Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.23 @ 15:51:35 Player: PoggyBison Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (197) 985 Value Destroyed (6375) 6375 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (499) 499 TOTAL SCORE: 12119 Bonus ------- High Alert Combat Kills 341 Entered Garrisons 200 Friendly Fire -42 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 74/300 System Corruption 30% Temperature Cool (0) Movement Rolling (100) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Huge Wheel > --- UTILITY (7) ------ Advanced Heat Sink Compact Battery Enhanced Optical Array Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fission Core Improved Cooling System Improved Coolant Injector Experimental Thermal Defense Suite Improved Hacking Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Targeting Computer Improved Kinecellerator Improved Component Analysis Suite > --- WEAPON ----------- Wave Gun Neutron Cannon KE Penetrator KE Penetrator > --- INVENTORY -------- Micro Fission Core Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Improved Cooling System Improved Cooling System Improved Coolant Injector Advanced Recoil Stabilizer Long-range Proton Cannon Long-range Proton Cannon Disruptor Cannon Neutron Cannon [Rating: 94] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . 1 2 . . . . . Utility 5 | . . 1 . 1 . . 1 2 Weapon 2 | . . . . 1 . . 1 . Parts Attached 187 | 10 4 18 35 17 2 18 23 60 Power 18 | 2 . 1 4 2 . 1 3 5 Engine 11 | 2 . 1 3 1 . 1 2 1 Core 7 | . . . 1 1 . . 1 4 Reactor . | . . . . . . . . . Propulsion 68 | 2 1 6 15 6 . 7 10 21 Treads 12 | . . . 6 2 . 4 . . Leg 32 | . . . 2 4 . 1 10 15 Wheel 17 | 2 1 6 7 . . . . 1 Hover 5 | . . . . . . . . 5 Flight 2 | . . . . . . 2 . . Utility 49 | 3 2 4 9 5 . 1 6 19 Device 24 | 1 . . 4 2 . . 2 15 Storage 7 | 2 2 . 2 . . . . 1 Processor 7 | . . 2 . 1 . . 2 2 Hackware 1 | . . . . . . . 1 . Protection 10 | . . 2 3 2 . 1 1 1 Artifact . | . . . . . . . . . Weapon 52 | 3 1 7 7 4 2 9 4 15 Energy Gun 14 | 2 . 1 2 3 . 2 2 2 Energy Cannon 16 | . . 4 2 . . 3 . 7 Ballistic Gun 14 | 1 . . 3 . . 3 2 5 Ballistic Cannon 2 | . . 1 . . . . . 1 Launcher 6 | . 1 1 . 1 2 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 2 . . . . Parts Lost 75 | . . 4 16 3 . 7 10 35 Power 8 | . . 1 2 . . 1 1 3 Propulsion 34 | . . 2 9 3 . 4 2 14 Utility 16 | . . . 3 . . 1 3 9 Weapon 17 | . . 1 2 . . 1 4 9 Highest Loss Streak 13 | . . 2 10 2 . 5 7 13 To Critical Strikes 2 | . . . 1 . . . . 1 Average Backups 12 | 6 8 9 9 13 15 14 14 12 Power 1 | 1 2 2 2 1 1 . . 1 Propulsion 2 | 3 3 2 . 1 2 1 4 3 Utility 4 | . 2 3 2 6 7 7 5 5 Weapon 3 | . 1 1 3 3 3 4 3 1 Tool/Special . | . . . . . . . . . Unused Backups 43 | 5 . 9 4 5 . 4 3 13 Power 7 | . . 3 1 1 . . . 2 Propulsion 10 | 5 . . 1 . . 1 2 1 Utility 15 | . . 2 . 2 . 2 1 8 Weapon 11 | . . 4 2 2 . 1 . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 100 97 93 99 100 98 99 87 Engine 3 | . 14 10 4 4 . 2 3 . Core 3 | . . . 4 2 7 4 2 4 Treads 10 | . . . 11 27 23 22 3 . Leg 14 | . . . 4 10 15 9 29 23 Wheel 7 | . 28 31 23 . . . . . Device 9 | . 13 1 9 7 7 7 7 16 Storage 7 | . 14 11 8 7 7 7 6 6 Processor 7 | . . 14 . 6 7 7 9 10 Protection 5 | . . 4 8 7 7 7 5 1 Energy Gun 5 | . 17 2 2 8 3 2 12 4 Energy Cannon 4 | . . 6 11 7 3 2 . 3 Ballistic Gun 7 | . . 1 4 4 5 12 12 8 Launcher 2 | . 10 6 . 1 8 4 . . Peak Build Rating 94 | 9 10 20 25 40 41 57 76 94 Average Rating 45 | 6 8 14 21 33 39 45 71 75 On Entrance 27 | . 9 10 20 24 40 40 57 45 Naked Turns . | . . . . . . . . . Heaviest Build 68 | 15 19 45 45 48 50 55 61 68 Greatest Support 82 | 26 26 30 60 80 60 79 79 82 Greatest Overweight (x) 15 | . . 1 3 . . 15 2 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 11 15 15 15 15 14 Most Carried 15 | 8 10 10 15 15 15 15 15 15 Average Carried 12 | 6 8 9 9 13 15 14 14 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 Final Carried 15 | 8 10 10 15 15 15 15 14 5 Class Distribution -------------------- 35% | Scavenger-Gunner 23% | Scavenger-Mutant 17% | Gunner 11% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -7/Garrison Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Matter Collected 4394 | 388 135 598 546 293 30 448 642 1314 Remotely . | . . . . . . . . . Salvage Created 8894 | 206 272 458 1840 840 159 695 1837 2587 Parts 460 | 21 17 29 76 37 8 36 104 132 Haulers Intercepted 4 | . . . 3 1 . . . . Recyclers Shooed 16 | . 3 . . 1 . . 6 6 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Combat Hostiles Destroyed 117 | . 5 9 28 8 3 14 20 30 Guns 64 | . . 1 7 5 2 5 20 24 Cannons 36 | . . 6 20 3 1 2 . 4 AOE 15 | . 5 2 . . . 7 . 1 Classes Destroyed 16 | 3 3 1 5 2 . 1 1 . Worker 29 | 2 1 4 5 2 . . 5 10 Builder 13 | . 1 2 2 1 . . 2 5 Tunneler 6 | 5 . . . 1 . . . . Hauler 4 | . . . 3 1 . . . . Recycler 17 | 1 1 . 2 3 . . 4 6 Operator 2 | . . . . 1 . . 1 . Watcher 9 | . 2 3 1 . . . . 3 Swarmer 21 | . . . 4 . . 4 2 11 Cutter 3 | . . . . . . 3 . . Grunt 42 | . 5 5 14 4 3 3 5 3 Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . 1 . . . . . Sentry 21 | . . 4 6 2 . 3 4 2 Specialist 6 | . . . . . . . 6 . Hunter 10 | . . . 2 . . 1 2 5 Programmer 12 | . . . . 2 . . 1 9 Best Kill Streak 15 | 4 5 6 6 3 3 8 15 9 Combat Bots Only 9 | . 4 3 5 3 3 8 9 5 Max Kills in Single Turn 4 | 1 2 2 2 1 1 2 2 4 Gunslinging 1 | . . . . . . . 1 1 Exploded 2 | . 2 1 . . . 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Hostile Shots Fired 1252 | . 5 47 271 124 14 155 192 444 Missed 412 | . 2 14 80 55 3 59 68 131 Hits 840 | . 3 33 191 69 11 96 124 313 Melee 5 | . . . 3 . . 2 . . Projectile 835 | . 3 33 188 69 11 94 124 313 AOE 6 | . . . 1 . . 3 1 1 Critical Strikes 30 | . . 1 4 3 . 1 5 16 Part Disruptions 4 | . . . . . . . 1 3 Damage Taken 13569 | . 68 544 2744 755 167 1150 2151 5990 Core 1809 | . 10 69 317 72 17 108 198 1018 Absorbed by Shields 31 | . . . . . . . 31 . Regen/Repaired (Parts) 138 | . . 24 . . . . 114 . Core Remaining (%) 77 | 100 96 82 42 . . 71 76 . Volleys Fired 414 | 17 11 44 117 38 8 33 55 91 Largest 4 | 2 2 2 2 3 3 3 4 4 Hottest 243 | 80 70 150 150 187 155 163 243 237 Shots Fired 1025 | 34 21 68 231 108 19 68 205 271 Gun 697 | 34 11 20 82 70 11 38 205 226 Cannon 274 | . . 27 149 38 6 9 . 45 Launcher 54 | . 10 21 . . 2 21 . . Special . | . . . . . . . . . Kinetic 412 | . . 31 56 22 5 32 103 163 Thermal 489 | 17 . 8 175 86 12 6 102 83 Explosive 33 | . 10 21 . . . 2 . . Electromagnetic 91 | 17 11 8 . . 2 28 . 25 Robot Hit Streak 24 | 5 5 9 16 12 12 8 24 20 Robot Miss Streak 9 | 5 2 3 5 3 2 2 4 9 Penetration Max 2 | . . . . . . . 2 1 Secondary Targets 10 | . . . . . . . 6 4 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 641 | 14 12 48 150 70 10 46 134 157 Core Hits 325 | 8 14 29 59 30 7 29 57 92 Critical Kills 5 | . . . 1 . . . 1 3 Critical Parts Destroyed 3 | . . . . . . . 2 1 Critical Strikes 17 | . . . 3 1 . . 4 9 Burn 8 | . . . 2 1 . . 1 4 Meltdown 1 | . . . 1 . . . . . Destroy 7 | . . . . . . . 3 4 Corrupt 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17418 | 169 642 1076 3404 1527 218 1255 3594 5533 Guns 10262 | 169 66 243 804 803 143 547 3587 3900 Cannons 4905 | . . 360 2600 724 75 147 . 999 Explosions 2241 | . 576 470 . . . 561 . 634 Melee . | . . . . . . . . . Ramming 10 | . . 3 . . . . 7 . Kinetic 6128 | . . 351 541 216 54 379 1728 2859 Thermal 9051 | 89 82 125 2863 1311 164 212 1859 2346 Explosive 964 | . 494 470 . . . . . . Electromagnetic 1265 | 80 66 127 . . . 664 . 328 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 30 | . . 2 1 . . . 1 30 Average Corruption 6 | . . 2 1 . . . 1 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . . 4 1 . . . 3 36 Message Errors 9 | . . 1 . . . . 1 7 Matter Fused 9 | . . . . . . . 1 8 Heat Flow Errors 3 | . . 2 . . . . . 1 Energy Discharges 7 | . . 1 . . . . 1 5 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . . 5 Data Loss (major) 2 | . . . . . . . . 2 Misfires 2 | . . . 1 . . . . 1 Alerts 2 | . . . . . . . . 2 Misdirections 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 397 | . 59 46 69 8 . 5 . 210 Projectiles 125 | . . 12 69 8 . . . 36 Explosions 272 | . 59 34 . . . 5 . 174 Melee . | . . . . . . . . . Knockbacks 4 | . . 1 . . . . . 3 Impact . | . . . . . . . . . Kinetic 4 | . . 1 . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 279 | . 31 57 . . . 59 . 132 Shots 12 | . 1 4 . . . 5 . 2 Rammed 1 | . . 1 . . . . . . Targets Rammed 2 | . . 1 . . . . 1 . Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 360 | 72 33 360 360 260 107 64 348 326 Average Temperature 99 | 27 12 132 126 64 63 16 96 97 Received Heat Transfer 2703 | . 24 186 1164 315 99 264 318 333 Effects 7 | . . 3 4 . . . . . Energy Bleed 3 | . . 3 . . . . . . Interference 2 | . . . 2 . . . . . Short Circuit 1 | . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 6 | 1 . . . . . 4 . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 26 | . . . 10 10 . . 3 3 Heat Transferred 13282 | 200 50 185 4699 2294 296 272 2664 2622 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 . 3 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Maximum Alert Level 3 | . 1 1 2 1 . 2 2 3 Low Security (%) 31 | 100 87 23 5 83 100 9 12 28 Level 1 40 | . 12 76 73 16 . 29 69 18 Level 2 25 | . . . 20 . . 60 18 38 Level 3 3 | . . . . . . . . 14 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 750 | 10 304 332 507 231 110 423 524 750 Initial 221 | . . 124 126 221 33 52 221 216 Average 289 | 2 76 248 298 148 87 335 336 401 Influence Increases 4573 | 40 364 454 951 257 87 441 737 1242 Destroy 0b10 Robot/C 2340 | . 100 180 560 160 60 280 400 600 Destroy 0b10 Robot/NC 415 | 40 25 45 65 45 . 5 60 130 Destroy Leader 576 | . 24 66 158 52 10 30 110 126 Successful Hack 67 | . 5 7 10 . . 14 22 9 Disable Machine 345 | . 75 45 60 . 15 . 75 75 Anti-Garrison Action 50 | . . . . . . 50 . . Destroy Structure 480 | . 105 111 38 . 2 47 25 152 Partial Spotted 30 | . . . 15 . . . 15 . Lose Combat Pursuer 270 | . 30 . 45 . . 15 30 150 Influence Decreases 3979 | 40 70 448 762 672 81 98 718 1090 Entered New Map 1109 | . . 170 174 268 41 28 202 226 Time Decay 2120 | 40 70 238 428 374 40 . 416 514 Lost Part 750 | . . 40 160 30 . 70 100 350 Squads Dispatched 31 | . 1 . 6 2 1 . 12 9 Investigation 4 | . 1 . 3 . . . . . Extermination 7 | . . . . 2 . . 2 3 Reinforcement 9 | . . . . . 1 . 6 2 Assault 1 | . . . . . . . . 1 Garrison 10 | . . . 3 . . . 4 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Distress Signals 8 | . 2 . 5 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 192 | . 6 16 36 10 3 15 36 70 Peak Tracking Total 21 | . 4 3 6 4 3 8 9 21 Tactical Retreats 10 | . 1 . 2 . . 1 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Traps Triggered 5 | . 1 . . . . 3 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Machines Disabled 24 | . 5 3 4 . 1 1 5 5 Max in Single Turn 3 | . 3 1 1 . 1 1 1 3 Garrison Relay 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Machines Accessed 18 | . 3 4 4 . 2 1 3 1 Terminals 12 | . 2 2 3 . 1 1 2 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . 1 . . . . 1 . Recycling Units 2 | . 1 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 51 | . 7 12 15 . 3 1 8 5 Successful 34 | . 4 8 12 . 2 1 2 5 Failed 17 | . 3 4 3 . 1 . 6 . Catastrophic 4 | . 1 . 2 . . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 26 | . 3 5 7 . 1 1 4 5 Fabricators . | . . . . . . . . . Repair Stations 6 | . . 2 . . . . 4 . Recycling Units 9 | . 4 5 . . . . . . Scanalyzers 8 | . . . 8 . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 16 | . 1 4 4 . 1 1 . 5 Prototype ID Bank 1 | . . . . . . . . 1 Emergency Access Points 2 | . . . 1 . . . . 1 Recycling Unit Index 1 | . . . 1 . . . . . Alert Level 4 | . . 2 1 . 1 . . . Dispatch Records 2 | . . 1 . . . . . 1 Transport Status 1 | . . . 1 . . . . . Investigation Status 1 | . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . . . . 1 Zone Layout 1 | . . . . . . . . 1 Garrison Registry 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . . 2 . Scan Component 2 | . . 1 . . . . 1 . Repair 2 | . . 1 . . . . 1 . Recycling Unit Hacks 5 | . 3 2 . . . . . . Recycle Component 1 | . 1 . . . . . . . Process 2 | . 1 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer 8 | . . . 8 . . . . . Insert Component 4 | . . . 4 . . . . . Analyze 4 | . . . 4 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 3 4 . . . 3 1 Full Trace Events 3 | . . . 3 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 1 . . . . 1 . Time 54 | . . 26 . . . . 28 . Parts Recycled 1 | . 1 . . . . . . . Recycled Matter 52 | . 25 27 . . . . . . Retrieved Matter 25 | . 25 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Machine Destruction 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Active Infowar (turns) 2043 | 10 240 382 . . . . . 1411 Optics 1577 | . . 322 . . . . . 1255 Sensors 636 | . . . . . . . . 636 Terrain 517 | 10 240 60 . . . . . 207 Jamming 10 | . . . . . . . . 10 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Turns Passed 6510 | 186 249 504 1045 861 92 1156 1001 1416 Spaces Moved 3468 | 118 227 357 472 429 40 560 460 805 Core 6 | 1 . . . . . 3 . 2 Treads 1213 | . . . 113 429 40 557 74 . Legs 1151 | . . . 44 . . . 386 721 Wheels 1024 | 117 227 357 315 . . . . 8 Hover 74 | . . . . . . . . 74 Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 160 160 160 105 50 Average Speed 130 | 89 82 84 124 160 160 182 140 116 Slowest Speed 800 | 90 90 95 240 160 160 800 270 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 5 31 29 34 13 8 71 13 18 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 382 | . 115 122 37 . 2 2 25 79 Melee . | . . . . . . . . . Projectile 95 | . . 4 37 . 2 . 25 27 AOE 286 | . 115 118 . . . 2 . 51 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Gar Fac Fac Total 4678 | 162 268 496 717 533 54 648 695 1105 Wait 264 | . 9 33 37 10 2 1 119 53 Move 3457 | 117 226 356 471 428 39 556 459 805 Hop . | . . . . . . . . . Pick Up 149 | 13 8 20 25 15 . 14 16 38 Fast Attach 64 | 7 1 6 11 . 2 6 6 25 Attach 77 | . . 5 12 7 . 9 10 34 Detach 17 | . 1 . 4 2 . 1 . 9 Swap 85 | 3 5 9 21 15 1 8 9 14 Drop 141 | 5 7 22 19 18 2 12 20 36 Fire 414 | 17 11 44 117 38 8 33 55 91 Melee . | . . . . . . . . . Ram 1 | . . 1 . . . . . . Kick 1 | . . . . . . . 1 . Crush . | . . . . . . . . . Escape Stasis 7 | . . . . . . 7 . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 187 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 15) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 599 | -9/Materials | Repaired Wheel 739 | -9/Materials | Discovered new exit (range 7) 940 | -9/Materials | Entered another Materials area 940 | -8/Materials | Evolved 2 slots: Propulsion x2 1010 | -8/Materials | Build established: Scavenger-Mutant 1223 | -8/Materials | Lost 10 parts (1p5n2u2w) 1625 | -8/Materials | Garrison activated, responded to threat 1841 | -8/Materials | Core integrity fell below 50% 1876 | -8/Materials | Discovered new exit (range 4) 1985 | -8/Materials | Entered Factory 1985 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2305 | -7/Factory | Build established: Scavenger-Gunner 2714 | -7/Factory | Discovered new exit (range 15) 2846 | -7/Factory | Entered Storage 2873 | -7/Storage | Identified exit to Garrison 2938 | -7/Storage | Entered Garrison 2998 | -7/Garrison | Triggered checkpoint 3278 | -7/Garrison | Triggered checkpoint 3326 | -7/Garrison | Lost 5 parts (3n1u1w) 3344 | -7/Garrison | Destroyed 8 combat bots 3374 | -7/Garrison | Triggered checkpoint 3466 | -7/Garrison | Discovered new exit (range 21) 3466 | -7/Garrison | Discovered new exit (range 53) 3466 | -7/Garrison | Discovered new exit (range 64) 3516 | -7/Garrison | Triggered checkpoint 3762 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3930 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3948 | -7/Garrison | Build established: Gunner 4094 | -7/Garrison | Entered Factory 4094 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4191 | -6/Factory | Garrison activated, responded to threat 4347 | -6/Factory | Destroyed 9 combat bots 4834 | -6/Factory | Repaired KE Penetrator 5007 | -6/Factory | Discovered new exit (range 4) 5051 | -6/Factory | Build established: Scavenger-Gunner 5095 | -6/Factory | Entered another Factory area 5095 | -5/Factory | Evolved 2 slots: Utility x2 5122 | -5/Factory | Lost 7 parts (2n2u3w) 5536 | -5/Factory | Garrison activated, responded to threat 5967 | -5/Factory | Discovered new exit (range 22) 6001 | -5/Factory | Cargo convoy interrupted 6041 | -5/Factory | System corruption reached 10% 6059 | -5/Factory | Lost 8 parts (3n2u3w) 6101 | -5/Factory | Core integrity fell below 50% 6113 | -5/Factory | Lost 5 parts (2n1u2w) 6168 | -5/Factory | Lost 3 allies 6172 | -5/Factory | Lost 5 parts (1p2n1u1w) 6280 | -5/Factory | Found Prototype Device 6286 | -5/Factory | Found Prototype Device 6295 | -5/Factory | First assault squad dispatched 6475 | -5/Factory | Core integrity fell below 20% 6489 | -5/Factory | System corruption reached 30% 6511 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06478_ System corrupted: Matter fused (-5). 06480_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06488_ Mic. Fission Core destroyed. 06492_ Gravmag System destroyed. 06493_ Acquired 73 matter. 06496_ C-30 ARC bursts open, deploying its payload. 06496_ G-50 Soldier unfolds itself. 06496_ M-28 Smith unfolds itself. 06497_ K-01 Serf collects debris. 06498_ Flexi-carbon Leg destroyed. 06498_ Mic. Fission Core destroyed. 06500_ K-01 Serf collects debris. 06501_ Adv. Heat Sink destroyed. 06502_ Antigrav System destroyed. 06503_ Dropped Antigrav System. 06503_ Dropped Lrg. Storage Unit. 06503_ U-05 Engineer builds a Wall. 06509_ 29,