Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.09 @ 00:57:46 Player: puppuppit Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (1040) 5200 Value Destroyed (42922) 42922 Prototype IDs (99) 1980 Alien Tech Used (2) 400 Bonus (37894) 37894 TOTAL SCORE: 100896 Bonus ------- Triggered High Security 3000 High Alert Combat Kills 14882 Follower Combat Kills 5735 Hunted by Unchained 1000 Awakened Behemoth Slayer 1000 Entered Garrisons 600 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4940 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -2463 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Experimental Coolant Injector Advanced Signal Interpreter Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Combat Linear Gravjet Advanced Cooling System Improved Focal Shield Linear Accelerator Linear Accelerator Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Coolant Injector Large Storage Unit Advanced Gravity Neutralizer Encrypted Comm Array Advanced Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Thermal Barrier AEGIS Remote Shield System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Compact Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Vortex Chain Reactor Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet 2N-1CE's Frost Array Improved Matter Compressor Improved Matter Compressor Enhanced Hardcell Cannon Enhanced Gamma Bomb Array CR-A16's Behemoth Slayer [Rating: 214] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Electron Diverter Utility Advanced Targeting Computer Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Improved Light Cannon Energy Gun Vortex Rifle Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Utility 9 | . . . . . . . 2 . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 2 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 548 | 8 6 1 10 2 1 . 16 2 19 5 23 2 6 . 4 51 6 25 4 4 6 57 26 . 6 5 7 12 28 7 26 10 5 27 3 20 32 34 11 31 Power 59 | 1 . . 1 . . . 1 2 1 . 2 1 . . . 1 1 3 . . 2 6 4 . . 1 1 . 6 . 3 2 . 4 . 4 4 3 . 5 Engine 11 | 1 . . 1 . . . 1 1 . . . 1 . . . 1 . 1 . . . 2 . . . . . . . . . 1 . . . . 1 . . . Core 20 | . . . . . . . . 1 1 . 2 . . . . . 1 2 . . 2 2 2 . . . . . 4 . 2 . . . . . . . . 1 Reactor 28 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 1 . 2 . 1 1 . 4 . 4 3 3 . 4 Propulsion 148 | 2 . . 2 1 . . 4 . 3 4 7 . 2 . . 25 . 8 . . 2 17 11 . . . 3 2 7 . 7 5 . 3 . 5 3 13 2 10 Treads 26 | 2 . . 2 1 . . 4 . 3 4 7 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Leg 16 | . . . . . . . . . . . . . . . . 1 . . . . . . 10 . . . 3 2 . . . . . . . . . . . . Wheel 17 | . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . 3 . . . . . . . . Hover 87 | . . . . . . . . . . . . . . . . 10 . 8 . . 2 17 . . . . . . 6 . 7 2 . 2 . 5 3 13 2 10 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Utility 183 | 2 3 . 1 . 1 . 5 . 7 . 8 . 3 . 3 15 3 8 3 1 . 13 3 . 2 2 3 5 12 2 9 2 3 10 3 7 19 9 8 8 Device 87 | 1 . . 1 . . . 1 . 2 . 2 . 2 . 1 10 1 6 2 1 . 7 2 . . 1 . 4 6 1 4 . 2 5 3 2 9 5 4 2 Storage 16 | 1 1 . . . 1 . . . . . 2 . . . . . . . . . . 1 1 . . . 2 . 1 . 1 . . . . . 3 . 1 1 Processor 46 | . 1 . . . . . 3 . 1 . 2 . . . 1 3 2 1 . . . 3 . . 1 1 . 1 3 . 2 2 1 4 . 2 6 2 2 2 Hackware 17 | . 1 . . . . . . . 2 . 1 . . . . 1 . 1 . . . 2 . . . . . . 2 . 2 . . . . 3 1 . 1 . Protection 17 | . . . . . . . 1 . 2 . 1 . 1 . 1 1 . . 1 . . . . . 1 . 1 . . 1 . . . 1 . . . 2 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 158 | 3 3 1 6 1 . . 6 . 8 1 6 1 1 . 1 10 2 6 1 3 2 21 8 . 4 2 . 5 3 5 7 1 2 10 . 4 6 9 1 8 Energy Gun 5 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . Energy Cannon 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . Ballistic Gun 55 | 3 . . 1 . . . . . 4 . . . . . . 3 2 . . 1 . 16 6 . 3 1 . 2 3 4 2 . 1 2 . . 1 . . . Ballistic Cannon 60 | . 2 . 4 . . . 4 . 2 1 4 1 . . 1 5 . 2 1 . 1 1 . . 1 . . 2 . 1 4 1 . 4 . 2 2 7 . 7 Launcher 22 | . 1 1 1 1 . . 2 . . . 1 . 1 . . . . 3 . . . 3 . . . . . . . . 1 . . 1 . 1 3 2 . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . . . 1 . . . . . . . 1 . . . . 3 2 . . . . 5 . . . . 6 1 4 . . . . 12 . 4 13 8 . . Corrupted Parts 11 | . . . . . . . . . 1 . . 1 . . . . . . . . . 2 4 . . . . . . . . 1 . . . . 1 1 . . System Corruption 46 | . . . . . . . . . 6 . . 2 . . . . . . . . . 8 15 . . . . . . . . 4 . . . . 8 3 . . Parts Lost 164 | . . . 2 1 . . 6 . 6 3 5 . 1 . 4 23 . 5 1 . 3 23 13 . . 1 . . 3 . 17 . 2 1 . 4 6 2 6 26 Power 14 | . . . . . . . . . 1 . . . . . . 1 . . . . . 1 1 . . 1 . . . . 4 . . . . 2 . . 1 2 Propulsion 62 | . . . 1 1 . . 1 . 2 . 2 . . . 1 11 . 1 1 . . 14 8 . . . . . . . 6 . . . . . 1 . 2 10 Utility 37 | . . . . . . . 1 . . . 2 . . . 2 2 . . . . . 4 . . . . . . 2 . 6 . 1 . . 2 3 1 1 10 Weapon 51 | . . . 1 . . . 4 . 3 3 1 . 1 . 1 9 . 4 . . 3 4 4 . . . . . 1 . 1 . 1 1 . . 2 1 2 4 Highest Loss Streak 18 | . . . 1 1 . . 2 . 4 2 1 . 1 . 3 6 . 1 1 . 1 6 7 . . 1 . . 1 . 8 . 2 1 . 1 3 1 2 18 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 Average Backups 18 | 1 16 20 19 19 19 20 19 19 18 19 19 19 19 20 18 19 19 19 17 18 18 19 19 20 20 19 18 18 18 15 14 15 15 13 14 13 11 11 11 14 Power . | . . . . 1 1 2 1 1 . . . 1 1 1 1 . . . 1 1 1 1 1 2 2 1 1 1 . . . . . 1 1 1 1 1 1 1 Propulsion 2 | . . . . . 1 1 1 3 3 2 1 . 1 1 . 2 5 4 3 3 4 1 3 2 2 1 1 1 2 2 2 1 . . 2 2 2 2 3 3 Utility 8 | . 8 11 10 9 10 10 10 10 10 11 10 9 10 10 9 9 8 7 7 7 8 8 6 8 8 9 8 9 8 5 5 3 4 6 5 4 3 4 4 4 Weapon 5 | . 7 9 7 8 7 7 5 4 4 5 6 7 6 7 5 5 4 5 4 5 3 6 6 6 6 6 6 5 5 4 4 8 8 3 4 3 2 3 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 98 | . 2 1 15 2 1 . 6 1 9 . 7 1 . . . 6 . 8 . . . 7 6 . . . 2 . 2 . 1 . . 3 . 1 . 3 1 13 Power 9 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 2 . . . . . 1 . . . . . . . . . . 2 Propulsion 18 | . 1 . . . . . . . 4 . 2 . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . 2 1 4 Utility 49 | . 1 . 8 1 . . 4 1 5 . 5 . . . . 2 . 3 . . . 6 2 . . . 2 . 1 . 1 . . 3 . . . 1 . 3 Weapon 21 | . . 1 7 1 1 . 1 . . . . . . . . 3 . 2 . . . . 1 . . . . . . . . . . . . 1 . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 100 99 99 100 100 99 100 98 99 99 98 100 74 100 90 82 90 93 91 89 90 96 94 94 96 78 99 96 94 90 77 78 96 100 90 86 92 98 94 Engine 3 | . 14 14 11 11 11 11 9 8 1 . . . . . . 1 . . . . . . . . . . . . . . . 4 4 4 . . . . . . Core 3 | . . . . . . . . . 7 9 7 7 7 7 7 4 6 5 6 6 6 2 1 . . . . . 6 10 6 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 2 3 5 5 4 5 5 1 . 2 4 5 5 10 8 8 7 7 5 Treads 12 | . 28 28 22 21 22 22 18 18 17 18 29 29 30 30 30 3 . . . . . . 1 . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . 26 29 29 31 35 35 25 . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . 7 26 26 32 28 26 29 3 . . . . . 4 26 26 20 25 28 31 25 23 30 31 31 Device 5 | . . . 2 11 11 11 9 9 3 2 5 3 2 . 2 6 6 5 6 6 6 5 5 5 4 . . . 1 5 5 15 10 9 10 3 7 16 15 12 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 15 | . 9 14 8 . . . 15 18 11 18 15 15 9 7 7 11 20 20 20 20 20 16 23 23 23 23 23 23 20 15 13 11 19 21 21 21 19 15 21 26 Hackware 1 | . 3 . . . . . . . 8 . . . . . . 2 . . . . . 5 . . . . . . 3 5 8 . . . . 6 4 . 2 . Protection 1 | . . . . . . . 2 . 1 6 . 2 10 15 11 3 . . . . . . . . . 4 4 3 4 4 1 . . . . . . 1 . . Ballistic Gun 5 | . 7 . . . . . . . 9 17 . . . . . 4 2 9 . 3 4 15 22 23 23 22 2 22 15 18 8 . . . . . . . . . Ballistic Cannon 20 | . 20 28 43 44 44 44 35 35 23 16 28 26 29 4 24 13 13 13 12 12 13 1 . . . . . . 4 . 9 . 4 14 15 16 13 13 14 13 Peak Build Rating 214 | 9 13 11 21 22 22 22 33 36 37 35 44 45 43 43 46 69 67 73 73 73 71 97 111 108 110 109 112 115 134 121 126 98 102 132 129 161 181 211 214 207 Average Rating 66 | 6 10 11 17 21 21 22 27 33 32 32 40 42 40 31 43 50 64 68 68 69 68 82 89 108 108 105 87 112 123 113 108 92 94 119 127 149 168 197 205 196 On Entrance 74 | . 9 11 11 21 22 22 22 33 32 31 35 42 43 43 43 44 63 67 69 68 71 67 84 108 108 109 101 112 113 119 108 54 98 95 130 128 152 180 207 195 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . . . . 3 . 6 15 . . 2 3 . . 4 9 5 4 . . 9 3 1 . 2 9 1 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 15 53 53 64 64 64 64 69 70 75 75 73 77 89 76 80 87 68 77 73 70 76 75 81 80 81 81 80 90 92 62 83 46 48 90 86 93 102 124 115 112 Greatest Support 163 | 40 40 40 43 43 43 43 43 40 42 40 89 80 88 88 88 88 68 71 68 70 70 80 150 150 150 150 163 163 148 67 84 49 61 90 90 102 106 148 157 145 Greatest Overweight (x) 6 | . 1 1 1 1 1 1 1 1 1 3 . 1 1 . . 6 . 2 4 . 1 4 3 . . . . 1 . . 1 2 . 1 . 1 3 1 . 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 2 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 Average Carried 18 | 1 16 19 19 19 19 20 19 19 19 19 19 19 19 20 18 19 19 19 19 19 19 19 19 20 20 19 19 19 18 14 14 14 14 14 15 14 14 14 12 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 2 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 37% | Gunner 26% | Scavenger-Gunner 11% | Mutant 8% | Scientist-Gunner 5% | Hacker-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Scientist-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Mutant | -6/Waste Gunner | -6/Factory Mutant | -6/Lower Caves Scientist-Gunner | -6/Zion Scientist-Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Commander-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Hacker-Gunner | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 47858 | 316 660 325 2439 574 . 303 1497 1110 2823 1149 2636 335 587 . 830 2819 122 2248 396 161 573 3212 2235 . 644 456 459 744 1439 290 1115 148 117 2305 70 1760 2709 3976 1608 2668 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 41148 | 211 511 261 1801 784 . 166 1579 528 1939 1330 2616 360 96 . 243 3116 . 2618 656 . 713 3995 2202 79 837 427 223 757 1985 935 585 66 36 1057 . 1769 1268 2344 1036 2019 Parts 1809 | 17 55 19 114 58 . 19 62 34 98 70 107 5 5 . 7 152 . 112 22 . 19 176 101 4 31 18 3 25 76 7 23 . 7 29 . 63 51 73 46 101 Haulers Intercepted 34 | . . . 6 . . . 1 . 5 . 3 . . . . 3 . 3 . . . 4 . . . . . . 3 . 1 . . . . 1 1 1 2 . Recyclers Shooed 49 | . . 2 1 1 . . . . 3 . 4 . . . . 8 . 11 . . . 7 . . . . . . 6 . 2 . . . . 3 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 151 | . . . . . . . . . . . . 13 9 . 6 . . . 13 . 24 . . . 34 6 2 41 . . . . 3 . . . . . . . Prevented 26 | . . . . . . . . . . . . . . . . . . . 6 . 5 . . . . 9 . 1 . . . . . . 5 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 673 | . 16 5 37 6 . 2 39 23 31 31 47 4 6 . 9 36 . 37 14 . 18 51 31 1 11 8 . 10 15 . 5 . 4 37 . 27 22 37 17 36 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 112 | . 1 . . . . . . . 8 13 . . . . . 5 . 2 . . 1 21 26 1 11 2 . 9 4 . 3 . . 4 . 1 . . . . Cannons 360 | . 4 2 33 4 . 2 33 16 21 12 35 3 5 . 7 16 . 16 4 . 7 2 . . . . . . 5 . 2 . 1 18 . 16 16 32 15 33 AOE 187 | . 11 3 4 2 . . 6 7 2 6 12 . 1 . 2 14 . 19 10 . 10 27 3 . . 3 . 1 5 . . . 3 14 . 10 6 4 2 . Classes Destroyed 29 | 3 5 . 2 1 . 1 4 3 . . . . 1 . . . . . . . 1 1 1 . 1 . . 1 1 . . . . 1 . . 2 . . . Worker 104 | 2 4 4 13 4 . 3 3 . 4 . 8 . . . . 18 . 11 . . . 5 . 1 . . . . 4 . 4 . . . . 6 2 . 5 3 Builder 39 | . 1 . 3 8 . . . . 2 . 7 . . . . 9 . 1 . . . 3 . . . . . . 1 . . . . . . 2 1 . 1 . Tunneler 21 | 4 3 . . 5 . 7 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Hauler 34 | . . . 6 . . . 1 . 5 . 3 . . . . 3 . 3 . . . 4 . . . . . . 3 . 1 . . . . 1 1 1 2 . Recycler 91 | 1 2 3 8 6 . 1 4 . 5 . 12 . . . . 12 . 9 . . . 12 . . . . . . 6 . 1 . . . . 6 1 1 . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 11 | . . . . . . . 1 . 2 . 1 . . . . 1 . 1 . . . 1 . . . . . . . . 1 . . . . 1 . 1 . 1 Operator 13 | . 2 . 2 . . . . . 2 . . . . . . 1 . 2 . . . . . . . . . . 1 . 1 . . . . 1 1 . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Watcher 46 | . 3 . 3 . . . 4 . 3 . 6 . . . . 4 . 5 . . . 5 1 . . . . . 3 . . . . . . 2 1 1 2 3 Swarmer 146 | . 12 3 10 . . 1 6 4 . 6 . . 1 . . 9 . 12 3 . 4 17 8 . . 3 . 5 4 . . . 4 10 . 10 3 . 3 8 Cutter 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 3 Grunt 267 | . 4 2 19 4 . . 22 12 20 13 35 . 3 . 7 12 . 15 10 . 10 16 11 1 8 4 . 2 1 . 1 . . 11 . 3 3 9 2 7 Brawler 16 | . . . . 1 . . 1 . . . 2 2 . . . . . . 1 . 2 1 . . . . . 1 . . 1 . . 2 . . . 2 . . Duelist 18 | . . . . . . . 1 1 2 . 3 . . . 1 3 . . . . . 1 . . 1 . . . . . . . . 2 . . 1 . 2 . Protector 8 | . . . . . . . . 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 2 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 74 | . . . 8 1 . . 6 1 8 9 . 1 1 . . 2 . 5 . . 2 3 7 . 1 1 . . 2 . 2 . . . . 3 . 4 2 5 Demolisher 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . . Specialist 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 39 | . . . . . . 1 . . 1 1 1 . . . . 3 . 1 . . . 4 1 . . . . . 2 . 1 . . 3 . 3 4 7 4 2 Programmer 63 | . . . . . . . . 1 . 2 5 1 . . . 7 . 4 . . . 8 . . . . . . 5 . . . . . . 8 8 6 3 5 Heavy 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 . . Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 3 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | 4 7 4 7 5 . 2 6 5 6 5 7 3 2 . 3 14 . 6 6 . 4 11 10 2 5 4 . 3 7 . 2 . 3 11 . 9 6 5 6 8 Combat Bots Only 11 | . 6 3 7 3 . 1 5 5 6 5 6 3 2 . 3 7 . 4 6 . 4 10 10 1 5 4 . 3 5 . 1 . 3 11 . 5 6 5 4 6 Max Kills in Single Turn 6 | 2 4 2 4 3 . 1 4 4 3 3 5 1 1 . 2 6 . 4 4 . 3 5 2 1 2 2 . 2 2 . 1 . 2 5 . 5 4 2 2 2 Gunslinging 2 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . . . . . . . . . . Exploded 5 | . 3 1 4 2 . . 3 4 1 2 2 . 1 . 1 2 . 3 4 . 3 5 2 . . 2 . 1 2 . . . 2 5 . 3 3 1 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Hostile Shots Fired 3126 | . 24 16 76 9 . 17 110 50 143 87 148 11 86 . 73 190 . 213 23 . 47 284 118 9 64 29 . 19 127 . 139 . 9 26 5 122 193 204 115 340 Missed 1129 | . 7 7 24 1 . 4 33 10 39 23 50 7 30 . 28 51 . 94 13 . 16 100 19 5 12 9 . 7 64 . 60 . 6 10 1 62 72 70 44 151 Deflected 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . . . . . . . . . . . . . . . Hits 1997 | . 17 9 52 8 . 13 77 40 104 64 98 4 56 . 45 139 . 119 10 . 31 184 99 4 52 20 . 12 63 . 79 . 3 16 4 60 121 134 71 189 Melee 30 | . . . . . . . . . 2 . 1 . . . . 2 . . . . . 2 3 . . . . . 2 . . . . . . 1 . 4 . 13 Projectile 1967 | . 17 9 52 8 . 13 77 40 102 64 97 4 56 . 45 137 . 119 10 . 31 182 96 4 52 20 . 12 61 . 79 . 3 16 4 59 121 130 71 176 AOE 27 | . . . . 7 . . . 4 . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . 2 . 1 3 Critical Strikes 90 | . . . 4 . . . 4 2 4 2 5 . . . 1 3 . 1 2 . 2 7 1 . 1 1 . 1 1 . 6 . 1 1 . 4 7 11 4 14 Actively Blocked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Disruptions 19 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . 14 . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage Taken 37472 | . 178 120 624 356 . 191 1268 712 1544 740 1762 35 658 . 974 2775 . 1771 189 . 621 3129 1984 59 937 469 . 264 1154 . 1856 . 125 608 63 1402 1584 2550 1653 5117 Core 5217 | . 26 9 61 27 . 27 70 88 176 75 178 14 29 . 51 459 . 240 . . 112 571 148 . 95 107 . . 141 . 142 . . 73 . 102 166 422 173 1435 Absorbed by Shields 2068 | . . . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . . 1043 682 119 173 Redirected to Shielding 377 | . . . . . . . . . 11 . 11 13 41 . 42 . . . . . . . . . 8 18 . 6 63 . 64 . . . . . . . . 100 Ignored by Resistances 1712 | . . . . . . . . . 28 42 22 . 117 . 184 41 . 2 . . . 211 243 . . . . . 62 . 16 . . 21 . 48 . 389 . 286 Regen/Repaired (Parts) 2407 | . . . 173 . . . 473 . 309 . 275 . . . . 23 . 281 . . . 183 . . . . . . . . . . . 314 . . 178 109 89 . Core Remaining (%) 56 | 100 . 86 . . . 71 . . . 25 . . . . 61 . . . . . 4 . . . . . . 7 . . . . . . 69 . 74 70 . . Volleys Fired 1882 | 6 41 17 86 35 . 19 72 56 86 65 116 24 22 . 22 164 . 112 20 . 28 135 118 3 32 16 8 25 59 10 43 . 4 61 . 75 77 87 56 82 Largest 4 | 2 2 2 4 4 . 4 4 4 4 4 4 4 4 . 4 4 . 4 3 . 4 4 4 4 4 4 1 4 4 4 4 . 1 4 . 4 4 4 4 4 Hottest 294 | 40 66 66 132 132 . 132 147 147 158 155 196 207 144 . 198 191 . 161 132 . 162 137 147 124 126 142 120 137 219 219 199 . 55 189 . 286 286 232 294 294 Shots Fired 5507 | 12 74 32 337 137 . 76 279 142 324 187 384 46 84 . 89 352 . 265 36 . 66 373 256 12 114 41 8 91 200 39 144 . 4 196 . 193 199 283 177 255 Gun 1544 | 12 26 . . . . . . . 104 101 . . . . . 103 . 75 . . 16 318 221 12 114 29 . 90 171 30 88 . . 24 . 10 . . . . Cannon 3712 | . 40 29 334 136 . 76 276 137 215 60 365 46 83 . 84 231 . 178 29 . 37 33 . . . . 8 . 22 9 54 . 1 165 . 176 191 268 174 255 Launcher 227 | . 8 3 3 1 . . 3 5 5 26 19 . 1 . 5 18 . 12 7 . 13 21 12 . . 12 . 1 7 . 2 . 3 7 . 7 8 15 3 . Special 24 | . . . . . . . . . . . . . . . . . . . . . . 1 23 . . . . . . . . . . . . . . . . . Kinetic 5003 | 12 66 29 334 136 . 76 276 137 313 161 363 27 83 . 73 273 . 253 29 . 50 351 221 12 114 29 . 90 192 30 142 . 1 170 . 162 149 268 151 230 Thermal 166 | . . . . . . . . . 6 . 2 19 . . 11 61 . . . . . 1 . . . . 8 . 1 9 . . . . . . . . 23 25 Explosive 120 | . 8 3 3 . . . 3 4 . 3 6 . 1 . 5 18 . 12 3 . 7 11 1 . . . . . . . . . 3 . . 7 8 14 . . Electromagnetic 159 | . . . . 1 . . . 1 5 23 13 . . . . . . . 4 . 9 10 11 . . 12 . 1 7 . 2 . . . . 14 42 1 3 . Entropic 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . 10 . . . . Robot Hit Streak 33 | 9 11 5 10 13 . 6 21 26 26 24 23 21 33 . 26 15 . 9 10 . 9 30 11 2 10 4 8 4 9 10 7 . 3 16 . 19 13 11 10 16 Robot Miss Streak 11 | . 5 2 5 2 . 3 3 2 4 3 2 1 2 . 2 11 . 4 3 . 3 5 6 2 3 6 . 6 4 2 9 . . 5 . 4 5 4 6 3 Penetration Max 3 | . . . . . . . . . 1 1 . . . . . . . 2 1 . . 1 3 1 1 . . 1 1 . 1 . . 1 . 1 1 1 . . Secondary Targets 18 | . . . . . . . . . . . . . . . . . . . . . . 6 7 . 3 . . 1 1 . . . . . . . . . . . Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . 2 . . 1 1 . . . . . . . . . . . Shots Hit Robots 3107 | 9 41 18 157 66 . 39 171 71 201 103 251 25 67 . 69 234 . 162 17 . 39 259 143 5 72 11 8 37 106 22 64 1 1 89 . 117 103 147 82 100 Core Hits 1880 | 7 30 12 78 33 . 14 78 41 91 55 151 6 17 . 21 149 . 112 30 . 58 195 87 3 31 12 4 24 59 8 34 1 3 69 . 74 62 118 53 60 Critical Kills 38 | . . . . . . . . 1 3 1 . 2 . . . 2 . 7 . . 1 9 11 . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 67 | 1 . . . . . . . . . 1 . 1 . . . 1 . 11 4 . 4 15 15 2 2 . . 1 1 . 1 . . 4 . 1 . 2 . . Critical Strikes 284 | 1 3 1 5 2 . 3 10 4 7 5 13 6 3 . 2 6 . 25 5 . 6 25 27 2 2 . . 1 5 . 4 . . 21 . 28 10 32 7 13 Meltdown 3 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 103 | 1 . . . . . . . 1 3 2 . 2 . . . 1 . 18 4 . 5 25 27 2 2 . . 1 2 . 1 . . 4 . . . 2 . . Blast 168 | . 3 1 5 2 . 3 10 3 4 3 13 3 3 . 2 3 . 5 1 . 1 . . . . . . . 3 . 3 . . 17 . 24 8 28 7 13 Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . Sever 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 43 | . . . . . . . . . . . . . . . . . . 16 2 2 . 13 . . . . . . . . . 1 . 3 . . . 4 . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . . . . . . . 16 2 2 . . . . . . . . . . . . . . . . . . . . Piercing 23 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . 1 . 3 . . . 4 . 2 Sneak Attacks 10 | . . . . . . . . . . . . . . . . . . 6 . . . 4 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 124382 | 133 1540 601 3858 1512 . 727 4521 2383 4958 2608 9919 674 1423 . 2410 8720 . 7594 1632 . 2438 8431 3145 204 1675 881 319 1189 3922 638 2359 73 427 9544 . 6940 6009 11051 4718 5206 Guns 19842 | 133 134 . . . . . . . 1288 1082 . . . . . 1502 . 807 . . 313 4037 2285 204 1675 254 . 1006 2495 428 870 . . 994 . 335 . . . . Cannons 67838 | . 554 357 3549 1449 . 727 4103 1910 3421 719 6539 674 1304 . 1702 4092 . 3187 384 . 560 599 . . . . 319 . 547 210 1081 . 46 3749 . 4675 4746 7693 3995 4947 Explosions 34919 | . 852 244 299 63 . . 418 473 249 807 3380 . 119 . 708 3126 . 2850 1028 . 1565 3485 860 . . 627 . 183 880 . 384 . 381 4801 . 1924 1263 3227 723 . Melee 1466 | . . . . . . . . . . . . . . . . . . 750 220 . . 292 . . . . . . . . . 73 . . . . . 131 . . Ramming 299 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . 6 . . . 259 Kinetic 82098 | 133 688 357 3549 1449 . 727 4103 1910 4648 1801 6478 417 1304 . 1426 4471 . 3994 384 . 824 4636 2285 204 1675 254 . 1006 2993 428 1951 . 46 3897 . 4403 3811 7693 3416 4737 Thermal 7273 | . 210 . . . . . . . 61 . 229 257 . . 276 1123 . 1283 370 . 20 953 134 . . 20 319 84 362 210 46 . . . . 224 . . 882 210 Explosive 19936 | . 642 244 299 . . . 418 405 . 287 2106 . 119 . 708 3126 . 1567 292 . 1259 1927 195 . . . . . 33 . . . 381 . . 1700 1221 3007 . . Electromagnetic 7328 | . . . . 63 . . . 68 249 520 1106 . . . . . . . 366 . 335 623 531 . . 607 . 99 534 . 338 . . . . 272 977 220 420 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 970 | . . . . . . . . . . . . . . . . . . 750 220 . . . . . . . . . . . . . . . . . . . . . Piercing 496 | . . . . . . . . . . . . . . . . . . . . . . 292 . . . . . . . . . 73 . . . . . 131 . . Entropic 5982 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5647 . 335 . . . . Highest Corruption 49 | . . . . . . . 1 1 10 13 4 6 6 6 6 13 13 15 15 15 . 18 34 34 35 35 35 35 3 3 45 49 49 49 . 2 20 11 . 22 Average Corruption 11 | . . . . . . . 1 1 4 11 3 4 6 6 6 5 13 11 15 15 . 6 29 34 34 35 35 35 2 3 8 48 49 49 . 1 11 3 . 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 972 | . . . . . . . 7 6 46 77 63 36 32 3 48 28 11 104 34 2 . 38 110 8 48 35 14 57 10 5 24 17 12 2 . 8 52 25 . 10 Message Errors 216 | . . . . . . . 2 1 13 15 17 8 9 . 12 5 3 20 7 . . 8 21 3 13 10 4 11 . . 5 4 4 1 . 2 11 4 . 3 Matter Fused 242 | . . . . . . . 2 1 13 17 14 11 7 1 13 11 4 24 6 2 . 12 30 1 8 6 5 9 5 3 5 5 2 . . 2 12 7 . 4 Heat Flow Errors 116 | . . . . . . . 2 . 3 6 6 5 6 . 3 . 2 16 5 . . 5 15 1 6 4 2 7 1 . 2 3 2 1 . 1 8 3 . 1 Energy Discharges 104 | . . . . . . . . 1 4 10 6 1 5 1 11 3 1 10 3 . . 3 10 1 7 3 2 7 2 . 3 2 2 . . . 3 3 . . Parts Rejected 8 | . . . . . . . . . 2 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 10 | . . . . . . . . . . 2 1 1 . . . . . 2 . . . . . . . . . 2 . 1 . . . . . . 1 . . . Data Loss (minor) 99 | . . . . . . . . 1 4 13 5 4 1 . 3 2 1 14 6 . . 4 16 1 2 2 1 5 . . 1 2 1 . . 1 6 3 . . Data Loss (major) 35 | . . . . . . . . 1 1 3 2 2 2 . . 1 . . 2 . . 1 1 1 3 5 . 3 . . 1 1 1 . . 1 1 2 . . Misfires 44 | . . . . . . . 1 . 1 1 6 2 . . 5 4 . 5 2 . . 2 2 . 2 1 . 2 . . 4 . . . . . 3 1 . . Alerts 22 | . . . . . . . . . . 2 2 1 1 1 1 1 . 4 . . . 1 2 . . 2 . 2 . . . . . . . . 1 1 . . Misdirections 10 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . . . . 2 . . . Weapon Failures 66 | . . . . . . . . 1 5 6 3 1 1 . . 1 . 7 2 . . 2 11 . 7 2 . 7 2 1 1 . . . . 1 4 1 . . Overload Shots 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 3638 | . 198 21 56 19 . 13 30 5 60 54 342 25 . . 46 306 . 431 223 . 36 88 . . . 6 45 . 65 . 12 . 68 309 . 433 315 191 159 82 Projectiles 1767 | . 3 21 56 19 . 13 30 5 60 17 177 25 . . 6 183 . 125 . . 13 . . . . . 45 . 25 . 12 . 21 15 . 235 277 167 159 58 Explosions 1636 | . 195 . . . . . . . . 37 165 . . . 40 123 . 286 32 . 23 88 . . . 6 . . 40 . . . 47 294 . 198 38 24 . . Melee 235 | . . . . . . . . . . . . . . . . . . 20 191 . . . . . . . . . . . . . . . . . . . . 24 Knockbacks 416 | . 7 4 24 15 . 10 25 21 30 5 63 1 6 . . 26 . 24 . . 4 7 . . . . . . 1 . 4 . . 11 . 29 35 25 17 22 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 389 | . 7 4 24 14 . 10 23 18 27 5 60 1 6 . . 26 . 22 . . 4 7 . . . . . . 1 . 4 . . 11 . 25 31 25 17 17 Secondary 26 | . . . . 1 . . 2 3 3 . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . 4 4 . . 4 Self-Inflicted Damage 1664 | . 32 49 . . . . . . 99 . . . . . . 167 . 167 54 . . . 41 . . 94 . . 192 . 41 . 75 . . 116 346 . 62 129 Shots 40 | . 1 1 . . . . . . 6 . . . . . . 4 . 2 2 . . . 2 . . 5 . . 4 . 1 . 2 . . 2 3 . 5 . Rammed 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 5 Targets Rammed 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 445 | . 24 24 184 290 . 242 308 263 328 445 321 207 330 . 409 313 233 382 276 . 232 314 297 222 278 264 125 249 117 310 176 269 143 412 . 397 419 198 198 194 Average Temperature 81 | . 6 6 50 62 . 56 96 103 95 80 89 76 125 . 135 71 106 76 104 . 52 78 71 109 89 104 62 117 26 134 39 111 70 134 . 79 107 69 91 79 Received Heat Transfer 6402 | . 18 . 294 36 . . 477 351 720 219 774 6 171 . 210 471 . 414 90 . 181 381 174 18 294 114 . 55 57 . 182 . . 18 . 27 30 153 30 437 Effects 12 | . . . . 1 . 1 4 . . . . . . . 1 . . . . . . 2 1 . . . . . . . . . . . . 2 . . . . Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 4 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Interference 6 | . . . . . . 1 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 1 . . . . . . . . . . . . . . Total Turns 86 | . . . . . . . . . . . . . . . . . . . . . . . 13 7 52 14 . . . . . . . . . . . . . . Longest Duration 34 | . . . . . . . . . . . . . . . . . . . . . . . 8 7 34 14 . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 11 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 3 . . 1 . . . . . . . 2 1 . 1 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 3 . . 1 . . . . . . . 1 1 . . Parts Fried 38 | . . . . . . . . . 1 . 4 . . . . . . . . . . 4 2 . . 6 . . 5 . . . . . . 1 11 2 . 2 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Robots Melted 3 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . 1 . . 1 . . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Heat Transferred 6737 | . 100 . . . . . . . 148 . 274 296 . . 333 1700 . 800 340 . 50 637 100 . . 50 296 150 212 185 50 . . . . 150 . . 681 185 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . . . . 1 . . . . 3 4 3 . . . . . . . 3 . 1 2 1 . . 1 . 1 . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Maximum Alert Level 5 | . . . 3 1 . . 3 4 4 5 5 . . . . 3 1 5 . . . 5 5 5 . . . . 3 1 5 . . . . 3 4 5 5 5 Low Security (%) 29 | 100 100 100 39 85 . 100 55 . . . . . . . . 49 11 17 . . . . . . . . . . . 47 4 . . . . 44 . . . . Level 1 10 | . . . 30 14 . . 9 . . . . . . . . 13 88 17 . . . 8 . . . . . . 53 52 3 . . . . 23 . . . . Level 2 14 | . . . 20 . . . 32 22 9 2 . . . . . 33 . 31 . . . 18 . . . . . . 45 . 2 . . . . 16 49 . . . Level 3 15 | . . . 8 . . . 3 20 70 32 55 . . . . 3 . 1 . . . 34 . . . . . . . . 8 . . . . 14 28 3 . . Level 4 14 | . . . . . . . . 57 19 36 28 . . . . . . 22 . . . 28 25 49 . . . . . . 32 . . . . . 22 36 . . Level 5 9 | . . . . . . . . . . 28 10 . . . . . . 7 . . . 8 75 . . . . . . . 49 . . . . . . 4 29 22 High Security 5 | . . . . . . . . . . . 5 . . . . . . 2 . . . . . 50 . . . . . . . . . . . . . 55 70 77 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4405 | 15 189 145 742 282 . 147 769 1594 1198 2135 2315 . . . . 834 291 1845 . . . 1623 2989 1754 . . . . 710 247 1681 . . . . 821 1530 3735 3332 4405 Initial 2240 | . . 63 . 282 . . 33 498 776 659 1120 . . . . . 291 126 . . . 214 1134 1568 . . . . 285 247 102 . . . . . 458 857 2240 2132 Average 819 | 3 83 28 324 93 . 21 242 1090 892 1305 1205 . . . . 261 239 718 . . . 955 2017 1651 . . . . 435 202 1402 . . . . 315 856 2218 2753 3088 Influence Increases 36596 | 35 657 193 1673 307 . 308 1272 1136 1388 1506 1940 98 185 . 225 1740 . 2468 330 . 807 2302 2045 226 327 195 10 675 1131 10 2303 5 180 740 120 1436 1722 3216 1222 2463 Destroy 0b10 Robot/C 16000 | . 320 100 860 120 . 160 820 460 760 620 920 80 120 . 180 720 . 740 280 . 500 1080 760 80 260 160 . 420 320 . 640 . 80 720 . 540 720 1300 440 720 Destroy 0b10 Robot/NC 1975 | 35 75 35 185 115 . 55 65 10 125 5 190 5 . . . 240 . 160 . . 5 150 30 15 5 . 10 15 90 . 65 5 . 5 . 100 55 35 50 40 Destroy Leader 2964 | . 86 20 252 20 . 30 200 20 218 40 218 10 20 . 30 162 . 204 20 . 40 226 40 10 20 20 . 20 82 . 146 . 10 . . 126 126 264 98 186 Allied During Kill 1963 | . . . 40 . . 30 25 35 52 . . 3 . . . . . 2 . . 37 . 221 84 42 . . 220 25 . 624 . . . . . 120 315 88 . Successful Hack 850 | . 12 . 22 . . . 36 14 11 28 13 . . . . 113 . 238 . . . 112 . . . . . . 41 . 41 . . . . 33 88 24 24 . Select Force Hacks 240 | . 60 . 120 . . . 30 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 2385 | . 45 15 90 45 . 30 30 15 105 15 300 . . . . 90 . 660 . . . 120 30 15 . . . . 165 . 150 . . . . 15 255 . 60 135 Anti-Garrison Action 2150 | . . . . . . . . 450 . 600 . . . . . . . . . . . . 550 . . . . . . . 200 . . . . . . 300 . 50 Destroy Structure 3809 | . 59 23 59 7 . 3 51 87 72 153 104 . . . . 160 . 194 . . . 224 159 22 . . . . 258 10 362 . . . . 292 328 453 357 372 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . Partial Spotted 270 | . . . 15 . . . . . . . . . . . . 15 . 75 . . . 15 . . . . . . . . 15 . . . . 45 15 30 15 30 Lose Combat Pursuer 3840 | . . . 30 . . . 15 45 15 45 195 . 45 . 15 240 . 195 30 . 225 375 255 . . 15 . . . . 60 . 90 15 120 285 15 495 90 930 Influence Decreases 32371 | 35 493 357 948 1027 5 220 593 309 1968 385 1760 1471 618 509 225 906 653 863 1027 1089 466 1023 676 1461 1100 484 702 460 640 569 909 721 298 889 678 621 1013 1005 1625 1570 Entered New Map 16816 | . . 101 . 443 5 . 55 269 818 355 1015 857 180 509 . . 543 55 661 1089 . 127 486 1421 650 188 692 . 80 459 45 571 158 707 558 . 357 667 1495 1200 Time Decay 11715 | 35 466 256 588 574 . 220 438 . 620 . 695 574 428 . 185 513 110 678 356 . 376 586 . 40 350 286 10 440 490 110 334 150 120 172 110 421 526 278 70 110 Lost Part 1591 | . . . 20 10 . . 60 . 60 30 50 . 10 . 40 181 . 50 10 . 30 230 130 . . 10 . . 30 . 170 . 20 10 . 40 60 20 60 260 Lost Ally 1110 | . . . 40 . . . 40 40 20 . . 40 . . . . . 80 . . 60 80 60 . 100 . . 20 40 . 360 . . . 10 10 70 40 . . Purge Threat 1139 | . 27 . 300 . . . . . 450 . . . . . . 212 . . . . . . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 214 | . 4 . 7 . . . 12 . 9 . 22 . . . . 14 . 23 . . 1 15 . 1 . . . . 8 . 14 . . . . 12 14 3 19 36 Investigation 43 | . 2 . 5 . . . 6 . 5 . 2 . . . . 2 . 5 . . . 3 . 1 . . . . 3 . 2 . . . . 3 2 2 . . Extermination 31 | . . . . . . . . . . . 5 . . . . 6 . 5 . . . 3 . . . . . . 2 . 2 . . . . 3 4 . . 1 Reinforcement 54 | . 2 . 2 . . . 4 . 1 . 6 . . . . 6 . 12 . . . 4 . . . . . . 2 . 4 . . . . 2 4 1 2 2 Assault 76 | . . . . . . . . . 3 . 9 . . . . . . 1 . . 1 5 . . . . . . 1 . 5 . . . . 3 1 . 14 33 Garrison 10 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . 2 . . . . . . . . . . . Construction Impeded 16 | . . . . . . . . . . . 3 . . . . 3 . 5 . . . 1 . . . . . . 1 . 2 . . . . 1 . . . . Haulers Reinforced 8 | . . . . . . . . . . . 2 . . . . . . 1 . . . 2 . . . . . . 1 . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 42 | . . . 1 . . . 1 . 4 . 2 . . . . 2 . 5 . . . 4 . . . . . . 1 . 2 . . . . 4 1 10 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1246 | . 24 5 50 8 . 5 48 16 56 32 79 8 11 . 9 61 . 75 13 . 32 87 50 4 14 12 . 23 35 . 37 . 9 59 5 57 59 105 40 118 Peak Tracking Total 26 | . 4 3 4 3 . 5 5 5 8 4 6 4 4 . 4 5 . 6 4 . 9 14 8 4 4 4 . 5 12 . 8 . 5 8 5 8 7 18 10 26 Tactical Retreats 128 | . . . 2 . . . 1 2 1 3 8 . 1 . 1 9 . 10 2 . 7 15 12 . . 1 . . . . 2 . 3 1 3 14 2 13 1 14 ECM-based Alert Blocks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 51 | . . . . . . . 1 5 3 10 4 . . . . 3 . 7 . . . 5 5 . . . . . 2 . 1 . . 1 . . . . . 4 Indirectly 6 | . . . . . . . . . . 2 1 . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 4 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 189 | . 3 1 6 3 . 2 2 7 7 8 20 . . . . 6 . 44 3 . 1 8 9 1 1 . . . 11 . 10 . . 1 . 1 17 2 4 11 Max in Single Turn 23 | . 1 1 1 2 . 1 1 1 2 1 8 . . . . 2 . 23 2 . 1 4 1 . 1 . . . 3 . 4 . . 1 . 1 2 1 1 2 Garrison Access 7 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 . 3 . . Garrison Relay 14 | . . . . . . . . 6 . 4 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Phase Generator 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 199 | . 8 . 15 . 1 . 12 2 11 4 10 2 . 4 . 14 . 27 2 . . 17 2 1 . . 4 . 9 . 10 . 1 7 . 14 14 4 3 1 Terminals 93 | . 6 . 9 . . . 7 2 6 4 3 . . . . 6 . 11 1 . . 6 2 . . . . . 4 . 7 . . . . 8 7 1 2 1 Fabricators 24 | . . . . . . . . . . . 2 . . . . 4 . 4 . . . 5 . 1 . . . . 3 . 1 . . . . 2 2 . . . Repair Stations 16 | . . . 2 . . . 2 . 2 . 2 . . . . 1 . 4 . . . 1 . . . . . . . . . . . . . . 2 . . . Recycling Units 19 | . 2 . 2 . . . . . . . 2 . . . . 2 . 5 . . . 2 . . . . . . 1 . 1 . . . . 1 . 1 . . Scanalyzers 14 | . . . 2 . . . 2 . 2 . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . 2 2 . 1 . Garrison Access 13 | . . . . . . . 1 . 1 . 1 . . . . . . 2 . . . 2 . . . . . . 1 . 1 . . . . 1 1 2 . . Total Hacks 650 | . 27 . 41 . 23 . 48 4 42 8 33 5 . 29 . 51 . 70 6 . . 49 6 3 . . 17 . 24 . 53 . 1 16 . 36 40 9 8 1 Successful 395 | . 15 . 24 . 23 . 32 1 35 2 17 5 . 29 . 29 . 36 6 . . 17 . 1 . . 17 . 11 . 28 . 1 16 . 23 23 2 2 . Failed 249 | . 11 . 16 . . . 15 3 7 6 16 . . . . 21 . 33 . . . 32 6 2 . . . . 13 . 25 . . . . 13 16 7 6 1 Catastrophic 42 | . 1 . 1 . . . 1 1 1 4 3 . . . . 1 . 1 . . . 7 2 1 . . . . 4 . 4 . . . . 2 1 3 3 1 Database Lockouts 6 | . 1 . 1 . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . Manual 363 | . 26 . 33 . . . 30 . 17 . 20 . . . . 30 . 48 . . . 42 . . . . 1 . 20 . 35 . . 3 . 27 21 3 6 1 Terminals 293 | . 25 . 29 . . . 23 4 18 8 4 . . . . 25 . 28 5 . . 14 6 . . . . . 9 . 40 . . . . 21 24 3 6 1 Fabricators 72 | . . . . . . . . . . . 8 . . . . 13 . 8 . . . 17 . 3 . . . . 7 . 6 . . . . 7 3 . . . Repair Stations 55 | . . . 4 . . . 13 . 4 . 11 . . . . 4 . 13 . . . 3 . . . . . . . . . . . . . . 3 . . . Recycling Units 49 | . 2 . 2 . . . . . . . 7 . . . . 4 . 15 . . . 7 . . . . . . 5 . 3 . . . . 2 . 2 . . Scanalyzers 55 | . . . 6 . . . 7 . 18 . . . . . . 5 . 3 . . . 2 . . . . . . . . . . . . . 4 8 . 2 . Garrison Access 34 | . . . . . . . 5 . 2 . 3 . . . . . . 3 . . . 6 . . . . . . 3 . 4 . . . . 2 2 4 . . Terminal Hacks 139 | . 4 . 4 . 23 . 2 1 3 2 . 5 . 29 . 6 . 1 6 . . . . . . . 17 . . . 11 . 1 16 . 3 5 . . . Record 58 | . . . . . 23 . . . . . . 4 . 11 . . . . 5 . . . . . . . 5 . . . . . . 10 . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 13 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . 2 . . . . . 2 . . . Prototype ID Bank 16 | . . . 1 . . . . . . . . . . 3 . 1 . . . . . . . . . . 4 . . . 1 . . 5 . 1 . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . 1 . 2 . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogram Traps 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabricator Hacks 11 | . . . . . . . . . . . 2 . . . . 2 . . . . . 2 . 1 . . . . . . 2 . . . . 1 1 . . . Network Status 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . Load Schematic 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . Build 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 31 | . . . 4 . . . 10 . 2 . 7 . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Scan Component 17 | . . . 2 . . . 5 . 1 . 4 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Repair 14 | . . . 2 . . . 5 . 1 . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . Retrieve Components 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . Scanalyzer 34 | . . . 2 . . . 3 . 16 . . . . . . 4 . 2 . . . 1 . . . . . . . . . . . . . 1 3 . 2 . Insert Component 8 | . . . . . . . 1 . 6 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 19 | . . . 2 . . . 2 . 3 . . . . . . 3 . 2 . . . 1 . . . . . . . . . . . . . 1 3 . 2 . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . 1 . 1 . . Unlock Access 6 | . . . . . . . 1 . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 169 | . 11 . 14 . . . 16 . 13 . 8 . . . . 16 . 23 . . . 12 . . . . . . 10 . 14 . . . . 17 14 1 . . Terminals 96 | . 9 . 10 . . . 10 . 9 . 1 . . . . 8 . 10 . . . 5 . . . . . . 4 . 10 . . . . 10 10 . . . Track 10 | . 1 . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 1 2 . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Botnet 29 | . 2 . 3 . . . 4 . 3 . . . . . . 3 . 4 . . . 2 . . . . . . 1 . 2 . . . . 3 2 . . . Disrupt 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Skim 52 | . 5 . 6 . . . 5 . 5 . 1 . . . . 4 . 6 . . . 2 . . . . . . 2 . 5 . . . . 5 6 . . . Fabricators 33 | . . . . . . . . . . . 4 . . . . 7 . 4 . . . 5 . . . . . . 3 . 3 . . . . 5 2 . . . Report 5 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . Prioritize 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . Liberate 17 | . . . . . . . . . . . 2 . . . . 3 . 3 . . . 2 . . . . . . 3 . 1 . . . . 2 1 . . . Haulers 8 | . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . 1 . . . . 2 1 . . . Repair Stations 10 | . . . . . . . 2 . 2 . . . . . . 1 . 2 . . . 1 . . . . . . . . . . . . . . 2 . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patch 9 | . . . . . . . 2 . 2 . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . Recycling Units 20 | . 2 . 2 . . . . . . . 3 . . . . . . 7 . . . . . . . . . . 3 . . . . . . 2 . 1 . . Reject 7 | . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . 1 . . . . . . 1 . . . . Recyclers 6 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . 1 . . Mask 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 3 . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . Used 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 159 | . 6 . 12 . . . 12 2 10 4 10 . . . . 14 . 23 1 . . 15 2 1 . . . . 8 . 9 . . . . 11 12 3 3 1 Full Trace Events 16 | . . . . . . . 1 1 1 3 1 . . . . 1 . 1 1 . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . . 5 . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 63 | . . . 9 . . . 6 . 15 . . . . 10 . . . . . 14 . . . . . . 4 . . . . . . . . . 5 . . . Parts Built 6 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 167 | . . . . . . . . . . . 73 . . . . 47 . . . . . . . . . . . . . . 47 . . . . . . . . . Total Part Build Rating 26 | . . . . . . . . . . . 6 . . . . 10 . . . . . . . . . . . . . . 10 . . . . . . . . . Part Studies Acquired 19 | . . . 2 . . . 2 . 3 . . . . . . 3 . 2 . . . 1 . . . . . . . . . . . . . 1 3 . 2 . Parts Repaired 14 | . . . 2 . . . 5 . 1 . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Time 521 | . . . 64 . . . 166 . 38 . 146 . . . . . . 107 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . 9 . 10 . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 59 | . . . . . . . . 22 . 13 . . . . . . . . . . . 1 17 . . . . . . . . . . . . 1 . 5 . . Machine Destruction 59 | . . . . . . . . 22 . 13 . . . . . . . . . . . 1 17 . . . . . . . . . . . . 1 . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . 2 . . . . . . . . . . . . 2 . 12 . . . . 4 . . . . . . . . 4 . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . 1 . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 74 | . . 3 . 3 . . 2 2 . . . 2 . . . . . 3 . 2 2 6 14 . . . 2 4 . 20 . . . . . . 6 . 3 . Largest Group 20 | . . 3 3 3 3 3 3 2 2 . . 2 . . . . . 3 . 2 2 3 12 9 9 . 2 3 3 20 20 . . . . . 3 2 3 . Highest-Rated Group 732 | . . 81 81 40 40 40 40 78 78 . . 56 . . . . . 87 . 82 82 87 467 376 376 . 192 192 125 732 732 . . . . . 270 180 379 . Highest-Rated Ally 135 | . . 31 31 16 16 16 16 39 39 . . 31 . . . . . 29 . 51 51 29 62 49 49 . 96 96 49 50 50 . . . . . 90 90 135 . Initial Warlord ECA Mod 20 | . . . . . . . . . 10 10 18 18 18 18 17 17 17 17 16 16 15 15 11 20 20 20 20 19 19 19 19 19 19 19 18 18 18 17 16 16 Warlord Squad Rendezvous 5 | . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . Dakka 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ghost 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Total Orders 21 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 7 . . . . . 4 5 1 . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 12 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . 2 3 . . . . . RETURN 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . 1 2 . . . . . Ally Attacks 874 | . . . 36 . . 20 28 15 46 . . 12 . . . . . 12 . . 27 40 35 11 13 . . 56 3 . 194 . . . . . 109 196 21 . Total Damage 24196 | . . . 459 . . 164 194 175 485 . . 190 . . . . . 131 . . 879 611 1157 508 410 . . 1906 132 . 5704 . . . . . 3635 6889 567 . Kills 159 | . . . 8 . . 6 2 2 9 . . . . . . . . . . . 8 3 9 5 3 . . 16 1 . 33 . . . . . 18 31 5 . Allies Corrupted 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Active Infowar (turns) 10640 | 49 80 . . . . . . . . . 330 48 . . . 2 . 231 1 1 . 350 2168 172 790 635 264 1097 1286 228 686 307 249 796 2 . 23 . 520 325 Optics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Sensors 1632 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 38 307 249 191 1 . . . 520 325 IFF 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . Terrain 362 | 49 80 . . . . . . . . . . . . . . . . 231 . . . . . . . . . . . . 2 . . . . . . . . . Traps 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 35 . . . . . . . . . . . Decoding 8567 | . . . . . . . . . . . . . . . . . . . . . . 289 2168 172 790 635 264 1097 1286 228 648 . 194 796 . . . . . . Machine Analysis 437 | . . . . . . . . . . . 330 48 . . . . . . . . . 59 . . . . . . . . . . . . . . . . . . Triangulation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Spoofing 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Jamming 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . ECM 25 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 23 . . . Robot Analysis Total 13 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . 2 . . . . . 2 . . . Derelict Logs Recovered 18 | . . 2 . 1 . . . . . . . 2 1 . . . . . 1 1 2 . . . 2 2 . 1 . . . 1 2 . . . . . . . Drone Launches 22 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . 9 5 1 . . . . Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . 3 3 . . . . . Decoded 0b10 Intel 87 | . . . . . . . . . . . . . . . . . . . . . . 7 36 . . . . . 30 . 14 . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrols 56 | . . . . . . . . . . . . . . . . . . . . . . 2 36 . . . . . 13 . 5 . . . . . . . . . Investigations 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 8 . 3 . . . . . . . . . Reinforcements 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . Guards 13 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 6 . 4 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 52412 | 125 1889 1485 3843 1855 671 1267 2200 1555 2085 1962 3059 1755 1055 138 1664 2918 225 2757 812 787 906 1829 2168 172 790 635 264 1097 1286 228 759 307 249 1450 449 1302 1464 1349 536 1065 Spaces Moved 39906 | 62 735 596 1425 719 279 501 798 593 818 852 1553 1010 480 81 960 2193 344 3028 1303 1258 1060 2244 1386 115 571 518 194 734 997 282 1064 403 361 1546 326 1735 1738 2326 842 1876 Core 16 | 4 . . . . . . . . . . . . . . . . . . 7 . . 1 . . . . . . . . . . . . . . . . . 4 Treads 11694 | 58 735 596 1425 719 279 501 798 593 818 852 1553 1010 480 81 960 235 . . . . . . 1 . . . . . . . . . . . . . . . . . Legs 3995 | . . . . . . . . . . . . . . . . . . . . . . . 1208 115 571 518 194 734 655 . . . . . . . . . . . Wheels 1353 | . . . . . . . . . . . . . . . . 1351 . . . . . . . . . . . . . . . 2 . . . . . . . . Hover 22848 | . . . . . . . . . . . . . . . . 607 344 3028 1296 1258 1060 2243 177 . . . . . 342 282 1064 401 361 1546 326 1735 1738 2326 842 1872 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 240 240 240 240 240 200 200 200 200 160 165 162 162 162 59 59 49 53 53 59 36 41 112 105 100 105 110 46 46 46 61 61 54 54 50 41 16 17 23 Average Speed 105 | 152 235 240 240 240 240 240 226 222 203 200 162 165 199 162 162 97 59 66 54 56 66 44 116 112 111 107 109 119 94 46 49 71 61 58 54 53 49 36 35 35 Slowest Speed 400 | 160 240 240 240 240 240 240 240 225 212 280 165 216 225 162 162 229 59 160 250 59 121 250 400 112 112 112 113 186 120 46 132 130 71 124 54 107 210 105 41 139 Overloaded Moves 371 | . . . . . . . . . . . . . . . . . . 47 . . . 35 . . . . . . . . . . . . . . 26 5 3 255 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Potential Cave-ins 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 11 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 67 | 4 96 98 92 99 61 97 54 65 65 88 31 95 63 68 90 32 94 59 97 85 82 56 94 4 77 66 62 93 18 95 19 59 63 95 89 38 92 46 11 62 Regions Visited 40 Branch Regions 21 Pre-discovered Areas 22 | . 4 . 3 . 1 . 2 . 1 . . 3 . 1 . . . . 1 2 . . . . . . 3 . . . . . . . . 1 . . . . Known Exits Taken 17 | . . 1 1 . . 1 1 . 1 . 1 . . . 1 . . 1 . . 1 1 . 1 1 . . 1 . . 1 . . . . 1 1 . 1 . Unknown Exits Taken 16 | 1 1 . . 1 1 . . . . . . 1 1 1 . . . . 1 1 . . . . . 1 1 . . . . 1 1 1 1 . . 1 . . Scrap Searched 36 | . . 2 . 3 . 1 . . . . . 3 3 . 1 . . . 5 2 1 . . . 4 2 . 3 . . . 2 2 . 2 . . . . . Spaces Dug 85 | . . . . . . . . . . . . 5 . . . 12 . 5 . . . 8 . . . . . . . . . . . 5 . 12 4 . 5 29 Terrain Destroyed 2619 | . 61 26 43 9 . 3 51 21 46 112 124 15 19 . 83 172 . 214 77 . 108 116 104 1 9 26 . 12 137 8 47 . 59 81 . 191 184 169 118 173 Melee 13 | . . . . . . . . . . . . . . . . . . 2 . . . 8 . . . . . . . . . . . 3 . . . . . . Projectile 756 | . . 2 13 9 . 3 19 11 46 5 21 15 . . 3 43 . 45 6 . 11 5 9 1 9 7 . 11 30 8 30 . . 37 . 56 60 64 69 108 AOE 1844 | . 61 24 30 . . . 32 10 . 107 103 . 19 . 80 129 . 167 71 . 97 103 90 . . 19 . 1 106 . 17 . 59 41 . 135 124 105 49 65 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Total 46325 | 76 815 620 1658 767 282 519 1012 728 1035 972 1814 1063 521 88 1009 2658 367 3532 1367 1328 1204 2773 1750 150 650 564 236 893 1199 351 1196 417 381 1943 594 1964 2169 2598 959 2103 Wait 2047 | . . . 70 . . . 88 10 48 1 57 4 1 . 2 114 . 244 27 43 83 145 145 33 32 11 1 58 32 41 14 . . 195 262 77 113 49 26 21 Move 39866 | 61 734 595 1424 718 278 500 798 592 817 851 1552 1009 479 80 959 2193 343 3027 1302 1257 1059 2243 1383 114 570 517 193 733 997 281 1063 402 360 1545 325 1734 1737 2325 841 1875 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Pick Up 398 | 1 19 2 30 6 1 . 18 3 20 5 19 7 5 . 4 30 7 28 . 3 4 44 20 . 1 1 5 2 18 2 11 1 1 18 . 6 9 19 5 23 Fast Attach 249 | 7 2 . 2 . . . 3 . 10 2 5 3 . 4 1 26 2 3 1 5 2 20 15 . 2 1 5 3 15 1 8 8 4 20 . 15 12 16 8 18 Attach 213 | . 1 . 4 1 . . 11 . 8 3 8 2 1 . 5 22 2 11 2 4 3 35 5 . . 3 1 2 9 2 12 2 2 16 . 4 6 11 4 11 Detach 127 | . 3 . 1 . . . 1 . 8 . 2 1 . . 1 16 2 3 1 3 2 18 3 . 1 1 1 1 2 1 7 1 2 14 . 4 9 7 5 6 Swap 702 | 1 12 4 12 2 1 . 11 12 19 26 37 6 11 . 13 45 6 46 11 4 9 62 27 . 7 12 12 21 35 9 26 1 4 37 7 31 45 46 8 24 Drop 466 | . 3 2 28 5 2 . 10 5 19 5 18 7 2 4 2 32 5 29 1 7 7 37 25 . 5 2 10 8 32 3 10 1 4 32 . 17 18 32 6 31 Fire 1882 | 6 41 17 86 35 . 19 72 56 86 65 116 24 22 . 22 164 . 112 20 . 28 135 118 3 32 16 8 25 59 10 43 . 4 61 . 75 77 87 56 82 Melee 43 | . . . . . . . . . . . . . . . . . . 16 2 2 . 13 . . . . . . . . . 1 . 3 . . . 4 . 2 Ram 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 76 | . . . . . . . . 10 . 14 . . . . . 16 . 13 . . . 13 5 . . . . . . . . . . . . . . . . 5 Rewire 235 | . . . . . . . . 40 . . . . . . . . . . . . 7 1 . . . . . 40 . 1 1 . . . . . 143 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . . . . . . . . . . . . . . . . . . 7 3 . . . . . . . . . . 2 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp / Ext x2) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Ext) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes / Gar) -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 15) 1073 | -10/Materials | Discovered new exit (range 16) 1123 | -10/Materials | Central database locked down 1204 | -10/Materials | Learned location of 2 exits from Subcaves 1273 | -10/Materials | Learned Storage stockpile data 1331 | -10/Materials | Learned Storage terminal intel 1379 | -10/Materials | Learned 2 Mines zone layouts 1418 | -10/Materials | Identified exit to Subcaves 1418 | -10/Materials | Identified exit to Materials 1447 | -10/Materials | Learned location of Recycling (-9) 1498 | -10/Materials | Learned location of 1 exit from Storage 1591 | -10/Materials | Learned 4 Subcaves zone layouts 2015 | -10/Materials | Entered Mines 2116 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2478 | -10/Mines | Learned Materials garrison access intel 2732 | -10/Mines | Learned 4 Materials zone layouts 2766 | -10/Mines | Discovered exit to Materials (range 13) 3145 | -10/Mines | Discovered exit to Subcaves (range 9) 3455 | -10/Mines | Discovered exit to Materials (range 8) 3458 | -10/Mines | Received a Mining Laser from a helpful Derelict 3500 | -10/Mines | Entered Materials 3500 | -9/Materials | Accompanied by 3 allies 3500 | -9/Materials | Evolved 2 slots: Weapon x2 3501 | -9/Materials | Identified exit to Materials 3505 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3694 | -9/Materials | Discovered new exit (range 16) 3817 | -9/Materials | Build established: Gunner 4055 | -9/Materials | Discovered new exit (range 16) 4085 | -9/Materials | Central database locked down 4719 | -9/Materials | Discovered exit to Materials (range 15) 5007 | -9/Materials | Identified exit to Storage 5007 | -9/Materials | Identified exit to Mines 5083 | -9/Materials | Learned location of 2 exits from Materials 5150 | -9/Materials | Learned location of Storage (-9) 5209 | -9/Materials | Loaded intel: 3 trap records 5293 | -9/Materials | Learned Storage emergency access door positions 5296 | -9/Materials | Repaired Imp. Light Cannon+ 5320 | -9/Materials | Learned location of 3 exits from Materials 5466 | -9/Materials | Learned Storage trap positions 5470 | -9/Materials | Destroyed 7 combat bots 6606 | -9/Materials | Repaired Imp. Light Cannon+ 7343 | -9/Materials | Entered Mines 7475 | -9/Mines | Discovered exit to Materials (range 4) 7588 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7651 | -9/Mines | Discovered exit to Materials (range 5) 7783 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 7846 | -9/Mines | Learned 8 Materials zone layouts 7932 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 8246 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8248 | -9/Mines | Discovered new exit (range 5) 8485 | -9/Mines | Assembled infested the area 8532 | -9/Mines | Met 8R-AWN 8616 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 8622 | -9/Mines | Found Prototype Device 8987 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 9198 | -9/Mines | Entered Exiles 9198 | -9/Exiles | Accompanied by 3 allies 9265 | -9/Exiles | Welcomed by 8R-AWN 9303 | -9/Exiles | Met EX-HEX 9421 | -9/Exiles | Met EX-DEC 9576 | -9/Exiles | Learned location of Zion (-6) 9732 | -9/Exiles | Met EX-BIN 9847 | -9/Exiles | Discovered new exit (range 10) 9869 | -9/Exiles | Entered Mines 9869 | -8/Mines | Accompanied by 3 allies 10900 | -8/Mines | Discovered exit to Materials (range 6) 11086 | -8/Mines | Discovered exit to Materials (range 7) 11136 | -8/Mines | Entered Materials 11136 | -8/Materials | Accompanied by 3 allies 11136 | -8/Materials | Evolved 2 slots: Utility x2 11137 | -8/Materials | Identified exit to Factory 11139 | -8/Materials | Loaded intel: 1 garrison access location 12151 | -8/Materials | Repaired Imp. Light Cannon+ 12394 | -8/Materials | Central database locked down 12780 | -8/Materials | Build established: Scientist-Gunner 13061 | -8/Materials | Repaired Lgt. Treads+ 13100 | -8/Materials | Repaired Assault Cannon+? 13118 | -8/Materials | Learned location of Lower Caves (-7) 13163 | -8/Materials | Repaired Recoil Stabilizer 13181 | -8/Materials | Learned 4 Factory zone layouts 13199 | -8/Materials | Learned location of Lower Caves (-6) 13203 | -8/Materials | Repaired Imp. Light Cannon+ 13208 | -8/Materials | Learned location of 1 exit from Recycling 13209 | -8/Materials | Learned Factory security intel 13230 | -8/Materials | Learned location of 1 exit from Recycling 13233 | -8/Materials | Garrison activated, responded to threat 13255 | -8/Materials | Learned Factory security intel 13321 | -8/Materials | Identified exit to Garrison 13336 | -8/Materials | Entered Garrison 13336 | -8/Garrison | Accompanied by 2 allies 13385 | -8/Garrison | Triggered checkpoint 13436 | -8/Garrison | Garrison Relay disabled 13644 | -8/Garrison | Discovered new exit (range 50) 13644 | -8/Garrison | Discovered new exit (range 71) 13644 | -8/Garrison | Discovered new exit (range 19) 13690 | -8/Garrison | Triggered checkpoint 13716 | -8/Garrison | Triggered checkpoint 13767 | -8/Garrison | Triggered checkpoint 13894 | -8/Garrison | Garrison Relay disabled 13979 | -8/Garrison | Garrison Relay disabled 13982 | -8/Garrison | Triggered checkpoint 14302 | -8/Garrison | Garrison Relay disabled 14731 | -8/Garrison | Garrison Relay disabled 14891 | -8/Garrison | Entered Materials 14891 | -8/Materials | Accompanied by 2 allies 14956 | -8/Materials | Identified exit to Garrison 15575 | -8/Materials | Build established: Hacker-Gunner 15674 | -8/Materials | Repaired Assault Cannon+ 15691 | -8/Materials | First assault squad dispatched 16167 | -8/Materials | Build established: Gunner 16191 | -8/Materials | Identified Exp. Sensor Array 16191 | -8/Materials | Watched by a mysterious "MATRIX" hacker 16231 | -8/Materials | Core integrity fell below 50% 16251 | -8/Materials | System corruption reached 10% 16280 | -8/Materials | Lost 4 parts (1p1n2w) 16453 | -8/Materials | Discovered exit to Factory (range 15) 16582 | -8/Materials | Learned location of 1 exit from Recycling 16605 | -8/Materials | Build established: Scavenger-Gunner 16615 | -8/Materials | Learned 8 Factory zone layouts 16639 | -8/Materials | Learned Storage emergency access door positions 16656 | -8/Materials | Learned location of 3 exits from Factory 16694 | -8/Materials | Learned location of 3 exits from Factory 16976 | -8/Materials | Entered Garrison 17027 | -8/Garrison | Triggered checkpoint 17068 | -8/Garrison | Garrison Relay disabled 17266 | -8/Garrison | Triggered checkpoint 17284 | -8/Garrison | Triggered checkpoint 17430 | -8/Garrison | Triggered checkpoint 17521 | -8/Garrison | Garrison Relay disabled 17754 | -8/Garrison | Discovered exit to Factory (range 11) 17930 | -8/Garrison | Triggered checkpoint 18032 | -8/Garrison | Discovered exit to Factory (range 10) 18101 | -8/Garrison | Triggered checkpoint 18153 | -8/Garrison | Build established: Gunner 18387 | -8/Garrison | Garrison Relay disabled 18695 | -8/Garrison | Discovered exit to Factory (range 14) 18741 | -8/Garrison | Discovered exit to Factory (range 53) 18741 | -8/Garrison | Discovered exit to Factory (range 5) 18741 | -8/Garrison | Discovered exit to Factory (range 96) 18767 | -8/Garrison | Phase Generator disabled 18827 | -8/Garrison | Build established: Scavenger-Gunner 18938 | -8/Garrison | Entered Factory 18938 | -7/Factory | Evolved 2 slots: Propulsion x2 18939 | -7/Factory | Identified exit to Factory 18939 | -7/Factory | Identified exit to Lower Caves 19120 | -7/Factory | Repaired Assault Cannon+ 19667 | -7/Factory | Build established: Gunner 20039 | -7/Factory | Repaired Reflective Plating? 20138 | -7/Factory | First assault squad dispatched 20245 | -7/Factory | Repaired Enh. Nuclear Core 21536 | -7/Factory | Fabricated Assault Cannon (x2) 21822 | -7/Factory | High security lockdown imminent 21902 | -7/Factory | High security lockdown engaged 21997 | -7/Factory | Entered Lower Caves 22003 | -7/Lower Caves | Met a Warlord Commander 22004 | -7/Lower Caves | Learned location of Warlord (-4) 22005 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 22009 | -7/Lower Caves | Found Encrypted Comm Array 22202 | -7/Lower Caves | Learned 12 Factory zone layouts 22468 | -7/Lower Caves | Entered an active Warlord outpost 22475 | -7/Lower Caves | A Commander dispatched an escort 22490 | -7/Lower Caves | Learned Factory emergency access door positions 22490 | -7/Lower Caves | Learned Research terminal intel 22640 | -7/Lower Caves | Discovered new exit (range 7) 22980 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 23752 | -7/Lower Caves | Entered another Lower Caves area 23753 | -7/Lower Caves | Encountered a Warlord checkpoint 24044 | -7/Lower Caves | Spotted B-75 Beast 24087 | -7/Lower Caves | Destroyed B-75 Beast 24309 | -7/Lower Caves | Found DCF Scrap (12 items) 24360 | -7/Lower Caves | Build established: Tank 24402 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 24450 | -7/Lower Caves | Learned Factory garrison access intel 24763 | -7/Lower Caves | Discovered new exit (range 9) 24807 | -7/Lower Caves | Entered Data Miner 24807 | -7/Data Miner | Discovered new exit (range 6) 24840 | -7/Data Miner | Met Data Miner 24871 | -7/Data Miner | Learned location of Section 7 (-2) 24871 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 24895 | -7/Data Miner | Received God Mode back door access code from Data Miner 24945 | -7/Data Miner | Entered Proximity Caves 25801 | -6/Proximity Caves | Discovered exit to Factory (range 9) 26065 | -6/Proximity Caves | Spotted B-75 Beast 26115 | -6/Proximity Caves | Destroyed B-75 Beast 26141 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 26440 | -6/Proximity Caves | Build established: Gunner 26609 | -6/Proximity Caves | Entered Factory 26609 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26613 | -6/Factory | Loaded intel: 4 garrison access locations 26885 | -6/Factory | Spotted B-75 Beast 27304 | -6/Factory | Identified exit to Lower Caves 27530 | -6/Factory | Discovered new exit (range 4) 27687 | -6/Factory | Central database locked down 27798 | -6/Factory | Build established: Scavenger-Gunner 28102 | -6/Factory | Destroyed 7 combat bots 28102 | -6/Factory | Lost 6 parts (4n2w) 28952 | -6/Factory | Fabricated Cmb. Airjet (x2) 29047 | -6/Factory | Crushed by falling debris 29047 | -6/Factory | System corruption reached 10% 29078 | -6/Factory | Lost 3 parts (1p2n) 29148 | -6/Factory | Discovered new exit (range 5) 29431 | -6/Factory | Core integrity fell below 50% 29527 | -6/Factory | Manually triggered Chute Trap 29527 | -6/Factory | Sucked down chute 29527 | -6/Factory | Entered Waste 29527 | -6/Waste | The area was eerily silent 29567 | -6/Waste | Found Prototype Processor 29596 | -6/Waste | Discovered new exit (range 16) 29681 | -6/Waste | Identified Exp. Melee Analysis Suite 29752 | -6/Waste | Entered Factory 30013 | -6/Factory | Build established: Gunner 30446 | -6/Factory | Targeted by mysterious "MATRIX" hacker 30461 | -6/Factory | Repaired Cmb. Airjet+ 30551 | -6/Factory | Cargo convoy interrupted 30753 | -6/Factory | Spotted B-75 Beast 31203 | -6/Factory | Repaired Cmb. Airjet+ 31347 | -6/Factory | Repaired Battle Rifle 31502 | -6/Factory | First assault squad dispatched 31733 | -6/Factory | Incoming assault squad redirected 31910 | -6/Factory | Learned location of 1 exit from Hub_04(d) 31986 | -6/Factory | Learned 4 Proximity Caves zone layouts 32060 | -6/Factory | Central database locked down 32297 | -6/Factory | Core integrity fell below 20% 32298 | -6/Factory | Identified exit to Factory 32372 | -6/Factory | Incoming investigation squad redirected 32397 | -6/Factory | Joined by Warlord Ghost squad 32429 | -6/Factory | High security lockdown imminent 32461 | -6/Factory | Loaded intel: 101 trap records 32509 | -6/Factory | High security lockdown engaged 32509 | -6/Factory | Entered Lower Caves 32585 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 32690 | -6/Lower Caves | Build established: Mutant 32909 | -6/Lower Caves | Attracted the attention of an 0b10 base 32982 | -6/Lower Caves | Learned location of 1 exit from Factory 32982 | -6/Lower Caves | Learned Extension trap positions 33078 | -6/Lower Caves | Encountered a Warlord checkpoint 33095 | -6/Lower Caves | Discovered new exit (range 10) 33269 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 33321 | -6/Lower Caves | Entered Zion 33337 | -6/Zion | Given A8's code to call for help 33360 | -6/Zion | System corruption cleaned by Quarantine Array 33372 | -6/Zion | Found CR-A16's Pointy Stick 33426 | -6/Zion | Discovered new exit (range 11) 33513 | -6/Zion | Received a hallucinogenic algorithm 33677 | -6/Zion | Met Imprinter 33768 | -6/Zion | Gained Derelict followers 33874 | -6/Zion | Build established: Scientist-Gunner 34108 | -6/Zion | Entered Proximity Caves 34108 | -5/Proximity Caves | Accompanied by 2 allies 34171 | -5/Proximity Caves | Learned Factory stockpile data 34280 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 34503 | -5/Proximity Caves | Discovered exit to Factory (range 3) 34508 | -5/Proximity Caves | Learned 4 Factory zone layouts 34760 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 35014 | -5/Proximity Caves | Entered Factory 35014 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 35015 | -5/Factory | Identified exit to Upper Caves 35016 | -5/Factory | Identified exit to Factory 35223 | -5/Factory | Destroyed 10 combat bots 35314 | -5/Factory | First assault squad dispatched 35441 | -5/Factory | Identified exit to Garrison 35489 | -5/Factory | Lost 6 parts (3n3w) 35741 | -5/Factory | Build established: Gunner 35865 | -5/Factory | Joined by Warlord Geek squad 35875 | -5/Factory | Fabricated G-50 Soldier? 35875 | -5/Factory | Spotted B-75 Beast 35879 | -5/Factory | Cargo convoy interrupted 36052 | -5/Factory | Joined by Warlord Dakka squad 36093 | -5/Factory | P-70 Sage assimilated allied W0-RLA(s) 36106 | -5/Factory | P-70 Sage assimilated allied 93-QAC(m) 36117 | -5/Factory | Joined by Warlord Dakka squad 36161 | -5/Factory | Lost 6 allies 36180 | -5/Factory | Destroyed 10 combat bots 36188 | -5/Factory | Lost 4 parts (3n1u) 36207 | -5/Factory | Joined by Warlord Ghost squad 36299 | -5/Factory | System corruption reached 10% 36551 | -5/Factory | Lost 6 parts (1p3n2u) 36629 | -5/Factory | Core integrity fell below 50% 36838 | -5/Factory | Incoming assault squad redirected 36838 | -5/Factory | Identified exit to Garrison 36843 | -5/Factory | Entered Garrison 36930 | -5/Garrison | Lost 3 parts (3n) 37001 | -5/Garrison | Triggered checkpoint 37023 | -5/Garrison | Garrison Relay disabled 37121 | -5/Garrison | Found embedded Infiltrators 37130 | -5/Garrison | Build established: Scavenger-Gunner 37229 | -5/Garrison | Triggered checkpoint 37243 | -5/Garrison | Triggered checkpoint 37316 | -5/Garrison | Destroyed 10 combat bots 37323 | -5/Garrison | Lost 7 parts (4n3w) 37396 | -5/Garrison | System corruption reached 30% 37475 | -5/Garrison | Discovered new exit (range 12) 37520 | -5/Garrison | Triggered checkpoint 37566 | -5/Garrison | Garrison Relay disabled 37730 | -5/Garrison | Discovered new exit (range 13) 37773 | -5/Garrison | Phase Generator disabled 37947 | -5/Garrison | Triggered checkpoint 37999 | -5/Garrison | Garrison Relay disabled 38023 | -5/Garrison | Triggered checkpoint 38323 | -5/Garrison | Triggered checkpoint 38501 | -5/Garrison | Build established: Commander-Gunner 38559 | -5/Garrison | Triggered checkpoint 38621 | -5/Garrison | Discovered new exit (range 8) 38640 | -5/Garrison | Triggered checkpoint 38782 | -5/Garrison | Garrison Relay disabled 39011 | -5/Garrison | Entered Factory 39011 | -5/Factory | Accompanied by 9 allies 39096 | -5/Factory | High security lockdown imminent 39141 | -5/Factory | Discovered exit to Upper Caves (range 6) 39176 | -5/Factory | High security lockdown engaged 39183 | -5/Factory | Entered Upper Caves 39183 | -5/Upper Caves | Accompanied by 9 allies 39184 | -5/Upper Caves | Encountered a Warlord checkpoint 39318 | -5/Upper Caves | Lost 4 allies 39542 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 39592 | -5/Upper Caves | Build established: Scavenger-Gunner 39616 | -5/Upper Caves | Lost 4 allies 39633 | -5/Upper Caves | Learned Factory trap positions 39805 | -5/Upper Caves | Identified exit to Upper Caves 39929 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 39937 | -5/Upper Caves | Core integrity fell below 20% 39973 | -5/Upper Caves | Entered another Upper Caves area 40013 | -5/Upper Caves | Discovered exit to Factory (range 13) 40307 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 40423 | -5/Upper Caves | Learned Factory non-interactive machine intel 40520 | -5/Upper Caves | Learned Factory emergency access door positions 40567 | -5/Upper Caves | Discovered new exit (range 11) 40608 | -5/Upper Caves | Entered Zhirov 40608 | -5/Zhirov | Discovered new exit (range 3) 40629 | -5/Zhirov | Met Zhirov 40655 | -5/Zhirov | Found Alien Artifact 40655 | -5/Zhirov | Identified Integrated Dissipator 40655 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 40780 | -5/Zhirov | Found Alien Artifact 40807 | -5/Zhirov | Learned location of Testing (-3) 40814 | -5/Zhirov | Enhanced Grunt warped into view, answering call for help 40823 | -5/Zhirov | Enhanced Grunt warped into view, answering call for help 40830 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 40872 | -5/Zhirov | Entered Proximity Caves 40872 | -4/Proximity Caves | Accompanied by 2 allies 40876 | -4/Proximity Caves | Spotter reported a threat 40893 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 41312 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 41354 | -4/Proximity Caves | Learned Research emergency access door positions 41726 | -4/Proximity Caves | Discovered exit to Factory (range 13) 41802 | -4/Proximity Caves | Attacked by a faux Warlord 41943 | -4/Proximity Caves | Build established: Gunner 41969 | -4/Proximity Caves | Entered Factory 41969 | -4/Factory | Accompanied by 3 allies 41969 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 41970 | -4/Factory | Identified exit to Extension 41971 | -4/Factory | Loaded intel: 114 trap records 41973 | -4/Factory | Loaded intel: 185 non-interactive machine locations 42221 | -4/Factory | Incoming investigation squad redirected 42584 | -4/Factory | Build established: Scavenger-Gunner 42702 | -4/Factory | Discovered new exit (range 13) 42713 | -4/Factory | Found Prototype Hackware 42969 | -4/Factory | First assault squad dispatched 42996 | -4/Factory | Incoming assault squad redirected 43006 | -4/Factory | Identified Exp. System Shield 43209 | -4/Factory | Spotted Striker 43210 | -4/Factory | Cargo convoy interrupted 43243 | -4/Factory | Destroyed Striker 43255 | -4/Factory | Sucked down chute 43255 | -4/Factory | Entered Waste 43256 | -4/Waste | Joined by Warlord forces that had cleared the area 43407 | -4/Waste | Discovered new exit (range 15) 43419 | -4/Waste | Found Unknown Device 43419 | -4/Waste | Identified Adv. Force Booster 43483 | -4/Waste | Entered Factory 43483 | -4/Factory | Accompanied by 20 allies 43531 | -4/Factory | Discovered new exit (range 16) 43542 | -4/Factory | Garrison activated, responded to threat 43552 | -4/Factory | Identified exit to Upper Caves 43686 | -4/Factory | Lost 9 allies 43710 | -4/Factory | Discovered new exit (range 9) 43733 | -4/Factory | First assault squad dispatched 43797 | -4/Factory | Unchained authorized (DW-4LL) 43887 | -4/Factory | Discovered new exit (range 16) 43903 | -4/Factory | Fabricated Cmb. Airjet? 43976 | -4/Factory | Build established: Hacker-Gunner 44120 | -4/Factory | DW-4LL burst out of a wall 44120 | -4/Factory | Spotted DW-4LL 44128 | -4/Factory | System corruption reached 10% 44143 | -4/Factory | Learned Research trap positions 44171 | -4/Factory | Lost 6 parts (1p5u) 44207 | -4/Factory | System corruption reached 30% 44242 | -4/Factory | Entered Upper Caves 44249 | -4/Upper Caves | Found DCF Scrap (11 items) 44261 | -4/Upper Caves | Lost 8 parts (2p5n1u) 44481 | -4/Upper Caves | Learned Research stockpile data 44534 | -4/Upper Caves | Discovered new exit (range 13) 44549 | -4/Upper Caves | Entered another Upper Caves area 44551 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 44556 | -4/Upper Caves | Build established: Derelict-Mutant 44565 | -4/Upper Caves | Learned Research security intel 44599 | -4/Upper Caves | Learned Research interactive machine intel 44721 | -4/Upper Caves | Discovered new exit (range 5) 44798 | -4/Upper Caves | Entered Warlord 44820 | -4/Warlord | System corruption cleaned by Quarantine Array 44888 | -4/Warlord | Learned Armory security intel 44888 | -4/Warlord | Learned Factory scanalyzer intel 44888 | -4/Warlord | Learned 4 Armory zone layouts 44888 | -4/Warlord | Learned Research trap positions 45033 | -4/Warlord | Opened Warlord's prototype stash 45044 | -4/Warlord | Found Prototype Reactor 45051 | -4/Warlord | Found Prototype Device 45051 | -4/Warlord | Identified Thermal Barrier 45091 | -4/Warlord | Discovered new exit (range 81) 45113 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 45113 | -4/Warlord | Ran a Watcher feed algorithm 45113 | -4/Warlord | Ran a Watcher feed algorithm 45235 | -4/Warlord | Identified Vortex Chain Reactor 45258 | -4/Warlord | Build established: Derelict-Gunner 45262 | -4/Warlord | Warlord's base attacked by MAIN.C 45297 | -4/Warlord | Found Prototype Launcher 45297 | -4/Warlord | Identified Vortex Catalyst Activator 45300 | -4/Warlord | Found Prototype Energy Gun 45300 | -4/Warlord | Identified Vortex Rifle 45344 | -4/Warlord | Met Warlord 45569 | -4/Warlord | Warlord forces counterattacked 45579 | -4/Warlord | Lost 4 allies 45654 | -4/Warlord | Destroyed 10 combat bots 45656 | -4/Warlord | Lost 5 allies 45700 | -4/Warlord | Destroyed BL-DX7(g) 45722 | -4/Warlord | Spotted Executioner 45734 | -4/Warlord | Destroyed Executioner 45737 | -4/Warlord | Spotted Executioner 45737 | -4/Warlord | Spotted Executioner 45740 | -4/Warlord | Destroyed Executioner 45743 | -4/Warlord | Destroyed Executioner 45764 | -4/Warlord | Destroyed 11 combat bots 45780 | -4/Warlord | Destroyed Striker 45787 | -4/Warlord | Spotted Executioner 45793 | -4/Warlord | Destroyed Executioner 45804 | -4/Warlord | Lost 21 allies 45814 | -4/Warlord | Destroyed 11 combat bots 45851 | -4/Warlord | Build established: Scavenger-Gunner 45865 | -4/Warlord | Found Vortex Rifle 45918 | -4/Warlord | Found Prototype Processor 45918 | -4/Warlord | Identified Exp. Target Analyzer 45937 | -4/Warlord | Warlord base infiltrated, sounded retreat 45963 | -4/Warlord | Spotted Executioner 45978 | -4/Warlord | Spotted Striker 45995 | -4/Warlord | Lost 4 allies 46045 | -4/Warlord | Found Prototype Ballistic Cannon 46045 | -4/Warlord | Identified Hvy. Autocannon 46123 | -4/Warlord | Found Hvy. Autocannon 46153 | -4/Warlord | Spotted Executioner 46153 | -4/Warlord | Spotted Striker 46163 | -4/Warlord | Destroyed Executioner 46232 | -4/Warlord | Lost 7 allies 46248 | -4/Warlord | Entered Proximity Caves 46288 | -3/Proximity Caves | Spotted B-86 Titan 46416 | -3/Proximity Caves | Discovered new exit (range 31) 46582 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 46697 | -3/Proximity Caves | Entered Research 46697 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 46698 | -3/Research | Loaded intel: 76 trap records 46702 | -3/Research | Loaded intel: 45 interactive machine locations 46703 | -3/Research | Loaded intel: 22 terminal locations 46997 | -3/Research | Found Fusion Bomb Launcher 47088 | -3/Research | Found Prototype Hackware 47088 | -3/Research | Identified Exp. Hacking Suite 47445 | -3/Research | Build established: Hacker-Gunner 47493 | -3/Research | Identified exit to Garrison 47569 | -3/Research | Learned Access repair station intel 47610 | -3/Research | Learned 12 Access zone layouts 47641 | -3/Research | Garrison activated, responded to threat 47664 | -3/Research | Learned Access fabricator intel 47676 | -3/Research | Learned Access trap positions 47677 | -3/Research | Identified exit to Research 47687 | -3/Research | Learned Testing trap positions 47706 | -3/Research | Identified exit to Testing 47927 | -3/Research | Unchained authorized (DW-4LL) 47947 | -3/Research | First assault squad dispatched 47999 | -3/Research | Entered Testing 48000 | -3/Testing | Loaded intel: 21 trap records 48035 | -3/Testing | Protovariant out of control (PH-54H4AH8OWT) 48035 | -3/Testing | Unleashed a protovariant (PH-54H4AH8OWT) 48068 | -3/Testing | Spotted Striker 48160 | -3/Testing | Central database locked down 48212 | -3/Testing | Spotted Investigator 48213 | -3/Testing | Scanned by Researcher 48214 | -3/Testing | Destroyed Investigator 48228 | -3/Testing | Found Prototype Launcher 48228 | -3/Testing | Identified Containment Facilitator 48236 | -3/Testing | Found Prototype Reactor 48236 | -3/Testing | Identified Zero-point Reactor 48247 | -3/Testing | Found Zero-point Reactor 48284 | -3/Testing | Found Prototype Device 48284 | -3/Testing | Identified AEGIS Remote Shield 48302 | -3/Testing | Found Prototype Device 48302 | -3/Testing | Identified Exp. Weapon Cycler 48474 | -3/Testing | Spotted Striker 48481 | -3/Testing | Spotted Alpha 7 48484 | -3/Testing | Stole the SGEMP Prototype 48485 | -3/Testing | Identified Transdimensional Reconstructor 48485 | -3/Testing | Warped through subspace 48600 | -3/Testing | System corruption reached 10% 48712 | -3/Testing | Found Prototype Device 48712 | -3/Testing | Identified 2N-1CE's Frost Array 48754 | -3/Testing | Spotted CY-PHR 48763 | -3/Testing | Spotted Alpha 7 48789 | -3/Testing | Discovered exit to Research (range 5) 48855 | -3/Testing | Found Prototype Device 48855 | -3/Testing | Identified Exp. ECM Suite 48868 | -3/Testing | Lost 3 parts (1n1u1w) 48883 | -3/Testing | Destroyed Alpha 7 48911 | -3/Testing | Rewired YP-2HX(L) 48912 | -3/Testing | Build established: Scavenger-Gunner 48993 | -3/Testing | Rewired LL-5AZ(L) 49033 | -3/Testing | Rewired PS-0NQ(L) 49205 | -3/Testing | Found Prototype Device 49205 | -3/Testing | Identified Exp. EM Disruption Field 49382 | -3/Testing | Found Prototype Launcher 49382 | -3/Testing | Identified Mni. Smartbomb Launcher 49463 | -3/Testing | Entered Research 49463 | -2/Research | Accompanied by 2 allies 49463 | -2/Research | Warlord forces began assault on 0b10 49463 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 49464 | -2/Research | Loaded intel: 85 trap records 49470 | -2/Research | Identified exit to Garrison 49488 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 49488 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 49559 | -2/Research | Met up with Warlord 49573 | -2/Research | Research machine network offline 49721 | -2/Research | Spotted B-90 Cyclops 49739 | -2/Research | Revealed the true nature of CR-A16's Pointy Stick 49743 | -2/Research | Allies destroyed B-90 Cyclops 49757 | -2/Research | Lost 6 allies 49800 | -2/Research | Spotted Striker 49801 | -2/Research | Allies destroyed Striker 49946 | -2/Research | Met DD-05H 49974 | -2/Research | Spotted Striker 49996 | -2/Research | Borebot progress halted 50047 | -2/Research | Borebot progress halted 50070 | -2/Research | High security lockdown imminent 50074 | -2/Research | Spotted Striker 50080 | -2/Research | Allies destroyed Striker 50090 | -2/Research | Spotted Striker 50091 | -2/Research | Destroyed Striker 50150 | -2/Research | High security lockdown engaged 50178 | -2/Research | Borebot progress halted 50288 | -2/Research | Warlord destroyed during the assault 50362 | -2/Research | Spotted Executioner 50371 | -2/Research | Destroyed Executioner 50375 | -2/Research | Spotted Executioner 50378 | -2/Research | Spotted Executioner 50389 | -2/Research | Spotted Striker 50413 | -2/Research | Destroyed Striker 50538 | -2/Research | Discovered new exit (range 12) 50581 | -2/Research | Found Prototype Launcher 50581 | -2/Research | Identified Enh. Gamma Bomb Array 50587 | -2/Research | Found Enh. Gamma Bomb Array 50606 | -2/Research | Spotted Executioner 50609 | -2/Research | Spotted Executioner 50616 | -2/Research | Destroyed Executioner 50625 | -2/Research | Found Prototype Processor 50625 | -2/Research | Identified Exp. Core Analyzer 50690 | -2/Research | Found Exp. Core Analyzer 50714 | -2/Research | Spotted Striker 50715 | -2/Research | Spotted Striker 50727 | -2/Research | System corruption reached 10% 50760 | -2/Research | Lost 15 allies 50768 | -2/Research | Spotted Executioner 50772 | -2/Research | Destroyed Executioner 50812 | -2/Research | Entered Access 50812 | -1/Access | Evolved 2 slots: Utility x2 50813 | -1/Access | Identified exit to Surface 50813 | -1/Access | Delivered the SGEMP Prototype to Zhirov 50813 | -1/Access | Zhirov transferred Access data 50814 | -1/Access | Loaded intel: 144 machine locations 50814 | -1/Access | Loaded intel: 110 trap records 50814 | -1/Access | Discovered exit to Surface (range 142) 50814 | -1/Access | Identified exit to Command 50814 | -1/Access | Discovered exit to Command (range 92) 50814 | -1/Access | Loaded intel: 110 trap records 50815 | -1/Access | Loaded intel: 4 fabricator locations 50816 | -1/Access | Loaded intel: 4 repair station locations 50892 | -1/Access | Garrison activated, responded to threat 50972 | -1/Access | High security lockdown imminent 50992 | -1/Access | Energy Cycler disabled 51052 | -1/Access | High security lockdown engaged 51054 | -1/Access | Zhirov warped through subspace 51348 | -1/Access | Entered Command 51389 | -1/Command | Spotted B-99 Colossus 51395 | -1/Command | Destroyed B-99 Colossus 51584 | -1/Command | High security lockdown imminent 51664 | -1/Command | High security lockdown engaged 51864 | -1/Command | Phase Generator disabled 51897 | -1/Command | Spotted B-99 Colossus 51903 | -1/Command | Destroyed B-99 Colossus 52104 | -1/Command | Lost 4 parts (2p1u1w) 52397 | -1/Command | Crushed by falling debris 52398 | -1/Command | System corruption reached 10% 52400 | -1/Command | Spotted Striker 52401 | -1/Command | Spotted Alpha 7 52401 | -1/Command | Spotted Executioner 52401 | -1/Command | Spotted Executioner 52401 | -1/Command | Spotted Executioner 52401 | -1/Command | Spotted Executioner 52402 | -1/Command | Spotted Alpha 7 52402 | -1/Command | Spotted Striker 52402 | -1/Command | Spotted B-99 Colossus 52405 | -1/Command | Spotted B-99 Colossus 52408 | -1/Command | Core integrity fell below 50% 52412 | -1/Command | Core integrity fell below 20% 52413 | -1/Command | Destroyed by Alpha 7 with Multirail Last Messages --------------- 52410_ Field strength at 13. 52410_ Stasis field depleted. 52411_ Penetrated by Slug. 52411_ Slug penetrates Wall. 52411_ Triggered Stasis Trap. 52411_ A bubble of rippling energy engulfs the area. 52411_ Field strength at 94. 52412_ Critical hit (Burn: +27). 52412_ Penetrated by Slug. 52412_ Slug penetrates Wall. 52412_ Penetrated by Slug. 52412_ Field strength at 57. 52412_ Penetrated by Slug. 52412_ Slug penetrates Wall. 52413_ B-99 Colossus activates siege mode. 52413_ Slug penetrates Striker. 52413_ Slug penetrates Wall. 52413_ Field strength at 5. 52413_ Stasis field depleted. 52413_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????###+###########" ###### * | | ?????????????# ???????????#" #?????? | | ????????????## ????########" #??????? | | ???????????#"" ???# # #???????##+##+### | | ???????????#"" ???# # #????????# #?? | | ???????????#"" ??# # #????????# #?? | | ???????????#T ??# # #????????# #?? | | ???????????#"" = ?# # #????????# #?? | | ???????????#"" ?# # #????????# #?? | | ???????????#"" # # ######???# #?? | | ???????????### # # ##### #?? | | ???????????# " " # #?? | | ???????????### # "" + #?? | | ?????????????####### "" # ### | | ???????????????????# "" # | | ???????????????????# T" #+####+#### | | ???????????????????# """ # # | | ???????????????????# " # + | | ???????????????????# # ] ! ###########"# | | ???????????????????# # ]! #??????????#" | | ???????????????????#""""##############???????????# | | ??????????????????## ###????????????????????????# | | ??????????????????## ##??????????????????????????# | | ?????????????????## #?????????????????????????# " | | ????????????????## ###??###?#?#?????? ?????????### | | ???????????????## #??###@# # " # ??????????? | | ??????????????## #####% % "????????????? | | ?????????????## ##?#%/K^E "????????????? | | ?????????#####" ##*]#g7bKEg "????????????? | | ?????????# ""####!*/7*EE ^ "????????????? | | ?????????# " ]/gg%%g^g BB "????????????# | | ?????????# T #########= BB "????????????# | | ?????????# ????????### # # ; # ???????????# | | ????####?## ???????????#########? ???????????# | | ????# ??# #????????????????????? ???????????# | | ????? ??# #????????######????????#????????????# | | ????? ??# #????????#"""""#????????????????????# | | ###### #### #???????##""T""######?????????????### | | #???????# #?????????????# | | #???????# ############### | | #???????# = [ # ## | | #???????# # ## | | ###### #### #???????# # ## | | ????# #?# ?????????# # ## | | ????# #??? ##+###########+###+## ## | | ????# #??? # ## = | | ????###"##?? + "" ## | | ??????##"#######% ######## #### # """" #"## | | ???????## # #??????# #??# # """" "##? | | ????????# # ######## #??# # "" " #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Coolant Potential 120 Energy Generation 61 Energy Capacity 900 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 20 Corruption Block 14 Armor Coverage 375 Resistance: KI 30 Resistance: TH 50 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 71 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 8 Force Boost 40 Salvage Targeting 4 Offensive Hacking 28 Defensive Hacking 28 Item Schematics ----------------- EM Shotgun | -9/Materials | Extracted Sensor Array | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Terrain Scanner | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Hammer | -9/Materials | Extracted Core Shielding | -9/Materials | Extracted Cld. Ion Engine | -9/Materials | Extracted Trap Extractor | -9/Materials | Extracted Hcp. Storage Unit | -8/Materials | Extracted Com. Wheel | -8/Materials | Extracted Imp. Ion Engine | -8/Materials | Extracted Mining Claw | -8/Materials | Extracted Missile Launcher | -8/Materials | Extracted Hvy. Assault Rifle | -8/Materials | Extracted Cmb. Airjet | -8/Materials | Scanalyzed Gravmag Array | -8/Materials | Scanalyzed Hyb. Fission Core | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Extracted Assault Cannon | -8/Materials | Extracted System Shield | -8/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Heat Sink | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Targeting Computer | -8/Materials | Extracted Minigun | -8/Materials | Extracted Carbon-fiber Leg | -8/Materials | Extracted Lrg. Battery | -8/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Jamming Amplifier | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Energy Well | -6/Zion | Archive Mass Driver | -6/Zion | Archive Remote Shield | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Proton Cannon | -3/Testing | Archive Exp. Thermal Defense Suite | -3/Testing | Archive Exp. Matter Compressor | -3/Testing | Archive Tactical Quantum Warhead | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive E-15 Imp | -6/Zion | Archive R-10 Processor | -3/Testing | Archive Fabricated ------------ Assault Cannon | x2 | -7/Factory Cmb. Airjet | x2 | -6/Factory G-50 Soldier | x3 | -5/Factory | Preloaded Cmb. Airjet | x2 | -4/Factory Repaired ---------- Imp. Light Cannon | 64% | -9/Materials Imp. Light Cannon | 7% | -9/Materials Imp. Light Cannon | 6% | -8/Materials Lgt. Treads | 10% | -8/Materials Assault Cannon | 66% | -8/Materials Recoil Stabilizer | 16% | -8/Materials Imp. Light Cannon | 60% | -8/Materials Assault Cannon | 8% | -8/Materials Assault Cannon | 38% | -7/Factory Reflective Plating | 9% | -7/Factory Enh. Nuclear Core | 38% | -7/Factory Cmb. Airjet | 56% | -6/Factory Cmb. Airjet | 66% | -6/Factory Battle Rifle | 19% | -6/Factory Studied --------- Imp. Ion Engine | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Minigun | -8/Materials | Hacked Cmb. Airjet | -6/Factory | Hacked Gravmag System | -6/Factory | Hacked Adv. Assault Cannon | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Gyrokinetic Inverter | -5/Factory | Hacked Linear Accelerator | -3/Research | Hacked Enh. Hardcell Cannon | -3/Testing | Hacked Cmb. Linear Gravjet | -3/Testing | Hacked Antigrav Array | -3/Testing | Hacked Cmb. Antigrav System | -1/Access | Hacked Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Doshington Special Delivery The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed FissionLaunchPropulsion Manual? 0 Play Time 09:59:31 Cumulative 768.9 hours Start 2026.08.07 @ 19:31:12 End 2026.08.09 @ 00:57:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 87 Gallery% 77 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b8e9a7aa-7b2a-48d6-b03a-d33147febb01