Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.21 @ 19:31:01 Player: Ape Result: Destroyed by P1-3CE with P1-3CE's Gatling Flakker Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (97) 485 Value Destroyed (3086) 3086 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1225) 1225 TOTAL SCORE: 9796 Bonus ------- Follower Combat Kills 125 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 287/300 Energy 19/100 System Corruption 6% Temperature Cool (4) Movement Flying (34) Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY (10) ----- Coolant Injector Active Sensor Suite 0b10 Decoder Chip [Scout] Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer A0-MCA's Component Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Advanced Heat Sink Large Storage Unit Large Matter Pod (150) Makeshift Sword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Coolant Injector High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Makeshift Light Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Armored Wheel Improved VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster Large Storage Unit Large Matter Pod Active Sensor Suite Makeshift Hacking Suite Makeshift Hacking Suite Improved Spread Laser Heavy Machine Gun Precision Rocket Launcher Scythe Makeshift Axe Vortex Trap DRS Beacon [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Lightning Gun Energy Cannon Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon CPS Tube Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Slots Evolved 8 | . . . . . 4 . . . 4 . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 8 | . . . . . 4 . . . 4 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 97 | 6 8 5 1 3 20 3 2 16 16 2 3 12 Power 16 | 1 2 2 . 1 1 . 1 3 3 . 1 1 Engine 9 | 1 2 1 . . 1 . . 2 2 . . . Core 6 | . . 1 . 1 . . 1 . 1 . 1 1 Reactor 1 | . . . . . . . . 1 . . . . Propulsion 16 | 2 . 1 . . 6 . . 2 . 2 . 3 Treads 5 | 2 . . . . 2 . . . . . . 1 Leg 1 | . . 1 . . . . . . . . . . Wheel 8 | . . . . . 4 . . 2 . 2 . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 2 Utility 33 | 1 2 1 1 1 8 2 . 6 7 . 1 3 Device 14 | . 1 1 . 1 3 1 . 1 3 . 1 2 Storage 3 | 1 . . 1 . 1 . . . . . . . Processor 7 | . 1 . . . 1 . . 1 3 . . 1 Hackware 1 | . . . . . . 1 . . . . . . Protection 8 | . . . . . 3 . . 4 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 4 1 . 1 5 1 1 5 6 . 1 5 Energy Gun 11 | 1 2 . . . 2 1 . 1 2 . 1 1 Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 9 | 1 . . . . . . . 2 4 . . 2 Ballistic Cannon 4 | . 2 . . . 2 . . . . . . . Launcher 4 | . . 1 . 1 . . . 1 . . . 1 Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 42 | . . 1 . . 9 1 1 8 4 3 4 11 Power 7 | . . . . . 2 . 1 1 . . 1 2 Propulsion 10 | . . 1 . . 3 . . 2 . 2 . 2 Utility 11 | . . . . . 1 . . 2 2 1 2 3 Weapon 14 | . . . . . 3 1 . 3 2 . 1 4 Highest Loss Streak 6 | . . 1 . . 5 1 1 4 3 2 2 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 15 | 3 7 7 10 15 18 19 19 18 15 15 13 15 Power 2 | . 1 1 2 3 3 2 1 . 2 1 . . Propulsion 3 | 2 3 2 2 2 2 6 6 5 3 3 3 2 Utility 5 | . . . 2 5 4 8 9 8 5 5 6 5 Weapon 4 | . 3 4 4 4 7 3 3 3 4 4 4 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 40 | . 3 1 . . 14 1 1 6 8 . . 6 Power 3 | . . . . . 2 . . . 1 . . . Propulsion 9 | . 1 1 . . 4 . . 2 . . . 1 Utility 7 | . . . . . . 1 . 2 . . . 4 Weapon 21 | . 2 . . . 8 . 1 2 7 . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 100 100 83 100 100 99 94 100 98 97 Engine 2 | . 14 13 . . . . . . 3 . . . Core 7 | . . . 14 14 8 9 9 7 2 6 6 5 Treads 6 | . 28 26 14 14 3 . . . . . . . Leg 3 | . . 1 14 14 4 . . . . . . . Wheel 10 | . . . . . 9 18 18 18 13 13 13 11 Device 14 | . 4 14 14 14 19 15 9 8 12 19 20 24 Storage 9 | . 14 14 14 14 9 9 9 9 6 6 6 5 Processor 13 | . 7 . . . 3 9 9 13 26 33 33 33 Hackware 2 | . . . . . . 2 9 8 . . . . Protection 7 | . . . . . 6 18 18 13 13 6 4 . Energy Gun 7 | . 7 . . . 3 18 16 13 4 13 13 7 Ballistic Cannon 9 | . 19 27 28 27 11 . . . . . . . Slashing Weapon 1 | . . . . . . . 1 3 . . . 3 Peak Build Rating 66 | 6 10 12 12 15 34 36 36 51 63 66 66 65 Average Rating 34 | 4 9 10 12 14 21 34 35 39 57 65 62 61 On Entrance 30 | . 6 10 12 12 15 34 36 35 47 63 66 59 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 84 | 12 17 19 54 54 68 67 66 79 84 63 63 61 Greatest Support 40 | 40 40 40 20 20 40 24 24 24 24 24 24 24 Greatest Overweight (x) 6 | . . . 2 2 6 2 2 3 3 2 2 5 Average Overweight (x) 1 | . . . 1 2 3 2 2 2 2 2 2 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 16 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 8 8 12 18 20 20 20 20 20 20 20 20 Average Carried 17 | 4 7 7 10 15 18 19 19 19 19 19 17 19 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 8 12 18 20 20 20 20 20 20 17 5 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Matter Collected 2758 | 207 228 270 51 194 593 40 20 376 570 30 25 154 Remotely . | . . . . . . . . . . . . . Salvage Created 3373 | . 267 167 . 41 432 533 111 665 631 237 98 191 Parts 197 | . 9 22 . 9 27 35 8 37 26 9 10 5 Haulers Intercepted 5 | . . . . . 1 1 . . 3 . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 4 10 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Combat Hostiles Destroyed 83 | . 6 12 . 4 11 11 1 11 10 6 7 4 Guns 42 | . 3 . . . . 10 1 6 7 6 7 2 Cannons 22 | . 3 8 . . 11 . . . . . . . AOE 18 | . . 4 . 4 . . . 5 3 . . 2 Classes Destroyed 15 | . 2 1 . 1 4 . . 4 . . . 3 Worker 3 | . 1 . . 1 . . . . 1 . . . Tunneler 2 | . . . . 1 . . . . 1 . . . Hauler 5 | . . . . . 1 1 . . 3 . . . Recycler 3 | . . . . . 3 . . . . . . . Swarmer 32 | . . 9 . 4 5 4 . . 3 . 7 . Grunt 18 | . 6 3 . . 2 2 . . 5 . . . Sentry 8 | . . . . . 3 4 1 . . . . . Hunter 6 | . . . . . 1 1 . . 2 2 . . Federalist 1 | . . . . . . . . 1 . . . . Explorer 1 | . . . . . . . . 1 . . . . Ranger 1 | . . . . . . . . 1 . . . . Scrapper 8 | . . . . . . . . 8 . . . . Zionite 1 | . . . . . . . . . . . . 1 Tinkerer 1 | . . . . . . . . . . . . 1 Thug 4 | . . . . . . . . . . 4 . . Mutant 4 | . . . . . . . . . . . . 4 Best Kill Streak 8 | . 3 6 . 4 5 5 1 8 5 4 4 4 Combat Bots Only 8 | . 2 6 . 3 3 5 1 8 3 4 4 4 Max Kills in Single Turn 4 | . 2 4 . 4 2 2 1 2 3 1 1 2 Gunslinging 1 | . . . . . . 1 . . . . . . Exploded 3 | . . 3 . 3 . . . 2 2 . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Hostile Shots Fired 738 | . 31 42 . 20 97 37 6 133 93 31 68 180 Missed 219 | . 4 12 . 4 29 12 . 38 29 10 17 64 Damage Taken 7102 | . 382 316 . 134 852 304 87 1197 1169 432 529 1700 Core 1343 | . 127 22 . . 116 23 17 180 179 82 112 485 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 107 | . . . . . . 18 6 83 . . . . Regen/Repaired (Parts) 10 | . . . . . . . . . . . . 10 Core Remaining (%) 59 | 100 . . . 40 . . . 38 . . . . Volleys Fired 240 | . 21 20 . 4 56 22 3 30 44 11 9 20 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 2 Hottest 150 | . 100 66 . 66 110 110 110 110 150 150 150 150 Shots Fired 464 | . 43 40 1 5 112 44 6 55 86 22 18 32 Gun 290 | . 30 . . . 4 44 6 52 84 22 18 30 Cannon 161 | . 13 37 1 2 108 . . . . . . . Launcher 13 | . . 3 . 3 . . . 3 2 . . 2 Special . | . . . . . . . . . . . . . Kinetic 273 | . 13 37 1 2 97 . . 28 82 . . 13 Thermal 100 | . 30 . . . 11 . . . 2 22 18 17 Explosive 13 | . . 3 . 3 . . . 3 2 . . 2 Electromagnetic 78 | . . . . . 4 44 6 24 . . . . Robot Hit Streak 38 | . 10 3 . 5 13 11 7 10 38 30 22 27 Robot Miss Streak 8 | . 2 4 . 1 5 2 . 2 8 1 4 1 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 11 | . . . . . . 4 . 1 2 . 3 1 Max Gunslinging Chain 1 | . . . . . . 1 . 1 1 . 1 1 Shots Hit Robots 337 | . 29 16 . 4 70 36 6 39 71 21 16 29 Core Hits 246 | . 13 14 . 7 20 18 2 21 60 40 24 27 Critical Kills 6 | . . . . . . . . 4 2 . . . Critical Parts Destroyed 12 | . . . . . . . . 6 5 . . 1 Critical Strikes 26 | . 2 1 . . 4 . . 10 7 . . 2 Burn 2 | . 1 . . . . . . . . . . 1 Destroy 18 | . . . . . . . . 10 7 . . 1 Blast 6 | . 1 1 . . 4 . . . . . . . Melee Attacks 18 | . . . . . . . 17 . . . . 1 Impact . | . . . . . . . . . . . . . Slashing 18 | . . . . . . . 17 . . . . 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8258 | . 445 555 . 315 1475 677 143 820 1717 636 291 1184 Guns 4596 | . 326 . . . 43 677 83 393 1375 636 291 772 Cannons 1948 | . 119 354 . 43 1432 . . . . . . . Explosions 1654 | . . 201 . 272 . . . 427 342 . . 412 Melee 60 | . . . . . . . 60 . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 3433 | . 119 354 . 43 1222 . . 125 1312 . . 258 Thermal 2040 | . 326 . . . 210 . . . 63 636 291 514 Explosive 1654 | . . 201 . 272 . . . 427 342 . . 412 Electromagnetic 1071 | . . . . . 43 677 83 268 . . . . Impact . | . . . . . . . . . . . . . Slashing 60 | . . . . . . . 60 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . 3 3 3 3 . . . 4 . . . 6 Average Corruption 3 | . 2 3 3 3 . . . 3 . . . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 72 | . 7 15 9 28 . . . 7 . . . 6 Message Errors 17 | . 2 3 2 6 . . . 3 . . . 1 Matter Fused 19 | . 2 2 2 10 . . . 2 . . . 1 Heat Flow Errors 7 | . . 2 1 3 . . . 1 . . . . Energy Discharges 11 | . . 4 . 4 . . . . . . . 3 Parts Fused 1 | . 1 . . . . . . . . . . . Data Loss (minor) 7 | . . 2 2 3 . . . . . . . . Data Loss (major) 5 | . 1 1 1 . . . . 1 . . . 1 Misfires 2 | . 1 . 1 . . . . . . . . . Alerts 3 | . . 1 . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 37 | . . . . . . . 20 17 . . . . Projectiles . | . . . . . . . . . . . . . Explosions 17 | . . . . . . . . 17 . . . . Melee 20 | . . . . . . . 20 . . . . . Knockbacks 21 | . . 2 . 1 18 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 18 | . . 1 . 1 16 . . . . . . . Secondary 3 | . . 1 . . 2 . . . . . . . Self-Inflicted Damage 41 | . . . . . . . . . . . . 41 Shots 2 | . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 426 | . 426 234 217 255 . 108 72 264 36 72 7 12 Average Temperature 97 | . 190 64 120 109 . 30 38 53 16 33 7 10 Received Heat Transfer 1694 | . 201 99 . 9 207 81 27 604 171 84 . 211 Effects 5 | . 5 . . . . . . . . . . . Shutdowns 3 | . 3 . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried 10 | . . . . . . 7 2 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . 2 . . . 1 . . 4 . . . 1 Heat Transferred 2766 | . 1036 . . . 333 . . . 50 530 250 567 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Maximum Alert Level 1 | . . 1 . . . 1 . . . . . . Low Security (%) 95 | 100 100 93 . 100 100 42 100 . 100 . . . Level 1 4 | . . 6 . . . 57 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 283 | . 65 223 . 101 85 283 108 . 92 . . . Initial 100 | . . . . . 31 . 100 . . . . . Average 38 | . 12 87 . 15 29 203 13 . 35 . . . Influence Increases 2454 | . 181 333 . 288 503 491 85 . 273 65 235 . Destroy 0b10 Robot/C 1400 | . 120 240 . 200 220 220 20 . 200 40 140 . Destroy 0b10 Robot/NC 70 | . 5 . . 10 20 5 5 . 25 . . . Destroy Leader 310 | . 30 50 . 30 72 62 . . 36 10 20 . Allied During Kill 30 | . . 8 . 22 . . . . . . . . Successful Hack 58 | . 23 . . . 17 4 14 . . . . . Select Force Hacks 30 | . . . . . . . 30 . . . . . Disable Machine 15 | . . 15 . . . . . . . . . . Anti-Garrison Action 200 | . . . . . . 200 . . . . . . Destroy Structure 86 | . 3 20 . 26 9 . 16 . 12 . . . Lose Combat Pursuer 255 | . . . . . 165 . . . . 15 75 . Influence Decreases 2138 | . 181 299 . 207 531 232 185 . 273 65 165 . Time Decay 1936 | . 181 299 . 187 440 222 185 . 242 45 135 . Lost Part 181 | . . . . . 90 10 . . 31 20 30 . Lost Ally 21 | . . . . 20 1 . . . . . . . Squads Dispatched 4 | . . . . . 1 1 . . 2 . . . Investigation 1 | . . . . . . 1 . . . . . . Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 2 | . . . . . 1 . . . 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Distress Signals 8 | . . . . . 6 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 183 | . 12 12 . 10 39 14 1 29 13 9 11 33 Peak Tracking Total 20 | . 5 5 . 4 7 6 1 7 3 4 4 20 Tactical Retreats 21 | . . . . . 9 . . 3 . 2 3 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Traps Triggered 2 | . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 5 | . . . . 4 . . . 1 . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 1 1 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Machines Disabled 3 | . . 1 . . . . . 1 . . . 1 Max in Single Turn 1 | . . 1 . . . . . 1 . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Machines Accessed 29 | . 5 . . . 3 4 10 6 . 1 . . Terminals 17 | . 5 . . . 3 3 6 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 124 | . 17 . . . 8 10 45 43 . 1 . . Successful 98 | . 11 . . . 4 2 37 43 . 1 . . Failed 26 | . 6 . . . 4 8 8 . . . . . Catastrophic 6 | . . . . . . 3 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 40 | . 9 . . . 7 6 17 . . . . 1 Terminals 51 | . 17 . . . 8 8 18 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 81 | . 7 . . . 1 . 29 43 . 1 . . Record 61 | . . . . . . . 24 37 . . . . Robot Analysis 6 | . . . . . . . . 6 . . . . Prototype ID Bank 4 | . 3 . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . Release Object 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 17 | . 4 . . . 3 2 8 . . . . . Terminals 14 | . 4 . . . 3 1 6 . . . . . Track 3 | . 2 . . . . . 1 . . . . . Botnet 11 | . 2 . . . 3 1 5 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Recyclers 1 | . . . . . . . 1 . . . . . Tunnel 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Jam 1 | . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 5 . . . 3 4 6 . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . 16 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Total Allies 4 | . . 3 . . . . . 1 . . . . Largest Group 3 | . . 3 3 3 1 . . 1 . . . . Highest-Rated Group 43 | . . 40 40 40 8 . . 43 . . . . Highest-Rated Ally 43 | . . 16 16 16 8 . . 43 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 32 | . . . . 25 2 . . 5 . . . . Total Damage 263 | . . . . 206 . . . 57 . . . . Kills 7 | . . . . 6 . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 6 | . . . . . . . . 6 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Active Infowar (turns) 15 | . . . . . 1 . . . . . . 14 Sensors 1 | . . . . . 1 . . . . . . . A.S.S. 5 | . . . . . . . . . . . . 5 Decoding 9 | . . . . . . . . . . . . 9 Robot Analysis Total 6 | . . . . . . . . 6 . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . . 1 2 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Turns Passed 12357 | 84 848 729 458 1719 1457 461 1096 2191 786 894 547 1087 Spaces Moved 7460 | 46 439 402 183 529 542 267 841 1695 488 711 425 892 Core 3 | 3 . . . . . . . . . . . . Treads 1664 | 43 439 402 183 529 68 . . . . . . . Legs 107 | . . . . . 107 . . . . . . . Wheels 5590 | . . . . . 367 267 841 1695 488 711 425 796 Hover . | . . . . . . . . . . . . . Flight 96 | . . . . . . . . . . . . 96 Fastest Speed 34 | 50 160 160 160 320 120 120 120 120 120 120 120 34 Average Speed 148 | 152 160 160 247 320 215 120 120 120 122 120 120 113 Slowest Speed 470 | 160 160 160 320 320 470 120 120 135 135 120 120 165 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 63 | 3 74 69 53 99 31 46 96 94 10 93 65 88 Regions Visited 12 Branch Regions 9 Pre-discovered Areas 4 | . . . . 1 . . 1 . . . . 2 Known Exits Taken 2 | . 1 . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 11 | . . 1 . 1 . . . 2 . 5 . 2 Spaces Dug 16 | . . . . . . . 16 . . . . . Terrain Destroyed 130 | . 1 23 . 31 6 . 16 42 11 . . . Melee 16 | . . . . . . . 16 . . . . . Projectile 10 | . 1 3 . . 6 . . . . . . . AOE 103 | . . 20 . 31 . . . 42 10 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Total 8284 | 57 546 449 190 548 727 366 897 1792 602 730 444 936 Wait 267 | . 60 18 2 1 46 66 32 13 20 . 8 1 Move 7446 | 45 438 401 182 528 541 266 840 1694 487 710 424 890 Hop 1 | . . . . . . . . . . . . 1 Pick Up 93 | 6 5 1 4 4 29 4 2 16 13 4 . 5 Fast Attach 41 | 6 7 . . . 14 . . 5 6 . . 3 Attach 39 | . . 1 . . 9 1 1 10 5 3 3 6 Detach 11 | . 3 . . . 2 . . 3 1 . . 2 Swap 40 | . 2 5 1 7 2 3 1 6 9 . . 4 Drop 82 | . 10 3 1 . 28 4 1 14 17 1 . 3 Fire 240 | . 21 20 . 4 56 22 3 30 44 11 9 20 Melee 18 | . . . . . . . 17 . . . . 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 5 | . . . . 4 . . . 1 . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Met a group of wandering Federalists 89 | -10/Materials | Discovered new exit (range 7) 193 | -10/Materials | Identified exit to Subcaves 304 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 3) 385 | -10/Materials | Identified exit to Materials 680 | -10/Materials | Core integrity fell below 50% 712 | -10/Materials | Discovered exit to Materials (range 11) 755 | -10/Materials | Identified exit to Mines 933 | -10/Materials | Entered Mines 1040 | -10/Mines | Discovered exit to Materials (range 10) 1041 | -10/Mines | Assembled infested the area 1046 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1063 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1064 | -10/Mines | Discovered new exit (range 5) 1233 | -10/Mines | Discovered exit to Materials (range 6) 1414 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1662 | -10/Mines | Entered Exiles 1662 | -10/Exiles | Accompanied by 3 allies 1701 | -10/Exiles | Met 8R-AWN 1725 | -10/Exiles | Met EX-HEX 1887 | -10/Exiles | Met EX-DEC 2092 | -10/Exiles | Discovered new exit (range 10) 2120 | -10/Exiles | Entered Mines 2120 | -9/Mines | Accompanied by 3 allies 2191 | -9/Mines | Learned location of 1 exit from Materials 2191 | -9/Mines | Discovered new exit (range 7) 2306 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2620 | -9/Mines | Found a hidden stash of uninstalled traps 2726 | -9/Mines | Learned Materials stockpile data 2804 | -9/Mines | Learned location of Storage (-8) 3497 | -9/Mines | Discovered new exit (range 5) 3839 | -9/Mines | Entered Materials 3839 | -8/Materials | Accompanied by 1 ally 3839 | -8/Materials | Evolved 4 slots: Utility x4 3840 | -8/Materials | Identified exit to Storage 4003 | -8/Materials | Lost 3 parts (1n2w) 4619 | -8/Materials | Lost 5 parts (2p2n1w) 4717 | -8/Materials | Discovered exit to Storage (range 7) 4734 | -8/Materials | Discovered new exit (range 16) 4870 | -8/Materials | Build established: Scavenger-Mutant 5296 | -8/Materials | Entered Storage 5403 | -8/Storage | Build established: Mutant 5731 | -8/Storage | Used back door to open Recycling access 5731 | -8/Storage | Discovered new exit (range 5) 5757 | -8/Storage | Entered Recycling 5758 | -8/Recycling | Met a Zionite searching for Scraptown 6429 | -8/Recycling | Discovered new exit (range 11) 6801 | -8/Recycling | Scanned before Scraplab entrance 6833 | -8/Recycling | Discovered new exit (range 2) 6853 | -8/Recycling | Entered Scraptown 6945 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7157 | -8/Scraptown | Discovered new exit (range 7) 7271 | -8/Scraptown | Visited Comm Corps 7307 | -8/Scraptown | Visited SPCMW 7341 | -8/Scraptown | Visited UFD Registry 7342 | -8/Scraptown | Registered with UFD as "Wireforce" 7361 | -8/Scraptown | Visited Assassins FH 7393 | -8/Scraptown | Visited Shadow of the Wyrm 7690 | -8/Scraptown | Visited Red Mages 7751 | -8/Scraptown | Visited The Evicted 7772 | -8/Scraptown | Visited Fellowship of the Rings 7879 | -8/Scraptown | Visited LU-1G1's Boring Crew 7944 | -8/Scraptown | Visited A0-MCA Data Center 7951 | -8/Scraptown | Given a B- rating by A0-MCA 7957 | -8/Scraptown | Found A0-MCA's Component Scanner 7982 | -8/Scraptown | Visited Supply Room 8091 | -8/Scraptown | Discovered new exit (range 3) 8132 | -8/Scraptown | Visited Botcube Research 8154 | -8/Scraptown | Visited Derelict Rescue Squad 8166 | -8/Scraptown | Found DRS Beacon 8202 | -8/Scraptown | Visited Infowarlord's Domain 8213 | -8/Scraptown | Found Active Sensor Suite 8237 | -8/Scraptown | Visited Scrap Suit Storage 8292 | -8/Scraptown | Visited Analyses Database 8318 | -8/Scraptown | Visited Science Guys 8624 | -8/Scraptown | Met Optimus 8624 | -8/Scraptown | Accepted into 0bPrime 8696 | -8/Scraptown | Civil war broke out across Scraptown 8763 | -8/Scraptown | Lost 3 parts (2u1w) 8771 | -8/Scraptown | Lost 6 allies 8895 | -8/Scraptown | Destroyed 8 combat bots 8895 | -8/Scraptown | Found Botcube 8898 | -8/Scraptown | Lost 4 parts (1p1n2w) 8905 | -8/Scraptown | Botcube activated 8917 | -8/Scraptown | Botcube completed mutation into core form, armed with 2 guns. 8984 | -8/Scraptown | Lost 4 allies 8996 | -8/Scraptown | Core integrity fell below 50% 9044 | -8/Scraptown | Entered Factory 9044 | -6/Factory | Evolved 4 slots: Utility x4 9154 | -6/Factory | Build established: Scavenger-Mutant 9184 | -6/Factory | Lost 3 parts (1u2w) 9813 | -6/Factory | Discovered new exit (range 9) 9830 | -6/Factory | Entered Lower Caves 9871 | -6/Lower Caves | Found DCF Scrap (11 items) 9899 | -6/Lower Caves | Build established: Mutant 9930 | -6/Lower Caves | Activated DRS Beacon 10108 | -6/Lower Caves | Spotted B-75 Beast 10160 | -6/Lower Caves | Ambushed by wild Derelicts 10270 | -6/Lower Caves | Discovered new exit (range 7) 10283 | -6/Lower Caves | Encountered a Warlord checkpoint 10412 | -6/Lower Caves | Learned Factory terminal intel 10724 | -6/Lower Caves | Entered another Lower Caves area 10751 | -6/Lower Caves | Spotted B-75 Beast 10803 | -6/Lower Caves | Discovered new exit (range 6) 10817 | -6/Lower Caves | Learned 4 Factory zone layouts 11059 | -6/Lower Caves | Discovered new exit (range 15) 11077 | -6/Lower Caves | Encountered a Warlord checkpoint 11271 | -6/Lower Caves | Entered Zion 11293 | -6/Zion | Learned location of Warlord (-4) 11334 | -6/Zion | Learned Factory terminal intel 11370 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11384 | -6/Zion | Discovered new exit (range 16) 11741 | -6/Zion | Received a hallucinogenic algorithm 11741 | -6/Zion | Ran a hallucination algorithm 12151 | -6/Zion | Turned away by Imprinter 12171 | -6/Zion | Attempted to imprint without authorization 12171 | -6/Zion | Attacked by Zionites 12190 | -6/Zion | Core integrity fell below 50% 12233 | -6/Zion | Lost 4 parts (1n1u2w) 12320 | -6/Zion | Core integrity fell below 20% 12347 | -6/Zion | Lost 6 parts (2p1n1u2w) 12355 | -6/Zion | Spotted 6G-P06(B) 12357 | -6/Zion | P1-3CE came to Zion's defense 12357 | -6/Zion | Spotted WK-EW9(B) 12358 | -6/Zion | Destroyed by P1-3CE with P1-3CE's Gatling Flakker Last Messages --------------- 12327_ BW-TBC(z) heat short circuits Mak. Power Source. 12328_ 9A-HCV(z) pulls a Mak. Hammer out of the Twisted Machinery. 12333_ ZF-OP0(z) pulls a Mak. Sword out of the Twisted Machinery. 12338_ BL-LB8(z) pulls a Mak. Axe out of the Twisted Machinery. 12341_ System corrupted: Energy discharge (-4). 12342_ AZ-X0K(z) pulls a Mak. Laser out of the Twisted Machinery. 12343_ OF-7SJ(z) pulls a Mak. Sword out of the Twisted Machinery. 12345_ XZ-YNM(z) pokes at the Twisted Machinery. 12349_ Acquired 49 matter. 12349_ Acquired 0b10 Decoder Chip [Scout]. ES-WL9(z) bursts out of the Twisted Machinery. 12357_ Component scanned: Disposable Heat Sink [P1-3CE]. 12357_ Component scanned: Adv. Matter Compressor [P1-3CE]. 12357_ Component scanned: Exp. Targeting Computer [P1-3CE]. 12357_ Component scanned: Exp. Core Analyzer [P1-3CE]. 12357_ Component scanned: Exp. Hacking Suite [P1-3CE]. 12357_ Component scanned: P1-3CE's Gatling Flakker [P1-3CE]. 12357_ P1-3CE: "A little bot told me Zion's under atttack, is this your doing?!" 12357_ Imp. Targeting Computer destroyed. 12358_ Knocked back. 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"""" """## "############???????? | | ??##"" " """" "#"#####??????????????????? | | ?###" " """" ""###??????????????????????? | | ?#""" """##?????????????????#####?## | | ###"" """" """""""#?????????????????# ### | | #""#" """"" ""#"####?????????????????# | | #"""" """"" ""###????????????????????# | | ##"" "" ""#??????????????????????## | | ##" "" """"""#???????????????????????# ## | | #"" " """""##???????????????????????#### | | """ """#"#???????????????????????????#### | | "" ""#"#??????????????????????????????? | | " """""?????????????????????????????? | | """""#????????????????????????????? | | """????????????????????????????? | | """"????????????????????????????? | | """"""" """" ""#?????????????????????????????# | | """""" """"" """?????????????????????????????# | | "#"""" """"" ""#?????????????????????????????# | | #""##" "" "#?????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 65 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 550 Resistance: TH 10 Evasion (%) 63 Targeting Accuracy 28 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Recalibrator | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Antigrav System | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive E-15 Imp | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedWarpBeacon Manual? 0 Play Time 02:12:36 Cumulative 322.5 hours Start 2025.04.21 @ 17:04:03 End 2025.04.21 @ 19:31:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 145 Adventurer 0 Explorer 1 Win Type - Total 18 Types 13/0/5/0/0/0/0/0/0/0 Lore% 54 Gallery% 66 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 129x80 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afebc388-82c0-4a5e-848d-6dd61124a979