Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.23 @ 01:06:12 Player: Joel Result: Destroyed by G-47 Trooper with Backup Laser I Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (2370) 2370 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (179) 179 TOTAL SCORE: 4784 Bonus ------- High Alert Combat Kills 179 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (10) Movement Flying (385) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Carbon-fiber Leg Advanced Weight Redist. System Shock Rifle Light EM Pulse Cannon Heavy Particle Cannon Ion Cannon Heavy Assault Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 28] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 88 | 6 15 5 17 45 Power 6 | 1 2 1 . 2 Engine 4 | 1 2 1 . . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 33 | 2 6 3 8 14 Treads . | . . . . . Leg 29 | 2 6 3 8 10 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . . 4 Utility 20 | 1 3 1 4 11 Device 7 | . 3 . . 4 Storage 3 | 1 . . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 10 | . . 1 3 6 Artifact . | . . . . . Weapon 29 | 2 4 . 5 18 Energy Gun 3 | 2 . . . 1 Energy Cannon 5 | . . . . 5 Ballistic Gun 19 | . 4 . 5 10 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 26 | . . . 2 24 Power 3 | . . . . 3 Propulsion 12 | . . . . 12 Utility 7 | . . . 1 6 Weapon 4 | . . . 1 3 Highest Loss Streak 8 | . . . 1 8 Average Slot Usage (%) 87 | . 92 100 96 80 Engine 7 | . 13 14 11 2 Core 1 | . . . . 2 Leg 29 | . 26 28 40 23 Flight 1 | . . . . 3 Device 4 | . 9 7 . 4 Storage 14 | . 14 14 11 17 Protection 7 | . . 6 11 9 Energy Cannon 1 | . . . . 3 Ballistic Gun 17 | . 23 28 21 11 Naked Turns . | . . . . . Heaviest Build 64 | 10 16 22 54 64 Greatest Support 60 | 20 20 30 60 60 Greatest Overweight (x) 5 | . 1 . . 5 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 12 | 6 6 6 12 12 Average Capacity 9 | 4 6 6 9 12 Most Carried 12 | 4 6 6 12 12 Average Carried 7 | 3 5 6 7 9 Final Capacity 12 | 6 6 6 12 12 Final Carried 12 | 2 6 6 12 8 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 2387 | 172 499 197 575 944 Remotely . | . . . . . Salvage Created 2731 | . 499 36 789 1407 Parts 183 | . 43 3 54 83 Haulers Intercepted . | . . . . . Recyclers Shooed 6 | . 1 . 2 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 60 | . 12 3 15 30 Guns 53 | . 12 3 15 23 Cannons 3 | . . . . 3 AOE 4 | . . . . 4 Classes Destroyed 10 | . 4 . 3 3 Worker 4 | . . . 2 2 Builder 1 | . 1 . . . Recycler 2 | . . . 1 1 Operator 1 | . . . . 1 Watcher 7 | . 3 . 2 2 Swarmer 15 | . 3 3 2 7 Grunt 36 | . 9 . 8 19 Duelist 1 | . . . . 1 Sentry 7 | . . . 5 2 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 7 3 5 5 Combat Bots Only 4 | . 3 3 4 4 Max Kills in Single Turn 3 | . 1 2 1 3 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 4739 | . 602 55 924 3158 Core 784 | . 131 6 92 555 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 . 45 77 . Volleys Fired 211 | . 46 6 55 104 Largest 2 | . 2 2 2 2 Hottest 112 | . 46 46 46 112 Shots Fired 414 | . 92 12 107 203 Gun 395 | . 92 12 107 184 Cannon 14 | . . . . 14 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 391 | . 92 12 107 180 Thermal 4 | . . . . 4 Explosive 5 | . . . . 5 Electromagnetic 14 | . . . . 14 Robot Hit Streak 19 | . 7 6 19 10 Robot Miss Streak 4 | . 4 1 3 4 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 1 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 267 | . 55 8 73 131 Core Hits 128 | . 25 3 32 68 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4893 | . 862 111 1014 2906 Guns 3852 | . 822 111 1009 1910 Cannons 186 | . . . . 186 Explosions 811 | . 35 . . 776 Melee . | . . . . . Ramming 44 | . 5 . 5 34 Kinetic 3803 | . 822 111 1009 1861 Thermal 179 | . . . . 179 Explosive 619 | . . . . 619 Electromagnetic 248 | . 35 . . 213 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 167 | . . . . 167 Projectiles . | . . . . . Explosions 167 | . . . . 167 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 317 | . 2 . . 315 Shots 6 | . . . . 6 Rammed 3 | . 2 . . 1 Targets Rammed 6 | . 2 . 1 3 Kicked 3 | . . . 1 2 Crushed . | . . . . . Highest Temperature 216 | . 28 31 50 216 Average Temperature 32 | . 7 15 13 55 Received Heat Transfer 1761 | . 219 . 309 1233 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 187 | . . . . 187 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 535 | . 441 213 374 535 Average Influence 279 | . 179 152 218 375 Maximum Alert Level 2 | . 2 1 1 2 Low Security (%) 31 | 100 51 71 52 4 Level 1 40 | . 43 28 47 38 Level 2 28 | . 4 . . 56 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 . 2 4 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 7 | . 2 . 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 10 | . 2 . 4 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 21 5 28 51 Peak Tracking Total 6 | . 4 3 6 6 Tactical Retreats 9 | . 1 . 2 6 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly 1 | . 1 . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 11 | . 8 . . 3 Max in Single Turn 4 | . 4 . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . . . 3 2 Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 16 | . . . 12 4 Successful 11 | . . . 9 2 Failed 5 | . . . 3 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . . . 7 1 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 5 | . . . 5 . Record 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Locate Traps 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 3 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time 44 | . . . . 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3088 | 42 567 199 790 1490 Spaces Moved 1540 | 32 323 143 470 572 Core 11 | 11 . . . . Treads . | . . . . . Legs 1395 | 21 323 143 470 438 Wheels . | . . . . . Hover . | . . . . . Flight 134 | . . . . 134 Fastest Speed 50 | 50 120 120 120 99 Average Speed 136 | 95 120 120 120 166 Slowest Speed 385 | 120 150 120 120 385 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 56 26 51 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 50 | . . . . 50 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 49 | . . . . 49 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2136 | 41 431 162 594 908 Wait 192 | . 23 4 28 137 Move 1536 | 31 322 142 469 572 Hop . | . . . . . Pick Up 55 | 4 10 . 14 27 Fast Attach 11 | 4 4 2 1 . Attach 31 | 2 2 . 3 24 Detach 2 | . . . . 2 Swap 47 | . 9 3 13 22 Drop 45 | . 13 5 10 17 Fire 211 | . 46 6 55 104 Melee . | . . . . . Ram 1 | . . . . 1 Kick 5 | . 2 . 1 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 460 | -10/Materials | Core integrity fell below 50% 486 | -10/Materials | Discovered new exit (range 8) 561 | -10/Materials | Discovered new exit (range 10) 610 | -10/Materials | Entered Mines 626 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 666 | -10/Mines | Discovered new exit (range 14) 793 | -10/Mines | Discovered new exit (range 13) 809 | -10/Mines | Entered Materials 809 | -9/Materials | Evolved 2 slots: Propulsion x2 1225 | -9/Materials | Discovered new exit (range 9) 1466 | -9/Materials | Identified exit to Mines 1466 | -9/Materials | Identified exit to Storage 1549 | -9/Materials | Discovered new exit (range 16) 1599 | -9/Materials | Entered another Materials area 1599 | -8/Materials | Evolved 2 slots: Utility x2 2358 | -8/Materials | Lost 3 parts (3n) 2685 | -8/Materials | Lost 8 parts (1p3n2u2w) 2868 | -8/Materials | Core integrity fell below 50% 2911 | -8/Materials | Lost 4 parts (1p1n1u1w) 3010 | -8/Materials | Core integrity fell below 20% 3089 | -8/Materials | Destroyed by G-47 Trooper with Backup Laser I Last Messages --------------- 02849_ Acquired Med. Armor Plating. 02858_ Atomic Centrifuge disabled. 02865_ G-47 Trooper IFF system glitched. 02869_ Aluminum Leg destroyed. 02879_ Lgt. EM Pulse Cannon destroyed. 02880_ Nuclear Core destroyed. 02880_ Destroyed Nuclear Core. 02880_ Med. Armor Plating destroyed. 02880_ Destroyed Med. Armor Plating. 02880_ G-50 Soldier destroyed. 02880_ G-47 Trooper destroyed. 02882_ Destroyed Particle Gun. 02886_ Acquired Carbon-fiber Leg. 02888_ Dropped Imp. Flight Unit. 02933_ U-05 Engineer lays Concrete. 02999_ Hcp. Matter Pod destroyed. 03001_ Slammed into M-13 Machinist. 03001_ Destabilizing: Core damaged (-5). 03057_ Imp. Flight Unit destroyed. 03059_ G-47 Trooper misfires. 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Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Please Form A Line Challenges ------------ None Game ------ Seed RiotAluminumScreen Manual? 0 Play Time 00:48:40 Cumulative 7.6 hours Start 2019.12.22 @ 13:11:13 End 2019.12.23 @ 01:06:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ce85186-3e6a-4fec-a194-adb783b92c72