Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 19:24:25 Player: TheSecutor Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (2037) 2037 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4923 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 108/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (2750) Ox54 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Huge Storage Unit > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (25) --- Heavy EM Shotgun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Laser Plasma Cannon > --- INVENTORY -------- Improved Aluminum Leg Carbon-fiber Leg Huge Storage Unit Advanced ECM Suite Improved Shield Generator Heavy EM Shotgun EM Pulse Cannon Mini Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . 1 . Parts Attached 66 | 5 3 . 10 27 21 Power 7 | . 1 . 1 3 2 Engine 4 | . 1 . . 2 1 Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 18 | 2 . . 4 8 4 Treads . | . . . . . . Leg 12 | . . . 2 8 2 Wheel 5 | 2 . . 2 . 1 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 21 | 1 2 . 5 7 6 Device 11 | . 1 . 3 5 2 Storage 5 | 1 1 . 1 . 2 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 4 | . . . 1 1 2 Artifact . | . . . . . . Weapon 20 | 2 . . . 9 9 Energy Gun 7 | 2 . . . 2 3 Energy Cannon 3 | . . . . . 3 Ballistic Gun 1 | . . . . 1 . Ballistic Cannon 1 | . . . . . 1 Launcher 8 | . . . . 6 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 41 | . . . 5 20 16 Power 6 | . . . . 3 3 Propulsion 13 | . . . 3 5 5 Utility 9 | . . . 1 6 2 Weapon 13 | . . . 1 6 6 Highest Loss Streak 10 | . . . 3 10 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . 84 100 87 93 53 Engine 5 | . 2 14 6 7 2 Core 2 | . . . 4 1 4 Leg 15 | . . . 8 25 8 Wheel 4 | . 28 28 9 . . Device 10 | . 10 14 23 12 1 Storage 10 | . 14 14 11 9 12 Processor 2 | . . . . 5 . Protection 6 | . . . 6 8 4 Energy Gun 7 | . 28 28 17 3 2 Launcher 11 | . . . . 19 8 Naked Turns . | . . . . . . Heaviest Build 179 | 7 26 26 93 103 179 Greatest Support 41 | 26 26 26 32 41 41 Greatest Overweight (x) 59 | . . . 9 4 59 Average Overweight (x) 2 | . . . 3 2 5 Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 23 | 7 10 15 23 25 25 Most Carried 17 | 5 8 8 16 17 13 Average Carried 9 | 2 6 7 12 10 7 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 16 | 5 7 8 16 11 2 Class Distribution -------------------- 47% | Mutant 30% | Bomber 13% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Bomber | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1133 | 186 74 20 85 626 142 Remotely 340 | . . . . 340 . Salvage Created 1433 | . 64 . 348 770 251 Parts 89 | . 1 . 25 48 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 46 | . 1 . 8 26 11 Guns 14 | . 1 . 7 4 2 Cannons 2 | . . . . . 2 AOE 29 | . . . . 22 7 Classes Destroyed 11 | . 2 . 1 8 . Worker 2 | . . . . 2 . Builder 3 | . . . . 3 . Recycler 3 | . . . . 3 . Watcher 5 | . 1 . 2 2 . Swarmer 11 | . . . . 7 4 Grunt 24 | . 1 . 7 13 3 Brawler 1 | . . . 1 . . Sentry 2 | . . . . 2 . Specialist 2 | . . . . 2 . Hunter 5 | . . . . 1 4 Heavy 1 | . . . . 1 . Best Kill Streak 8 | . 2 . 6 8 6 Combat Bots Only 6 | . 1 . 3 5 6 Max Kills in Single Turn 4 | . 1 . 1 3 4 Gunslinging . | . . . . . . Exploded 4 | . . . . 3 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 368 | . 19 . 37 123 189 Missed 96 | . 6 . 6 29 55 Damage Taken 4727 | . 167 . 341 1838 2381 Core 1089 | . 35 . 110 244 700 Absorbed by Shields 68 | . . . . 16 52 Core Remaining (%) 78 | 100 . 86 72 55 . Volleys Fired 147 | 1 12 . 30 59 45 Largest 3 | 1 2 . 2 3 3 Hottest 212 | 40 80 . 80 135 212 Shots Fired 234 | 1 24 . 55 96 58 Gun 148 | 1 24 . 55 49 19 Cannon 33 | . . . . . 33 Launcher 53 | . . . . 47 6 Special . | . . . . . . Kinetic 27 | . . . . 9 18 Thermal 137 | 1 24 . 55 40 17 Explosive 53 | . . . . 47 6 Electromagnetic 17 | . . . . . 17 Robot Hit Streak 17 | . 4 . 17 15 17 Robot Miss Streak 3 | . 2 . 2 3 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 2 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 159 | . 15 . 43 61 40 Core Hits 113 | . 4 . 20 70 19 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 3 | . . . . 2 1 Burn 1 | . . . . 1 . Destroy 1 | . . . . 1 . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5586 | . 162 . 499 3337 1588 Guns 1311 | . 162 . 499 386 264 Cannons 600 | . . . . . 600 Explosions 3675 | . . . . 2951 724 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 443 | . . . . 49 394 Thermal 1255 | . 162 . 499 337 257 Explosive 3675 | . . . . 2951 724 Electromagnetic 213 | . . . . . 213 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . 1 1 . . 8 Average Corruption 2 | . 1 1 . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . 1 . . 3 Message Errors 1 | . . . . . 1 Heat Flow Errors 1 | . . 1 . . . Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 100 | . . . . 70 30 Projectiles 10 | . . . . . 10 Explosions 90 | . . . . 70 20 Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 491 | . . . . 468 23 Shots 16 | . . . . 15 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 459 | . 86 185 53 430 459 Average Temperature 163 | . 43 95 17 219 163 Received Heat Transfer 884 | . 78 . 189 368 249 Effects 13 | . . . . 9 4 Shutdowns 3 | . . . . 1 2 Energy Bleed 3 | . . . . 2 1 Interference 4 | . . . . 4 . Damage (minor) 2 | . . . . 2 . Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 1 | . . . 1 . . Heat Transferred 2960 | . 375 . 1125 999 461 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 420 | . 67 25 178 420 329 Initial 169 | . . 25 9 . 169 Average 151 | . 34 25 120 147 217 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 77 | 100 100 100 100 72 63 Level 1 21 | . . . . 22 36 Level 2 1 | . . . . 4 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 1 . 1 7 5 Investigation 3 | . . . . 1 2 Extermination 2 | . . . . . 2 Reinforcement 9 | . 1 . 1 6 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 1 . 2 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 4 . 11 34 18 Peak Tracking Total 7 | . 3 . 4 5 7 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 11 | . . . . 6 5 Max in Single Turn 5 | . . . . 1 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 4 | . 1 . . 1 2 Terminals 3 | . 1 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 12 | . 1 . . 6 5 Successful 8 | . 1 . . 4 3 Failed 4 | . . . . 2 2 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 1 . . 6 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 . . 4 1 Prototype ID Bank 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Surveillance Status 1 | . . . . 1 . Recall Extermination 1 | . . . . . 1 Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . . 2 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2806 | 52 199 56 403 1266 830 Spaces Moved 908 | 40 147 61 137 371 152 Core 11 | 1 . . . . 10 Treads . | . . . . . . Legs 513 | . . . 35 371 107 Wheels 376 | 39 147 61 102 . 27 Hover . | . . . . . . Flight 8 | . . . . . 8 Fastest Speed 50 | 50 90 90 90 260 145 Average Speed 245 | 92 90 90 205 284 438 Slowest Speed 3000 | 100 90 90 750 400 3000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 33 25 19 43 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 249 | . . . . 219 30 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 246 | . . . . 219 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1266 | 51 189 61 207 495 263 Wait 75 | . 22 . 9 13 31 Move 903 | 39 146 60 136 370 152 Hop . | . . . . . . Pick Up 60 | 6 5 1 18 21 9 Fast Attach 4 | 4 . . . . . Attach 51 | 1 2 . 7 22 19 Detach 1 | . . . . . 1 Swap 11 | . 1 . 3 5 2 Drop 14 | . 1 . 4 5 4 Fire 147 | 1 12 . 30 59 45 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 14) 229 | -10/Materials | Discovered new exit (range 16) 252 | -10/Materials | Entered Mines 275 | -10/Mines | Discovered new exit (range 15) 284 | -10/Mines | Learned Materials garrison access intel 308 | -10/Mines | Entered Materials 308 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 468 | -9/Materials | Lost 3 parts (2n1u) 558 | -9/Materials | Discovered new exit (range 11) 711 | -9/Materials | Entered another Materials area 711 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 712 | -8/Materials | Loaded intel: 1 garrison access location 980 | -8/Materials | Lost 10 parts (2p3n2u3w) 1784 | -8/Materials | Build established: Bomber 1911 | -8/Materials | Discovered new exit (range 10) 1975 | -8/Materials | Lost 8 parts (1p2n3u2w) 1977 | -8/Materials | Entered Factory 1977 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2277 | -7/Factory | Lost 3 parts (1n2w) 2456 | -7/Factory | Core integrity fell below 50% 2458 | -7/Factory | Lost 3 parts (1p1n1w) 2502 | -7/Factory | Lost 4 parts (2n2w) 2760 | -7/Factory | Build established: Mutant 2775 | -7/Factory | Core integrity fell below 20% 2787 | -7/Factory | Lost 3 parts (1p1n1u) 2807 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02503_ U-05 Engineer lays Concrete. 02576_ Acquired VTOL Module. 02578_ Acquired 10 matter. 02611_ Acquired 7 matter. 02717_ P-60 Hacker knocked back. 02720_ Dropped Plasma Cannon. 02727_ ALERT: Rogue bot located, Programmers report to Factory Zone 4V. 02734_ VTOL Module destroyed. 02741_ System corrupted: Energy discharge (-8). [Achievement: Tank] 02753_ Lgt. Nuclear Core destroyed. 02756_ Imp. Shield Generator destroyed. 02764_ System corrupted: EM Pulse Cannon rejected. 02790_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02795_ % N3ZL<>TEQNIJ>KNV,GKT40 02806_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 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