Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.04 @ 12:17:12 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (336) 1680 Value Destroyed (14574) 14574 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (4489) 4489 TOTAL SCORE: 30003 Bonus ------- High Alert Combat Kills 3683 Follower Combat Kills 835 Aligned with FarCom 300 Met Data Miner 300 MAIN.C Attacked Warlord 500 Friendly Fire -1129 Cogmind --------- Core Integrity 738/1450 Matter 211/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Hardened Heavy Armor Plating Advanced Focal Shield Advanced Thermal Shield Advanced Force Field System Restoration Module > --- WEAPON ----------- Improved KE Penetrator Fusion Bomb Launcher > --- INVENTORY -------- Antimatter Reactor Medium Treads Medium Treads Medium Treads Advanced Cooling System Energy Well YI-UF0's Bottomless Matter Pit Advanced Signal Interpreter Hardened Heavy Armor Plating Hardened Heavy Armor Plating Advanced Thermal Shield Advanced Hardlight Generator Improved Force Field Improved Dynamic Insulation System Cooled Proton Cannon Cooled Proton Cannon Railgun Heavy Gauss Cannon Heavy Autocannon Longsword +1 [Rating: 145] Favorites ----------- Power Cold Fusion Reactor Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Enhanced Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon Cooled Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 2 . . . . 1 2 . . . . 1 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 319 | 7 15 11 . 3 29 27 4 2 1 13 9 20 6 13 8 5 51 9 . 26 60 Power 23 | 1 3 . . . 1 2 1 . . . 1 1 . . . . 5 1 . 2 5 Engine 5 | 1 3 . . . . . . . . . . 1 . . . . . . . . . Core 6 | . . . . . 1 2 1 . . . 1 . . . . . 1 . . . . Reactor 12 | . . . . . . . . . . . . . . . . . 4 1 . 2 5 Propulsion 54 | 2 2 3 . . 9 4 . . . 2 1 3 2 1 5 1 7 3 . 1 8 Treads 44 | 2 . . . . 4 4 . . . 2 1 3 2 1 5 1 7 3 . 1 8 Leg 10 | . 2 3 . . 5 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 130 | 2 3 2 . . 4 9 3 2 1 4 4 10 2 6 2 1 24 4 . 21 26 Device 78 | . . . . . . 2 3 2 1 3 2 7 1 5 . 1 14 4 . 14 19 Storage 11 | 2 3 2 . . 1 . . . . . . 1 . . . . . . . 1 1 Processor 9 | . . . . . . 2 . . . . 1 . . . . . . . . 4 2 Hackware 2 | . . . . . . 2 . . . . . . . . . . . . . . . Protection 30 | . . . . . 3 3 . . . 1 1 2 1 1 2 . 10 . . 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 112 | 2 7 6 . 3 15 12 . . . 7 3 6 2 6 1 3 15 1 . 2 21 Energy Gun 8 | . . 1 . . 7 . . . . . . . . . . . . . . . . Energy Cannon 25 | . . . . . . 5 . . . 3 . . . . . 1 8 . . . 8 Ballistic Gun 16 | 2 4 3 . 1 4 . . . . . . . . . . . . . . . 2 Ballistic Cannon 39 | . . . . . 2 6 . . . 2 3 4 1 3 1 2 5 1 . 1 8 Launcher 20 | . 2 2 . 2 1 1 . . . 2 . 2 . 3 . . 2 . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 . . 2 2 . . . . . 1 . . 1 . 3 . . 2 2 Parts Lost 9 | . . . . . . . . . . . . . 1 . . . 1 1 . . 6 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . 3 Utility 4 | . . . . . . . . . . . . . 1 . . . 1 1 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 3 | . . . . . . . . . . . . . 1 . . . 1 1 . . 3 Average Slot Usage (%) 92 | . 99 100 100 100 99 99 100 100 100 100 99 93 93 93 93 93 88 84 78 79 81 Engine 3 | . 14 14 14 14 . . . . . . . 2 5 5 5 5 . . . . . Core 4 | . . . . . 8 7 7 7 7 7 12 8 5 5 5 5 3 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 11 15 15 14 11 Treads 18 | . 12 . . . 6 30 30 30 30 30 26 22 23 23 23 23 20 16 15 13 12 Leg 4 | . 15 28 28 28 29 . . . . . . . . . . . . . . . . Device 11 | . . . . . . 6 7 7 7 7 13 16 17 19 17 17 15 14 15 15 19 Storage 19 | . 28 28 28 28 27 23 23 23 23 23 20 17 17 17 17 17 15 15 15 14 12 Processor 3 | . . . . . . 5 7 7 7 7 6 5 3 . . . . . . 6 12 Protection 7 | . . . . . 9 8 7 7 7 7 6 5 6 8 10 11 12 10 10 8 5 Energy Cannon 1 | . . . . . . . . . . 7 . . . . . 2 3 8 . . 1 Ballistic Gun 4 | . 26 26 28 15 3 . . . . . . . . . . . . . . . 1 Ballistic Cannon 6 | . . . . . 2 14 15 15 15 7 12 10 10 10 10 7 3 . 5 3 2 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 221 | 14 57 57 56 58 81 100 96 96 96 97 109 137 145 145 166 166 206 206 205 221 206 Greatest Support 125 | 40 40 20 20 20 80 82 82 82 82 82 92 92 92 100 107 102 109 125 125 125 125 Greatest Overweight (x) 2 | . 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 Average Overweight (x) 1 | . 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 24 | 8 18 18 18 18 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 22 | 5 14 17 18 18 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 22 Most Carried 24 | 4 16 18 18 18 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Carried 22 | 2 10 17 18 18 21 23 23 24 24 23 23 23 24 23 22 23 23 23 24 23 20 Final Capacity 24 | 8 18 18 18 18 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 4 Final Carried 24 | 4 16 18 18 18 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 . Class Distribution -------------------- 52% | Hauler-Mutant 14% | Mutant 14% | Scavenger-Mutant 9% | Commander-Mutant 8% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Commander-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Generator-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Matter Collected 16844 | 225 261 484 450 397 592 920 196 144 . 547 106 621 357 402 396 182 3171 1264 141 2294 3694 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14299 | 52 387 420 . 18 556 1073 40 144 . 675 39 542 626 277 . 147 1715 1373 141 1852 4222 Parts 662 | 4 26 24 . 1 40 65 4 5 . 23 2 35 24 20 . 3 52 57 5 87 185 Haulers Intercepted 11 | . 1 . . . 3 2 . . . . . 1 . . . . 2 . . . 2 Recyclers Shooed 14 | . . 1 . . . 2 . . . 1 . 1 . . . . 5 . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 144 | . . . . . . . 4 5 . 26 . . 27 27 46 3 . 1 5 . . Prevented 62 | . . . . . . . 2 . . 13 . . 1 . 2 . . 44 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Combat Hostiles Destroyed 244 | . 11 5 . 7 15 19 1 2 . 8 1 11 12 13 . 3 25 16 3 33 59 Melee 8 | . . . . . . . . . . . . 1 5 . . . 1 . . 1 . Guns 17 | . 6 2 . . 4 . . . . . . . . . . . . . . . 5 Cannons 135 | . . . . . 1 14 1 2 . 4 1 5 7 3 . 3 18 6 3 28 39 AOE 65 | . 5 3 . 7 10 5 . . . 1 . 5 . 10 . . 5 . . 4 10 Classes Destroyed 17 | 1 4 1 . 1 2 4 . . . . . 1 . 1 . . 1 1 . . . Worker 20 | . . 1 . . 3 3 . . . . . . . . . . 4 . . 2 7 Builder 20 | . 1 . . . . 1 . . . . . 1 . . . . 3 . . 3 11 Hauler 11 | . 1 . . . 3 2 . . . . . 1 . . . . 2 . . . 2 Recycler 25 | 1 . 2 . . 1 6 . . . 1 . 1 . . . . 7 . . 2 4 Carrier 1 | . . . . . . . . . . . . . . 1 . . . . . . . Operator 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 Watcher 9 | . . . . . 2 1 . . . 1 . . . . . . 1 . . 2 2 Swarmer 58 | . 3 3 . 1 10 7 . . . . . 6 . 11 . . 5 . . 4 8 Saboteur 3 | . . . . . . . . . . . . . . . . . 1 . . 1 1 Grunt 67 | . 8 2 . . . 7 . . . 5 . 1 4 . . . 7 . 3 13 17 Brawler 12 | . . . . . . 1 . . . 1 . 1 4 . . . . 1 . . 4 Duelist 5 | . . . . . . 1 . . . . 1 . 1 . . . 1 1 . . . Sentry 32 | . . . . . 5 1 . 1 . 2 . 2 1 . . 1 6 1 . 7 5 Hunter 21 | . . . . . . 1 . . . . . . 2 1 . 2 1 8 . . 6 Programmer 36 | . . . . . . 1 1 1 . . . 2 . 1 . . 4 . . 8 18 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . Savage 3 | . . . . . . . . . . . . . . . . . . 3 . . . Best Kill Streak 21 | 1 3 3 . 4 16 9 1 1 . 4 1 7 4 5 . 2 9 5 3 13 21 Combat Bots Only 18 | . 3 3 . 4 10 4 1 1 . 3 1 5 4 5 . 2 5 5 3 6 18 Max Kills in Single Turn 5 | 1 3 3 . 2 3 3 1 1 . 1 1 2 1 4 . 1 2 1 1 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 3 . 2 2 2 . . . 1 . 2 . 4 . . 1 . . 2 3 Melee 1 | . . . . . . . . . . . . 1 1 . . . 1 . . 1 . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Damage Taken 12526 | . 308 34 . 163 515 599 . 39 . 628 43 134 1073 523 . 327 1144 860 166 1153 4817 Core 1173 | . 12 . . 27 28 28 . . . 64 . 10 78 38 . 11 58 81 5 21 712 Absorbed by Shields 5754 | . . . . . . 108 . . . 96 18 43 176 312 . 240 1032 328 120 1162 2119 Reduced by Siege Mode 11 | . . . . . . . . . . . . . . . . . . . . 11 . Core Remaining (%) 91 | 100 . . . 84 94 . . . . 86 100 . . . . 86 . . 87 98 . Volleys Fired 763 | 2 22 23 . 7 45 54 1 4 . 30 3 32 21 27 2 12 145 37 9 108 179 Largest 2 | 2 2 2 . 1 2 2 2 2 . 2 2 2 2 2 2 2 2 2 1 1 2 Hottest 120 | 40 40 70 . 30 120 93 92 92 . 93 101 114 114 114 114 110 90 80 90 90 96 Shots Fired 1138 | 4 42 45 . 7 80 103 2 8 . 48 6 59 42 45 4 24 154 74 9 109 273 Gun 217 | 4 40 44 . . 62 . . . . . . . . . . . . . . . 67 Cannon 862 | . . . . . 8 101 2 8 . 42 6 54 42 35 4 24 147 74 9 105 201 Launcher 59 | . 2 1 . 7 10 2 . . . 6 . 5 . 10 . . 7 . . 4 5 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 834 | 4 40 35 . . 23 96 2 8 . 14 6 54 42 35 4 20 127 . 9 105 210 Thermal 19 | . . . . . 1 1 . . . 13 . . . . . 4 . . . . . Explosive 54 | . 2 1 . 7 10 2 . . . 1 . 5 . 10 . . 7 . . 4 5 Electromagnetic 231 | . . 9 . . 46 4 . . . 20 . . . . . . 20 74 . . 58 Robot Hit Streak 26 | 3 13 18 . 1 7 15 1 4 . 11 3 9 10 5 1 12 19 13 5 13 26 Robot Miss Streak 6 | . 1 2 . . 4 2 1 1 . 3 1 2 1 6 3 1 5 2 1 3 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 822 | 3 30 30 . 1 50 67 1 6 . 34 5 36 55 21 2 21 116 52 8 82 202 Core Hits 529 | 2 19 19 . 12 40 60 1 5 . 19 2 31 24 19 1 8 76 22 3 49 117 Critical Hits 88 | . . 1 . . . 1 . . . 1 . 6 5 4 . . 6 2 . 12 50 Critical Kills 38 | . . . . . . 1 . . . 1 . 2 2 3 . . 3 . . 6 20 Critical Parts Destroyed 45 | . . 1 . . . . . . . . . 3 1 1 . . 3 2 . 6 28 Melee Attacks 31 | . 2 . . . 3 . . . . . . . 25 . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 30 | . 2 . . . 3 . . . . . . . 25 . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44311 | 35 529 439 . 291 1415 2413 32 160 . 1187 167 2020 1859 1435 117 542 9245 1825 596 7605 12399 Guns 2555 | 32 344 283 . . 453 . . . . . . . . . . . . . . . 1443 Cannons 33499 | . . . . . 121 1787 32 129 . 781 167 1434 1011 868 117 542 8037 1825 596 6945 9107 Explosions 6923 | . 179 156 . 291 841 587 . . . 391 . 494 . 567 . . 1117 . . 660 1640 Melee 848 | . . . . . . . . . . . . . 848 . . . . . . . . Ramming 486 | 3 6 . . . . 39 . 31 . 15 . 92 . . . . 91 . . . 209 Kinetic 30997 | 32 344 197 . . 215 1731 32 129 . 279 167 1434 1011 868 117 460 7583 . 596 6945 8857 Thermal 764 | . . 47 . . . 28 . . . 240 . . . . . 82 . . . . 367 Explosive 5654 | . 179 109 . 291 841 262 . . . 113 . 494 . 567 . . 865 . . 660 1273 Electromagnetic 5562 | . . 86 . . 359 353 . . . 540 . . . . . . 706 1825 . . 1693 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 848 | . . . . . . . . . . . . . 848 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . 4 1 1 1 1 1 . . 3 5 2 . 4 1 . 7 20 Average Corruption 4 | . . . . . 4 1 1 1 1 1 . . 3 3 1 . 2 1 . 4 14 Corruption Purged 24 | . . . . . . . . . . . . . . 6 . . 5 1 . 6 6 Effects 167 | . . . . . 7 . 1 . 2 4 . . 4 26 . . 15 2 . 23 83 Message Errors 40 | . . . . . 1 . . . 1 3 . . . 8 . . 3 1 . 5 18 Matter Fused 29 | . . . . . 3 . . . . . . . 1 7 . . 2 . . 5 11 Heat Flow Errors 12 | . . . . . 1 . . . . . . . . 1 . . 5 . . . 5 Energy Discharges 13 | . . . . . 1 . . . . . . . 1 5 . . 2 . . 2 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 14 | . . . . . . . 1 . 1 1 . . . 1 . . 2 1 . 3 4 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Misfires 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . 8 Targeting Errors 36 | . . . . . 1 . . . . . . . 2 3 . . 1 . . 2 27 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3224 | . . . . . 28 60 . 11 . 35 10 53 51 56 . . 1291 12 87 663 867 Projectiles 2925 | . . . . . . 60 . . . 35 10 52 23 56 . . 1284 12 87 595 711 Explosions 258 | . . . . . 28 . . . . . . 1 . . . . 7 . . 68 154 Melee 41 | . . . . . . . . 11 . . . . 28 . . . . . . . 2 Knockbacks 175 | . . . . . . 21 . 1 . 3 1 6 1 9 . 2 44 . 3 34 50 Impact 5 | . . . . . . . . 1 . 1 . 1 . . . . . . . . 2 Kinetic 158 | . . . . . . 20 . . . 2 1 5 1 9 . 2 40 . 3 32 43 Secondary 12 | . . . . . . 1 . . . . . . . . . . 4 . . 2 5 Self-Inflicted Damage 87 | . 24 28 . 34 . . . . . . . . . . . . . . . . 1 Shots 4 | . 1 1 . 2 . . . . . . . . . . . . . . . . . Rammed 25 | 1 1 . . . . 4 . . . 1 . 4 . . . . 2 . . . 12 Targets Rammed 32 | 1 1 . . . . 4 . 1 . 2 . 5 . . . . 4 . . . 14 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . . . . . . 1 . 1 . 1 . . . . 2 . . . 2 Highest Temperature 360 | . 18 30 . 15 145 193 24 36 . 145 186 360 203 94 . . 285 . 3 285 231 Average Temperature 60 | . 7 14 . 12 39 51 13 20 . 43 96 96 94 18 . . 69 . 3 29 100 Received Heat Transfer 1593 | . 144 . . 40 108 194 . 18 . 217 15 8 162 . . 4 147 54 31 188 263 Effects 7 | . . . . . . . . . . . . 7 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Interference 5 | . . . . . . . . . . . . 5 . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . 2 . Total Turns 58 | . . . . . . . . . . . . . . . . . . . . 58 . Longest Duration 37 | . . . . . . . . . . . . . . . . . . . . 37 . Robots Corrupted 22 | . . . . . 1 . . . . 3 . . . . . . 2 10 . . 6 Combat Hostiles 19 | . . . . . . . . . . 3 . . . . . . 1 10 . . 5 Parts Fried 42 | . . 1 . . 2 1 . . . 5 . . . . . . 3 13 . . 17 Impact Corruptions 6 | . . . . . . . . 1 . . . . . . . . 2 . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 Heat Transferred 581 | . . 50 . . . 37 . . . 333 . . . . . 111 . . . . 50 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Peak Influence 1906 | 5 324 110 . 50 457 683 . . . . 346 801 . . . . 642 . . 653 1906 Average Influence 433 | 2 172 73 . 30 212 471 . . . . 153 362 . . . . 466 . . 362 1141 Maximum Alert Level 5 | . 1 . . . 2 2 . . . . 1 3 . . . . 2 . . 2 5 Low Security (%) 32 | 100 72 100 . 100 41 11 . . . . 83 39 . . . . 5 . . 9 . Level 1 19 | . 27 . . . 52 5 . . . . 16 5 . . . . 26 . . 39 16 Level 2 37 | . . . . . 5 82 . . . . . 51 . . . . 67 . . 51 15 Level 3 1 | . . . . . . . . . . . . 3 . . . . . . . . 7 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . 28 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . 32 High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 3 1 . . 2 4 . . . . 1 2 . . . . 10 . . 8 13 Investigation 7 | . 2 1 . . 1 1 . . . . . . . . . . 2 . . . . Extermination 12 | . . . . . . 1 . . . . 1 1 . . . . 4 . . 2 3 Reinforcement 14 | . 1 . . . 1 2 . . . . . 1 . . . . 2 . . 1 6 Assault 6 | . . . . . . . . . . . . . . . . . 1 . . 1 4 Garrison 5 | . . . . . . . . . . . . . . . . . 1 . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . . . . . 1 . . . . 1 . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Distress Signals 30 | . 2 . . . 2 3 . . . 4 . . . . . . 4 . . 7 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 362 | . 20 5 . 9 17 25 1 2 . 14 3 22 15 14 11 3 45 18 3 43 92 Peak Tracking Total 11 | . 4 3 . 7 10 7 . 1 . 3 3 5 7 5 10 2 7 4 3 8 11 Tactical Retreats 30 | . 1 . . . 1 4 . . . . . 1 2 1 2 . 9 3 . 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Traps Triggered 5 | . 1 . . . . 1 . . . . . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . 1 2 . . . . 2 . 4 . . . 5 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Machines Disabled 42 | . 1 . . 2 2 13 . . . 2 . 11 . . . . 7 . . 1 3 Max in Single Turn 4 | . 1 . . 2 1 4 . . . 1 . 3 . . . . 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Machines Accessed 33 | . 5 1 2 . 3 4 1 . 4 1 1 5 . . . . 3 . . 2 1 Terminals 16 | . 4 . . . 3 3 . . . 1 . 3 . . . . 1 . . 1 . Fabricators 3 | . . . . . . . . . . . 1 . . . . . 1 . . 1 . Repair Stations 4 | . 1 . . . . 1 . . . . . 1 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Total Hacks 95 | . 16 1 2 . 7 10 1 . 29 3 2 11 . . . . 7 . . 3 3 Successful 60 | . 9 1 2 . 1 3 1 . 29 1 1 7 . . . . 2 . . 1 2 Failed 34 | . 6 . . . 6 7 . . . 2 1 4 . . . . 5 . . 2 1 Catastrophic 7 | . . . . . 2 2 . . . . . 1 . . . . 1 . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 30 | . 8 . 1 . 6 5 . . . . . 6 . . . . 4 . . . . Terminals 41 | . 11 . . . 7 9 . . . 3 . 7 . . . . 2 . . 2 . Fabricators 6 | . . . . . . . . . . . 2 . . . . . 3 . . 1 . Repair Stations 12 | . 5 . . . . 1 . . . . . 3 . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . Terminal Hacks 46 | . 5 1 2 . 1 2 1 . 29 1 . 3 . . . . . . . 1 . Record 12 | . . . 1 . . . . . 11 . . . . . . . . . . . . Part Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . 3 . . 1 . . . . . . . . . Open Door 3 | . . 1 . . . . 1 . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . . . . . . 1 . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Repair Station Hacks 7 | . 3 . . . . . . . . . . 2 . . . . . . . . 2 Scan Component 4 | . 2 . . . . . . . . . . 1 . . . . . . . . 1 Repair 3 | . 1 . . . . . . . . . . 1 . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . Terminals 3 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . Assimilate 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 2 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 . . . 3 4 . . . 1 1 3 . . . . 3 . . 2 1 Full Trace Events 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . Matter 475 | . . . . . . . . . . . 190 . . . . . 285 . . . . Time 199 | . . . . . . . . . . . 47 . . . . . 152 . . . . Total Part Build Rating 15 | . . . . . . . . . . . 10 . . . . . 5 . . . . Parts Repaired 3 | . 1 . . . . . . . . . . 1 . . . . . . . . 1 Time 118 | . 36 . . . . . . . . . . 38 . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . . . . Robots Rewired 8 | . . . . . . . . . . 6 . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Total Allies 9 | . . . . . . . . . . 7 . . 2 . . . . . . . . Largest Group 7 | . . . . . . . . . . 7 7 7 2 . . . . . . . . Highest-Rated Group 304 | . . . . . . . . . . 304 304 304 59 . . . . . . . . Highest-Rated Ally 94 | . . . . . . . . . . 94 94 94 32 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 123 | . . . . . . . . . . 20 24 70 9 . . . . . . . . Total Damage 3485 | . . . . . . . . . . 551 495 2118 321 . . . . . . . . Kills 32 | . . . . . . . . . . 6 5 19 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . 1 1 . 1 . . . 2 . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Turns Passed 18794 | 102 776 873 758 372 787 1499 693 326 139 770 783 1612 623 1112 907 350 2195 1096 97 1263 1661 Spaces Moved 8614 | 53 357 429 421 197 359 674 387 175 79 345 390 765 278 464 501 164 871 513 44 477 671 Core 174 | 3 . . . . . . . . . . . . . . . . . . . . 171 Treads 6902 | 50 154 . . . 71 674 387 175 79 345 390 765 278 464 501 164 871 513 44 477 500 Legs 1538 | . 203 429 421 197 288 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 150 176 176 176 176 176 176 176 176 176 176 185 183 183 183 183 50 Average Speed 176 | 153 174 180 180 180 161 179 176 176 176 176 176 176 176 176 176 185 186 186 183 183 150 Slowest Speed 206 | 160 180 180 180 180 180 180 176 176 176 176 176 176 176 176 185 185 206 187 183 183 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 57 53 70 52 39 19 56 41 69 40 12 24 41 65 61 37 20 58 7 15 29 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 4 | . . . 1 . . . . . 1 1 . . . . . . . 1 . . . Known Exits Taken 6 | . . . . . . 1 1 . . 1 1 1 . . . . . . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 . . 1 1 . . . 1 1 1 1 1 1 1 . . Scrap Searched 12 | . . 1 . 2 . . 1 . . 1 . . 2 2 . 2 . 1 . . . Spaces Dug 85 | . 13 . . 32 3 . . . . . . 2 . 15 . . 13 . . 5 2 Terrain Destroyed 487 | . 16 12 . 79 47 . 1 1 . 10 . 25 18 78 1 7 43 . 1 50 98 Melee 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . Projectile 133 | . . . . . 1 . 1 1 . 1 . 16 18 17 1 7 22 . 1 19 28 AOE 349 | . 14 12 . 79 43 . . . . 9 . 9 . 61 . . 21 . . 31 70 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Total 11103 | 66 467 496 423 208 491 866 398 184 79 462 479 978 344 716 522 187 1306 588 52 761 1030 Wait 888 | . 49 1 1 . 3 68 . 3 . 25 71 123 5 199 1 1 159 5 . 119 55 Move 8594 | 53 356 428 420 196 358 673 386 174 78 344 389 764 277 463 500 163 870 512 43 476 671 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 195 | 4 14 19 1 . 27 16 2 . . 7 4 16 . 6 3 3 29 11 . 13 20 Fast Attach 52 | 7 1 . . . 4 6 . . . . . 1 1 1 1 . 7 1 . 6 16 Attach 79 | . 2 . . . 9 7 . . . 2 3 2 . 1 2 2 23 4 . 4 18 Detach 12 | . . . . . . . . . . . . . . . . . 8 . . 1 3 Swap 188 | . 12 11 . 3 16 14 4 2 1 11 6 17 5 11 5 3 21 4 . 16 26 Drop 230 | . 8 14 1 2 26 24 5 . . 9 3 18 2 8 8 3 40 14 . 18 27 Fire 763 | 2 22 23 . 7 45 54 1 4 . 30 3 32 21 27 2 12 145 37 9 108 179 Melee 31 | . 2 . . . 3 . . . . . . . 25 . . . . . . . 1 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . 1 . . . . 4 . 1 . 2 . 5 . . . . 4 . . . 13 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 40 | . . . . . . . . . . 32 . . 8 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Central database locked down 321 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 5) 624 | -10/Materials | Repaired Broken Lgt. Assault Rifle 863 | -10/Materials | Discovered new exit (range 6) 879 | -10/Materials | Entered Mines 925 | -10/Mines | Learned Materials garrison access intel 945 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 961 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 986 | -10/Mines | Destroyed YI-UF0 994 | -10/Mines | Found Prototype Storage 1001 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1022 | -10/Mines | Found Prototype Launcher 1032 | -10/Mines | Identified YI-UF0's Doublenader 1244 | -10/Mines | Discovered new exit (range 15) 1400 | -10/Mines | Learned Materials security intel 1421 | -10/Mines | Met a Derelict shopkeep closing up shop 1586 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1586 | -10/Mines | Discovered new exit (range 5) 1752 | -10/Mines | Entered Exiles 1779 | -10/Exiles | Discovered new exit (range 15) 1801 | -10/Exiles | Met 8R-AWN 1828 | -10/Exiles | Met EX-HEX 1909 | -10/Exiles | Met EX-DEC 2226 | -10/Exiles | Learned location of Zion (-6) 2259 | -10/Exiles | Met EX-BIN 2284 | -10/Exiles | Aligned with FarCom system 2286 | -10/Exiles | Given EX-Vault access code 2328 | -10/Exiles | Opened EX-Vault 2337 | -10/Exiles | Found Longsword +1 2373 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2490 | -10/Exiles | Discovered new exit (range 12) 2510 | -10/Exiles | Left Exiles lab with Longsword +1 2510 | -10/Exiles | Entered Mines 2535 | -9/Mines | Assembled infested the area 2541 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2636 | -9/Mines | Learned location of 1 exit from Lower Caves 2833 | -9/Mines | Discovered new exit (range 16) 2882 | -9/Mines | Entered Materials 2882 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3185 | -8/Materials | Build established: Hauler-Mutant 3258 | -8/Materials | Destroyed 10 combat bots 3613 | -8/Materials | Discovered new exit (range 8) 3669 | -8/Materials | Entered Factory 3669 | -7/Factory | Evolved 2 slots: Utility x2 3865 | -7/Factory | Build established: Scavenger-Mutant 4479 | -7/Factory | Build established: Hauler-Mutant 4710 | -7/Factory | Identified exit to Lower Caves 5168 | -7/Factory | Entered Lower Caves 5169 | -7/Lower Caves | Identified exit to Lower Caves 5604 | -7/Lower Caves | Learned Factory emergency access door positions 5697 | -7/Lower Caves | Encountered a Warlord checkpoint 5861 | -7/Lower Caves | Entered another Lower Caves area 5871 | -7/Lower Caves | Encountered a Warlord checkpoint 5955 | -7/Lower Caves | Identified exit to Factory 6094 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6165 | -7/Lower Caves | Discovered new exit (range 15) 6187 | -7/Lower Caves | Entered Data Miner 6187 | -7/Data Miner | Discovered new exit (range 6) 6221 | -7/Data Miner | Met Data Miner 6253 | -7/Data Miner | Learned location of Section 7 (-3) 6253 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6281 | -7/Data Miner | Received God Mode back door access code from Data Miner 6326 | -7/Data Miner | Entered Proximity Caves 6442 | -6/Proximity Caves | Escorted by Enhanced Grunt 6736 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 6799 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 6850 | -6/Proximity Caves | Discovered exit to Factory (range 5) 7096 | -6/Proximity Caves | Entered Factory 7096 | -6/Factory | Accompanied by 7 allies 7096 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7216 | -6/Factory | Build established: Commander-Mutant 7647 | -6/Factory | Discovered new exit (range 15) 7696 | -6/Factory | Identified exit to Factory 7846 | -6/Factory | Fabricated Imp. System Backup Module (x2) 7879 | -6/Factory | Entered another Factory area 7879 | -5/Factory | Accompanied by 7 allies 7879 | -5/Factory | Evolved 2 slots: Utility x2 8056 | -5/Factory | Identified exit to Upper Caves 8822 | -5/Factory | Repaired Adv. Treads 8951 | -5/Factory | Build established: Hauler-Mutant 9329 | -5/Factory | Discovered new exit (range 8) 9491 | -5/Factory | Entered Upper Caves 9491 | -5/Upper Caves | Accompanied by 1 ally 9801 | -5/Upper Caves | Spotted B-75 Beast 9925 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10086 | -5/Upper Caves | Discovered new exit (range 15) 10114 | -5/Upper Caves | Entered another Upper Caves area 11043 | -5/Upper Caves | Learned Factory emergency access door positions 11110 | -5/Upper Caves | Learned Factory trap positions 11212 | -5/Upper Caves | Discovered new exit (range 9) 11226 | -5/Upper Caves | Entered Warlord 11285 | -5/Warlord | System corruption cleaned by Quarantine Array 11821 | -5/Warlord | Warlord's base attacked by MAIN.C 12033 | -5/Warlord | Warlord forces counterattacked 12051 | -5/Warlord | Found Prototype Ballistic Cannon 12053 | -5/Warlord | Identified Hvy. Autocannon 12113 | -5/Warlord | Discovered new exit (range 14) 12133 | -5/Warlord | Entered Proximity Caves 12248 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12298 | -4/Proximity Caves | Learned Research stockpile data 12466 | -4/Proximity Caves | Discovered new exit (range 5) 12483 | -4/Proximity Caves | Entered Factory 12483 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12484 | -4/Factory | Loaded intel: 99 trap records 12586 | -4/Factory | Garrison activated, responded to threat 12781 | -4/Factory | Incoming investigation squad redirected 12788 | -4/Factory | Build established: Scavenger-Mutant 12824 | -4/Factory | Incoming assault squad redirected 13325 | -4/Factory | Found Hvy. Reactive Plating 14096 | -4/Factory | Fabricated Exp. Targeting Computer (x1) 14140 | -4/Factory | Incoming investigation squad redirected 14158 | -4/Factory | Build established: Hauler-Mutant 14640 | -4/Factory | Discovered new exit (range 12) 14678 | -4/Factory | Entered Upper Caves 14897 | -4/Upper Caves | Spotted B-86 Titan 14936 | -4/Upper Caves | Destroyed B-86 Titan 15064 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15265 | -4/Upper Caves | Learned Research terminal intel 15350 | -4/Upper Caves | Learned location of Quarantine (-3) 15388 | -4/Upper Caves | Ambushed by wild Derelicts 15769 | -4/Upper Caves | Discovered new exit (range 5) 15774 | -4/Upper Caves | Entered another Upper Caves area 15813 | -4/Upper Caves | Discovered new exit (range 3) 15828 | -4/Upper Caves | Encountered a Warlord checkpoint 15871 | -4/Upper Caves | Entered Research 15871 | -3/Research | Evolved 2 slots: Utility x2 15873 | -3/Research | Loaded intel: 20 terminal locations 16026 | -3/Research | Found Fusion Bomb Launcher 16155 | -3/Research | Garrison activated, responded to threat 16658 | -3/Research | First assault squad dispatched 16799 | -3/Research | Incoming assault squad redirected 16808 | -3/Research | Garrison activated, responded to threat 16888 | -3/Research | Build established: Scavenger-Mutant 16939 | -3/Research | Found Prototype Processor 16939 | -3/Research | Identified Exp. Target Analyzer 17099 | -3/Research | Discovered new exit (range 7) 17132 | -3/Research | Identified exit to Research 17134 | -3/Research | Entered another Research area 17134 | -2/Research | Evolved 2 slots: Utility x2 17248 | -2/Research | Repaired Hrd. Heavy Armor Plating 17438 | -2/Research | Build established: Generator-Mutant 17452 | -2/Research | Destroyed 7 combat bots 17744 | -2/Research | System corruption reached 10% 17770 | -2/Research | Destroyed 18 combat bots 18170 | -2/Research | First assault squad dispatched 18292 | -2/Research | Destroyed 8 combat bots 18407 | -2/Research | Incoming assault squad redirected 18414 | -2/Research | Incoming assault squad redirected 18465 | -2/Research | Incoming assault squad redirected 18693 | -2/Research | Incoming assault squad redirected 18697 | -2/Research | Released all parts (20) 18790 | -2/Research | Spotted B-90 Cyclops 18795 | -2/Research | Self-destructed Last Messages --------------- 18734_ Penetrated by Slug. 18734_ Slug penetrates Wall. 18735_ System corrupted: Component data lost. 18744_ Dropped Hrd. Heavy Armor Plating. 18750_ Slug penetrates Wall. 18752_ Acquired Unknown Processor. 18752_ Identified Adv. Launcher Guidance Computer. 18755_ Acquired Spear. 18758_ Slug penetrates Wall. 18759_ 6J 18763_ Med. Treads destroyed. 18765_ Penetrated by Slug. 18765_ Slug penetrates Wall. 18767_ Penetrated by Slug. 18771_ Biometal Medium Treads destroyed. 18771_ Slug penetrates Wall. 18779_ IH/FB:93Z66YXASXADG:Q1ULM1O 18779_ Spear destroyed. 18794_ Terminal disabled. Map ----- +----------------------------------------------------+ | # !! ! # ??????????????????????? | | ####*###### ??????????????????????? | | ???###????# ??????????????????????? | | ??????????# ??????????????????????? | | ??????????# ###########???????????????????????? | | ??????????# #?????????????????????????????????? | | ###########]= #?????????????????????????????????? | | [!!!!]#?????????????????????????????????? | | !]!=]!!###???????????????????????????????? | | !![!!!=* +???????????????????????????????? | | =!! !]! ###???????????????????????????????? | | ######+#=####!#?????????????????????????????????? | | ?????? /!???#p#?????????????????????????????????? | | ????? [ ????# #?????????????????????????????????? | | #??? ???# #?????????????????????????????????? | | #? ???# #?????????????????????????????????? | | # " " ??# #???????????+#????s??# ???????????? | | #/ ""G"" ??# #????####### #?????? + ???????????? | | # ?# #????# """ # #???? s#??s?????????? | | # #?# #????#""T""# #??? #????????????? | | ############# ######"" ""# ####s #????s???????? | | ?????ss?????? | | ????s????????? | | ? ??????????? | | """ """ """ """ """"" ???s??????? | | """ """ """ """ @ "" "" #????????????? | | """ """ """ """ o #????????????? | | ###??????????? | | BB#??????????? | | BB#??????????? | | p p ###??????????? | | #????????????? | | ###########""" """#######; """#####????????????? | | #?????????#"""T"""#?????##"" F""#????????????????? | | #?????????#########???????""""""#????????????????? | | #????????????????????????? """" #????????????????? | | #?????????????????????????#######????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 77 Energy Capacity 805 Matter Stores 1514 Matter Capacity 1800 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Power Amplification 40 EM Shielding 3 Armor Coverage 2400 Resistance: KI 40 Resistance: TH 30 Resistance: EM 15 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Launcher Accuracy 40 Target Analysis 8 Core Analysis 6 Recoil Reduction 10 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Imp. System Backup Module | x2 | -6/Factory | Preloaded Exp. Targeting Computer | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumReinforcedBiocell Manual? 0 Play Time 01:46:09 Cumulative 556.8 hours Start 2020.06.04 @ 10:08:50 End 2020.06.04 @ 12:17:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 889 Rogue 889 Adventurer 0 Explorer 0 Win Type - Total 52 Types 33/1/7/8/3/0/0 Lore% 94 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf311f48-9a36-4491-aebd-bf2ba5525f9f