Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 21:45:32 Player: Stavbearer Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (568) 568 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3688 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 184/300 Energy 285/290 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/DSF Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Visual Processing Unit Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (3) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Signal Interpreter Armor Integrity Analyzer > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY -------- (None) [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 54 | 6 7 12 5 8 16 Power 8 | 1 1 2 1 . 3 Engine 5 | 1 . 1 1 . 2 Core 3 | . 1 1 . . 1 Reactor . | . . . . . . Propulsion 15 | 2 1 8 1 . 3 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel 4 | 2 1 . . . 1 Hover . | . . . . . . Flight 9 | . . 8 1 . . Utility 14 | 1 3 2 1 3 4 Device 7 | . 2 1 1 2 1 Storage 1 | 1 . . . . . Processor 3 | . 1 1 . . 1 Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 17 | 2 2 . 2 5 6 Energy Gun 9 | 2 1 . 1 . 5 Energy Cannon . | . . . . . . Ballistic Gun 4 | . . . . 3 1 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . 1 2 . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . 1 2 3 . 15 Power 3 | . 1 . . . 2 Propulsion 8 | . . 2 1 . 5 Utility 3 | . . . . . 3 Weapon 7 | . . . 2 . 5 Highest Loss Streak 14 | . 1 2 3 . 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 94 98 74 74 46 Engine 1 | . 2 . . . 1 Core 8 | . 10 10 9 7 2 Wheel 11 | . 28 1 . . 1 Flight 12 | . . 31 24 23 4 Device 9 | . 9 10 9 15 5 Storage 5 | . 14 . . . . Processor 11 | . . 21 18 15 15 Energy Gun 18 | . 27 22 14 . 7 Ballistic Gun 1 | . . . . 5 1 Special Melee Weapon 1 | . . . . 7 1 Naked Turns . | . . . . . . Heaviest Build 20 | 12 16 14 11 13 20 Greatest Support 20 | 20 20 20 12 12 18 Greatest Overweight (x) 4 | . . 1 . 1 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 6 | 7 8 5 5 5 5 Most Carried 8 | 5 8 7 5 5 5 Average Carried 4 | 2 6 4 4 4 . Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 3 8 3 5 5 . Class Distribution -------------------- 55% | Mutant 23% | Scavenger-Assassin 21% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -9/Materials Scavenger-Scout | -8/Materials Scavenger-Assassin | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 593 | 188 137 120 33 . 115 Remotely . | . . . . . . Salvage Created 704 | . 286 153 33 . 232 Parts 55 | . 25 13 3 . 14 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 20 | . 7 7 2 . 4 Guns 18 | . 5 7 2 . 4 AOE 2 | . 2 . . . . Classes Destroyed 5 | . 3 . . . 2 Watcher 4 | . 3 1 . . . Swarmer 12 | . 3 7 2 . . Grunt 4 | . 4 . . . . Sentry 1 | . . . . . 1 Specialist 3 | . . . . . 3 Best Kill Streak 5 | . 5 4 2 . 3 Combat Bots Only 5 | . 5 4 2 . 3 Max Kills in Single Turn 2 | . 2 1 1 . 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 322 | . 16 38 25 . 243 Missed 103 | . 3 20 7 . 73 Damage Taken 2276 | . 167 143 150 . 1816 Core 846 | . 28 51 64 . 703 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 88 87 88 . . Volleys Fired 62 | . 12 15 8 . 27 Largest 2 | . 2 2 2 . 2 Hottest 126 | . 80 80 80 . 126 Shots Fired 97 | . 23 30 11 . 33 Gun 96 | . 22 30 11 . 33 Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special . | . . . . . . Kinetic 16 | . . . . . 16 Thermal 17 | . . . . . 17 Explosive 1 | . 1 . . . . Electromagnetic 63 | . 22 30 11 . . Robot Hit Streak 11 | . 6 7 1 . 11 Robot Miss Streak 4 | . 2 4 4 . 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 62 | . 14 17 3 . 28 Core Hits 33 | . 14 8 2 . 9 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 5 | . . . . . 5 Burn 2 | . . . . . 2 Destroy 3 | . . . . . 3 Melee Attacks 2 | . . . 2 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1153 | . 382 238 21 . 512 Guns 942 | . 199 210 21 . 512 Cannons . | . . . . . . Explosions 211 | . 183 28 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 239 | . . . . . 239 Thermal 398 | . 97 28 . . 273 Explosive 86 | . 86 . . . . Electromagnetic 430 | . 199 210 21 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 18 | . 18 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 168 | . 122 168 37 . 15 Average Temperature 57 | . 54 73 23 . 6 Received Heat Transfer 525 | . 63 . . . 462 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 940 | . 150 50 . . 740 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 229 | . 188 229 157 73 71 Initial 102 | . . 79 102 68 51 Average 98 | . 136 128 118 72 28 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 98 | 100 100 91 100 100 100 Level 1 1 | . . 8 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 1 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 12 7 14 . 6 Peak Tracking Total 9 | . 9 4 5 . 3 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 4 | . 1 1 1 1 . Terminals 3 | . . 1 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 3 5 1 1 . Successful 5 | . 2 1 1 1 . Failed 5 | . 1 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . 1 2 1 . Terminals 7 | . . 5 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 1 1 1 . Open DSF 1 | . . . . 1 . Alert Level 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 1 1 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat . | . . . . . . Combat 1 | . . . 1 . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 898 | 60 320 196 66 105 151 Spaces Moved 993 | 62 278 367 110 135 41 Core 30 | 18 . . . . 12 Treads . | . . . . . . Legs 20 | . . . . . 20 Wheels 337 | 44 278 9 . . 6 Hover . | . . . . . . Flight 606 | . . 358 110 135 3 Fastest Speed 32 | 50 80 32 32 34 50 Average Speed 57 | 71 80 33 32 67 141 Slowest Speed 250 | 80 80 114 37 114 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . 2 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 40 25 16 2 23 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . 7 3 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 10 | . 7 3 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1210 | 78 353 406 125 150 98 Wait 56 | . 41 7 . . 8 Move 980 | 61 277 362 105 134 41 Hop 4 | . . 2 2 . . Pick Up 27 | 10 9 2 2 3 1 Fast Attach 18 | . 3 2 1 1 11 Attach 24 | 6 1 4 1 7 5 Detach 7 | . 1 . 1 4 1 Swap 12 | . 3 6 3 . . Drop 18 | 1 6 6 . 1 4 Fire 62 | . 12 15 8 . 27 Melee 2 | . . . 2 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 7) 380 | -10/Materials | Identified exit to Materials 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 540 | -9/Materials | Discovered new exit (range 17) 577 | -9/Materials | Identified exit to Materials 577 | -9/Materials | Entered another Materials area 577 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 609 | -8/Materials | Discovered new exit (range 14) 643 | -8/Materials | Identified exit to Factory 643 | -8/Materials | Entered Factory 643 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 652 | -7/Factory | Identified exit to DSF 664 | -7/Factory | Lost 3 parts (1n2w) 748 | -7/Factory | Entered DSF 770 | -7/DSF | Additional patrols routed to DSF 812 | -7/DSF | Core integrity fell below 50% 842 | -7/DSF | Core integrity fell below 20% 881 | -7/DSF | Lost 14 parts (2p5n3u4w) 899 | -7/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- Penetrated by Slug. X-62 Marksman destroyed. VSS Leg destroyed. Penetrated by Slug. Pulse Rifle destroyed. X-62 Marksman suffers critical hit (Burn). Penetrated by Slug. X-62 Marksman destroyed. Acquired 55 matter. Acquired Imp. Deuterium Engine. Acquired Imp. Carbon-fiber Leg. Acquired Pulse Rifle. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Acquired Pulse Rifle. Acquired Imp. Heat Sink. Acquired Armor Integrity Analyzer. Discarded Armor Integrity Analyzer. Pulse Rifle destroyed. Acquired Hrd. Medium Armor Plating. 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[ !! %%[""##"#???? | | ? %! ! %[*"""""#???? | | ??#!!!### ###[[[# %## @""####???? | | ??????????????#[[[# !### =###??????? | | ??????????????########## ##???????? | | ??????????????????####[[ #???????? | | ??????????????????# /[ #???????? | | ????????????????#[[ #### ##???????? | | ????????????????#[[???[[ #???????? | | ????????????????#????#[[ #???????? | | ?????????????????????#[[ #???????? | | ?????????????????????### ##???????? | | ???????????????????????# ????????? | | ???????????????????????# ????????? | | ??????????????????????? ???????? | | ??????????H???????????? ???????? | | ??????????????????????? x #??????? | | ???????????????????????# #??????? | | ???????????????????????# x #??????? | | ???????????????????????# ###??????? | | ???????????????????????= ????????? | | ???????????????????????= ????????? | | ???????????????????????= ????????? | | ???????????????????????# #????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 63 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamRocketInsulator Manual? 0 Play Time 00:29:42 Cumulative 5.6 hours Start 2024.04.10 @ 15:19:22 End 2024.04.10 @ 21:45:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4a239bde-e37d-49f3-828b-79fb8b5a5530