Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.21 @ 18:34:34 Player: Burgers_Lettuce Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (417) 417 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 2667 Bonus ------- Follower Combat Kills 140 Cogmind --------- Core Integrity 286/550 Matter 235/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Sensor Array ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit Actuator Array Electrolaser Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Wheel > --- UTILITY ---------- Small Storage Unit ECM Suite Light Armor Plating Bomb Drone Bay > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Small Storage Unit Actuator Array Actuator Array Electrolaser Light Cannon [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Bomb Drone Bay Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 41 | 7 1 11 9 . 13 Power 4 | 1 . 1 . . 2 Engine 3 | 1 . 1 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 . 3 2 . 5 Treads 5 | 1 . 2 2 . . Leg 2 | . . . . . 2 Wheel 2 | 1 . 1 . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 15 | 1 1 3 4 . 6 Device 5 | . . 1 2 . 2 Storage 7 | 1 1 . 2 . 3 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 10 | 3 . 4 3 . . Energy Gun 8 | 2 . 3 3 . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 12 | . . 5 . . 7 Power 2 | . . 1 . . 1 Propulsion 5 | . . 1 . . 4 Utility . | . . . . . . Weapon 5 | . . 3 . . 2 Highest Loss Streak 6 | . . 5 . . 6 Average Slot Usage (%) 85 | . 85 89 87 88 76 Engine 10 | . 14 12 11 11 6 Treads 11 | . 14 17 11 11 5 Wheel 10 | . 14 9 11 11 6 Hover 1 | . . . . . 5 Device 15 | . . 6 21 22 18 Storage 11 | . 14 11 10 11 9 Protection 1 | . . 3 . . 6 Energy Gun 11 | . 14 14 11 11 7 Ballistic Gun 11 | . 14 13 11 11 8 Naked Turns . | . . . . . . Heaviest Build 28 | 12 13 19 24 24 28 Greatest Support 40 | 10 10 40 10 10 24 Greatest Overweight (x) 3 | 1 1 1 2 2 3 Average Overweight (x) 1 | . 1 . 1 2 1 Largest Inventory Capacity 10 | 6 6 6 6 6 10 Average Capacity 5 | 5 6 5 5 6 6 Most Carried 8 | 4 6 6 6 6 8 Average Carried 5 | 2 4 4 5 6 5 Final Capacity 6 | 6 6 4 6 6 4 Final Carried 6 | 4 6 4 6 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 543 | 186 71 122 131 3 30 Remotely . | . . . . . . Salvage Created 501 | . 109 113 279 . . Parts 36 | . 7 8 21 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 10 | . 3 2 5 . . Guns 10 | . 3 2 5 . . Classes Destroyed 2 | . 1 1 . . . Grunt 3 | . 3 . . . . Sentry 7 | . . 2 5 . . Best Kill Streak 3 | . 2 2 3 . . Combat Bots Only 3 | . 2 2 3 . . Max Kills in Single Turn 1 | . 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1606 | . 122 514 367 . 603 Core 389 | . 24 99 2 . 264 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 . 50 . 99 . Volleys Fired 40 | . 9 14 17 . . Largest 2 | . 2 2 2 . . Hottest 86 | . 70 70 86 . . Shots Fired 70 | . 18 18 34 . . Gun 70 | . 18 18 34 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 31 | . 9 5 17 . . Thermal 36 | . 9 10 17 . . Explosive . | . . . . . . Electromagnetic 3 | . . 3 . . . Robot Hit Streak 14 | . 14 10 13 . . Robot Miss Streak 2 | . 1 1 2 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 58 | . 15 17 26 . . Core Hits 22 | . 6 5 11 . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 714 | . 161 182 371 . . Guns 705 | . 161 182 362 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 9 | . . . 9 . . Kinetic 242 | . 49 46 147 . . Thermal 439 | . 112 112 215 . . Explosive . | . . . . . . Electromagnetic 24 | . . 24 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . 4 . . Shots . | . . . . . . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 139 | . 132 110 139 . . Average Temperature 61 | . 58 73 55 . . Received Heat Transfer 576 | . 66 195 126 . 189 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1125 | . 333 274 518 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 249 | . 119 61 249 96 189 Initial 96 | . . 46 5 96 . Average 58 | . 23 44 78 71 62 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 96 | 100 100 100 86 100 100 Level 1 3 | . . . 13 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . 2 . 3 Investigation 3 | . 1 . 1 . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 5 6 16 4 26 Peak Tracking Total 13 | . 2 4 4 4 13 Tactical Retreats 11 | . . 1 6 . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 3 | . 1 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 9 | . 3 1 3 . 2 Terminals 7 | . 3 . 3 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 10 1 9 . 6 Successful 17 | . 8 1 5 . 3 Failed 9 | . 2 . 4 . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 16 | . 7 . 7 . 2 Terminals 21 | . 10 . 9 . 2 Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 5 1 2 . . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Alert Level 2 | . 1 . 1 . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 3 . 3 . . Terminals 6 | . 3 . 3 . . Botnet 6 | . 3 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 . 3 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time 53 | . . . . . 53 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders 5 | . . . 4 1 . EXPLORE 2 | . . . 2 . . RETURN 3 | . . . 2 1 . Ally Attacks 34 | . . . 2 1 31 Total Damage 381 | . . . . . 381 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches 6 | . . . 4 2 . Drone Recoveries 3 | . . . 2 1 . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2495 | 48 370 452 753 438 434 Spaces Moved 1475 | 40 180 357 340 347 211 Core 37 | 1 . . . . 36 Treads 72 | . . 72 . . . Legs 26 | . . . . . 26 Wheels 1283 | 39 180 285 340 347 92 Hover 57 | . . . . . 57 Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 100 50 Average Speed 98 | 84 90 104 99 100 96 Slowest Speed 245 | 90 90 160 100 100 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 29 66 39 57 28 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 2442 | 50 371 420 722 438 441 Wait 846 | . 180 26 341 92 207 Move 1470 | 39 179 356 339 346 211 Hop . | . . . . . . Pick Up 15 | 4 2 4 5 . . Fast Attach 22 | 6 1 5 3 . 7 Attach 10 | . . 3 2 . 5 Detach 8 | . . 3 1 . 4 Swap 9 | 1 . 3 4 . 1 Drop 20 | . . 6 8 . 6 Fire 40 | . 9 14 17 . . Melee . | . . . . . . Ram 2 | . . . 2 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 15) 419 | -10/Materials | Entered Mines 431 | -10/Mines | Learned Materials emergency access door positions 442 | -10/Mines | Learned Materials terminal intel 477 | -10/Mines | Learned 2 Materials zone layouts 549 | -10/Mines | Lost 5 parts (1p1n3w) 640 | -10/Mines | Found the Drone Emporium 652 | -10/Mines | Found Prototype Device 652 | -10/Mines | Identified Bomb Drone Bay 866 | -10/Mines | Discovered new exit (range 6) 871 | -10/Mines | Entered Materials 871 | -9/Materials | Evolved 2 slots: Utility x2 872 | -9/Materials | Identified exit to Mines 874 | -9/Materials | Loaded intel: 12 terminal locations 1624 | -9/Materials | Entered Mines 1647 | -9/Mines | Met a Derelict bent on vengeance 1756 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2034 | -9/Mines | Discovered new exit (range 7) 2062 | -9/Mines | Entered Materials 2062 | -8/Materials | Accompanied by 3 allies 2062 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2496 | -8/Materials | Self-destructed Last Messages --------------- 02361_ K-01 Serf collects debris. 02362_ U-05 Engineer lays Concrete. 02364_ K-01 Serf collects debris. 02367_ U-05 Engineer lays Concrete. 02367_ K-01 Serf cleans the Repair Station. 02369_ Repair Station disabled. 02372_ Slug penetrates Trooper 2a. 02400_ Penetrated by Slug. 02400_ Beam Rifle destroyed. 02432_ Triggered Explosive Trap. 02432_ An explosion rips through the floor. 02432_ Imp. Hover Unit destroyed. 02437_ Slug penetrates Wall. 02445_ U-05 Engineer lays Concrete. 02457_ Imp. Hover Unit destroyed. 02469_ Ion Engine destroyed. 02470_ Dropped Med. Storage Unit. 02472_ Aluminum Leg destroyed. 02477_ Hvy. Assault Rifle destroyed. 02484_ Slug penetrates G-47 Trooper. 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[]] "" #? ???????????? ???????????????????? | | # []] T" #? ???????????? ??????????????????? | | # "" #? #???????????? !?????????????????? | | ?? #????????????? ?????????????????? | | #######?##?? #????????????? ????????????????? | | ???????????? #????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 54 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressInsulationMinigun Manual? 0 Play Time 00:41:31 Cumulative 32.1 hours Start 2021.07.21 @ 14:45:51 End 2021.07.21 @ 18:34:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c9c41fd-1716-4ff7-91f9-ce79c8d9dcf3