Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.12 @ 22:25:11 Player: albenzo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (152) 760 Value Destroyed (4897) 4897 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1263) 1263 TOTAL SCORE: 14660 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/1300 Matter 273/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Melee Analysis Suite Relay Coupler [NC] (25) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Transmission Jammer Advanced Transmission Jammer Advanced Reaction Control System Gamma Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Quantum Reactor > --- PROPULSION ------- Antigrav System Field Propulsion Array Q-thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Improved Melee Analysis Suite Improved Actuator Array Advanced Thermal Shield Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [Swarmer] > --- WEAPON ----------- Power Sword CR-A16's Pointy Stick Lance Lance > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Advanced Transmission Jammer Advanced Transmission Jammer Advanced Reaction Control System Improved System Shield Micro-nuke Launcher Fusion Bomb Launcher [Rating: 117] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Electron Diverter Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Improved Weapon Shielding Weapon XL Autogun Array Energy Gun EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun XL Autogun Array Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Res Arm Slots Evolved 14 | . . 2 . . . 2 2 2 . . . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . 2 . . . . . . . . . . . . 2 . . . . . Utility 7 | . . . . . . . 2 2 . . . . . . . . . 2 1 . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . Parts Attached 152 | 6 6 7 2 3 . 4 4 10 3 . 2 1 12 6 13 7 21 9 12 24 Power 23 | 1 . 1 1 . . 2 . 1 1 . . . 1 2 1 . 3 1 4 4 Engine 7 | 1 . 1 1 . . 1 . . 1 . . . 1 1 . . . . . . Core 13 | . . . . . . 1 . 1 . . . . . 1 1 . 3 1 4 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . . 3 Propulsion 50 | 2 3 3 . . . 1 1 5 2 . . . 1 3 4 1 6 3 3 12 Treads 10 | . 2 3 . . . 1 1 1 . . . . . . . . 1 . 1 . Leg 17 | 2 . . . . . . . 4 2 . . . 1 3 4 1 . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . 5 3 2 1 Flight 11 | . . . . . . . . . . . . . . . . . . . . 11 Utility 40 | 1 2 1 1 3 . . 3 4 . . . 1 5 1 3 4 5 2 3 1 Device 8 | . . . . . . . 1 . . . . . 1 1 . . 1 1 3 . Storage 14 | 1 2 1 . 3 . . . 1 . . . . 3 . 2 . 1 . . . Processor 7 | . . . 1 . . . . 2 . . . 1 . . 1 . 1 1 . . Hackware 7 | . . . . . . . . . . . . . . . . 4 2 . . 1 Protection 4 | . . . . . . . 2 1 . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 1 2 . . . 1 . . . . 2 . 5 . 5 2 7 3 2 7 Energy Gun 8 | 1 . 2 . . . . . . . . . . . . . . . . . 5 Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 13 | 1 1 . . . . 1 . . . . 1 . 3 . 5 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . 1 . 1 . . 1 . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . 1 . . . 2 . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . 2 . 1 1 Piercing Weapon 5 | . . . . . . . . . . . . . . . . 1 1 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . 1 . . . . . . . . 1 . 1 . 1 2 Parts Lost 55 | . . . . . . . . . 1 . . . 1 3 1 15 . 3 3 28 Power 8 | . . . . . . . . . . . . . . 1 . 1 . . 1 5 Propulsion 27 | . . . . . . . . . 1 . . . . 2 . 7 . 3 1 13 Utility 12 | . . . . . . . . . . . . . 1 . . 3 . . 1 7 Weapon 8 | . . . . . . . . . . . . . . . 1 4 . . . 3 Highest Loss Streak 15 | . . . . . . . . . 1 . . . 1 2 1 14 . 2 3 15 Average Slot Usage (%) 83 | . 99 89 100 99 100 72 76 80 76 80 80 80 79 77 85 91 78 92 83 74 Engine 4 | . 14 11 11 11 11 1 7 . 2 6 6 6 6 4 . . . . . . Core 2 | . . . . . . 7 . 5 2 . . . . 1 5 4 4 5 9 3 Treads 12 | . 27 34 44 44 44 36 30 19 . . . . . . . . 5 3 . . Leg 12 | . . . . . . . . 6 23 26 26 26 26 23 35 32 . . . . Hover 3 | . . . . . . . . . . . . . . . . . 16 25 13 2 Device 4 | . . . . . . . 6 6 6 6 6 6 6 6 5 1 2 4 9 5 Storage 13 | . 27 22 13 15 22 18 15 18 13 13 13 13 13 20 17 10 1 5 4 3 Processor 8 | . . . 8 6 . . . 7 13 13 13 13 13 13 11 5 2 9 9 7 Hackware 4 | . . . . . . . . . . . . . . . . 12 19 21 16 14 Protection 2 | . . . . . . . 7 6 6 6 6 6 5 . . . . . . . Energy Gun 3 | . 3 15 22 22 22 . . . . . . . . . . . . . . 1 Ballistic Gun 5 | . 24 6 . . . 9 7 6 6 6 6 6 5 6 8 18 4 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 5 6 14 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 12 40 57 57 62 62 73 78 81 77 76 76 76 83 83 84 84 42 42 47 54 Greatest Support 120 | 20 40 80 80 80 80 82 82 92 80 80 80 80 80 80 120 120 59 88 60 60 Greatest Overweight (x) 9 | . . . . . . . . . 1 . . . 1 1 . 1 1 9 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 16 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 8 8 8 8 Average Capacity 14 | 5 15 16 13 13 18 18 18 18 18 18 18 18 18 18 18 16 5 8 8 7 Most Carried 18 | 6 16 16 17 18 18 18 18 18 18 18 18 18 18 18 18 18 8 8 8 8 Average Carried 13 | 5 13 15 13 12 17 17 17 17 16 16 17 18 17 17 17 16 3 7 6 7 Final Capacity 18 | 6 16 18 12 18 18 18 18 18 18 18 18 18 18 18 18 4 8 8 8 4 Final Carried 18 | 6 16 16 12 18 18 18 18 18 15 18 18 18 18 18 18 4 7 6 8 4 Class Distribution -------------------- 34% | Gunner 28% | Mutant 14% | Skirmisher 13% | Hacker-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Hacker-Sprinter | -3/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Res Arm Matter Collected 5793 | 231 102 94 30 90 23 409 . 133 . . 171 350 1980 1219 107 215 100 109 110 320 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5387 | . 102 118 41 . . 600 . 133 . . . 107 2059 1073 107 153 100 199 84 511 Parts 330 | . 13 9 3 . . 32 . 5 . . . 6 152 36 6 14 6 6 7 35 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . 6 . 36 . . . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Res Arm Combat Hostiles Destroyed 88 | . 4 2 4 . . 8 . 2 . . . 4 17 21 2 13 . 3 . 8 Melee 12 | . . . . . . . . . . . . . . . . 2 . 3 . 7 Guns 64 | . 4 2 . . . 8 . 2 . . . 4 17 21 2 3 . . . 1 AOE 12 | . . . 4 . . . . . . . . . . . . 8 . . . . Classes Destroyed 19 | . 3 1 . . . 5 . . . . . . 6 1 . . 1 1 . 1 Worker 6 | . . . . . . 2 . . . . . . . . . . . . 4 . Builder 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . 1 Watcher 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Swarmer 32 | . 3 . 4 . . . . . . . . 4 . 7 . 11 . . . 3 Grunt 20 | . 1 . . . . 6 . . . . . . . 12 . . . . . 1 Brawler 1 | . . . . . . . . . . . . . . 1 . . . . . . Sentry 7 | . . 2 . . . 1 . . . . . . . 1 . 2 . 1 . . Hunter 5 | . . . . . . 1 . 2 . . . . . . 2 . . . . . Programmer 6 | . . . . . . . . . . . . . . . . . . 2 . 4 Zionite 46 | . . . . . . . . . . . . . 46 . . . . . . . Tinkerer 4 | . . . . . . . . . . . . . 4 . . . . . . . Thug 2 | . . . . . . . . . . . . . 2 . . . . . . . Butcher 5 | . . . . . . . . . . . . . 5 . . . . . . . Marauder 2 | . . . . . . . . . . . . . 2 . . . . . . . Fireman 1 | . . . . . . . . . . . . . 1 . . . . . . . Mutant 6 | . . . . . . . . . . . . . 6 . . . . . . . Best Kill Streak 15 | . 2 1 4 . . 8 . 2 . . . 4 15 5 2 8 1 1 3 5 Combat Bots Only 8 | . 2 1 4 . . 5 . 2 . . . 4 4 5 2 8 . 1 . 5 Max Kills in Single Turn 4 | . 1 1 4 . . 2 . 1 . . . 1 2 1 1 4 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . . . . . . . . . . 4 . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Res Arm Damage Taken 8342 | . 84 85 79 . . 322 96 126 49 . 42 43 690 564 225 1820 82 491 612 2932 Core 1919 | . 10 . . . . 16 . 15 . . . . 58 34 . 365 . 120 83 1218 Absorbed by Shields 9 | . . . . . . . . . . . . . . . . 9 . . . . Core Remaining (%) 91 | 100 96 . . . 100 97 100 . . . . . . 87 . . 63 89 . . Volleys Fired 310 | . 11 6 1 . . 25 . 7 2 . 4 6 161 40 14 22 . 3 . 8 Largest 4 | . 2 2 2 . . 1 . 1 1 . 1 1 1 1 4 4 . 1 . 4 Hottest 376 | . 60 80 80 . . 60 . 60 60 . 60 60 60 60 104 104 . 49 . 376 Shots Fired 370 | . 22 12 2 . . 25 . 7 2 . 4 6 161 40 17 58 . 3 . 11 Gun 349 | . 22 12 2 . . 25 . 7 2 . 3 6 155 40 17 48 . . . 10 Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . . . . . . . . 1 . 6 . . 10 . 3 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 322 | . 13 6 . . . 25 . 7 2 . 3 6 155 40 17 48 . . . . Thermal 13 | . 9 . . . . . . . . . . . . . . . . . . 4 Explosive 21 | . . . . . . . . . . . 1 . 6 . . 10 . 3 . 1 Electromagnetic 14 | . . 6 2 . . . . . . . . . . . . . . . . 6 Robot Hit Streak 16 | . 7 8 8 . . 16 . 6 9 . . 10 14 9 8 6 . . . 4 Robot Miss Streak 9 | . 2 1 . . . 2 . 2 . . . 3 6 9 3 4 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 347 | . 14 9 2 . . 25 . 7 2 . . 6 136 38 15 30 1 19 7 36 Core Hits 270 | . 6 4 4 . . 21 . 7 1 . . 4 106 42 7 40 1 5 4 18 Critical Hits 3 | . . . . . . . . . . . . . . . . . . . 1 2 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . 1 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 99 | . . . . . . . . . . . . . 6 . . 5 1 24 9 54 Impact 7 | . . . . . . . . . . . . . 6 . . . . 1 . . Slashing 32 | . . . . . . . . . . . . . . . . . . 15 4 13 Piercing 60 | . . . . . . . . . . . . . . . . 5 1 8 5 41 Sneak Attacks 10 | . . . . . . . . . . . . . . . . . 1 . 7 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 22 | . . . . . . . . . . . . . . . . . . 7 2 13 Damage Inflicted 17009 | . 143 101 200 . . 1375 . 250 191 . 37 197 6759 1924 520 2188 98 754 820 1452 Guns 11941 | . 143 101 21 . . 1355 . 250 191 . . 197 6759 1924 520 256 . . . 224 Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 2016 | . . . 179 . . . . . . . 37 . . . . 1800 . . . . Melee 3016 | . . . . . . . . . . . . . . . . 132 98 754 820 1212 Ramming 36 | . . . . . . 20 . . . . . . . . . . . . . 16 Kinetic 11567 | . 67 48 . . . 1355 . 250 191 . . 197 6759 1924 520 256 . . . . Thermal 377 | . 76 . 179 . . . . . . . . . . . . . . . . 122 Explosive 1837 | . . . . . . . . . . . 37 . . . . 1800 . . . . Electromagnetic 176 | . . 53 21 . . . . . . . . . . . . . . . . 102 Impact 18 | . . . . . . . . . . . . . . . . . . 18 . . Slashing 1357 | . . . . . . . . . . . . . . . . . . 554 526 277 Piercing 1641 | . . . . . . . . . . . . . . . . 132 98 182 294 935 Highest Corruption 9 | . . . . . . . 1 . . . . . . . . . . 3 1 9 Average Corruption 3 | . . . . . . . 1 . . . . . . . . . . 2 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . . . . . . . . . 6 . 12 Message Errors 5 | . . . . . . . . . . . . . . . . . . 3 . 2 Matter Fused 4 | . . . . . . . . . . . . . . . . . . 1 . 3 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 3 | . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 506 | . . . . . . . . . . . . . . . . 104 . 19 283 100 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 103 | . . . . . . . . . . . . . . . . 103 . . . . Melee 403 | . . . . . . . . . . . . . . . . 1 . 19 283 100 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 151 | . . . 79 . . . . . . . . . . . . 11 . 5 . 56 Shots 6 | . . . 3 . . . . . . . . . . . . 1 . 1 . 1 Rammed 9 | . . . . . . 4 . . . . . . . . . . . . . 5 Targets Rammed 9 | . . . . . . 4 . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 477 | . . 36 57 . . 477 . 24 8 . 9 18 45 46 6 14 6 238 . 288 Average Temperature 54 | . . 17 37 . . 190 . 12 6 . 6 10 12 20 3 5 6 60 . 79 Received Heat Transfer 833 | . 12 36 . . . 153 . . . . . . 74 81 . 189 36 36 36 180 Effects 3 | . . . . . . 2 . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 523 | . 175 . 200 . . . . . . . . . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Res Arm Peak Influence 380 | . 130 97 150 . . 254 178 69 40 28 . . . . 235 380 147 242 114 195 Initial 147 | . . . 5 . . . 115 . 5 28 . . . . 144 44 147 7 48 46 Average 70 | . 83 46 65 . . 37 123 3 29 28 . . . . 150 163 70 87 77 89 Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . 1 1 . 1 . . Low Security (%) 95 | 100 100 100 100 . 100 91 100 100 100 100 . . . . 88 69 100 90 100 100 Level 1 4 | . . . . . . 8 . . . . . . . . 11 30 . 9 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . . 2 . . . . . 1 . . . . . . 1 . 2 1 . 1 Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . . . . . . . 1 1 . . Reinforcement 5 | . . 2 . . . . . 1 . . . . . . 1 . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Res Arm Distress Signals 5 | . . . . . . 2 . . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 214 | . 6 4 4 . . 14 . 4 5 . 1 4 65 22 7 22 9 4 8 35 Peak Tracking Total 15 | . 3 1 4 . . 5 . 2 5 . 1 4 8 5 3 11 7 2 8 15 Tactical Retreats 16 | . 1 . . . . 1 . . . . . . 5 2 . 1 1 1 . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Res Arm Traps Triggered 12 | . . . . . . . 2 2 . . . . . . . 2 1 . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Res Arm Machines Disabled 20 | . . . 3 . . 1 . . . . . . 5 . 1 1 . 5 . 4 Max in Single Turn 5 | . . . 3 . . 1 . . . . . . 2 . 1 1 . 5 . 1 Garrison Relay 1 | . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Res Arm Machines Accessed 28 | . 1 1 . 4 . 2 5 2 . . . . 1 . 2 . 4 3 1 2 Terminals 13 | . . 1 . . . 2 2 1 . . . . . . . . 2 2 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 1 . . . . . . 1 . 1 1 . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . . . . . Total Hacks 137 | . 2 5 . 49 . 10 8 6 . . . . 8 . 3 . 22 12 4 8 Successful 95 | . 2 3 . 49 . 4 3 5 . . . . 8 . 2 . 11 5 1 2 Failed 42 | . . 2 . . . 6 5 1 . . . . . . 1 . 11 7 3 6 Catastrophic 7 | . . . . . . 1 1 . . . . . . . . . 1 1 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 25 | . 2 2 . 1 . 1 6 1 . . . . 1 . . . 2 5 4 . Terminals 53 | . . 5 . . . 10 3 1 . . . . . . . . 11 11 4 8 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 3 . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . Scanalyzers 18 | . . . . . . . 2 5 . . . . . . 2 . 8 1 . . Garrison Access 3 | . . . . . . . 2 . . . . . . . 1 . . . . . Terminal Hacks 73 | . . 2 . 49 . 3 . . . . . . 8 . . . 3 5 1 2 Record 50 | . . . . 49 . . . . . . . . . . . . 1 . . . Part Schematic 9 | . . . . . . . . . . . . . 8 . . . . . . 1 Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Branch Access Points 3 | . . 1 . . . . . . . . . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . 1 . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . 1 . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . 2 5 . . . . . . 1 . 5 . . . Insert Component 6 | . . . . . . . 1 2 . . . . . . 1 . 2 . . . Analyze 7 | . . . . . . . 1 3 . . . . . . . . 3 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 6 | . 2 1 . . . 1 1 . . . . . . . . . 1 . . . Terminals 3 | . . 1 . . . 1 . . . . . . . . . . 1 . . . Track 3 | . . 1 . . . 1 . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 1 . . . 2 4 2 . . . . . . 2 . 3 3 . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 1 2 . . . . 8 . . . 2 . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . Time 44 | . . . . . . . . . . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 1 2 . . . . . . . . 2 . . . Part Schematics Acquired 5 | . . . . . . . 1 2 . . . . . . . . 2 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Res Arm Used RIF Installer 1 | . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . 5 . . . . Machine Destruction 5 | . . . . . . . . . . . . . . . . 5 . . . . Attached 4 | . . . . . . . . . . . . . . . . 4 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Res Arm Total Allies 2 | . . . 2 . . . . . . . . . . . . . . . . . Largest Group 2 | . . . 2 2 . . . . . . . . . . . . . . . . Highest-Rated Group 41 | . . . 41 41 . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . 3 . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Res Arm Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 3 | . . . . . . . . . . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Res Arm Turns Passed 12303 | 586 424 435 331 967 96 681 439 463 110 87 457 298 3019 532 459 344 862 848 293 572 Spaces Moved 8019 | 76 227 237 179 490 60 303 272 252 83 71 352 234 2250 329 250 187 598 634 351 584 Core 45 | 1 . . . . . . . . . . . . . . . 15 . 1 . 28 Treads 2338 | . 220 237 179 490 60 303 272 201 . . . . . . . . 113 254 9 . Legs 3873 | 75 6 . . . . . . 51 83 71 352 234 2250 329 250 172 . . . . Wheels 1 | . 1 . . . . . . . . . . . . . . . . . . . Hover 1286 | . . . . . . . . . . . . . . . . . 485 379 342 80 Flight 476 | . . . . . . . . . . . . . . . . . . . . 476 Fastest Speed 28 | 50 100 160 160 160 160 156 156 120 120 120 120 120 120 120 120 50 73 40 58 28 Average Speed 120 | 119 158 160 160 160 160 158 156 150 127 120 120 120 122 139 120 114 96 109 62 52 Slowest Speed 500 | 120 160 160 160 160 160 160 158 158 150 120 120 120 150 150 120 150 180 500 170 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 27 21 44 94 13 29 11 7 75 3 58 53 88 55 7 41 16 11 12 45 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . . . . . . . 2 . . . . . . . Known Exits Taken 6 | . . 1 1 . 1 . . . . . 1 . . . 1 . . . 1 . Unknown Exits Taken 11 | 1 1 . . 1 . 1 1 . . 1 . 1 1 1 . . 1 1 . . Scrap Searched 11 | . . . 3 . 1 . . . . . 1 2 3 1 . . . . . . Spaces Dug 118 | . . . . . . . . . . . 21 . . . . . . 97 . . Terrain Destroyed 252 | . . . 21 . . 11 . . . . 21 1 21 9 3 58 . 97 . 10 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 29 | . . . . . . 11 . . . . . 1 5 9 3 . . . . . AOE 223 | . . . 21 . . . . . . . 21 . 16 . . 58 . 97 . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Res Arm Total 10407 | 568 270 284 224 673 61 511 285 338 87 73 387 252 2504 406 406 266 876 762 410 764 Wait 1618 | 481 4 25 36 175 . 150 1 50 . . 22 10 50 18 116 39 238 83 34 86 Move 7997 | 75 226 236 178 489 59 302 271 252 82 70 351 233 2249 328 249 185 597 633 350 582 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 Pick Up 114 | 6 16 3 1 5 1 12 4 9 . 3 3 1 9 7 5 1 7 7 6 8 Fast Attach 76 | 6 1 4 . . . 2 . 1 . . 1 . 5 1 4 3 14 5 10 19 Attach 37 | . . . . 1 . 1 2 2 3 . 1 . 4 3 5 2 5 2 2 4 Detach 19 | . . . . . . 1 . 1 . . 1 . 2 . 3 2 6 1 . 2 Swap 42 | . 5 3 2 2 . 1 2 7 . . . 1 6 2 4 2 2 2 . 1 Drop 111 | . 7 7 6 1 1 13 3 9 . . 4 1 12 7 6 3 6 11 3 11 Fire 310 | . 11 6 1 . . 25 . 7 2 . 4 6 161 40 14 22 . 3 . 8 Melee 69 | . . . . . . . . . . . . . 6 . . 5 1 15 5 37 Ram 5 | . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . 4 . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 . . . . Rewire 3 | . . . . . . . 2 . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison -5/Factory -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 587 | -11/Scrapyard | Entered Materials 588 | -10/Materials | Build established: Mutant 989 | -10/Materials | Discovered new exit (range 7) 1011 | -10/Materials | Entered another Materials area 1011 | -9/Materials | Evolved 2 slots: Propulsion x2 1382 | -9/Materials | Identified exit to Mines 1446 | -9/Materials | Entered Mines 1518 | -9/Mines | Discovered new exit (range 11) 1573 | -9/Mines | Identified exit to Materials 1766 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1766 | -9/Mines | Discovered new exit (range 5) 1771 | -9/Mines | Identified exit to Exiles 1777 | -9/Mines | Entered Exiles 1777 | -9/Exiles | Accompanied by 2 allies 1798 | -9/Exiles | Discovered new exit (range 15) 1807 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1827 | -9/Exiles | Met 8R-AWN 1853 | -9/Exiles | Met EX-HEX 1950 | -9/Exiles | Met EX-DEC 1985 | -9/Exiles | Visited The Gauntlet 2209 | -9/Exiles | Met EX-BIN 2235 | -9/Exiles | Aligned with FarCom system 2237 | -9/Exiles | Given EX-Vault access code 2304 | -9/Exiles | Opened EX-Vault 2318 | -9/Exiles | Found Prototype Storage 2319 | -9/Exiles | Identified Superbattery 2505 | -9/Exiles | DAS Turret deployed 2506 | -9/Exiles | DAS Turret deployed 2508 | -9/Exiles | DAS Turret deployed 2511 | -9/Exiles | Found Prototype Ballistic Gun 2547 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2599 | -9/Exiles | Learned location of Zion (-6) 2728 | -9/Exiles | Discovered new exit (range 10) 2744 | -9/Exiles | Left Exiles lab with XL Autogun Array 2744 | -9/Exiles | Entered Mines 2834 | -8/Mines | Discovered exit to Materials (range 5) 2840 | -8/Mines | Entered Materials 2840 | -8/Materials | Evolved 2 slots: Weapon x2 2845 | -8/Materials | Identified XL Autogun Array 3155 | -8/Materials | Build established: Skirmisher 3504 | -8/Materials | Discovered new exit (range 10) 3521 | -8/Materials | Entered Factory 3521 | -7/Factory | Evolved 2 slots: Utility x2 3857 | -7/Factory | Discovered new exit (range 3) 3960 | -7/Factory | Entered another Factory area 3960 | -6/Factory | Evolved 2 slots: Utility x2 4423 | -6/Factory | Sucked down chute 4423 | -6/Factory | Entered Waste 4433 | -6/Waste | Spotted C-40 Crusher 4449 | -6/Waste | Spotted C-40 Crusher 4459 | -6/Waste | Spotted C-40 Crusher 4476 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4483 | -6/Waste | Spotted C-40 Crusher 4491 | -6/Waste | Spotted C-40 Crusher 4522 | -6/Waste | Discovered new exit (range 10) 4533 | -6/Waste | Entered Factory 4605 | -6/Factory | Discovered new exit (range 11) 4620 | -6/Factory | Entered Lower Caves 4897 | -6/Lower Caves | Identified exit to Lower Caves 4913 | -6/Lower Caves | Build established: Gunner 5077 | -6/Lower Caves | Entered another Lower Caves area 5363 | -6/Lower Caves | Discovered new exit (range 11) 5375 | -6/Lower Caves | Entered Zion 5408 | -6/Zion | Discovered new exit (range 21) 5612 | -6/Zion | Identified exit to Deep Caves 5649 | -6/Zion | Learned location of Warlord (-4) 5767 | -6/Zion | Learned location of 1 exit from Factory 6066 | -6/Zion | Rebuked by Imprinter 6134 | -6/Zion | Found CR-A16's Pointy Stick 6767 | -6/Zion | Found Relay Coupler [Programmer] 6933 | -6/Zion | Attempted to imprint without authorization 6933 | -6/Zion | Attacked by Zionites 7797 | -6/Zion | Destroyed Imprinter 7823 | -6/Zion | Extracted access codes from Imprinter's data core 7986 | -6/Zion | Spotted RL-1W0(B) 7996 | -6/Zion | Spotted RS-67N(B) 8056 | -6/Zion | Destroyed RL-1W0(B) 8095 | -6/Zion | Destroyed RS-67N(B) 8192 | -6/Zion | Found Relay Coupler [Programmer] 8195 | -6/Zion | Found Relay Coupler [Programmer] 8203 | -6/Zion | Found Relay Coupler [Programmer] 8394 | -6/Zion | Entered Proximity Caves 8556 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8917 | -5/Proximity Caves | Discovered new exit (range 9) 8926 | -5/Proximity Caves | Entered Factory 8926 | -5/Factory | Evolved 2 slots: Propulsion x2 8927 | -5/Factory | Identified exit to Upper Caves 9214 | -5/Factory | Build established: Scavenger-Skirmisher 9383 | -5/Factory | Identified exit to Garrison 9385 | -5/Factory | Entered Garrison 9391 | -5/Garrison | Installed Relay Interface Framework 9422 | -5/Garrison | Triggered checkpoint 9560 | -5/Garrison | Garrison Relay disabled 9625 | -5/Garrison | Triggered checkpoint 9625 | -5/Garrison | Triggered checkpoint 9660 | -5/Garrison | Destroyed 8 combat bots 9724 | -5/Garrison | Discovered new exit (range 8) 9729 | -5/Garrison | Entered Factory 9755 | -5/Factory | Lost 14 parts (1p7n2u4w) 9993 | -5/Factory | Build established: Mutant 10327 | -5/Factory | Repaired Gravmag System 10386 | -5/Factory | Build established: Hacker-Mutant 10569 | -5/Factory | Discovered new exit (range 13) 10591 | -5/Factory | Entered another Factory area 10591 | -4/Factory | Evolved 2 slots: Utility x2 10686 | -4/Factory | Identified exit to Upper Caves 11296 | -4/Factory | Spotted B-86 Titan 11324 | -4/Factory | Spotted B-86 Titan 11342 | -4/Factory | Discovered new exit (range 15) 11439 | -4/Factory | Entered Research 11439 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11442 | -3/Research | Identified exit to Armory 11442 | -3/Research | Identified exit to Quarantine 11732 | -3/Research | Entered Armory 11762 | -3/Armory | Lost 3 parts (1p1n1u) 11953 | -3/Armory | Found Fusion Bomb Launcher 11955 | -3/Armory | Found Fusion Bomb Launcher 12161 | -3/Armory | Lost 15 parts (2p5n5u3w) 12267 | -3/Armory | Core integrity fell below 50% 12281 | -3/Armory | Core integrity fell below 20% 12304 | -3/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12274_ Acquired Q-thruster. 12275_ Med. Storage Unit destroyed. 12276_ Acquired Q-thruster. 12277_ Xenon Bombardment Thruster destroyed. 12277_ Acquired Q-thruster. 12278_ Transfer Shaft disabled. 12279_ Acquired Lgt. Quantum Reactor. 12280_ Q-thruster destroyed. 12283_ Lgt. Quantum Reactor destroyed. 12283_ Electron Diverter destroyed. 12284_ Penetrated by Slug. 12284_ Slug penetrates Transfer Shaft. 12284_ Penetrated by Slug. 12284_ Slug penetrates Recycling Unit. 12284_ System Shield destroyed. 12284_ Mic. Fission Core destroyed. 12286_ Q-thruster destroyed. 12288_ System corrupted: Heat flow error (+152). 12293_ Slammed into M-13 Machinist. 12304_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ## # ####??###################??????????????????? | | #??# #??????????????????? | | "" #??# """""""""" #??????????????????? | | [ #??# h"????????" #??????????????????? | | #??# "????????" #??????????????????? | | [ #?g# h "????????" #??????????????????? | | " #??# """""""""" #??????????????????? | | [ #??# g gg@g #??????????????????? | | [ #??#########g#########??????????????????? | | /% ############ +????????????????????????? | | ! ###????????????????????????? | | ###????????????????????????? | | !! g""#?????????Y??????????????? | | !! gs""#????????????????????????? | | ! Y"#????????????????????????? | | s""#????????????????????????? | | """ """ "" s""#????????????????????????? | | """ """ s #######+##?????????????????? | | """ " " " #?????????????????? | | #?????????????????? | | #?????????????????? | | #?????????????????? | | ##### #?????????????????? | | ######## #???# ] "" #?????????????????? | | ???????# #???# * """ #?????????????????? | | ???????# ????# ! R" #?????????????????? | | ???#???# ????# """ #?????????????????? | | ?? #???#+????# #?????????????????? | | ?" #?????????# """ " ??????????????????? | | ?" #?????????# """ "%" ??????????????????? | | " #?????????# """ " ??????????????????? | | #?????????# * ###??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 38 Energy Capacity 2265 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 150 Resistance: TH 30 Resistance: EX 50 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 24 Relay Coupler Types 140 Relay Coupler Value 4 Item Schematics ----------------- Hpw. Shotgun | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Lgt. Treads | -6/Factory | Scanalyzed Hvy. Riot Gun | -6/Zion | Free Arc Thrower | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Plasma Flamer | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Phasing Sabre | -6/Zion | Free Power Maul | -5/Factory | Scanalyzed Power Sword | -5/Factory | Scanalyzed Centrium Leg | -3/Armory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed RagnarokAdvancedAxe Manual? 0 Play Time 02:06:03 Cumulative 30.7 hours Start 2020.10.12 @ 19:38:29 End 2020.10.12 @ 22:25:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82ca9f31-b39f-4ab8-a70f-60384e024098