Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.06 @ 21:41:43 Player: Zephirth Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (2027) 2027 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 5056 Bonus ------- High Alert Combat Kills 22 Friendly Fire -3 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 200/315 System Corruption 16% Temperature Cool (5) Movement Treading (240) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- Neutrino Core > --- PROPULSION (4) --- Improved Treads Aluminum Leg > --- UTILITY (4) ------ Coolant Injector Large Storage Unit Improved Terrain Scan Processor Hardlight Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Small Storage Unit Large Matter Pod (150) Melee Analysis Suite Particle Charger Improved Reaction Control System Improved Light Armor Plating Improved Light Armor Plating Thermal Shield Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Terrain Scan Processor Layered Medium Armor Plating > --- WEAPON ----------- Heavy Riot Gun Heavy Machine Gun > --- INVENTORY -------- Coolant Injector Small Storage Unit Large Matter Pod Advanced Targeting Computer Melee Analysis Suite Particle Charger Improved Reaction Control System Improved Light Armor Plating Improved Light Armor Plating Thermal Shield Hardlight Generator EM Pulse Cannon Magnetic Acceleration Cannon Improved Datajack [Rating: 48] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Layered Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 2 | . . 1 . . 1 . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . . . 1 1 . Weapon . | . . . . . . . Parts Attached 72 | 6 2 4 1 25 8 26 Power 14 | 1 . 2 . 3 2 6 Engine 8 | 1 . 1 . 3 . 3 Core 6 | . . 1 . . 2 3 Reactor . | . . . . . . . Propulsion 22 | 2 . 1 1 9 3 6 Treads 3 | . . . . . . 3 Leg 13 | 2 . 1 1 6 1 2 Wheel 2 | . . . . 2 . . Hover 2 | . . . . . 2 . Flight 2 | . . . . 1 . 1 Utility 18 | 1 2 1 . 6 1 7 Device 11 | 1 2 . . 4 . 4 Storage 3 | . . 1 . 1 . 1 Processor 3 | . . . . 1 1 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 18 | 2 . . . 7 2 7 Energy Gun 8 | 2 . . . 4 1 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 3 | . . . . . 1 2 Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . . . . 3 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 2 | . . . . . . 2 System Corruption 6 | . . . . . . 6 Parts Lost 52 | . 1 2 . 18 5 26 Power 11 | . . 1 . 3 1 6 Propulsion 18 | . . 1 . 8 3 6 Utility 9 | . 1 . . 3 . 5 Weapon 14 | . . . . 4 1 9 Highest Loss Streak 14 | . 1 2 . 10 3 14 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 84 | . 95 100 95 82 87 78 Engine 13 | . 14 11 11 15 9 14 Core 5 | . . 11 11 1 12 4 Treads 1 | . . . . . . 3 Leg 12 | . 28 33 28 15 4 7 Wheel 2 | . . . . 5 3 . Hover 3 | . . . . . 8 3 Device 10 | . 23 12 11 14 7 6 Storage 7 | . . 9 11 9 7 7 Processor 8 | . . . . 2 15 12 Energy Gun 10 | . 28 22 22 12 6 5 Ballistic Gun 3 | . . . . . 6 5 Launcher 1 | . . . . 4 1 1 Peak Build Rating 48 | 6 9 14 15 24 32 48 Average Rating 23 | 3 8 13 14 16 30 33 On Entrance 14 | . 6 9 14 15 24 30 Naked Turns . | . . . . . . . Heaviest Build 78 | 7 8 39 39 46 49 78 Greatest Support 60 | 20 20 30 30 40 32 60 Greatest Overweight (x) 16 | . . 1 1 14 3 16 Average Overweight (x) 1 | . . . 1 1 2 1 Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 Average Capacity 13 | 5 5 13 15 15 15 15 Most Carried 15 | 4 5 10 10 15 15 15 Average Carried 11 | . 4 8 9 10 13 13 Final Capacity 15 | 5 5 15 15 15 15 15 Final Carried 15 | 3 5 9 9 15 14 8 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1423 | 250 20 40 . 252 103 758 Remotely . | . . . . . . . Salvage Created 2233 | 67 228 113 . 1216 103 506 Parts 108 | 5 10 12 . 58 3 20 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented 10 | . . . . . . 10 Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 43 | 1 5 5 . 21 2 9 Guns 31 | 1 5 5 . 16 . 4 Cannons 3 | . . . . . . 3 AOE 8 | . . . . 5 1 2 Classes Destroyed 11 | 2 1 2 . 4 . 2 Builder 6 | . . . . 6 . . Tunneler 1 | 1 . . . . . . Recycler 3 | . . . . 3 . . Mechanic 1 | . . . . 1 . . Watcher 4 | . 1 . . 3 . . Swarmer 5 | . . 4 . . . 1 Grunt 27 | 1 5 . . 18 . 3 Brawler 2 | . . . . . . 2 Duelist 2 | . . . . 2 . . Sentry 6 | . . 1 . 1 2 2 Behemoth 1 | . . . . . . 1 Best Kill Streak 8 | 2 3 5 . 8 1 7 Combat Bots Only 7 | 1 3 5 . 5 1 7 Max Kills in Single Turn 3 | 1 1 2 . 3 1 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . 1 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 564 | 2 26 36 . 165 99 236 Missed 160 | 1 9 10 . 36 48 56 Damage Taken 5305 | 8 162 259 . 1740 475 2661 Core 1117 | . 29 4 . 380 84 620 Absorbed by Shields 205 | . . . . . . 205 Ignored by Resistances 1539 | 2 53 78 . 506 150 750 Regen/Repaired (Parts) 50 | . . . . 50 . . Core Remaining (%) 79 | 100 88 . 99 30 . . Volleys Fired 179 | 4 18 9 . 90 11 47 Largest 2 | 2 2 2 . 2 2 2 Hottest 105 | 90 90 90 . 105 73 90 Shots Fired 311 | 8 36 18 . 164 17 68 Gun 279 | 8 36 18 . 145 12 60 Cannon 3 | . . . . . . 3 Launcher 29 | . . . . 19 5 5 Special . | . . . . . . . Kinetic 42 | . . . . . 6 36 Thermal 188 | 8 36 18 . 126 . . Explosive 29 | . . . . 19 5 5 Electromagnetic 52 | . . . . 19 6 27 Robot Hit Streak 41 | 4 11 12 . 41 23 29 Robot Miss Streak 3 | 1 2 1 . 3 . 3 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 1 . 5 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 260 | 4 28 15 . 132 17 64 Core Hits 144 | 3 12 10 . 86 6 27 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 1 1 . Corrupt 2 | . . . . 1 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4930 | 46 334 174 . 2828 281 1267 Guns 3118 | 46 334 174 . 1533 187 844 Cannons 75 | . . . . . . 75 Explosions 1720 | . . . . 1278 94 348 Melee . | . . . . . . . Ramming 17 | . . . . 17 . . Kinetic 621 | . . . . . 99 522 Thermal 2157 | 46 334 174 . 1329 . 274 Explosive 1387 | . . . . 1219 94 74 Electromagnetic 748 | . . . . 263 88 397 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . . . . . 16 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Matter Fused 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 77 | . . . . 53 . 24 Projectiles . | . . . . . . . Explosions 77 | . . . . 53 . 24 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 120 | . . . . 120 . . Shots 4 | . . . . 4 . . Rammed 4 | . . . . 4 . . Targets Rammed 4 | . . . . 4 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 841 | 66 213 30 . 320 36 841 Average Temperature 131 | 27 84 15 . 132 14 162 Received Heat Transfer 2453 | 6 135 102 . 1224 96 890 Effects 30 | . . . . 1 . 29 Shutdowns 5 | . . . . . . 5 Energy Bleed 2 | . . . . . . 2 Interference 7 | . . . . 1 . 6 Matter Decay 3 | . . . . . . 3 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . . . . . . 2 Damage (major) 7 | . . . . . . 7 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 4 | . . . . 4 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 2 . . 4 . . Heat Transferred 4774 | 124 856 480 . 3064 . 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 1 . 2 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Peak Influence 474 | 25 178 183 53 474 283 . Initial 184 | . 13 63 53 17 184 . Average 163 | 5 96 79 53 245 171 . Maximum Alert Level 2 | . . . . 2 1 . Low Security (%) 60 | 100 100 100 100 41 38 . Level 1 35 | . . . . 46 61 . Level 2 4 | . . . . 11 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . 4 1 . Investigation 5 | . 1 . . 3 1 . Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 6 | . . 1 . 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | 1 6 11 . 38 3 11 Peak Tracking Total 9 | 1 2 6 . 8 2 9 Tactical Retreats 4 | . 1 . . 3 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 7 | . 2 . . 3 2 . Terminals 2 | . 1 . . 1 . . Fabricators 2 | . . . . . 2 . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 22 | . 7 . . 11 4 . Successful 17 | . 5 . . 9 3 . Failed 5 | . 2 . . 2 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 4 . . 3 . . Fabricators 4 | . . . . . 4 . Repair Stations 5 | . . . . 5 . . Recycling Units 3 | . 3 . . . . . Scanalyzers 3 | . . . . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 . . 3 . . Record 4 | . 2 . . 2 . . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks 3 | . . . . . 3 . Network Status 2 | . . . . . 2 . Build 1 | . . . . . 1 . Repair Station Hacks 5 | . . . . 5 . . Scan Component 3 | . . . . 3 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks 2 | . 2 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 1 | . . . . 1 . . Insert Component 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . . 3 1 . Full Trace Events 6 | . 2 . . 3 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 40 | . . . . . 40 . Total Robot Build Rating 2 | . . . . . 2 . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 52 | . . . . 52 . . Parts Recycled . | . . . . . . . Recycled Matter 2 | . 2 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 16 | . . . . . 16 . Highest-Rated Ally 8 | . . . . . 8 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 3183 | 96 231 141 213 749 604 1149 Spaces Moved 1297 | 70 135 60 112 291 227 402 Core 49 | 20 . . . 8 . 21 Treads 91 | . . . . . . 91 Legs 874 | 50 135 60 112 110 118 289 Wheels 208 | . . . . 173 35 . Hover 74 | . . . . . 74 . Flight 1 | . . . . . . 1 Fastest Speed 50 | 50 120 120 190 115 115 190 Average Speed 195 | 100 120 173 190 149 248 246 Slowest Speed 850 | 120 120 190 190 750 330 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 6 23 8 41 25 6 58 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . . . . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed 206 | . . . . 150 38 18 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 206 | . . . . 150 38 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 1632 | 88 168 79 113 440 252 492 Wait 10 | . 9 . . . . 1 Move 1291 | 69 134 59 111 290 226 402 Hop . | . . . . . . . Pick Up 69 | 9 4 7 1 27 6 15 Fast Attach 5 | . 1 . . 2 . 2 Attach 58 | 6 1 3 1 20 6 21 Detach . | . . . . . . . Swap 9 | . . 1 . 3 2 3 Drop 7 | . 1 . . 4 1 1 Fire 179 | 4 18 9 . 90 11 47 Melee . | . . . . . . . Ram 4 | . . . . 4 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 97 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 409 | -9/Materials | Discovered new exit (range 16) 417 | -9/Materials | Met 8R-AWN 439 | -9/Materials | Discovered new exit (range 16) 469 | -9/Materials | Entered Mines 471 | -9/Mines | Followed 8R-AWN into the Mines 481 | -9/Mines | Learned Materials interactive machine intel 532 | -9/Mines | Discovered new exit (range 13) 682 | -9/Mines | Entered Materials 682 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 683 | -8/Materials | Loaded intel: 19 interactive machine locations 746 | -8/Materials | Repaired Aluminum Leg 772 | -8/Materials | Repaired Sml. Laser 922 | -8/Materials | Lost 8 parts (1p4n1u2w) 1138 | -8/Materials | Core integrity fell below 50% 1171 | -8/Materials | Lost 10 parts (2p4n2u2w) 1409 | -8/Materials | Discovered new exit (range 15) 1431 | -8/Materials | Entered Factory 1431 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1460 | -7/Factory | Discovered new exit (range 16) 1485 | -7/Factory | Fabricated R-06 Scavenger? 1539 | -7/Factory | Identified exit to Lower Caves 1677 | -7/Factory | Lost 3 parts (1p2n) 2035 | -7/Factory | Entered Lower Caves 2450 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2539 | -7/Lower Caves | Learned Factory stockpile data 2612 | -7/Lower Caves | Learned Factory non-interactive machine intel 2638 | -7/Lower Caves | Spotted B-75 Beast 2762 | -7/Lower Caves | Destroyed B-75 Beast 2782 | -7/Lower Caves | Lost 9 parts (3p4n1u1w) 3097 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3119 | -7/Lower Caves | Core integrity fell below 50% 3141 | -7/Lower Caves | Core integrity fell below 20% 3143 | -7/Lower Caves | System corruption reached 10% 3160 | -7/Lower Caves | Destroyed 7 combat bots 3173 | -7/Lower Caves | Lost 14 parts (3p2n4u5w) 3184 | -7/Lower Caves | Build established: Scavenger-Mutant 3184 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted by crushing effect (+4). System corrupted by crushing effect (+3). [Achievement: System Compromised] Lgt. Nuclear Core fries itself beyond repair. Neutrino Core self-destruct mechanism malfunctions. Imp. Treads self-destruct mechanism malfunctions. Acquired Aluminum Leg. Aluminum Leg fries itself beyond repair. Imp. Medium Armor Plating fries itself beyond repair. Acquired 48 matter. Acquired 62 matter. Imp. Heat Sink self-destruct mechanism malfunctions. Acquired Imp. Treads. Acquired Neutrino Core. System corrupted: Matter fused (-7). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????#???????? #??????????????????? | | ?????####????###?? #???????# #?????????????????? | | ?????# ##?? "## ####???? #?????????????????? | | ?????# ##? #" ??? #?????????????????? | | ?????# ## ??? #?????????????????? | | ?????# % #?????? #?????????????????? | | ?????# ##?????##### ##????????????????? | | ????##" ##??????# ## ##???????????????? | | ????#"" ########?## ## ????????????????? | | ???##" "## ### ## #?????????????????? | | ####"" ### ## #?????????????????? | | ## ## #??????##?????????? | | ###### ####### ##???????# | | # ##????### #?????## | | # ###???????## #????## | | ##??????????# ### ##?? #????# | | ##???????????## ## #?? ##??## | | ""####???####??????# # ### #### ## | | "##??????# ##????# ## ## ## | | "##???????? #??## ### # # | | "#?????????# ### #?### ####### | | "#?????????# ?? # #???### | | ##???????## ? ####### # ##### | | ##???#### #### #""""# # ## | | # ##### #??# # "# ## | | # ## ##?# @ Y# #### | | ## #?# ### g# ##??# | | ### "### #???# ## b # "# # #???## | | # ## ##???# # #""""# ## #????## | | # ## ##### #g ####### ## ???## | | # # % ### #?# | | # # % % ###### ###??#### ## | | # ### ! ##?### ##??????# ##### # | | # ##?# % ### ##?????? #??#### | | ###### ##??#### #??????? ###??? | | ?????# ##??????# ##??????? ##?? | | ?????## ##???????## #??????????? #?? | | ??????###?????????# ########???? #??? | | ??????????????????## ### ##### #???# | | ???????????????????## ## ## ##### | | ????????????????????# ! # | | ????????????????????# # | | ????????????????????# # | | ????????????????????## ### | | ?????????????????????# # # #?# | | ????????????????????# ## #### #?# | | ???????????????????# ## #??## ##?# | | ?????????????????? ## #???## ##??# | | ?????????????????# # ## ?????## ## #### | | ?????????????????##### ?# ??????###### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 65 Energy Generation 37 Energy Capacity 670 Matter Stores 338 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Let's See Who's Tougher Power Corrupts Remodeling System Compromised Universal Adapter Challenges ------------ None Game ------ Seed DerelictBiomechanicalSlayer Manual? 0 Play Time 00:38:11 Cumulative 1.9 hours Start 2024.10.06 @ 21:03:44 End 2024.10.06 @ 21:41:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d99e46c3-606f-4abe-a423-38260347d5b6