Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 19:37:38 Player: rz Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (135) 675 Value Destroyed (4542) 4542 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1042) 1042 TOTAL SCORE: 11319 Bonus ------- High Alert Combat Kills 42 Entered DSFs 1000 Cogmind --------- Core Integrity 783/1150 Matter 240/300 Energy 170/170 System Corruption 8% Temperature Cool (0) Movement Hovering (48) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (7) --- Improved Hover Unit Antigrav System Combat Gravmag System Combat Gravmag System Combat Gravmag System Improved Linear Gravjet > --- UTILITY (4) ------ Advanced Heat Sink Advanced Reaction Control System Improved Medium Armor Plating > --- WEAPON (6) ------- Great Axe Great Axe Power Sword > --- INVENTORY (5) ---- VSS Leg Flexi-carbon Leg Combat Airjet Advanced Coolant Injector Advanced Reaction Control System Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Light Armor Plating Focal Shield > --- WEAPON ----------- Great Axe Great Axe Great Axe Great Axe Power Sword Power Sword > --- INVENTORY -------- VSS Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Hover Unit Combat Airjet Antigrav System Advanced Cooling System Advanced Coolant Injector Experimental Optical Array Improved Armor Integrity Analyzer Experimental ECM Suite Improved Light Armor Plating Improved Medium Armor Plating System Shield [Rating: 101] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Medium Armor Plating Weapon Power Sword Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Slots Evolved 12 | . . 2 . 2 2 . 2 2 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 5 | . . 2 . . . . 2 . . 1 Utility 2 | . . . . . 1 . . 1 . . Weapon 4 | . . . . 2 1 . . 1 . . Parts Attached 119 | 7 1 18 4 18 1 12 22 3 10 23 Power 14 | 1 . 2 . 2 . 1 4 . . 4 Engine 6 | 1 . 2 . . . . 3 . . . Core 5 | . . . . 2 . 1 1 . . 1 Reactor 3 | . . . . . . . . . . 3 Propulsion 49 | 2 . 6 2 6 . 4 15 . 9 5 Treads 22 | 2 . 6 2 6 . 4 2 . . . Leg 16 | . . . . . . . 13 . 3 . Wheel . | . . . . . . . . . . . Hover 11 | . . . . . . . . . 6 5 Flight . | . . . . . . . . . . . Utility 24 | 1 1 2 1 3 . . 3 1 1 11 Device 9 | . . . . 2 . . . . . 7 Storage 2 | 1 1 . . . . . . . . . Processor 4 | . . . . . . . 1 . 1 2 Hackware . | . . . . . . . . . . . Protection 9 | . . 2 1 1 . . 2 1 . 2 Artifact . | . . . . . . . . . . . Weapon 32 | 3 . 8 1 7 1 7 . 2 . 3 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 18 | 2 . 6 1 7 1 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . 2 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 5 . 2 . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 3 Parts Lost 61 | . . 7 3 7 . 9 13 . 7 15 Power 10 | . . 1 . . . 1 3 . . 5 Propulsion 22 | . . 2 2 2 . 3 7 . 3 3 Utility 12 | . . 1 1 3 . . 2 . 1 4 Weapon 17 | . . 3 . 2 . 5 1 . 3 3 Highest Loss Streak 7 | . . 3 2 2 . 7 5 . 3 5 To Critical Strikes 2 | . . . . . . . . . 1 1 Average Backups 15 | . 2 12 19 18 18 14 18 14 13 15 Power 1 | . . 1 3 4 3 2 2 1 1 . Propulsion 5 | . . 4 6 6 9 6 7 4 4 7 Utility 2 | . . 2 2 1 1 1 3 5 4 7 Weapon 4 | . 1 5 7 6 5 4 5 3 3 . Tool/Special . | . . . . . . . . . . . Unused Backups 20 | 2 . . 1 3 . . 5 . . 9 Power 2 | . . . . 1 . . 1 . . . Propulsion 7 | 2 . . . 2 . . 2 . . 1 Utility 10 | . . . . . . . 2 . . 8 Weapon 1 | . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 83 99 99 92 86 96 94 92 91 Engine 5 | . 14 10 11 4 . . 3 5 5 1 Core 2 | . . . . 4 7 5 2 . . 2 Treads 25 | . 28 34 43 36 30 28 16 . . . Leg 5 | . . . . . . . 20 35 28 . Hover 4 | . . . . . . . . . 4 35 Device 2 | . . . . 3 7 7 2 . . 8 Storage 8 | . 14 11 11 9 7 7 6 5 5 4 Processor 1 | . . . . . . . 4 5 10 1 Protection 4 | . . 5 11 5 . . 3 8 5 3 Ballistic Gun 15 | . 28 20 22 35 38 10 . . . . Slashing Weapon 12 | . . . . . . 23 32 32 29 26 Peak Build Rating 101 | 6 7 17 15 22 24 41 65 68 79 101 Average Rating 35 | 4 6 12 13 18 24 32 55 67 68 91 On Entrance 28 | . 6 6 15 13 22 24 41 57 68 66 Avg Prop Armor Cover (%) 6 | . . . . . . . 6 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 91 | 11 50 58 56 62 57 61 75 81 81 91 Greatest Support 130 | 40 40 89 80 82 82 82 130 84 100 92 Greatest Overweight (x) 1 | . 1 1 . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 12 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 4 20 20 20 18 19 20 15 17 19 Average Carried 15 | . 2 13 19 18 18 14 18 13 13 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 4 20 20 19 18 19 16 13 17 5 Class Distribution -------------------- 48% | Mutant 25% | Scavenger-Mutant 11% | Scavenger-Gunner 9% | Scavenger-Tank 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Gladiator | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Matter Collected 2512 | 70 138 630 126 794 20 203 261 . 130 140 Remotely . | . . . . . . . . . . . Salvage Created 6044 | . 153 1261 236 1689 . 540 946 . 326 893 Parts 358 | . 11 80 23 86 . 29 54 . 25 50 Haulers Intercepted 9 | . 1 4 . 2 . . 1 . . 1 Recyclers Shooed 8 | . 1 3 1 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Combat Hostiles Destroyed 112 | . 4 30 9 30 . 8 17 . 6 8 Melee 36 | . . . . . . 5 17 . 6 8 Guns 65 | . 4 20 9 30 . 2 . . . . AOE 11 | . . 10 . . . 1 . . . . Classes Destroyed 15 | . 3 6 1 1 . 2 1 . . 1 Worker 1 | . . 1 . . . . . . . . Builder 3 | . . . 1 . . . 1 . . 1 Tunneler 1 | . . 1 . . . . . . . . Hauler 9 | . 1 4 . 2 . . 1 . . 1 Recycler 7 | . . 1 . 5 . . . . . 1 Operator 1 | . . . . . . . . . . 1 Watcher 1 | . . 1 . . . . . . . . Swarmer 32 | . 3 7 6 8 . . 6 . 2 . Grunt 44 | . 1 14 3 14 . 5 4 . . 3 Duelist 2 | . . 1 . 1 . . . . . . Sentry 21 | . . 8 . 6 . . 5 . . 2 Specialist 6 | . . . . . . 2 . . 4 . Hunter 3 | . . . . 1 . . . . . 2 Programmer 2 | . . . . . . . 2 . . . Heavy 2 | . . . . . . 1 . . . 1 Best Kill Streak 9 | . 5 9 6 9 . 3 3 . 3 8 Combat Bots Only 9 | . 4 6 4 9 . 3 3 . 3 5 Max Kills in Single Turn 4 | . 2 4 1 2 . 1 1 . 1 1 Gunslinging 1 | . . 1 . 1 . . . . . . Exploded 3 | . . 3 . . . 1 . . . . Melee 1 | . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Hostile Shots Fired 1051 | . 16 152 56 139 . 49 428 . 82 129 Missed 369 | . 6 37 19 36 . 15 170 . 31 55 Hits 682 | . 10 115 37 103 . 34 258 . 51 74 Melee 1 | . . . . 1 . . . . . . Projectile 681 | . 10 115 37 102 . 34 258 . 51 74 Critical Strikes 19 | . . 1 . 5 . 5 2 . 1 5 Damage Taken 10033 | . 101 1623 374 1430 . 906 2695 . 979 1925 Core 1728 | . 28 305 80 162 . 194 363 . 229 367 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 440 | . . . . . . . 400 . . 40 Core Remaining (%) 66 | 100 88 . 3 70 . 72 57 . 77 . Volleys Fired 240 | . 17 103 29 76 . 15 . . . . Largest 5 | . 2 2 2 4 . 5 . . . . Hottest 106 | . 40 53 40 88 . 106 . . . . Shots Fired 645 | . 34 204 58 297 . 52 . . . . Gun 630 | . 34 191 58 296 . 51 . . . . Cannon . | . . . . . . . . . . . Launcher 15 | . . 13 . 1 . 1 . . . . Special . | . . . . . . . . . . . Kinetic 630 | . 34 191 58 296 . 51 . . . . Thermal . | . . . . . . . . . . . Explosive 15 | . . 13 . 1 . 1 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 23 | . 4 23 16 18 . 13 . . . . Robot Miss Streak 4 | . 4 3 3 3 . 2 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 13 | . . 2 3 7 . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . . . Shots Hit Robots 606 | . 18 157 41 201 . 46 65 . 12 66 Core Hits 262 | . 9 73 17 91 . 19 26 . 6 21 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . 1 . . . . Critical Strikes 25 | . 1 . . 1 . 4 9 . 1 9 Destroy 3 | . 1 . . 1 . 1 . . . . Sever 22 | . . . . . . 3 9 . 1 9 Melee Attacks 190 | . . . . . . 13 83 . 14 80 Impact . | . . . . . . . . . . . Slashing 190 | . . . . . . 13 83 . 14 80 Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 5 . 1 6 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 63 | . . . . . . 4 26 . 3 30 Damage Inflicted 11745 | . 168 2270 350 2374 . 897 2638 . 536 2512 Guns 4716 | . 168 1412 350 2374 . 412 . . . . Cannons . | . . . . . . . . . . . Explosions 1003 | . . 858 . . . 145 . . . . Melee 6026 | . . . . . . 340 2638 . 536 2512 Ramming . | . . . . . . . . . . . Kinetic 4716 | . 168 1412 350 2374 . 412 . . . . Thermal . | . . . . . . . . . . . Explosive 1003 | . . 858 . . . 145 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 6026 | . . . . . . 340 2638 . 536 2512 Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 . . 6 Average Corruption 2 | . . . . . . . 1 . . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 7 | . . . . . . . 5 . . 2 Message Errors 2 | . . . . . . . 1 . . 1 Matter Fused 1 | . . . . . . . 1 . . . Heat Flow Errors 2 | . . . . . . . 1 . . 1 Energy Discharges 1 | . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 432 | . . 12 . . . . 136 . 61 223 Projectiles . | . . . . . . . . . . . Explosions 12 | . . 12 . . . . . . . . Melee 420 | . . . . . . . 136 . 61 223 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 194 | . . 194 . . . . . . . . Shots 6 | . . 6 . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 387 | . 12 35 17 357 . 387 219 . 4 203 Average Temperature 61 | . 7 7 3 102 . 118 88 . 4 27 Received Heat Transfer 2190 | . 42 531 84 603 . 216 522 . 78 114 Effects 3 | . . . . 3 . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . Interference 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Maximum Alert Level 2 | . . 2 1 2 1 1 . . . . Low Security (%) 69 | 100 100 49 33 43 64 47 100 100 100 100 Level 1 24 | . . 39 66 40 35 52 . . . . Level 2 5 | . . 10 . 15 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . Peak Influence 515 | . 87 447 258 515 229 278 183 55 162 108 Initial 229 | . . 7 163 80 229 104 145 55 42 79 Average 153 | . 35 193 208 252 190 188 105 55 80 46 Influence Increases 3397 | . 97 915 205 869 . 264 562 5 180 300 Destroy 0b10 Robot/C 2240 | . 80 600 180 600 . 160 340 . 120 160 Destroy 0b10 Robot/NC 125 | . 5 40 5 35 . 10 10 . . 20 Destroy Leader 550 | . 12 180 20 134 . 30 92 . 30 52 Successful Hack 46 | . . 2 . 10 . . 29 5 . . Disable Machine 15 | . . . . 15 . . . . . . Destroy Structure 91 | . . 63 . 15 . 4 1 . . 8 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 315 | . . 30 . 60 . 60 90 . 30 45 Influence Decreases 3397 | . 80 513 416 572 356 135 727 58 88 452 Entered New Map 997 | . . 10 256 128 276 45 133 58 18 73 Time Decay 1855 | . 80 433 130 374 80 . 464 . . 294 Lost Part 545 | . . 70 30 70 . 90 130 . 70 85 Squads Dispatched 26 | . 1 6 . 5 1 2 5 . 2 4 Investigation 1 | . . . . . 1 . . . . . Extermination 4 | . . . . . . . 3 . . 1 Reinforcement 18 | . 1 6 . 2 . 2 2 . 2 3 Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Distress Signals 16 | . . 7 1 6 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 180 | . 3 49 10 43 . 12 34 . 11 18 Peak Tracking Total 8 | . 2 8 4 8 . 4 7 . 5 5 Tactical Retreats 18 | . . 2 . 4 . 4 4 . 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Traps Triggered 8 | . . 2 . . . 2 2 . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Machines Disabled 1 | . . . . 1 . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Machines Accessed 20 | . 1 4 . 8 2 . 3 1 . 1 Terminals 15 | . . 3 . 7 1 . 2 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers 3 | . . 1 . 1 . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 39 | . 1 12 . 13 5 . 5 1 . 2 Successful 11 | . 1 3 . 2 1 . 3 1 . . Failed 28 | . . 9 . 11 4 . 2 . . 2 Catastrophic 10 | . . 3 . 6 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 22 | . . 9 . 9 . . 2 . . 2 Terminals 31 | . . 9 . 12 4 . 3 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers 6 | . . 3 . 1 . . 2 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . . . . 1 1 . 1 1 . . Open DSF 3 | . . . . . 1 . 1 1 . . Branch Access Points 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 6 | . . 3 . 1 . . 2 . . . Retrieve Study 6 | . . 3 . 1 . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . . 3 . 7 2 . 2 1 . 1 Full Trace Events 2 | . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 6 | . . 3 . 1 . . 2 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 8 8 7 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Active Infowar (turns) 2 | . . . . . . . . . . 2 ECM 2 | . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Turns Passed 5499 | 84 205 1536 275 867 170 313 1176 11 174 688 Spaces Moved 3029 | 46 83 656 116 366 108 133 649 7 121 744 Core 3 | 3 . . . . . . . . . . Treads 1806 | 43 83 656 116 366 108 133 301 . . . Legs 452 | . . . . . . . 348 7 97 . Wheels . | . . . . . . . . . . . Hover 768 | . . . . . . . . . 24 744 Flight . | . . . . . . . . . . . Fastest Speed 47 | 50 160 160 160 156 156 155 105 105 65 47 Average Speed 131 | 152 189 173 160 158 156 158 131 105 99 64 Slowest Speed 240 | 160 240 240 160 160 156 160 220 105 141 132 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 30 | 4 22 72 31 32 3 90 18 1 45 21 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 5 | . . . . . . . 1 . . 4 Terrain Destroyed 79 | . . 57 . 13 . 4 1 . . 4 Melee 5 | . . . . . . . 1 . . 4 Projectile . | . . . . . . . . . . . AOE 74 | . . 57 . 13 . 4 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Total 3925 | 58 104 874 161 515 109 196 886 10 154 858 Wait 269 | . . 74 7 29 . 5 121 . 5 28 Move 3021 | 45 82 655 115 365 108 132 648 7 120 744 Hop . | . . . . . . . . . . . Pick Up 90 | 4 3 18 4 9 . 17 20 . 5 10 Fast Attach 35 | 5 1 7 . 2 . . 5 . 5 10 Attach 61 | 1 . 6 3 8 1 11 13 3 1 14 Detach 1 | . . . . . . . . . . 1 Swap 44 | 1 . 9 1 13 . 3 11 . 4 2 Drop 52 | 2 1 2 2 13 . 6 17 . 3 6 Fire 240 | . 17 103 29 76 . 15 . . . . Melee 110 | . . . . . . 7 51 . 9 43 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 3) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Mutant 1002 | -9/Materials | Discovered new exit (range 7) 1058 | -9/Materials | Core integrity fell below 50% 1250 | -9/Materials | Discovered new exit (range 16) 1543 | -9/Materials | Lost 3 parts (1n1u1w) 1589 | -9/Materials | Discovered new exit (range 10) 1807 | -9/Materials | Discovered new exit (range 5) 1826 | -9/Materials | Entered Mines 1828 | -9/Mines | Core integrity fell below 20% 1838 | -9/Mines | Met a Derelict bent on vengeance 2043 | -9/Mines | Discovered new exit (range 3) 2090 | -9/Mines | Discovered new exit (range 6) 2101 | -9/Mines | Entered Materials 2101 | -8/Materials | Evolved 2 slots: Weapon x2 2403 | -8/Materials | Build established: Scavenger-Tank 2432 | -8/Materials | Destroyed 7 combat bots 2882 | -8/Materials | Destroyed 9 combat bots 2931 | -8/Materials | Build established: Scavenger-Gunner 2960 | -8/Materials | Discovered new exit (range 5) 2968 | -8/Materials | Entered Factory 2968 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3138 | -7/Factory | Identified exit to DSF 3138 | -7/Factory | Entered DSF 3162 | -7/DSF | Additional patrols routed to DSF 3218 | -7/DSF | Lost 7 parts (1p2n4w) 3332 | -7/DSF | Sterilization system engaged 3352 | -7/DSF | Ambient heat levels rising (+10) 3367 | -7/DSF | Ambient heat levels rising (+10) 3382 | -7/DSF | Ambient heat levels rising (+10) 3397 | -7/DSF | Ambient heat levels rising (+10) 3412 | -7/DSF | Ambient heat levels rising (+10) 3427 | -7/DSF | Ambient heat levels rising (+10) 3429 | -7/DSF | Discovered new exit (range 15) 3442 | -7/DSF | Ambient heat levels rising (+10) 3451 | -7/DSF | Entered Factory 3451 | -6/Factory | Evolved 2 slots: Propulsion x2 3548 | -6/Factory | Build established: Scavenger-Mutant 4038 | -6/Factory | Lost 4 parts (1p3n) 4288 | -6/Factory | Build established: Mutant 4593 | -6/Factory | Discovered new exit (range 16) 4618 | -6/Factory | Identified exit to Factory 4627 | -6/Factory | Entered another Factory area 4627 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4638 | -5/Factory | Identified exit to DSF 4638 | -5/Factory | Entered DSF 4642 | -5/DSF | Lost 5 parts (2p2n1w) 4672 | -5/DSF | Additional patrols routed to DSF 4770 | -5/DSF | Lost 3 parts (3n) 4802 | -5/DSF | Discovered new exit (range 12) 4812 | -5/DSF | Identified exit to Factory 4812 | -5/DSF | Entered Factory 4812 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4843 | -4/Factory | Lost 3 parts (1u2w) 4849 | -4/Factory | Found Prototype Device 4849 | -4/Factory | Identified Exp. ECM Suite 5071 | -4/Factory | Lost 3 parts (2p1u) 5226 | -4/Factory | Crushed by falling debris 5248 | -4/Factory | Spotted B-86 Titan 5485 | -4/Factory | Lost 5 parts (1p2n1u1w) 5500 | -4/Factory | Self-destructed Last Messages --------------- 05490_ Slug penetrates Wall. 05490_ U-05 Engineer destroyed. 05490_ K-01 Serf collects debris. 05491_ Slug penetrates Wall. 05492_ K-01 Serf collects debris. 05492_ H-77 Assassin Myomer Leg severed. 05493_ K-01 Serf destroyed. 05493_ Penetrated by Slug. 05493_ Hcp. Storage Unit destroyed. 05493_ Penetrated by Slug. 05493_ Slug penetrates Wall. 05493_ K-01 Serf collects debris. 05494_ Lgt. Fission Core destroyed. 05494_ K-01 Serf collects debris. 05496_ Slug penetrates Wall. 05497_ Slug penetrates Door. 05498_ K-01 Serf collects debris. 05500_ Penetrated by Slug. 05500_ Slug penetrates Wall. 05500_ Cmb. Airjet destroyed. 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""" #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 37 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 300 Resistance: KI 30 Evasion (%) 67 Melee Accuracy 12 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Power Sword | -6/Factory | Hacked Great Axe | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalPulseThrower Manual? 0 Play Time 00:50:45 Cumulative 87.6 hours Start 2026.07.14 @ 18:47:50 End 2026.07.14 @ 19:37:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 45 Adventurer 54 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c32ce75-4aca-49ea-b9c3-f3527b4c8dda