Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 22:43:31 Player: souux Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (214) 1070 Value Destroyed (7254) 7254 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (487) 487 TOTAL SCORE: 13771 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 349 Cogmind --------- Core Integrity 0/1000 Matter 33/300 Energy 100/100 System Corruption 8% Temperature Cool (18) Movement Core (1400) Ox27 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Scrap Engine Huge Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- Axe > --- INVENTORY (25) --- Improved Ion Engine High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Faulty Precision Matter Filter Improved Weapon Cycler Improved Transmission Jammer Improved Reaction Control System Force Field Improved Force Field Authchip [Weapon] Improved Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Momentum-Neutrino Engine > --- PROPULSION ------- Light Treads Cargo Legs Treaded Armored-Armored Exoskeleton Compact Wheel Compact Wheel > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer > --- WEAPON ----------- Neutron Cannon Gauss Rifle Thermal Particle Construct/C > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Compact Wheel High-capacity Storage Unit Large Matter Pod Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Improved Weapon Cycler Heavy Insulated Plating Heavy Insulated Plating Force Field Authchip [Weapon] Cooled Particle Cannon Precision Grenade Launcher Rocket Array Improved Remote Datajack Improved Plasma Cutter Axe [Rating: 103] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Cargo Legs Wheel Compact Wheel Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Launcher Rocket Array Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Slots Evolved 10 | . . . 4 2 . . 4 . . Power 1 | . . . . . . . 1 . . Propulsion 4 | . . . 2 2 . . . . . Utility 4 | . . . 2 . . . 2 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 152 | 8 16 8 49 10 18 5 26 4 8 Power 19 | 1 2 . 10 1 2 . 3 . . Engine 10 | 1 2 . 5 1 1 . . . . Core 9 | . . . 5 . 1 . 3 . . Reactor . | . . . . . . . . . . Propulsion 59 | 2 6 5 17 2 7 4 6 4 6 Treads 17 | . 2 . 7 . 3 . 3 . 2 Leg 10 | . 2 3 . 1 . . . . 4 Wheel 32 | 2 2 2 10 1 4 4 3 4 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 38 | 2 4 . 10 5 3 1 11 . 2 Device 16 | 1 . . 5 1 1 1 7 . . Storage 3 | 1 2 . . . . . . . . Processor 5 | . 2 . 1 2 . . . . . Hackware 3 | . . . 1 1 1 . . . . Protection 11 | . . . 3 1 1 . 4 . 2 Artifact . | . . . . . . . . . . Weapon 36 | 3 4 3 12 2 6 . 6 . . Energy Gun 16 | 2 1 . 10 1 1 . 1 . . Energy Cannon 4 | . . . . . 3 . 1 . . Ballistic Gun 9 | 1 2 2 1 . . . 3 . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . 1 . 1 1 2 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 15 | . . . 5 3 5 1 1 . . Parts Lost 43 | . . 2 3 . 1 . 9 4 24 Power 4 | . . . 2 . . . . . 2 Propulsion 23 | . . 2 1 . 1 . 4 3 12 Utility 8 | . . . . . . . 3 . 5 Weapon 8 | . . . . . . . 2 1 5 Highest Loss Streak 6 | . . 1 1 . 1 . 6 4 5 To Critical Strikes . | . . . . . . . . . . Average Backups 20 | 4 13 18 22 23 23 24 23 22 18 Power 1 | . 1 1 1 3 4 1 . 1 1 Propulsion 4 | 2 6 6 5 6 7 8 5 3 . Utility 9 | . 2 4 7 9 8 9 12 12 13 Weapon 4 | . 3 5 7 4 4 4 3 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 46 | . 1 2 14 1 2 8 6 . 12 Power 6 | . 1 . . 1 . 3 . . 1 Propulsion 3 | . . 1 . . . 2 . . . Utility 19 | . . . 2 . 1 1 6 . 9 Weapon 16 | . . 1 12 . 1 2 . . . Tool/Special 2 | . . . . . . . . . 2 Average Slot Usage (%) 83 | . 99 100 99 92 92 84 81 83 50 Engine 6 | . 14 14 5 5 6 5 5 . 3 Core 1 | . . . 3 . . . 1 4 . Treads 5 | . 4 3 10 1 3 2 6 7 4 Leg 4 | . . 2 4 5 6 6 5 4 3 Wheel 14 | . 22 21 20 25 21 17 10 12 1 Device 9 | . . . 11 5 5 6 11 15 13 Storage 7 | . 14 14 9 6 6 6 5 5 5 Processor 12 | . 13 14 9 18 20 20 15 14 5 Protection 2 | . . . 5 6 6 3 3 . . Energy Gun 6 | . 14 . 17 13 10 . 4 . . Energy Cannon 3 | . . . . . 2 13 6 10 3 Ballistic Gun 3 | . 11 15 . . . . 4 4 . Launcher 1 | . 2 3 . . . . . . 2 Peak Build Rating 103 | 7 12 16 32 57 64 75 98 103 89 Average Rating 55 | 5 9 13 27 53 57 66 90 98 64 On Entrance 43 | . 7 11 13 31 57 64 75 98 82 Avg Prop Armor Cover (%) 13 | . . . 15 10 13 13 16 14 7 Naked Turns . | . . . . . . . . . . Heaviest Build 126 | 13 91 51 99 103 109 109 120 126 123 Greatest Support 82 | 20 40 40 82 80 60 60 73 82 62 Greatest Overweight (x) 35 | . 4 1 5 1 3 3 3 7 35 Average Overweight (x) 2 | . 2 1 1 1 1 1 2 2 5 Largest Inventory Capacity 25 | 8 25 20 25 25 25 25 25 25 25 Average Capacity 23 | 7 21 20 23 25 25 25 25 25 25 Most Carried 25 | 8 20 20 25 25 25 25 25 25 23 Average Carried 21 | 4 13 19 23 24 24 24 23 24 20 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 Final Carried 25 | 8 20 18 25 25 25 23 25 20 15 Scrap Engine Consumption 46 | . . . . . . 16 17 4 9 Constructs Created 4 | . . . . . . 2 2 . . Constructs Modified 10 | . . . . . . 2 4 3 1 Class Distribution -------------------- 36% | Mutant 20% | Scavenger-Mutant 16% | Scavenger-Skirmisher 7% | Scavenger-Gunner 7% | Skirmisher 5% | Commander-Mutant 4% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -7/Storage Commander-Skirmisher | -7/Recycling Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Matter Collected 5961 | 310 414 391 1558 150 717 60 1046 562 753 Remotely . | . . . . . . . . . . Salvage Created 8859 | 173 944 377 2234 194 1303 . 1922 479 1233 Parts 419 | 14 60 25 104 5 56 . 101 11 43 Haulers Intercepted 17 | . 2 . 6 1 6 . 1 . 1 Recyclers Shooed 8 | . 3 . 4 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . 3 . . . . . 3 10 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Combat Hostiles Destroyed 149 | . 17 8 37 3 20 . 24 4 36 Guns 79 | . 15 8 27 3 10 . 13 1 2 Cannons 16 | . . . . . . . 11 1 4 AOE 52 | . 2 . 8 . 10 . . 2 30 Classes Destroyed 20 | 2 5 1 5 . 1 . 2 2 2 Worker 10 | . . . 3 . 3 . 4 . . Builder 7 | . . . 4 . 2 . 1 . . Tunneler 5 | 4 1 . . . . . . . . Hauler 17 | . 2 . 6 1 6 . 1 . 1 Recycler 14 | 1 4 . 4 . 3 . 2 . . Operator 3 | . 1 . 1 . . . 1 . . Watcher 9 | . 3 . 3 . 2 . 1 . . Swarmer 33 | . 12 . 10 . 3 . . 1 7 Grunt 56 | . 5 . 16 3 11 . 3 1 17 Brawler 1 | . . . 1 . . . . . . Duelist 5 | . . . . . . . . . 5 Sentry 15 | . . . 8 . 3 . 2 1 1 Specialist 2 | . . . . . . . 2 . . Hunter 8 | . . . 2 . . . 6 . . Programmer 12 | . . . . . 3 . 9 . . Heavy 2 | . . . . . . . 2 . . Behemoth 1 | . . . . . . . . 1 . Subdweller 8 | . . 8 . . . . . . . Decomposer 2 | . . . . . . . . 1 1 Packrat 3 | . . . . . . . . 2 1 Samaritan 4 | . . . . . . . . 3 1 Thug 3 | . . . . . . . . . 3 Savage 1 | . . . . . . . . . 1 Butcher 1 | . . . . . . . . . 1 Mutant 1 | . . . . . . . . . 1 Best Kill Streak 14 | 4 4 2 5 3 9 . 5 3 14 Combat Bots Only 14 | . 3 2 4 3 5 . 3 3 14 Max Kills in Single Turn 5 | 1 2 1 2 1 4 . 2 2 5 Gunslinging 1 | . 1 . . . . . . . . Exploded 5 | . 2 . 2 . 3 . . 2 5 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Hostile Shots Fired 824 | . 36 37 158 8 134 9 177 34 231 Missed 241 | . 9 4 51 1 55 2 59 12 48 Hits 583 | . 27 33 107 7 79 7 118 22 183 Melee 2 | . . . 1 . . . . . 1 Projectile 581 | . 27 33 106 7 79 7 118 22 182 AOE 5 | . . 2 . . . . 3 . . Critical Strikes 28 | . 1 . 6 . 4 . 8 1 8 Actively Blocked 1 | . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 11478 | . 406 888 1593 105 903 57 2768 707 4051 Core 1459 | . 49 160 156 . 80 11 190 28 785 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 120 | . . . . . . . 120 . . Regen/Repaired (Parts) 971 | . 200 . 185 . 77 . 80 168 261 Core Remaining (%) 68 | 100 . 16 71 . . 87 . . . Volleys Fired 592 | 12 50 29 160 10 79 1 85 104 62 Largest 3 | 1 2 2 2 2 2 2 3 3 3 Hottest 250 | 40 80 46 122 131 160 60 250 249 187 Shots Fired 1100 | 12 92 57 308 20 136 2 224 136 113 Gun 786 | 12 88 57 300 20 119 . 157 12 21 Cannon 271 | . . . . . 9 2 67 122 71 Launcher 43 | . 4 . 8 . 8 . . 2 21 Special . | . . . . . . . . . . Kinetic 220 | 10 18 57 9 . . . 93 12 21 Thermal 765 | . . . 291 20 128 2 131 122 71 Explosive 43 | . 4 . 8 . 8 . . 2 21 Electromagnetic 72 | 2 70 . . . . . . . . Robot Hit Streak 25 | 3 12 12 25 10 13 . 14 17 8 Robot Miss Streak 7 | 3 4 2 4 1 5 . 7 1 4 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 3 | . 2 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 657 | 7 57 46 190 16 86 . 147 38 70 Core Hits 454 | 5 37 15 79 7 72 . 71 23 145 Critical Kills 2 | . . 1 . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 35 | . . 1 19 2 10 . 2 . 1 Burn 32 | . . . 19 2 10 . 1 . . Destroy 3 | . . 1 . . . . 1 . 1 Melee Attacks 19 | . . 6 . . . . 11 . 2 Impact 6 | . . 6 . . . . . . . Slashing 13 | . . . . . . . 11 . 2 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 21251 | 96 1121 678 4272 340 3380 . 4039 1466 5859 Guns 10200 | 96 837 678 3766 340 1754 . 2192 163 374 Cannons 4319 | . . . . . 163 . 1691 1010 1455 Explosions 6663 | . 275 . 481 . 1463 . 156 293 3995 Melee 35 | . . . . . . . . . 35 Ramming 34 | . 9 . 25 . . . . . . Kinetic 2590 | 81 191 678 76 . . . 1027 163 374 Thermal 11557 | . 146 . 3690 340 1917 . 2856 1059 1549 Explosive 6328 | . 129 . 481 . 1463 . 156 198 3901 Electromagnetic 707 | 15 646 . . . . . . 46 . Impact . | . . . . . . . . . . Slashing 35 | . . . . . . . . . 35 Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 2 . . . 7 7 8 Average Corruption 5 | . . . 2 . . . 4 7 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 215 | . . . 23 . . . 35 66 91 Message Errors 58 | . . . 10 . . . 10 17 21 Matter Fused 64 | . . . 5 . . . 9 24 26 Heat Flow Errors 27 | . . . 1 . . . 3 10 13 Energy Discharges 26 | . . . . . . . 5 7 14 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . 2 . Data Loss (minor) 9 | . . . 1 . . . 2 1 5 Data Loss (major) 10 | . . . . . . . 2 2 6 Misfires 7 | . . . 4 . . . 1 . 2 Alerts 5 | . . . 1 . . . 1 1 2 Weapon Failures 6 | . . . 1 . . . 2 1 2 Overload Shots 20 | . . . . . 2 . 17 1 . Overflow Damage 306 | . 9 . . . 25 . 33 43 196 Projectiles 165 | . . . . . . . 33 43 89 Explosions 141 | . 9 . . . 25 . . . 107 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1218 | . 135 . 93 . 34 . 23 94 839 Shots 44 | . 3 . 3 . 2 . 1 4 31 Rammed 6 | . 2 . 4 . . . . . . Targets Rammed 6 | . 2 . 4 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 421 | 15 90 . 325 147 329 . 301 407 421 Average Temperature 78 | 12 32 . 69 67 83 . 92 89 103 Received Heat Transfer 2615 | . 60 84 693 63 345 18 258 81 1013 Effects 12 | . . . 1 . 2 . 3 1 5 Interference 9 | . . . 1 . 2 . 3 . 3 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . 2 . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . Parts Melted 38 | . . . 19 1 9 . 9 . . Heat Transferred 18950 | . 200 . 8436 740 3885 . 4133 507 1049 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . 4 . . . . . . 2 1 Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Maximum Alert Level 2 | . . . 2 1 2 1 2 . . Low Security (%) 70 | 100 100 . 71 26 56 98 51 . . Level 1 16 | . . . 18 73 25 1 19 . . Level 2 12 | . . . 10 . 18 . 29 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 560 | 15 146 . 560 260 518 200 518 . . Initial 253 | . 3 . . 253 63 200 . . . Average 146 | 3 63 . 165 214 180 41 207 . . Influence Increases 4840 | 25 570 . 1319 77 1065 83 966 90 645 Destroy 0b10 Robot/C 2840 | . 340 . 740 60 500 20 500 80 600 Destroy 0b10 Robot/NC 330 | 25 55 . 105 5 85 . 50 . 5 Destroy Leader 590 | . 70 . 188 12 126 . 144 10 40 Allied During Kill 82 | . . . . . 76 5 1 . . Successful Hack 106 | . 15 . 16 . 19 56 . . . Disable Machine 240 | . 15 . 60 . 90 . 75 . . Destroy Structure 322 | . 45 . 60 . 139 2 76 . . Lose Combat Pursuer 330 | . 30 . 150 . 30 . 120 . . Influence Decreases 4706 | 20 487 88 761 495 690 598 450 589 528 Entered New Map 938 | . 2 43 . 305 77 315 . 192 4 Time Decay 3057 | 20 475 45 581 190 393 242 350 397 364 Lost Part 280 | . . . 30 . 10 . 80 . 160 Lost Ally 127 | . 10 . . . 60 37 20 . . Purge Threat 304 | . . . 150 . 150 4 . . . Squads Dispatched 25 | . 1 . 4 1 7 . 11 . 1 Investigation 2 | . . . 1 . 1 . . . . Extermination 7 | . . . . . 3 . 4 . . Reinforcement 14 | . 1 . 2 1 3 . 7 . . Assault 2 | . . . 1 . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 5 | . . . . 1 3 . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Distress Signals 12 | . 2 . 4 . 2 1 3 . . Communications Jammed 1 | . . . . . . . 1 . . Distress Signals . | . . . . . . . . . . Times Spotted 211 | . 24 10 65 3 30 2 38 4 35 Peak Tracking Total 6 | . 3 2 6 2 5 1 4 3 6 Tactical Retreats 16 | . 2 . 7 . 1 . 6 . . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Traps Triggered 5 | . 1 2 1 . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Machines Disabled 17 | . 1 1 4 . 6 . 5 . . Max in Single Turn 2 | . 1 1 1 . 1 . 2 . . Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Machines Accessed 43 | . 8 3 14 2 6 7 2 1 . Terminals 30 | . 7 . 10 2 5 6 . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . 2 . 1 . . . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 114 | . 26 6 41 4 11 21 4 1 . Successful 72 | . 15 6 26 . 9 15 . 1 . Failed 40 | . 11 . 14 4 2 5 4 . . Catastrophic 6 | . 1 . 3 1 . 1 . . . Database Lockouts 2 | . . . 1 . . 1 . . . Manual 84 | . 22 . 33 4 6 19 . . . Terminals 86 | . 22 . 32 4 9 19 . . . Fabricators . | . . . . . . . . . . Repair Stations 12 | . 4 . 6 . 2 . . . . Recycling Units 4 | . . . . . . . 4 . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 1 | . . . 1 . . . . . . Terminal Hacks 21 | . . 6 4 . 4 6 . 1 . Record 4 | . . 4 . . . . . . . Part Schematic 1 | . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . 1 . . . Open Door 5 | . . 1 . . 3 . . 1 . Branch Access Points 1 | . . . 1 . . . . . . Unreport Threat 4 | . . . 1 . 1 2 . . . Locate Traps 1 | . . . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . Release Object 2 | . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 12 | . 4 . 6 . 2 . . . . Scan Component 6 | . 2 . 3 . 1 . . . . Repair 6 | . 2 . 3 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . Retrieve Study 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 37 | . 11 . 14 . 3 9 . . . Terminals 37 | . 11 . 14 . 3 9 . . . Assimilate 1 | . 1 . . . . . . . . Botnet 20 | . 5 . 9 . 2 4 . . . Skim 16 | . 5 . 5 . 1 5 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 31 | . 7 . 12 2 3 5 2 . . Full Trace Events 2 | . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . Parts Repaired 6 | . 2 . 3 . 1 . . . . Time 156 | . 52 . 78 . 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Total Allies 12 | . 1 . . . 10 . . . 1 Largest Group 10 | . 1 . . . 10 6 4 . 1 Highest-Rated Group 173 | . 10 . . . 173 96 64 . 167 Highest-Rated Ally 167 | . 10 . . . 29 16 16 . 167 Total Orders 3 | . . . . . . 3 . . . GUARD 3 | . . . . . . 3 . . . Ally Attacks 85 | . . . . . 48 29 8 . . Total Damage 1013 | . . . . . 583 340 90 . . Kills 11 | . . . . . 6 4 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Active Infowar (turns) 14926 | 40 461 1456 2551 380 1678 1156 2091 2081 3032 Optics 14633 | . 401 1456 2551 380 1678 1156 2091 2081 2839 Sensors 5200 | . . . . 118 832 697 892 1701 960 Seismic 1408 | 40 60 . 1232 . . . 76 . . Jamming 2422 | . . . . . . . 273 1844 305 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Turns Passed 16053 | 91 1481 1456 2551 380 1678 1156 2091 2081 3088 Spaces Moved 7826 | 59 750 966 1178 312 583 906 1047 1382 643 Core 74 | 3 . . . . . . . . 71 Treads 442 | . 13 36 6 . 3 . 17 30 337 Legs 229 | . . 37 . . . . . . 192 Wheels 7081 | 56 737 893 1172 312 580 906 1030 1352 43 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 105 100 100 100 105 116 116 116 Average Speed 143 | 78 118 113 109 100 109 116 129 123 445 Slowest Speed 1800 | 80 320 240 240 103 240 135 225 227 1800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 61 | 4 99 79 85 8 56 98 16 93 80 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . 2 . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 3 | . . . . . . . . 1 2 Spaces Dug 166 | . 6 . 42 . 44 2 13 35 24 Terrain Destroyed 735 | . 42 . 78 . 164 2 33 135 281 Melee 11 | . . . . . . . 11 . . Projectile 129 | . . . . . 6 2 8 92 21 AOE 595 | . 42 . 78 . 158 . 14 43 260 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Total 11510 | 88 1239 1257 2118 357 1476 1022 1569 1625 759 Wait 2384 | 1 380 210 549 7 728 68 325 92 24 Move 7817 | 58 749 965 1177 311 582 905 1046 1381 643 Hop . | . . . . . . . . . . Pick Up 131 | 9 15 10 46 6 8 17 17 . 3 Fast Attach 57 | 6 5 . 8 4 11 . 10 6 7 Attach 43 | 1 . 3 6 3 3 2 11 7 7 Detach 13 | . 1 1 2 . 2 1 1 3 2 Swap 288 | 1 27 20 114 9 39 4 42 25 7 Drop 159 | . 10 13 52 7 23 24 21 7 2 Fire 592 | 12 50 29 160 10 79 1 85 104 62 Melee 19 | . . 6 . . . . 11 . 2 Ram 6 | . 2 . 4 . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / *Sto / *Low) -7/Storage -7/Recycling -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 8) 269 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 955 | -10/Materials | Repaired Lgt. Treads 982 | -10/Materials | Repaired Lgt. Treads 1071 | -10/Materials | Discovered new exit (range 6) 1088 | -10/Materials | Discovered new exit (range 8) 1202 | -10/Materials | Discovered new exit (range 5) 1254 | -10/Materials | Learned location of 2 exits from Subcaves 1285 | -10/Materials | Learned location of 2 exits from Mines 1307 | -10/Materials | Learned Storage stockpile data 1317 | -10/Materials | Identified exit to Subcaves 1317 | -10/Materials | Learned location of 2 exits from Materials 1354 | -10/Materials | Learned location of 2 exits from Materials 1573 | -10/Materials | Entered Subcaves 1574 | -10/Subcaves | Identified exit to Materials 1575 | -10/Subcaves | Identified exit to Recycling 1641 | -10/Subcaves | Visited 4L-MR0's lab 1655 | -10/Subcaves | Found Cargo Legs 1948 | -10/Subcaves | Ambushed by Subdweller buried in earth 1962 | -10/Subcaves | Ambushed by Subdweller buried in earth 2138 | -10/Subcaves | Visited Clippyterm 2141 | -10/Subcaves | Learned Research security intel 2161 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2254 | -10/Subcaves | Core integrity fell below 50% 2356 | -10/Subcaves | Core integrity fell below 20% 2384 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2422 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2455 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2865 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3029 | -10/Subcaves | Entered Materials 3029 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3030 | -8/Materials | Identified exit to Factory 3250 | -8/Materials | Central database locked down 3371 | -8/Materials | Build established: Scavenger-Mutant 3874 | -8/Materials | Learned location of 1 exit from Extension 3904 | -8/Materials | Learned location of 1 exit from Lower Caves 3930 | -8/Materials | Learned Factory stockpile data 3939 | -8/Materials | Learned Factory garrison access intel 3958 | -8/Materials | Learned location of Lower Caves (-6) 3985 | -8/Materials | Learned 4 Factory zone layouts 4339 | -8/Materials | Repaired Lgt. Treads 4525 | -8/Materials | Repaired Lgt. Treads 4552 | -8/Materials | Repaired Lgt. Treads 5429 | -8/Materials | First assault squad dispatched 5580 | -8/Materials | Entered Factory 5580 | -7/Factory | Evolved 2 slots: Propulsion x2 5581 | -7/Factory | Identified exit to Factory 5584 | -7/Factory | Loaded intel: 4 garrison access locations 5621 | -7/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 5669 | -7/Factory | Found Prototype Launcher 5669 | -7/Factory | Identified Rocket Array 5844 | -7/Factory | Discovered new exit (range 20) 5863 | -7/Factory | Identified exit to Storage 5865 | -7/Factory | Discovered new exit (range 17) 5901 | -7/Factory | Identified exit to Lower Caves 5960 | -7/Factory | Entered Storage 6552 | -7/Storage | Build established: Skirmisher 7224 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7303 | -7/Storage | Lost 3 allies 7336 | -7/Storage | Repaired Lgt. Treads 7451 | -7/Storage | P-60 Hacker assimilated allied Soldier 4a 7529 | -7/Storage | Build established: Commander-Mutant 7541 | -7/Storage | Found Prototype Launcher 7541 | -7/Storage | Identified Gui. Missile Launcher 7608 | -7/Storage | Discovered exit to Recycling (range 6) 7638 | -7/Storage | Entered Recycling 7638 | -7/Recycling | Accompanied by 6 allies 7639 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 7894 | -7/Recycling | Discovered new exit (range 5) 7898 | -7/Recycling | Identified exit to Factory 7997 | -7/Recycling | Build established: Commander-Skirmisher 8297 | -7/Recycling | Learned location of 1 exit from Hub_04(d) 8383 | -7/Recycling | Learned 2 Upper Caves zone layouts 8383 | -7/Recycling | Found Prototype Device 8385 | -7/Recycling | Identified Scrap Engine 8402 | -7/Recycling | Entered Scraplab 8434 | -7/Recycling | Learned location of Proximity Caves (-3) 8435 | -7/Recycling | Learned Factory security intel 8443 | -7/Recycling | Learned location of Warlord (-4) 8459 | -7/Recycling | Learned location of 1 exit from Proximity Caves 8678 | -7/Recycling | Build established: Commander-Mutant 8794 | -7/Recycling | Entered Factory 8794 | -5/Factory | Accompanied by 4 allies 8794 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 8795 | -5/Factory | Identified exit to Factory 8951 | -5/Factory | Lost 6 allies 9188 | -5/Factory | Lost 5 allies 9425 | -5/Factory | Cargo convoy interrupted 9729 | -5/Factory | Discovered new exit (range 17) 10034 | -5/Factory | Lost 6 parts (3n1u2w) 10082 | -5/Factory | Identified exit to Upper Caves 10541 | -5/Factory | Build established: Scavenger-Gunner 10756 | -5/Factory | Found Hvy. Insulated Plating 10759 | -5/Factory | Found Hvy. Insulated Plating 10885 | -5/Factory | Entered Upper Caves 10969 | -5/Upper Caves | Learned Factory security intel 11131 | -5/Upper Caves | Build established: Scavenger-Skirmisher 12071 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12151 | -5/Upper Caves | Encountered a Warlord checkpoint 12163 | -5/Upper Caves | Spotted B-75 Beast 12237 | -5/Upper Caves | Learned Factory stockpile data 12360 | -5/Upper Caves | Discovered new exit (range 15) 12381 | -5/Upper Caves | Identified exit to Upper Caves 12854 | -5/Upper Caves | Destroyed B-75 Beast 12875 | -5/Upper Caves | Lost 4 parts (3n1w) 12966 | -5/Upper Caves | Entered another Upper Caves area 13279 | -5/Upper Caves | Attacked by a faux Warlord 13332 | -5/Upper Caves | Lost 5 parts (4n1w) 13739 | -5/Upper Caves | Lost 3 parts (2n1w) 14060 | -5/Upper Caves | Build established: Mutant 14117 | -5/Upper Caves | Core integrity fell below 50% 14145 | -5/Upper Caves | Lost 3 parts (2n1w) 14610 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14651 | -5/Upper Caves | Destroyed 14 combat bots 14658 | -5/Upper Caves | Lost 3 parts (2n1u) 15879 | -5/Upper Caves | Lost 4 parts (2p1u1w) 16047 | -5/Upper Caves | Core integrity fell below 20% 16054 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15941_ The unstable cave ceiling collapses. 15948_ System corrupted: Matter fused (-10). 15951_ The unstable cave ceiling collapses. 15952_ Acquired 3 matter. 15972_ |SLEC=9MIZ%MB>QSQG1F 6 15980_ The unstable cave ceiling collapses. 15992_ System corrupted: Substantial component data lost. 15992_ Hvy. Insulated Plating destroyed. 15992_ Critical hit (Burn: +50). A strange signal echoes through the caves. 16000_ Prc. Grenade Launcher destroyed. 16000_ Critical hit (Burn: +50). 16033_ System corrupted: Matter fused (-6). 16035_ Med. Treads destroyed. 16044_ Hvy. Insulated Plating destroyed. 16046_ Arm. Scrap Engine destroyed. 16046_ Scrap Engine core remains intact and functional. 16053_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# ## | | ????????????????????????????????????????# ## ## | | ??????????????????????????#####????###### #" | | ??????????????????????????# #???## #" | | ??????????????????????????# ##### ## #" | | ??????????????????????????# ### " | | ??????????????????????????# ###?# #" | | ??????????????????????????# #### #??# " | | ?????????????????????##???# # ##??# ## | | ?????????????????????# #??# ###??# | | ????????????????????##% %## ##?## #### ## | | ??????????????????### # % #??### #??# # | | ????????????####### % ## #????# ##??# ## | | ????????????# % %# ????####???# ## | | ????????????# % % % #####???????# ## | | ???????????% %## # ###????? #? | | ??????????? ????#% ###### %# # #####? ##? | | ????????????????? ###??# ## | | ??????????????????# #### # | | ??????????????????# ### ## # | | ???????????????????# g ?### ##?? # | | ????????????????????# m### # #????? | | ????????????????????# g ## # #??????? | | ?????????????????????# gg### # #### #???????? | | ???????????????????????# #########??????????# | | ???????????????????????##@#####??????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ??????????????????????? ###??????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 36 Energy Capacity 571 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: EM 30 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Arm. Treads | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 27% | -10/Materials Lgt. Treads | 29% | -10/Materials Lgt. Treads | 40% | -8/Materials Lgt. Treads | 59% | -8/Materials Lgt. Treads | 67% | -8/Materials Lgt. Treads | 45% | -7/Storage Studied --------- Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed IntegratedDisruptorShell Manual? 0 Play Time 03:41:44 Cumulative 105.3 hours Start 2025.12.05 @ 21:22:19 End 2025.12.06 @ 22:43:31 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afd66a8a-03a1-4ed0-a455-d74e851dd32b