Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.16 @ 21:24:42 Player: PE-P51 Result: Destroyed by R2-K67(g) with Salvaging Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (2517) 2517 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (386) 386 TOTAL SCORE: 5873 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 153 Registered with UFD 300 Friendly Fire -140 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Warm (148) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Light Treads Cesium-ion Thruster Heavy Assault Rifle CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Improved Cooling System High-capacity Storage Unit > --- WEAPON ----------- Beamcaster Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Carbon-fiber Leg Flight Unit VTOL Module VTOL Module VTOL Module Improved Heat Sink Hacking Suite System Shield Beam Rifle Spread Laser Heavy Particle Gun Beam Cannon Heavy Assault Rifle Light Cannon Datajack Hammer [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Slots Evolved 4 | . . . 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 2 | . . . 1 1 . . . Weapon . | . . . . . . . . Parts Attached 64 | . 5 . 28 23 7 1 . Power 6 | . . . 3 3 . . . Engine 4 | . . . 3 1 . . . Core 2 | . . . . 2 . . . Reactor . | . . . . . . . . Propulsion 23 | . 2 . 11 6 4 . . Treads 6 | . . . . 5 1 . . Leg 17 | . 2 . 11 1 3 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | . 2 . 5 8 2 1 . Device 12 | . 1 . 2 7 2 . . Storage 3 | . 1 . 2 . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 2 | . . . . 1 . 1 . Artifact . | . . . . . . . . Weapon 17 | . 1 . 9 6 1 . . Energy Gun 6 | . 1 . 1 4 . . . Energy Cannon 3 | . . . 2 1 . . . Ballistic Gun 5 | . . . 4 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 2 . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 3 1 . . . Parts Lost 20 | . . . 5 11 1 1 2 Power 2 | . . . 1 1 . . . Propulsion 10 | . . . 2 6 1 . 1 Utility 3 | . . . 1 2 . . . Weapon 5 | . . . 1 2 . 1 1 Highest Loss Streak 5 | . . . 3 5 1 1 2 To Critical Strikes . | . . . . . . . . Average Backups 18 | . 9 12 17 18 19 19 20 Power 2 | . 1 1 1 2 3 3 3 Propulsion 5 | . 5 6 6 5 5 5 6 Utility 2 | . . 1 1 2 3 3 4 Weapon 6 | . 2 3 8 6 7 7 6 Tool/Special . | . . . . . . . . Unused Backups 33 | . 3 . 12 . 1 . 17 Power 5 | . 1 . 2 . . . 2 Propulsion 9 | . 1 . 3 . . . 5 Utility 3 | . . . 1 . . . 2 Weapon 12 | . 1 . 6 . . . 5 Tool/Special 4 | . . . . . 1 . 3 Average Slot Usage (%) 97 | . 95 100 95 89 98 99 100 Engine 9 | . 14 14 9 5 9 9 9 Treads 3 | . . . . 24 16 . . Leg 29 | . 28 28 30 7 18 36 36 Device 15 | . 9 14 9 21 18 18 18 Storage 9 | . 14 14 11 9 9 9 9 Processor 2 | . . . 10 . . . . Protection 4 | . . . . . 9 9 9 Energy Gun 9 | . 14 14 . 12 16 13 9 Energy Cannon 6 | . . . 10 4 . 4 9 Ballistic Gun 3 | . 14 14 8 . . . . Peak Build Rating 34 | . 8 8 21 34 31 30 30 Average Rating 24 | . 7 8 17 27 29 29 29 On Entrance 17 | 6 6 8 8 21 29 30 30 Avg Prop Armor Cover (%) 4 | . . . . 4 3 . . Naked Turns 2 | . . . . . . . 2 Heaviest Build 65 | 13 29 29 59 61 65 65 62 Greatest Support 80 | 20 20 20 35 80 60 45 45 Greatest Overweight (x) 4 | . 1 1 4 1 1 1 1 Average Overweight (x) . | . . 1 1 . 1 1 . Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 Average Capacity 19 | . 12 15 18 20 20 20 19 Most Carried 20 | . 12 12 20 20 20 20 20 Average Carried 18 | . 9 12 18 18 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 5 Final Carried 20 | 6 12 12 20 20 20 20 5 Class Distribution -------------------- 50% | Commander-Mutant 25% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Matter Collected 1439 | 195 96 15 708 305 80 40 . Remotely . | . . . . . . . . Salvage Created 3354 | . 159 15 1520 927 84 356 293 Parts 172 | . 12 . 112 31 4 13 . Haulers Intercepted 4 | . . . 4 . . . . Recyclers Shooed 3 | . . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Combat Hostiles Destroyed 65 | . 5 1 33 20 2 3 1 Guns 28 | . 5 1 6 13 2 1 . Cannons 24 | . . . 18 4 . 2 . AOE 10 | . . . 8 2 . . . Classes Destroyed 11 | . 4 . 5 2 . . . Worker 3 | . 1 . 1 1 . . . Builder 4 | . . . 3 1 . . . Hauler 4 | . . . 4 . . . . Recycler 5 | . . . 2 . . 3 . Operator 2 | . . . 2 . . . . Watcher 3 | . 1 . 2 . . . . Swarmer 14 | . 3 1 10 . . . . Grunt 33 | . 2 . 13 16 2 . . Duelist 1 | . . . . 1 . . . Sentry 15 | . . . 10 2 . 3 . Hunter 1 | . . . . 1 . . . Best Kill Streak 8 | . 2 1 8 6 2 2 1 Combat Bots Only 6 | . 2 1 6 6 2 2 1 Max Kills in Single Turn 3 | . 1 1 3 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Hostile Shots Fired 448 | . 44 10 153 174 11 16 40 Missed 142 | . 16 3 48 52 5 6 12 Hits 306 | . 28 7 105 122 6 10 28 Projectile 306 | . 28 7 105 122 6 10 28 Critical Strikes 12 | . 1 . 3 4 . . 4 Damage Taken 4423 | . 323 89 1273 1968 94 153 523 Core 883 | . 56 15 258 274 . 15 265 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 61 | . . . 61 . . . . Core Remaining (%) 68 | 100 . 71 35 . . . . Volleys Fired 228 | . 17 4 102 77 7 13 8 Largest 2 | . 2 2 2 2 2 2 2 Hottest 143 | . 60 60 91 143 120 133 133 Shots Fired 416 | . 32 8 171 151 13 25 16 Gun 258 | . 32 8 76 102 13 19 8 Cannon 141 | . . . 79 48 . 6 8 Launcher 17 | . . . 16 1 . . . Special . | . . . . . . . . Kinetic 102 | . 17 4 69 12 . . . Thermal 297 | . 15 4 86 138 13 25 16 Explosive 17 | . . . 16 1 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 29 | . 6 5 13 12 10 7 29 Robot Miss Streak 5 | . 2 1 4 4 4 5 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 . 1 1 . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . Shots Hit Robots 298 | . 23 6 108 113 11 21 16 Core Hits 199 | . 10 1 61 81 10 20 16 Critical Kills 2 | . 1 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 1 . 2 1 . . . Burn 1 | . . . . 1 . . . Meltdown 1 | . . . 1 . . . . Destroy 2 | . 1 . 1 . . . . Melee Attacks 4 | . . . . . 4 . . Impact 4 | . . . . . 4 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6306 | . 302 75 2845 2220 153 372 339 Guns 3081 | . 273 75 728 1424 153 253 175 Cannons 2130 | . . . 1206 656 . 104 164 Explosions 1037 | . . . 905 132 . . . Melee . | . . . . . . . . Ramming 58 | . 29 . 6 8 . 15 . Kinetic 995 | . 128 51 652 164 . . . Thermal 4216 | . 145 24 1282 1916 153 357 339 Explosive 1037 | . . . 905 132 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 29 | . . . 29 . . . . Projectiles 6 | . . . 6 . . . . Explosions 23 | . . . 23 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 24 | . . . . 24 . . . Shots 1 | . . . . 1 . . . Rammed 1 | . . . . 1 . . . Targets Rammed 7 | . 3 . 2 1 . 1 . Kicked 6 | . 3 . 2 . . 1 . Crushed . | . . . . . . . . Highest Temperature 207 | . 99 . 42 207 9 . 81 Average Temperature 53 | . 57 . 13 73 9 . 73 Received Heat Transfer 2073 | . 132 . 435 1035 54 45 372 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . 1 1 . . 1 Combat Hostiles 3 | . . . 1 1 . . 1 Parts Melted 13 | . 1 . 4 6 . 1 1 Heat Transferred 7352 | . 325 50 2370 3263 260 558 526 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Maximum Alert Level 2 | . . . 2 2 . . . Low Security (%) 58 | . 100 100 34 . 100 100 . Level 1 30 | . . . 38 97 . . . Level 2 10 | . . . 26 2 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 657 | . 62 46 657 400 135 60 . Initial 262 | . . 8 13 262 135 3 . Average 180 | . 12 8 300 347 71 11 . Influence Increases 2345 | . 169 56 1238 556 65 261 . Destroy 0b10 Robot/C 1380 | . 100 40 740 400 40 60 . Destroy 0b10 Robot/NC 110 | . 10 . 75 10 . 15 . Destroy Leader 336 | . 22 10 204 90 10 . . Allied During Kill 26 | . . 6 14 . . 6 . Successful Hack 101 | . 22 . 38 12 . 29 . Select Force Hacks 150 | . . . . . . 150 . Disable Machine 105 | . . . 90 . 15 . . Destroy Structure 77 | . . . 62 14 . 1 . Lose Combat Pursuer 60 | . 15 . 15 30 . . . Influence Decreases 2345 | . 147 42 652 856 377 271 . Entered New Map 591 | . . 14 23 360 187 7 . Time Decay 1564 | . 147 28 569 386 170 264 . Lost Part 160 | . . . 40 110 10 . . Lost Ally 30 | . . . 20 . 10 . . Squads Dispatched 12 | . 1 . 6 4 1 . . Investigation 4 | . 1 . . 3 . . . Extermination . | . . . . . . . . Reinforcement 7 | . . . 5 1 1 . . Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Distress Signals 3 | . . . 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 12 9 51 28 2 3 12 Peak Tracking Total 14 | . 6 8 6 7 2 2 14 Tactical Retreats 3 | . 1 . 1 1 . . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Traps Triggered 5 | . 2 . 2 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Machines Disabled 7 | . . . 6 . 1 . . Max in Single Turn 1 | . . . 1 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Machines Accessed 26 | . 3 . 5 5 2 11 . Terminals 19 | . 3 . 4 5 2 5 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 6 | . . . . . . 6 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 79 | . 8 . 16 16 3 36 . Successful 37 | . 4 . 11 4 2 16 . Failed 42 | . 4 . 5 12 1 20 . Catastrophic 6 | . . . . 1 1 4 . Database Lockouts . | . . . . . . . . Manual 53 | . 7 . 12 10 2 22 . Terminals 61 | . 8 . 14 16 3 20 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 16 | . . . . . . 16 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 1 . 5 2 2 4 . Part Schematic 3 | . . . . . . 3 . Robot Analysis 1 | . . . . . . 1 . Open Door 1 | . . . . . 1 . . Branch Access Points 2 | . . . 1 1 . . . Alert Level 2 | . . . 1 1 . . . Dispatch Records 1 | . . . . . 1 . . Hauler Manifests 4 | . 1 . 3 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 5 | . . . . . . 5 . Retrieve Components 5 | . . . . . . 5 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 16 | . 3 . 4 2 . 7 . Terminals 11 | . 3 . 4 2 . 2 . Botnet 11 | . 3 . 4 2 . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . . . 5 . Tunnel 5 | . . . . . . 5 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 3 . 3 4 2 10 . Full Trace Events 4 | . . . . 2 . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 16 | . . . 16 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . . . . . . 12 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Total Allies 12 | . . 2 . . 10 . . Largest Group 10 | . . 2 1 . 10 10 10 Highest-Rated Group 173 | . . 42 31 . 173 173 173 Highest-Rated Ally 31 | . . 31 31 . 29 29 29 Total Orders 4 | . . . . . 2 2 . STAY 1 | . . . . . . 1 . FOLLOW 1 | . . . . . . 1 . EXPLORE 2 | . . . . . 2 . . Ally Attacks 76 | . . 9 21 . . . 46 Total Damage 964 | . . 63 296 . . . 605 Kills 7 | . . 1 5 . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Active Infowar (turns) 792 | . 428 141 223 . . . . Terrain 792 | . 428 141 223 . . . . Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches 4 | . . . . . 4 . . Drone Recoveries 2 | . . . . . 2 . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Turns Passed 8037 | . 629 141 2013 914 356 1353 2631 Spaces Moved 3758 | 1 338 66 850 347 124 663 1369 Core 1 | . . . . . . . 1 Treads 403 | . . . . 329 74 . . Legs 3354 | 1 338 66 850 18 50 663 1368 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 190 120 160 190 190 50 Average Speed 187 | 120 165 190 192 169 221 190 189 Slowest Speed 400 | 120 190 190 400 245 245 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 2 52 27 83 38 19 96 84 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . . . . . . 5 . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 4 | . . . . . . . 4 Spaces Dug 10 | . . . 10 . . . . Terrain Destroyed 113 | . . . 101 12 . . . Melee . | . . . . . . . . Projectile 1 | . . . . 1 . . . AOE 112 | . . . 101 11 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Total 4332 | . 373 74 1065 517 186 731 1386 Wait 173 | . 8 5 23 51 33 50 3 Move 3751 | . 337 65 849 346 123 662 1369 Hop . | . . . . . . . . Pick Up 42 | . 2 . 26 6 4 1 3 Fast Attach 14 | . 2 . 5 5 2 . . Attach 20 | . . . 8 8 2 2 . Detach 3 | . 1 . 1 . 1 . . Swap 47 | . 3 . 22 17 4 1 . Drop 43 | . . . 27 6 6 1 3 Fire 228 | . 17 4 102 77 7 13 8 Melee 4 | . . . . . 4 . . Ram . | . . . . . . . . Kick 6 | . 3 . 2 . . 1 . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 30 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 10) 630 | -10/Materials | Entered Mines 751 | -10/Mines | Discovered new exit (range 9) 752 | -10/Mines | Assembled infested the area 771 | -10/Mines | Entered Materials 771 | -9/Materials | Accompanied by 1 ally 771 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 776 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1246 | -9/Materials | Repaired Imp. Ion Engine 1255 | -9/Materials | Discovered new exit (range 16) 1376 | -9/Materials | Build established: Scavenger-Mutant 1657 | -9/Materials | Discovered new exit (range 3) 1743 | -9/Materials | Identified exit to Mines 2258 | -9/Materials | Discovered new exit (range 5) 2304 | -9/Materials | Core integrity fell below 50% 2332 | -9/Materials | Lost 3 parts (1p1n1u) 2771 | -9/Materials | First assault squad dispatched 2784 | -9/Materials | Entered another Materials area 2784 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2882 | -8/Materials | Lost 5 parts (3n1u1w) 3306 | -8/Materials | Lost 3 parts (1p1n1w) 3315 | -8/Materials | Identified exit to Storage 3509 | -8/Materials | Discovered new exit (range 4) 3510 | -8/Materials | Build established: Mutant 3698 | -8/Materials | Entered Storage 3886 | -8/Storage | Used back door to open Recycling access 3886 | -8/Storage | Discovered new exit (range 5) 3975 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4054 | -8/Storage | Entered Recycling 4054 | -8/Recycling | Accompanied by 11 allies 4055 | -8/Recycling | Met a Zionite searching for Scraptown 4215 | -8/Recycling | Scanned before Scraplab entrance 4285 | -8/Recycling | Build established: Commander-Mutant 4617 | -8/Recycling | Discovered new exit (range 13) 4876 | -8/Recycling | Core integrity fell below 50% 5347 | -8/Recycling | Entered Scraplab 5363 | -8/Recycling | Discovered new exit (range 4) 5407 | -8/Recycling | Entered Scraptown 5407 | -8/Scraptown | Accompanied by 10 allies 5520 | -8/Scraptown | Visited Bundlers 5546 | -8/Scraptown | Visited Cave Peace 5613 | -8/Scraptown | Visited Cyclists 5624 | -8/Scraptown | Visited Red Mages 5647 | -8/Scraptown | Visited Assassins FH 5672 | -8/Scraptown | Visited CR-KLE's Repair Center 5689 | -8/Scraptown | Visited SPCMW 6217 | -8/Scraptown | Discovered new exit (range 11) 6990 | -8/Scraptown | Visited UFD Registry 6990 | -8/Scraptown | Registered with UFD as "Electroslider" 7040 | -8/Scraptown | Visited Botcube Research 7068 | -8/Scraptown | Visited Observation Area 7114 | -8/Scraptown | Visited Science Testing Area 7148 | -8/Scraptown | Visited Scrapoid Pod Storage 7173 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7192 | -8/Scraptown | Found DCF Scrap (30 items) 7264 | -8/Scraptown | Visited Curators Association 7332 | -8/Scraptown | Visited Research Penetration Think Tank 7383 | -8/Scraptown | Visited LU-1G1's Boring Crew 7415 | -8/Scraptown | Visited Scrap Suit Storage 8013 | -8/Scraptown | Attacked by Scraptown defenders 8034 | -8/Scraptown | Destroyed Triborg 8036 | -8/Scraptown | Released all parts (9) 8038 | -8/Scraptown | Core integrity fell below 20% 8038 | -8/Scraptown | Destroyed by R2-K67(g) with Salvaging Laser Last Messages --------------- 08030_ Melted Tri-treads. 08031_ PM-VGT(j) heat damages core (-6). 08033_ Trooper 3e destroyed. 08033_ Triborg suffers critical hit (Burn). 08034_ Triborg critical meltdown. 08034_ Aluminum Leg destroyed. 08035_ Spread Laser destroyed. 08036_ Critical hit (Burn: +50). 08036_ Released Imp. Light Armor Plating. 08036_ Released Aluminum Leg. 08036_ Released Carbon-fiber Leg. 08036_ Released Hvy. Ion Engine. 08036_ Released Hcp. Storage Unit. 08036_ Released Imp. Cooling System. 08036_ Released Aluminum Leg. 08036_ Released Imp. Cooling System. 08036_ Released Adv. Beam Cannon. 08037_ Critical hit (Burn: +50). 08038_ I8-W4D(j) heat damages Ovr. Titanium Leg. 08038_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | #" "#" X#???????## ##??????# | | # #" "#???????# #??????? | | # # #???????####### ##??????? | | ### ############ ##########???????##### ######### | | #???????#"""" """"""""" | | #???????#" | | #???????#" | | #???????#" | | #???????#" | | ############ #### #????####" | | #?# "## #????"""" """""""" | | #?# ""## #????"""" """""""" | | #?# """ ""## p #????"""" ""###### | | #?#""" """## j #????"""" ""#???? | | #?#"""" " " ""## j #????"""" ""#??? | | #?#" """ ""## ###??"""" ""#? 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" "" #????????""""" ## ""## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Med. Storage Unit | -8/Recycling | Hacked Imp. Cooling System | -8/Recycling | Hacked Adv. Terrain Scanner | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 12% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexShadingArachnoskeleton Manual? 0 Play Time 00:44:39 Cumulative 317.7 hours Start 2026.01.16 @ 09:04:11 End 2026.01.16 @ 21:24:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 377 Rogue 376 Adventurer 1 Explorer 0 Win Type - Total 3 Types 1/0/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 178f193c-ba02-46c5-88de-cd98407a53db