Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.28 @ 21:21:41 Player: Mr Goldstein Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (33) 165 Value Destroyed (858) 858 Prototype IDs (18) 360 Alien Tech Used (4) 800 Bonus (3080) 3080 TOTAL SCORE: 12463 Bonus ------- Pacifist 200 High Alert Combat Kills 30 Follower Combat Kills 50 Entered DSFs 500 Met Data Miner 300 Hacked Protovariant 1000 Scanned by Researcher 500 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 27/300 Energy 166/350 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Core Reset Matrix Terrabomb LRC Matter Compressor Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg VTOL Module VTOL Module Cesium-ion Thruster Field Propulsion Drive Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Cooling System Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Light Regenerative Plating Hacking Suite > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Z-bomb Delivery System [Rating: 106] Favorites ----------- Power Micro Nuclear Core Engine Backup Power III Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion VTOL Module Leg Advanced Myomer Leg Flight Unit VTOL Module Utility Hacking Suite Device Cooling System Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Backup Plating III Weapon Power Maul Energy Gun Backup Laser III Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Tes Sec Slots Evolved 16 | . . 2 2 2 . . . . 2 2 2 2 . 2 . . Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 8 | . . 2 2 . . . . . . . 1 1 . 2 . . Utility 7 | . . . . 1 . . . . 2 2 1 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 75 | . . 16 4 14 2 . . 1 6 2 13 6 . . 3 8 Power 14 | . . 5 . 1 . . . . . . 4 1 . . . 3 Engine 1 | . . . . . . . . . . . 1 . . . . . Core 9 | . . 5 . 1 . . . . . . 1 1 . . . 1 Reactor 4 | . . . . . . . . . . . 2 . . . . 2 Propulsion 29 | . . 2 3 7 . . . 1 2 . 4 5 . . 1 4 Treads . | . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 28 | . . 2 3 7 . . . 1 2 . 4 5 . . 1 3 Utility 15 | . . 3 1 1 1 . . . 4 2 2 . . . 1 . Device 2 | . . . . . 1 . . . 1 . . . . . . . Storage . | . . . . . . . . . . . . . . . . . Processor 10 | . . 3 1 . . . . . 3 2 1 . . . . . Hackware 2 | . . . . 1 . . . . . . . . . . 1 . Protection 1 | . . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 17 | . . 6 . 5 1 . . . . . 3 . . . 1 1 Energy Gun 1 | . . . . 1 . . . . . . . . . . . . Energy Cannon 5 | . . 5 . . . . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 6 | . . . . 1 1 . . . . . 3 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 2 . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . . . 1 . 1 . . . 1 5 Corrupted Parts 2 | . . 2 . . . . . . . . . . . . . . System Corruption 2 | . . 2 . . . . . . . . . . . . . . Parts Lost 32 | . . 3 3 . . . . 3 . . 3 . 2 . 1 17 Power 2 | . . 1 . . . . . . . . . . . . . 1 Propulsion 19 | . . . 2 . . . . 3 . . 3 . 1 . . 10 Utility 8 | . . 1 . . . . . . . . . . 1 . 1 5 Weapon 3 | . . 1 1 . . . . . . . . . . . . 1 Highest Loss Streak 8 | . . 2 3 . . . . 3 . . 2 . 2 . 1 8 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 66 | . . 17 32 78 98 92 92 85 89 94 89 81 85 69 73 44 Engine 2 | . . . . 4 7 7 7 7 6 5 2 . . . . . Core 4 | . . 3 . 5 7 7 7 7 6 5 5 2 4 4 4 2 Reactor 1 | . . . . . . . . . . . . 4 4 4 4 3 Flight 28 | . . 6 16 42 46 46 46 39 38 35 33 31 33 26 27 16 Device 2 | . . . . . . 7 7 7 5 5 5 4 4 4 4 . Processor 12 | . . 4 11 7 6 . . . 12 23 25 23 23 17 17 10 Hackware 4 | . . . . 3 7 7 7 7 6 5 5 4 4 4 6 4 Protection 3 | . . . . 4 7 7 7 7 6 5 5 4 4 4 4 1 Impact Weapon 4 | . . . . 6 7 7 7 7 6 5 5 4 4 4 4 3 Naked Turns 68 | . 24 44 . . . . . . . . . . . . . . Heaviest Build 37 | . . 9 1 21 20 15 15 15 15 15 27 37 37 37 37 37 Greatest Support 61 | 3 3 8 8 25 20 20 20 21 25 25 35 47 47 43 59 61 Greatest Overweight (x) 2 | . . 2 . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 5 5 5 5 5 5 5 5 3 5 5 5 5 5 5 Average Carried 4 | . . 3 5 4 4 5 5 4 4 3 4 4 5 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 5 5 5 4 4 3 5 5 5 5 5 4 Class Distribution -------------------- 67% | Sprinter 27% | Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -3/DSF Sprinter | -2/Research Hacker-Sprinter | -2/Testing Sprinter | -2/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Tes Sec Matter Collected 729 | 157 . 124 84 31 39 . . . . . 266 . . . 28 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 825 | . . 249 138 77 36 . . . . . 325 . . . . . Parts 62 | . . 23 5 7 4 . . . . . 23 . . . . . Haulers Intercepted 3 | . . 2 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . 2 . . 4 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Tes Sec Combat Hostiles Destroyed 24 | . . 5 . 4 3 . . . . . 12 . . . . . Guns 1 | . . 1 . . . . . . . . . . . . . . Cannons 4 | . . 4 . . . . . . . . . . . . . . AOE 19 | . . . . 4 3 . . . . . 12 . . . . . Classes Destroyed 7 | . . 4 1 1 . . . . . . 1 . . . . . Worker 4 | . . . . 2 . . . . . . 2 . . . . . Hauler 3 | . . 2 1 . . . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . . . . . Swarmer 20 | . . 3 . 4 3 . . . . . 10 . . . . . Grunt 3 | . . 1 . . . . . . . . 2 . . . . . Sentry 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | . . 3 2 4 3 . . . . . 10 . . . . . Combat Bots Only 10 | . . 3 . 4 3 . . . . . 10 . . . . . Max Kills in Single Turn 4 | . . 1 1 4 2 . . . . . 4 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 2 . . . . . 4 . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Tes Sec Damage Taken 4148 | . . 526 285 12 190 14 . 125 . 19 227 . 191 . 90 2469 Core 1842 | . . 332 179 . 35 . . 35 . 19 69 . . . . 1173 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 127 | . . . . . . . . . . . 35 4 2 2 51 33 Core Remaining (%) 85 | 100 100 17 67 . . . . 90 100 98 94 . 100 . . . Volleys Fired 43 | . . 27 3 2 6 . . . . . 5 . . . . . Largest 1 | . . 1 1 1 1 . . . . . 1 . . . . . Hottest 56 | . . 56 20 40 39 . . . . . 39 . . . . . Shots Fired 44 | . . 28 3 2 6 . . . . . 5 . . . . . Gun 17 | . . 13 3 1 . . . . . . . . . . . . Cannon 15 | . . 15 . . . . . . . . . . . . . . Launcher 12 | . . . . 1 6 . . . . . 5 . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 16 | . . 13 3 . . . . . . . . . . . . . Thermal 1 | . . . . 1 . . . . . . . . . . . . Explosive 12 | . . . . 1 6 . . . . . 5 . . . . . Electromagnetic 15 | . . 15 . . . . . . . . . . . . . . Robot Hit Streak 6 | . . 6 5 1 2 . . . . . 4 . . . . . Robot Miss Streak 3 | . . 3 . 1 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 36 | . . 18 3 4 4 . . . . . 7 . . . . . Core Hits 35 | . . 10 3 5 3 . . . . . 14 . . . . . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . . 1 . . . . . Critical Strikes 4 | . . 2 . 1 . . . . . . 1 . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . Smash 2 | . . . . 1 . . . . . . 1 . . . . . Melee Attacks 33 | . . . . 8 . . . . . 6 11 . . . 5 3 Impact 32 | . . . . 7 . . . . . 6 11 . . . 5 3 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 3 . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2635 | . . 297 51 400 323 . . . . . 1545 . . . . 19 Guns 88 | . . 63 25 . . . . . . . . . . . . . Cannons 218 | . . 218 . . . . . . . . . . . . . . Explosions 1709 | . . . . 230 323 . . . . . 1156 . . . . . Melee 559 | . . . . 170 . . . . . . 389 . . . . . Ramming 61 | . . 16 26 . . . . . . . . . . . . 19 Kinetic 88 | . . 63 25 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 1709 | . . . . 230 323 . . . . . 1156 . . . . . Electromagnetic 218 | . . 218 . . . . . . . . . . . . . . Impact 559 | . . . . 170 . . . . . . 389 . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . 2 . . . . . . . . . . . . 2 12 Average Corruption 2 | . . 1 . . . . . . . . . . . . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 8 | . . 3 . . . . . . . . . . . . 1 4 Message Errors 2 | . . . . . . . . . . . . . . . 1 1 Matter Fused 1 | . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . 1 . . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 Misfires 1 | . . 1 . . . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 497 | . . . . 130 30 . . . . . 337 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 129 | . . . . . 30 . . . . . 99 . . . . . Melee 368 | . . . . 130 . . . . . . 238 . . . . . Knockbacks 2 | . . . . 1 . . . . . . 1 . . . . . Impact 2 | . . . . 1 . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 87 | . . 7 12 . 60 . . . . . . . . . . 8 Shots 2 | . . . . . 2 . . . . . . . . . . . Rammed 14 | . . 4 4 . . . . . . . . . . . . 6 Targets Rammed 14 | . . 4 4 . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 453 | . . 97 . 203 36 . . . 453 . . . . . 1 223 Average Temperature 50 | . . 35 . 57 13 . . . 176 . . . . . 1 83 Received Heat Transfer 321 | . . 123 99 . 24 . . 48 . . . . . . 9 18 Effects 1 | . . . . . . . . . 1 . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . 1 . . . . . . 1 . . . . . Impact Corruptions 13 | . . . . 4 . . . . . . 9 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Tes Sec Peak Influence 650 | . . 197 113 231 . . . . 116 126 650 341 255 147 162 283 Initial 341 | . . . 83 49 . . . . 44 56 61 341 255 132 82 90 Average 171 | . . 85 95 149 . . . . 85 81 320 341 248 135 123 219 Maximum Alert Level 2 | . . . . 1 . . . . . . 2 1 1 . . 1 Low Security (%) 64 | 100 100 100 100 48 . . . . 100 100 43 . . 100 100 18 Level 1 29 | . . . . 51 . . . . . . 20 100 100 . . 81 Level 2 6 | . . . . . . . . . . . 36 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . . 1 . . . . 1 3 4 . 1 . 4 6 Investigation 6 | . . . . . . . . . 1 3 2 . . . . . Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 7 | . . . . 1 . . . . . . 1 . 1 . 2 2 Assault 3 | . . . . . . . . . . . 1 . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . 1 . 1 . . . 3 . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Tes Sec Distress Signals 2 | . . 1 . . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 108 | . . 8 8 6 4 1 . 6 1 8 23 . 2 1 3 37 Peak Tracking Total 14 | . . 4 7 4 1 1 . 6 1 9 9 . 3 1 2 14 Tactical Retreats 6 | . . 1 . . . . . . . . 2 . . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Tes Sec Traps Triggered 7 | . . 4 . . . . . . . . 1 . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Tes Sec Machines Disabled 9 | . . 1 . . . . . . . . 4 . . . 1 3 Max in Single Turn 2 | . . 1 . . . . . . . . 2 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Tes Sec Machines Accessed 37 | . . 2 1 5 . . 4 . 5 4 5 1 . . 4 6 Terminals 29 | . . 2 1 3 . . . . 4 4 4 1 . . 4 6 Fabricators 3 | . . . . 1 . . . . 1 . 1 . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 99 | . . 5 2 8 . . 31 . 11 11 13 1 . . 8 9 Successful 66 | . . 1 1 3 . . 31 . 8 3 7 1 . . 3 8 Failed 33 | . . 4 1 5 . . . . 3 8 6 . . . 5 1 Catastrophic 4 | . . . . 2 . . . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 36 | . . 5 2 5 . . . . 9 6 9 . . . . . Terminals 60 | . . 5 2 5 . . . . 8 11 11 1 . . 8 9 Fabricators 6 | . . . . 1 . . . . 3 . 2 . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 52 | . . 1 1 . . . 31 . 3 2 2 1 . . 3 8 Record 11 | . . . . . . . 11 . . . . . . . . . Part Schematic 12 | . . . . . . . 12 . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 3 . . . . . . . . 1 Open Door 3 | . . . . . . . . . . . . . . . . 3 Open DSF 1 | . . . . . . . . . . . . 1 . . . . Level Access Points 3 | . . . . . . . . . 1 1 1 . . . . . Branch Access Points 3 | . . . . . . . . . 1 1 1 . . . . . Hauler Manifests 3 | . . 1 1 . . . . . . . . . . . . 1 Zone Layout 3 | . . . . . . . . . 1 . . . . . 1 1 Protovariant Controls 2 | . . . . . . . . . . . . . . . 2 . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . 2 Fabricator Hacks 4 | . . . . 1 . . . . 1 . 2 . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . 1 . 1 . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . 1 . . . . 4 1 3 . . . . . Terminals 8 | . . . . 1 . . . . 3 1 3 . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . Botnet 7 | . . . . 1 . . . . 2 1 3 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . 1 1 4 . . . . 3 3 5 1 . . 3 3 Full Trace Events 6 | . . . . . . . . . 1 3 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . 50 . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 12 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . . find_chute 1 | . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Tes Sec Total Allies 5 | . . . . . . . . 1 1 . 3 . . . . . Largest Group 3 | . . . . . . . . 1 1 . 3 . . . . . Highest-Rated Group 138 | . . . . . . . . 96 26 . 138 . . . . . Highest-Rated Ally 96 | . . . . . . . . 96 26 . 46 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . 7 . . 18 . . . . . Total Damage 850 | . . . . . . . . 333 . . 517 . . . . . Kills 6 | . . . . . . . . 4 . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Tes Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Tes Sec Turns Passed 1709 | 11 24 243 61 222 142 30 19 62 81 88 258 37 18 5 155 253 Spaces Moved 4870 | 21 48 296 103 597 486 130 81 262 307 330 857 117 79 18 498 640 Core 387 | 21 48 224 47 . . . . . . . . . . . . 47 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4483 | . . 72 56 597 486 130 81 262 307 330 857 117 79 18 498 593 Fastest Speed 18 | 50 50 37 37 20 23 23 23 23 20 20 18 21 21 25 22 22 Average Speed 25 | 50 50 47 43 23 23 23 23 23 20 20 21 21 22 25 23 31 Slowest Speed 150 | 50 50 150 50 32 23 23 23 26 23 20 27 29 25 25 25 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . 6 . 1 . . . 2 4 1 3 . 1 . 6 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 2 Teleports 3 | . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 32 | 2 16 27 16 17 71 31 69 62 12 12 21 5 88 1 49 60 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 . 1 . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . 1 1 1 1 . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 6 | . . . . . 5 . . 1 . . . . . . . . Spaces Dug 25 | . . . . 5 . . . . . 6 10 . . . 4 . Terrain Destroyed 156 | . . . . 19 90 . . . . 6 37 . . . 4 . Melee 18 | . . . . 5 . . . . . 6 3 . . . 4 . Projectile . | . . . . . . . . . . . . . . . . . AOE 138 | . . . . 14 90 . . . . . 34 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res DSF Res Tes Sec Total 5170 | 20 47 369 115 659 509 129 80 260 319 337 900 128 77 17 517 687 Wait 77 | . . 16 . 26 12 . . . 6 1 6 . . . . 10 Move 4805 | 20 47 283 102 594 485 129 80 257 298 327 850 116 76 17 486 638 Hop 23 | . . 6 . 1 . . . 2 4 1 3 . 1 . 5 . Pick Up 25 | . . 8 . 4 1 . . . 2 . 3 . . . 1 6 Fast Attach 44 | . . 6 4 7 1 . . . 5 1 7 4 . . 2 7 Attach 35 | . . 10 . 7 1 . . 1 1 1 5 1 . . 1 7 Detach 21 | . . 8 . 5 1 . . . . . 4 1 . . 1 1 Swap 2 | . . . . . . . . . . . 1 1 . . . . Drop 29 | . . 1 2 5 2 . . . 3 . 5 5 . . 1 5 Fire 43 | . . 27 3 2 6 . . . . . 5 . . . . . Melee 33 | . . . . 8 . . . . . 6 11 . . . 5 3 Ram 14 | . . 4 4 . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . 15 3 Rewire 1 | . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / Ext x2 / Arm) -3/Research -3/DSF -2/Research -2/Testing -2/Section 7 History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 12 | -11/Junkyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 5) 36 | -10/Materials | Entered another Materials area 36 | -9/Materials | Evolved 2 slots: Propulsion x2 100 | -9/Materials | Discovered new exit (range 16) 130 | -9/Materials | Discovered new exit (range 10) 163 | -9/Materials | Core integrity fell below 50% 218 | -9/Materials | Core integrity fell below 20% 279 | -9/Materials | Entered another Materials area 279 | -8/Materials | Evolved 2 slots: Propulsion x2 305 | -8/Materials | Build established: Mutant 327 | -8/Materials | Discovered new exit (range 15) 334 | -8/Materials | Discovered new exit (range 13) 340 | -8/Materials | Entered Factory 340 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 345 | -7/Factory | Lost 3 parts (2n1w) 559 | -7/Factory | Discovered new exit (range 16) 562 | -7/Factory | Entered Lower Caves 637 | -7/Lower Caves | Build established: Sprinter 644 | -7/Lower Caves | Learned Factory terminal intel 645 | -7/Lower Caves | Encountered a Warlord checkpoint 661 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 701 | -7/Lower Caves | Discovered new exit (range 16) 704 | -7/Lower Caves | Entered another Lower Caves area 710 | -7/Lower Caves | Learned 4 Factory zone layouts 716 | -7/Lower Caves | Learned Factory security intel 733 | -7/Lower Caves | Discovered new exit (range 5) 734 | -7/Lower Caves | Entered Data Miner 734 | -7/Data Miner | Discovered new exit (range 7) 739 | -7/Data Miner | Met Data Miner 743 | -7/Data Miner | Learned location of Section 7 (-2) 743 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 747 | -7/Data Miner | Received God Mode back door access code from Data Miner 753 | -7/Data Miner | Entered Proximity Caves 760 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 788 | -6/Proximity Caves | Learned Factory security intel 806 | -6/Proximity Caves | Spotted B-75 Beast 814 | -6/Proximity Caves | Discovered new exit (range 7) 815 | -6/Proximity Caves | Entered Factory 815 | -6/Factory | Evolved 2 slots: Utility x2 818 | -6/Factory | Loaded intel: 26 terminal locations 840 | -6/Factory | Found Prototype Processor 840 | -6/Factory | Identified Exp. Targeting Computer 842 | -6/Factory | Lost 3 parts (3n) 850 | -6/Factory | Identified exit to Lower Caves 850 | -6/Factory | Identified exit to Factory 874 | -6/Factory | Incoming investigation squad redirected 896 | -6/Factory | Entered another Factory area 896 | -5/Factory | Evolved 2 slots: Utility x2 955 | -5/Factory | Identified exit to Factory 969 | -5/Factory | Identified exit to Upper Caves 984 | -5/Factory | Entered another Factory area 984 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 987 | -4/Factory | Identified exit to Upper Caves 987 | -4/Factory | Identified exit to Extension 987 | -4/Factory | Identified exit to Armory 1062 | -4/Factory | Spotted B-86 Titan 1065 | -4/Factory | Incoming investigation squad redirected 1090 | -4/Factory | Allied Derelicts emerged from ambush trap array 1120 | -4/Factory | Fabricated Lgt. Regenerative Plating? 1172 | -4/Factory | Destroyed 10 combat bots 1230 | -4/Factory | Identified exit to Research 1234 | -4/Factory | First assault squad dispatched 1242 | -4/Factory | Entered Research 1242 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1279 | -3/Research | Identified exit to DSF 1279 | -3/Research | Entered DSF 1292 | -3/DSF | Additional patrols routed to DSF 1293 | -3/DSF | Discovered new exit (range 14) 1296 | -3/DSF | Identified exit to Research 1297 | -3/DSF | Entered Research 1297 | -2/Research | Evolved 2 slots: Propulsion x2 1300 | -2/Research | Discovered new exit (range 7) 1302 | -2/Research | Identified exit to Testing 1302 | -2/Research | Entered Testing 1379 | -2/Testing | Protovariant out of control (PG-JWE6CWRD7X) 1379 | -2/Testing | Unleashed a protovariant (PG-JWE6CWRD7X) 1392 | -2/Testing | Protovariant out of control (PG-Z02GH2CGWX) 1392 | -2/Testing | Unleashed a protovariant (PG-Z02GH2CGWX) 1400 | -2/Testing | Incoming assault squad redirected 1408 | -2/Testing | Found Prototype Launcher 1408 | -2/Testing | Identified Z-bomb Delivery System 1415 | -2/Testing | Incoming assault squad redirected 1439 | -2/Testing | Spotted Fortress 1449 | -2/Testing | Incoming assault squad redirected 1456 | -2/Testing | Discovered new exit (range 6) 1457 | -2/Testing | Identified exit to Section 7 1457 | -2/Testing | Entered Section 7 1496 | -2/Section 7 | Spotted Alpha 7 1496 | -2/Section 7 | Spotted Alpha 7 1502 | -2/Section 7 | Spotted B-99 Colossus 1531 | -2/Section 7 | Found Alien Reactor 1531 | -2/Section 7 | Identified Matter Drive 1533 | -2/Section 7 | Lost 4 parts (2n2u) 1541 | -2/Section 7 | Found Alien Artifact 1541 | -2/Section 7 | Identified Terrabomb 1541 | -2/Section 7 | Used Terrabomb 1544 | -2/Section 7 | Found Alien Artifact 1544 | -2/Section 7 | Identified Transdimensional Reconstructor 1544 | -2/Section 7 | Warped through subspace 1587 | -2/Section 7 | Lost 5 parts (3n2u) 1589 | -2/Section 7 | Spotted Executioner 1589 | -2/Section 7 | Spotted Executioner 1593 | -2/Section 7 | Spotted Striker 1594 | -2/Section 7 | Spotted Striker 1611 | -2/Section 7 | Found Transdimensional Reconstructor 1613 | -2/Section 7 | Found Transdimensional Reconstructor 1616 | -2/Section 7 | Crushed by falling debris 1617 | -2/Section 7 | Found Terrabomb 1619 | -2/Section 7 | Found Terrabomb 1623 | -2/Section 7 | Crushed by falling debris 1631 | -2/Section 7 | Warped through subspace 1645 | -2/Section 7 | Spotted S7 Guard 1648 | -2/Section 7 | Scanned by Researcher 1651 | -2/Section 7 | Warped through subspace 1667 | -2/Section 7 | Used Terrabomb 1669 | -2/Section 7 | Found Alien Artifact 1682 | -2/Section 7 | Intercept squad dispatched 1682 | -2/Section 7 | System corruption reached 10% 1682 | -2/Section 7 | Found Alien Artifact 1686 | -2/Section 7 | Found Alien Artifact 1686 | -2/Section 7 | Identified LRC Energy Well 1686 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 1689 | -2/Section 7 | Core integrity fell below 50% 1698 | -2/Section 7 | Spotted Tracker 1698 | -2/Section 7 | Spotted Tracker 1705 | -2/Section 7 | Core integrity fell below 20% 1710 | -2/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- 01681_ Machine disabled. 01682_ ALERT: LRC-V3 signature pinpointed, intercept squad dispatched. 01682_ Acquired Alien Artifact. 01686_ Identified LRC Energy Well. 01686_ LRC Energy Well installed, energy storage capacity increased (+250). 01688_ Slammed into P-80 Master. 01688_ Destabilizing: System interference. 01688_ Adv. Signal Interpreter temporarily disabled. 01689_ Slammed into P-80 Master. 01690_ Adv. Signal Interpreter broken. 01690_ Destabilizing: Short circuit. 01692_ System corrupted: Matter fused (-5). 01692_ Slammed into P-80 Master. 01696_ Machine disabled. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 01699_ Power Maul destroyed. 01700_ Broken Adv. Signal Interpreter destroyed. 01707_ ALERT: Rogue bot located, Programmers report to Section 7 Zone 8C. 01708_ P-80 Master resets Tracker, system corruption cleaned. Map ----- +----------------------------------------------------+ | #??###""" "?" 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" | | ????????????????#""""" """# " | | ????????????????#""""" """# """"""""""""""" " | | ????????????????#" """"# """"""""""""""" " | | ????????????????#""""" """##""" """" " " | | ????????????????#""""" """"##""" """" " " | | ????????????????########s #####?#"" """" """ | | ???????????????????????# s#?????#" """" | | ???????????????????????# p#?????# | | ???????????????????????# #?????# * """" | | ???????????????????????# ####### """" """ | | ???????????????????????# """" """ | | ???????????????????????# """" """ | | ???????????????????????##########" """" """ | | ????????????????????????????????#""" """""""" | | ????????????????????????????????##### ####""""" | | ????????????????????????????????????# #??### | | ???????????????????????????????????## #####?###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 38 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 12 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Stasis Canceller | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- Matter Drive Terrabomb Transdimensional Reconstructor LRC Energy Well Achievements -------------- Nope Rampage Signature Confirmed Challenges ------------ None Game ------ Seed CompactUltimateChip Manual? 0 Play Time 00:50:30 Cumulative 157.5 hours Start 2023.04.28 @ 20:05:12 End 2023.04.28 @ 21:21:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 472 Rogue 472 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8138ccb8-2aaa-4e00-b76e-8ad4551785b4