Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.11 @ 12:35:10 Player: muxecoid Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (110) 550 Value Destroyed (2959) 2959 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-44) -44 TOTAL SCORE: 7205 Bonus ------- High Alert Combat Kills 22 Met Imprinter 300 Friendly Fire -366 Cogmind --------- Core Integrity 0/700 Matter 19/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Coolant Injector Large Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- Medium Storage Unit High-capacity Battery (400) Improved Sensor Array Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Makeshift System Shield Makeshift System Shield Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery Improved Terrain Scan Processor Layered Light Armor Plating Makeshift Armor Plating > --- WEAPON ----------- Makeshift Laser Advanced Assault Cannon > --- INVENTORY -------- Improved Medium Treads Titanium Leg Medium Storage Unit High-capacity Battery Compact Battery Improved Sensor Array Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Makeshift System Shield Makeshift System Shield Makeshift System Shield Makeshift Laser Light Assault Rifle Mini Grenade Launcher Katana [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Layered Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . 2 . . . 2 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 120 | 6 6 8 2 1 3 20 20 25 9 8 12 Power 6 | 1 . 1 . . . 1 1 1 1 . . Engine 5 | 1 . 1 . . . 1 1 1 . . . Core 1 | . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 2 2 . . 1 1 3 2 . 1 3 Treads 12 | . 2 2 . . 1 1 2 2 . 1 1 Leg 2 | . . . . . . . 1 . . . 1 Wheel 3 | 2 . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 41 | 1 2 4 . 1 . 8 7 13 1 3 1 Device 15 | . 1 1 . . . 2 3 6 1 1 . Storage 11 | 1 1 . . 1 . 1 3 3 . . 1 Processor 3 | . . 1 . . . 1 1 . . . . Hackware . | . . . . . . . . . . . . Protection 12 | . . 2 . . . 4 . 4 . 2 . Artifact . | . . . . . . . . . . . . Weapon 56 | 2 2 1 2 . 2 10 9 9 7 4 8 Energy Gun 4 | . . 1 . . . . . 1 . . 2 Energy Cannon 19 | . . . . . . 3 6 5 3 1 1 Ballistic Gun 12 | 2 2 . . . 2 2 . . 2 1 1 Ballistic Cannon 2 | . . . . . . . . . . . 2 Launcher 12 | . . . 2 . . 4 2 . 2 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 1 3 . 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . . . Parts Lost 46 | . 3 3 . . 1 3 3 12 6 . 15 Power 5 | . . 1 . . . 1 . 1 1 . 1 Propulsion 13 | . 2 . . . 1 . 2 2 1 . 5 Utility 13 | . . 1 . . . 1 . 6 2 . 3 Weapon 15 | . 1 1 . . . 1 1 3 2 . 6 Highest Loss Streak 15 | . 2 3 . . 1 2 2 10 4 . 15 Average Slot Usage (%) 90 | . 98 95 100 91 87 88 91 92 96 83 94 Engine 6 | . 14 9 11 11 11 9 7 6 3 . . Core 1 | . . . . . . . . . 2 7 5 Treads 16 | . 11 22 22 22 21 18 8 14 13 15 12 Device 10 | . 5 4 . . . 4 10 14 22 23 11 Storage 22 | . 21 22 22 22 22 19 23 21 23 23 24 Processor 8 | . . 4 11 11 11 9 11 8 7 7 7 Protection 6 | . . 11 11 2 . 10 7 9 5 2 13 Energy Cannon 4 | . . . . . . 3 12 12 9 3 . Ballistic Gun 4 | . 28 15 9 . 3 11 1 . 3 . 6 Launcher 5 | . . . 7 22 18 2 . . . . 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 144 | 12 21 28 27 93 96 116 140 144 112 101 102 Greatest Support 40 | 20 40 40 40 40 40 40 40 40 40 40 40 Greatest Overweight (x) 6 | . 1 . . 2 2 2 6 4 5 2 3 Average Overweight (x) 1 | . . . . 1 2 2 4 2 2 2 2 Largest Inventory Capacity 32 | 6 10 10 10 28 28 28 32 32 26 26 26 Average Capacity 24 | 4 7 10 10 23 28 28 28 28 26 26 25 Most Carried 32 | 5 9 10 10 17 21 28 31 32 25 26 22 Average Carried 21 | 2 4 9 10 12 20 25 27 26 24 25 20 Final Capacity 32 | 6 10 10 10 28 28 28 32 26 26 26 10 Final Carried 31 | 4 8 10 10 17 21 28 31 24 25 22 9 Class Distribution -------------------- 80% | Hauler-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2133 | 123 308 78 163 . 259 255 376 279 254 38 . Remotely . | . . . . . . . . . . . . Salvage Created 2818 | . 288 262 100 . 265 586 446 393 389 . 89 Parts 198 | . 33 23 11 . 25 36 19 16 27 . 8 Haulers Intercepted 2 | . 1 . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . 14 21 2 . Prevented 3 | . . . . . . . . 3 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 95 | . 8 8 8 . 18 19 7 5 14 . 8 Guns 21 | . 8 8 . . 1 2 . . 2 . . Cannons 17 | . . . . . . 4 5 5 3 . . AOE 57 | . . . 8 . 17 13 2 . 9 . 8 Classes Destroyed 17 | . 5 1 . . 2 2 3 1 . . 3 Worker 5 | . 1 . . . 1 3 . . . . . Builder 1 | . . . . . . 1 . . . . . Tunneler 1 | . . . . . . . 1 . . . . Hauler 2 | . 1 . . . . 1 . . . . . Recycler 1 | . . . . . . . 1 . . . . Watcher 3 | . 2 . . . . 1 . . . . . Swarmer 41 | . 6 4 6 . 13 7 . . 5 . . Grunt 21 | . 2 . 2 . 2 3 5 2 5 . . Brawler 2 | . . . . . . 1 . 1 . . . Duelist 2 | . . . . . 1 . . . 1 . . Sentry 13 | . . 4 . . . 7 . 1 1 . . Hunter 4 | . . . . . 2 1 . . 1 . . Programmer 3 | . . . . . . . 2 . 1 . . Behemoth 1 | . . . . . . . . 1 . . . Z-Technician 1 | . . . . . . . . . . . 1 Z-Light 2 | . . . . . . . . . . . 2 Assembled 6 | . . . . . . . . . . . 6 Savage 1 | . . . . . . . . 1 . . . Best Kill Streak 7 | . 3 7 4 . 4 7 3 3 4 . 3 Combat Bots Only 7 | . 3 7 4 . 4 6 3 3 4 . 3 Max Kills in Single Turn 4 | . 2 1 3 . 4 4 2 1 3 . 3 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 3 . 4 2 2 . 3 . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 7676 | . 539 573 141 . 474 568 457 1634 816 . 2474 Core 1079 | . 103 42 53 . 73 78 33 179 106 . 412 Absorbed by Shields 15 | . . . . . . . . . 15 . . Core Remaining (%) 75 | 100 58 . . . 58 85 . . . . . Volleys Fired 238 | . 34 17 7 . 18 38 27 35 27 . 35 Largest 2 | . 2 2 2 . 2 2 2 2 2 . 2 Hottest 143 | . 40 85 60 . 60 130 143 143 140 . 70 Shots Fired 411 | . 68 31 9 . 33 68 51 57 52 . 42 Gun 187 | . 68 31 . . 15 32 . 1 17 . 23 Cannon 163 | . . . . . . 20 50 56 26 . 11 Launcher 61 | . . . 9 . 18 16 1 . 9 . 8 Special . | . . . . . . . . . . . . Kinetic 190 | . 68 28 . . 15 32 . . 17 . 30 Thermal 140 | . . 3 . . . 20 39 48 26 . 4 Explosive 61 | . . . 9 . 18 16 1 . 9 . 8 Electromagnetic 20 | . . . . . . . 11 9 . . . Robot Hit Streak 15 | . 11 10 3 . 12 10 15 13 14 . 6 Robot Miss Streak 5 | . 3 3 3 . 1 2 2 2 2 . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 4 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 265 | . 41 23 3 . 15 45 36 45 36 . 21 Core Hits 183 | . 18 13 9 . 25 45 14 11 27 . 21 Critical Hits 5 | . . . . . . . . 2 3 . . Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . . . 3 . . Melee Attacks 45 | . . . . . . 2 3 11 1 23 5 Impact . | . . . . . . . . . . . . Slashing 45 | . . . . . . 2 3 11 1 23 5 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9433 | . 495 297 506 . 1422 1874 1054 1386 1301 . 1098 Guns 1607 | . 495 297 . . 208 302 . 10 143 . 152 Cannons 2808 | . . . . . . 327 949 1037 406 . 89 Explosions 4650 | . . . 506 . 1214 1245 105 73 752 . 755 Melee 368 | . . . . . . . . 266 . . 102 Ramming . | . . . . . . . . . . . . Kinetic 1643 | . 495 270 . . 208 302 . . 143 . 225 Thermal 2494 | . . 27 . . . 327 733 985 406 . 16 Explosive 4577 | . . . 506 . 1214 1245 105 . 752 . 755 Electromagnetic 351 | . . . . . . . 216 135 . . . Impact . | . . . . . . . . . . . . Slashing 368 | . . . . . . . . 266 . . 102 Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 3 13 14 14 . Average Corruption 9 | . . . . . . . 2 11 13 14 . Corruption Purged . | . . . . . . . . . . . . Effects 97 | . . . . . . . 8 54 33 2 . Message Errors 19 | . . . . . . . 1 11 5 2 . Matter Fused 19 | . . . . . . . 4 9 6 . . Heat Flow Errors 10 | . . . . . . . 2 4 4 . . Energy Discharges 5 | . . . . . . . . 3 2 . . Parts Rejected 2 | . . . . . . . . 1 1 . . Data Loss (minor) 7 | . . . . . . . . 4 3 . . Data Loss (major) 7 | . . . . . . . . 5 2 . . Misfires 3 | . . . . . . . . . 3 . . Alerts 2 | . . . . . . . . 2 . . . Misdirections 8 | . . . . . . . . 7 1 . . Targeting Errors 11 | . . . . . . . . 5 6 . . Weapon Failures 4 | . . . . . . . 1 3 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 133 | . . . 4 . 14 54 12 . 27 . 22 Projectiles 22 | . . . . . . 3 12 . 7 . . Explosions 111 | . . . 4 . 14 51 . . 20 . 22 Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 324 | . . . 79 . 123 4 . . 15 . 103 Shots 12 | . . . 2 . 5 1 . . 1 . 3 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 345 | . 22 27 . . 22 152 249 345 196 . 49 Average Temperature 83 | . 9 10 . . 10 43 98 140 102 . 23 Received Heat Transfer 1674 | . 96 144 . . 126 117 153 243 174 . 621 Effects 2 | . . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . . . 1 . 3 . . . Heat Transferred 3424 | . . 35 . . . 481 999 1308 592 . 9 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 441 | . 206 338 180 . 316 441 246 . . . . Average Influence 154 | . 106 181 49 . 177 207 131 . . . . Maximum Alert Level 2 | . 1 1 . . 1 2 1 . . . . Low Security (%) 72 | 100 87 58 100 . 60 65 84 . . . . Level 1 25 | . 12 41 . . 39 24 15 . . . . Level 2 2 | . . . . . . 9 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 4 | . 1 . . . . . 3 . . . . Investigation . | . . . . . . . . . . . . Extermination 2 | . . . . . . . 2 . . . . Reinforcement 2 | . 1 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 6 | . 2 . . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 110 | . 15 8 8 . 15 24 10 6 15 . 9 Peak Tracking Total 6 | . 6 6 3 . 4 6 3 4 5 . 3 Tactical Retreats 4 | . . . 1 . 1 . . 1 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 8 | . . . 1 . 3 2 1 . . . 1 Max in Single Turn 2 | . . . 1 . 2 1 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 14 | . 2 4 . 1 . 4 3 . . . . Terminals 12 | . 2 4 . . . 3 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 51 | . 5 15 . 4 . 16 11 . . . . Successful 28 | . 2 8 . 4 . 10 4 . . . . Failed 23 | . 3 7 . . . 6 7 . . . . Catastrophic 3 | . 1 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 35 | . 4 13 . . . 8 10 . . . . Terminals 42 | . 5 15 . . . 11 11 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 5 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 14 | . 1 5 . 4 . 4 . . . . . Record 4 | . . . . 4 . . . . . . . Part Schematic 2 | . . 1 . . . 1 . . . . . Robot Analysis 3 | . 1 2 . . . . . . . . . Unreport Threat 2 | . . 1 . . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 3 | . . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 3 . . . 2 4 . . . . Terminals 10 | . 1 3 . . . 2 4 . . . . Track 2 | . . 1 . . . 1 . . . . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 5 | . 1 1 . . . 1 2 . . . . Operators 2 | . . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 2 4 . . . 4 3 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 1 2 . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 9403 | 40 313 494 443 756 1174 893 898 1306 741 1792 553 Spaces Moved 4098 | 34 175 258 266 398 546 357 280 444 284 845 211 Core 2 | 2 . . . . . . . . . . . Treads 3925 | . 42 258 266 398 546 357 280 444 284 845 205 Legs 3 | . . . . . . . . . . . 3 Wheels 168 | 32 133 . . . . . . . . . 3 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 200 200 200 180 200 200 130 Average Speed 193 | 78 100 160 160 187 200 200 248 212 213 200 198 Slowest Speed 280 | 80 160 160 160 200 200 200 280 240 260 200 220 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 3 37 31 41 80 82 36 5 57 45 77 26 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . Known Exits Taken 5 | . . 1 1 1 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 . . . . 1 . 1 1 1 . Scrap Searched 9 | . . . 1 . 1 . . 1 2 4 . Spaces Dug 191 | . . . 30 . 133 3 3 7 1 3 11 Terrain Destroyed 527 | . . . 112 . 188 95 14 12 48 3 55 Melee 16 | . . . . . . 2 3 7 1 3 . Projectile 11 | . . . . . 1 5 . 1 1 . 3 AOE 500 | . . . 112 . 187 88 11 4 46 . 52 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Total 5066 | 44 249 312 274 409 596 468 420 726 368 904 296 Wait 443 | . 26 14 . . 23 30 79 180 43 18 30 Move 4087 | 33 174 257 265 397 545 356 279 443 283 844 211 Hop . | . . . . . . . . . . . . Pick Up 95 | 5 7 10 . 9 6 15 8 26 5 4 . Fast Attach 21 | 5 2 1 . 1 . 1 3 7 . 1 . Attach 48 | 1 3 4 . . 1 7 4 7 5 7 9 Detach 3 | . . . . . . 1 . . . 2 . Swap 51 | . 1 3 2 . 2 12 13 11 4 . 3 Drop 35 | . 2 6 . 2 1 6 4 6 . 5 3 Fire 238 | . 34 17 7 . 18 38 27 35 27 . 35 Melee 45 | . . . . . . 2 3 11 1 23 5 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / Pro) -7/Deep Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Utility x2 602 | -9/Materials | Lost 3 parts (1p1u1w) 606 | -9/Materials | Destroyed 7 combat bots 665 | -9/Materials | Discovered new exit (range 3) 669 | -9/Materials | Identified exit to Materials 830 | -9/Materials | Discovered new exit (range 12) 846 | -9/Materials | Identified exit to Mines 848 | -9/Materials | Entered Mines 853 | -9/Mines | Met a Derelict bent on vengeance 1137 | -9/Mines | Learned 2 Materials zone layouts 1148 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1150 | -9/Mines | Discovered new exit (range 5) 1290 | -9/Mines | Identified exit to Exiles 1291 | -9/Mines | Entered Exiles 1331 | -9/Exiles | Met 8R-AWN 1357 | -9/Exiles | Met EX-HEX 1410 | -9/Exiles | Met EX-BIN 1427 | -9/Exiles | Met EX-DEC 1440 | -9/Exiles | Learned location of Zion (-7) 1619 | -9/Exiles | Visited The Gauntlet 1797 | -9/Exiles | Build established: Hauler-Mutant 2027 | -9/Exiles | Discovered new exit (range 10) 2045 | -9/Exiles | Identified exit to Mines 2047 | -9/Exiles | Entered Mines 3191 | -8/Mines | Discovered exit to Materials (range 12) 3221 | -8/Mines | Entered Materials 3221 | -8/Materials | Evolved 2 slots: Utility x2 3701 | -8/Materials | Discovered new exit (range 16) 3933 | -8/Materials | Discovered new exit (range 19) 4114 | -8/Materials | Entered Factory 4114 | -7/Factory | Evolved 2 slots: Utility x2 4400 | -7/Factory | Discovered new exit (range 8) 4530 | -7/Factory | Identified exit to Lower Caves 5012 | -7/Factory | Entered Lower Caves 5249 | -7/Lower Caves | System corruption reached 10% 5667 | -7/Lower Caves | Spotted B-75 Beast 5672 | -7/Lower Caves | Discovered new exit (range 20) 5808 | -7/Lower Caves | Destroyed B-75 Beast 5831 | -7/Lower Caves | Lost 10 parts (1p2n4u3w) 5950 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6318 | -7/Lower Caves | Entered another Lower Caves area 6385 | -7/Lower Caves | Discovered new exit (range 12) 6656 | -7/Lower Caves | Encountered a Warlord checkpoint 6702 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6770 | -7/Lower Caves | Lost 4 parts (1p1u2w) 6875 | -7/Lower Caves | Discovered new exit (range 14) 7059 | -7/Lower Caves | Entered Zion 7129 | -7/Zion | System corruption cleaned by Quarantine Array 7187 | -7/Zion | Identified exit to Proximity Caves 8342 | -7/Zion | Learned location of Quarantine (-2) 8839 | -7/Zion | Discovered new exit (range 4) 8842 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8851 | -7/Zion | Entered Deep Caves 9313 | -7/Deep Caves | Attacked by Z-Imprinter 9338 | -7/Deep Caves | Core integrity fell below 50% 9379 | -7/Deep Caves | Core integrity fell below 20% 9404 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 09322_ Assault Rifle destroyed. 09325_ Adv. Beam Cannon destroyed. 09328_ Lgt. Nuclear Core destroyed. 09332_ Lyr. Light Armor Plating destroyed. 09335_ Mak. Laser destroyed. 09338_ Destroyed Prototype Hover Unit. 09340_ KU-T7V(z) destroyed. 09340_ LS-MWB(z) destroyed. 09348_ Mak. Laser destroyed. 09357_ Z-Imprinter knocked back. 09358_ Hcp. Battery destroyed. 09361_ Lgt. Assault Rifle destroyed. 09370_ Z-Imprinter knocked back. 09371_ Arm. Huge Wheel destroyed. 09385_ Imp. Medium Treads destroyed. 09385_ Dropped Hcp. Storage Unit. 09391_ The unstable cave ceiling collapses. 09391_ Mak. Armor Plating destroyed. 09397_ Adv. Assault Cannon destroyed. 09401_ Titanium Leg destroyed. 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Storage Unit | -9/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingLightningWell Manual? 0 Play Time 01:03:39 Cumulative 215.7 hours Start 2020.09.11 @ 11:01:12 End 2020.09.11 @ 12:35:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0 Lore% 64 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e97dda5a-4937-4886-8f51-6f90983430ae