Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 20:20:17 Player: celerysam Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (566) 566 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2386 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 208/300 Energy 265/265 System Corruption 0% Temperature Danger (415) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Particle Gun Flak Cannon > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Medium Storage Unit Compact Matter Pod (0) Hacking Suite Particle Cannon Heavy Assault Rifle Advanced EMP Blaster Rocket Launcher Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Improved Treads Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Particle Charger > --- WEAPON ----------- Ion Cannon Advanced EMP Blaster > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Medium Storage Unit Improved Power Shielding Hacking Suite Hacking Suite Heavy Assault Rifle Flak Cannon Rocket Launcher Plasma Cutter Katana [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Improved Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 43 | 6 9 5 23 Power 6 | 1 1 . 4 Engine 5 | 1 1 . 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 1 3 6 Treads 8 | 2 1 2 3 Leg . | . . . . Wheel 4 | . . 1 3 Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 . 3 Device 2 | . 1 . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 18 | 2 4 2 10 Energy Gun 3 | . 2 . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 5 | 2 2 1 . Ballistic Cannon 1 | . . . 1 Launcher 6 | . . 1 5 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 15 | . . 1 14 Power 2 | . . . 2 Propulsion 6 | . . . 6 Utility 4 | . . . 4 Weapon 3 | . . 1 2 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 96 96 85 Engine 13 | . 14 14 9 Core 1 | . . . 7 Treads 24 | . 28 27 11 Wheel 2 | . . . 14 Device 11 | . 10 14 4 Storage 13 | . 14 14 9 Protection 1 | . . . 5 Energy Gun 8 | . 9 9 4 Ballistic Gun 10 | . 18 8 1 Launcher 3 | . . 6 3 Slashing Weapon 1 | . . . 5 Naked Turns . | . . . . Heaviest Build 50 | 12 33 35 50 Greatest Support 42 | 40 40 40 42 Greatest Overweight (x) 13 | 1 . 10 13 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 10 15 15 Most Carried 15 | 6 15 15 15 Average Carried 12 | 3 9 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 641 | 229 161 83 168 Remotely . | . . . . Salvage Created 714 | . 269 56 389 Parts 52 | . 27 5 20 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 22 | . 8 2 12 Melee 6 | . . . 6 Guns 8 | . 8 . . Cannons 1 | . . . 1 AOE 7 | . . 2 5 Classes Destroyed 9 | . 6 1 2 Worker 1 | . 1 . . Tunneler 1 | . . . 1 Recycler 1 | . 1 . . Operator 2 | . 1 . 1 Watcher 1 | . 1 . . Swarmer 14 | . 6 . 8 Grunt 5 | . 2 . 3 Hunter 1 | . . . 1 Subdweller 2 | . . 2 . Best Kill Streak 6 | . 3 1 6 Combat Bots Only 5 | . 3 1 5 Max Kills in Single Turn 4 | . 2 1 4 Gunslinging . | . . . . Exploded 3 | . . 1 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 195 | . 42 11 142 Missed 50 | . 18 3 29 Damage Taken 2081 | . 198 195 1688 Core 605 | . 24 23 558 Absorbed by Shields . | . . . . Redirected to Shielding 103 | . . . 103 Core Remaining (%) 90 | 100 . 81 . Volleys Fired 55 | . 27 7 21 Largest 2 | . 2 2 2 Hottest 109 | . 63 73 109 Shots Fired 96 | . 54 13 29 Gun 72 | . 54 9 9 Cannon 15 | . . . 15 Launcher 9 | . . 4 5 Special . | . . . . Kinetic 57 | . 47 3 7 Thermal 17 | . . . 17 Explosive 5 | . . 4 1 Electromagnetic 17 | . 7 6 4 Robot Hit Streak 9 | . 7 9 7 Robot Miss Streak 4 | . 3 1 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 88 | . 35 12 41 Core Hits 46 | . 18 4 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Sever 2 | . . . 2 Melee Attacks 27 | . . . 27 Impact . | . . . . Slashing 27 | . . . 27 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2019 | . 332 274 1413 Guns 398 | . 326 24 48 Cannons 310 | . . . 310 Explosions 552 | . . 250 302 Melee 753 | . . . 753 Ramming 6 | . 6 . . Kinetic 412 | . 277 . 135 Thermal 223 | . . . 223 Explosive 328 | . . 250 78 Electromagnetic 297 | . 49 24 224 Impact . | . . . . Slashing 753 | . . . 753 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 48 | . . . 48 Projectiles . | . . . . Explosions 16 | . . . 16 Melee 32 | . . . 32 Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 4 | . . . 4 Secondary 1 | . . . 1 Self-Inflicted Damage 202 | . . 32 170 Shots 6 | . . 2 4 Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 415 | . 6 . 415 Average Temperature 106 | . 6 . 108 Received Heat Transfer 669 | . 18 48 603 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 370 | . . . 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 242 | . 242 . 207 Initial . | . . . . Average 77 | . 80 . 85 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 87 | 100 92 . 75 Level 1 12 | . 7 . 24 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 14 2 22 Peak Tracking Total 6 | . 3 1 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 3 . 1 Reused 2 | . 1 . 1 Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 1 . 1 Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 6 | . 3 . 3 Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 4 . 7 Successful 8 | . 3 . 5 Failed 3 | . 1 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 2 . 4 Terminals 11 | . 4 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 . 5 Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . . 1 Alert Level 2 | . . . 2 Unreport Threat 1 | . . . 1 Reprogram Traps 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 . 1 Used 1 | . . . 1 Hacking Detections 4 | . 3 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2515 | 86 869 1077 483 Spaces Moved 1337 | 46 439 649 203 Core 8 | 6 . 1 1 Treads 1189 | 40 439 647 63 Legs . | . . . . Wheels 140 | . . 1 139 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 93 Average Speed 158 | 151 160 160 151 Slowest Speed 700 | 160 160 550 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 53 35 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 54 | . . 35 19 Melee . | . . . . Projectile 2 | . . . 2 AOE 52 | . . 35 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1606 | 63 565 671 307 Wait 67 | . 50 5 12 Move 1334 | 45 438 648 203 Hop . | . . . . Pick Up 47 | 12 22 2 11 Fast Attach 10 | . 2 3 5 Attach 18 | 6 2 1 9 Detach . | . . . . Swap 16 | . 5 1 10 Drop 29 | . 16 4 9 Fire 55 | . 27 7 21 Melee 27 | . . . 27 Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 16) 656 | -10/Materials | Discovered new exit (range 16) 941 | -10/Materials | Discovered new exit (range 9) 956 | -10/Materials | Entered Subcaves 1368 | -10/Subcaves | Learned location of Zion (-6) 2007 | -10/Subcaves | Discovered new exit (range 16) 2033 | -10/Subcaves | Entered Materials 2033 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2034 | -8/Materials | Identified exit to Storage 2233 | -8/Materials | Lost 4 parts (1n2u1w) 2491 | -8/Materials | Core integrity fell below 50% 2513 | -8/Materials | Core integrity fell below 20% 2516 | -8/Materials | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 02457_ Acquired 17 matter. 02465_ Lgt. Treads destroyed. 02465_ Critical hit (Burn: +37). 02475_ K-01 Serf collects debris. 02479_ Lgt. Treads destroyed. 02479_ G-47 Trooper Particle Gun severed. 02479_ K-01 Serf collects debris. 02490_ Imp. Power Shielding destroyed. 02496_ Imp. Ion Engine destroyed. 02502_ G-47 Trooper suffers critical hit (Destroy). 02502_ G-47 Trooper destroyed. 02504_ K-01 Serf collects debris. 02505_ Hacking Suite destroyed. 02507_ G-47 Trooper knocked back. 02508_ Nuclear Core destroyed. 02508_ K-01 Serf collects debris. 02510_ G-47 Trooper knocked back. 02511_ Critical hit (Burn: +37). 02515_ Power failure, Imp. Ion Engine shutdown. 02516_ Nuclear Reactor explodes. 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