Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.09 @ 17:33:57 Player: Mombamambo Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (122) 610 Value Destroyed (3549) 3549 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (798) 798 TOTAL SCORE: 9657 Bonus ------- High Alert Combat Kills 252 Follower Combat Kills 131 Entered DSFs 500 Friendly Fire -85 Cogmind --------- Core Integrity 0/1000 Matter 298/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- KE Penetrator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Leg Cooled Airjet Gravmag Array > --- UTILITY ---------- Improved Energy Well Recoil Nullifier Weapon Cycler Hardened Medium Armor Plating Focal Shield Dynamic Insulation System Field Recycling Unit > --- WEAPON ----------- Heavy Phase Cannon Flak Gun Flak Gun Power Maul > --- INVENTORY -------- (None) [Rating: 72] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Dynamic Insulation System Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Reactive Plating Weapon High-powered Shotgun Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . 2 . . . . . . Utility 5 | . . 1 . . 1 . . 1 . 2 Weapon 2 | . . 1 . . 1 . . . . . Parts Attached 150 | 6 . 19 11 34 10 13 12 4 10 31 Power 15 | 1 . 2 1 3 . . 1 3 2 2 Engine 7 | 1 . 2 1 2 . . . . 1 . Core 8 | . . . . 1 . . 1 3 1 2 Reactor . | . . . . . . . . . . . Propulsion 34 | 2 . 3 3 9 1 3 3 . 4 6 Treads 2 | . . 1 . . . . 1 . . . Leg 12 | . . . . 4 1 3 1 . 2 1 Wheel 9 | 2 . 2 . 4 . . . . . 1 Hover 9 | . . . 3 1 . . . . 2 3 Flight 2 | . . . . . . . 1 . . 1 Utility 35 | 1 . 4 5 8 4 1 1 1 . 10 Device 13 | . . 2 1 1 1 . . 1 . 7 Storage 8 | 1 . 1 3 . 1 . . . . 2 Processor 1 | . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . Protection 13 | . . 1 . 7 2 1 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 66 | 2 . 10 2 14 5 9 7 . 4 13 Energy Gun 7 | 1 . 3 1 1 . . . . 1 . Energy Cannon 13 | . . 4 . 7 . 1 . . . 1 Ballistic Gun 23 | 1 . . . 4 2 3 5 . . 8 Ballistic Cannon . | . . . . . . . . . . . Launcher 10 | . . 1 1 . 1 4 1 . 2 . Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon 11 | . . 2 . 2 2 1 1 . 1 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . . . . 2 Corrupted Parts 5 | . . . 1 1 . . 2 . 1 . System Corruption 33 | . . . 4 3 . . 20 . 6 . Parts Lost 37 | . . 4 . 9 . 3 3 . 4 14 Power 6 | . . . . 2 . . 1 . . 3 Propulsion 15 | . . 1 . 4 . 2 1 . 1 6 Utility 6 | . . . . 2 . . . . . 4 Weapon 10 | . . 3 . 1 . 1 1 . 3 1 Highest Loss Streak 6 | . . 2 . 6 . 1 1 . 3 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 91 95 80 99 95 96 90 74 53 Engine 5 | . 14 11 11 5 7 7 2 . 2 . Core 1 | . . . . . . . 3 6 4 4 Leg 13 | . . . . 7 30 26 25 20 11 1 Wheel 5 | . 28 18 12 11 . . . . . 1 Hover 2 | . . . 9 6 . . . . 3 4 Device 11 | . . 12 21 8 11 7 7 10 13 18 Storage 6 | . 14 14 11 2 6 7 7 6 6 1 Protection 8 | . . 4 . 12 11 14 15 13 13 2 Energy Gun 3 | . 14 6 28 5 . . . . 2 . Energy Cannon 4 | . . 16 . 8 . 6 1 . . . Ballistic Gun 11 | . 14 1 . 6 22 16 16 26 6 6 Launcher 1 | . . 1 1 2 . 3 9 . 3 . Impact Weapon 3 | . . 1 . 3 6 1 1 . 3 4 Naked Turns 50 | . . . . 17 . . . . . 33 Heaviest Build 54 | 12 12 23 54 48 50 52 52 43 47 51 Greatest Support 71 | 26 26 28 28 66 66 71 64 44 44 28 Greatest Overweight (x) 5 | . . 4 2 4 . . 1 . 5 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 12 5 7 8 8 8 8 5 Most Carried 9 | . 3 6 9 8 8 8 8 8 8 8 Average Carried 5 | . 2 3 7 5 6 6 7 7 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | . 3 6 7 8 8 7 8 8 7 1 Class Distribution -------------------- 46% | Mutant 21% | Tank 17% | Scavenger-Tank 7% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Tank | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Matter Collected 2821 | 228 28 370 89 468 439 298 143 . 135 623 Remotely . | . . . . . . . . . . . Salvage Created 4508 | . 48 423 55 1090 496 350 184 27 647 1188 Parts 191 | . 4 19 7 55 25 15 5 1 30 30 Haulers Intercepted 5 | . . 2 . 2 1 . . . . . Recyclers Shooed 5 | . . . . 2 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . 16 8 . . . Prevented 4 | . . . . . . 1 3 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 82 | . 3 12 3 24 5 10 4 . 8 13 Melee 13 | . . 1 . 8 . . . . . 4 Guns 33 | . 3 1 3 9 4 5 1 . 3 4 Cannons 9 | . . 5 . . . 3 . . . 1 AOE 16 | . . 4 . 3 . 2 2 . 4 1 Classes Destroyed 15 | . 1 6 . 3 1 1 1 . 2 . Worker 15 | . . . . 2 3 . . 1 . 9 Builder 7 | . . . . . 2 . . . . 5 Tunneler 2 | . . 1 . 1 . . . . . . Hauler 5 | . . 2 . 2 1 . . . . . Recycler 8 | . . . . 1 3 . . . . 4 Watcher 3 | . . 1 . 1 . . . . . 1 Swarmer 25 | . 3 3 3 4 . 3 . . . 9 Grunt 35 | . . 5 . 17 3 3 3 . 2 2 Brawler 1 | . . . . . . 1 . . . . Duelist 3 | . . 1 . . . 1 . . 1 . Sentry 8 | . . 3 . 2 1 1 . . . 1 Specialist 2 | . . . . . . . . . 2 . Hunter 6 | . . . . 1 1 1 . . 2 1 Heavy 1 | . . . . . . . . . 1 . Decomposer 1 | . . . . . . 1 . . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 9 | . 3 7 3 9 3 5 2 1 3 6 Combat Bots Only 9 | . 3 4 3 9 3 5 2 . 3 4 Max Kills in Single Turn 2 | . 2 2 2 2 1 1 1 1 2 2 Gunslinging 1 | . 1 . . 1 . . . . . . Exploded 2 | . . 2 . 2 . 1 1 . 1 1 Melee 1 | . . 1 . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Damage Taken 8063 | . 156 775 15 1630 621 1187 85 . 1250 2344 Core 2278 | . 78 285 . 271 19 214 10 . 386 1015 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 111 | . . . . . . 40 . . 36 35 Regen/Repaired (Parts) 175 | . . . . . 175 . . . . . Core Remaining (%) 60 | 100 68 . 28 50 . . 65 . 54 . Volleys Fired 142 | . 13 21 2 29 14 21 6 1 13 22 Largest 4 | . 2 3 3 3 3 4 2 4 4 3 Hottest 180 | . 60 180 168 155 75 165 75 100 169 146 Shots Fired 361 | . 26 59 6 78 42 54 11 4 43 38 Gun 255 | . 26 20 6 63 42 31 8 4 28 27 Cannon 67 | . . 36 . 6 . 17 . . . 8 Launcher 36 | . . 3 . 9 . 6 3 . 15 . Special 3 | . . . . . . . . . . 3 Kinetic 188 | . 13 7 . 39 42 31 8 4 17 27 Thermal 134 | . 13 49 6 30 . 17 . . 11 8 Explosive 23 | . . 3 . 9 . 3 1 . 7 . Electromagnetic 13 | . . . . . . 3 2 . 8 . Robot Hit Streak 18 | . 5 18 2 6 6 7 3 2 6 5 Robot Miss Streak 8 | . 2 2 2 7 4 8 4 1 2 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 1 . . 1 2 . . . 1 1 Max Gunslinging Chain 1 | . 1 . . 1 1 . . . 1 1 Shots Hit Robots 323 | . 15 50 2 74 40 36 13 2 28 63 Core Hits 197 | . 7 25 3 45 22 23 6 1 31 34 Critical Kills 5 | . . . . 1 2 . . . . 2 Critical Parts Destroyed 21 | . . . . 9 4 2 1 . . 5 Critical Strikes 27 | . . 1 . 10 6 2 1 . . 7 Burn 1 | . . 1 . . . . . . . . Destroy 3 | . . . . 1 1 1 . . . . Smash 23 | . . . . 9 5 1 1 . . 7 Melee Attacks 132 | . . 19 . 40 12 8 7 . 2 44 Impact 132 | . . 19 . 40 12 8 7 . 2 44 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 21 | . . . . 1 5 . . . . 15 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12061 | . 139 1352 68 2699 1320 1207 603 24 1686 2963 Guns 2746 | . 139 127 68 681 607 299 121 24 339 341 Cannons 918 | . . 424 . 112 . 269 . . . 113 Explosions 3223 | . . 477 . 686 . 431 236 . 1268 125 Melee 5134 | . . 324 . 1218 713 208 246 . 79 2346 Ramming 40 | . . . . 2 . . . . . 38 Kinetic 2142 | . 75 39 . 428 607 299 121 24 208 341 Thermal 1522 | . 64 512 68 365 . 269 . . 131 113 Explosive 2445 | . . 477 . 686 . 322 99 . 736 125 Electromagnetic 778 | . . . . . . 109 137 . 532 . Impact 5134 | . . 324 . 1218 713 208 246 . 79 2346 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 23 | . . . 5 5 3 3 23 . 6 2 Average Corruption 4 | . . . 4 4 2 3 9 . 6 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 41 | . . . 2 10 4 12 8 . 5 . Message Errors 16 | . . . . 3 3 5 2 . 3 . Matter Fused 6 | . . . . 3 . 1 1 . 1 . Heat Flow Errors 6 | . . . 1 3 1 . 1 . . . Energy Discharges 4 | . . . 1 . . 1 1 . 1 . Parts Rejected 3 | . . . . 1 . 1 1 . . . Data Loss (minor) 5 | . . . . . . 3 2 . . . Alerts 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 2077 | . . 45 . 432 285 29 65 . 53 1168 Projectiles . | . . . . . . . . . . . Explosions 57 | . . . . 26 . . . . 20 11 Melee 2020 | . . 45 . 406 285 29 65 . 33 1157 Knockbacks 19 | . . 1 . 4 2 . . . 1 11 Impact 18 | . . 1 . 3 2 . . . 1 11 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 414 | . . 40 . 101 . 23 . . 25 225 Shots 12 | . . 2 . 5 . 1 . . 2 2 Rammed 9 | . . . . 1 . . . . . 8 Targets Rammed 9 | . . . . 1 . . . . . 8 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 830 | . 40 198 175 463 89 356 275 24 830 348 Average Temperature 124 | . 24 88 89 141 42 130 97 16 202 129 Received Heat Transfer 1815 | . . 189 . 684 216 309 78 . 144 195 Effects 17 | . . . . 4 . 3 . . 9 1 Shutdowns 2 | . . . . 2 . . . . . . Energy Bleed 2 | . . . . . . . . . 1 1 Interference 7 | . . . . . . 3 . . 4 . Matter Decay 1 | . . . . 1 . . . . . . Damage (minor) 3 | . . . . 1 . . . . 2 . Damage (core) 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 34 | . . . . 3 . . . . 1 30 Impact Corruptions 66 | . . 2 . 16 9 1 2 . 1 35 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . 5 . . . 1 . . . 1 Heat Transferred 2901 | . 150 1160 148 703 . 370 . . 259 111 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Peak Influence 720 | . 138 571 248 720 449 . . 86 259 459 Initial 267 | . . 57 163 96 267 . . 80 63 135 Average 284 | . 83 371 247 453 312 . . 80 182 227 Maximum Alert Level 3 | . . 2 1 3 2 . . . 1 2 Low Security (%) 31 | 100 100 16 . 13 9 . . 100 47 41 Level 1 45 | . . 34 100 19 80 . . . 52 45 Level 2 22 | . . 49 . 60 9 . . . . 13 Level 3 1 | . . . . 6 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Squads Dispatched 17 | . 1 1 . 4 4 . . . 2 5 Investigation 7 | . . . . 2 3 . . . . 2 Extermination 2 | . . . . . 1 . . . . 1 Reinforcement 8 | . 1 1 . 2 . . . . 2 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Distress Signals 4 | . 1 . . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 144 | . 9 17 1 37 9 13 9 . 10 39 Peak Tracking Total 9 | . 5 6 1 7 4 7 4 . 3 9 Tactical Retreats 17 | . 2 . . 3 1 . 2 . 2 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Traps Triggered 13 | . . 2 2 1 4 . . . 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Machines Disabled 10 | . . 1 1 4 . 1 1 . . 2 Max in Single Turn 2 | . . 1 1 2 . 1 1 . . 2 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Machines Accessed 27 | . 4 3 1 6 7 . . 1 . 5 Terminals 17 | . 4 3 . 4 3 . . 1 . 2 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 3 | . . . . . 3 . . . . . Recycling Units 2 | . . . . . 1 . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 72 | . 12 11 1 22 15 . . 1 . 10 Successful 37 | . 7 7 1 8 8 . . 1 . 5 Failed 35 | . 5 4 . 14 7 . . . . 5 Catastrophic 8 | . 2 . . 2 1 . . . . 3 Database Lockouts . | . . . . . . . . . . . Manual 31 | . 6 5 . 12 2 . . . . 6 Terminals 52 | . 12 11 . 16 6 . . 1 . 6 Fabricators 3 | . . . . . . . . . . 3 Repair Stations 7 | . . . . . 7 . . . . . Recycling Units 3 | . . . . . 2 . . . . 1 Scanalyzers 3 | . . . . 3 . . . . . . Garrison Access 3 | . . . . 3 . . . . . . Terminal Hacks 25 | . 7 7 1 5 3 . . 1 . 1 Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 4 | . 2 . . 1 1 . . . . . Open Door 1 | . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . Alert Level 4 | . . 1 . 2 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 5 | . 1 2 . 1 . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 5 | . . . . . 5 . . . . . Scan Component 3 | . . . . . 3 . . . . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Coupler Status 1 | . . . . 1 . . . . . . Unauthorized Hacks 3 | . . . . 1 . . . . . 2 Terminals 2 | . . . . 1 . . . . . 1 Assimilate 1 | . . . . . . . . . . 1 Operators 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Tunnel 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 4 3 . 6 7 . . . . 4 Full Trace Events 5 | . . . . 2 2 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . . . . 14 Parts Repaired 2 | . . . . . 2 . . . . . Time 57 | . . . . . 57 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . 1 Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 no_distress 1 | . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . 2 . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Total Allies 3 | . . . . . . 2 . 1 . . Largest Group 2 | . . . . . . 2 2 1 1 . Highest-Rated Group 46 | . . . . . . 46 46 29 29 . Highest-Rated Ally 30 | . . . . . . 30 30 29 29 . Total Orders . | . . . . . . . . . . . Ally Attacks 27 | . . . . . . 7 19 . 1 . Total Damage 408 | . . . . . . 96 293 . 19 . Kills 5 | . . . . . . 1 4 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Turns Passed 5187 | 38 315 484 215 714 887 937 218 96 303 980 Spaces Moved 3686 | 33 298 319 237 522 602 620 118 65 122 750 Core 221 | 1 . 4 . 35 . . . . . 181 Treads . | . . . . . . . . . . . Legs 1665 | . . . . 69 602 620 118 65 119 72 Wheels 1119 | 32 298 315 102 179 . . . . . 193 Hover 680 | . . . 135 239 . . . . 3 303 Flight 1 | . . . . . . . . . . 1 Fastest Speed 35 | 50 90 90 56 50 127 127 126 126 126 35 Average Speed 106 | 87 90 99 77 78 127 129 128 126 176 93 Slowest Speed 440 | 90 90 250 130 250 127 130 196 126 440 296 Overloaded Moves 1 | . . . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 54 31 54 42 19 72 12 1 96 25 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken 2 | . . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . . Scrap Searched 3 | . . . 2 . . 1 . . . . Spaces Dug 7 | . . 1 . . . . . . . 6 Terrain Destroyed 134 | . . 38 . 32 . 14 7 . 23 20 Melee 7 | . . 1 . . . . . . . 6 Projectile 6 | . . . . 1 . . . . . 5 AOE 121 | . . 37 . 31 . 14 7 . 23 9 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac DSF Fac Total 4392 | 38 321 404 260 677 671 689 157 77 182 916 Wait 112 | . 8 17 . 26 14 5 6 1 . 35 Move 3677 | 32 297 318 236 521 601 619 117 65 121 750 Hop . | . . . . . . . . . . . Pick Up 39 | . 3 3 4 5 9 2 3 1 5 4 Fast Attach 98 | 6 . 13 6 30 5 1 7 4 7 19 Attach 27 | . . 3 1 . 3 3 3 . 3 11 Detach 16 | . . 3 . 1 3 . 2 . 1 6 Swap 25 | . . 3 4 4 2 9 2 . . 1 Drop 71 | . . 4 7 20 8 2 4 4 14 8 Fire 142 | . 13 21 2 29 14 21 6 1 13 22 Melee 132 | . . 19 . 40 12 8 7 . 2 44 Ram 9 | . . . . 1 . . . . . 8 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . 15 8 Rewire 21 | . . . . . . 19 . 1 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 14) 295 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 470 | -9/Materials | Core integrity fell below 50% 819 | -9/Materials | Discovered new exit (range 13) 838 | -9/Materials | Entered Mines 955 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1045 | -9/Mines | Discovered new exit (range 10) 1046 | -9/Mines | Learned location of 1 exit from Materials 1053 | -9/Mines | Entered Materials 1053 | -8/Materials | Evolved 2 slots: Propulsion x2 1054 | -8/Materials | Identified exit to Factory 1260 | -8/Materials | Released all parts (4) 1286 | -8/Materials | Lost 6 parts (1p3n1u1w) 1415 | -8/Materials | Destroyed 9 combat bots 1767 | -8/Materials | Entered Factory 1767 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1948 | -7/Factory | Build established: Tank 2359 | -7/Factory | Repaired Carbon-fiber Leg? 2457 | -7/Factory | Discovered new exit (range 6) 2473 | -7/Factory | Repaired Hpw. Shotgun? 2654 | -7/Factory | Entered Lower Caves 2696 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2873 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3110 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3522 | -7/Lower Caves | Build established: Mutant 3575 | -7/Lower Caves | Discovered new exit (range 8) 3591 | -7/Lower Caves | Entered another Lower Caves area 3591 | -7/Lower Caves | Accompanied by 2 allies 3697 | -7/Lower Caves | Discovered new exit (range 8) 3727 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3764 | -7/Lower Caves | System corruption reached 10% 3809 | -7/Lower Caves | Entered Factory 3809 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3905 | -6/Factory | Identified exit to DSF 3905 | -6/Factory | Entered DSF 3905 | -6/DSF | Accompanied by 1 ally 3924 | -6/DSF | Additional patrols routed to DSF 4082 | -6/DSF | Sterilization system engaged 4092 | -6/DSF | Lost 3 parts (1n2w) 4102 | -6/DSF | Ambient heat levels rising (+10) 4113 | -6/DSF | Discovered new exit (range 16) 4117 | -6/DSF | Ambient heat levels rising (+10) 4132 | -6/DSF | Ambient heat levels rising (+10) 4147 | -6/DSF | Ambient heat levels rising (+10) 4162 | -6/DSF | Ambient heat levels rising (+10) 4177 | -6/DSF | Ambient heat levels rising (+10) 4192 | -6/DSF | Ambient heat levels rising (+10) 4207 | -6/DSF | Ambient heat levels rising (+10) 4208 | -6/DSF | Entered Factory 4208 | -5/Factory | Evolved 2 slots: Utility x2 4413 | -5/Factory | Lost 3 parts (1n2u) 4516 | -5/Factory | Lost 3 parts (1p1n1u) 4839 | -5/Factory | Fabricated Adv. VSS Leg? 5075 | -5/Factory | Released all parts (13) 5109 | -5/Factory | Spotted B-75 Beast 5110 | -5/Factory | Core integrity fell below 50% 5155 | -5/Factory | Core integrity fell below 20% 5188 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Retrieving Zone 1I layout... Downloaded map data. 05146_ ALERT: Suspicious activity at Terminal F009. Dispatching Investigation squad. 05148_ Slammed into S-27 Virus. 05151_ Chain reaction triggered in Lgt. Nuclear Core. 05151_ S-27 Virus destroyed. 05152_ Acquired VTOL Module. 05153_ Point Defense System destroyed. 05154_ VTOL Module destroyed. 05155_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05159_ O-16 Technician destroyed. 05160_ Acquired Hover Unit. 05160_ Subcomponent Replicator disabled. 05161_ U-05 Engineer lays Concrete. 05162_ S-27 Virus destroyed. 05163_ P-70 Sage resets S-27 Virus, system corruption cleaned. 05177_ Subcomponent Replicator disabled. 05179_ Hover Unit destroyed. 05188_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ??????????????????# ** " #???????????? | | ??????????????????# """ """#???????????? | | ??????????????????# """! S"#???????????? | | ??????????????????# """ """#???????????? | | ??????????????????# *"""#???????????? | | ??????????????????# #???????????? | | ??????????????????######+####???????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ??????????????????????? ??????????????? | | ??????????????????????? ??????????????? | | ??????????????????????? ??????????????? | | ??????????????????????? ??????????????? | | ???????????????#######? ??????????????? | | ??????#????????# #?# #??????????????? | | ??????# ???????# #?? ???????????????? | | ??????# ##?????# """ #?? ???????????????? | | ??????+ ????# """ #?? ???????????????? | | ??????# ????# """ #?? ???????????????? | | ??????# ##### #??????????????????? | | ??????# # #??????????????????? | | ??????# #s!!! #??????????????????? | | ???#### #@p! #??????????????????? | | ???# /p!! #??????????????????? | | ???????## # #????? ????????????? | | ????????# p# #???[% ???????????? | | ????????# ######## [ ??????????? | | ????????# ??????????? | | ????????# ??????????? | | ????????# ??????????? | | ????????# ??????????? | | ????????# ??????????? | | ????????# ??????????? | | ????????# """ """ """ """ ???????????? | | ????????# """ """ """ ""??????????????? | | ????????# "" """ """ ""??????????????? | | ????????# "" "" ""?????????????????? | | ????????# "" "" "" "? ? ????????? | | ????????# ????????? | | ????????# """ """ """ """ + """ """ | | ????????# """ """ """ """ # """ """ | | ????????# """ """ """ """ # """ """ | | ????????# "" "" "" "" # | | ????????# "" "" "" "" # | | ????????# ######### | | ????????# """ """ """ #???# | | ????????## """ """ """ #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 23 Energy Capacity 560 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Resistance: KI 20 Resistance: EM 25 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. VSS Leg | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed XenonGrenadeCompactor Manual? 0 Play Time 01:35:15 Cumulative 35.9 hours Start 2022.07.08 @ 19:53:54 End 2022.07.09 @ 17:33:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18371d44-2f94-458a-8cf4-4127df8ac985