Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 22:10:07 Player: CrossedViper Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (203) 1015 Value Destroyed (6563) 6563 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (1562) 1562 TOTAL SCORE: 17540 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 2829 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 480 Friendly Fire -3737 Cogmind --------- Core Integrity 0/1150 Matter 91/300 Energy 79/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor 0b10 Decoder Chip [Looter] Precision Energy Filter Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Biometal Leg Experimental Myomer Leg Experimental Myomer Leg Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Experimental Cloaking Device Hacking Drone Bay > --- WEAPON ----------- Heavy Beamcaster KE Penetrator Molecular Deconstructor > --- INVENTORY -------- Particle Reactor Vortex Chain Reactor Cooled Antigrav System Cooled Antigrav System Advanced Coolant Injector 0b10 Decoder Chip [Looter] Experimental Melee Analysis Suite Precision Energy Filter Zionite Weapon Casing Improved Medium Armor Plating Experimental Focal Shield Advanced Shield Generator Proton Burst Cannon Proton Burst Cannon Field Lobotomy Kit [Rating: 133] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Precision Assault Rifle Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . . . . 2 . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . Utility 7 | . . . . . . . 2 2 . . 2 . . . . . . . 1 . . . Weapon 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . Parts Attached 192 | 6 4 2 14 5 3 . 25 29 4 . 19 1 1 1 5 9 10 7 15 . 1 31 Power 18 | 1 1 . 2 . 1 . . 4 . . . . . . 1 1 3 1 1 . 1 1 Engine 10 | 1 1 . 2 . 1 . . 3 . . . . . . . 1 1 . . . . . Core 5 | . . . . . . . . 1 . . . . . . 1 . 1 . 1 . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 Propulsion 44 | 2 . . 2 1 1 . 8 6 . . 3 . . . 3 . 1 2 3 . . 12 Treads 32 | 2 . . 2 1 1 . 5 6 . . 1 . . . 3 . 1 2 3 . . 5 Leg 6 | . . . . . . . 3 . . . . . . . . . . . . . . 3 Wheel 4 | . . . . . . . . . . . 2 . . . . . . . . . . 2 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 55 | 1 1 . 1 1 1 . 4 8 2 . 12 1 . 1 . 4 2 2 6 . . 8 Device 22 | . 1 . . 1 . . . 3 1 . 4 1 . 1 . 4 . . 2 . . 4 Storage 5 | 1 . . 1 . 1 . . 1 . . 1 . . . . . . . . . . . Processor 9 | . . . . . . . 1 1 . . 3 . . . . . 2 . 1 . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 19 | . . . . . . . 3 3 1 . 4 . . . . . . 2 3 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 2 2 9 3 . . 13 11 2 . 4 . 1 . 1 4 4 2 5 . . 10 Energy Gun 18 | 2 2 2 6 1 . . 2 . . . . . . . . . . . 1 . . 2 Energy Cannon 8 | . . . . . . . . 1 . . 1 . . . . 1 . . 2 . . 3 Ballistic Gun 36 | . . . 2 1 . . 8 9 1 . 3 . 1 . 1 3 3 2 2 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 8 | . . . 1 1 . . 3 1 1 . . . . . . . . . . . . 1 Special Weapon 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 2 . . . . 4 . . . . . 1 . 3 1 . 3 . . 7 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Parts Lost 39 | . . . . 2 . . . 1 1 . 3 . 1 . . . 1 1 2 . . 27 Power 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 Propulsion 15 | . . . . 1 . . . . . . 2 . . . . . 1 . 1 . . 10 Utility 10 | . . . . . . . . . . . 1 . . . . . . 1 . . . 8 Weapon 11 | . . . . 1 . . . . 1 . . . 1 . . . . . 1 . . 7 Highest Loss Streak 8 | . . . . 2 . . . 1 1 . 2 . 1 . . . 1 1 2 . . 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 93 | . 86 100 99 99 100 100 98 99 83 84 75 99 100 99 99 98 89 90 88 94 89 77 Engine 5 | . 14 14 10 11 11 11 9 5 7 7 6 6 6 6 1 4 1 . . . . . Core 1 | . . . . . . . . 1 . . . . . . 4 5 3 5 5 5 5 3 Reactor 1 | . . . . . . . . . . . . . . . . . 4 4 5 5 . 2 Treads 17 | . 28 28 32 33 33 33 17 16 23 23 12 6 6 6 10 17 11 10 14 15 15 5 Leg 1 | . . . . . . . 9 6 . . . . . . . . . . . . . 6 Wheel 2 | . . . . . . . . . . . 4 13 13 13 8 . . . . . . 1 Device 13 | . 2 14 11 11 11 11 9 13 14 15 9 19 20 21 26 23 22 6 5 5 5 9 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 Processor 11 | . . . . . . . 9 10 7 7 4 13 13 13 13 11 11 23 26 26 26 25 Protection 5 | . . . . . . . 7 11 . . 10 13 13 10 6 5 5 5 5 10 10 2 Energy Gun 5 | . 27 28 22 21 22 22 10 . . . . . . . . . . . 2 5 5 3 Ballistic Gun 16 | . . . 10 10 11 11 15 22 22 23 19 20 20 20 20 19 12 23 17 10 10 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 12 14 16 37 37 57 57 65 79 71 71 112 106 106 106 90 112 125 124 128 116 100 109 Greatest Support 127 | 40 40 40 60 60 60 60 60 65 62 62 62 32 32 32 60 60 90 97 127 120 120 124 Greatest Overweight (x) 6 | . . . . . . . 3 1 1 1 6 3 3 3 4 1 3 1 1 . . 4 Average Overweight (x) 1 | . . . . . . . . . 1 1 2 3 3 2 1 1 1 1 . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 8 9 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 8 8 10 14 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 19 17 Average Carried 17 | 2 5 8 7 11 16 20 19 19 19 20 19 18 18 19 20 19 19 19 19 19 14 13 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 8 8 10 14 20 20 20 20 20 20 19 18 20 20 20 20 20 20 20 20 14 4 Class Distribution -------------------- 53% | Scavenger-Gunner 11% | Skirmisher 7% | Tank 7% | Mutant 7% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Waste Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Matter Collected 5698 | 260 30 . 272 110 . . 684 1048 263 24 585 63 212 10 86 286 372 129 571 48 98 547 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9678 | . 415 . 494 102 . . 1334 1536 312 . 1121 . 173 . 52 290 1743 231 787 263 180 645 Parts 465 | . 25 3 27 6 . . 57 91 15 . 45 . 11 . 2 23 39 18 54 11 10 28 Haulers Intercepted 10 | . 2 . 2 . . . 2 4 . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 1 . . . 1 1 . . 4 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . 20 . . . 11 . 2 . . . . 11 8 34 Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Combat Hostiles Destroyed 131 | . 10 . 12 7 . . 20 18 8 . 8 . 2 . 1 7 4 1 15 3 4 11 Guns 97 | . 9 . 8 4 . . 14 14 5 . 8 . 2 . 1 7 2 1 14 3 2 3 Cannons 8 | . . . . . . . . . . . . . . . . . . . 1 . 2 5 AOE 24 | . 1 . 4 3 . . 6 4 3 . . . . . . . . . . . . 3 Classes Destroyed 25 | . 3 1 4 2 . . 3 4 1 . . . 1 . . . 3 . . . 1 2 Worker 15 | . . . 1 1 . . 5 4 . . 1 . . . . 1 . 1 1 . . . Builder 6 | . . . 2 . . . 1 3 . . . . . . . . . . . . . . Tunneler 3 | . . 1 . . . . 1 . . . . . . . . . . 1 . . . . Hauler 10 | . 2 . 2 . . . 2 4 . . . . . . . . . . . . . . Recycler 13 | . . . 1 . . . 2 5 . . 4 . . . . . . 1 . . . . Operator 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Watcher 8 | . . . . . . . 2 4 . . 1 . . . . . . 1 . . . . Swarmer 27 | . 3 . 3 . . . . . 4 . . . . . . 5 . . 9 . 2 1 Grunt 49 | . 7 . 7 3 . . 11 8 4 . 2 . . . . 1 . . . 3 . 3 Brawler 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Sentry 15 | . . . 2 . . . 6 3 . . 1 . 1 . . . . . 1 . 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Hunter 11 | . . . . . . . 2 . . . 4 . . . 1 . . . 4 . . . Programmer 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Heavy 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Behemoth 3 | . . . . . . . . . . . . . 1 . . 1 . 1 . . . . Compactor 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Tinkerer 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Master Thief 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Wasp 5 | . . . . . . . . . . . . . . . . . 5 . . . . . Thug 9 | . . . . . . . . . . . . . . . . . 6 . . . . 3 Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Butcher 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 Martyr 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Commander 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | . 3 1 8 4 . . 9 8 8 . 4 . 1 . 1 6 2 2 5 3 3 3 Combat Bots Only 8 | . 3 . 5 4 . . 6 4 8 . 3 . 1 . 1 5 2 1 5 3 3 3 Max Kills in Single Turn 6 | . 1 1 2 2 . . 2 6 3 . 1 . 1 . 1 2 1 1 3 1 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Exploded 3 | . 1 . 2 2 . . 2 3 3 . . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Warlord (-4/Warlord) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Damage Taken 13616 | . 412 . 223 271 . . 872 1508 425 . 1126 . 454 . 11 822 36 509 1286 128 145 5388 Core 1901 | . 88 . 29 21 . . 119 195 51 . 31 . 80 . 11 75 . 40 67 . 18 1076 Absorbed by Shields 24 | . . . . . . . . 24 . . . . . . . . . . . . . . Reduced by Siege Mode 24 | . . . . . . . . . . . . . . . . . . 18 . . . 6 Redirected to Shielding 250 | . . . . . . . . . . . . . . . . . . . . 38 46 166 Regen/Repaired (Parts) 113 | . . . 113 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 64 . . . 87 78 . . 64 . . . . 85 . . 88 . . . . Volleys Fired 494 | . 37 . 25 15 . . 72 68 14 . 45 . 14 . 3 18 51 12 27 6 11 76 Largest 4 | . 2 . 3 3 . . 3 3 3 . 3 . 3 . 3 4 4 4 4 4 4 4 Hottest 174 | . 90 . 150 132 . . 132 84 84 . 84 . 84 . 84 121 121 126 174 174 174 174 Shots Fired 1303 | . 74 . 67 39 . . 204 201 37 . 121 . 42 . 9 64 136 48 107 24 44 86 Gun 1180 | . 74 . 63 36 . . 198 199 35 . 116 . 42 . 9 59 123 48 102 18 33 25 Cannon 76 | . . . . . . . . . . . 5 . . . . 5 . . 5 6 11 44 Launcher 18 | . . . 4 3 . . 6 2 2 . . . . . . . . . . . . 1 Special 29 | . . . . . . . . . . . . . . . . . 13 . . . . 16 Kinetic 940 | . . . 21 12 . . 115 199 35 . 116 . 42 . 9 59 123 48 91 12 22 36 Thermal 276 | . 62 . 42 24 . . 83 . . . 5 . . . . 5 . . 16 12 22 5 Explosive 17 | . . . 4 3 . . 6 2 2 . . . . . . . . . . . . . Electromagnetic 30 | . 12 . . . . . . . . . . . . . . . . . . . . 18 Entropic 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 31 | . 10 . 12 6 . . 9 17 10 . 20 . 24 . 29 19 31 25 28 12 17 15 Robot Miss Streak 7 | . 4 . 2 7 . . 5 7 2 . 2 . 1 . 1 2 3 1 2 1 1 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Secondary Targets 12 | . 1 . . 1 . . 2 1 2 . 1 . . . 1 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . 1 1 1 . 1 . . . 1 1 . . . . . 1 Shots Hit Robots 891 | . 48 . 35 17 . . 119 147 22 . 90 . 38 . 8 52 93 44 73 16 31 58 Core Hits 449 | . 19 . 27 13 . . 65 95 21 . 39 . 9 . 4 15 44 13 29 9 8 39 Critical Kills 8 | . . . . . . . 1 1 . . 2 . . . . . 3 . 1 . . . Critical Parts Destroyed 17 | . . . . . . . . 2 . . 3 . . . . . 3 4 2 . 1 2 Critical Strikes 52 | . 4 . 3 3 . . 11 3 . . 5 . . . . . 8 4 4 1 1 5 Burn 22 | . 4 . 3 3 . . 10 . . . . . . . . . . . 1 1 . . Destroy 27 | . . . . . . . 1 3 . . 5 . . . . . 8 4 3 . 1 2 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23046 | . 679 6 1173 556 . . 2405 3537 651 . 1690 . 721 . 135 1141 2601 1303 1773 399 740 3536 Guns 16730 | . 590 . 574 207 . . 1695 2653 447 . 1690 . 721 . 135 1004 2601 1120 1663 319 528 783 Cannons 1902 | . . . . . . . . . . . . . . . . 114 . . 79 80 212 1417 Explosions 4173 | . 87 . 583 329 . . 701 763 203 . . . . . . . . 175 . . . 1332 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 241 | . 2 6 16 20 . . 9 121 1 . . . . . . 23 . 8 31 . . 4 Kinetic 14756 | . . . 148 77 . . 865 2653 447 . 1690 . 721 . 135 1004 2601 1120 1404 207 363 1321 Thermal 3864 | . 615 . 426 130 . . 830 517 . . . . . . . 114 . 175 338 192 377 150 Explosive 2062 | . . . 583 329 . . 701 246 203 . . . . . . . . . . . . . Electromagnetic 468 | . 62 . . . . . . . . . . . . . . . . . . . . 406 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 1655 | . . . . . . . . . . . . . . . . . . . . . . 1655 Highest Corruption 8 | . 2 2 . . . . . 3 3 3 . . . . . . . 1 . . . 8 Average Corruption 3 | . 2 2 . . . . . 2 3 3 . . . . . . . 1 . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 63 | . 1 3 . . . . . 18 16 13 . . . . . . . . . . . 12 Message Errors 12 | . 1 1 . . . . . 1 3 4 . . . . . . . . . . . 2 Matter Fused 13 | . . 1 . . . . . 2 3 3 . . . . . . . . . . . 4 Heat Flow Errors 5 | . . . . . . . . 4 1 . . . . . . . . . . . . . Energy Discharges 11 | . . . . . . . . 4 4 3 . . . . . . . . . . . . Data Loss (minor) 12 | . . 1 . . . . . 2 4 2 . . . . . . . . . . . 3 Data Loss (major) 5 | . . . . . . . . 2 . 1 . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 398 | . . . 12 1 . . . 158 . . . . . . . . . 42 . . . 185 Projectiles 85 | . . . . . . . . . . . . . . . . . . . . . . 85 Explosions 313 | . . . 12 1 . . . 158 . . . . . . . . . 42 . . . 100 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . 2 . . . . . . . . . . . . . 6 Impact 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 300 | . 11 . 23 . . . 100 . 10 . . . . . . . . . . . . 156 Shots 7 | . 1 . 1 . . . 3 . 1 . . . . . . . . . . . . 1 Rammed 15 | . 2 . 3 1 . . . 3 1 . . . . . . 2 . . 2 . . 1 Targets Rammed 31 | . 2 1 4 2 . . 1 12 1 . . . . . . 2 . 1 3 . . 2 Kicked 9 | . . . . . . . . 8 . . . . . . . . . . . . . 1 Crushed 7 | . . 1 1 1 . . 1 1 . . . . . . . . . 1 1 . . . Highest Temperature 483 | . 319 . 405 184 . . 108 112 153 . 57 . . . . 13 24 51 263 183 98 483 Average Temperature 85 | . 125 . 150 79 . . 37 17 40 . 14 . . . . 4 12 22 64 97 52 139 Received Heat Transfer 2370 | . 165 . 114 39 . . 333 258 171 . 213 . 72 . . 165 . 84 . 39 . 717 Effects 4 | . . . 2 . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Total Turns 43 | . . . . . . . . . . . . . . . . . . 17 . 14 10 2 Longest Duration 17 | . . . . . . . . . . . . . . . . . . 17 . 14 10 2 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 5 . 3 . . . 4 1 . . . . . . . . . . . . . . Heat Transferred 8746 | . 1773 . 1258 555 . . 2812 400 . . . . . . . 148 . 150 592 370 555 133 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Peak Influence 532 | . 289 68 382 185 . . 441 532 . . 369 . . . . 135 68 181 423 . . . Initial 200 | . . 63 26 148 . . . 200 . . . . . . . . 43 11 88 . . . Average 160 | . 160 67 259 127 . . 232 252 . . 168 . . . . 66 24 35 195 . . . Maximum Alert Level 2 | . 1 . 1 . . . 2 2 . . 1 . . . . . . . 2 . . . Low Security (%) 63 | 100 70 100 13 100 . 100 26 38 . . 56 . . . . 100 100 100 53 . . . Level 1 29 | . 29 . 86 . . . 68 39 . . 43 . . . . . . . 42 . . . Level 2 6 | . . . . . . . 4 22 . . . . . . . . . . 4 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 2 1 . . 3 10 . . 4 . . . . 3 . 1 4 . . . Investigation 8 | . 2 . 2 1 . . 2 . . . 1 . . . . . . . . . . . Extermination 6 | . . . . . . . . 5 . . . . . . . . . . 1 . . . Reinforcement 11 | . . . . . . . 1 4 . . 1 . . . . 1 . 1 3 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . 1 . . 2 . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Distress Signals 5 | . . . 1 . . . . 2 . . 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 231 | . 11 . 21 17 . . 34 30 5 . 17 . 2 . 2 8 5 2 19 2 8 48 Peak Tracking Total 13 | . 3 . 7 4 . . 4 5 5 . 7 . 1 . 2 5 2 1 4 2 3 13 Tactical Retreats 6 | . . . . 1 . . . 1 . . 1 . . . . . . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Traps Triggered 17 | . 1 . . . . . 2 4 . . . . . . . 1 . 2 . . . 7 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 4 4 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Machines Disabled 27 | . . . . . . . 3 10 1 . 1 . . . . 1 . 7 . . . 4 Max in Single Turn 8 | . . . . . . . 1 8 1 . 1 . . . . 1 . 7 . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Machines Accessed 25 | . 4 . 6 1 2 . 4 4 . . 2 . 1 . . . . . 1 . . . Terminals 13 | . 2 . 2 1 . . 3 4 . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Total Hacks 47 | . 10 . 10 4 2 . 9 8 . . 2 . 1 . . . . . 1 . . . Successful 29 | . 6 . 7 2 2 . 6 3 . . 2 . 1 . . . . . . . . . Failed 17 | . 4 . 3 2 . . 2 5 . . . . . . . . . . 1 . . . Catastrophic 4 | . 2 . . 1 . . . . . . . . . . . . . . 1 . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Manual 28 | . 10 . 2 4 1 . 4 . 1 . . . . . . 3 . . 3 . . . Terminals 32 | . 8 . 3 4 . . 8 8 . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 5 . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Terminal Hacks 20 | . 4 . 3 2 2 . 4 3 . . 1 . 1 . . . . . . . . . Record 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . Part Schematic 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . . 1 . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 1 1 . . 3 4 . . 1 . . . . . . . 1 . . . Full Trace Events 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . 1 . . . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . 1 . . . . . . . . . 14 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Total Allies 35 | . . 2 . 3 . . . . . . . . . 4 . 1 18 . 2 . . 5 Largest Group 18 | . . 2 2 3 2 2 2 . . . . . . 4 4 1 18 . 2 . . 4 Highest-Rated Group 656 | . . 40 40 40 32 32 32 . . . . . . 154 154 38 656 . 206 . . 355 Highest-Rated Ally 159 | . . 31 31 16 16 16 16 . . . . . . 40 40 38 50 . 103 . . 159 Zionite Dispatches 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 218 | . . . 6 16 . . 6 . . . 50 . . . 18 2 50 . 8 . . 62 Total Damage 7742 | . . . 85 169 . . 69 . . . 873 . . . 229 35 1485 . 642 . . 4155 Kills 36 | . . . 1 7 . . . . . . 5 . . . 1 . 3 . 3 . . 16 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Robot Analysis Total 4 | . 2 . . 1 . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . 1 . 2 3 1 . . . . . . . . Drone Launches 18 | . . . . . . . . . . . 17 . . . . . . . . . . 1 Drone Recoveries 16 | . . . . . . . . . . . 16 . . . . . . . . . . . Decoded 0b10 Intel 41 | . . . . . . . . . . . . . . . . . . 22 19 . . . Traps 32 | . . . . . . . . . . . . . . . . . . 20 12 . . . Emergency Access 7 | . . . . . . . . . . . . . . . . . . 1 6 . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Turns Passed 17407 | 68 556 170 730 1069 710 120 990 2587 901 721 710 399 550 1350 485 575 1545 572 788 456 439 916 Spaces Moved 8273 | 47 258 103 351 621 439 76 395 1011 353 299 269 272 340 943 283 196 472 205 386 262 240 452 Core 20 | 19 . . . . . . . . . . . . . . . . . . . . . 1 Treads 5615 | 28 258 103 351 621 439 76 258 702 353 299 128 . . . 68 196 472 205 386 262 240 170 Legs 629 | . . . . . . . 137 309 . . . . . . . . . . . . . 183 Wheels 1914 | . . . . . . . . . . . 141 272 340 943 215 . . . . . . 3 Hover 95 | . . . . . . . . . . . . . . . . . . . . . . 95 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 46 | 50 160 160 160 160 160 160 160 158 241 241 145 145 145 130 130 250 245 240 163 163 163 46 Average Speed 182 | 115 160 160 160 160 160 160 176 223 241 241 191 145 145 138 160 250 280 244 163 163 163 143 Slowest Speed 490 | 160 160 160 160 160 160 160 330 241 241 241 317 145 145 145 490 250 410 245 245 163 163 250 Overloaded Moves 59 | . . . . . . . . . . . . . . . . . . . . . . 59 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 45 29 36 96 77 27 51 25 64 36 8 54 55 88 52 6 97 8 9 48 44 72 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 6 | . 2 . 2 . 1 . 1 . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . . 1 1 1 1 1 . . . . . . 1 . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 . . . . . 1 1 1 . . 1 . 1 1 . Scrap Searched 13 | . . . . 2 . . . . . . . 2 4 2 1 . . . . 1 1 . Spaces Dug 47 | . . . 31 . . . 13 . . . 1 . . . . . . . . . . 2 Terrain Destroyed 265 | . 4 . 31 6 . . 34 20 8 . 1 . . . . 5 32 40 22 6 9 47 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 91 | . . . . . . . . . . . 1 . . . . 5 32 8 22 6 9 8 AOE 174 | . 4 . 31 6 . . 34 20 8 . . . . . . . . 32 . . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Total 9582 | 61 327 107 468 664 447 75 549 1209 373 300 369 277 364 986 308 239 573 245 473 277 261 630 Wait 347 | . 16 . 53 15 . . 18 42 . 2 23 5 10 38 13 6 28 7 27 6 5 33 Move 8250 | 46 257 102 350 620 438 75 394 1010 352 298 268 271 337 942 282 196 471 204 385 261 239 452 Hop 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Pick Up 110 | 9 7 1 8 6 3 . 13 17 1 . 3 . 1 3 . 1 5 4 6 2 3 17 Fast Attach 79 | . 2 . 7 . . . 8 11 . . 12 . . 1 5 5 5 7 9 . 1 6 Attach 64 | 6 2 . 2 2 . . 4 10 1 . 4 1 1 . . 1 5 . 4 . . 21 Detach 7 | . 1 . 1 . . . . 1 . . 1 . . . . . . . . . . 3 Swap 49 | . . 2 5 3 3 . 13 8 3 . 3 . . . . 3 . . 2 . . 4 Drop 148 | . 3 1 13 1 3 . 26 30 1 . 10 . . 2 5 7 8 8 10 2 2 16 Fire 494 | . 37 . 25 15 . . 72 68 14 . 45 . 14 . 3 18 51 12 27 6 11 76 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick 9 | . . . . . . . . 8 . . . . . . . . . . . . . 1 Crush 21 | . 2 1 4 2 . . 1 4 1 . . . . . . 2 . 1 3 . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / [*War]) -4/Warlord History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 14) 455 | -10/Materials | Discovered new exit (range 5) 625 | -10/Materials | Entered Mines 744 | -10/Mines | Discovered new exit (range 7) 795 | -10/Mines | Entered Materials 795 | -9/Materials | Accompanied by 2 allies 795 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 800 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 998 | -9/Materials | Repaired Lgt. Treads 1203 | -9/Materials | Discovered new exit (range 12) 1299 | -9/Materials | Identified exit to Mines 1523 | -9/Materials | Build established: Scavenger-Gunner 1525 | -9/Materials | Entered Mines 1599 | -9/Mines | Assembled infested the area 1604 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1633 | -9/Mines | Learned Materials terminal intel 2034 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2131 | -9/Mines | Found a hidden stash of uninstalled traps 2317 | -9/Mines | Discovered new exit (range 7) 2485 | -9/Mines | Discovered new exit (range 8) 2583 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2583 | -9/Mines | Discovered new exit (range 5) 2594 | -9/Mines | Entered Exiles 2594 | -9/Exiles | Accompanied by 2 allies 2631 | -9/Exiles | Met 8R-AWN 2662 | -9/Exiles | Met EX-HEX 2722 | -9/Exiles | Met EX-DEC 2730 | -9/Exiles | Learned location of Zion (-6) 2858 | -9/Exiles | Visited The Gauntlet 2990 | -9/Exiles | Met EX-BIN 3012 | -9/Exiles | Aligned with FarCom system 3014 | -9/Exiles | Given EX-Vault access code 3051 | -9/Exiles | Opened EX-Vault 3062 | -9/Exiles | Found Army-in-a-Box 3115 | -9/Exiles | Found Field Lobotomy Kit 3118 | -9/Exiles | Found Chronowheel 3155 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3290 | -9/Exiles | Discovered new exit (range 10) 3304 | -9/Exiles | Stole three prototypes: Army-in-a-Box, Chronowheel, Field Lobotomy Kit 3304 | -9/Exiles | Entered Mines 3304 | -8/Mines | Accompanied by 2 allies 3396 | -8/Mines | Discovered new exit (range 9) 3424 | -8/Mines | Entered Materials 3424 | -8/Materials | Accompanied by 2 allies 3424 | -8/Materials | Evolved 2 slots: Utility x2 3425 | -8/Materials | Loaded intel: 12 terminal locations 3624 | -8/Materials | Build established: Scavenger-Skirmisher 3740 | -8/Materials | Central database locked down 4385 | -8/Materials | Discovered new exit (range 14) 4414 | -8/Materials | Entered Factory 4414 | -7/Factory | Evolved 2 slots: Utility x2 4416 | -7/Factory | FarCom data flow suspended 4755 | -7/Factory | Identified exit to Storage 4755 | -7/Factory | Identified exit to Lower Caves 4818 | -7/Factory | Build established: Tank 5090 | -7/Factory | Garrison activated, responded to threat 6179 | -7/Factory | Cargo convoy interrupted 6272 | -7/Factory | Build established: Scavenger-Gunner 6990 | -7/Factory | Found Prototype Device 6990 | -7/Factory | Identified Active Sensor Suite 7001 | -7/Factory | Entered Lower Caves 7277 | -7/Lower Caves | Build established: Skirmisher 7578 | -7/Lower Caves | Encountered a Warlord checkpoint 7794 | -7/Lower Caves | Discovered new exit (range 9) 7809 | -7/Lower Caves | Destroyed 8 combat bots 7833 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7853 | -7/Lower Caves | Found Prototype Special Weapon 7897 | -7/Lower Caves | Identified exit to Lower Caves 7902 | -7/Lower Caves | Entered another Lower Caves area 7938 | -7/Lower Caves | Learned Factory security intel 8018 | -7/Lower Caves | Discovered new exit (range 16) 8052 | -7/Lower Caves | Identified exit to Factory 8623 | -7/Lower Caves | Entered Factory 8623 | -6/Factory | Evolved 2 slots: Utility x2 9038 | -6/Factory | Spotted B-75 Beast 9038 | -6/Factory | Garrison activated, responded to threat 9051 | -6/Factory | Allies destroyed B-75 Beast 9210 | -6/Factory | Discovered new exit (range 15) 9269 | -6/Factory | Identified exit to Lower Caves 9333 | -6/Factory | Entered Lower Caves 9557 | -6/Lower Caves | Build established: Scavenger-Gunner 9625 | -6/Lower Caves | Identified exit to Lower Caves 9644 | -6/Lower Caves | Learned Factory interactive machine intel 9732 | -6/Lower Caves | Entered another Lower Caves area 9748 | -6/Lower Caves | Learned Factory security intel 9760 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9813 | -6/Lower Caves | Learned Factory machine intel 9889 | -6/Lower Caves | Spotted B-75 Beast 9978 | -6/Lower Caves | Destroyed B-75 Beast 10107 | -6/Lower Caves | Learned 12 Factory zone layouts 10140 | -6/Lower Caves | Found Prototype Device 10217 | -6/Lower Caves | Encountered a Warlord checkpoint 10274 | -6/Lower Caves | Discovered new exit (range 6) 10282 | -6/Lower Caves | Entered Zion 10422 | -6/Zion | Discovered new exit (range 13) 10771 | -6/Zion | Visited the Megawrench Repair Shop 11194 | -6/Zion | Given the Hacking Drone Bay 11194 | -6/Zion | Found Prototype Device 11194 | -6/Zion | Identified Hacking Drone Bay 11369 | -6/Zion | Imprinted 11371 | -6/Zion | Declared Zion's savior 11632 | -6/Zion | Entered Proximity Caves 11632 | -5/Proximity Caves | Accompanied by 4 allies 12102 | -5/Proximity Caves | Discovered new exit (range 2) 12117 | -5/Proximity Caves | Entered Factory 12117 | -5/Factory | Accompanied by 1 ally 12117 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 12118 | -5/Factory | Identified exit to Upper Caves 12121 | -5/Factory | Loaded intel: 285 machine locations 12122 | -5/Factory | Loaded intel: 53 interactive machine locations 12122 | -5/Factory | Spotted B-75 Beast 12160 | -5/Factory | Discovered new exit (range 15) 12163 | -5/Factory | Destroyed B-75 Beast 12393 | -5/Factory | Zion Kinetic Resupply teleported in 12527 | -5/Factory | Garrison activated, responded to threat 12692 | -5/Factory | Sucked down chute 12692 | -5/Factory | Entered Waste 12730 | -5/Waste | Spotted C-40 Crusher 12737 | -5/Waste | Identified Molecular Deconstructor 12746 | -5/Waste | Destroyed C-40 Crusher 12761 | -5/Waste | Destroyed C-40 Crusher 12800 | -5/Waste | Spotted C-40 Crusher 12818 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12819 | -5/Waste | Destroyed C-40 Crusher 12862 | -5/Waste | Spotted C-40 Crusher 12882 | -5/Waste | Destroyed C-40 Crusher 12910 | -5/Waste | Warlord forces began an assault 13149 | -5/Waste | Build established: Scavenger-Mutant 13182 | -5/Waste | Spotted C-40 Crusher 13189 | -5/Waste | Allies destroyed C-40 Crusher 13646 | -5/Waste | Discovered new exit (range 16) 14237 | -5/Waste | Entered Factory 14375 | -5/Factory | Spotted B-75 Beast 14397 | -5/Factory | Destroyed B-75 Beast 14753 | -5/Factory | Discovered new exit (range 8) 14809 | -5/Factory | Entered another Factory area 14809 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15110 | -4/Factory | Build established: Scavenger-Gunner 15467 | -4/Factory | Zion Heavy squad teleported in 15499 | -4/Factory | Identified exit to Upper Caves 15575 | -4/Factory | Found Prototype Protection 15575 | -4/Factory | Identified Zio. Weapon Casing 15580 | -4/Factory | Found Zio. Weapon Casing 15597 | -4/Factory | Entered Upper Caves 16028 | -4/Upper Caves | Discovered new exit (range 16) 16053 | -4/Upper Caves | Entered another Upper Caves area 16053 | -4/Upper Caves | Spotted 42-K2P(f) 16053 | -4/Upper Caves | Spotted 95-9Z7(f) 16054 | -4/Upper Caves | Encountered a Master Thief 16054 | -4/Upper Caves | Encountered a Master Thief 16062 | -4/Upper Caves | Army-in-a-Box stolen by Master Thief 16066 | -4/Upper Caves | Rnf. Quantum Reactor stolen by Master Thief 16072 | -4/Upper Caves | Spotted I8-JOB(f) 16073 | -4/Upper Caves | Encountered a Master Thief 16076 | -4/Upper Caves | Hacking Drone Bay stolen by Master Thief 16076 | -4/Upper Caves | Destroyed I8-JOB(f) 16087 | -4/Upper Caves | Discovered new exit (range 13) 16383 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16484 | -4/Upper Caves | Discovered new exit (range 6) 16492 | -4/Upper Caves | Entered Warlord 16732 | -4/Warlord | Rebuked by Warlord 16742 | -4/Warlord | Attacked by Warlord forces 16743 | -4/Warlord | Spotted GB-158(K) 16743 | -4/Warlord | Spotted DY-T86(K) 16743 | -4/Warlord | Spotted 9V-UYC(g) 16746 | -4/Warlord | Assimilated God Mode with FLK Orb 16750 | -4/Warlord | Assimilated DY-T86(K) with FLK Orb 16756 | -4/Warlord | Assimilated GB-158(K) with FLK Orb 16762 | -4/Warlord | Assimilated 5R-RN6(l) with FLK Orb 16788 | -4/Warlord | Allies destroyed Warlord 16795 | -4/Warlord | Found Prototype Processor 16810 | -4/Warlord | Lost 8 parts (1p3n3u1w) 16836 | -4/Warlord | Found Prototype Device 16836 | -4/Warlord | Identified Exp. Cloaking Device 16841 | -4/Warlord | Found Prototype Reactor 16848 | -4/Warlord | Found Prototype Device 16850 | -4/Warlord | Found Prototype Processor 16851 | -4/Warlord | Identified Exp. Core Analyzer 16919 | -4/Warlord | Warlord's base attacked by MAIN.C 17012 | -4/Warlord | Lost 4 parts (1p1u2w) 17052 | -4/Warlord | Found Corrupted Prototype Ballistic Cannon 17052 | -4/Warlord | Identified Hvy. Autocannon 17080 | -4/Warlord | Destroyed 9V-UYC(g) 17096 | -4/Warlord | Lost 4 parts (1n2u1w) 17171 | -4/Warlord | Found Prototype Energy Gun 17174 | -4/Warlord | Found Prototype Energy Gun 17175 | -4/Warlord | Identified Vortex Rifle (x2) 17191 | -4/Warlord | Found Prototype Launcher 17204 | -4/Warlord | Found Prototype Energy Gun 17208 | -4/Warlord | Found Prototype Energy Gun 17254 | -4/Warlord | Build established: Mutant 17269 | -4/Warlord | Warlord forces counterattacked 17320 | -4/Warlord | Spotted Striker 17333 | -4/Warlord | Assimilated Striker with FLK Orb 17349 | -4/Warlord | Identified Vortex Catalyst Activator 17353 | -4/Warlord | Core integrity fell below 50% 17366 | -4/Warlord | Core integrity fell below 20% 17374 | -4/Warlord | Spotted Striker 17398 | -4/Warlord | Lost 8 parts (4n2u2w) 17405 | -4/Warlord | Spotted B-90 Cyclops 17405 | -4/Warlord | Spotted B-86 Titan 17408 | -4/Warlord | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 17364_ Burning plasma bursts from the floor. 17364_ Adv. Coolant Injector destroyed. 17365_ 0b10 Decoder Chip [Scout] broken. 17365_ Overheating: Short circuit. 17365_ Myomer Leg fries itself beyond repair. 17365_ Penetrated by Slug. 17365_ Storage disabled. 17365_ Penetrated by Slug. 17365_ Cld. Antigrav System destroyed. 17366_ Penetrated by Slug. 17367_ Broken 0b10 Decoder Chip [Scout] destroyed. 17369_ Triggered Fire Trap. 17369_ Burning plasma bursts from the floor. 17370_ Hvy. Laser fries itself beyond repair. 17402_ Slammed into H-77 Assassin. 17402_ Penetrated by Slug. 17402_ Slug penetrates Wall. 17403_ Penetrated by Slug. 17408_ System corrupted: Substantial component data lost. 17408_ Cld. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | # #/#??????????????????# # #????????????? | | ###????????????????????#+####### #????????????? | | ???????????????????????# #?#####+##+##???????????? | | ???????????????????????# #?# #???????????? | | ???????????????????????# #?# #???????????? | | ???????????????????????# #?# #???????????? | | ??#################????# #?# #???????????? | | ??#"""""""" + #????# #?# * #???????????? | | ??#""""""" + #????# #?# %! #???????????? | | ??#"" ## #????# #?# [ #???????????? | | #?#"" ## #????# #?# #???????????? | | ###"" ! ## #????# #####"#""##+##??????????? | | ##"" * ## #????# #??????????? | | ##"" ="## #????#### #??????""??? | | ##" "## ######### #?????#""#?? | | ##" X ] "## ## ^ / !% #?????#""#?? | | ##" " "" "## ## """ h#### ####%* #######""### | | ##""""" """%## *]## """ #?## #%= ! # "" | | ##"""" """"=#* ## """ #? # "!!!%= # "" | | ?#"""" "" # = !## " ##;" #=! ] " "" | | ???########"""[!!![;^""" ; % +!% | | ###########""""!![;; ^ KB * % + ^%% ^ | | % ; "" ; ]! % ] + % | | % ; """ ; % %% *%!+ | | % % ;; """ # "%=!%=%==!" "" | | ! ; """^@# %# % # "" | | #"###"""""" ;;; """ # # # "" | | % ## "" ; ; %# #### #######""### | | ## "" ; ;####### #?????#""#?? | | ## "";;####### #?????#""#?? | | "# """"" # % # #??????""??? | | ## """"" # % # """ """ #??????????? | | ####### """"" # # """ """ #??????????? | | ??????# # # """ """ #??????????? | | ??????# """"" # / #??????????? | | ??????# """"" # #[ #??????????? | | ??????# """"" ########### [ "" """ #??????????? | | ??????# #???# """ """ #?????????? | | ??????#########???# """ """ #?????????? | | ?????????########## #?????????? | | ????????## #?????????? | | ????????# ###### #?????????? | | ?????????# ######+#+##################?????????? | | ?????????# ## #?????????????????????????? | | ????######+# ## """ #?????????????????????????? | | ????# # ## """ #?###############?????????? | | ????# """ # ## """ #?#||| ##"""""""#?????????? | | ????# """ + + #?#||| ##"""""""#?????????? | | ????# """ # ## """ #?# ##"" " ""#?????????? | | ????# # ## """ #?# ##""" """#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 100 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 675 Resistance: KI 30 Resistance: TH 15 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Salvage Targeting 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Mines | Hacked Imp. Coolant Injector | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked O-24 Administrator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormTrapWell Manual? 0 Play Time 01:40:12 Cumulative 583.9 hours Start 2022.03.28 @ 20:18:07 End 2022.03.28 @ 22:10:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 404 Rogue 397 Adventurer 0 Explorer 7 Win Type - Total 34 Types 10/4/13/2/0/1/2/1/1 Lore% 84 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb840ca4-a315-4404-9473-ee46a3ee7a4d