Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.04 @ 11:30:15 Player: Dizzar Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (585) 585 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (589) 589 TOTAL SCORE: 3029 Bonus ------- Follower Combat Kills 140 Met Imprinter 300 Was Imprinted 300 Friendly Fire -151 Cogmind --------- Core Integrity 0/400 Matter 244/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Hacking Suite Hacking Suite Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Targeting Computer Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Autogun Scythe > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Advanced Sensor Array Improved Terrain Scanner Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Assault Rifle Rocket Launcher Scythe Scythe Scythe [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Scythe Energy Gun Beamcaster Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 37 | 7 . 4 11 4 2 9 Power 5 | 1 . . 2 . . 2 Engine 3 | 1 . . 1 . . 1 Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 9 | 2 . 3 2 . . 2 Treads 2 | . . . . . . 2 Leg . | . . . . . . . Wheel 7 | 2 . 3 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 2 . . 5 1 2 . Device 3 | . . . . 1 2 . Storage 4 | 2 . . 2 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 13 | 2 . 1 2 3 . 5 Energy Gun 4 | 2 . . 1 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . 1 1 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . 1 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 18 | . . 2 6 2 . 8 Power 3 | . . . 1 . . 2 Propulsion 6 | . . 1 2 1 . 2 Utility 3 | . . . 1 1 . 1 Weapon 6 | . . 1 2 . . 3 Highest Loss Streak 7 | . . 2 3 2 . 7 Average Slot Usage (%) 92 | . 100 98 91 97 88 92 Engine 8 | . 14 14 4 11 11 5 Core 2 | . . . 6 . . 3 Treads 3 | . . . . . . 19 Wheel 15 | . 28 26 21 19 11 . Device 5 | . . . . 2 11 9 Storage 22 | . 28 28 22 22 22 20 Processor 8 | . . . 9 11 11 11 Protection 2 | . . . 5 8 . . Energy Gun 7 | . 28 25 11 3 . . Ballistic Gun 8 | . . 2 10 10 11 10 Slashing Weapon 5 | . . . . 3 11 10 Naked Turns . | . . . . . . . Heaviest Build 48 | 16 16 17 48 48 47 43 Greatest Support 40 | 26 26 26 26 26 16 40 Greatest Overweight (x) 2 | . . 1 2 2 2 2 Average Overweight (x) 1 | . . . . 1 2 . Largest Inventory Capacity 16 | 8 8 8 16 16 16 16 Average Capacity 12 | 6 8 8 10 16 16 15 Most Carried 16 | 5 6 8 13 16 16 16 Average Carried 11 | 2 4 6 7 15 15 15 Final Capacity 16 | 8 8 8 16 16 16 4 Final Carried 16 | 4 6 8 13 15 16 4 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 672 | 270 . 41 171 17 121 52 Remotely . | . . . . . . . Salvage Created 810 | 53 . 100 501 103 . 53 Parts 44 | 2 . 4 23 11 . 4 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 25 | . . 6 10 6 . 3 Melee 3 | . . . . 2 . 1 Guns 15 | . . 5 10 . . . AOE 7 | . . 1 . 4 . 2 Classes Destroyed 7 | 1 . 2 4 . . . Hauler 1 | . . . 1 . . . Recycler 1 | 1 . . . . . . Watcher 2 | . . . 2 . . . Swarmer 13 | . . 3 3 4 . 3 Grunt 8 | . . . 6 2 . . Sentry 2 | . . . 2 . . . Assembled 3 | . . 3 . . . . Best Kill Streak 4 | 1 . 3 4 4 . 2 Combat Bots Only 4 | . . 3 4 4 . 2 Max Kills in Single Turn 3 | 1 . 1 1 3 . 2 Gunslinging . | . . . . . . . Exploded 3 | . . 1 . 3 . 2 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 1998 | . . 285 549 128 . 1036 Core 487 | . . 77 91 12 . 307 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . 69 . . . . Volleys Fired 76 | 1 . 19 40 5 . 11 Largest 2 | 2 . 2 2 2 . 2 Hottest 98 | 80 . 80 98 56 . 98 Shots Fired 137 | 2 . 35 79 9 . 12 Gun 131 | 2 . 35 79 5 . 10 Cannon . | . . . . . . . Launcher 6 | . . . . 4 . 2 Special . | . . . . . . . Kinetic 55 | . . 2 39 5 . 9 Thermal 55 | 1 . 14 39 . . 1 Explosive 6 | . . . . 4 . 2 Electromagnetic 21 | 1 . 19 1 . . . Robot Hit Streak 8 | 1 . 4 8 4 . 5 Robot Miss Streak 4 | . . 3 3 . . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 84 | 1 . 16 54 8 . 5 Core Hits 38 | 1 . 6 18 6 . 7 Critical Hits 1 | . . . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks 16 | . . . . 14 . 2 Impact . | . . . . . . . Slashing 16 | . . . . 14 . 2 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1878 | 15 . 178 1004 480 . 201 Guns 1274 | 15 . 153 1004 15 . 87 Cannons . | . . . . . . . Explosions 296 | . . 25 . 189 . 82 Melee 308 | . . . . 276 . 32 Ramming . | . . . . . . . Kinetic 465 | . . 10 353 15 . 87 Thermal 710 | . . 69 641 . . . Explosive 271 | . . . . 189 . 82 Electromagnetic 124 | 15 . 99 10 . . . Impact . | . . . . . . . Slashing 308 | . . . . 276 . 32 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 52 | . . . . 52 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 52 | . . . . 52 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 48 | . . 28 . 20 . . Shots 2 | . . 1 . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 404 | 18 . 120 404 3 . 42 Average Temperature 110 | 12 . 39 132 3 . 25 Received Heat Transfer 318 | . . . 225 60 . 33 Effects 5 | . . . 5 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 2 | . . . 2 . . . Damage (major) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 4 . . . Heat Transferred 1210 | . . 100 1110 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 229 | 5 3 94 224 229 . . Initial 87 | . 3 . . 87 . . Average 74 | 2 3 15 97 153 . . Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 90 | 100 100 100 83 86 . . Level 1 9 | . . . 16 13 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . . 11 19 4 . 16 Peak Tracking Total 12 | . . 4 7 3 . 12 Tactical Retreats 6 | . . . 3 1 . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 8 | . 1 1 5 . 1 . Terminals 7 | . 1 1 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 4 1 15 . 4 . Successful 12 | . 1 1 6 . 4 . Failed 11 | . 3 . 8 . . . Catastrophic . | . . . . . . . Database Lockouts 1 | . . . 1 . . . Manual 20 | . 4 1 15 . . . Terminals 20 | . 4 1 15 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . 1 1 . 4 . Part Schematic 4 | . . . . . 4 . Robot Schematic 1 | . . . 1 . . . Level Access Points 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 1 . 5 . . . Terminals 6 | . 1 . 5 . . . Track 2 | . 1 . 1 . . . Botnet 4 | . . . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 4 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 10 | . . 5 . 1 4 . Largest Group 4 | . . 3 3 1 4 4 Highest-Rated Group 154 | . . 45 40 31 154 154 Highest-Rated Ally 40 | . . 31 16 31 40 40 Total Orders . | . . . . . . . Ally Attacks 47 | . . 21 4 . . 22 Total Damage 857 | . . 182 46 . . 629 Kills 12 | . . 5 . . . 7 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 3064 | 85 35 543 677 323 825 576 Spaces Moved 1937 | 71 37 271 285 252 676 345 Core 65 | 4 . . . . . 61 Treads 269 | . . . . . . 269 Legs . | . . . . . . . Wheels 1603 | 67 37 271 285 252 676 15 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 80 80 100 120 50 Average Speed 113 | 87 90 90 91 103 120 152 Slowest Speed 180 | 90 90 110 100 120 120 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 9 70 34 59 78 42 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 1 1 Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 8 | . . 2 . 1 2 3 Spaces Dug 20 | . . . . 20 . . Terrain Destroyed 49 | . . 6 . 36 . 7 Melee 2 | . . . . 2 . . Projectile . | . . . . . . . AOE 47 | . . 6 . 34 . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 2640 | 91 38 534 624 281 690 382 Wait 523 | 2 . 235 268 4 8 6 Move 1931 | 70 36 270 284 251 675 345 Hop . | . . . . . . . Pick Up 44 | 11 2 5 17 3 3 3 Fast Attach . | . . . . . . . Attach 23 | 7 . 2 8 1 . 5 Detach . | . . . . . . . Swap 14 | . . 2 3 3 2 4 Drop 13 | . . 1 4 . 2 6 Fire 76 | 1 . 19 40 5 . 11 Melee 16 | . . . . 14 . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 7) 121 | -10/Materials | Entered Mines 139 | -10/Mines | Assembled infested the area 315 | -10/Mines | Build established: Mutant 436 | -10/Mines | Identified exit to Materials 458 | -10/Mines | Learned location of Mines (-8) 510 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 592 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 664 | -10/Mines | Entered Materials 664 | -9/Materials | Accompanied by 3 allies 664 | -9/Materials | Evolved 2 slots: Utility x2 1033 | -9/Materials | Build established: Scavenger-Mutant 1196 | -9/Materials | Discovered new exit (range 13) 1201 | -9/Materials | Lost 3 parts (1p1n1u) 1244 | -9/Materials | Central database locked down 1341 | -9/Materials | Entered Mines 1348 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1504 | -9/Mines | Received a Mining Laser from a helpful Derelict 1550 | -9/Mines | Excavation squad dispatched 1550 | -9/Mines | A large section of the Mines collapsed 1613 | -9/Mines | Discovered new exit (range 9) 1662 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1664 | -9/Mines | Entered Zion 1755 | -7/Zion | Build established: Mutant 2008 | -7/Zion | Imprinted 2010 | -7/Zion | Declared Zion's savior 2255 | -7/Zion | Found Prototype Device 2256 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2455 | -7/Zion | Discovered new exit (range 11) 2489 | -7/Zion | Entered Proximity Caves 2489 | -6/Proximity Caves | Accompanied by 4 allies 2812 | -6/Proximity Caves | Learned location of Extension (-4) 2958 | -6/Proximity Caves | Spotted B-75 Beast 3014 | -6/Proximity Caves | Core integrity fell below 50% 3043 | -6/Proximity Caves | Core integrity fell below 20% 3065 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02958_ Lgt. Nuclear Core destroyed. 02980_ 2P-LIT(M) destroyed. 03009_ Imp. Terrain Scanner destroyed. 03011_ Lgt. Treads destroyed. 03012_ S-27 Virus destroyed. 03018_ Autogun fries itself beyond repair. 03018_ Rocket Launcher destroyed. 03020_ Lgt. Nuclear Core fries itself beyond repair. 03022_ VTOL Module fries itself beyond repair. 03023_ The unstable cave ceiling collapses. 03027_ Beamcaster destroyed. 03027_ Autogun destroyed. 03029_ Lgt. Treads destroyed. 03031_ Dropped Lrg. Storage Unit. 03032_ Dropped Scythe. 03033_ Dropped Mak. Sword. 03033_ Dropped Terrain Scan Processor. 03035_ Acquired Hacking Suite. 03040_ Lgt. Ion Engine destroyed. 03065_ Penetrated by Slug. 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