Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.28 @ 17:43:13 Player: HeartGrenade Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (166) 830 Value Destroyed (5032) 5032 Prototype IDs (61) 1220 Alien Tech Used (1) 200 Bonus (5490) 5490 TOTAL SCORE: 22872 Bonus ------- High Alert Combat Kills 609 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -19 Cogmind --------- Core Integrity 1440/1600 Matter 15/300 Energy 188/190 System Corruption 5% Temperature Cool (16) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (7) --- Improved VTOL Module Improved VTOL Module Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY (14) ----- Medium Storage Unit Gravity Neutralizer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Propulsion Shielding Layered Medium Armor Plating Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Mini Smartbomb Launcher Plasma Sword > --- INVENTORY (10) --- Light Quantum Reactor Cooled Nuclear Pulse Thruster Impulse Thruster Transdimensional Reconstructor High-powered Transdimensional Reconstructor Enhanced Nova Cannon RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Peak State ------------ > --- POWER ------------ Backup Power VII Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Transmission Jammer Propulsion Shielding Layered Medium Armor Plating Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Mini Smartbomb Launcher Plasma Sword > --- INVENTORY -------- Light Quantum Reactor Cooled Nuclear Pulse Thruster Impulse Thruster Layered Medium Armor Plating Transdimensional Reconstructor High-powered Transdimensional Reconstructor Enhanced Nova Cannon RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 154] Favorites ----------- Power Light Quantum Reactor Engine Light Deuterium Engine Power Core Backup Power VII Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Backup Laser III Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . 2 2 . 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Utility 12 | . . 1 1 . 2 . . . . 2 . . . . . . . . 2 . . . . 2 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 157 | 4 2 16 30 29 16 . . 1 . 5 . . 1 6 . . 2 . 6 1 . 8 . 6 2 7 8 7 Power 12 | . . 1 3 3 2 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Engine 9 | . . 1 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Propulsion 44 | 2 1 7 11 4 4 . . . . 2 . . . 2 . . . . . . . 3 . 1 . 5 2 . Treads 25 | 2 1 7 11 4 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . 4 . . . . 2 . . . 2 . . . . . . . 3 . 1 . 5 2 . Utility 56 | . 1 4 6 5 8 . . . . 3 . . 1 3 . . 1 . 5 . . 4 . 3 1 2 2 7 Device 18 | . . 1 1 3 4 . . . . . . . . . . . 1 . 2 . . 3 . . . 1 . 2 Storage 4 | . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Processor 5 | . 1 1 . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . Hackware 12 | . . . . . 1 . . . . 2 . . . 2 . . . . 1 . . . . 1 1 1 1 2 Protection 17 | . . . 5 2 2 . . . . 1 . . . 1 . . . . . . . 1 . 1 . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 . 4 10 17 2 . . 1 . . . . . 1 . . . . 1 1 . . . 2 1 . 3 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Ballistic Gun 17 | 2 . 2 6 7 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 1 1 . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . Special Weapon 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . 1 . . . . . 1 . . . . . 1 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . 4 . . . . . . . . . . . . 1 . . . . 4 . 1 . 1 2 . Parts Lost 31 | . . 3 14 5 1 . . . . . . . . . . 2 . . 1 . . . . . . 1 1 3 Power 4 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 10 | . . 2 5 3 . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 6 2 . . . . . . . . . . . . . . 1 . . . . . . 1 1 2 Weapon 4 | . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Highest Loss Streak 7 | . . 3 7 2 1 . . . . . . . . . . 2 . . 1 . . . . . . 1 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 69 91 95 94 94 100 100 100 100 98 100 100 100 95 100 95 90 94 91 100 100 97 100 94 98 98 97 94 Engine 5 | . . 10 8 9 7 7 7 7 7 6 6 6 6 5 5 3 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 4 4 4 4 Treads 17 | . 28 26 35 35 3 . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . 25 30 30 30 30 26 26 26 26 30 35 35 35 35 31 31 31 31 31 26 28 29 30 28 Device 10 | . . . 8 10 19 23 23 23 23 20 20 20 13 11 11 11 11 11 12 15 15 15 15 14 14 16 15 13 Storage 5 | . . 10 9 9 1 . . . . . . . . . . . . . 2 5 5 5 5 4 4 4 4 4 Processor 8 | . 12 20 6 . 6 7 7 7 7 6 6 6 13 11 11 11 11 11 10 10 10 10 10 12 9 8 8 8 Hackware 5 | . . . . . . . . . . 11 13 13 13 11 11 11 11 11 10 10 10 10 10 13 18 16 17 19 Protection 8 | . . . 7 12 13 15 15 15 15 13 13 13 13 11 11 11 11 11 10 10 10 9 10 7 9 8 8 7 Energy Cannon 2 | . . 1 8 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 28 20 8 12 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 5 7 7 7 7 6 6 6 6 5 5 2 . . 1 5 5 . . . 3 4 3 4 Slashing Weapon 2 | . . . . . 5 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 2 2 87 63 64 62 16 16 17 17 17 15 15 15 19 19 19 25 25 39 40 40 41 41 43 43 44 52 49 Greatest Support 116 | 3 3 60 104 116 98 18 18 18 18 21 21 21 21 21 35 20 26 26 47 47 44 49 44 44 49 56 57 63 Greatest Overweight (x) 2 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 25 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 5 5 20 20 20 7 5 5 5 5 5 5 5 5 5 5 5 5 5 7 10 10 10 10 10 10 10 10 10 Most Carried 20 | 2 5 17 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 10 10 10 10 10 10 Average Carried 11 | 1 3 9 18 19 7 5 4 5 5 4 5 5 5 4 5 5 5 5 3 3 5 9 10 9 9 9 9 9 Final Capacity 20 | 5 5 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 2 5 17 17 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 5 6 10 10 9 9 10 10 9 Class Distribution -------------------- 35% | Mutant 26% | Hacker-Scout 17% | Scavenger-Mutant 7% | Scavenger-Scout 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Sprinter | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 3103 | 188 105 415 580 705 54 32 84 10 . 50 . . 20 60 35 15 30 . 50 11 9 70 10 30 . 145 265 130 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6400 | . 167 829 1757 1531 54 . 44 . . 151 . . 15 255 35 61 103 12 286 . 174 . 19 114 . 153 213 427 Parts 316 | . 15 32 100 65 8 . 1 . . 7 . . 4 13 3 5 1 . 7 . 2 . 2 12 . 6 8 25 Haulers Intercepted 13 | . . 3 4 4 . . . . . 1 . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 1 . . . . . 4 . 3 3 . . . . 1 . 2 . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 114 | . 7 15 31 29 . . . . . . . . 2 . 1 5 . 1 . . . . 2 4 . 4 . 13 Melee 8 | . . . . 1 . . . . . . . . 1 . . 2 . 1 . . . . 2 . . . . 1 Guns 46 | . 7 14 9 16 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 20 | . . 1 15 4 . . . . . . . . . . . . . . . . . . . . . . . . AOE 38 | . . . 7 6 . . . . . . . . 1 . 1 3 . . . . . . . 4 . 4 . 12 Classes Destroyed 17 | . 3 2 7 1 . . . . . . . . 1 . 1 . . . . . . . . . . . 1 1 Worker 8 | . . . 3 . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 2 Builder 10 | . . . 2 5 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . . 3 4 4 . . . . . 1 . . . . . . . . . . . . . . . 1 . . Recycler 8 | . 1 . 1 . . . . . . . . . . 2 . . . . 2 . . . . . . . 1 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Drone 5 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . Watcher 7 | . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . . 2 Swarmer 37 | . 6 . 4 4 . . . . . . . . . . . 5 . . . . . . . 4 . 4 . 10 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 48 | . 1 12 19 16 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . 3 5 7 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 13 | . 4 4 13 11 2 . . . . 1 . . 2 1 1 5 . 1 1 . . . 2 4 . 4 3 9 Combat Bots Only 10 | . 3 4 9 10 . . . . . . . . 2 . 1 5 . 1 . . . . 2 4 . 4 . 6 Max Kills in Single Turn 8 | . 1 1 8 2 1 . . . . 1 . . 1 1 1 2 . 1 1 . . . 1 3 . 3 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 2 . . . . . . . . 1 . 1 2 . . . . . . . 3 . 3 . 3 Melee 1 | . . . . 1 . . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Damage Taken 6718 | . 222 944 2348 1361 84 32 . . 17 . . . . 115 20 194 . 61 61 60 . . . . 39 201 179 780 Core 892 | . 39 204 189 88 49 16 . . . . . . . 19 . . . 22 22 . . . . . 39 20 25 160 Absorbed by Shields 80 | . . . . 80 . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 102 | . . . 8 10 1 . . . 5 . . . . 7 . 14 . 7 . . . . . . . 8 6 36 Regen/Repaired (Parts) 397 | . . 165 . . . . . . . . . . . . . . . . . . . 41 . 145 . . . 46 Core Remaining (%) 86 | 100 84 49 . 49 . . . . 90 . . . 100 . . . . 95 . . . . 98 . 97 . 96 90 Volleys Fired 320 | . 20 69 111 79 . 1 . . . . . . 1 . 4 2 . . . . . . . 8 . 5 6 14 Largest 2 | . 2 2 2 2 . 1 . . . . . . 1 . 1 1 . . . . . . . 1 . 1 1 1 Hottest 120 | . 40 91 91 91 . 30 . . . . . . 30 . 30 30 . . . . . . . 98 . 80 120 80 Shots Fired 572 | . 40 137 220 134 . 1 . . . . . . 1 . 4 2 . . . . . . . 8 . 5 6 14 Gun 380 | . 40 133 106 101 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 150 | . . 4 110 26 . . . . . . . . . . . . . . . . . . . 6 . . 4 . Launcher 36 | . . . 1 4 . 1 . . . . . . 1 . 4 2 . . . . . . . 2 . 5 2 14 Special 6 | . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 380 | . 40 133 106 101 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 156 | . . 4 113 29 . . . . . . . . . . . . . . . . . . . 6 . . 4 . Explosive 36 | . . . 1 4 . 1 . . . . . . 1 . 4 2 . . . . . . . 2 . 5 2 14 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 15 16 22 16 . . . . . . . . . . . . . . . . . . . . . 4 6 7 Robot Miss Streak 3 | . 3 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 482 | . 29 111 176 110 4 . 1 . . 2 . . 1 4 . 3 2 3 12 . 7 . 2 1 . 3 6 5 Core Hits 255 | . 12 38 71 55 2 . 1 . . 2 . . 1 3 2 7 1 . 4 . 3 . . 7 . 9 6 31 Critical Kills 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . 1 5 . . . . . . . . . . . . . . 1 . . . . . . . . . Meltdown 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 202 | . . . . 34 9 1 1 2 . 8 2 . 2 11 12 6 2 8 24 1 7 7 3 3 3 13 15 28 Impact 34 | . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 168 | . . . . . 9 1 1 2 . 8 2 . 2 11 12 6 2 8 24 1 7 7 3 3 3 13 15 28 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . 4 2 . . . . 2 . . 1 3 . 1 . . 4 . . . 1 . . 1 3 1 Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15393 | . 227 1245 4048 3064 226 . 64 . . 145 . . 147 295 71 362 132 104 645 . 443 . 114 360 . 784 639 2278 Guns 3974 | . 227 1205 1253 1289 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2384 | . . 40 1927 417 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5128 | . . . 827 601 . . . . . . . . 61 . 71 228 . . . . . . . 314 . 709 311 2006 Melee 3854 | . . . . 745 226 . 64 . . 145 . . 86 295 . 134 132 104 645 . 443 . 114 46 . 75 328 272 Ramming 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3974 | . 227 1205 1253 1289 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3056 | . . 40 2587 429 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4505 | . . . 204 601 . . . . . . . . 61 . 71 228 . . . . . . . 314 . 709 311 2006 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 745 | . . . . 745 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3109 | . . . . . 226 . 64 . . 145 . . 86 295 . 134 132 104 645 . 443 . 114 46 . 75 328 272 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 2 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 5 Average Corruption 1 | . . . . 2 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 17 | . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . 1 Message Errors 9 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 986 | . . . 47 243 38 . . . . . . . 31 18 . 64 61 34 59 . 65 . 44 . . 69 70 143 Projectiles 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 274 | . . . 31 . . . . . . . . . 31 . . . . . . . . . . . . 69 . 143 Melee 696 | . . . . 243 38 . . . . . . . . 18 . 64 61 34 59 . 65 . 44 . . . 70 . Knockbacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 37 | . . . . . . 33 . . . . . . . . . . . . . . . . . . . . . 4 Shots 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 459 | . . 102 68 120 3 . . . . . . . . . 40 . 30 87 284 306 240 64 1 264 8 459 . 190 Average Temperature 58 | . . 21 20 33 3 . . . . . . . . . 18 . 14 37 85 152 67 6 1 121 5 115 . 54 Received Heat Transfer 2241 | . 18 447 873 735 . . . . . . . . . 27 . . . 24 12 12 . . . . 21 18 9 45 Effects 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . 5 6 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4940 | . . 74 4089 777 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Peak Influence 1527 | . 301 389 655 826 568 . . . . 57 . . . 274 . . . . 627 . . . . 384 247 369 369 1527 Initial 452 | . . 126 128 253 375 . . . . . . . . 156 . . . . 452 . . . . 156 216 63 207 220 Average 354 | . 126 189 310 543 450 . . . . 19 . . . 230 . . . . 517 . . . . 240 214 224 157 781 Maximum Alert Level 4 | . 1 1 2 3 2 . . . . . . . . 1 . . . . 2 . . . . 1 1 1 1 4 Low Security (%) 29 | 100 76 64 25 . . . . . . 100 . . . 32 . . . . . . . . . 33 14 49 72 . Level 1 38 | . 23 35 48 38 33 . . . . . . . . 67 . . . . . . . . . 66 85 50 27 15 Level 2 20 | . . . 26 21 66 . . . . . . . . . . . . . 100 . . . . . . . . 40 Level 3 9 | . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . 14 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 1 9 5 1 . . . . 1 . . . 3 . . . . 3 . . . . . . 1 2 6 Investigation 12 | . 1 1 2 1 1 . . . . 1 . . . 2 . . . . 2 . . . . . . 1 . . Extermination 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Reinforcement 14 | . 1 . 4 3 . . . . . . . . . . . . . . 1 . . . . . . . 2 3 Assault 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 Construction Impeded 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 21 | . 3 3 4 3 . . . . . . . . . . . . . . 1 . . . . 1 . 4 . 2 Communications Jammed 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 18 Distress Signals 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 15 Times Spotted 243 | . 15 27 42 36 5 . . . 2 . . . 1 4 4 5 . 6 12 3 . . 1 8 5 10 15 42 Peak Tracking Total 15 | . 6 6 6 9 3 . . . 2 . . . 1 2 3 5 . 4 6 3 . . 1 5 4 5 7 15 Tactical Retreats 26 | . 1 1 5 . 1 . . . . . . . . 1 3 . . . 1 2 . . . 1 . 2 2 6 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 8 | . 1 . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . . . 1 . 6 1 . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 10 | . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . 2 1 Max in Single Turn 3 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Access 5 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 94 | . 1 8 3 11 5 . . . . 4 . 2 . 9 1 . 4 . 9 . 1 2 . 5 7 4 8 10 Terminals 58 | . 1 6 2 8 2 . . . . 2 . . . 6 . . . . 5 . . . . 3 5 4 6 8 Fabricators 7 | . . . . . 2 . . . . 1 . . . 2 . . . . 2 . . . . . . . . . Repair Stations 5 | . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Recycling Units 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 6 | . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . Garrison Access 6 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . 1 1 Total Hacks 272 | . 3 25 11 20 14 . . . . 7 . 15 . 36 1 . 17 . 21 . 1 2 . 18 27 10 23 21 Successful 157 | . 2 14 7 9 6 . . . . 4 . 15 . 15 1 . 17 . 9 . 1 2 . 12 13 5 15 10 Failed 115 | . 1 11 4 11 8 . . . . 3 . . . 21 . . . . 12 . . . . 6 14 5 8 11 Catastrophic 18 | . . 1 1 1 1 . . . . 1 . . . 4 . . . . 3 . . . . . 1 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 4 11 3 6 6 . . . . . . . . 21 . . . . 11 . . 1 . 7 12 5 9 13 Terminals 164 | . 3 19 3 15 7 . . . . 3 . . . 23 . . . . 10 . . . . 13 22 10 20 16 Fabricators 19 | . . . . . 5 . . . . 2 . . . 8 . . . . 4 . . . . . . . . . Repair Stations 18 | . . 5 . 2 . . . . . . . . . . . . . . 3 . . . . 4 . . . 4 Recycling Units 5 | . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . Scanalyzers 21 | . . 1 8 . . . . . . . . . . 5 . . . . . . . . . . 5 . 2 . Garrison Access 9 | . . . . 2 2 . . . . 2 . . . . . . . . . . . . . 1 . . 1 1 Terminal Hacks 91 | . 1 7 . 7 1 . . . . 1 . 15 . 4 1 . 17 . 4 . 1 2 . 5 7 5 10 3 Record 9 | . . . . . . . . . . . . 2 . . . . 5 . . . . . . . 2 . . . Part Schematic 17 | . . 1 . . . . . . . . . 10 . 1 . . 4 . 1 . . . . . . . . . Robot Analysis 8 | . 1 1 . . . . . . . 1 . . . . . . 4 . 1 . . . . . . . . . Prototype ID Bank 17 | . . 1 . 3 . . . . . . . 3 . 1 . . 4 . . . . . . . . 2 3 . Open Door 8 | . . . . 3 . . . . . . . . . . 1 . . . . . 1 2 . . . . . 1 Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Branch Access Points 6 | . . 1 . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Locate Traps 5 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 . Fabricator Hacks 12 | . . . . . 3 . . . . 2 . . . 5 . . . . 2 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 6 | . . . . . 2 . . . . 1 . . . 2 . . . . 1 . . . . . . . . . Build 5 | . . . . . 1 . . . . 1 . . . 2 . . . . 1 . . . . . . . . . Repair Station Hacks 13 | . . 4 . 1 . . . . . . . . . . . . . . 1 . . . . 4 . . . 3 Scan Component 7 | . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 Repair 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . 1 6 . . . . . . . . . . 1 . . . . . . . . . . 5 . 2 . Insert Component 11 | . . 1 3 . . . . . . . . . . 1 . . . . . . . . . . 4 . 2 . Analyze 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 1 Seal Access 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 1 Unauthorized Hacks 22 | . 1 2 1 1 2 . . . . . . . . 5 . . . . 2 . . . . 2 1 . 2 3 Terminals 20 | . 1 2 1 1 2 . . . . . . . . 4 . . . . 1 . . . . 2 1 . 2 3 Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Assimilate 6 | . . . . . 1 . . . . . . . . 3 . . . . . . . . . . 1 . . 1 Botnet 11 | . 1 2 1 . 1 . . . . . . . . 1 . . . . 1 . . . . 2 . . . 2 Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 1 7 2 9 4 . . . . 3 . . . 9 . . . . 7 . . . . 4 7 4 7 9 Full Trace Events 12 | . 1 2 . 2 1 . . . . 1 . . . 2 . . . . 2 . . . . . . 1 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . 1 3 . . . . 15 . . . 10 . 1 . . 4 . 1 . . . . . 1 . . . Parts Built 5 | . . . . . 1 . . . . 1 . . . 2 . . . . 1 . . . . . . . . . Authchips 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 306 | . . . . . 38 . . . . 58 . . . 126 . . . . 84 . . . . . . . . . Total Part Build Rating 24 | . . . . . 3 . . . . 3 . . . 12 . . . . 6 . . . . . . . . . Parts Repaired 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Time 164 | . . 52 . . . . . . . . . . . . . . . . . . . . . 104 . . . 8 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Part Schematics Acquired 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 5 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . 1 . . 1 Largest Group 2 | . . . . . . . . . . . . . 1 2 1 . . . . . . . . . 1 . . 1 Highest-Rated Group 96 | . . . . . . . . . . . . . 96 36 26 . . . . . . . . . 45 . . 45 Highest-Rated Ally 96 | . . . . . . . . . . . . . 96 26 26 . . . . . . . . . 45 . . 45 Total Orders 4 | . . . . 1 . . . . . . . . . 2 1 . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Robot Analysis Total 8 | . 1 1 . . . . . . . 1 . . . . . . 4 . 1 . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 1 1 2 1 . . . 1 . 1 1 . . . 1 1 . . . . . . . Drone Launches 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 7861 | 23 268 965 1445 1463 246 90 60 198 65 171 23 22 52 317 130 66 50 118 296 66 121 316 81 205 129 209 287 379 Spaces Moved 12136 | 30 406 370 639 686 519 306 198 683 231 374 68 79 158 808 344 163 143 338 904 203 324 819 169 355 452 509 781 1077 Core 465 | 30 406 29 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1684 | . . 341 639 686 18 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9987 | . . . . . 501 306 198 683 231 374 68 79 158 808 344 163 143 338 904 203 324 819 169 355 452 509 781 1077 Fastest Speed 8 | 50 50 50 160 155 28 28 28 28 28 27 27 27 27 26 17 26 23 23 17 17 20 20 23 23 20 17 14 8 Average Speed 45 | 50 50 194 160 158 32 28 28 28 28 27 27 27 27 26 25 26 26 23 21 19 20 23 23 23 22 22 21 19 Slowest Speed 320 | 50 50 320 240 162 158 28 28 28 28 28 27 27 27 27 26 29 29 23 23 20 20 26 23 23 23 24 23 23 Overloaded Moves 64 | . . . . . . . . . . . . . . . 17 . . . 12 15 . . . . . . . 20 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . 3 . . . . . . . . . . . . . 10 . . 2 . . 14 1 6 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 67 41 42 95 19 65 37 82 44 8 18 69 36 23 55 31 61 64 30 49 51 90 39 10 58 18 69 37 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 6 | . . . . . . . . 2 . . . 1 . . . . 3 . . . . . . . . . . . Known Exits Taken 22 | . . . . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . 1 2 4 . . . . . . 1 . . 4 . 1 . . 2 . . . . . Spaces Dug 114 | . . . . 15 5 1 . . . 6 2 . 7 7 12 . . 3 8 1 . 1 1 7 3 9 7 19 Terrain Destroyed 366 | . . . 20 33 5 11 . . . 6 2 . 7 7 40 9 . 3 8 1 . 1 1 15 3 35 24 135 Melee 97 | . . . . 10 5 1 . . . 6 2 . . 7 12 . . 3 8 1 . 1 1 2 3 9 7 19 Projectile 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . 2 . AOE 261 | . . . 19 23 . 10 . . . . . . 7 . 28 9 . . . . . . . 8 . 26 15 116 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total 13585 | 35 439 489 835 882 585 307 200 689 230 434 69 78 163 901 360 172 150 363 953 225 367 928 205 462 459 571 863 1171 Wait 657 | . 3 13 26 30 23 . . 1 . 42 . . 2 70 1 2 . 18 27 20 36 76 34 89 9 31 54 50 Move 12029 | 29 405 369 638 685 512 305 197 682 230 373 67 78 157 807 343 162 142 337 885 202 323 814 168 354 429 506 769 1061 Hop 34 | . . . . . 3 . . . . . . . . . . . . . 8 . . 2 . . 8 1 5 7 Pick Up 78 | 2 6 15 15 9 3 . 1 1 . 3 . . . 3 . . 1 . . 1 1 8 . . 4 3 1 1 Fast Attach 66 | 4 2 8 7 10 2 . . . . . . . . 2 . . 3 . 3 . . 7 . 3 1 6 3 5 Attach 35 | . . 5 9 1 11 . . . . 2 . . . 1 . . . . 2 . . . . 1 1 . 1 1 Detach 12 | . . 4 . 1 3 . . . . . . . . . . . . . 1 . . 1 . 1 1 . . . Swap 57 | . . 3 14 18 3 . . 1 . 3 . . 1 3 . . . . 1 1 . 1 . 2 . 1 4 1 Drop 91 | . 3 3 14 12 16 . 1 2 . 3 . . . 4 . . 2 . 2 . . 12 . 1 3 5 5 3 Fire 320 | . 20 69 111 79 . 1 . . . . . . 1 . 4 2 . . . . . . . 8 . 5 6 14 Melee 202 | . . . . 34 9 1 1 2 . 8 2 . 2 11 12 6 2 8 24 1 7 7 3 3 3 13 15 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 24 | -11/Junkyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 7) 213 | -10/Materials | Discovered new exit (range 16) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 564 | -9/Materials | Discovered new exit (range 11) 570 | -9/Materials | Identified exit to Mines 571 | -9/Materials | Repaired Lgt. Treads 653 | -9/Materials | Repaired Lgt. Treads? 1018 | -9/Materials | Lost 3 parts (2n1w) 1244 | -9/Materials | Discovered new exit (range 8) 1252 | -9/Materials | Core integrity fell below 50% 1257 | -9/Materials | Entered another Materials area 1257 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1548 | -8/Materials | Build established: Scavenger-Mutant 1820 | -8/Materials | Discovered new exit (range 7) 1826 | -8/Materials | Discovered new exit (range 8) 2158 | -8/Materials | Garrison activated, responded to threat 2185 | -8/Materials | Lost 7 parts (3n4u) 2325 | -8/Materials | Lost 3 parts (1n1u1w) 2344 | -8/Materials | Destroyed 9 combat bots 2407 | -8/Materials | Lost 3 parts (1p1n1u) 2684 | -8/Materials | Build established: Mutant 2702 | -8/Materials | Entered Storage 3105 | -8/Storage | Build established: Scavenger-Mutant 3438 | -8/Storage | Build established: Mutant 3605 | -8/Storage | Destroyed 10 combat bots 3672 | -8/Storage | Discovered new exit (range 5) 3771 | -8/Storage | Core integrity fell below 50% 4165 | -8/Storage | Entered Factory 4165 | -7/Factory | Evolved 2 slots: Utility x2 4287 | -7/Factory | Identified exit to Lower Caves 4350 | -7/Factory | Fabricated Imp. VTOL Module (x1) 4411 | -7/Factory | Entered Lower Caves 4416 | -7/Lower Caves | Learned Factory machine intel 4498 | -7/Lower Caves | Discovered new exit (range 12) 4501 | -7/Lower Caves | Identified exit to Lower Caves 4501 | -7/Lower Caves | Entered another Lower Caves area 4520 | -7/Lower Caves | Learned Factory trap positions 4558 | -7/Lower Caves | Discovered new exit (range 13) 4560 | -7/Lower Caves | Identified exit to Zion 4561 | -7/Lower Caves | Entered Zion 4571 | -7/Zion | System corruption cleaned by Quarantine Array 4586 | -7/Zion | Discovered new exit (range 16) 4593 | -7/Zion | Learned Factory emergency access door positions 4638 | -7/Zion | Build established: Scavenger-Scout 4645 | -7/Zion | Learned Factory scanalyzer intel 4649 | -7/Zion | Learned Factory trap positions 4720 | -7/Zion | Learned location of Data Miner (-6) 4759 | -7/Zion | Identified exit to Proximity Caves 4759 | -7/Zion | Entered Proximity Caves 4759 | -6/Proximity Caves | Spotted B-75 Beast 4767 | -6/Proximity Caves | Learned Factory trap positions 4822 | -6/Proximity Caves | Discovered new exit (range 3) 4824 | -6/Proximity Caves | Identified exit to Factory 4824 | -6/Proximity Caves | Entered Factory 4824 | -6/Factory | Evolved 2 slots: Utility x2 4825 | -6/Factory | Loaded intel: 102 trap records 4827 | -6/Factory | Loaded intel: 243 machine locations 4828 | -6/Factory | Loaded intel: 4 scanalyzer locations 4855 | -6/Factory | Discovered new exit (range 7) 4857 | -6/Factory | Identified exit to Lower Caves 4917 | -6/Factory | Fabricated Imp. VTOL Module (x1) 4995 | -6/Factory | Entered Lower Caves 5016 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5018 | -6/Lower Caves | Entered Data Miner 5018 | -6/Data Miner | Discovered new exit (range 6) 5024 | -6/Data Miner | Met Data Miner 5029 | -6/Data Miner | Learned location of Section 7 (-2) 5029 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5033 | -6/Data Miner | Received God Mode back door access code from Data Miner 5039 | -6/Data Miner | Identified exit to Proximity Caves 5040 | -6/Data Miner | Entered Proximity Caves 5043 | -5/Proximity Caves | Spotter reported a threat 5086 | -5/Proximity Caves | Learned Factory terminal intel 5089 | -5/Proximity Caves | Discovered new exit (range 14) 5092 | -5/Proximity Caves | Identified exit to Factory 5092 | -5/Proximity Caves | Entered Factory 5092 | -5/Factory | Evolved 2 slots: Propulsion x2 5093 | -5/Factory | Loaded intel: 115 trap records 5094 | -5/Factory | Loaded intel: 25 terminal locations 5168 | -5/Factory | Discovered new exit (range 4) 5169 | -5/Factory | Identified exit to Factory 5197 | -5/Factory | Identified exit to Upper Caves 5228 | -5/Factory | Build established: Hacker-Scout 5242 | -5/Factory | Incoming investigation squad redirected 5247 | -5/Factory | Incoming investigation squad redirected 5263 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 5313 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 5378 | -5/Factory | Discovered exit to Factory (range 6) 5409 | -5/Factory | Entered Upper Caves 5409 | -5/Upper Caves | Accompanied by 1 ally 5435 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5463 | -5/Upper Caves | Encountered a Warlord checkpoint 5489 | -5/Upper Caves | Spotted B-75 Beast 5535 | -5/Upper Caves | Discovered new exit (range 9) 5537 | -5/Upper Caves | Identified exit to Upper Caves 5538 | -5/Upper Caves | Learned location of 2 exits from Factory 5539 | -5/Upper Caves | Entered another Upper Caves area 5543 | -5/Upper Caves | Learned Factory terminal intel 5597 | -5/Upper Caves | Discovered new exit (range 17) 5602 | -5/Upper Caves | Identified exit to Zhirov 5605 | -5/Upper Caves | Entered Zhirov 5605 | -5/Zhirov | Discovered new exit (range 3) 5611 | -5/Zhirov | Met Zhirov 5616 | -5/Zhirov | Learned location of Quarantine (-2) 5616 | -5/Zhirov | Learned location of Testing (-3) 5616 | -5/Zhirov | Learned location of Command (-1) 5619 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5624 | -5/Zhirov | Found Alien Artifact 5624 | -5/Zhirov | Identified Integrated Reactor 5624 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5630 | -5/Zhirov | Found Alien Artifact 5654 | -5/Zhirov | Identified exit to Proximity Caves 5655 | -5/Zhirov | Entered Proximity Caves 5658 | -4/Proximity Caves | Spotter reported a threat 5658 | -4/Proximity Caves | Spotter reported a threat 5756 | -4/Proximity Caves | Spotter reported a threat 5758 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5758 | -4/Proximity Caves | Spotted B-86 Titan 5772 | -4/Proximity Caves | Discovered exit to Factory (range 5) 5773 | -4/Proximity Caves | Entered Factory 5773 | -4/Factory | Evolved 2 slots: Utility x2 5774 | -4/Factory | Identified exit to Research 5775 | -4/Factory | Loaded intel: 108 trap records 5776 | -4/Factory | Loaded intel: 26 terminal locations 5809 | -4/Factory | Adv. System Shield fried by hacking feedback 5838 | -4/Factory | Incoming investigation squad redirected 5910 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 6005 | -4/Factory | Identified exit to Upper Caves 6005 | -4/Factory | Identified exit to Armory 6011 | -4/Factory | Discovered exit to Research (range 17) 6023 | -4/Factory | Search patrols dispatched 6069 | -4/Factory | Entered Upper Caves 6071 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6129 | -4/Upper Caves | Discovered new exit (range 5) 6129 | -4/Upper Caves | Identified exit to Upper Caves 6130 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 6135 | -4/Upper Caves | Entered another Upper Caves area 6209 | -4/Upper Caves | Encountered a Warlord checkpoint 6255 | -4/Upper Caves | Discovered new exit (range 6) 6256 | -4/Upper Caves | Identified exit to Warlord 6256 | -4/Upper Caves | Entered Warlord 6305 | -4/Warlord | Found Prototype Special Weapon 6306 | -4/Warlord | Found Prototype Special Weapon 6307 | -4/Warlord | Found Prototype Special Weapon 6309 | -4/Warlord | Found Prototype Special Weapon 6311 | -4/Warlord | Found Prototype Special Weapon 6348 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 6373 | -4/Warlord | Visited the Vortex Lab 6388 | -4/Warlord | Warlord's base attacked by MAIN.C 6407 | -4/Warlord | Met Warlord 6410 | -4/Warlord | Opened Warlord's prototype stash 6412 | -4/Warlord | Found Prototype Hackware 6425 | -4/Warlord | Found Prototype Device 6425 | -4/Warlord | Identified System Purifier 6521 | -4/Warlord | Opened side exit 6565 | -4/Warlord | Spotted B-86 Titan 6568 | -4/Warlord | Discovered new exit (range 10) 6572 | -4/Warlord | Identified exit to Proximity Caves 6572 | -4/Warlord | Entered Proximity Caves 6575 | -3/Proximity Caves | Spotter reported a threat 6653 | -3/Proximity Caves | Entered Research 6653 | -3/Research | Evolved 2 slots: Utility x2 6666 | -3/Research | Identified exit to Testing 6671 | -3/Research | Identified Ghost Barrier 6672 | -3/Research | Identified exit to Research 6703 | -3/Research | Repaired Imp. Medium Armor Plating 6765 | -3/Research | Repaired Imp. VTOL Module 6800 | -3/Research | Spotted B-86 Titan 6858 | -3/Research | Entered Testing 6879 | -3/Testing | Found Prototype Processor 6886 | -3/Testing | Found Prototype Processor 6890 | -3/Testing | Spotted Striker 6924 | -3/Testing | Identified Exp. Terrain Scan Processor (x2) 6987 | -3/Testing | Entered Research 6987 | -2/Research | Warlord forces began assault on 0b10 6987 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6988 | -2/Research | Identified exit to Quarantine 6993 | -2/Research | Ghost Barrier fried by hacking feedback 7097 | -2/Research | Research machine network offline 7196 | -2/Research | Entered Quarantine 7282 | -2/Quarantine | Identified Transdimensional Reconstructor 7310 | -2/Quarantine | Found Alien Artifact 7328 | -2/Quarantine | Build established: Hacker-Ninja 7338 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 7409 | -2/Quarantine | Identified exit to Access 7483 | -2/Quarantine | Entered Access 7483 | -1/Access | Evolved 2 slots: Power x1, Utility x1 7584 | -1/Access | Repaired Propulsion Shielding 7748 | -1/Access | Energy Cycler disabled 7764 | -1/Access | Identified exit to Surface 7782 | -1/Access | First assault squad dispatched 7801 | -1/Access | Incoming assault squad redirected 7862 | *** | Escaped! Last Messages --------------- >>Seal Access door sealed. 07787_ R-10 Processor distress signal jammed. 07793_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07801_ ALERT: Higher priority target reported, redirecting assault. 07815_ W-44 Eye distress signal jammed. 07832_ C-30 ARC bursts open, deploying its payload. 07832_ G-73 Enforcer unfolds itself. 07832_ M-36 Artificer unfolds itself. 07837_ K-01 Serf destroyed. 07837_ Lyr. Medium Armor Plating destroyed. 07838_ Drone signal jammed. 07838_ W-44 Eye distress signal jammed. 07839_ Drone signal jammed. 07840_ K-01 Serf cleans the Terminal. 07844_ Connecting with Terminal... 07844_ The Access Shell folds into the floor. 07847_ /BDU:|LWZTEPQZE&CXU