Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 13:50:14 Player: Compilatron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (579) 579 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2489 Bonus ------- None Cogmind --------- Core Integrity 319/550 Matter 376/500 Energy 100/100 System Corruption 0% Temperature Cool (48) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit High-capacity Matter Pod Hacking Suite > --- WEAPON (2) ------- Battle Cannon Grenade Launcher > --- INVENTORY (10) --- Cesium-ion Thruster Huge Storage Unit Structural Scanner Targeting Computer Light Armor Plating Subdweller Beam Cannon Blade Trap Blade Trap Scrap Shield Fragment (38) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Hacking Suite Cobbler Unit > --- WEAPON ----------- Battle Cannon Ripper > --- INVENTORY -------- Subdweller Power Source Cesium-ion Thruster High-capacity Matter Pod Structural Scanner Targeting Computer Assault Rifle Grenade Launcher Blade Trap Blade Trap Scrap Shield Fragment [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Cobbler Unit Storage Medium Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 23 | . 9 1 3 10 Power 5 | . 1 1 1 2 Engine 3 | . 1 . 1 1 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 3 | . 2 . 1 . Treads 3 | . 2 . 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 3 . . 3 Device 2 | . 1 . . 1 Storage 3 | . 1 . . 2 Processor . | . . . . . Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | . 3 . 1 5 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | . 2 . . 1 Ballistic Cannon 2 | . . . . 2 Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 1 5 Power 2 | . . . 1 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 5 | . . . 1 5 To Critical Strikes . | . . . . . Average Backups 7 | 6 8 7 6 6 Power . | 1 . . . . Propulsion 2 | 4 4 3 . . Utility 2 | . 1 3 3 3 Weapon 1 | 1 1 1 2 2 Tool/Special . | . . . . . Unused Backups 15 | . 7 4 1 3 Power 2 | . 2 . . . Propulsion 5 | . . 3 1 1 Utility 5 | . 3 . . 2 Weapon 3 | . 2 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 85 100 98 79 Engine 8 | . 14 1 5 7 Core 4 | . . 12 7 1 Treads 23 | . 20 28 28 17 Leg 1 | . 4 . . . Device 2 | . 1 . . 8 Storage 14 | . 14 14 14 16 Hackware 11 | . 8 14 14 9 Energy Cannon 1 | . . . . 6 Ballistic Gun 11 | . 20 14 7 1 Ballistic Cannon 2 | . . . . 8 Launcher 5 | . . 14 9 . Slashing Weapon 2 | . . . 11 1 Peak Build Rating 20 | 6 10 12 15 20 Average Rating 12 | 6 7 11 13 18 On Entrance 9 | 6 6 9 12 14 Avg Prop Armor Cover (%) 10 | . . 10 11 . Naked Turns . | . . . . . Heaviest Build 42 | 11 20 20 21 42 Greatest Support 40 | 20 40 20 40 40 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 10 10 10 25 Average Capacity 9 | 8 9 10 10 10 Most Carried 11 | 6 10 10 10 11 Average Carried 9 | 6 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 9 9 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1039 | 171 286 110 169 303 Remotely . | . . . . . Salvage Created 615 | . 200 58 121 236 Parts 52 | . 26 2 3 21 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . . 11 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 19 | . 8 2 2 7 Guns 9 | . 8 1 . . Cannons 3 | . . . . 3 AOE 6 | . . 1 2 3 Classes Destroyed 9 | . 4 . 3 2 Operator 1 | . 1 . . . Watcher 2 | . 1 . . 1 Swarmer 9 | . 6 . . 3 Grunt 5 | . 2 2 . 1 Brawler 1 | . . . . 1 Sentry 2 | . . . . 2 Artisan 1 | . . . 1 . Cobbler 1 | . . . 1 . Subdweller 2 | . . . 2 . Best Kill Streak 4 | . 4 2 2 4 Combat Bots Only 4 | . 4 2 2 3 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . 1 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 153 | . 34 9 12 98 Missed 39 | . 10 3 1 25 Hits 114 | . 24 6 11 73 Melee 7 | . . . . 7 Projectile 107 | . 24 6 11 66 Critical Strikes 4 | . . . . 4 Damage Taken 1535 | . 192 96 227 1020 Core 340 | . 13 30 66 231 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 87 | . 87 . . . Core Remaining (%) 78 | 100 . . 56 . Volleys Fired 48 | . 20 5 3 20 Largest 2 | . 2 2 1 2 Hottest 113 | . 40 50 30 113 Shots Fired 79 | . 33 10 3 33 Gun 41 | . 33 5 . 3 Cannon 27 | . . . . 27 Launcher 11 | . . 5 3 3 Special . | . . . . . Kinetic 61 | . 33 5 . 23 Thermal 7 | . . . . 7 Explosive 11 | . . 5 3 3 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 5 7 8 11 Robot Miss Streak 4 | . 4 1 . 2 Penetration Max . | . . . . . Secondary Targets 4 | . 4 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 51 | . 18 8 4 21 Core Hits 39 | . 13 8 5 13 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Meltdown 1 | . . . . 1 Melee Attacks 8 | . . . 8 . Impact . | . . . . . Slashing 8 | . . . 8 . Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1536 | . 218 235 278 805 Guns 327 | . 218 69 . 40 Cannons 432 | . . . . 432 Explosions 605 | . . 156 116 333 Melee 162 | . . . 162 . Ramming 10 | . . 10 . . Kinetic 627 | . 218 69 . 340 Thermal 132 | . . . . 132 Explosive 605 | . . 156 116 333 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 162 | . . . 162 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 65 | . . 2 59 4 Projectiles . | . . . . . Explosions 6 | . . 2 . 4 Melee 59 | . . . 59 . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 76 | . . 10 . 66 Shots 4 | . . 1 . 3 Rammed 3 | . . 3 . . Targets Rammed 3 | . . 3 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 337 | . . 13 . 337 Average Temperature 99 | . . 5 . 113 Received Heat Transfer 387 | . 12 45 24 306 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . . 1 Heat Transferred 185 | . . . . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 147 | . 145 94 . 147 Initial . | . . . . . Average 24 | . 37 19 . 10 Influence Increases 572 | . 247 94 . 231 Destroy 0b10 Robot/C 340 | . 160 40 . 140 Destroy 0b10 Robot/NC 15 | . 10 . . 5 Destroy Leader 74 | . 22 10 . 42 Successful Hack 34 | . 25 . . 9 Disable Machine 45 | . . 30 . 15 Destroy Structure 34 | . . 14 . 20 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 463 | . 247 94 . 122 Time Decay 413 | . 247 94 . 72 Lost Part 50 | . . . . 50 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 15 2 3 14 Peak Tracking Total 7 | . 5 2 2 7 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . 1 . . Triggered . | . . . . . Most Traps Carried 2 | . . 2 2 2 Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 3 | . . 2 . 1 Max in Single Turn 2 | . . 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 8 | . 6 . . 2 Terminals 7 | . 5 . . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 17 . . 6 Successful 12 | . 8 . . 4 Failed 11 | . 9 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 18 | . 12 . . 6 Terminals 21 | . 15 . . 6 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Robot Analysis 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 4 . . 4 Terminals 8 | . 4 . . 4 Track 1 | . . . . 1 Botnet 5 | . 3 . . 2 Operators 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 8 | . 6 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 66 | . 66 . . . Structural 66 | . 66 . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2602 | 2 906 459 594 641 Spaces Moved 1353 | 2 496 243 349 263 Core . | . . . . . Treads 1245 | . 390 243 349 263 Legs 108 | 2 106 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 160 Average Speed 170 | 120 161 160 160 212 Slowest Speed 240 | 120 190 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 2 71 40 19 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 57 | . . 19 14 24 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 51 | . . 19 14 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1552 | 1 568 305 369 309 Wait 69 | . 28 38 2 1 Move 1349 | 1 495 242 348 263 Hop . | . . . . . Pick Up 26 | . 11 7 2 6 Fast Attach 2 | . 1 . 1 . Attach 8 | . 4 . . 4 Detach 1 | . . . . 1 Swap 19 | . 5 2 3 9 Drop 18 | . 4 7 2 5 Fire 48 | . 20 5 3 20 Melee 8 | . . . 8 . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . 1 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Subcaves -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 3) 230 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 418 | -10/Materials | Repaired Assault Rifle 523 | -10/Materials | Discovered new exit (range 7) 749 | -10/Materials | Discovered new exit (range 8) 909 | -10/Materials | Entered Mines 912 | -10/Mines | Met a Derelict bent on vengeance 1047 | -10/Mines | Found a hidden stash of uninstalled traps 1115 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1358 | -10/Mines | Discovered new exit (range 6) 1368 | -10/Mines | Entered Subcaves 1408 | -10/Subcaves | Learned location of Zion (-6) 1408 | -10/Subcaves | Met a Zionite searching for "candidates" 1842 | -10/Subcaves | Discovered new exit (range 13) 1962 | -10/Subcaves | Entered Materials 1962 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2603 | -8/Materials | Self-destructed Last Messages --------------- 02591_ Destroyed Lgt. Ion Engine. 02591_ G-47 Trooper destroyed. 02592_ U-05 Engineer lays Concrete. 02593_ U-05 Engineer builds a Wall. 02593_ U-05 Engineer lays Concrete. 02594_ The unstable cave ceiling collapses. 02594_ S-10 Pest destroyed. 02595_ U-05 Engineer lays Concrete. 02595_ Critical hit (Burn: +37). 02596_ U-05 Engineer lays Concrete. 02597_ U-05 Engineer builds a Wall. 02598_ Lgt. Treads destroyed. 02598_ Critical hit (Burn: +37). 02598_ Lgt. Treads destroyed. 02598_ U-05 Engineer lays Concrete. 02598_ Cobbler Unit destroyed. 02599_ U-05 Engineer lays Concrete. 02601_ U-05 Engineer builds a Wall. 02601_ L-31 Rogue knocked back. 02603_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????##### | | ?????????????????????? ???????????????????# | | ?????????????????????? ???????????????????#""" | | ?????????????????????? ???????????????????#""" | | ??????????????????????# = #??????????????????#""" | | ??????????????????????#!%!#??????????????????#""" | | ??????????????????????# [ #??????????????????# | | ?????????o????????????+ !+?????????##+##????##### | | ??????????????????????# %#?????????# +????????? | | ??????????????????????# #?????????# #????????? | | ??????????????????????# #????????? #????????? | | ??????????????????????# #?????????# +????????? | | ??????????????????????# #?????????# #????????? | | ??????????????????????# #?????????# #????????? | | ??????????????????????# a###########^^^#????????? | | ??????????????????????# ! ########## | | ??????????????????????# + | | ??????????????????????# % ### [ | | ???????????????????#### ####### ##?#"S "" | | ???????????????????# # #?????# #??#""" "" | | ???????????#???????# % "" #?????# #??# "" "" | | ??????????# #### / T" ###???# #??# | | ??????????# % [ % wl " #####+########### | | ??????????? a" =*g = @ + ! # | | ??????????# =% ug=[= ##### ! # | | ??????????# % #### ## # ### #???# % # | | ??????????## #????### u ?# #???# # | | ????????????????????#""" ## #???# # | | ????????????????????#""" ## #???# * # | | ????????????????????#""" ## #???# # | | ????????????????????# !## #???#######+##### | | ??????????????????????"" ## #????????# | | ??????????????????????"" ## #????????# | | ???????????????????????" ## #????????# | | ??????????????????????? ## o #????????######## | | ??????????????????????? ## #???????????????# | | ??????????????????????? ## #???????????????? | | ???????????????????????####### ????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 13% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Challenges ------------ None Game ------ Seed ReflectiveFusionThrower Manual? 0 Play Time 00:18:45 Cumulative 67.0 hours Start 2025.12.27 @ 13:32:59 End 2025.12.27 @ 13:50:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 80 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 38 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1d067b8-44e3-426c-b005-4564343f7d59