . . 4 5 5 5 5 10 10 6 7 . 1 . . 1 8 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 506 | . 20 . . 44 36 9 60 . . . . . . . . 20 38 4 22 51 43 23 16 16 . 3 . . 1 59 41 Message Errors 129 | . 8 . . 18 8 1 12 . . . . . . . . 2 9 1 7 14 12 6 . 4 . 1 . . 1 11 14 Matter Fused 131 | . 4 . . 5 7 3 16 . . . . . . . . 6 11 1 5 11 14 7 6 5 . 1 . . . 20 9 Heat Flow Errors 49 | . 1 . . 3 5 . 7 . . . . . . . . 3 3 . 2 8 5 3 1 2 . . . . . 2 4 Energy Discharges 61 | . 4 . . 5 4 1 10 . . . . . . . . 2 5 . 3 5 6 1 4 3 . . . . . 7 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fused 5 | . . . . . . . 1 . . . . . . . . 1 . . . 1 1 1 . . . . . . . . . Data Loss (minor) 59 | . 2 . . 8 8 2 4 . . . . . . . . 2 3 2 3 5 3 2 . 1 . . . . . 8 6 Data Loss (major) 15 | . . . . . . 2 . . . . . . . . . 1 2 . . 2 2 1 . . . 1 . . . 3 1 Misfires 20 | . . . . 1 1 . 1 . . . . . . . . 2 2 . 1 3 . . 2 . . . . . . 4 3 Alerts 20 | . 1 . . 2 1 . 7 . . . . . . . . 1 2 . 1 . . . 2 . . . . . . 2 1 Misdirections 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 13 | . . . . 2 2 . 1 . . . . . . . . . 1 . . 2 . 2 1 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1690 | . 74 . . 69 46 . 24 . 37 . 85 10 . . 34 54 101 . . 108 . 20 468 120 7 131 . 13 38 149 102 Projectiles 754 | . . . . 2 29 . 14 . 11 . 85 10 . . 34 54 59 . . 52 . 20 98 . . . . 13 22 149 102 Explosions 846 | . . . . 67 17 . 10 . 26 . . . . . . . 42 . . 56 . . 370 120 7 131 . . . . . Melee 90 | . 74 . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 726 | . . . . 211 251 . 15 . 56 . . . . . . 41 152 . . . . . . . . . . . . . . Shots 21 | . . . . 4 8 . 1 . 3 . . . . . . 1 4 . . . . . . . . . . . . . . Rammed 27 | . 1 3 1 5 . . . . 1 . . . . . 1 . . . . 6 . . . . . . 1 . 5 3 . Targets Rammed 29 | . 1 4 1 5 . . . . 1 . . . . . 2 . . . . 6 . . . . . . 1 . 5 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 376 | . 244 319 166 338 265 36 338 . 321 . 376 126 12 264 183 . 62 . 168 201 95 81 364 131 6 328 118 . 192 300 300 Average Temperature 86 | . 45 82 58 87 68 18 94 . 82 . 129 49 9 105 35 . 32 . 87 63 40 37 154 79 6 97 57 . 98 73 117 Received Heat Transfer 5346 | . 489 414 . 571 261 9 288 . 278 . 201 . . 24 96 276 330 . 392 549 99 117 316 18 45 120 129 54 18 152 100 Effects 8 | . . . . . . . 2 . . . 4 . . . . . . . . . . . 2 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . 2 . . . 2 . . . . . . . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 2 5 Total Turns 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . 45 7 71 Longest Duration 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . 34 5 31 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 11 | . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 6 1 Combat Hostiles 11 | . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 6 1 Parts Fried 26 | . 5 . . . . . . . . . . . . . . 1 . . . 4 1 . . . . . . . 2 13 . Impact Corruptions 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 10 | . . . . . 1 . . . 1 . . 1 . . . . 1 . . 2 . . 1 . . . 1 . . 2 . Combat Hostiles 8 | . . . . . . . . . 1 . . 1 . . . . 1 . . 2 . . 1 . . . 1 . . 1 . Parts Melted 72 | . 2 7 . 3 4 . . . 2 . 2 2 . . 1 . 1 . 1 16 3 5 6 . . 1 . . 1 15 . Heat Transferred 27429 | 25 1175 2755 259 777 1924 148 1443 . 962 . 999 296 . 222 777 518 1018 . 74 4409 709 896 982 . 333 1776 296 259 740 2553 1104 Parts Sabotaged 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Acc Com Maximum Alert Level 5 | . . 2 . 3 5 3 4 3 5 3 . . . . . . . . . 2 . . . . . 5 4 3 1 2 2 Low Security (%) 39 | 100 100 54 100 46 . . . . . . . . . . 100 . . . . 56 . . . . 100 14 . . . 28 2 Level 1 16 | . . 37 . 36 . 30 6 . . . . . . . . . . . . 11 . . . . . 2 . . 100 9 97 Level 2 17 | . . 8 . 14 15 5 26 . 4 . . . . . . . . . . 32 . . . . . 7 . 73 . 62 . Level 3 11 | . . . . 2 20 64 40 100 22 100 . . . . . . . . . . . . . . . 33 . 26 . . . Level 4 9 | . . . . . 55 . 26 . 32 . . . . . . . . . . . . . . . . 17 100 . . . . Level 5 5 | . . . . . 8 . . . 41 . . . . . . . . . . . . . . . . 25 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2083 | 5 138 512 114 773 1705 830 1468 770 2083 1093 . . . . 80 . . . . 612 . . . . 135 2029 1440 800 358 586 404 Initial 1140 | . . 6 114 . 503 830 248 770 534 1093 . . . . 15 . . . . . . . . . 51 33 1140 797 238 169 322 Average 495 | . 64 189 48 246 1142 629 857 766 1441 1000 . . . . 19 . . . . 197 . . . . 44 1091 1276 606 285 381 291 Influence Increases 16496 | 5 663 973 186 1422 1242 50 1330 3 1639 59 309 110 . 279 302 240 285 . 140 1106 150 120 1079 120 272 1996 668 110 293 1051 294 Destroy 0b10 Robot/C 9260 | . 380 540 140 860 640 20 580 . 740 40 260 80 . 180 160 220 260 . 120 600 120 100 880 100 120 880 260 40 180 580 180 Destroy 0b10 Robot/NC 450 | 5 70 95 10 60 15 5 10 . 5 . . . . 10 30 . 10 . . 35 . . . . 15 30 . 5 . 25 15 Destroy Leader 1346 | . 100 166 20 194 30 12 30 . 30 10 30 30 . 30 80 20 10 . 20 142 30 20 . 20 40 50 40 20 20 122 30 Allied During Kill 988 | . . . . 2 . 7 79 . 12 8 19 . . 44 5 . 5 . . . . . 199 . . 370 238 . . . . Successful Hack 239 | . 26 . . 39 12 3 32 3 14 . . . . . . . . . . 21 . . . . 41 . . . . 48 . Select Force Hacks 180 | . 60 60 . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 615 | . . 30 . 90 15 . 75 . 45 . . . . . . . . . . 135 . . . . 30 60 . . 45 45 45 Anti-Garrison Action 1600 | . . . . . 400 . 350 . 550 . . . . . . . . . . . . . . . . 300 . . . . . Destroy Structure 1518 | . 27 52 16 72 115 3 159 . 123 1 . . . . 27 . . . . 128 . . . . 26 306 130 45 33 231 24 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 285 | . . 30 . 45 15 . 15 . 120 . . . . 15 . . . . . 30 . . . . . . . . 15 . . Influence Decreases 16302 | 5 647 695 480 648 311 1373 244 708 319 1196 1015 336 14 254 290 277 187 98 140 498 672 164 215 944 306 15 1279 1103 435 830 604 Entered New Map 7151 | . . 10 180 . 271 875 134 698 229 990 351 46 14 . 10 15 . 98 . . 226 17 42 906 31 15 889 621 187 114 182 Time Decay 7553 | 5 597 525 300 478 . 198 . 10 . 206 614 290 . 214 252 262 127 . 140 458 446 137 83 38 275 . 160 452 238 656 392 Lost Part 430 | . 50 10 . . 40 . 10 . 70 . 10 . . . 10 . 60 . . 40 . 10 10 . . . . 10 10 60 30 Lost Ally 418 | . . . . 20 . . 100 . 20 . 40 . . 40 18 . . . . . . . 80 . . . 80 20 . . . Purge Threat 750 | . . 150 . 150 . 300 . . . . . . . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 71 | . 5 4 1 9 . 2 . . . 1 . . . . 3 . 1 . . 16 . . . . 1 . 3 1 7 13 4 Investigation 19 | . 4 2 . 5 . 1 . . . . . . . . . . . . . 4 . . . . . . . . 1 1 1 Extermination 19 | . . . . . . . . . . . . . . . 3 . . . . 5 . . . . 1 . . . 1 7 2 Reinforcement 18 | . 1 2 1 2 . 1 . . . . . . . . . . . . . 3 . . . . . . 1 1 2 3 1 Assault 7 | . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . 2 . Garrison 8 | . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Acc Com Distress Signals 38 | . 1 7 . 4 . 2 . . 2 . . . . . . . . . . 3 . . 1 . . 2 1 10 1 1 3 Communications Jammed 27 | . . . . . . . . . . . . . . . 15 . . . . 12 . . . . . . . . . . . Distress Signals 27 | . . . . . . . . . . . . . . . 15 . . . . 12 . . . . . . . . . . . Times Spotted 584 | . 27 42 6 62 31 1 28 . 45 2 11 5 . 10 14 13 15 . 5 44 4 6 67 5 5 31 18 12 16 41 18 Peak Tracking Total 11 | . 4 7 3 5 8 1 4 . 7 2 3 3 . 4 4 5 7 . 5 7 3 3 11 4 2 6 6 3 7 5 4 Tactical Retreats 15 | . . 1 . 3 1 . 1 . 5 . . . . 1 . . . . . 2 . . . . . . . . 1 . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Acc Com Traps Triggered 46 | . 3 . . 5 8 . 6 . 11 . . . . . 2 . . . . 2 . . 1 . . 6 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Acc Com Machines Disabled 75 | . . 2 . 6 7 . 12 . 12 . 2 . . . . . 2 . . 9 . . 1 . 2 10 . . 4 3 3 Max in Single Turn 3 | . . 1 . 2 2 . 2 . 3 . 1 . . . . . 2 . . 1 . . 1 . 2 1 . . 1 1 1 Garrison Access 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Garrison Relay 17 | . . . . . 4 . 4 . 5 . . . . . . . . . . . . . . . . 4 . . . . . Phase Generator 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Acc Com Machines Accessed 90 | . 9 12 . 13 3 3 3 1 2 2 1 . . . 7 2 . 4 . 8 1 . 2 . 4 1 1 1 4 5 1 Terminals 52 | . 7 8 . 7 3 1 3 . 2 1 1 . . . 4 . . . . 6 . . . . 3 1 1 . 1 2 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 6 | . . 1 . 2 . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Units 7 | . 2 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 7 | . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 2 2 . Garrison Access 8 | . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . 1 1 1 . Total Hacks 247 | . 24 29 . 43 6 13 7 2 3 5 5 . . . 13 5 . 33 . 16 1 . 7 . 11 2 2 1 7 9 3 Successful 144 | . 13 17 . 26 1 10 3 1 1 3 5 . . . 5 5 . 33 . 2 1 . 7 . 5 . 1 . 1 3 1 Failed 103 | . 11 12 . 17 5 3 4 1 2 2 . . . . 8 . . . . 14 . . . . 6 2 1 1 6 6 2 Catastrophic 23 | . . 1 . 2 2 . . . . 1 . . . . 3 . . . . 7 . . . . 3 . . 1 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 22 17 . 21 . . 2 . . 2 . . . . 4 . . . . 2 . . 1 . 4 . . 1 3 3 1 Terminals 143 | . 22 23 . 27 6 4 7 . 3 3 5 . . . 5 . . . . 14 . . . . 10 2 2 . 3 4 3 Fabricators 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Repair Stations 16 | . . 2 . 6 . 6 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Units 7 | . 2 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 18 | . . 2 . 5 . . . . . . . . . . 4 . . . . . . . . . . . . . 3 4 . Garrison Access 14 | . . . . 3 . 3 . 2 . 2 . . . . . . . . . . . . . . 1 . . 1 1 1 . Terminal Hacks 87 | . 4 3 . 11 1 3 3 . 1 1 5 . . . 1 5 . 33 . 2 1 . 7 . 4 . 1 . . . 1 Record 21 | . . . . . . . . . . . 5 . . . . 4 . 11 . . . . . . 1 . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . . . 12 . . . . . . 1 . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 3 . . 2 . . . . . . . . . . . . . 3 . . . . 6 . . . . . . . . Open Door 5 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 4 | . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 5 | . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . 2 . 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 6 | . . 1 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 6 | . . 1 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . 2 . 4 . . . . . . . . . . 2 . . . . . . . . . . . . . 1 2 . Retrieve Study 11 | . . 2 . 4 . . . . . . . . . . 2 . . . . . . . . . . . . . 1 2 . Garrison Access Hacks 5 | . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . Unlock Access 4 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 9 10 . 6 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Terminals 21 | . 7 8 . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Botnet 9 | . 2 2 . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 11 | . 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 7 9 . 10 3 3 2 1 2 2 1 . . . 5 . . . . 7 . . . . 4 1 1 1 4 5 1 Full Trace Events 6 | . . . . 1 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . 3 . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . . . . . 16 . . . . 12 . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . 2 . 4 . . . . . . . . . . 2 . . . . . . . . . . . . . 1 2 . Parts Repaired 6 | . . 1 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Time 210 | . . 26 . 76 . 108 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 68 | . . . . . 16 . 16 . 17 . . . . . . . . . . . . . . . . 17 . 2 . . . Machine Destruction 68 | . . . . . 16 . 16 . 17 . . . . . . . . . . . . . . . . 17 . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . 3 . 4 . . . . . . . . . 2 . . . . . 5 . . 7 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Acc Com Total Allies 28 | . . . 1 . 3 . 4 . 2 . . . 4 . . . 2 . . . . . 5 . . 7 . . . . . Largest Group 7 | . . . 1 1 2 3 4 2 2 2 2 . 4 4 2 . 2 . . . . . 5 . . 7 6 1 . . . Highest-Rated Group 677 | . . . 31 31 48 72 93 62 70 70 70 . 90 90 54 . 52 . . . . . 259 . . 677 513 27 . . . Highest-Rated Ally 148 | . . . 31 31 24 24 31 31 39 39 39 . 28 28 28 . 32 . . . . . 64 . . 148 141 27 . . . Initial Warlord ECA Mod 32 | . . . . . . 9 9 17 17 30 30 30 30 29 29 29 29 29 28 28 28 28 28 27 27 27 32 31 31 30 30 Total Orders 19 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 16 . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . ROAM 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Ally Attacks 318 | . . . . 5 . 1 39 . 9 13 40 . . 17 4 . 10 . . . . . 69 . . 45 66 . . . . Total Damage 7684 | . . . . 83 . 18 779 . 147 182 426 . . 175 56 . 300 . . . . . 2108 . . 1526 1884 . . . . Kills 62 | . . . . 1 . 1 7 . 3 2 1 . . 4 1 . 1 . . . . . 13 . . 15 13 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Acc Com Active Infowar (turns) 34845 | 51 302 2100 772 2200 238 402 789 28 2035 439 2025 1275 1810 763 1405 1739 1456 170 644 2394 1113 673 1917 474 712 1559 337 1134 506 2443 940 Optics 9377 | . . . . . . . . . . . . . . . . . . . . . . . 1272 474 712 1559 337 1134 506 2443 940 Sensors 9348 | . . . . . . . . . . . . . . . 389 . . . . 1490 662 592 704 333 540 329 316 1126 464 2402 1 Terrain 1494 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 501 993 . Structural 7114 | . . . . . . . 365 9 990 . . . . . 269 . . . 575 539 1018 553 648 306 31 . 324 146 . 1337 4 Seismic 17804 | 51 302 2100 772 2200 238 402 424 19 349 435 1668 1142 . . 475 1739 1444 170 644 2139 1090 1 . . . . . . . . . Decoding 1948 | . . . . . . . . . . . . . . . . . . . . 1948 . . . . . . . . . . . Machine Analysis 8691 | . . . . . . . . 20 2035 439 2005 1275 1810 763 344 . . . . . . . . . . . . . . . . Triangulation 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Jamming 3859 | . . . . . . . . . 373 . 209 . . . 1390 213 12 . . 150 . 27 . . 8 802 185 490 . . . Robot Analysis Total 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . . 2 . . . . . . . 2 2 2 3 . 1 1 . 2 . 1 1 . 2 . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Drone Recoveries 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Decoded 0b10 Intel 38 | . . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . Traps 27 | . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . Emergency Access 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Acc Com Turns Passed 39476 | 120 1971 2769 772 2434 1432 402 1491 28 2035 439 2025 1275 1810 763 1405 1744 1462 170 713 2394 1113 673 1931 474 712 1559 337 1134 506 2443 940 Spaces Moved 16985 | 62 699 897 310 874 623 129 557 9 749 193 831 581 816 324 694 702 587 78 420 1110 582 362 938 258 367 690 169 674 252 958 490 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14758 | 60 628 835 310 874 37 . 232 9 749 193 831 581 816 324 120 702 587 75 . 1055 582 362 938 258 367 690 169 674 252 958 490 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2225 | . 71 62 . . 586 129 325 . . . . . . . 574 . . 3 420 55 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 125 235 195 135 180 180 200 200 222 212 212 212 222 150 226 210 150 150 150 166 166 165 160 158 158 163 150 150 150 150 Average Speed 188 | 156 190 219 235 216 174 194 214 200 213 222 215 212 219 222 168 233 226 207 150 167 169 166 165 161 161 162 163 153 150 150 150 Slowest Speed 570 | 160 240 305 235 235 570 195 330 200 240 222 229 212 222 222 260 236 266 210 165 228 170 166 166 165 162 240 163 163 225 237 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 96 68 67 77 83 13 86 1 91 3 87 75 84 53 25 79 85 68 68 35 68 50 94 57 10 73 10 24 49 35 20 Regions Visited 31 Branch Regions 15 Pre-discovered Areas 14 | . 3 3 . 2 . . . . . . 2 . . . . 1 . 1 1 . . . . 1 . . . . . . . Known Exits Taken 19 | . . . 1 1 . 1 . 1 . 1 . . . 1 1 . 1 . 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . . . . . . . . 1 1 1 . . 1 . 1 . . . . . . . . . . . . . Scrap Searched 27 | . . . 1 . . . . . . . 4 2 3 4 . 3 1 . 1 . 3 3 . 2 . . . . . . . Spaces Dug 348 | . 8 11 . 20 37 . 39 . 10 . 3 . . 2 18 . . . 7 25 . . . 47 2 56 10 10 11 29 3 Terrain Destroyed 1593 | . 26 50 36 69 178 2 208 . 197 . 16 2 . 41 30 95 67 . 17 68 33 7 118 49 16 126 10 16 11 92 13 Melee 6 | . 1 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 325 | . . . . . 3 2 . . . . 16 2 . 9 30 12 17 . 13 57 4 7 11 5 9 21 10 16 11 63 7 AOE 1262 | . 25 48 36 66 175 . 208 . 197 . . . . 32 . 83 50 . 4 11 29 . 107 44 7 105 . . . 29 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Res Qua Acc Com Total 22625 | 74 1178 1515 331 1279 834 285 728 17 1027 205 996 610 837 347 863 763 663 87 469 1440 681 402 1224 305 460 1012 212 775 372 1949 685 Wait 2520 | . 339 414 3 169 39 113 26 2 32 7 87 11 5 5 37 12 17 . 9 41 33 3 89 8 33 106 17 11 37 740 75 Move 16959 | 61 698 896 309 874 622 129 556 9 748 192 830 580 815 323 693 701 586 77 419 1109 581 361 937 257 367 689 169 673 251 957 490 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 306 | 2 28 29 1 23 10 14 8 . 27 1 2 2 5 1 17 3 4 . 3 34 9 4 9 4 10 13 3 12 5 15 8 Fast Attach 157 | 7 1 7 . 7 . 4 2 . 11 2 6 . 2 . 11 4 1 . . 17 5 2 13 5 5 6 2 16 5 9 7 Attach 117 | . 5 2 . 5 5 . 1 2 9 . 1 2 . . 8 . 7 4 5 11 3 4 7 6 3 6 3 3 2 8 5 Detach 40 | . . 3 . . . . . . 3 1 1 . . . 2 . . 4 4 4 1 1 4 1 1 4 2 1 . 1 2 Swap 471 | . 8 38 3 47 27 5 22 4 40 . 13 4 3 3 13 12 7 2 7 56 20 9 28 8 14 25 2 8 12 19 12 Drop 403 | . 10 32 1 34 7 17 9 . 36 2 7 1 6 2 28 8 2 . 1 46 13 5 25 10 12 25 3 26 9 14 12 Fire 1374 | 4 72 87 13 112 88 3 78 . 103 . 48 10 1 13 52 23 31 . 13 116 14 13 48 5 15 75 11 24 46 183 73 Melee 44 | . 16 3 . 3 . . . . 3 . . . . . . . . . 8 . 2 . 2 1 . 4 . 1 . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . 1 4 1 5 . . . . 1 . . . . . 2 . . . . 6 . . . . . . . . 5 3 . Escape Stasis 54 | . . . . . 29 . 11 . 14 . . . . . . . . . . . . . . . . . . . . . . Rewire 152 | . . . . . 7 . 15 . . . 1 . . . . . 8 . . . . . 62 . . 59 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / Arm / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 4) 620 | -10/Materials | Discovered new exit (range 10) 700 | -10/Materials | Discovered new exit (range 11) 821 | -10/Materials | Derelicts attacked the area 853 | -10/Materials | Discovered new exit (range 13) 1361 | -10/Materials | Learned Storage emergency access door positions 1399 | -10/Materials | Core integrity fell below 50% 1431 | -10/Materials | Learned 2 Mines zone layouts 1489 | -10/Materials | Identified exit to Mines 1578 | -10/Materials | Identified exit to Subcaves 1608 | -10/Materials | Learned 2 Storage zone layouts 1699 | -10/Materials | Learned Storage garrison access intel 1759 | -10/Materials | Learned 2 Storage zone layouts 2092 | -10/Materials | Entered another Materials area 2092 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2093 | -9/Materials | Identified exit to Materials 2225 | -9/Materials | Discovered new exit (range 15) 2705 | -9/Materials | Discovered new exit (range 10) 2710 | -9/Materials | Build established: Gunner 3430 | -9/Materials | Repaired Lgt. Treads 4373 | -9/Materials | Learned location of Zion (-7) 4449 | -9/Materials | Build established: Scavenger-Gunner 4558 | -9/Materials | Learned Storage security intel 4632 | -9/Materials | Learned Storage stockpile data 4729 | -9/Materials | Learned Storage security intel 4861 | -9/Materials | Entered Mines 4873 | -9/Mines | Learned 4 Materials zone layouts 4972 | -9/Mines | Met a Derelict bent on vengeance 5476 | -9/Mines | Received a Mining Laser from a helpful Derelict 5605 | -9/Mines | Learned location of 2 exits from Materials 5633 | -9/Mines | Entered Materials 5633 | -8/Materials | Accompanied by 1 ally 5633 | -8/Materials | Evolved 2 slots: Utility x2 5634 | -8/Materials | Identified exit to Factory 6307 | -8/Materials | Build established: Tank 7712 | -8/Materials | Repaired Hvy. Armor Plating 7823 | -8/Materials | Repaired Hvy. Armor Plating 8010 | -8/Materials | Garrison activated, responded to threat 8033 | -8/Materials | First assault squad dispatched 8067 | -8/Materials | Identified exit to Garrison 8067 | -8/Materials | Entered Garrison 8068 | -8/Garrison | Identified exit to Materials 8109 | -8/Garrison | Triggered checkpoint 8183 | -8/Garrison | Garrison Relay disabled 8399 | -8/Garrison | Triggered checkpoint 8412 | -8/Garrison | Destroyed 9 combat bots 8584 | -8/Garrison | Garrison Relay disabled 8600 | -8/Garrison | Discovered exit to Materials (range 7) 8600 | -8/Garrison | Discovered exit to Materials (range 75) 8600 | -8/Garrison | Discovered exit to Materials (range 50) 8600 | -8/Garrison | Discovered exit to Materials (range 70) 8949 | -8/Garrison | Phase Generator disabled 8981 | -8/Garrison | Garrison Relay disabled 9335 | -8/Garrison | Garrison Relay disabled 9499 | -8/Garrison | Entered Materials 9499 | -8/Materials | Accompanied by 3 allies 9668 | -8/Materials | Repaired Imp. Light Armor Plating 9701 | -8/Materials | Repaired Cooling System 9741 | -8/Materials | Repaired Imp. Grenade Launcher+ 9896 | -8/Materials | Identified exit to Garrison 9901 | -8/Materials | Entered Garrison 9901 | -8/Garrison | Accompanied by 3 allies 9953 | -8/Garrison | Triggered checkpoint 9997 | -8/Garrison | Garrison Relay disabled 10188 | -8/Garrison | System corruption reached 10% 10253 | -8/Garrison | Triggered checkpoint 10261 | -8/Garrison | Triggered checkpoint 10321 | -8/Garrison | Triggered checkpoint 10371 | -8/Garrison | Garrison Relay disabled 10412 | -8/Garrison | Lost 4 allies 10520 | -8/Garrison | Discovered exit to Factory (range 12) 10627 | -8/Garrison | Triggered checkpoint 10736 | -8/Garrison | Triggered checkpoint 10778 | -8/Garrison | Discovered exit to Factory (range 13) 10851 | -8/Garrison | Garrison Relay disabled 11002 | -8/Garrison | Phase Generator disabled 11099 | -8/Garrison | Triggered checkpoint 11217 | -8/Garrison | Triggered checkpoint 11245 | -8/Garrison | Learned Factory security intel 11264 | -8/Garrison | Garrison Relay disabled 11283 | -8/Garrison | Discovered exit to Factory (range 77) 11283 | -8/Garrison | Discovered exit to Factory (range 42) 11283 | -8/Garrison | Discovered exit to Factory (range 7) 11299 | -8/Garrison | Build established: Scavenger-Tank 11392 | -8/Garrison | Entered Factory 11392 | -7/Factory | Accompanied by 2 allies 11392 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11420 | -7/Factory | Identified exit to Garrison 11420 | -7/Factory | Entered Garrison 11420 | -7/Garrison | Accompanied by 2 allies 11437 | -7/Garrison | Phase Generator disabled 11604 | -7/Garrison | Triggered checkpoint 11699 | -7/Garrison | Garrison Relay disabled 11846 | -7/Garrison | Destroyed 7 combat bots 11862 | -7/Garrison | Triggered checkpoint 11953 | -7/Garrison | Triggered checkpoint 12087 | -7/Garrison | Spotted B-75 Beast 12196 | -7/Garrison | Triggered checkpoint 12247 | -7/Garrison | Garrison Relay disabled 12296 | -7/Garrison | Garrison Relay disabled 12576 | -7/Garrison | Discovered new exit (range 10) 13007 | -7/Garrison | Build established: Tank 13016 | -7/Garrison | Triggered checkpoint 13031 | -7/Garrison | Garrison Relay disabled 13049 | -7/Garrison | Discovered new exit (range 61) 13049 | -7/Garrison | Discovered new exit (range 7) 13049 | -7/Garrison | Discovered new exit (range 53) 13224 | -7/Garrison | Garrison Relay disabled 13367 | -7/Garrison | Rescued a captive Derelict 13369 | -7/Garrison | Rescued a captive Derelict 13455 | -7/Garrison | Entered Factory 13455 | -7/Factory | Accompanied by 2 allies 13511 | -7/Factory | Identified exit to Storage 13511 | -7/Factory | Identified exit to Lower Caves 13680 | -7/Factory | Build established: Scavenger-Tank 13855 | -7/Factory | First assault squad dispatched 13894 | -7/Factory | Entered Lower Caves 13894 | -7/Lower Caves | Accompanied by 2 allies 13915 | -7/Lower Caves | Met a Warlord Commander 13916 | -7/Lower Caves | Learned location of Warlord (-5) 13917 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13925 | -7/Lower Caves | Found Encrypted Comm Array 14292 | -7/Lower Caves | Spotted B-75 Beast 14314 | -7/Lower Caves | Destroyed B-75 Beast 14510 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15097 | -7/Lower Caves | Attracted the attention of an 0b10 base 15283 | -7/Lower Caves | Learned Armory security intel 15283 | -7/Lower Caves | Learned Research security intel 15283 | -7/Lower Caves | Learned Extension trap positions 15550 | -7/Lower Caves | Learned location of 1 exit from Factory 15670 | -7/Lower Caves | Encountered a Warlord checkpoint 15795 | -7/Lower Caves | Discovered new exit (range 5) 15919 | -7/Lower Caves | Entered another Lower Caves area 15920 | -7/Lower Caves | Identified exit to Factory 16020 | -7/Lower Caves | Encountered a Warlord checkpoint 16530 | -7/Lower Caves | Learned Factory interactive machine intel 16668 | -7/Lower Caves | Discovered new exit (range 13) 16709 | -7/Lower Caves | Learned location of 1 exit from Factory 17194 | -7/Lower Caves | Entered Zion 17341 | -7/Zion | Discovered new exit (range 16) 17768 | -7/Zion | Identified exit to Deep Caves 17915 | -7/Zion | Met Imprinter 18137 | -7/Zion | Gained Derelict followers 18179 | -7/Zion | Found CR-A16's Pointy Stick 18260 | -7/Zion | Learned Factory emergency access door positions 18318 | -7/Zion | Found Prototype Device 18318 | -7/Zion | Identified Phasing AFG 18631 | -7/Zion | Build established: Tank 19004 | -7/Zion | Entered Proximity Caves 19004 | -6/Proximity Caves | Accompanied by 4 allies 19156 | -6/Proximity Caves | Learned Factory garrison access intel 19325 | -6/Proximity Caves | Learned Factory garrison access intel 19341 | -6/Proximity Caves | Learned Factory terminal intel 19365 | -6/Proximity Caves | Spotted B-75 Beast 19375 | -6/Proximity Caves | Allies destroyed B-75 Beast 19767 | -6/Proximity Caves | Entered Factory 19767 | -6/Factory | Accompanied by 2 allies 19767 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19768 | -6/Factory | Identified exit to Factory 19769 | -6/Factory | Identified exit to Lower Caves 19771 | -6/Factory | Loaded intel: 54 interactive machine locations 19772 | -6/Factory | Loaded intel: 26 terminal locations 19773 | -6/Factory | Loaded intel: 4 garrison access locations 21172 | -6/Factory | Entered Lower Caves 21267 | -6/Lower Caves | Build established: Scavenger-Tank 22181 | -6/Lower Caves | Learned location of 1 exit from Research 22181 | -6/Lower Caves | Learned Extension emergency access door positions 22181 | -6/Lower Caves | Learned Armory security intel 22537 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22785 | -6/Lower Caves | Discovered new exit (range 13) 22913 | -6/Lower Caves | Build established: Tank 22916 | -6/Lower Caves | Entered another Lower Caves area 22946 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23012 | -6/Lower Caves | Discovered exit to Factory (range 5) 23263 | -6/Lower Caves | Encountered a Warlord checkpoint 23549 | -6/Lower Caves | Identified exit to Data Miner 23817 | -6/Lower Caves | Build established: Scavenger-Tank 24088 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 24288 | -6/Lower Caves | Lost 4 parts (3n1w) 24378 | -6/Lower Caves | Entered Data Miner 24380 | -6/Data Miner | Discovered new exit (range 6) 24420 | -6/Data Miner | Met Data Miner 24456 | -6/Data Miner | Learned location of Section 7 (-2) 24456 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24489 | -6/Data Miner | Received God Mode back door access code from Data Miner 24548 | -6/Data Miner | Entered Proximity Caves 24911 | -5/Proximity Caves | Learned 4 Factory zone layouts 25092 | -5/Proximity Caves | Spotted B-75 Beast 25132 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 25138 | -5/Proximity Caves | Destroyed B-75 Beast 25219 | -5/Proximity Caves | Discovered exit to Factory (range 7) 25261 | -5/Proximity Caves | Entered Factory 25261 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25263 | -5/Factory | Loaded intel: 4 garrison access locations 25427 | -5/Factory | Allied Derelicts emerged from ambush trap array 25652 | -5/Factory | Build established: Skirmisher 25671 | -5/Factory | Garrison activated, responded to threat 25937 | -5/Factory | Discovered new exit (range 5) 25943 | -5/Factory | Identified exit to Factory 26653 | -5/Factory | Destroyed 7 combat bots 26738 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 26998 | -5/Factory | Build established: Tank 27151 | -5/Factory | Identified exit to Upper Caves 27151 | -5/Factory | Identified exit to Extension 27151 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 27161 | -5/Factory | Incoming investigation squad redirected 27601 | -5/Factory | Garrison activated, responded to threat 27619 | -5/Factory | System corruption reached 10% 27655 | -5/Factory | Entered Upper Caves 27804 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 27972 | -5/Upper Caves | Build established: Skirmisher 28336 | -5/Upper Caves | Build established: Gunner 28380 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28515 | -5/Upper Caves | Spotted B-75 Beast 28537 | -5/Upper Caves | Destroyed B-75 Beast 28622 | -5/Upper Caves | Discovered new exit (range 8) 28639 | -5/Upper Caves | Identified exit to Upper Caves 28768 | -5/Upper Caves | Entered another Upper Caves area 28770 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28820 | -5/Upper Caves | Learned location of 1 exit from Factory 28952 | -5/Upper Caves | Discovered exit to Factory (range 14) 29274 | -5/Upper Caves | Build established: Scavenger-Skirmisher 29405 | -5/Upper Caves | Discovered new exit (range 6) 29439 | -5/Upper Caves | Identified exit to Warlord 29441 | -5/Upper Caves | Entered Warlord 29501 | -5/Warlord | System corruption cleaned by Quarantine Array 30039 | -5/Warlord | Found Prototype Special Weapon 30039 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 30051 | -5/Warlord | Found RU-N14's Throwing Claymores v3 30073 | -5/Warlord | Opened Warlord's prototype stash 30086 | -5/Warlord | Found Prototype Processor 30086 | -5/Warlord | Identified Spectral Analyzer 30090 | -5/Warlord | Found Prototype Device 30090 | -5/Warlord | Identified Exp. Focal Shield 30099 | -5/Warlord | Found Prototype Hackware 30138 | -5/Warlord | Met Warlord 30163 | -5/Warlord | Warlord's base attacked by MAIN.C 30389 | -5/Warlord | Build established: Scavenger-Gunner 30513 | -5/Warlord | Warlord forces counterattacked 30667 | -5/Warlord | Found Prototype Energy Gun 30667 | -5/Warlord | Identified Vortex Rail 30770 | -5/Warlord | Spotted Striker 30793 | -5/Warlord | Spotted Striker 30838 | -5/Warlord | Warlord base infiltrated, sounded retreat 30853 | -5/Warlord | Found Prototype Processor 30853 | -5/Warlord | Identified Exp. Core Analyzer 30868 | -5/Warlord | Spotted Striker 30886 | -5/Warlord | Spotted Striker 30900 | -5/Warlord | Destroyed Striker 30921 | -5/Warlord | Destroyed 7 combat bots 31024 | -5/Warlord | Spotted Striker 31052 | -5/Warlord | Allies destroyed Striker 31096 | -5/Warlord | Spotted Executioner 31101 | -5/Warlord | Destroyed Executioner 31113 | -5/Warlord | Spotted Striker 31127 | -5/Warlord | Destroyed Striker 31130 | -5/Warlord | Spotted Executioner 31138 | -5/Warlord | Spotted Striker 31145 | -5/Warlord | Destroyed Executioner 31154 | -5/Warlord | Destroyed Striker 31163 | -5/Warlord | Spotted Striker 31191 | -5/Warlord | Destroyed Striker 31212 | -5/Warlord | Destroyed 19 combat bots 31276 | -5/Warlord | Spotted B-86 Titan 31276 | -5/Warlord | Spotted B-75 Beast 31285 | -5/Warlord | Destroyed B-86 Titan 31304 | -5/Warlord | Destroyed B-75 Beast 31360 | -5/Warlord | Discovered new exit (range 9) 31370 | -5/Warlord | Identified exit to Proximity Caves 31372 | -5/Warlord | Entered Proximity Caves 31462 | -4/Proximity Caves | Spotted B-86 Titan 31490 | -4/Proximity Caves | Destroyed B-86 Titan 31765 | -4/Proximity Caves | Learned location of Quarantine (-2) 31805 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 31846 | -4/Proximity Caves | Entered Factory 31846 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 31847 | -4/Factory | Identified exit to Research 31848 | -4/Factory | Identified exit to Upper Caves 31857 | -4/Factory | Found Quantum Capacitor 32189 | -4/Factory | Build established: Scavenger-Tank 32223 | -4/Factory | Identified Ghost Barrier 32224 | -4/Factory | Identified exit to Armory 32558 | -4/Factory | Identified exit to Garrison 32558 | -4/Factory | Entered Garrison 32781 | -4/Garrison | Triggered checkpoint 32781 | -4/Garrison | Triggered checkpoint 32817 | -4/Garrison | Destroyed 10 combat bots 32876 | -4/Garrison | Rewired Executioner 32896 | -4/Garrison | Rewired Executioner 32930 | -4/Garrison | Triggered checkpoint 32952 | -4/Garrison | Triggered checkpoint 32999 | -4/Garrison | Discovered exit to Research (range 28) 33071 | -4/Garrison | Spotted B-75 Beast 33071 | -4/Garrison | Spotted B-90 Cyclops 33093 | -4/Garrison | Destroyed B-90 Cyclops 33112 | -4/Garrison | Destroyed B-75 Beast 33163 | -4/Garrison | Rewired B-90 Cyclops 33218 | -4/Garrison | Rewired B-90 Cyclops 33315 | -4/Garrison | Triggered checkpoint 33324 | -4/Garrison | Garrison Relay disabled 33338 | -4/Garrison | Triggered checkpoint 33341 | -4/Garrison | Discovered exit to Research (range 51) 33373 | -4/Garrison | Discovered exit to Research (range 46) 33388 | -4/Garrison | Triggered checkpoint 33453 | -4/Garrison | Garrison Relay disabled 33566 | -4/Garrison | Build established: Commander-Mutant 33590 | -4/Garrison | Triggered checkpoint 33827 | -4/Garrison | Garrison Relay disabled 33946 | -4/Garrison | Triggered checkpoint 33992 | -4/Garrison | Garrison Relay disabled 34091 | -4/Garrison | Build established: Commander-Skirmisher 34117 | -4/Garrison | Entered Research 34117 | -3/Research | Accompanied by 6 allies 34117 | -3/Research | Evolved 2 slots: Utility x2 34118 | -3/Research | Identified exit to Testing 34119 | -3/Research | Identified exit to Research 34193 | -3/Research | Found Prototype Device 34193 | -3/Research | Identified Adv. Kinecellerator 34367 | -3/Research | First assault squad dispatched 34416 | -3/Research | Build established: Scavenger-Skirmisher 34445 | -3/Research | Discovered exit to Research (range 6) 34454 | -3/Research | Entered another Research area 34454 | -2/Research | Accompanied by 1 ally 34454 | -2/Research | Warlord forces began assault on 0b10 34454 | -2/Research | Evolved 2 slots: Utility x2 34479 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 34479 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 34564 | -2/Research | Research machine network offline 34862 | -2/Research | Spotted B-90 Cyclops 34864 | -2/Research | Destroyed B-90 Cyclops 34882 | -2/Research | Borebot progress halted 35005 | -2/Research | Discovered new exit (range 10) 35016 | -2/Research | Met up with Warlord 35019 | -2/Research | Identified exit to Access 35075 | -2/Research | Found Prototype Launcher 35075 | -2/Research | Identified Enh. Gamma Bomb Array 35177 | -2/Research | Build established: Scavenger-Tank 35192 | -2/Research | Discovered new exit (range 24) 35225 | -2/Research | Identified exit to Quarantine 35228 | -2/Research | Met DD-05H 35333 | -2/Research | Borebot progress halted 35458 | -2/Research | Warlord invited to help at Command 35458 | -2/Research | Given Cave Seal Controls access code 35470 | -2/Research | Borebot progress halted 35588 | -2/Research | Entered Quarantine 35614 | -2/Quarantine | Spotted Alpha 7 35620 | -2/Quarantine | Cryocooling Duct disabled 35621 | -2/Quarantine | Garrison activated, responded to threat 35635 | -2/Quarantine | Ambient heat levels rising (+20) 35635 | -2/Quarantine | Non-combat units ordered to evacuate 35694 | -2/Quarantine | Lost 9 allies 35795 | -2/Quarantine | Found Alien Artifact 35912 | -2/Quarantine | Discovered exit to Access (range 20) 35926 | -2/Quarantine | Identified Subatomic Replicator 35926 | -2/Quarantine | Used Subatomic Replicator to replicate Adv. Heavy Siege Treads 35935 | -2/Quarantine | Found Alien Artifact 35980 | -2/Quarantine | Found Prototype Device 35980 | -2/Quarantine | Identified Adv. EM Shield 36094 | -2/Quarantine | Entered Access 36094 | -1/Access | Evolved 2 slots: Power x1, Utility x1 36156 | -1/Access | Build established: Skirmisher 36759 | -1/Access | Found Quantum Capacitor 37125 | -1/Access | Lost 3 parts (1p2u) 37254 | -1/Access | Found Quantum Capacitor 37484 | -1/Access | Found Prototype Launcher 37484 | -1/Access | Identified Adv. Micro-nuke Launcher 37496 | -1/Access | Spotted B-99 Colossus 37508 | -1/Access | Build established: Scavenger-Skirmisher 37667 | -1/Access | System corruption reached 10% 37843 | -1/Access | Discovered new exit (range 8) 37844 | -1/Access | First assault squad dispatched 37859 | -1/Access | Identified exit to Command 38537 | -1/Access | Entered Command 38631 | -1/Command | Spotted B-99 Colossus 38645 | -1/Command | Destroyed B-99 Colossus 38676 | -1/Command | Lost 3 parts (1p1u1w) 38696 | -1/Command | Found Prototype Ballistic Gun 38696 | -1/Command | Identified Multirail 38699 | -1/Command | Found Multirail 38907 | -1/Command | Disengaged cave seal 38907 | -1/Command | Derelicts emerged from the dark tunnel 38907 | -1/Command | Welcomed Warlord to Command 38982 | -1/Command | Build established: Scavenger-Gunner 39165 | -1/Command | Spotted M Guard 39165 | -1/Command | Spotted M Guard 39167 | -1/Command | Spotted Combat Programmer 39167 | -1/Command | Spotted Combat Programmer 39178 | -1/Command | Combat Programmer assimilated allied S9-R6B(d) 39180 | -1/Command | Warlord commented on Warlord statues 39194 | -1/Command | Combat Programmer assimilated allied M2-P6S(g) 39202 | -1/Command | Destroyed Combat Programmer 39216 | -1/Command | Destroyed M Guard 39220 | -1/Command | Destroyed M Guard 39220 | -1/Command | All MAIN.C guards destroyed 39241 | -1/Command | Found Prototype Launcher 39241 | -1/Command | Identified Hellfire Missile Launcher 39245 | -1/Command | Lost 19 allies 39428 | -1/Command | Met MAIN.C 39460 | -1/Command | 0b10 Conduit disabled 39464 | -1/Command | MAIN.C activated Command garrisons 39477 | *** | Establishing Free Derelict Territories! Last Messages --------------- 39474_ MAIN.C knocked back. 39474_ Blast Slug penetrates OI-WTV(h). 39474_ OI-WTV(h) destroyed. 39474_ J7-1HU(g) destroyed. 39474_ Blast Slug penetrates MAIN.C. 39474_ Vortex penetrates MAIN.C. 39475_ HV Slug penetrates MAIN.C. 39475_ Vortex penetrates MAIN.C. 39477_ 1F-LOK(h) destroyed. 39477_ Blast Slug penetrates MAIN.C. 39477_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 39477_ MAIN.C destroyed. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: 75k Club] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#################?????????????????????? | | ????????""""" """" #?????????????????????? | | ???????? "" #?????????????????????? | | ??????????" "" %####################### | | ??????????""""""" hg%g% # | | ???????? " """ %%%W # | | ???????????""""" @%/mg # | | ??????????""""" %%!################### # | | ??????????""""" !#?????????????????# # | | ???????? " % %[#?????????????????# # | | ???????" " ""#?????????????????# T | | ???????"""""" """"#?????????????????#// # | | ????????? $ """""#?????????????????# | | ??????? % """""#?????????????????# | | ?????? % " #?????????????????# | | ?????# " " " " #?????????????????# | | ?????? " " " """" " #?????????????????# | | ?????? "" " " """" #?????????????????# | | ?????? " " " " #?????????????????##### | | ??????? ""??""""""?? ?" #?????????????????????# | | ??????? ?"??""? " ???????""#?????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 83 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 1200 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Hvy. Mass Driver | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Arc Projector | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Force Booster | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Railgun | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Fusion Bomb Launcher | -4/Factory | Hacked Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 55% | -9/Materials Hvy. Armor Plating | 8% | -8/Materials Hvy. Armor Plating | 21% | -8/Materials Imp. Light Armor Plating | 7% | -8/Materials Cooling System | 8% | -8/Materials Imp. Grenade Launcher | 72% | -8/Materials Studied --------- Com. Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Nova Cannon | -2/Quarantine | Hacked Enh. Nova Cannon | -1/Access | Hacked HERF Cannon | -1/Access | Hacked Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- 75k Club Victory By Combat Challenges ------------ None Game ------ Seed ReactiveLinearMesh Manual? 0 Play Time 04:33:46 Cumulative 436.0 hours Start 2026.04.19 @ 13:09:52 End 2026.04.19 @ 17:58:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type 7 Total 18 Types 9/1/3/2/1/0/0/2/0/0 Lore% 93 Gallery% 81 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51d6b741-b260-40b0-95f2-e0f1c4050c23