Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 11:18:10 Player: shapeshifter Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (250) 1250 Value Destroyed (10535) 10535 Prototype IDs (61) 1220 Alien Tech Used (2) 400 Bonus (2560) 2560 TOTAL SCORE: 24265 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 709 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 54 Friendly Fire -303 Cogmind --------- Core Integrity 0/1300 Matter 200/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Phasing AFG Dimensional Node Initializer Compact HERF Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Improved Heat Sink High-capacity Storage Unit Advanced Energy Well Advanced Sensor Array Advanced Terrain Scan Processor Experimental Cloaking Device Advanced Shield Generator Mapping Drone Bay > --- WEAPON ----------- Improved Arc Thrower Nova Cannon > --- INVENTORY -------- Antimatter Reactor Myomer Leg Advanced Cryofiber Web Advanced Cryofiber Web Advanced Energy Well Advanced Terrain Scan Processor Advanced Kinecellerator Experimental Weapon Shielding Phasing AFG Dimensional Node Initializer Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun Long-range Proton Cannon Heavy Phase Cannon Heavy Phase Cannon Advanced EMP Blaster Advanced Remote Datajack [Rating: 150] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Leg Enhanced Flexi-carbon Leg Utility Advanced Terrain Scan Processor Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Phase Cannon Energy Gun Lightning Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Advanced Remote Datajack Impact Weapon Shock Maul Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . Utility 8 | . . 1 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 221 | 2 10 26 16 9 6 5 13 6 26 . 1 9 7 19 1 5 12 2 17 4 2 2 . 21 Power 37 | . 2 3 2 2 . 2 2 . 7 . . 1 1 3 1 1 . 1 3 . . . . 6 Engine 15 | . 2 2 2 2 . 2 . . 3 . . . 1 1 . . . . . . . . . . Core 10 | . . 1 . . . . 1 . 3 . . 1 . 2 1 1 . . . . . . . . Reactor 12 | . . . . . . . 1 . 1 . . . . . . . . 1 3 . . . . 6 Propulsion 48 | 2 1 5 3 1 3 1 4 2 6 . . 4 . . . 1 3 . 4 1 . . . 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 48 | 2 1 5 3 1 3 1 4 2 6 . . 4 . . . 1 3 . 4 1 . . . 7 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 78 | . 3 8 4 3 . 1 4 2 10 . . 4 3 11 . 3 3 1 9 2 1 2 . 4 Device 38 | . 2 2 2 1 . . 1 2 2 . . 2 2 8 . 1 2 1 5 2 . . . 3 Storage 11 | . 1 4 . . . . 1 . 1 . . 2 . . . 1 . . 1 . . . . . Processor 7 | . . . . 1 . . . . 3 . . . . 2 . . . . . . . . . 1 Hackware 6 | . . . . . . . . . 2 . . . 1 1 . . . . 2 . . . . . Protection 16 | . . 2 2 1 . 1 2 . 2 . . . . . . 1 1 . 1 . 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | . 4 10 7 3 3 1 3 2 3 . 1 . 3 5 . . 6 . 1 1 1 . . 4 Energy Gun 30 | . . 6 7 3 2 . . . 1 . 1 . 3 . . . 5 . . . 1 . . 1 Energy Cannon 17 | . 1 3 . . . 1 . 2 . . . . . 5 . . . . 1 1 . . . 3 Ballistic Gun 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 4 1 . . 1 . 2 . . 1 . 2 . . 5 1 2 . . 2 . 2 Corrupted Parts 25 | . . 3 . 1 2 . 6 4 . . . 5 . . . . . . 3 1 . . . . System Corruption 156 | . . 4 . 5 13 . 36 30 . . . 37 . . . . . . 21 10 . . . . Parts Lost 113 | . 5 7 3 1 3 1 6 8 5 . 1 . 7 7 1 1 2 3 12 1 . . 2 37 Power 19 | . 1 1 . . . . 1 2 2 . . . 1 1 1 . . 1 2 . . . . 6 Propulsion 32 | . 3 1 2 . 1 . 1 1 2 . 1 . . 1 . 1 . 1 4 . . . 1 12 Utility 33 | . . 1 . 1 . . 2 3 . . . . 3 5 . . 1 1 4 . . . 1 11 Weapon 29 | . 1 4 1 . 2 1 2 2 1 . . . 3 . . . 1 . 2 1 . . . 8 Highest Loss Streak 24 | . 4 2 2 1 3 1 6 3 2 . 1 . 5 2 1 1 2 2 6 1 . . 1 24 To Critical Strikes 3 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Average Backups 15 | 2 5 8 14 14 14 14 14 14 14 19 19 18 18 19 18 18 18 14 16 17 19 19 20 14 Power 1 | 1 1 1 1 . . 1 . . . . . . 1 1 1 1 1 2 2 2 2 2 2 . Propulsion 1 | . . . . . . . 1 4 2 3 3 2 3 2 2 1 1 . . 1 2 1 1 . Utility 7 | . 1 3 5 7 7 7 7 8 9 11 11 10 8 7 7 8 6 5 7 8 9 8 9 6 Weapon 4 | . 1 2 6 6 5 4 3 1 1 4 4 4 4 6 6 6 6 4 4 2 4 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 3 6 9 2 . 1 1 1 9 . . 3 . 2 . . 9 . 3 1 . 2 1 4 Power 5 | . 1 . . . . . . . 2 . . . . . . . 1 . . . . 1 . . Propulsion 5 | . . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 Utility 24 | . . 4 3 1 . 1 1 1 6 . . 3 . . . . 2 . . 1 . . . 1 Weapon 19 | . 2 . 5 1 . . . . . . . . . 2 . . 5 . 2 . . . 1 1 Tool/Special 4 | . . 1 1 . . . . . . . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 92 | . 83 89 93 94 99 100 90 92 92 100 94 97 97 96 99 99 99 99 83 87 89 79 87 69 Engine 4 | . 12 9 9 14 15 15 9 . 5 . . . 4 4 5 1 . . . . . . . . Core 4 | . . 1 . . . . 1 4 3 13 13 12 7 5 4 9 11 5 . . . . . . Reactor 1 | . . . . . . . 1 6 1 . . . . . . . . 4 7 5 5 5 5 7 Leg 28 | . 25 28 31 26 29 30 28 28 29 33 27 32 33 28 29 28 29 29 25 30 31 31 27 19 Device 15 | . 6 8 16 14 15 15 12 16 13 13 13 12 17 21 17 17 13 16 16 26 22 20 23 20 Storage 6 | . 12 13 9 7 7 7 8 7 6 6 6 6 7 5 5 5 5 5 5 5 5 5 5 6 Processor 6 | . . . . 6 7 7 7 4 2 6 6 6 6 7 17 17 16 11 6 5 5 5 5 5 Hackware 3 | . . . . . . . . . 7 6 6 6 4 6 5 5 5 5 7 . . . . . Protection 5 | . . 6 9 7 7 7 6 6 7 6 6 6 2 . . . 2 5 2 5 8 10 10 1 Energy Gun 6 | . . 15 17 14 14 7 3 2 1 6 9 11 11 2 . . 2 . . . . . 4 1 Energy Cannon 5 | . 12 4 . . . 6 2 7 10 6 3 . . 8 11 11 7 10 8 4 5 . 5 4 Peak Build Rating 150 | 2 10 21 29 39 38 43 75 74 86 80 80 91 87 98 97 98 114 117 133 132 133 138 138 150 Average Rating 74 | 1 6 16 26 36 37 40 46 69 75 80 75 80 83 92 96 96 104 114 118 128 130 122 130 107 On Entrance 74 | . 2 4 21 28 38 36 43 74 58 80 80 73 84 84 96 97 97 102 117 122 130 133 138 129 Avg Prop Armor Cover (%) 12 | 38 38 . . . . . . 3 2 2 2 4 4 . . . . . . . . . . 25 Naked Turns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | . 16 41 47 63 52 55 78 71 93 76 76 78 81 92 86 92 98 107 120 120 128 128 116 132 Greatest Support 154 | 3 20 30 40 45 45 55 112 112 140 80 88 124 116 116 116 116 146 146 154 150 150 150 150 153 Greatest Overweight (x) 5 | . 1 5 2 1 1 1 . . . . . . . . . . . . 2 . . . . 1 Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 7 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 5 8 12 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 Average Carried 16 | 3 5 8 14 14 14 14 14 14 14 20 20 19 18 19 19 19 19 15 17 18 19 19 19 14 Final Capacity 20 | 5 5 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 5 12 14 15 15 15 15 12 20 20 20 19 18 19 19 20 19 17 16 20 20 20 20 5 Class Distribution -------------------- 48% | Scavenger-Mutant 29% | Mutant 8% | Scavenger-Skirmisher 7% | Derelict-Skirmisher 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Warlord Derelict-Skirmisher | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 4106 | 220 172 277 180 160 82 105 222 104 223 117 17 165 166 327 62 224 218 70 305 150 119 . 241 180 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12279 | . 419 1177 1305 269 776 73 433 382 1142 49 133 . 523 839 97 59 15 430 1813 360 252 . 190 1543 Parts 589 | . 21 69 74 14 33 4 21 15 48 1 4 . 21 28 5 4 . 31 90 10 11 . 8 77 Haulers Intercepted 9 | . 1 3 3 1 . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . . . . 14 5 . 6 . 7 3 . 27 . 5 4 . 30 . . . . 2 . Prevented 61 | . . . . . 19 3 . 8 . . 1 . 5 . . . . 1 . 12 9 . 3 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 197 | . 10 24 18 3 13 3 4 6 19 . 4 . 10 10 4 1 1 10 24 4 3 . 5 21 Melee 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Guns 57 | . 2 11 15 3 10 . . . . . 2 . 6 1 . . 1 . . . . . 2 4 Cannons 79 | . 7 7 . . . 1 . 3 15 . . . . 7 4 1 . 10 11 . 1 . . 12 AOE 29 | . . 4 3 . . 2 . . 4 . 1 . 2 . . . . . 6 2 1 . 2 2 Classes Destroyed 16 | . 5 2 4 1 1 . . . . 1 . . 1 . . . . . . . . . 1 . Worker 6 | . . 1 2 . . . . . . . . . . . . . . . 3 . . . . . Builder 14 | . . . 2 . . . . . 3 . . . . . . . . . 5 . . . . 4 Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Hauler 9 | . 1 3 3 1 . . . . 1 . . . . . . . . . . . . . . . Recycler 6 | . 1 2 . . . . . . 1 . . . . 1 . . . . . . . . . 1 Operator 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Watcher 12 | . 1 2 4 1 . . . . 2 . . . . 1 . . . . . . . . . 1 Swarmer 52 | . 6 10 3 . 2 3 . . 4 . 3 . 5 . 4 . 1 5 1 . . . 2 3 Grunt 70 | . 4 8 11 . 7 . . 2 10 . . . 4 4 . . . . 8 3 3 . . 6 Brawler 6 | . . . . . 3 . . 1 . . . . . . . . . . 1 . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 20 | . . 6 3 1 1 . . 1 . . 1 . 1 2 . . . . 1 1 . . 1 1 Hunter 15 | . . . 1 1 . . . 2 . . . . . . . 1 . 2 6 . . . . 2 Programmer 27 | . . . . 1 . . . . 5 . . . . 4 . . . 3 6 . . . . 8 Enhanced Grunt 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 13 | . 3 5 4 1 9 3 4 2 7 . 3 . 4 3 4 1 1 5 13 3 3 . 4 12 Combat Bots Only 9 | . 3 5 3 1 9 3 4 2 4 . 3 . 4 3 4 1 1 5 8 3 3 . 4 7 Max Kills in Single Turn 4 | . 1 2 2 1 1 2 1 1 3 1 1 . 2 1 1 1 1 1 3 1 1 . 1 4 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploded 2 | . . 1 1 . . 2 . . 2 . 1 . 2 . . . . . 2 1 1 . 1 1 Melee 1 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1631 | . 97 100 68 39 40 10 33 112 99 . 45 . 126 86 24 2 53 59 219 18 27 . 34 340 Missed 515 | . 24 22 21 18 12 2 14 39 18 . 17 . 42 28 4 . 22 16 77 5 7 . 12 115 Hits 1116 | . 73 78 47 21 28 8 19 73 81 . 28 . 84 58 20 2 31 43 142 13 20 . 22 225 Melee 17 | . . . . . 1 . . 2 . . . . . . . . . . 8 . . . . 6 Projectile 1099 | . 73 78 47 21 27 8 19 71 81 . 28 . 84 58 20 2 31 43 134 13 20 . 22 219 Critical Strikes 50 | . 1 2 2 . . . . 1 3 . . . 5 7 2 . 2 3 7 1 1 . 1 12 Part Disruptions 5 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 3 Damage Taken 20280 | . 751 1056 1065 241 475 149 879 1247 1755 . 293 . 1292 1083 311 35 580 743 2515 239 307 . 400 4864 Core 3027 | . 192 122 152 20 63 18 48 206 254 . 32 . 158 150 13 18 37 33 300 . . . . 1211 Absorbed by Shields 1681 | . . . . . . . . . . . . . 232 88 . . . 37 634 86 115 . 144 345 Redirected to Shielding 153 | . . . . . . . . . . . . . . . . . . . . . . . . 153 Regen/Repaired (Parts) 535 | . . . . . . . . . . . . 27 . 416 . . 92 . . . . . . . Core Remaining (%) 63 | 100 23 69 72 . . . . 49 . . . . 47 . . . . 74 . . . . 73 . Volleys Fired 772 | . 43 63 63 14 28 3 13 31 91 3 11 . 24 60 16 5 21 29 117 13 9 . 35 80 Largest 2 | . 2 2 2 2 2 2 2 2 2 1 2 . 2 2 2 2 2 2 2 2 2 . 2 2 Hottest 203 | . 80 112 111 110 110 124 124 124 180 90 150 . 150 160 180 180 135 180 180 126 126 . 180 203 Shots Fired 1238 | . 83 105 125 26 59 5 15 37 141 3 22 . 42 110 30 10 31 58 130 19 16 . 37 134 Gun 459 | . 41 47 125 26 59 3 4 8 2 . 11 . 42 18 . . 29 . . . . . 5 39 Cannon 733 | . 42 58 . . . 2 2 29 139 3 11 . . 92 30 10 1 58 119 6 10 . 26 95 Launcher 45 | . . . . . . . 9 . . . . . . . . . . . 11 13 6 . 6 . Special 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 41 | . 41 . . . . . . . . . . . . . . . . . . . . . . . Thermal 703 | . 42 . 23 4 . . . 13 139 3 11 . 15 110 30 10 1 58 111 6 10 . 26 91 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 482 | . . 105 102 22 59 5 15 24 2 . 11 . 27 . . . 29 . 19 13 6 . 11 32 Entropic 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 36 | . 6 13 15 15 17 1 5 12 14 3 13 . 19 7 4 2 8 8 8 7 4 . 4 36 Robot Miss Streak 11 | . 4 4 7 2 3 2 3 3 3 . 3 . 6 3 3 . 2 1 5 2 2 . 11 8 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 2 1 . . . . . . . . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Capacitor 88 | . . . . . . . . . . . . . . . . . . . 88 . . . . . Shots Hit Robots 753 | . 52 66 94 18 47 2 12 22 65 3 14 1 33 46 8 1 22 32 80 10 7 . 18 100 Core Hits 427 | . 20 34 54 10 22 5 12 8 38 2 4 . 30 20 3 1 15 12 47 7 7 . 7 69 Critical Kills 6 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 3 Critical Parts Destroyed 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Critical Strikes 16 | . . 1 . 1 3 . . . . . . . 1 2 . . . . 2 . . . . 6 Burn 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 3 Corrupt 6 | . . 1 . 1 3 . . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 15 | . . . . . 4 . 3 . . . . 1 6 1 . . . . . . . . . . Impact 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . Slashing 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 4 . 2 . . . . 1 . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28348 | . 806 1845 2750 412 881 171 505 653 3645 115 459 . 1138 1598 277 36 277 1145 4853 469 567 . 759 4987 Guns 6582 | . 244 462 2066 412 845 17 38 109 . . 161 . 610 133 . . 277 . . . . . 28 1180 Cannons 14283 | . 557 932 . . . 51 36 544 2653 115 226 . . 1465 277 36 . 1145 2765 69 137 . 462 2813 Explosions 7225 | . . 451 684 . 36 103 367 . 992 . 72 . 346 . . . . . 2088 400 430 . 269 987 Melee 246 | . . . . . . . 64 . . . . . 182 . . . . . . . . . . . Ramming 12 | . 5 . . . . . . . . . . . . . . . . . . . . . . 7 Kinetic 244 | . 244 . . . . . . . . . . . . . . . . . . . . . . . Thermal 17825 | . 557 451 984 97 36 103 . 235 3645 115 298 . 545 1598 277 36 . 1145 3130 69 219 . 544 3741 Explosive 365 | . . . . . . . . . . . . . . . . . . . 365 . . . . . Electromagnetic 8991 | . . 1394 1766 315 845 68 441 418 . . 161 . 411 . . . 277 . 1358 400 348 . 215 574 Impact 182 | . . . . . . . . . . . . . 182 . . . . . . . . . . . Slashing 64 | . . . . . . . 64 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 665 | . . . . . . . . . . . . . . . . . . . . . . . . 665 Highest Corruption 92 | . . 4 . 8 21 21 57 92 4 4 4 10 . 4 4 4 4 1 42 53 50 48 49 27 Average Corruption 16 | . . 3 . 5 15 21 30 64 2 4 4 6 . 2 4 4 4 1 16 50 48 48 48 10 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . 3 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 322 | . . 20 . 15 28 28 13 28 5 8 12 3 . 13 13 11 . 1 13 29 14 16 25 27 Message Errors 79 | . . 7 . 5 5 6 6 5 1 2 3 . . 4 1 3 . . 5 5 6 3 8 4 Matter Fused 66 | . . 1 . 3 5 5 5 6 2 1 4 . . . 6 1 . . 3 7 3 4 3 7 Heat Flow Errors 41 | . . 4 . . 4 2 2 4 1 1 1 1 . 1 2 1 . 1 4 4 1 3 3 1 Energy Discharges 42 | . . 4 . 1 5 6 . 3 . 2 3 1 . 1 2 1 . . . 5 2 1 2 3 Parts Rejected 4 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 Parts Fused 5 | . . . . 1 1 . . . . . . . . 1 . . . . . 1 . . 1 . Data Loss (minor) 37 | . . 2 . 1 4 5 . 4 . 2 . 1 . 2 2 3 . . . 3 1 2 3 2 Data Loss (major) 12 | . . . . . . 3 . 1 1 . 1 . . 1 . 1 . . . 1 . 1 1 1 Misfires 16 | . . 2 . 2 3 . . 1 . . . . . 2 . . . . . 3 1 . 1 1 Alerts 5 | . . . . 1 1 . . . . . . . . . . 1 . . . . . 2 . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 5 Weapon Failures 8 | . . . . . . 1 . 3 . . . . . 1 . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 959 | . . 67 18 . . . . . 205 4 9 . 61 28 18 . . 20 214 . 7 . 69 239 Projectiles 378 | . . 10 . . . . . . 93 4 . . . 28 18 . . 20 110 . . . 69 26 Explosions 549 | . . 57 18 . . . . . 112 . 9 . 29 . . . . . 104 . 7 . . 213 Melee 32 | . . . . . . . . . . . . . 32 . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Impact 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1117 | . 2 176 385 . . 30 . . 305 . . . . . . . . . 126 61 17 . 13 2 Shots 27 | . . 4 10 . . 1 . . 5 . . . . . . . . . 2 3 1 . 1 . Rammed 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . 5 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 563 | . 322 267 157 3 253 232 119 365 341 273 222 270 262 382 272 258 11 105 474 . . . 28 563 Average Temperature 113 | . 85 66 57 3 113 97 33 163 81 193 110 118 81 110 98 73 3 40 151 . . . 28 267 Received Heat Transfer 3602 | . 330 285 333 12 198 . . 288 489 . 48 . 382 269 . . 102 . 226 87 85 . 12 456 Effects 28 | . . 4 . . . . . 2 . . . 2 . 2 . . . . 5 . . . . 13 Shutdowns 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 Energy Bleed 5 | . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 2 Interference 11 | . . 3 . . . . . 2 . . . 2 . . . . . . . . . . . 4 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 7 | . . . . . . . . . . . . . 1 . . . 5 . 1 . . . . . Combat Hostiles 6 | . . . . . . . . . . . . . 1 . . . 4 . 1 . . . . . Robots Corrupted 25 | . . 2 1 . 3 . 4 3 . . 1 . 1 . . . . . 5 2 1 . 1 1 Combat Hostiles 23 | . . 2 . . 3 . 4 3 . . 1 . 1 . . . . . 4 2 1 . 1 1 Parts Fried 57 | . . 11 6 1 3 . 11 6 . . . . 1 . . . . . 12 3 1 . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . 3 Combat Hostiles 7 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . 2 Parts Melted 25 | . 1 1 . 1 . 1 . . . . . . . 4 . . . 1 8 . 1 . . 7 Heat Transferred 15737 | . 1184 400 1205 148 50 100 . . 900 . 150 . 800 2500 296 37 . 1184 3014 74 198 . 457 3040 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 34 | . . 6 13 . 1 1 . . 5 . 1 . 2 . . . . . 3 . 1 . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Maximum Alert Level 2 | . . 1 1 . . . . . 2 . . . . . . . . . 2 . . . . 2 Low Security (%) 67 | 100 100 56 74 100 . . . . 61 . . . . 100 . . . . 56 . . . . 4 Level 1 27 | . . 43 25 . . . . . 36 . . . . . . . . . 22 . . . . 67 Level 2 5 | . . . . . . . . . 1 . . . . . . . . . 20 . . . . 27 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 512 | . 108 304 304 128 . . . . 417 . . . . 80 . . . . 512 . . . . 482 Initial 450 | . . 20 102 128 . . . . . . . . . 39 . . . . 49 . . . . 450 Average 150 | . 56 187 152 31 . . . . 149 . . . . 28 . . . . 212 . . . . 350 Influence Increases 7398 | . 333 800 722 118 272 70 . 140 836 . 90 . 321 447 90 30 364 270 965 90 70 . 85 1285 Destroy 0b10 Robot/C 4140 | . 200 480 360 60 260 60 . 120 380 . 80 . 280 200 80 20 260 200 480 80 60 . 60 420 Destroy 0b10 Robot/NC 280 | . 15 40 65 10 . . . . 35 . . . . 10 . . 10 . 50 . . . 10 35 Destroy Leader 752 | . 54 110 74 34 10 10 . 20 96 . 10 . 20 52 10 10 . 40 90 10 10 . . 92 Allied During Kill 102 | . . . . . 2 . . . . . . . 21 . . . 79 . . . . . . . Successful Hack 157 | . 18 31 14 14 . . . . . . . . . 66 . . . . 14 . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 450 | . . 75 45 . . . . . 180 . . . . 45 . . . . 105 . . . . . Destroy Structure 497 | . 1 49 59 . . . . . 100 . . . . 74 . . . . 136 . . . . 78 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . . 450 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 525 | . 15 15 105 . . . . . 45 . . . . . . . 15 30 90 . . . 15 195 Influence Decreases 7095 | . 285 604 682 402 272 70 . 140 423 383 120 . 257 493 52 86 214 342 531 438 152 82 85 982 Entered New Map 1012 | . . 28 142 156 . . . . . 153 6 . . 25 8 11 . 150 29 190 32 82 . . Time Decay 4701 | . 235 506 510 236 222 70 . 120 373 230 104 . 157 406 34 75 94 162 342 238 120 . 75 392 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . . . . 200 Lost Part 962 | . 50 70 30 10 30 . . 20 50 . 10 . 60 62 10 . 20 30 120 10 . . 10 370 Lost Ally 220 | . . . . . 20 . . . . . . . 40 . . . 100 . 40 . . . . 20 Squads Dispatched 29 | . 3 1 4 1 . . . . 5 . . . . 4 . . . . 6 . . . . 5 Investigation 5 | . 2 . 2 . . . . . . . . . . 1 . . . . . . . . . . Extermination 9 | . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Reinforcement 14 | . 1 1 2 . . . . . 3 . . . . 1 . . . . 3 . . . . 3 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 11 | . . 2 . 1 . . . . . . . . . . . . 1 . 3 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 334 | . 17 29 33 7 13 3 4 8 22 . 4 . 16 12 4 1 47 12 36 4 3 . 8 51 Peak Tracking Total 12 | . 5 6 6 2 9 3 4 3 5 . 3 . 7 3 4 . 12 5 9 3 3 . 3 8 Tactical Retreats 21 | . 1 1 4 . . . . . 2 . . . . . . . 1 1 2 . . . 1 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 6 | . 3 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 32 | . . 5 3 . . . 1 . 12 . . . . 3 1 . . . 7 . . . . . Max in Single Turn 4 | . . 2 2 . . . 1 . 4 . . . . 1 1 . . . 2 . . . . . Garrison Access 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 58 | . 5 7 3 4 . 2 3 . 6 . . . 1 8 1 . 2 . 8 . . 4 . 4 Terminals 29 | . 4 6 1 2 . . . . 4 . . . 1 1 . . . . 7 . . . . 3 Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations 6 | . . . . . . . . . 1 . . . . 5 . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . Total Hacks 168 | . 17 18 7 8 . 6 25 . 12 . . . 5 21 1 . 7 . 20 . . 17 . 4 Successful 115 | . 12 9 5 3 . 6 25 . 3 . . . 5 13 1 . 7 . 8 . . 17 . 1 Failed 52 | . 5 9 2 4 . . . . 9 . . . . 8 . . . . 12 . . . . 3 Catastrophic 9 | . . 1 . 2 . . . . 5 . . . . . . . . . . . . . . 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 59 | . 15 16 1 4 . . . . 4 . . . . . . . 1 . 17 . . . . 1 Terminals 74 | . 15 17 1 4 . . . . 10 . . . 5 1 . . . . 18 . . . . 3 Fabricators 5 | . . . . . . . . . . . . . . 3 . . . . 2 . . . . . Repair Stations 17 | . . . . . . . . . 1 . . . . 16 . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 Scanalyzers 8 | . . 1 5 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . Terminal Hacks 66 | . 2 . . . . 6 25 . 2 . . . 5 . 1 . 7 . 1 . . 17 . . Record 22 | . . . . . . 5 6 . . . . . 5 . 1 . . . . . . 5 . . Part Schematic 14 | . . . . . . . 10 . . . . . . . . . . . . . . 4 . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 13 | . . . . . . . 3 . . . . . . . . . 6 . . . . 4 . . Open Door 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . Scan Component 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . Repair 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . Seal Access 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 26 | . 9 9 1 1 . . . . 1 . . . . . . . . . 5 . . . . . Terminals 25 | . 8 9 1 1 . . . . 1 . . . . . . . . . 5 . . . . . Botnet 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 18 | . 4 6 1 1 . . . . 1 . . . . . . . . . 5 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 7 1 3 . . . . 6 . . . 1 6 . . . . 7 . . . . 4 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . 152 . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . Part Schematics Acquired 14 | . . . . . . . 10 . . . . . . . . . . . . . . 4 . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . 169 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Part Studies Acquired 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Time 109 | . . . . . . . . . . . . . . 109 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 10 . . . . . . . . . . . . . . . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . parse_system 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 2 . . . . . . . . . . . 6 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 14 | . . . . . 2 . . . . . . 4 . . . . 6 . 2 . . . . . Largest Group 5 | . . . . . 2 . . . . . . 4 4 . . . 5 . 2 . . . . . Highest-Rated Group 263 | . . . . . 36 . . . . . . 95 95 . . . 263 . 82 . . . . . Highest-Rated Ally 80 | . . . . . 20 . . . . . . 25 25 . . . 80 . 41 . . . . . Total Orders 5 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . 3 STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Ally Attacks 68 | . . . . . 2 . . . . . . . 14 . . . 46 . 6 . . . . . Total Damage 2688 | . . . . . 14 . . . . . . . 407 . . . 2105 . 162 . . . . . Kills 18 | . . . . . . . . . . . . . 4 . . . 14 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Active Infowar (turns) 9688 | . . . . . . . . . 347 492 799 1398 518 1153 554 498 991 473 525 382 242 218 436 662 Sensors 3523 | . . . . . . . . . . . . . . 517 554 498 991 410 . . . . . 553 Terrain 8305 | . . . . . . . . . 101 492 799 1398 518 1153 554 493 769 472 525 382 242 218 189 . T.N.C. 247 | . . . . . . . . . 247 . . . . . . . . . . . . . . . Cloaking 1104 | . . . . . . . . . . . . . . . . . 2 . . . . 4 436 662 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 8 | . . . . . 1 1 . . . . 1 2 . . 1 . . 1 . 1 . . . . Drone Launches 9 | . . . . . . . . . . . . . . 2 . . . . . . . . . 7 Drone Recoveries 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . 5 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 17697 | 34 570 1373 1396 738 667 518 304 441 1268 492 799 1398 604 1153 554 498 1214 474 767 510 252 301 436 936 Spaces Moved 10386 | 49 348 584 574 375 316 385 184 284 698 226 217 1107 336 707 365 343 874 242 441 320 187 238 286 700 Core 529 | 49 62 38 . . . . . . . . . . . . . . . . . . . . . 380 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 9857 | . 286 546 574 375 316 385 184 284 698 226 217 1107 336 707 365 343 874 242 441 320 187 238 286 320 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 175 175 175 115 115 120 120 120 120 120 120 120 120 120 108 108 108 116 116 116 116 50 Average Speed 125 | 50 111 155 187 176 177 128 116 120 120 120 120 120 120 120 120 120 113 108 118 116 116 116 116 83 Slowest Speed 300 | 50 190 300 260 178 180 175 123 120 124 120 120 120 120 120 120 120 120 108 250 116 116 116 116 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 2 52 44 47 8 47 52 77 48 21 53 33 85 51 20 55 51 88 47 14 54 41 60 56 27 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 10 | . 1 1 . . . 1 1 . . . . 1 1 . . . . . 1 . . 3 . . Known Exits Taken 8 | . . 1 1 . . . . . 1 . . . . 1 1 1 . 1 1 . . . . . Unknown Exits Taken 16 | 1 1 . . 1 1 1 1 1 . 1 1 1 1 . . . 1 . . 1 1 1 1 . Scrap Searched 26 | . . . . . 2 4 . 2 . . 1 4 1 . . 3 . 2 . 2 1 . 4 . Spaces Dug 66 | . . . . . . . . . 23 . . . . 11 9 4 1 4 3 1 3 . 3 4 Terrain Destroyed 502 | . . 53 53 . 9 7 . 7 111 . 8 . 7 39 16 9 1 21 72 4 18 . 19 48 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 219 | . . . . . . . . 7 49 . 3 . . 39 16 9 1 21 30 4 6 . 13 21 AOE 283 | . . 53 53 . 9 7 . . 62 . 5 . 7 . . . . . 42 . 12 . 6 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 13907 | 57 453 954 777 430 365 405 257 342 960 443 731 1174 481 907 451 421 1071 397 645 444 206 264 351 921 Wait 1903 | . 25 233 77 7 6 1 8 13 86 215 502 35 92 60 69 55 84 113 28 88 7 . 25 74 Move 10362 | 48 347 583 573 374 315 384 183 283 697 225 216 1106 335 706 364 342 873 241 440 319 186 237 285 700 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 263 | 7 15 28 23 10 4 5 18 4 30 . . 5 7 22 1 5 18 4 22 11 1 6 2 15 Fast Attach 67 | . 2 8 5 4 . 1 . 1 9 . 1 2 1 11 . 1 6 . 1 4 . 7 . 3 Attach 158 | 2 9 14 8 6 3 1 12 6 11 . . 4 8 12 1 4 . 7 16 1 1 2 1 29 Detach 14 | . . 1 . 2 . . 1 . . . . 2 1 4 . . . 1 . . . . . 2 Swap 108 | . 2 6 5 4 4 4 7 2 11 . . 12 5 9 . 3 14 1 9 . 2 1 2 5 Drop 208 | . 9 18 23 9 1 6 12 2 24 . 1 7 2 22 . 6 25 1 12 8 . 11 1 8 Fire 772 | . 43 63 63 14 28 3 13 31 91 3 11 . 24 60 16 5 21 29 117 13 9 . 35 80 Melee 15 | . . . . . 4 . 3 . . . . 1 6 1 . . . . . . . . . . Ram 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Rewire 30 | . . . . . . . . . . . . . . . . . 30 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 35 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 4) 596 | -10/Materials | Core integrity fell below 50% 605 | -10/Materials | Entered another Materials area 605 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 630 | -9/Materials | Lost 4 parts (1p2n1w) 1124 | -9/Materials | Build established: Scavenger-Mutant 1137 | -9/Materials | Discovered new exit (range 4) 1235 | -9/Materials | Discovered new exit (range 8) 1468 | -9/Materials | Build established: Mutant 1509 | -9/Materials | Discovered new exit (range 3) 1616 | -9/Materials | Identified exit to Mines 1680 | -9/Materials | Loaded intel: 14 trap records 1736 | -9/Materials | Identified exit to Materials 1812 | -9/Materials | Learned Materials trap positions 1910 | -9/Materials | Learned Materials trap positions 1963 | -9/Materials | Learned location of 2 exits from Materials 1978 | -9/Materials | Entered another Materials area 1978 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1979 | -8/Materials | Identified exit to Factory 1980 | -8/Materials | Loaded intel: 15 trap records 2593 | -8/Materials | Build established: Scavenger-Mutant 3374 | -8/Materials | Entered Factory 3374 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3586 | -7/Factory | Central database locked down 3703 | -7/Factory | Discovered new exit (range 8) 4112 | -7/Factory | Entered Lower Caves 4295 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4373 | -7/Lower Caves | Destroyed 9 combat bots 4374 | -7/Lower Caves | System corruption reached 10% 4377 | -7/Lower Caves | Lost 3 parts (1n2w) 4507 | -7/Lower Caves | Learned Factory non-interactive machine intel 4693 | -7/Lower Caves | Discovered new exit (range 9) 4779 | -7/Lower Caves | Entered another Lower Caves area 4928 | -7/Lower Caves | Found DCF Scrap (12 items) 4967 | -7/Lower Caves | Entered an active Warlord outpost 4992 | -7/Lower Caves | Learned Factory stockpile data 4992 | -7/Lower Caves | Learned Extension terminal intel 4992 | -7/Lower Caves | Learned Factory garrison access intel 5050 | -7/Lower Caves | Encountered a Warlord checkpoint 5067 | -7/Lower Caves | Learned location of Zion (-6) 5280 | -7/Lower Caves | Discovered new exit (range 8) 5297 | -7/Lower Caves | Entered Data Miner 5299 | -7/Data Miner | Discovered new exit (range 6) 5320 | -7/Data Miner | Met Data Miner 5341 | -7/Data Miner | Learned location of Section 7 (-2) 5341 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5357 | -7/Data Miner | Received God Mode back door access code from Data Miner 5445 | -7/Data Miner | Data Conduit disabled 5505 | -7/Data Miner | Lost 6 parts (1p1n2u2w) 5511 | -7/Data Miner | System corruption reached 30% 5601 | -7/Data Miner | Entered Proximity Caves 5610 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6013 | -6/Proximity Caves | Core integrity fell below 50% 6029 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 6031 | -6/Proximity Caves | Discovered new exit (range 7) 6042 | -6/Proximity Caves | Entered Factory 6042 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6044 | -6/Factory | Loaded intel: 250 non-interactive machine locations 6045 | -6/Factory | Loaded intel: 4 garrison access locations 6221 | -6/Factory | Spotted B-75 Beast 6353 | -6/Factory | Identified exit to Lower Caves 6353 | -6/Factory | Identified exit to Extension 7310 | -6/Factory | Entered Lower Caves 7496 | -6/Lower Caves | Build established: Mutant 7655 | -6/Lower Caves | Encountered a Warlord checkpoint 7733 | -6/Lower Caves | Discovered new exit (range 12) 7802 | -6/Lower Caves | Entered another Lower Caves area 7829 | -6/Lower Caves | Discovered new exit (range 15) 7899 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7938 | -6/Lower Caves | Learned Factory trap positions 8217 | -6/Lower Caves | Discovered new exit (range 10) 8601 | -6/Lower Caves | Entered Zion 8640 | -6/Zion | System corruption cleaned by Quarantine Array 8642 | -6/Zion | System corruption reached 10% 8657 | -6/Zion | System corruption cleaned by Quarantine Array 8682 | -6/Zion | System corruption cleaned by Quarantine Array 8708 | -6/Zion | System corruption cleaned by Quarantine Array 8719 | -6/Zion | System corruption cleaned by Quarantine Array 8730 | -6/Zion | System corruption cleaned by Quarantine Array 8859 | -6/Zion | Discovered new exit (range 15) 9006 | -6/Zion | Identified exit to Deep Caves 9183 | -6/Zion | Met Imprinter 9316 | -6/Zion | Learned location of 1 exit from Factory 9428 | -6/Zion | Received a hallucinogenic algorithm 9486 | -6/Zion | Found Prototype Device 9560 | -6/Zion | Identified Phasing AFG 9922 | -6/Zion | Gained Derelict followers 9999 | -6/Zion | Entered Proximity Caves 9999 | -5/Proximity Caves | Accompanied by 4 allies 10114 | -5/Proximity Caves | Lost 3 allies 10123 | -5/Proximity Caves | Attracted the attention of an 0b10 base 10177 | -5/Proximity Caves | Core integrity fell below 50% 10184 | -5/Proximity Caves | Lost 5 parts (1p1u3w) 10204 | -5/Proximity Caves | Learned Armory security intel 10204 | -5/Proximity Caves | Learned Extension trap positions 10433 | -5/Proximity Caves | Build established: Scavenger-Mutant 10572 | -5/Proximity Caves | Discovered new exit (range 15) 10603 | -5/Proximity Caves | Entered Factory 10603 | -5/Factory | Evolved 2 slots: Utility x2 10604 | -5/Factory | Identified exit to Factory 10605 | -5/Factory | Loaded intel: 90 trap records 10700 | -5/Factory | Repaired Neutrino Core 10768 | -5/Factory | Repaired Arm. Leg 11138 | -5/Factory | Repaired Broken Enh. Flexi-carbon Leg? 11142 | -5/Factory | Fabricated Combat Drone Bay? 11352 | -5/Factory | Discovered exit to Factory (range 5) 11514 | -5/Factory | Build established: Scavenger-Skirmisher 11539 | -5/Factory | Cargo convoy interrupted 11662 | -5/Factory | Discovered new exit (range 15) 11679 | -5/Factory | Identified exit to Upper Caves 11756 | -5/Factory | Entered Upper Caves 12036 | -5/Upper Caves | Encountered a Warlord checkpoint 12160 | -5/Upper Caves | Found Alien Artifact 12258 | -5/Upper Caves | Discovered new exit (range 13) 12268 | -5/Upper Caves | Learned Factory terminal intel 12296 | -5/Upper Caves | Identified exit to Upper Caves 12310 | -5/Upper Caves | Entered another Upper Caves area 12363 | -5/Upper Caves | Discovered exit to Factory (range 20) 12441 | -5/Upper Caves | Found DCF Scrap (13 items) 12706 | -5/Upper Caves | Discovered new exit (range 9) 12720 | -5/Upper Caves | Identified exit to Warlord 12808 | -5/Upper Caves | Entered Warlord 12849 | -5/Warlord | System corruption cleaned by Quarantine Array 12940 | -5/Warlord | Build established: Derelict-Skirmisher 13028 | -5/Warlord | Opened Warlord's prototype stash 13059 | -5/Warlord | Found Prototype Reactor 13063 | -5/Warlord | Found Prototype Device 13063 | -5/Warlord | Identified Exp. Cloaking Device 13384 | -5/Warlord | Warlord's base attacked by MAIN.C 13411 | -5/Warlord | Met Warlord 13565 | -5/Warlord | Found Prototype Energy Gun 13565 | -5/Warlord | Identified Vortex Shotgun 13572 | -5/Warlord | Found Prototype Energy Gun 13572 | -5/Warlord | Identified Vortex Rifle 13586 | -5/Warlord | Found Vortex Shotgun 13734 | -5/Warlord | Warlord forces counterattacked 13838 | -5/Warlord | Spotted Executioner 13865 | -5/Warlord | Found Prototype Device 13866 | -5/Warlord | Identified Adv. Kinecellerator 13888 | -5/Warlord | Spotted B-75 Beast 13898 | -5/Warlord | Spotted B-86 Titan 13931 | -5/Warlord | Rewired B-75 Beast 13981 | -5/Warlord | Lost 20 allies 13984 | -5/Warlord | Spotted B-75 Beast 13990 | -5/Warlord | Spotted B-86 Titan 13991 | -5/Warlord | Build established: Derelict-Mutant 14014 | -5/Warlord | Discovered new exit (range 9) 14022 | -5/Warlord | Entered Proximity Caves 14036 | -4/Proximity Caves | Lost 4 allies 14096 | -4/Proximity Caves | Learned location of 1 exit from Research 14372 | -4/Proximity Caves | Build established: Derelict-Skirmisher 14398 | -4/Proximity Caves | Discovered exit to Factory (range 15) 14496 | -4/Proximity Caves | Entered Factory 14496 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14497 | -4/Factory | Loaded intel: 25 terminal locations 14518 | -4/Factory | Identified exit to Upper Caves 14663 | -4/Factory | Found Quantum Capacitor 14834 | -4/Factory | Fabricated H-66 Slayer? 14924 | -4/Factory | Build established: Hacker-Mutant 15021 | -4/Factory | Lost 3 parts (1p1n1w) 15022 | -4/Factory | Identified Vortex Chain Reactor 15082 | -4/Factory | System corruption reached 10% 15103 | -4/Factory | Learned 4 Proximity Caves zone layouts 15124 | -4/Factory | Lost 6 parts (2n3u1w) 15136 | -4/Factory | Learned Quarantine garrison access intel 15137 | -4/Factory | Destroyed 8 combat bots 15154 | -4/Factory | System corruption reached 30% 15159 | -4/Factory | Learned Research trap positions 15173 | -4/Factory | Learned 4 Upper Caves zone layouts 15176 | -4/Factory | Learned location of 1 exit from Quarantine 15191 | -4/Factory | Learned Quarantine trap positions 15217 | -4/Factory | Learned 2 Armory zone layouts 15246 | -4/Factory | First assault squad dispatched 15254 | -4/Factory | Loaded intel: 109 trap records 15263 | -4/Factory | Entered Upper Caves 15444 | -4/Upper Caves | Build established: Scavenger-Mutant 15511 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15629 | -4/Upper Caves | Discovered new exit (range 15) 15746 | -4/Upper Caves | Learned Research emergency access door positions 15773 | -4/Upper Caves | Entered another Upper Caves area 15989 | -4/Upper Caves | Discovered new exit (range 16) 16025 | -4/Upper Caves | Entered Zhirov 16027 | -4/Zhirov | Discovered new exit (range 3) 16047 | -4/Zhirov | Met Zhirov 16069 | -4/Zhirov | Learned location of Quarantine (-3) 16069 | -4/Zhirov | Learned location of Testing (-2) 16069 | -4/Zhirov | Learned location of Command (-1) 16080 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16107 | -4/Zhirov | Found Alien Artifact 16107 | -4/Zhirov | Identified Integrated Reactor 16107 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16261 | -4/Zhirov | Found Alien Artifact 16326 | -4/Zhirov | Entered Proximity Caves 16329 | -3/Proximity Caves | Spotter reported a threat 16329 | -3/Proximity Caves | Spotter reported a threat 16438 | -3/Proximity Caves | Spotter reported a threat 16454 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16673 | -3/Proximity Caves | Spotted B-86 Titan 16738 | -3/Proximity Caves | Discovered new exit (range 14) 16762 | -3/Proximity Caves | Entered Research 16762 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16763 | -3/Research | Identified exit to Quarantine 16764 | -3/Research | Loaded intel: 97 trap records 16949 | -3/Research | Lost 3 parts (1p1n1u) 17012 | -3/Research | Search patrols dispatched 17262 | -3/Research | Search patrols dispatched 17372 | -3/Research | Identified Transdimensional Reconstructor 17372 | -3/Research | Warped through subspace 17409 | -3/Research | System corruption reached 10% 17461 | -3/Research | Core integrity fell below 50% 17480 | -3/Research | Destroyed 7 combat bots 17513 | -3/Research | Lost 24 parts (5p7n5u7w) 17563 | -3/Research | Spotted B-86 Titan 17583 | -3/Research | Core integrity fell below 20% 17698 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 17628_ Kicked Y-72 Warden out of the way. 17628_ Mapping Drone Bay destroyed. 17628_ Slug penetrates Wall. 17634_ VZ,WD L:T 17690_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 17693_ Biometal Leg destroyed. 17695_ Adv. Terrain Scan Processor severed. 17696_ Slammed into C-35 Carver. 17697_ Destabilizing: System corrupted (+2). 17698_ Slammed into C-35 Carver. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????# !] #????????????????????? | | ?????????????????????# ]! #????????????????????? | | ??????###########????# #????????????????????? | | ??????# #????# #??####??????????????? | | ??????# #????# #?? #??????????????? | | ??????# """"" #?????? ?? #??????????????? | | ??????# """"" #?????###+###? #??????????????? | | ??????# """"" #?????#! # #??????????????? | | ####### ####### ! # ] #??????????????? | | / / + #??????????????? | | ####### #######*kY # #??????????????? | | ??????#####/########??# c # #??????????????? | | ???????# #??### ###? #??????????????? | | ???????# #????#c#??? #??H???????????? | | ######## #????#@#???? #??????????????? | | #????#c#???? #??????????????? | | ###########/### #????# #?????###??????????????? | | ????# # #????# #??????????????????????? | | ????# # #????+ ??????????????????????? | | ????# # #????###??????????????????????? | | ????# """ # #?????????????????????????????? | | #+### """ # #???+?????????????????????????? | | # [ """ # #?????????????????????????????? | | # # #?????????????????????????????? | | + # #?????????????????????????????? | | * ########### #?????????????????????????????? | | #?????????# #?????????????????????????????? | | # ###?????????# #?????????????????????????????? | | # #???????????# #?????????????????????????????? | | # #???????????# #?????????????????????????????? | | # #???????????# #?????????????????????????????? | | # #???????????# #?????????????????????????????? | | # ####????????# #?????????????????????????????? | | / #????????# #?????????????????????????????? | | # #????????# #?????????????????????????????? | | # #????????# #?????????????????????????????? | | + #????????/ #?????????????????????????????? | | # #????????# ??????????????????????????????? | | # #????????? ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 82 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 200 Corruption Block 8 Armor Coverage 825 Resistance: KI 30 Weapon Shielding 90 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 8 Core Analysis 6 Particle Charging 25 Offensive Hacking 22 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Lrn. Sensor Array | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -5/Factory H-66 Slayer | x2 | -4/Factory | Authchip Repaired ---------- Neutrino Core | 16% | -5/Factory Arm. Leg | 36% | -5/Factory Enh. Flexi-carbon Leg | 28% | -5/Factory | Broken Studied --------- Aluminum Leg | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Lightning Gun | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentStorageMediator Manual? 0 Play Time 02:12:16 Cumulative 672.9 hours Start 2026.01.29 @ 03:51:32 End 2026.01.29 @ 11:18:10 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 834 Rogue 834 Adventurer 0 Explorer 0 Win Type - Total 24 Types 11/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bb37fc2-67b6-4160-9e4b-0e78e073762e