Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 22:25:23 Player: eseft Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1743) 1743 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5018 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 48/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Medium Storage Unit Particle Charger Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Weapon Shielding > --- WEAPON ----------- EM Pulse Cannon Ion Cannon Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Particle Charger Particle Gun Gatling Laser EM Pulse Cannon EM Pulse Cannon Mining Claw Spear [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 1 1 . Weapon 2 | . . . 1 1 . Parts Attached 80 | 6 17 9 27 2 19 Power 11 | 1 4 2 1 . 3 Engine 10 | 1 4 2 . . 3 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 20 | 2 3 3 7 . 5 Treads . | . . . . . . Leg 20 | 2 3 3 7 . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 3 2 6 1 1 Device 5 | . 1 1 3 . . Storage 3 | 1 1 1 . . . Processor 4 | . 1 . 2 1 . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 35 | 2 7 2 13 1 10 Energy Gun 17 | 2 3 2 8 . 2 Energy Cannon 9 | . . . 3 1 5 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . 3 . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon 3 | . . . 2 . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 40 | . 8 . 12 . 20 Power 6 | . 2 . . . 4 Propulsion 14 | . 2 . 6 . 6 Utility 6 | . 1 . 3 . 2 Weapon 14 | . 3 . 3 . 8 Highest Loss Streak 9 | . 6 . 4 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 97 99 98 93 73 Engine 7 | . 13 11 1 . 4 Core 2 | . . . 7 7 1 Leg 32 | . 27 44 35 30 16 Device 6 | . 5 6 7 7 4 Storage 10 | . 14 10 9 7 6 Processor 7 | . 7 4 9 2 6 Energy Gun 16 | . 19 20 15 7 2 Energy Cannon 3 | . . . 3 13 19 Special Weapon 3 | . 7 1 . . . Piercing Weapon 2 | . . . 7 7 1 Naked Turns 8 | . . . . . 8 Heaviest Build 48 | 14 16 22 31 37 48 Greatest Support 50 | 20 20 40 45 45 50 Greatest Overweight (x) 9 | 3 1 . . . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 7 9 10 10 9 Most Carried 10 | 4 8 10 10 10 10 Average Carried 8 | 1 7 8 9 9 7 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 4 8 10 9 10 4 Class Distribution -------------------- 52% | Mutant 29% | Scavenger-Mutant 7% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1087 | 240 415 100 225 . 107 Remotely . | . . . . . . Salvage Created 2273 | . 689 397 855 . 332 Parts 108 | . 29 15 47 . 17 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 43 | . 11 8 19 . 5 Melee 8 | . . . 7 . 1 Guns 22 | . 7 8 7 . . Cannons 9 | . . . 5 . 4 AOE 3 | . 3 . . . . Classes Destroyed 8 | . 5 1 1 . 1 Worker 4 | . 1 . 3 . . Builder 2 | . 2 . . . . Recycler 3 | . 3 . . . . Watcher 3 | . 2 . 1 . . Swarmer 7 | . . . 7 . . Grunt 27 | . 11 5 9 . 2 Sentry 6 | . . 3 3 . . Specialist 3 | . . . . . 3 Best Kill Streak 7 | . 7 2 6 . 2 Combat Bots Only 5 | . 3 2 5 . 2 Max Kills in Single Turn 2 | . 2 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . 1 . . . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 502 | . 100 39 160 . 203 Missed 140 | . 22 9 47 . 62 Damage Taken 5361 | . 1073 363 1564 . 2361 Core 1364 | . 230 81 331 . 722 Absorbed by Shields . | . . . . . . Redirected to Shielding 92 | . . . . . 92 Ignored by Resistances 44 | . . . . . 44 Core Remaining (%) 56 | 100 8 79 39 . . Volleys Fired 130 | . 56 24 37 . 13 Largest 4 | . 2 2 3 . 4 Hottest 248 | . 100 85 188 . 248 Shots Fired 249 | . 79 48 83 . 39 Gun 183 | . 71 47 59 . 6 Cannon 57 | . . . 24 . 33 Launcher 5 | . 5 . . . . Special 4 | . 3 1 . . . Kinetic . | . . . . . . Thermal 169 | . 70 25 43 . 31 Explosive 5 | . 5 . . . . Electromagnetic 75 | . 4 23 40 . 8 Robot Hit Streak 21 | . 8 8 21 . 8 Robot Miss Streak 4 | . 3 3 4 . 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 210 | . 55 35 92 . 28 Core Hits 101 | . 36 20 33 . 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 4 . 2 . 1 Burn 4 | . 4 . . . . Impale 3 | . . . 2 . 1 Melee Attacks 43 | . . . 37 . 6 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing 42 | . . . 37 . 5 Sneak Attacks 6 | . . . 6 . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 4325 | . 1090 423 2154 . 658 Guns 1770 | . 629 423 635 . 83 Cannons 938 | . . . 488 . 450 Explosions 446 | . 446 . . . . Melee 1156 | . . . 1031 . 125 Ramming 15 | . 15 . . . . Kinetic . | . . . . . . Thermal 1837 | . 709 173 584 . 371 Explosive 326 | . 326 . . . . Electromagnetic 991 | . 40 250 539 . 162 Impact . | . . . . . . Slashing 22 | . . . . . 22 Piercing 1134 | . . . 1031 . 103 Highest Corruption 3 | . . . . . 3 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 99 | . . . 99 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 99 | . . . 99 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 117 | . 117 . . . . Shots 4 | . 4 . . . . Rammed . | . . . . . . Targets Rammed 5 | . 5 . . . . Kicked 5 | . 5 . . . . Crushed . | . . . . . . Highest Temperature 467 | . 397 213 467 . 93 Average Temperature 129 | . 135 91 151 . 34 Received Heat Transfer 2103 | . 555 189 864 . 495 Effects 11 | . 5 . 6 . . Shutdowns 5 | . . . 5 . . Energy Bleed 2 | . 1 . 1 . . Interference 3 | . 3 . . . . Matter Decay 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 7 | . 6 . 1 . . Heat Transferred 4329 | . 2185 400 1113 . 631 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 195 | . 195 163 182 87 190 Initial 82 | . . 18 50 82 60 Average 91 | . 89 77 108 84 104 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 3 2 . 4 Investigation 4 | . 1 3 . . . Extermination . | . . . . . . Reinforcement 7 | . 1 . 2 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 20 12 24 . 22 Peak Tracking Total 6 | . 5 3 5 . 6 Tactical Retreats 7 | . 1 . 1 . 5 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 2 | . . 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 16 | . 5 6 4 1 . Terminals 12 | . 4 4 3 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 57 | . 20 20 16 1 . Successful 34 | . 10 12 11 1 . Failed 22 | . 10 7 5 . . Catastrophic 3 | . 1 1 1 . . Database Lockouts 1 | . . 1 . . . Manual 17 | . 1 12 4 . . Terminals 50 | . 18 17 14 1 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 3 | . 2 1 . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 30 | . 10 10 9 1 . Record 17 | . 5 8 4 . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . 1 . 1 . . Alert Level 3 | . 2 1 . . . Locate Traps 1 | . 1 . . . . Surveillance Status 1 | . . . 1 . . Investigation Status 1 | . . . 1 . . Zone Layout 3 | . 1 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 5 5 2 . . Full Trace Events 5 | . 3 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 3220 | 110 1045 632 1019 94 320 Spaces Moved 1938 | 97 654 401 575 75 136 Core 69 | 50 . . . . 19 Treads . | . . . . . . Legs 1869 | 47 654 401 575 75 117 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 121 | 99 120 120 120 120 153 Slowest Speed 500 | 200 190 120 120 120 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 69 28 36 1 60 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . 33 . 1 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 33 | . 33 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 2502 | 107 830 507 772 78 208 Wait 206 | 1 71 49 66 . 19 Move 1933 | 96 653 400 574 74 136 Hop . | . . . . . . Pick Up 64 | 4 18 13 20 2 7 Fast Attach 24 | 6 7 3 2 1 5 Attach 34 | . 7 2 14 1 10 Detach 7 | . 1 1 2 . 3 Swap 22 | . 3 4 11 . 4 Drop 35 | . 9 11 9 . 6 Fire 130 | . 56 24 37 . 13 Melee 42 | . . . 37 . 5 Ram . | . . . . . . Kick 5 | . 5 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 517 | -10/Materials | Core integrity fell below 50% 541 | -10/Materials | Core integrity fell below 20% 586 | -10/Materials | Lost 6 parts (1p2n1u2w) 1105 | -10/Materials | Discovered new exit (range 16) 1156 | -10/Materials | Entered another Materials area 1156 | -9/Materials | Evolved 2 slots: Propulsion x2 1517 | -9/Materials | Discovered new exit (range 16) 1633 | -9/Materials | Central database locked down 1717 | -9/Materials | Discovered new exit (range 3) 1788 | -9/Materials | Entered another Materials area 1788 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1955 | -8/Materials | Lost 4 parts (3n1w) 2230 | -8/Materials | Build established: Scavenger-Mutant 2508 | -8/Materials | Identified exit to Storage 2532 | -8/Materials | Discovered new exit (range 16) 2667 | -8/Materials | Core integrity fell below 50% 2691 | -8/Materials | Lost 3 parts (2n1w) 2807 | -8/Materials | Entered Factory 2807 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2851 | -7/Factory | Identified exit to DSF 2901 | -7/Factory | Entered DSF 2944 | -7/DSF | Additional patrols routed to DSF 3158 | -7/DSF | Lost 7 parts (1p2n1u3w) 3176 | -7/DSF | Core integrity fell below 50% 3189 | -7/DSF | Core integrity fell below 20% 3221 | -7/DSF | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 03182_ Slug penetrates Wall. 03182_ Particle Gun destroyed. 03187_ Penetrated by Slug. 03193_ Discarded Imp. Signal Interpreter. 03193_ Penetrated by Slug. 03193_ Angular Momentum Engine destroyed. 03194_ Slug penetrates Wall. 03201_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03201_ Acquired Flexi-carbon Leg. 03207_ Acquired 6 matter. 03208_ Acquired 1 matter. 03210_ Acquired Corrupted Aluminum Leg. 03210_ Integrated Corrupted Aluminum Leg (+3). 03212_ Slug penetrates Wall. 03221_ Penetrated by Slug. [Achievement: 5k Club] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????#???????????????????????????##?????????? | | ???""??????????????????????????#""?????????? | | ???#"#???????????####??????????#"#?????????? | | ####"##???????####"%###???????##"####??????? | | #"""""#########= ]!!#########"""""#??????? | | #""""%##&&# # % ! #//@# ##"""""#??????? | | #"" *% % ! ""##"#???? | | %%%% xx[ % / [[ """""#???? | | #"%% ##&&# ;## ###/ /# ## ""###????? | | ### ###&&# ### #?#///#[[### ###??????? | | ?## ##########[[ ==########## ##???????? | | ?#& &&#??????#[[ ==#??????#]] #???????? | | ?#& &&#??????#[[ "==#??????#]] #???????? | | ?## ###??????### "%"##??????### ##???????? | | ?# [%!#????????! "!!???????# /#???????? | | ?# #????????! !!???????# [/#???????? | | ?# #???????!! !!#??????# !*/#???????? | | ?## ###???????## ###??????###[[####?????? | | ?!! #??????????# H #?????# ##%!%]"#?????? | | #!! #?????????? ?#!!!# ""! ]##?????? | | # ?????????? #??????? | | # ??????????? #??????? | | # ???????????? %"#?????? | | #]] #????????????? ##!!!# ## ##?????? | | #]] #????????????????#!!?# ?# #??????? | | ### #????????????????##??####?######??????? | | ?? ??????????????????????????????????????? | | ?? ??????????????????????????????????????? | | ?? ??????????????????????????????????????? | | ??# ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Shock Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Challenges ------------ None Game ------ Seed EtherialMicroShifter Manual? 0 Play Time 01:53:38 Cumulative 5.3 hours Start 2024.04.03 @ 21:49:52 End 2024.04.04 @ 22:25:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6310053-9758-472a-8ab4-e009ca8a5749