Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.03 @ 20:01:43 // Halloween2019/Abominations Player: TinyBoulder Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (7) 35 Value Destroyed (398) 398 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5673 Bonus ------- None Cogmind --------- Core Integrity 877/1300 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Heavy Treads Improved Heavy Treads Heavy Armored Exoskeleton > --- UTILITY (8) ------ Spectral Analyzer Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads Improved Heat Sink Advanced ECM Suite Linear Accelerator Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Enhanced Armored Leg Myomer Leg Myomer Leg Myomer Leg Gyrokinetic Inverter Field Propulsion Array > --- UTILITY ---------- Advanced Signal Interpreter Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Railgun > --- INVENTORY -------- Backup Power VII Improved Heat Sink Advanced ECM Suite Heavy Gauss Cannon Grenade Launcher [Rating: 78] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Backup Power VII Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Backup Propulsion VII Flight Unit Xenon Bombardment Thruster Utility Improved Terrain Scan Processor Device Advanced ECM Suite Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Backup Plating I Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Vibroblade Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 6 | . . 2 . 2 2 . . . Utility 6 | . . . 2 . . 2 2 . Weapon 1 | . . . . . . . . 1 Parts Attached 54 | 6 4 2 5 5 6 3 14 9 Power 3 | 1 . . . . . . 2 . Engine 1 | 1 . . . . . . . . Core 1 | . . . . . . . 1 . Reactor 1 | . . . . . . . 1 . Propulsion 28 | 2 2 1 2 1 5 1 8 6 Treads 7 | 2 . . 1 . . . . 4 Leg 8 | . . . . . . 1 6 1 Wheel 2 | . 2 . . . . . . . Hover 5 | . . 1 . . 3 . 1 . Flight 6 | . . . 1 1 2 . 1 1 Utility 11 | 1 2 . 1 3 . 1 1 2 Device 2 | . . . . 1 . . 1 . Storage 2 | 1 1 . . . . . . . Processor 4 | . 1 . 1 . . 1 . 1 Hackware 2 | . . . . 2 . . . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 12 | 2 . 1 2 1 1 1 3 1 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . 1 . Ballistic Cannon 3 | . . . . . 1 1 1 . Launcher 3 | . . . 2 . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 . 3 Corrupted Parts 4 | . 1 . . . . . 3 . System Corruption 8 | . 1 . . . . . 7 . Parts Lost 22 | . 3 . 5 1 3 2 3 5 Power 2 | . 1 . 1 . . . . . Propulsion 13 | . 2 . 2 . 3 2 2 2 Utility 6 | . . . 2 . . . 1 3 Weapon 1 | . . . . 1 . . . . Highest Loss Streak 5 | . 3 . 3 1 2 2 2 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 48 | . 79 70 36 31 51 34 41 24 Engine 2 | . 9 9 2 . . . . . Treads 5 | . 19 . 2 . . . . 13 Leg 4 | . . . . . . 2 18 . Wheel 1 | . 8 1 . . . . . . Hover 4 | . . 19 4 . 14 3 . . Flight 3 | . . . 4 7 6 3 4 1 Device 1 | . . . . 7 4 . . . Storage 2 | . 13 . . . . . . . Processor 7 | . . 11 12 7 6 7 10 6 Hackware 4 | . . . . 5 13 11 6 . Protection 1 | . . 9 6 . . . . . Energy Gun 3 | . 14 7 . . 2 . . . Ballistic Gun 3 | . 14 7 . . . . . . Peak Build Rating 78 | 6 6 8 12 17 58 34 78 75 Average Rating 28 | 4 5 7 6 13 36 27 52 57 On Entrance 17 | . 6 6 8 7 17 27 23 63 Naked Turns . | . . . . . . . . . Heaviest Build 15 | 11 11 8 4 5 15 4 12 1 Greatest Support 40 | 40 40 26 13 6 34 6 15 30 Greatest Overweight (x) 3 | . . . . . 1 . 3 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 4 5 5 5 5 Average Carried 4 | 1 4 4 4 3 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 Final Carried 5 | 3 4 5 4 4 5 5 5 5 Class Distribution -------------------- 70% | Mutant 23% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 815 | 233 77 . 101 32 73 10 219 70 Remotely . | . . . . . . . . . Salvage Created 289 | . 230 . 36 . . 23 . . Parts 13 | . 9 . 2 . . 2 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 7 | . 5 . 1 . . 1 . . Guns 5 | . 5 . . . . . . . Cannons 1 | . . . . . . 1 . . AOE 1 | . . . 1 . . . . . Classes Destroyed 2 | . 2 . . . . . . . Grunt 4 | . 2 . 1 . . 1 . . Abomination 3 | . 3 . . . . . . . Best Kill Streak 3 | . 3 . 1 . . 1 . . Combat Bots Only 3 | . 3 . 1 . . 1 . . Max Kills in Single Turn 1 | . 1 . 1 . . 1 . . Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 698 | . 52 11 67 16 71 23 237 221 Missed 330 | . 9 2 43 7 49 7 106 107 Damage Taken 7877 | . 824 98 346 426 351 312 3109 2411 Core 1974 | . 187 11 224 284 135 152 558 423 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 69 | 100 25 97 59 59 84 84 51 . Volleys Fired 44 | . 36 . 2 . . 5 1 . Largest 2 | . 2 . 2 . . 1 1 . Hottest 70 | . 70 . 60 . . 48 35 . Shots Fired 79 | . 69 . 4 . . 5 1 . Gun 70 | . 69 . . . . . 1 . Cannon 5 | . . . . . . 5 . . Launcher 4 | . . . 4 . . . . . Special . | . . . . . . . . . Kinetic 42 | . 36 . . . . 5 1 . Thermal 33 | . 33 . . . . . . . Explosive 4 | . . . 4 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . 17 . 4 . . 9 . . Robot Miss Streak 9 | . 9 . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 58 | . 48 . 5 . . 5 . . Core Hits 28 | . 21 . 5 . . 2 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . 2 . . . . . . . Burn 2 | . 2 . . . . . . . Melee Attacks 3 | . . 1 2 . . . . . Impact 3 | . . 1 2 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 848 | . 532 . 175 . . 136 5 . Guns 532 | . 532 . . . . . . . Cannons 136 | . . . . . . 136 . . Explosions 117 | . . . 117 . . . . . Melee 58 | . . . 58 . . . . . Ramming 5 | . . . . . . . 5 . Kinetic 337 | . 201 . . . . 136 . . Thermal 331 | . 331 . . . . . . . Explosive 117 | . . . 117 . . . . . Electromagnetic . | . . . . . . . . . Impact 58 | . . . 58 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . 1 . 2 3 . . 20 . Average Corruption 11 | . 1 . 2 2 . . 12 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . . . . 21 . Message Errors 5 | . . . . . . . 5 . Matter Fused 4 | . . . . . . . 4 . Energy Discharges 2 | . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . 1 . Misdirections 7 | . . . . . . . 7 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 4 | . . . 1 . . 3 . . Impact 1 | . . . 1 . . . . . Kinetic 3 | . . . . . . 3 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . 2 . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 337 | . 258 . 3 19 . 337 188 . Average Temperature 91 | . 78 . 3 19 . 176 78 . Received Heat Transfer 1619 | . 357 54 117 . 63 126 540 362 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 523 | . 523 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 250 | . 60 28 250 137 131 133 169 205 Initial 113 | . . 12 11 113 66 63 35 15 Average 79 | . 39 20 140 123 99 78 85 76 Maximum Alert Level 1 | . . . 1 . . . . 1 Low Security (%) 93 | 100 100 100 62 100 100 100 100 84 Level 1 6 | . . . 37 . . . . 15 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 62 | . 5 5 6 1 9 8 15 13 Investigation 12 | . 1 1 4 . 4 1 1 . Extermination . | . . . . . . . . . Reinforcement 27 | . 1 4 1 . 2 5 6 8 Assault 9 | . 3 . . . 1 . 5 . Garrison 14 | . . . 1 1 2 2 3 5 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 10 | . . . . . . 2 3 5 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 47 | . 3 5 4 . 5 8 11 11 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 128 | . 11 4 20 6 16 9 35 27 Peak Tracking Total 16 | . 3 4 11 7 12 4 15 16 Tactical Retreats 27 | . 3 . 4 1 3 . 10 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 4 | . . . 1 1 . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 2 | . . . . . . 1 1 . Max in Single Turn . | . . . . . . . . . Garrison Access 4 | . . . . 1 . . 2 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 14 | . . 1 2 2 5 . 2 2 Terminals 8 | . . . 2 1 3 . 2 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . 2 Total Hacks 34 | . . 3 5 5 13 . 5 3 Successful 12 | . . 1 3 2 3 . 2 1 Failed 22 | . . 2 2 3 10 . 3 2 Catastrophic 4 | . . . . . 3 . . 1 Database Lockouts . | . . . . . . . . . Manual 7 | . . . 3 . 4 . . . Terminals 22 | . . . 5 3 9 . 5 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . 3 . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 8 | . . . . 2 3 . . 3 Terminal Hacks 7 | . . . 2 1 2 . 2 . Prototype ID Bank 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . Security Status 1 | . . . 1 . . . . . Zone Layout 2 | . . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . 1 . . 1 . . . Refit 2 | . . 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 Seal Access 2 | . . . . 1 . . . 1 Unauthorized Hacks 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Botnet 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . . 1 2 1 3 . 2 1 Full Trace Events 3 | . . . . . 3 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 2 . . 1 . Machine Destruction 3 | . . . . 2 . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies 6 | . . . . . . 3 3 . Largest Group 3 | . . . . . . 2 3 . Highest-Rated Group 138 | . . . . . . 62 138 . Highest-Rated Ally 46 | . . . . . . 31 46 . Total Orders . | . . . . . . . . . Ally Attacks 34 | . . . . . . 20 14 . Total Damage 807 | . . . . . . 418 389 . Kills 1 | . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 2063 | 68 352 157 274 120 242 136 503 211 Spaces Moved 2904 | 39 185 200 240 280 530 249 783 398 Core 989 | 5 4 . 56 . 4 54 563 303 Treads 127 | 34 93 . . . . . . . Legs . | . . . . . . . . . Wheels 102 | . 88 14 . . . . . . Hover 328 | . . 186 88 . 54 . . . Flight 1358 | . . . 96 280 472 195 220 95 Fastest Speed 37 | 50 50 60 40 40 40 40 50 37 Average Speed 55 | 145 124 67 52 40 43 45 52 47 Slowest Speed 200 | 160 160 90 66 40 100 50 200 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 21 | . . . 2 . 8 . 5 6 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 18 | 3 22 21 34 10 17 12 28 20 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . 1 . . . . . . Terrain Destroyed 42 | . . 1 41 . . . . . Melee 1 | . . 1 . . . . . . Projectile . | . . . . . . . . . AOE 41 | . . . 41 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 3154 | 47 239 211 353 285 535 267 802 415 Wait 124 | . 11 . 104 . . 9 . . Move 2853 | 38 183 199 235 279 513 248 771 387 Hop 20 | . . . 2 . 8 . 5 5 Pick Up 16 | 3 4 2 . 1 1 . 2 3 Fast Attach 42 | 6 1 2 3 4 6 1 11 8 Attach 11 | . 3 . 2 1 . 2 2 1 Detach 10 | . . 1 2 . 2 2 3 . Swap 1 | . . . . . . . 1 . Drop 29 | . 1 6 1 . 5 . 5 11 Fire 44 | . 36 . 2 . . 5 1 . Melee 3 | . . 1 2 . . . . . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Core integrity fell below 50% 342 | -10/Materials | Build established: Mutant 344 | -10/Materials | Lost 3 parts (1p2n) 417 | -10/Materials | Discovered new exit (range 4) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x2 575 | -9/Materials | Discovered new exit (range 6) 578 | -9/Materials | Entered another Materials area 578 | -8/Materials | Evolved 2 slots: Utility x2 639 | -8/Materials | Discovered new exit (range 12) 642 | -8/Materials | Garrison activated, responded to threat 647 | -8/Materials | Met 7R-MNS 674 | -8/Materials | Lost 3 parts (1p2n) 813 | -8/Materials | 7R-MNS lamented failing the tripod run 846 | -8/Materials | Discovered new exit (range 15) 852 | -8/Materials | Entered Factory 852 | -7/Factory | Evolved 2 slots: Propulsion x2 929 | -7/Factory | Garrison activated, responded to threat 962 | -7/Factory | Discovered new exit (range 11) 972 | -7/Factory | Entered another Factory area 972 | -6/Factory | Evolved 2 slots: Propulsion x2 1002 | -6/Factory | Garrison activated, responded to threat 1087 | -6/Factory | Garrison activated, responded to threat 1187 | -6/Factory | Identified exit to Lower Caves 1187 | -6/Factory | Identified exit to Extension 1209 | -6/Factory | Discovered new exit (range 12) 1214 | -6/Factory | Entered another Factory area 1214 | -5/Factory | Evolved 2 slots: Utility x2 1254 | -5/Factory | Noticed a derelict Sapper rigging charges 1260 | -5/Factory | Garrison activated, responded to threat 1292 | -5/Factory | Build established: Hacker-Mutant 1322 | -5/Factory | Garrison activated, responded to threat 1345 | -5/Factory | Discovered new exit (range 10) 1349 | -5/Factory | Identified exit to Factory 1350 | -5/Factory | Entered another Factory area 1350 | -4/Factory | Evolved 2 slots: Utility x2 1368 | -4/Factory | Garrison activated, responded to threat 1394 | -4/Factory | Garrison activated, responded to threat 1429 | -4/Factory | Discovered new exit (range 11) 1439 | -4/Factory | Identified exit to Upper Caves 1531 | -4/Factory | Garrison activated, responded to threat 1590 | -4/Factory | System corruption reached 10% 1733 | -4/Factory | Discovered exit to Upper Caves (range 16) 1848 | -4/Factory | Discovered new exit (range 9) 1853 | -4/Factory | Entered Research 1853 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 1884 | -3/Research | Garrison activated, responded to threat 1891 | -3/Research | Garrison activated, responded to threat 1898 | -3/Research | Build established: Mutant 1901 | -3/Research | Spotted B-86 Titan 1928 | -3/Research | Found Prototype Protection 1928 | -3/Research | Identified Zio. Heavy Carapace 1936 | -3/Research | Lost 5 parts (2n3u) 1936 | -3/Research | Garrison activated, responded to threat 2017 | -3/Research | Found Prototype Processor 2017 | -3/Research | Identified Spectral Analyzer 2054 | -3/Research | Found Gamma Bomb Array 2064 | -3/Research | Self-destructed Last Messages --------------- 02017_ Acquired Prototype Processor. 02017_ Identified Spectral Analyzer. 02018_ Slug penetrates Wall. 02018_ Slug penetrates Door. 02019_ Penetrated by Slug. 02019_ Slug penetrates Wall. 02019_ Penetrated by Slug. 02022_ Slug penetrates Wall. 02026_ Triggered Tiamat Bomb Trap. 02026_ An explosion rips through the floor. 02026_ Slug penetrates Wall. 02026_ Penetrated by Slug. 02027_ Acquired 10 matter. 02032_ Slug penetrates Wall. 02035_ Connecting with Terminal... 02044_ Dropped Imp. Heavy Treads. 02045_ Acquired Hvy. Armored Exoskeleton. 02054_ Dropped Grenade Launcher. 02054_ Acquired Gamma Bomb Array. 02058_ Acquired 10 matter. 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"????????# # #? | | ????????????????# + #? | | ????????????????# ### # #? | | ????????????????# ??# # ] !#? | | ???????????????? ??# ########? | | ???????????????#"#??# %#???????? | | ??????????????? ???# #???????? | | ??????????????"""???# ######??? | | ??????????????! ?? # #??? | | ?????????????# ? # #??? | | ?????????????# ?? + #??? | | ?????????????# ? # #??? | | ?????????????# # #??? | | ?????????????# # #??? | | ????????????#######;; @ #??? | | ??????#% % #??? | | ? | % #??? | | ????### #??? | | ??????# ####;; #??? | | ??????# # ; #??? | | ??????+ %% + ; #??? | | ??????# #????# ; #??? | | ??????# ??????# / ; #??? | | ??????#????????# ; #??? | | ???????????????# ; #??? | | ???????????????# ! =; #??? | | ???????????????# ; #??? | | ???????????????# ; #??? | | ???????????????####;; #??? | | ?????????????????## ; #??? | | ?###??????????????#;; #??? | | # ??????????????#; #??? | | # ??????????????#; g #??? | | # ""??????? ?????#; % #??? | | # ""????"" +???? #??? | | # """ """ #???? #??? | | # #??? #??? | | # +?????? % ???? | | # "" "" #?????????+##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 21 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 1200 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalGrapheneCyclogen Manual? 0 Play Time 00:44:24 Cumulative 115.5 hours Start 2025.03.01 @ 14:28:57 End 2025.03.03 @ 20:01:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 104 Rogue 103 Adventurer 0 Explorer 1 Win Type - Total 6 Types 3/0/1/1/0/0/0/1/0 Lore% 64 Gallery% 71 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf5e02d5-96be-4601-8aeb-8667b6c1ae15