Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 23:09:44 Player: Lis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1162) 1162 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 3285 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 97 Friendly Fire -10 Cogmind --------- Core Integrity 0/550 Matter 62/300 Energy 100/100 System Corruption 2% Temperature Cool (10) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Aluminum Leg Small Storage Unit Improved Sensor Array Improved Sensor Array Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Improved Sensor Array Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg Improved Sensor Array Improved Sensor Array Datajack [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 44 | 8 9 3 16 8 Power 8 | 2 2 1 2 1 Engine 8 | 2 2 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 2 . 4 3 Treads . | . . . . . Leg 10 | 2 2 . 4 2 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 11 | 1 4 1 4 1 Device 6 | . 4 . 1 1 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 14 | 3 1 1 6 3 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 3 . . 4 . Ballistic Cannon 1 | . 1 . . . Launcher 4 | . . . 2 2 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 23 | . 1 2 8 12 Power 5 | . 1 . 2 2 Propulsion 6 | . . 1 2 3 Utility 4 | . . . 1 3 Weapon 8 | . . 1 3 4 Highest Loss Streak 6 | . 1 1 2 6 To Critical Strikes . | . . . . . Average Backups 7 | 1 5 5 9 6 Power 2 | . 2 2 2 . Propulsion 1 | . 1 . 2 1 Utility 2 | . . 2 3 3 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 85 | . 92 80 92 47 Engine 10 | . 12 14 10 3 Leg 21 | . 27 16 21 15 Device 10 | . 10 14 11 6 Storage 16 | . 14 14 19 7 Protection 5 | . . . 8 5 Ballistic Gun 12 | . 22 5 13 . Ballistic Cannon 3 | . 4 14 . . Launcher 3 | . . . 5 5 Peak Build Rating 22 | 6 7 7 18 22 Average Rating 12 | 4 6 5 16 11 On Entrance 7 | . 6 7 6 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 30 | 12 16 20 30 24 Greatest Support 43 | 20 20 20 30 43 Greatest Overweight (x) 6 | . 4 1 6 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 6 8 8 10 9 Most Carried 10 | 3 8 7 10 8 Average Carried 7 | 1 5 5 9 6 Final Capacity 10 | 8 8 10 10 5 Final Carried 8 | 2 5 7 8 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1343 | 174 351 260 469 89 Remotely . | . . . . . Salvage Created 1209 | . 403 125 632 49 Parts 83 | . 11 7 57 8 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 36 | . 7 6 20 3 Guns 21 | . 7 2 10 2 Cannons 6 | . . 4 2 . AOE 9 | . . . 8 1 Classes Destroyed 9 | . 2 1 6 . Worker 2 | . . . 1 1 Builder 5 | . . . 5 . Recycler 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 9 | . . . 6 3 Grunt 20 | . 7 4 9 . Sentry 5 | . . . 5 . Assembled 2 | . . 2 . . Best Kill Streak 5 | . 3 3 5 2 Combat Bots Only 3 | . 3 3 3 2 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 383 | . 49 44 136 154 Missed 115 | . 9 15 42 49 Hits 268 | . 40 29 94 105 Projectile 268 | . 40 29 94 105 Critical Strikes 7 | . 1 . 1 5 Damage Taken 3492 | . 476 383 1254 1379 Core 996 | . 59 139 236 562 Absorbed by Shields . | . . . . . Core Remaining (%) 53 | 100 . 20 41 . Volleys Fired 176 | 1 39 35 89 12 Largest 2 | 2 2 2 2 2 Hottest 120 | 40 50 50 120 60 Shots Fired 299 | 2 77 56 151 13 Gun 210 | 2 65 21 114 8 Cannon 55 | . 12 35 8 . Launcher 32 | . . . 27 5 Special 2 | . . . 2 . Kinetic 257 | 2 77 56 122 . Thermal 2 | . . . 2 . Explosive 31 | . . . 27 4 Electromagnetic 9 | . . . . 9 Robot Hit Streak 13 | . 13 8 11 12 Robot Miss Streak 4 | . 4 3 4 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 157 | . 46 29 75 7 Core Hits 86 | . 19 10 49 8 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | . 1 . 1 1 Destroy 2 | . 1 . 1 . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3040 | . 431 463 1884 262 Guns 1230 | . 361 142 661 66 Cannons 446 | . 70 321 55 . Explosions 1320 | . . . 1150 170 Melee . | . . . . . Ramming 44 | . . . 18 26 Kinetic 1610 | . 431 463 716 . Thermal . | . . . . . Explosive 1279 | . . . 1150 129 Electromagnetic 107 | . . . . 107 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 9 | . . 3 6 . Projectiles 3 | . . 3 . . Explosions 6 | . . . 6 . Melee . | . . . . . Knockbacks 8 | . 1 7 . . Impact . | . . . . . Kinetic 5 | . 1 4 . . Secondary 3 | . . 3 . . Self-Inflicted Damage 266 | . . . 190 76 Shots 14 | . . . 9 5 Rammed 6 | . . . . 6 Targets Rammed 15 | . . . 5 10 Kicked 9 | . . . 5 4 Crushed . | . . . . . Highest Temperature 49 | . 27 2 49 27 Average Temperature 10 | . 14 1 12 9 Received Heat Transfer 1209 | . 282 84 267 576 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . 2 . Low Security (%) 88 | 100 100 100 78 100 Level 1 9 | . . . 17 . Level 2 2 | . . . 4 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 416 | . 65 50 416 187 Initial 173 | . . 9 . 173 Average 89 | . 22 9 128 128 Influence Increases 1484 | . 180 110 950 244 Destroy 0b10 Robot/C 780 | . 140 80 500 60 Destroy 0b10 Robot/NC 55 | . 5 . 45 5 Destroy Leader 164 | . 30 . 124 10 Allied During Kill 11 | . . . 11 . Successful Hack 17 | . 5 . 12 . Disable Machine 90 | . . . 75 15 Destroy Structure 172 | . . . 153 19 Lose Combat Pursuer 195 | . . 30 30 135 Influence Decreases 1307 | . 155 135 538 479 Entered New Map 255 | . . 16 . 239 Time Decay 822 | . 145 99 458 120 Lost Part 230 | . 10 20 80 120 Squads Dispatched 6 | . 2 . 3 1 Investigation 5 | . 2 . 2 1 Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 13 8 34 16 Peak Tracking Total 9 | . 4 5 4 9 Tactical Retreats 9 | . . 2 1 6 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 6 | . 5 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . . . 5 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 11 | . 4 . 6 1 Terminals 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 2 | . . . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 19 | . 4 . 13 2 Successful 11 | . 1 . 10 . Failed 8 | . 3 . 3 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations 3 | . 1 . . 2 Recycling Units 4 | . . . 4 . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Transport Status 1 | . . . 1 . Zone Layout 3 | . 1 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Retrieve Components 2 | . . . 2 . Scanalyzer 5 | . . . 5 . Retrieve Study 5 | . . . 5 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 2 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . . 4 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 19 | . . . 19 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 18 | . . . 18 . Total Damage 247 | . . . 247 . Kills 5 | . . . 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1990 | . 159 367 1288 176 Sensors 1990 | . 159 367 1288 176 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2343 | 66 379 367 1288 243 Spaces Moved 1264 | 46 186 144 736 152 Core 21 | 7 2 . 3 9 Treads . | . . . . . Legs 1209 | 39 184 144 733 109 Wheels . | . . . . . Hover . | . . . . . Flight 34 | . . . . 34 Fastest Speed 40 | 50 120 120 105 40 Average Speed 129 | 109 121 171 129 102 Slowest Speed 350 | 120 250 190 350 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 33 41 52 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 16 | . . . 10 6 Terrain Destroyed 193 | . . . 176 17 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 192 | . . . 175 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1675 | 57 268 208 923 219 Wait 134 | . 21 27 56 30 Move 1260 | 45 185 143 735 152 Hop . | . . . . . Pick Up 16 | 2 5 . 7 2 Fast Attach 21 | 5 5 1 7 3 Attach 18 | 2 4 . 6 6 Detach 5 | 1 . . 2 2 Swap 18 | 1 7 2 7 1 Drop 12 | . 2 . 9 1 Fire 176 | 1 39 35 89 12 Melee . | . . . . . Ram 6 | . . . . 6 Kick 9 | . . . 5 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Sto x2) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 3) 322 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 13) 446 | -10/Materials | Entered Mines 493 | -10/Mines | Excavation squad dispatched 493 | -10/Mines | A large section of the Mines collapsed 563 | -10/Mines | Core integrity fell below 50% 758 | -10/Mines | Discovered new exit (range 10) 761 | -10/Mines | Received a Mining Laser from a helpful Derelict 813 | -10/Mines | Entered Materials 813 | -9/Materials | Accompanied by 1 ally 813 | -9/Materials | Evolved 2 slots: Utility x2 814 | -9/Materials | Identified exit to Storage 1436 | -9/Materials | Discovered exit to Storage (range 10) 1885 | -9/Materials | Core integrity fell below 50% 1951 | -9/Materials | Discovered new exit (range 15) 2101 | -9/Materials | Entered another Materials area 2101 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2220 | -8/Materials | Lost 6 parts (1p2u3w) 2282 | -8/Materials | Core integrity fell below 50% 2305 | -8/Materials | Core integrity fell below 20% 2310 | -8/Materials | Lost 5 parts (1p3n1u) 2344 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02243_ Imp. Ion Engine destroyed. 02245_ Carbon-fiber Leg destroyed. 02272_ Slammed into S-10 Pest. 02278_ Imp. Sensor Array broken. 02278_ Destabilizing: Short circuit. 02279_ Broken Imp. Sensor Array destroyed. 02280_ Slammed into S-10 Pest. 02289_ S-10 Pest destroyed. 02297_ Critical hit (Burn: +37). 02299_ Acquired 14 matter. 02307_ G-47 Trooper misfires. 02313_ Shock Rifle destroyed. 02315_ Acquired Corrupted Flight Unit. 02315_ Integrated Corrupted Flight Unit (+2). 02317_ Dropped Med. Storage Unit. 02320_ Atomic Centrifuge disabled. 02326_ Acquired Concussive RPG. 02328_ Concussive RPG expended. 02328_ S-10 Pest destroyed. 02343_ Electrolysis Chamber disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ?????????????########?????????????????????? | | ?????????????# g #?????????????????????? | | ????????????## """ #?????????????????????? | | ????????????# """g#?????????????????????? | | ????????????# / " " ##????????????????????? | | ????????????## #????????????????????? | | ?????????????# [##????????????????????? | | ?????????????## =g@##?????????????????????? | | ??????????????# g #?????????????????????? | | ??????????????# #?????????????????????? | | ????????########## #?????????????????????? | | ????????# # #?????????????????????? | | ????????#/ """ +^^+?????????????????????? | | ????????# """ # #?????????????????????? | | ????????# """ # #????????###?????###### | | ????????# # #????????# ?????# | | ????????# "" !# #???###### ?????# | | ????????# """ # ##### ## ###??# | | ????????# /=""" # " #### | | ????????#=! [ # / | | ????????###/###### ##### ### ##### | | ????????###%##???# #???## ####/##### | | ????????# [*##### #????# # T [ ######/ | | ????????# #????# / #???# | | ????????# ] #????# # #???# | | ????????# ##### #????# #########???# | | ????????######???# #?####/#####????????# | | ?????????????????# ### #????????# | | ?????????????????# / #????????# | | ?????????????????# ### |! #????????# | | ?????????????????# #?# |[ #????????# | | ???????????????? ?# * ![ + ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Datajack | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionCompanionTreads Manual? 0 Play Time 00:51:20 Cumulative 20.5 hours Start 2025.11.20 @ 19:07:20 End 2025.11.20 @ 23:09:44 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98a07c88-fefa-429f-bee0-d803cfa4b593