Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.17 @ 02:26:14 Player: cptwinky Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (165) 825 Value Destroyed (4805) 4805 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (8431) 8431 TOTAL SCORE: 17301 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 94 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3300 Cogmind --------- Core Integrity 0/425 Matter 151/300 Energy 1390/1390 System Corruption 5% Temperature Cool (14) Movement Treading (205) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON (4) ------- Advanced Beam Rifle Advanced Beam Rifle Autogun Enhanced Autogun > --- INVENTORY (25) --- Reinforced Deuterium Engine Armored Treads Armored Treads Cryofiber Web Improved Heat Sink Large Matter Pod (150) Improved Sensor Array Improved Field Recycling Unit (0) Enhanced Autogun Enhanced Autogun Flak Gun Improved Light Cannon Improved Light Cannon Improved Light Cannon Heavy Assault Cannon Improved Grenade Launcher Heavy Rocket Launcher Improved Datajack Impact Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Impact Mace > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Light Treads Armored Treads Armored Treads Cryofiber Web Improved Heat Sink Improved Heat Sink Large Matter Pod Improved Field Recycling Unit Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Flak Gun Improved Light Cannon Improved Light Cannon Improved Light Cannon Heavy Assault Cannon Improved Grenade Launcher Heavy Rocket Launcher Improved Datajack [Rating: 57] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Slots Evolved 6 | . . 2 . 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Utility 3 | . . 1 . 1 . 1 . Weapon 1 | . . . . 1 . . . Parts Attached 89 | 6 11 12 1 9 18 28 4 Power 6 | 1 1 1 . 1 . 1 1 Engine 5 | 1 1 1 . 1 . . 1 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 23 | 2 2 3 . 3 7 5 1 Treads 23 | 2 2 3 . 3 7 5 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | 1 4 6 . 3 2 12 2 Device 13 | . 2 4 . . 1 5 1 Storage 4 | 1 1 1 . 1 . . . Processor 2 | . . . . . . 2 . Hackware 2 | . . . . . . 2 . Protection 9 | . 1 1 . 2 1 3 1 Artifact . | . . . . . . . . Weapon 30 | 2 4 2 1 2 9 10 . Energy Gun 7 | 1 . . . . 3 3 . Energy Cannon 3 | . . 1 . 1 1 . . Ballistic Gun 7 | 1 . . . . 4 2 . Ballistic Cannon 3 | . 2 1 . . . . . Launcher 5 | . 1 . 1 . 1 2 . Special Weapon 1 | . 1 . . . . . . Impact Weapon 3 | . . . . 1 . 2 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 7 | . . 2 . . 4 1 . Parts Lost 22 | . . 1 . 5 . 12 4 Power 3 | . . . . 1 . 1 1 Propulsion 6 | . . . . . . 5 1 Utility 10 | . . 1 . 3 . 4 2 Weapon 3 | . . . . 1 . 2 . Highest Loss Streak 7 | . . 1 . 4 . 7 6 To Critical Strikes . | . . . . . . . . Average Backups 16 | 4 8 8 10 11 22 22 19 Power . | . . . 1 . . 1 1 Propulsion 3 | 2 2 2 2 3 5 3 2 Utility 4 | . 1 1 3 3 6 7 5 Weapon 6 | . 2 3 4 4 9 10 10 Tool/Special . | . . . . . . . . Unused Backups 31 | . 9 2 . . 7 3 10 Power 3 | . 1 . . . 1 . 1 Propulsion 8 | . 4 . . . 1 1 2 Utility 6 | . 1 . . . 1 1 3 Weapon 13 | . 2 2 . . 4 1 4 Tool/Special 1 | . 1 . . . . . . Average Slot Usage (%) 97 | . 97 96 100 95 97 99 96 Engine 8 | . 14 11 11 9 8 3 5 Treads 28 | . 28 33 33 27 25 27 27 Device 12 | . 4 18 11 15 14 13 11 Storage 9 | . 13 9 11 9 8 7 7 Processor 2 | . . . . . . 6 . Protection 6 | . 7 2 11 9 8 4 13 Energy Gun 5 | . 3 . . . 3 14 14 Energy Cannon 2 | . . 1 . 8 8 . . Ballistic Gun 7 | . 3 2 . . 13 12 13 Ballistic Cannon 10 | . 19 17 21 15 4 . . Peak Build Rating 57 | 6 15 38 28 36 46 57 57 Average Rating 34 | 5 7 28 27 31 42 52 50 On Entrance 26 | . 6 15 27 27 35 46 53 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 114 | 12 24 33 33 108 114 111 108 Greatest Support 80 | 40 40 63 63 63 60 80 80 Greatest Overweight (x) 1 | . . . . 1 1 1 1 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 25 | 8 10 10 10 25 25 25 25 Average Capacity 18 | 7 8 9 10 19 25 25 25 Most Carried 25 | 7 10 10 10 18 25 25 21 Average Carried 16 | 4 8 8 10 12 23 23 20 Final Capacity 25 | 8 5 10 10 25 25 25 25 Final Carried 24 | 7 5 10 10 16 24 22 20 Transmogrified Parts 5 | . . 5 . . . . . Integrity Recovered 107 | . . 107 . . . . . Class Distribution -------------------- 42% | Mutant 40% | Tank 7% | Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Matter Collected 3580 | 290 421 552 279 382 1002 539 115 Remotely . | . . . . . . . . Salvage Created 4951 | 216 537 505 265 650 1218 1409 151 Parts 271 | 12 42 42 16 33 64 55 7 Haulers Intercepted 14 | . 2 2 . 3 6 1 . Recyclers Shooed 2 | 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Combat Hostiles Destroyed 121 | . 17 21 14 19 19 27 4 Guns 33 | . 3 . . . 9 19 2 Cannons 42 | . 14 10 5 6 7 . . AOE 42 | . . 11 9 13 3 4 2 Classes Destroyed 16 | 3 4 2 . 2 1 4 . Worker 8 | 1 4 1 1 . 1 . . Builder 7 | . . 2 . 1 2 2 . Tunneler 6 | 5 1 . . . . . . Hauler 14 | . 2 2 . 3 6 1 . Recycler 7 | 1 . . . 2 1 3 . Operator 1 | . 1 . . . . . . Watcher 1 | . . . . . . 1 . Swarmer 33 | . 3 10 6 6 3 5 . Grunt 58 | . 14 5 8 7 10 11 3 Brawler 2 | . . . . . . 1 1 Duelist 1 | . . . . . 1 . . Sentry 14 | . . 6 . 3 5 . . Specialist 4 | . . . . 2 . 2 . Hunter 4 | . . . . . . 4 . Programmer 3 | . . . . . . 3 . Heavy 2 | . . . . 1 . 1 . Best Kill Streak 7 | 4 4 7 7 7 6 5 4 Combat Bots Only 6 | . 4 6 6 6 4 4 4 Max Kills in Single Turn 4 | 2 2 4 3 3 3 2 2 Gunslinging 1 | . . . . . 1 1 1 Exploded 4 | . . 4 3 3 3 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Hostile Shots Fired 452 | . 49 62 47 74 35 159 26 Missed 154 | . 14 28 12 27 15 48 10 Hits 298 | . 35 34 35 47 20 111 16 Melee 5 | . . . . . . . 5 Projectile 293 | . 35 34 35 47 20 111 11 AOE 1 | . . . . . . 1 . Critical Strikes 10 | . . 1 1 3 . 4 1 Damage Taken 5497 | . 383 426 455 1001 313 2236 683 Core 770 | . 85 54 54 144 . 286 147 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 22 | . . . . 22 . . . Regen/Repaired (Parts) 441 | . . 50 . 227 164 . . Core Remaining (%) 62 | 100 15 . 58 . 77 . . Volleys Fired 295 | 10 53 38 23 53 48 65 5 Largest 4 | 2 2 2 2 3 4 4 4 Hottest 244 | 70 100 63 63 169 192 244 170 Shots Fired 710 | 20 100 67 41 91 151 225 15 Gun 350 | 20 22 2 . . 75 218 13 Cannon 316 | . 72 56 36 74 73 5 . Launcher 39 | . 1 9 5 17 3 2 2 Special 5 | . 5 . . . . . . Kinetic 380 | 10 83 58 36 43 82 61 7 Thermal 291 | 10 16 . . 31 66 162 6 Explosive 37 | . 1 9 5 17 1 2 2 Electromagnetic 2 | . . . . . 2 . . Robot Hit Streak 26 | 7 8 12 13 26 16 19 18 Robot Miss Streak 3 | 1 3 3 2 2 2 3 1 Penetration Max . | . . . . . . . . Secondary Targets 10 | . . . . . 2 7 1 Max Gunslinging Chain 2 | . . . . . 1 2 1 Shots Hit Robots 415 | 13 59 39 28 54 83 130 9 Core Hits 242 | 8 31 36 19 49 40 50 9 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 18 | 1 4 1 1 . 1 10 . Burn 12 | 1 2 . . . . 9 . Destroy 1 | . . . . . . 1 . Blast 5 | . 2 1 1 . 1 . . Melee Attacks 18 | . . . . 5 9 4 . Impact 18 | . . . . 5 9 4 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12591 | 185 1115 1393 1187 2809 2079 3322 501 Guns 3933 | 180 193 9 . . 816 2576 159 Cannons 4056 | . 865 705 505 893 1018 70 . Explosions 4335 | . 22 679 665 1780 216 631 342 Melee 106 | . . . . 106 . . . Ramming 161 | 5 35 . 17 30 29 45 . Kinetic 4306 | 105 981 714 505 391 940 611 59 Thermal 4055 | 75 77 . 49 502 894 2358 100 Explosive 3794 | . 22 679 616 1636 191 308 342 Electromagnetic 169 | . . . . 144 25 . . Impact 106 | . . . . 106 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . . 14 2 5 Average Corruption 6 | . . . . . 14 2 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . . . 11 5 5 Message Errors 8 | . . . . . 5 . 3 Matter Fused 4 | . . . . . 2 1 1 Heat Flow Errors 2 | . . . . . 1 1 . Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 2 | . . . . . 2 . . Misfires 3 | . . . . . 1 1 1 Overload Shots . | . . . . . . . . Overflow Damage 422 | . . 13 99 101 4 203 2 Projectiles 29 | . . 9 . 16 4 . . Explosions 317 | . . 4 99 9 . 203 2 Melee 76 | . . . . 76 . . . Knockbacks 23 | . 13 1 5 3 . 1 . Impact 1 | . . . . 1 . . . Kinetic 18 | . 9 1 5 2 . 1 . Secondary 4 | . 4 . . . . . . Self-Inflicted Damage 187 | . . . 24 49 . . 114 Shots 5 | . . . 2 1 . . 2 Rammed 18 | 1 6 . 3 2 3 3 . Targets Rammed 24 | 1 10 . 3 2 3 5 . Kicked . | . . . . . . . . Crushed 6 | . 4 . . . . 2 . Highest Temperature 301 | 27 128 301 113 211 210 229 24 Average Temperature 55 | 12 29 93 52 60 45 58 9 Received Heat Transfer 1335 | . 162 147 222 153 117 435 99 Effects 1 | . . 1 . . . . . Interference 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions 3 | . . . . 3 . . . Robots Melted 4 | . . . . . . 4 . Combat Hostiles 4 | . . . . . . 4 . Parts Melted 25 | . 3 2 . 3 1 16 . Heat Transferred 7946 | 296 370 . 50 888 1628 4529 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Maximum Alert Level 2 | . 1 1 1 1 1 2 . Low Security (%) 59 | 100 97 54 69 20 46 54 . Level 1 33 | . 2 45 30 79 53 20 . Level 2 7 | . . . . . . 25 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 453 | 10 208 293 346 383 396 453 . Initial 174 | . . 51 108 101 151 174 . Average 182 | 2 93 179 169 267 187 225 . Influence Increases 4420 | 35 522 642 532 650 865 1084 90 Destroy 0b10 Robot/C 2540 | . 340 420 280 380 500 540 80 Destroy 0b10 Robot/NC 220 | 35 40 25 5 30 50 35 . Destroy Leader 550 | . 74 104 60 76 132 94 10 Allied During Kill 27 | . . . . . 27 . . Successful Hack 89 | . 23 21 . 10 21 14 . Disable Machine 285 | . 15 15 30 60 75 90 . Anti-Garrison Action 200 | . . . . . . 200 . Destroy Structure 302 | . 15 57 55 94 45 36 . Lose Combat Pursuer 105 | . 15 . . . 15 75 . Miscellaneous 102 | . . . 102 . . . . Influence Decreases 4220 | 35 399 486 551 551 840 1070 288 Entered New Map 968 | . . 72 171 159 208 210 148 Time Decay 2872 | 35 399 404 380 342 552 660 100 Lost Part 220 | . . 10 . 50 . 120 40 Lost Ally 160 | . . . . . 80 80 . Squads Dispatched 24 | . 4 1 1 4 3 11 . Investigation 9 | . 2 1 . . 2 4 . Extermination 4 | . . . . . . 4 . Reinforcement 11 | . 2 . 1 4 1 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Distress Signals 9 | . 2 1 . 2 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 175 | . 29 22 14 27 33 45 5 Peak Tracking Total 10 | . 4 6 3 10 4 4 4 Tactical Retreats 4 | . 1 . . . 1 2 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Traps Triggered 6 | . 2 . . . 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts 13 | . . . . . . 13 . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . . . . 4 . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Machines Disabled 19 | . 1 1 2 4 5 6 . Max in Single Turn 3 | . 1 1 2 2 1 3 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Machines Accessed 38 | . 5 8 . 6 10 9 . Terminals 23 | . 5 5 . 3 6 4 . Fabricators 2 | . . . . . . 2 . Repair Stations 5 | . . 1 . 2 2 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 5 | . . 2 . 1 . 2 . Garrison Access 2 | . . . . . 1 1 . Total Hacks 101 | . 13 19 . 20 27 22 . Successful 47 | . 8 9 . 11 11 8 . Failed 53 | . 5 10 . 9 16 13 . Catastrophic 8 | . . 1 . . 3 4 . Database Lockouts 1 | . . . . . . 1 . Manual 38 | . 10 7 . 9 6 6 . Terminals 57 | . 13 13 . 11 10 10 . Fabricators 5 | . . . . . . 5 . Repair Stations 15 | . . 2 . 7 6 . . Recycling Units 5 | . . . . . 5 . . Scanalyzers 12 | . . 4 . 2 . 6 . Garrison Access 7 | . . . . . 6 1 . Terminal Hacks 17 | . 7 3 . 2 3 2 . Robot Analysis 4 | . 3 1 . . . . . Prototype ID Bank 6 | . 3 1 . . 1 1 . Open Door 1 | . . . . . 1 . . Branch Access Points 3 | . . 1 . 1 . 1 . Scanalyzer Index 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 13 | . . 2 . 6 5 . . Scan Component 7 | . . 1 . 3 3 . . Repair 6 | . . 1 . 3 2 . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 8 | . . 3 . 2 . 3 . Retrieve Study 8 | . . 3 . 2 . 3 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 1 1 . 1 2 1 . Terminals 4 | . 1 1 . 1 1 . . Botnet 3 | . . 1 . 1 1 . . Disrupt 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Reject 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Jam 1 | . . . . . . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 31 | . 2 7 . 6 8 8 . Full Trace Events 8 | . 1 2 . 1 1 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 4 | . . . . . . 4 . Authchips . | . . . . . . . . Time 134 | . . . . . . 134 . Total Robot Build Rating 16 | . . . . . . 16 . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 8 | . . 3 . 2 . 3 . Parts Repaired 6 | . . 1 . 3 2 . . Time 174 | . . 26 . 84 64 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Total Allies 8 | . . . . . 4 4 . Largest Group 4 | . . . . . 4 3 . Highest-Rated Group 94 | . . . . . 94 36 . Highest-Rated Ally 25 | . . . . . 25 12 . Total Orders . | . . . . . . . . Ally Attacks 19 | . . . . . 13 6 . Total Damage 490 | . . . . . 405 85 . Kills 6 | . . . . . 6 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . X0-1V1 Amusement Gains 102 | . 17 15 . 10 40 10 10 Average Entertainment 24 | . 33 22 16 12 28 29 21 Good Acts 25 | . . 7 3 3 8 3 1 Bad Acts 22 | . . . 4 2 4 12 . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Active Infowar (turns) 1252 | . . . . . . 1252 . Sensors 639 | . . . . . . 639 . Machine Analysis 613 | . . . . . . 613 . Robot Analysis Total 4 | . 3 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Turns Passed 8824 | 184 1461 975 898 767 1829 2499 211 Spaces Moved 3857 | 86 689 482 512 263 719 1014 92 Core 3 | 3 . . . . . . . Treads 3854 | 83 689 482 512 263 719 1014 92 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 200 200 205 Average Speed 181 | 156 160 161 160 184 200 203 205 Slowest Speed 225 | 160 160 163 160 200 200 225 206 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . . 3 . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 52 | 4 93 47 98 40 92 33 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 3 | . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 14 | . 4 . . 5 . 5 . Terrain Destroyed 345 | . 13 58 60 120 19 36 39 Melee 7 | . . . . 3 . 4 . Projectile 24 | . 5 . . 16 2 1 . AOE 314 | . 8 58 60 101 17 31 39 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Total 5044 | 112 934 609 547 451 995 1292 104 Wait 548 | 3 145 49 2 93 145 111 . Move 3851 | 85 688 481 511 262 718 1014 92 Hop . | . . . . . . . . Pick Up 79 | 7 9 12 1 13 17 20 . Fast Attach 41 | 6 4 7 . 4 10 7 3 Attach 29 | . . 5 . 8 . 14 2 Detach 15 | . . 4 . 2 5 4 . Swap 79 | . 11 7 6 8 19 26 2 Drop 53 | . 14 6 1 1 21 10 . Fire 295 | 10 53 38 23 53 48 65 5 Melee 18 | . . . . 5 9 4 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 23 | 1 10 . 3 2 3 4 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 13 | . . . . . . 13 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 10) 645 | -10/Materials | Discovered new exit (range 16) 883 | -10/Materials | Discovered new exit (range 15) 1082 | -10/Materials | Discovered new exit (range 14) 1297 | -10/Materials | Discovered new exit (range 8) 1568 | -10/Materials | Discovered new exit (range 7) 1580 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 1580 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 1581 | -10/Materials | Core integrity fell below 50% 1581 | -10/Materials | Core integrity fell below 20% 1646 | -10/Materials | Entered another Materials area 1646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1698 | -9/Materials | X0-1V1 foreshadows a heat wave 1897 | -9/Materials | Identified exit to Mines 1897 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 1974 | -9/Materials | Ambient heat levels rising (+10) 2104 | -9/Materials | Repaired Lgt. Cannon 2156 | -9/Materials | Discovered new exit (range 15) 2194 | -9/Materials | Ambient heat levels rising (+10) 2317 | -9/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 2334 | -9/Materials | Ambient heat levels falling (-10) 2510 | -9/Materials | Ambient heat levels falling (-10) 2621 | -9/Materials | Entered Mines 2662 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2774 | -9/Mines | Learned location of Storage (-8) 2927 | -9/Mines | X0-1V1 activates XOMVISION 3013 | -9/Mines | Discovered new exit (range 4) 3255 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3262 | -9/Mines | X0-1V1 added 0b10 threat records associated with you (minor) 3371 | -9/Mines | Learned Materials emergency access door positions 3420 | -9/Mines | X0-1V1 activates XOMVISION 3499 | -9/Mines | Discovered new exit (range 12) 3519 | -9/Mines | Entered Materials 3519 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3563 | -8/Materials | Repaired Lgt. Treads+ 3637 | -8/Materials | Repaired Lgt. Cannon 3710 | -8/Materials | Identified exit to Storage 3769 | -8/Materials | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 3794 | -8/Materials | Repaired Imp. Light Cannon+ 3795 | -8/Materials | X0-1V1 sent you to a vault 4078 | -8/Materials | X0-1V1 announced a LAN party 4198 | -8/Materials | Lost 4 parts (1p2u1w) 4286 | -8/Materials | Entered Storage 4338 | -8/Storage | Repaired Imp. Light Cannon+ 4455 | -8/Storage | X0-1V1 vaporized surrounding terrain (radius 15) 4709 | -8/Storage | Build established: Tank 4758 | -8/Storage | Weapon slot count permanently improved by X0-1V1 (+1) 4865 | -8/Storage | Core integrity restored by X0-1V1 (+68) 4986 | -8/Storage | Repaired Rocket Launcher+ 5124 | -8/Storage | X0-1V1 sent allied C-17 Slicer (x4) 5383 | -8/Storage | Discovered new exit (range 9) 5672 | -8/Storage | System corruption reached 10% 6115 | -8/Storage | Entered Factory 6115 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6288 | -7/Factory | Fabricated S-27 Virus? 6715 | -7/Factory | Discovered new exit (range 7) 6730 | -7/Factory | Identified exit to Factory 6971 | -7/Factory | X0-1V1 enhanced Transport squad support 7012 | -7/Factory | Cargo convoy interrupted 7234 | -7/Factory | X0-1V1 sent you into danger 7471 | -7/Factory | Discovered exit to Factory (range 8) 7505 | -7/Factory | X0-1V1 upgraded hostiles (x1) 7506 | -7/Factory | Core integrity fell below 50% 7535 | -7/Factory | Lost 7 parts (1p4n1u1w) 7660 | -7/Factory | Central database locked down 7777 | -7/Factory | Build established: Gunner 7829 | -7/Factory | X0-1V1 sent hostile S-27 Virus (x5) 8374 | -7/Factory | Build established: Skirmisher 8411 | -7/Factory | Identified exit to Lower Caves 8614 | -7/Factory | Entered Lower Caves 8654 | -7/Lower Caves | Crushed by falling debris 8654 | -7/Lower Caves | Core integrity fell below 20% 8685 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 8733 | -7/Lower Caves | Identified exit to Lower Caves 8733 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 8823 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8825 | -7/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08654_ The unstable cave ceiling collapses. 08654_ Crushed by falling debris. 08654_ Lgt. Nuclear Core destroyed. 08654_ System corrupted by crushing effect (+1). 08656_ The unstable cave ceiling collapses. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 08689_ Acquired X0-1V1's Piety Tracker. 08692_ |PW790XR58,4XWR 2HSXIX XN#X 08724_ System corrupted: FCS attempts to trigger Autogun. 08724_ System corrupted: Autogun misfires. 08733_ X0-1V1: "I guarantee there's even more fun over that way." 08733_ EXIT=REVEALED: LOWER CAVES 08753_ A9D6%QEROKHO8FK=XE=DH4IXGTEM#1IAAA 08774_ System corrupted: Matter fused (-10). 08797_ EBHQOZAGM=J<7JSB3SP Y>DBWGKXYJ7VN>E6A 08823_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 08825_ X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ##?????????? | | ?????????????????????####??????????# #????????? | | ????????????????????## ##???????? #???????? | | ???????????????????## #????????# #??????? | | ?????????# ## ##????###?# ??????? | | ?????????# @ ##?## ##?# #?????? | | ?????????# Y ## ### ##?# #####? | | ?????????# ?????# ### #? | | ???????? ?????????## ## ## | | ????????%! ??????????????### ## # | | ???????????????????????##??### #??# | | ??????????????????????## ###?# ## ##??# | | ??????????????????????# ### ##??##???# | | ??????????????????????# #####????# | | ??????????????????????# ##???# | | ??????????????????????## ##### | | ???????????????????????##### | | ???????????????????????????###### # | | ????????????????????????????????########### | | ??????????????????????????????????????????##### | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 18 Energy Capacity 1480 Matter Stores 331 Matter Capacity 700 Sight Range 19 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 10 Resistance: EM 20 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Repaired ---------- Lgt. Cannon | 58% | -9/Materials Lgt. Treads | 33% | -8/Materials Lgt. Cannon | 35% | -8/Materials Imp. Light Cannon | 58% | -8/Materials Imp. Light Cannon | 11% | -8/Storage Rocket Launcher | 37% | -8/Storage Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedThermoelectricShotgun Manual? 0 Play Time 00:42:46 Cumulative 2285.0 hours Start 2026.08.17 @ 01:42:17 End 2026.08.17 @ 02:26:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1430 Rogue 1426 Adventurer 4 Explorer 0 Win Type - Total 331 Types 249/14/27/11/4/1/6/10/5/4 Lore% 98 Gallery% 95 Achievement% 94 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bac901d-d33a-4b37-b0ad-2749aa8e1ac3