Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 11:19:54 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (119) 595 Value Destroyed (3880) 3880 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7795 Bonus ------- None Cogmind --------- Core Integrity 324/850 Matter 231/300 Energy 68/100 System Corruption 0% Temperature Cool (32) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Triangulator > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Recoil Stabilizer Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Improved Spread Laser Autogun Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Heavy Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Armored Leg Advanced Weight Redist. System High-powered Tractor Beam Heavy Plasma Cannon Advanced Assault Cannon Heavy Flak Cannon Mini Grenade Launcher Heavy Rocket Launcher Plasma Cutter [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Heavy Armor Plating Weapon Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 4 | . . . . 1 2 1 Weapon 3 | . . 2 . . . 1 Parts Attached 78 | 6 5 8 9 19 10 21 Power 12 | 1 1 1 3 1 2 3 Engine 11 | 1 1 1 3 . 2 3 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 23 | 2 1 1 3 8 2 6 Treads 11 | 2 1 1 2 5 . . Leg 10 | . . . . 3 1 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . 1 . 1 . Utility 14 | 1 2 . . 3 3 5 Device 9 | . 1 . . 2 2 4 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . . 1 1 1 Artifact . | . . . . . . . Weapon 29 | 2 1 6 3 7 3 7 Energy Gun 6 | 1 . 1 1 . 2 1 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 13 | 1 1 5 1 4 1 . Ballistic Cannon 6 | . . . . 2 . 4 Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 2 . 4 . Parts Lost 32 | . . 2 . . 2 28 Power 4 | . . . . . 1 3 Propulsion 8 | . . . . . . 8 Utility 7 | . . . . . 1 6 Weapon 13 | . . 2 . . . 11 Highest Loss Streak 9 | . . 1 . . 1 9 To Critical Strikes 1 | . . . . . . 1 Average Backups 8 | 1 3 2 6 9 12 9 Power . | . . . . . . 2 Propulsion 2 | . . . 1 2 5 1 Utility 1 | . . . . 1 1 1 Weapon 3 | . 2 1 4 5 3 3 Tool/Special . | . . . . . . . Unused Backups 7 | . . 1 . 1 1 4 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon 4 | . . 1 . 1 1 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 89 | . 89 97 100 96 89 69 Engine 6 | . 14 11 11 7 1 5 Core 1 | . . . . 1 3 . Treads 11 | . 28 22 21 17 . . Leg 11 | . . . . 9 22 17 Device 11 | . 4 11 11 12 14 11 Storage 8 | . 14 11 11 9 7 6 Protection 3 | . . . . 3 6 2 Energy Gun 6 | . 2 7 8 2 6 7 Ballistic Gun 22 | . 25 34 35 27 16 7 Ballistic Cannon 3 | . . . . 5 6 5 Peak Build Rating 58 | 6 9 16 18 35 46 58 Average Rating 28 | 4 6 11 16 27 41 41 On Entrance 17 | . 6 9 16 16 33 43 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 61 | 12 30 40 41 47 58 61 Greatest Support 84 | 40 40 40 40 84 54 59 Greatest Overweight (x) 3 | . . . 1 . 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 Most Carried 15 | 3 6 5 10 15 15 15 Average Carried 8 | 1 3 1 6 10 12 9 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 6 1 10 13 15 2 Class Distribution -------------------- 41% | Tank 24% | Scavenger-Gunner 16% | Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Gunner | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 3597 | 260 213 359 779 581 718 687 Remotely 80 | . . . . . . 80 Salvage Created 4385 | . 418 617 1294 705 716 635 Parts 251 | 2 20 39 84 41 43 22 Haulers Intercepted 9 | . 1 1 5 2 . . Recyclers Shooed 2 | . . . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 90 | . 9 13 21 15 15 17 Guns 69 | . 9 13 17 14 12 4 Cannons 10 | . . . . . 3 7 AOE 9 | . . . 4 1 . 4 Classes Destroyed 17 | 1 5 3 3 . 1 4 Worker 3 | . . . 1 . 2 . Builder 3 | . . . 2 . 1 . Tunneler 2 | 1 . 1 . . . . Hauler 9 | . 1 1 5 2 . . Recycler 3 | . . 1 1 1 . . Mechanic 1 | . . . 1 . . . Operator 3 | . 1 . . 2 . . Watcher 5 | . 1 . 1 1 1 1 Swarmer 24 | . 3 6 4 7 4 . Grunt 35 | . 6 4 8 7 2 8 Brawler 1 | . . . . . . 1 Duelist 2 | . . 1 1 . . . Sentry 14 | . . 2 8 1 3 . Specialist 2 | . . . . . . 2 Hunter 3 | . . . . . . 3 Programmer 8 | . . . . . 6 2 Heavy 1 | . . . . . . 1 Best Kill Streak 8 | 1 4 6 8 7 5 3 Combat Bots Only 7 | . 3 4 4 7 4 3 Max Kills in Single Turn 3 | 1 2 3 3 3 2 2 Gunslinging 2 | . 1 2 1 2 1 . Exploded 3 | . . . 3 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 584 | . 53 53 54 47 112 265 Missed 169 | . 13 12 21 18 40 65 Hits 415 | . 40 41 33 29 72 200 Melee 1 | . . . . . . 1 Projectile 414 | . 40 41 33 29 72 199 Critical Strikes 9 | . . 1 1 1 3 3 Damage Taken 6894 | . 481 445 491 315 1096 4066 Core 822 | . 53 28 106 14 95 526 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 78 . 66 97 86 . Volleys Fired 260 | . 31 30 60 33 40 66 Largest 5 | . 2 4 4 4 4 5 Hottest 186 | . 60 109 134 114 146 186 Shots Fired 794 | . 62 114 206 132 114 166 Gun 660 | . 62 114 195 119 94 76 Cannon 121 | . . . . 13 20 88 Launcher 13 | . . . 11 . . 2 Special . | . . . . . . . Kinetic 608 | . 56 93 163 118 74 104 Thermal 104 | . . . 4 . 40 60 Explosive 13 | . . . 11 . . 2 Electromagnetic 69 | . 6 21 28 14 . . Robot Hit Streak 15 | . 9 10 14 15 15 13 Robot Miss Streak 6 | . 3 4 4 5 4 6 Penetration Max . | . . . . . . . Secondary Targets 16 | . 3 6 3 3 1 . Max Gunslinging Chain 2 | . 1 2 1 2 1 . Shots Hit Robots 469 | . 41 65 104 70 69 120 Core Hits 212 | 1 20 26 48 34 34 49 Critical Kills 5 | . . . 3 . 1 1 Critical Parts Destroyed 3 | . . . 3 . . . Critical Strikes 17 | . . 1 6 1 4 5 Burn 2 | . . . . . 2 . Meltdown 1 | . . . . . . 1 Destroy 7 | . . . 6 . 1 . Blast 5 | . . . . . 1 4 Corrupt 2 | . . 1 . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9319 | 3 539 829 1868 1183 1536 3361 Guns 6054 | . 534 829 1609 971 1138 973 Cannons 2242 | . . . . 138 355 1749 Explosions 920 | . . . 217 65 . 638 Melee . | . . . . . . . Ramming 103 | 3 5 . 42 9 43 1 Kinetic 6100 | . 502 681 1387 953 958 1619 Thermal 2400 | . . . 270 65 535 1530 Explosive 216 | . . . 5 . . 211 Electromagnetic 500 | . 32 148 164 156 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . 2 . 6 . 11 . Average Corruption 4 | . 2 . 3 . 5 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 58 | . 1 . 22 . 35 . Message Errors 4 | . . . 2 . 2 . Matter Fused 19 | . . . 8 . 11 . Heat Flow Errors 7 | . . . 2 . 5 . Energy Discharges 10 | . 1 . 2 . 7 . Parts Fused 2 | . . . 1 . 1 . Data Loss (minor) 5 | . . . 3 . 2 . Data Loss (major) 5 | . . . 3 . 2 . Misfires 3 | . . . . . 3 . Weapon Failures 3 | . . . 1 . 2 . Overload Shots . | . . . . . . . Overflow Damage 244 | . . . 23 . 32 189 Projectiles 68 | . . . . . 32 36 Explosions 176 | . . . 23 . . 153 Melee . | . . . . . . . Knockbacks 26 | . . . 1 1 5 19 Impact 2 | . . . 1 . 1 . Kinetic 23 | . . . . 1 4 18 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 765 | . . . 78 . 77 610 Shots 14 | . . . 4 . 1 9 Rammed 10 | . 2 . 7 1 . . Targets Rammed 19 | 1 2 . 7 2 6 1 Kicked 7 | . . . . . 6 1 Crushed 2 | 1 . . . 1 . . Highest Temperature 454 | . 8 42 364 39 291 454 Average Temperature 71 | . 2 7 45 19 83 114 Received Heat Transfer 1044 | . 219 147 180 126 102 270 Effects 4 | . . . . . 1 3 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . . . . 1 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 10 | . . . . . 6 4 Heat Transferred 3359 | . . . 398 50 1034 1877 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 3 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 75 | 100 100 88 32 32 100 100 Level 1 24 | . . 11 67 67 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 332 | 5 86 257 328 332 188 191 Initial 126 | . . 22 104 126 103 86 Average 114 | . 29 79 228 220 38 82 Influence Increases 2968 | 5 239 397 694 482 464 687 Destroy 0b10 Robot/C 1800 | . 180 260 420 300 300 340 Destroy 0b10 Robot/NC 145 | 5 15 15 55 30 20 5 Destroy Leader 498 | . 44 62 132 66 102 92 Successful Hack 9 | . . . 7 . . 2 Disable Machine 285 | . . 30 45 45 15 150 Destroy Structure 156 | . . . 35 11 27 83 Lose Combat Pursuer 75 | . . 30 . 30 . 15 Influence Decreases 2901 | 5 185 204 641 554 516 796 Entered New Map 564 | . . 32 143 174 125 90 Time Decay 2046 | 5 185 162 498 380 381 435 Lost Part 291 | . . 10 . . 10 271 Squads Dispatched 21 | . 1 1 2 3 5 9 Investigation 3 | . . 1 . . . 2 Extermination 6 | . . . . . 3 3 Reinforcement 11 | . 1 . 2 2 2 4 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 5 | . . 1 2 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 16 17 25 21 17 21 Peak Tracking Total 6 | . 4 5 4 6 3 3 Tactical Retreats 4 | . . 2 . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 10 | . 2 1 3 . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 19 | . . 2 3 3 1 10 Max in Single Turn 6 | . . 1 1 1 1 6 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 9 | . . . 4 1 2 2 Terminals 3 | . . . 3 . . . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . 1 . 2 Garrison Access 2 | . . . 1 . 1 . Total Hacks 19 | . . . 7 3 2 7 Successful 12 | . . . 2 3 2 5 Failed 7 | . . . 5 . . 2 Catastrophic 3 | . . . 3 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . . . 4 . . . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 10 | . . . . 3 . 7 Garrison Access 4 | . . . 3 . 1 . Terminal Hacks 2 | . . . 2 . . . Open Door 2 | . . . 2 . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . . 3 . 5 Retrieve Study 8 | . . . . 3 . 5 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . 2 1 1 2 Full Trace Events 5 | . . . 2 1 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 8 | . . . . 3 . 5 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 201 | . . . . . . 201 Triangulation 201 | . . . . . . 201 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 6210 | 82 610 348 1328 883 1780 1179 Spaces Moved 3020 | 45 295 121 595 495 928 541 Core 4 | 4 . . . . . . Treads 1333 | 41 295 121 595 281 . . Legs 1683 | . . . . 214 928 541 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 105 Average Speed 163 | 150 160 160 176 142 173 155 Slowest Speed 315 | 160 160 160 240 160 190 315 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 73 21 90 36 28 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 168 | . . . 42 11 25 90 Melee . | . . . . . . . Projectile 24 | . . . . 5 5 14 AOE 144 | . . . 42 6 20 76 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 3785 | 59 369 206 753 606 1023 769 Wait 257 | . 28 34 57 16 13 109 Move 3014 | 44 294 120 594 494 927 541 Hop . | . . . . . . . Pick Up 87 | 8 7 6 15 21 15 15 Fast Attach . | . . . . . . . Attach 52 | 6 1 7 2 8 9 19 Detach 2 | . . . 2 . . . Swap 45 | . 4 2 10 15 6 8 Drop 49 | . 2 7 6 17 7 10 Fire 260 | . 31 30 60 33 40 66 Melee . | . . . . . . . Ram . | . . . . . . . Kick 7 | . . . . . 6 1 Crush 12 | 1 2 . 7 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 8) 591 | -10/Materials | Discovered new exit (range 14) 693 | -10/Materials | Entered another Materials area 693 | -9/Materials | Evolved 2 slots: Weapon x2 695 | -9/Materials | Discovered new exit (range 7) 976 | -9/Materials | Build established: Gunner 1033 | -9/Materials | Discovered new exit (range 5) 1041 | -9/Materials | Entered Storage 1394 | -9/Storage | Build established: Scavenger-Gunner 1664 | -9/Storage | Discovered new exit (range 15) 2369 | -9/Storage | Entered Materials 2369 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2551 | -8/Materials | Garrison activated, responded to threat 2698 | -8/Materials | Destroyed 7 combat bots 3043 | -8/Materials | Discovered new exit (range 8) 3237 | -8/Materials | Build established: Gunner 3252 | -8/Materials | Entered Factory 3252 | -7/Factory | Evolved 2 slots: Utility x2 3541 | -7/Factory | Build established: Tank 4856 | -7/Factory | System corruption reached 10% 5014 | -7/Factory | Discovered new exit (range 16) 5032 | -7/Factory | Entered another Factory area 5032 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5655 | -6/Factory | Lost 5 parts (1n2u2w) 5830 | -6/Factory | Lost 9 parts (1p1n2u5w) 6071 | -6/Factory | Build established: Mutant 6190 | -6/Factory | Core integrity fell below 50% 6211 | -6/Factory | Self-destructed Last Messages --------------- 06200_ Hpw. Shock Rifle destroyed. 06200_ Slug penetrates Wall. 06200_ U-05 Engineer lays Concrete. 06201_ Wall collapses. 06202_ U-05 Engineer lays Concrete. 06203_ Slug penetrates Wall. 06203_ U-05 Engineer lays Concrete. 06203_ Slug penetrates Wall. 06203_ Critical hit (Destroy). 06203_ Carbon-fiber Leg+ destroyed. 06203_ Slug penetrates Wall. 06203_ Hvy. Deuterium Engine destroyed. 06204_ U-05 Engineer lays Concrete. 06206_ Slug penetrates H-66 Slayer. 06207_ Penetrated by Slug. 06210_ Hvy. Rocket Launcher destroyed. 06210_ Hvy. Plasma Cannon destroyed. 06211_ Penetrated by Slug. 06211_ Slug penetrates Wall. 06211_ Carbon-fiber Leg+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ] | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????#! | | ????????????????????????????????????###### | | ???##############????##############?# + ] | | ???# #????# #?# # | | ???# ]#????# ### ####"##+# | | ???# #????# ## | | ???# #???## | | ??## #???## ## | | ###" ###?## + | | # " #?## # | | #"" " #### # | | ## # # | | #"" #### [ ####+## | | ## ### ## ##?# | | # #?## # ### | | ## ######+###########""#@#####+### ### | | #?# | | hh #?# | | " " #?# | | "Y" ] #?# | | " " #?# | | ######### ;;#+########## #?# ! | | #???#""" "" """ # ! #??# #?# | | #???#"Y " """ + """ " ########+####### | | #???#""" " " "" # """" " ## # | | #????### # """""" ]## """" #### | | ######## # """""" ## """ ""S"" #??? | | + # ## """"" "" "" #??? | | ##########+######## # """""" ## """"" #??? | | #??# [ # # """""" ## #??? | | ##??# # + """""" ## """ """ #??? | | ????# """"""""" ### """"""? ## """"" """"" #??? | | ????# #?# ## """"" """"" #??? | | ????# """"T"""" #?# =##? #??? | | ????# """"""""""" #?? ! #??? #??? | | ????################??##########??#############??? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Autogun | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Hvy. EM Pulse Gun | -8/Materials | Hacked Arm. Leg | -6/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Adv. Assault Cannon | -6/Factory | Hacked Hvy. Flak Cannon | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyGuidanceCycler Manual? 0 Play Time 00:46:04 Cumulative 29.4 hours Start 2025.10.29 @ 07:40:19 End 2025.10.29 @ 11:19:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55ce3ff8-1068-4af2-a0e2-9515fc63a828