Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 22:57:43 Player: Anaia Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1809) 1809 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 4262 Bonus ------- High Alert Combat Kills 113 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 107/300 Energy 241/265 System Corruption 9% Temperature Warm (132) Movement Core (800) Ox15 Location -8/Garrison Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Machine Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Advanced Treads High-capacity Storage Unit Medium Matter Pod (16) High-capacity Matter Pod (0) Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Target Analyzer Recoil Stabilizer Light Armor Plating System Shield Light EM Pulse Cannon Heavy Particle Cannon Ion Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Pulse Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg High-capacity Storage Unit Medium Matter Pod Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Target Analyzer Recoil Stabilizer Light Armor Plating System Shield Light EM Pulse Cannon Heavy Particle Cannon Ion Cannon Heavy Assault Rifle Enhanced Autogun Improved Datajack [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 65 | 11 9 10 28 7 Power 10 | 1 1 1 5 2 Engine 7 | 1 1 1 3 1 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 23 | 4 2 2 12 3 Treads 11 | . . . 8 3 Leg 11 | 3 2 2 4 . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 3 3 3 7 . Device 8 | 2 3 2 1 . Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 5 | . . 1 4 . Artifact . | . . . . . Weapon 16 | 3 3 4 4 2 Energy Gun 7 | 3 1 . 2 1 Energy Cannon 4 | . 2 2 . . Ballistic Gun 3 | . . . 2 1 Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 1 12 6 Power 5 | . . . 2 3 Propulsion 6 | . . . 4 2 Utility 4 | . . 1 3 . Weapon 4 | . . . 3 1 Highest Loss Streak 5 | . . 1 5 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 99 95 94 Engine 9 | . 14 11 8 7 Core 6 | . . . 8 7 Treads 13 | . . . 17 25 Leg 11 | . 28 22 7 . Device 7 | . 21 25 2 . Storage 7 | . 6 . 8 9 Processor 5 | . . . 6 9 Protection 7 | . . 6 8 8 Energy Gun 12 | . 13 11 11 15 Energy Cannon 3 | . 14 15 . . Ballistic Gun 4 | . . . 5 10 Ballistic Cannon 5 | . . 4 6 . Launcher 1 | . . 1 2 . Peak Build Rating 28 | 9 12 14 28 28 Average Rating 20 | 4 10 13 24 25 On Entrance 11 | . 9 9 12 28 Naked Turns . | . . . . . Heaviest Build 68 | 9 17 22 68 64 Greatest Support 62 | 20 20 20 62 62 Greatest Overweight (x) 3 | . . 1 3 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 20 | 5 5 5 20 20 Average Capacity 15 | 5 5 5 19 20 Most Carried 20 | 5 5 5 20 20 Average Carried 13 | 2 4 4 16 19 Final Capacity 20 | 5 5 5 20 20 Final Carried 19 | 5 5 4 19 17 Class Distribution -------------------- 62% | Scavenger-Tank 15% | Mutant 13% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1562 | 332 90 89 901 150 Remotely . | . . . . . Salvage Created 1929 | 100 196 480 913 240 Parts 128 | 7 13 22 66 20 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 52 | 1 6 12 25 8 Guns 22 | 1 1 4 8 8 Cannons 21 | . 4 7 10 . AOE 8 | . 1 1 6 . Classes Destroyed 12 | 3 2 1 5 1 Worker 3 | 1 . . 2 . Builder 3 | . . . 3 . Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 2 | . . . 2 . Swarmer 13 | . 3 . 8 2 Cutter 3 | . . . . 3 Grunt 24 | 1 3 11 9 . Sentry 11 | . . 1 7 3 Hunter 1 | . . . 1 . Best Kill Streak 6 | 2 3 5 6 5 Combat Bots Only 5 | 1 3 5 4 5 Max Kills in Single Turn 3 | 1 1 1 3 1 Gunslinging . | . . . . . Exploded 3 | . 1 1 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 274 | 4 20 33 134 83 Missed 66 | . 8 10 37 11 Damage Taken 3392 | 46 139 290 1795 1122 Core 649 | 11 18 70 206 344 Absorbed by Shields . | . . . . . Redirected to Shielding 26 | . . . 26 . Regen/Repaired (Parts) 299 | . . 6 293 . Core Remaining (%) 88 | 95 88 82 . . Volleys Fired 143 | 7 15 25 76 20 Largest 3 | 2 2 3 3 3 Hottest 167 | 90 112 162 167 151 Shots Fired 334 | 14 29 49 199 43 Gun 206 | 14 11 25 113 43 Cannon 108 | . 18 22 68 . Launcher 20 | . . 2 18 . Special . | . . . . . Kinetic 131 | . . 7 109 15 Thermal 136 | 2 9 25 72 28 Explosive 20 | . . 2 18 . Electromagnetic 47 | 12 20 15 . . Robot Hit Streak 18 | 3 4 18 7 9 Robot Miss Streak 13 | 2 3 3 13 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 187 | 7 15 34 98 33 Core Hits 107 | 4 8 21 60 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 1 3 2 Burn 6 | . . 1 3 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3945 | 95 347 683 2283 537 Guns 1895 | 95 50 225 988 537 Cannons 1271 | . 249 334 688 . Explosions 779 | . 48 124 607 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1299 | . . 63 1028 208 Thermal 1300 | . 98 225 648 329 Explosive 731 | . . 124 607 . Electromagnetic 615 | 95 249 271 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . 9 9 Average Corruption 7 | . . . 7 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 65 | . . . 56 9 Message Errors 17 | . . . 13 4 Matter Fused 17 | . . . 16 1 Heat Flow Errors 5 | . . . 5 . Energy Discharges 12 | . . . 10 2 Data Loss (minor) 8 | . . . 7 1 Data Loss (major) 2 | . . . 2 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Weapon Failures 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 33 | . 28 . 5 . Projectiles 5 | . . . 5 . Explosions 28 | . 28 . . . Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 169 | . . 18 151 . Shots 7 | . . 1 6 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 710 | 78 139 306 649 710 Average Temperature 175 | 34 56 124 198 235 Received Heat Transfer 1035 | 24 42 150 531 288 Effects 87 | . . 1 64 22 Shutdowns 21 | . . 1 16 4 Energy Bleed 13 | . . . 10 3 Interference 20 | . . . 16 4 Matter Decay 5 | . . . 4 1 Short Circuit 5 | . . . 2 3 Damage (minor) 4 | . . . 3 1 Damage (major) 18 | . . . 13 5 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 3 | . . 1 . 2 Heat Transferred 3676 | . 198 740 1813 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 507 | 31 246 448 507 480 Initial 280 | . 20 103 104 280 Average 308 | 8 144 262 363 320 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 16 | 100 76 26 1 . Level 1 50 | . 23 65 49 96 Level 2 32 | . . 8 48 3 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 3 4 . Investigation 4 | . . 2 2 . Extermination . | . . . . . Reinforcement 4 | . 1 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | 1 10 13 34 14 Peak Tracking Total 8 | 1 4 6 4 8 Tactical Retreats 5 | . 2 1 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 11 | . 3 3 5 . Terminals 5 | . 2 1 2 . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 43 | . 11 15 17 . Successful 31 | . 7 11 13 . Failed 11 | . 4 4 3 . Catastrophic 2 | . . 1 1 . Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 20 | . 8 6 6 . Fabricators . | . . . . . Repair Stations 13 | . . 6 7 . Recycling Units 6 | . 3 3 . . Scanalyzers 3 | . . . 3 . Garrison Access 1 | . . . 1 . Terminal Hacks 14 | . 5 5 4 . Record 8 | . 1 3 4 . Robot Analysis 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Alert Level 2 | . 2 . . . Reinforcement Status 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . . 4 6 . Scan Component 6 | . . 3 3 . Repair 4 | . . 1 3 . Recycling Unit Hacks 4 | . 2 2 . . Process 1 | . . 1 . . Report Inventory 2 | . 1 1 . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 2 4 . Full Trace Events 4 | . . 2 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 1 3 . Time 153 | . . 53 100 . Parts Recycled . | . . . . . Recycled Matter 16 | . . 16 . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3127 | 125 338 401 1995 268 Spaces Moved 1309 | 79 222 204 718 86 Core 22 | 22 . . . . Treads 581 | . . . 495 86 Legs 706 | 57 222 204 223 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 155 Average Speed 186 | 100 120 147 223 225 Slowest Speed 345 | 120 120 190 345 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 21 | 6 28 17 42 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 138 | . 2 19 117 . Melee . | . . . . . Projectile 8 | . . 2 6 . AOE 130 | . 2 17 111 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1712 | 108 266 262 952 124 Wait 94 | . 1 11 77 5 Move 1304 | 78 221 203 716 86 Hop . | . . . . . Pick Up 74 | 12 10 8 41 3 Fast Attach 3 | . . . 3 . Attach 31 | 7 . 4 15 5 Detach . | . . . . . Swap 31 | 4 9 6 10 2 Drop 31 | . 10 5 13 3 Fire 143 | 7 15 25 76 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . 1 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 126 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 7) 366 | -10/Materials | Discovered new exit (range 14) 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 766 | -9/Materials | Build established: Scavenger-Skirmisher 821 | -9/Materials | Discovered new exit (range 8) 848 | -9/Materials | Repaired Broken Imp. Terrain Scanner? 865 | -9/Materials | Entered another Materials area 865 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1067 | -8/Materials | Build established: Scavenger-Tank 1340 | -8/Materials | Crushed by falling debris 1371 | -8/Materials | Lost 5 parts (2n2u1w) 1481 | -8/Materials | Lost 3 parts (1p2n) 1780 | -8/Materials | Central database locked down 2731 | -8/Materials | Repaired Broken Lgt. Treads 2731 | -8/Materials | Repaired Lgt. Treads 2769 | -8/Materials | Repaired Imp. Light Armor Plating 2834 | -8/Materials | Identified exit to Garrison 2860 | -8/Materials | Entered Garrison 2998 | -8/Garrison | Triggered checkpoint 3033 | -8/Garrison | Core integrity fell below 50% 3117 | -8/Garrison | Core integrity fell below 20% 3128 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Destroyed Reaction Control System. Imp. Light Armor Plating severed. Garrison Door activated. Lgt. Nuclear Core destroyed. Lgt. Treads severed. System corrupted: Beam Rifle failed to cycle. C-17 Slicer destroyed. Hvy. Assault Rifle severed. C-17 Slicer suffers critical hit (Burn). Lgt. Nuclear Core melted. C-17 Slicer destroyed. System corrupted: Energy discharge (-79). C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. C-17 Slicer destroyed. S-10 Pest destroyed. Beam Rifle destroyed. Critical hit (Burn: +37). Lgt. Treads destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# ##?????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #?????##???? | | ??????????????????????????????????# #????# ???? | | ??????????????????????????????????# #????# ???? | | ??????????????????????????????????# #????# "???? | | ??????????????????????????????????# #????# #???? | | ??????????????????????????????????# #????# #???? | | ??????????????????????????????????# #??### #??## | | ??????????????????????????????????# #### ##^"? | | ??????????????????????????????????# # + ??? | | ??????????????????????????????????# #??# #???? | | ??????????????????????????????????# #??###[#???? | | ?????????????????????????????###### ###### #???? | | ?????????????????????????????# = ! #???? | | ?????????????????????????????# #### ########???? | | ?????????????????????????????# #??# #??????????? | | ?????????????????????????????# #??#[[ #??????????? | | ?????????????????????????????# #??# #??????????? | | ??????????????# ????????????# #??# #??????????? | | ??????????##### ########### #### #??????????? | | ????????? ^ Y Y!%=!/ #??????????? | | ????????? ==s%![= #??????????? | | ????????? g [%]=@=] #??????????? | | ??????????????# ## s=###############??????????? | | ????????????????????# ?????????????????????????? | | ??????????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ???????????????? ???????????????????????????? | | ?????????????? ???????????????????????????? | | ?????????????## ##????????????????????????????? | | ??????????????# ??????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ???????????????"?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 21 Energy Capacity 325 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness It's Just You Loot Pinata Novice Programmer One Hack Too Far Part-time Mechanic Safety First Shopping List Storm Trooper Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed FireReflectiveReconfigurator Manual? 0 Play Time 01:36:31 Cumulative 1.5 hours Start 2024.09.03 @ 21:13:24 End 2024.09.03 @ 22:57:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 907be64f-5ef6-42e0-83b6-0283ec7aa31b