Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.26 @ 15:17:40

Player: Mathewnd

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (14)      70
Value Destroyed (384)      384
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 654

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (350) Ox6
Location                   -10/Materials

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
              (None)
>         --- UTILITY (2) ------
    Large Storage Unit
>         --- WEAPON (2) -------
              (None)
>         --- INVENTORY (15) ---
          Ion Engine
    Light Ion Engine
          Wheel
  Compact Wheel
    Small Storage Unit
          Sensor Array
          Sensor Array

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
  Improved Heat Sink
     Large Storage Unit
>          --- WEAPON -----------
           EM Pulse Gun
     Small Laser
>          --- INVENTORY --------
     Light Ion Engine
     Light Treads
     Light Treads
           Wheel
   Compact Wheel
     Small Storage Unit
           Sensor Array
           Sensor Array
[Rating: 9]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Small Storage Unit
  Device                   Improved Heat Sink
  Storage                  Small Storage Unit
Weapon                     Small Laser
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             11   | 6   5   
  Power                    1    | 1   .   
    Engine                 1    | 1   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               4    | 2   2   
    Treads                 4    | 2   2   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  3    | 1   2   
    Device                 1    | .   1   
    Storage                2    | 1   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   3    | 2   1   
    Energy Gun             2    | 1   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          1    | 1   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 7    | .   7   
  Power                    1    | .   1   
  Propulsion               3    | .   3   
  Utility                  .    | .   .   
  Weapon                   3    | .   3   
  Highest Loss Streak      3    | .   3   
  To Critical Strikes      .    | .   .   
Average Backups            7    | 1   7   
  Power                    1    | .   1   
  Propulsion               3    | .   3   
  Utility                  2    | .   2   
  Weapon                   .    | .   .   
  Tool/Special             .    | .   .   
Unused Backups             6    | .   6   
  Power                    2    | .   2   
  Propulsion               2    | .   2   
  Utility                  2    | .   2   
  Weapon                   .    | .   .   
  Tool/Special             .    | .   .   
Average Slot Usage (%)     83   | .   83  
  Engine                   13   | .   13  
  Treads                   27   | .   27  
  Device                   1    | .   1   
  Storage                  14   | .   14  
  Energy Gun               17   | .   17  
  Ballistic Gun            9    | .   9   
Peak Build Rating          9    | 6   9   
  Average Rating           6    | 4   6   
  On Entrance              3    | .   6   
Naked Turns                .    | .   .   
Heaviest Build             27   | 10  27  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  6    | .   6   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 15   | 8   15  
  Average Capacity         11   | 7   11  
  Most Carried             9    | 4   9   
  Average Carried          7    | 1   7   
  Final Capacity           15   | 8   15  
  Final Carried            7    | 4   7   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           338  | 224 114 
  Remotely                 .    | .   .   
Salvage Created            563  | .   563 
  Parts                    30   | .   30  
Haulers Intercepted        2    | .   2   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  9    | .   9   
  Guns                     9    | .   9   
Classes Destroyed          3    | .   3   
  Hauler                   2    | .   2   
  Watcher                  3    | .   3   
  Grunt                    9    | .   9   
Best Kill Streak           2    | .   2   
  Combat Bots Only         2    | .   2   
Max Kills in Single Turn   1    | .   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        107  | .    107  
  Missed                   29   | .    29   
Damage Taken               1027 | .    1027 
  Core                     253  | .    253  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              70   | .    70   
  Largest                  2    | .    2    
  Hottest                  80   | .    80   
Shots Fired                131  | .    131  
  Gun                      131  | .    131  
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  53   | .    53   
  Thermal                  69   | .    69   
  Explosive                .    | .    .    
  Electromagnetic          9    | .    9    
  Robot Hit Streak         9    | .    9    
  Robot Miss Streak        3    | .    3    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           77   | .    77   
  Core Hits                40   | .    40   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         .    | .    .    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           815  | .    815  
  Guns                     768  | .    768  
  Cannons                  .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
  Ramming                  47   | .    47   
  Kinetic                  246  | .    246  
  Thermal                  430  | .    430  
  Explosive                .    | .    .    
  Electromagnetic          92   | .    92   
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      .    | .    .    
  Shots                    .    | .    .    
  Rammed                   22   | .    22   
Targets Rammed             22   | .    22   
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        229  | .    229  
  Average Temperature      65   | .    65   
  Received Heat Transfer   621  | .    621  
Siege Activations          .    | .    .    
Martial Activations        .    | .    .    
Shielding Activations      .    | .    .    
Robots Disrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             1    | .    1    
  Heat Transferred         975  | .    975  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Peak Influence             62   | .   62  
  Initial                  .    | .   .   
  Average                  13   | .   14  
Influence Increases        277  | .   277 
  Destroy 0b10 Robot/C     180  | .   180 
  Destroy 0b10 Robot/NC    25   | .   25  
  Destroy Leader           50   | .   50  
  Successful Hack          7    | .   7   
  Partial Spotted          15   | .   15  
Influence Decreases        277  | .   277 
  Time Decay               247  | .   247 
  Lost Part                30   | .   30  
Squads Dispatched          3    | .   3   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              22   | .   22  
  Peak Tracking Total      5    | .   5   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            5    | .   5   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          1    | .   1   
  Terminals                1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                5    | .   5   
  Successful               3    | .   3   
  Failed                   2    | .   2   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   2    | .   2   
  Terminals                5    | .   5   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             2    | .   2   
  Locate Traps             1    | .   1   
  Registered Components    1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         1    | .   1   
  Terminals                1    | .   1   
    Botnet                 1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         1    | .   1   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Active Infowar (turns)     .    | .   .   
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Yrd  Mat  
Turns Passed               1252 | 91   1161 
Spaces Moved               468  | 51   417  
  Core                     3    | 2    1    
  Treads                   465  | 49   416  
  Legs                     .    | .    .    
  Wheels                   .    | .    .    
  Hover                    .    | .    .    
  Flight                   .    | .    .    
  Fastest Speed            50   | 50   160  
  Average Speed            160  | 155  160  
  Slowest Speed            350  | 160  350  
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       40   | 4    77   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 .    | .    .    
Terrain Destroyed          .    | .    .    
  Melee                    .    | .    .    
  Projectile               .    | .    .    
  AOE                      .    | .    .    
Terrain Rammed             .    | .    .    
  Walls Destroyed          .    | .    .    
  Machines Disabled        .    | .    .    

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      832  | 60  772 
  Wait                     247  | .   247 
  Move                     467  | 50  417 
  Hop                      .    | .   .   
  Pick Up                  9    | 4   5   
  Fast Attach              13   | 6   7   
  Attach                   3    | .   3   
  Detach                   1    | .   1   
  Swap                     .    | .   .   
  Drop                     .    | .   .   
  Fire                     70   | .   70  
  Melee                    .    | .   .   
  Ram                      1    | .   1   
  Kick                     .    | .   .   
  Crush                    21   | .   21  
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub])

 History 
---------
 Turn | Location      | Event
   29 | -11/Scrapyard | Discovered new exit (range 16)
   92 | -11/Scrapyard | Entered Materials
  302 | -10/Materials | Build established: Mutant
  546 | -10/Materials | Discovered new exit (range 16)
  982 | -10/Materials | Discovered new exit (range 12)
 1019 | -10/Materials | Discovered new exit (range 6)
 1079 | -10/Materials | Core integrity fell below 50%
 1110 | -10/Materials | Discovered new exit (range 14)
 1199 | -10/Materials | Core integrity fell below 20%
 1215 | -10/Materials | Lost 3 parts (1p1n1w)
 1253 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
01224_ R-06 Scavenger collects Ion Engine.
01227_ Slammed into G-47 Trooper. <x7>
01237_ Triggered Blade Trap.
01237_ Massive razor-sharp blades shoot up from
  within the floor.
01237_ Lgt. Treads severed. <x2>
01238_ Acquired Lgt. Treads. <x2>
01243_ Slammed into G-47 Trooper.
01243_ Triggered Blade Trap.
01243_ Massive razor-sharp blades shoot up from
  within the floor.
01243_ Lgt. Treads severed.
01244_ U-05 Engineer lays Concrete.
01244_ Acquired Lgt. Treads.
01245_ U-05 Engineer lays Concrete. <x2>
01246_ Slammed into G-47 Trooper.
01247_ Lgt. Treads destroyed.
01248_ Slammed into G-47 Trooper. <x3>
01251_ Lgt. Treads destroyed.
01252_ Slammed into G-47 Trooper.

 Map 
-----
+----------------------------------------------------+
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              WardroneResetTube
  Manual?         0
Play Time         00:08:32
  Cumulative      307.2 hours
  Start           2025.02.26 @ 15:13:09
  End             2025.02.26 @ 15:17:40
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          241
  Rogue           241
  Adventurer      0
  Explorer        0
Win Type          -
  Total           14
  Types           3/2/5/2/0/0/1/1/0/0
Lore%             85
Gallery%          69
Achievement%      69
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: beb68ec6-1398-434a-a8c8-d4b50567683f