Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 13:01:32 Player: shapeshifter Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (45) 225 Value Destroyed (990) 990 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2155 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 90/100 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (15) --- High-capacity Storage Unit High-capacity Battery (250) Medium Matter Pod (100) Signal Interpreter Terrain Scanner Salvage Targeting Computer Core Shielding Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Core Shielding > --- WEAPON ----------- EM Pulse Gun Small Laser Assault Rifle > --- INVENTORY -------- High-capacity Storage Unit High-capacity Battery Medium Matter Pod Signal Interpreter Terrain Scanner Salvage Targeting Computer Core Shielding Light Armor Plating Small Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 25 | 9 6 10 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 9 | 4 . 5 Treads 5 | 2 . 3 Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 6 | 2 2 2 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . 2 13 Power 1 | . . 1 Propulsion 6 | . . 6 Utility 3 | . 1 2 Weapon 5 | . 1 4 Highest Loss Streak 12 | . 1 12 To Critical Strikes . | . . . Average Backups 8 | 3 8 9 Power . | . . . Propulsion . | 1 . . Utility 5 | . 5 7 Weapon 1 | . 1 . Tool/Special . | . . . Unused Backups 10 | . 2 8 Power 1 | . 1 . Propulsion 1 | . 1 . Utility 8 | . . 8 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 95 | . 99 88 Engine 12 | . 14 9 Treads 19 | . 19 18 Leg 5 | . 8 . Device 6 | . 11 . Storage 12 | . 14 11 Processor 4 | . . 10 Protection 5 | . 2 9 Energy Gun 19 | . 19 19 Ballistic Gun 8 | . 8 8 Peak Build Rating 11 | 7 8 11 Average Rating 7 | 4 7 9 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 31 | 15 30 31 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 8 | . . 8 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 12 15 Most Carried 11 | 7 11 11 Average Carried 8 | 3 8 9 Final Capacity 15 | 8 15 15 Final Carried 9 | 4 9 8 Class Distribution -------------------- 69% | Mutant 27% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 798 | 260 364 174 Remotely . | . . . Salvage Created 1495 | 43 797 655 Parts 102 | 8 57 37 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 28 | . 18 10 Guns 25 | . 18 7 AOE 3 | . . 3 Classes Destroyed 8 | 1 6 1 Worker 4 | . 1 3 Builder 2 | . 2 . Tunneler 3 | 3 . . Recycler 3 | . 2 1 Watcher 5 | . 2 3 Swarmer 9 | . 9 . Grunt 14 | . 9 5 Sentry 5 | . . 5 Best Kill Streak 10 | 1 10 5 Combat Bots Only 7 | . 7 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 235 | . 107 128 Missed 60 | . 25 35 Hits 175 | . 82 93 Projectile 175 | . 82 93 Critical Strikes 3 | . . 3 Damage Taken 2254 | . 796 1458 Core 608 | . 197 411 Absorbed by Shields . | . . . Redirected to Shielding 51 | . 6 45 Regen/Repaired (Parts) 52 | . . 52 Core Remaining (%) 60 | 100 21 . Volleys Fired 115 | 7 63 45 Largest 3 | 1 2 3 Hottest 100 | 50 90 100 Shots Fired 249 | 7 121 121 Gun 247 | 7 121 119 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 77 | . 38 39 Thermal 99 | 7 37 55 Explosive 2 | . . 2 Electromagnetic 71 | . 46 25 Robot Hit Streak 6 | 5 6 6 Robot Miss Streak 5 | 1 5 4 Penetration Max . | . . . Secondary Targets 5 | . 4 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 136 | 5 64 67 Core Hits 66 | 3 35 28 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Burn 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2078 | 62 954 1062 Guns 1733 | 62 846 825 Cannons . | . . . Explosions 326 | . 101 225 Melee . | . . . Ramming 19 | . 7 12 Kinetic 566 | . 278 288 Thermal 893 | 62 362 469 Explosive 85 | . . 85 Electromagnetic 515 | . 307 208 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 14 | . . 14 Projectiles . | . . . Explosions 14 | . . 14 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 109 | . 26 83 Shots 5 | . 2 3 Rammed 5 | . 3 2 Targets Rammed 5 | . 3 2 Kicked . | . . . Crushed . | . . . Highest Temperature 456 | 30 394 456 Average Temperature 108 | 12 95 131 Received Heat Transfer 792 | . 228 564 Effects 9 | . 5 4 Shutdowns 3 | . 1 2 Energy Bleed 1 | . 1 . Interference 4 | . 2 2 Matter Decay 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 2086 | 259 927 900 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 2 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 91 100 Level 1 4 | . 8 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 219 | 5 219 172 Initial 76 | . . 76 Average 100 | . 123 93 Influence Increases 1005 | 15 555 435 Destroy 0b10 Robot/C 560 | . 360 200 Destroy 0b10 Robot/NC 85 | 15 35 35 Destroy Leader 150 | . 74 76 Trap Triggered on 0b10 10 | . 10 . Successful Hack 33 | . 20 13 Disable Machine 60 | . . 60 Destroy Structure 32 | . 11 21 Lose Combat Pursuer 75 | . 45 30 Influence Decreases 910 | 15 372 523 Entered New Map 107 | . . 107 Time Decay 653 | 15 352 286 Lost Part 150 | . 20 130 Squads Dispatched 5 | . 4 1 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 24 18 Peak Tracking Total 7 | . 5 7 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed 6 | . 6 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 5 5 Terminals 9 | . 5 4 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 15 12 Successful 19 | . 10 9 Failed 8 | . 5 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 25 | . 15 10 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 17 | . 10 7 Prototype ID Bank 1 | . 1 . Level Access Points 1 | . . 1 Branch Access Points 1 | . 1 . Alert Level 2 | . 1 1 Locate Traps 3 | . 2 1 Disarm Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Investigation Status 2 | . 1 1 Hauler Manifests 2 | . . 2 Zone Layout 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 4 3 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1445 | 32 800 613 Optics 613 | . . 613 Seismic 832 | 32 800 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1838 | 190 1009 639 Spaces Moved 882 | 127 508 247 Core 18 | 6 . 12 Treads 564 | 19 327 218 Legs 300 | 102 181 17 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 150 | 122 145 174 Slowest Speed 450 | 160 160 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 6 71 32 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 24 | . 6 18 Melee . | . . . Projectile . | . . . AOE 24 | . 6 18 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1169 | 153 655 361 Wait 96 | . 51 45 Move 880 | 126 507 247 Hop . | . . . Pick Up 35 | 11 14 10 Fast Attach . | . . . Attach 20 | 7 3 10 Detach . | . . . Swap 9 | 2 6 1 Drop 9 | . 8 1 Fire 115 | 7 63 45 Melee . | . . . Ram . | . . . Kick . | . . . Crush 5 | . 3 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 191 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 425 | -10/Materials | Destroyed 7 combat bots 610 | -10/Materials | Discovered new exit (range 3) 771 | -10/Materials | Core integrity fell below 50% 823 | -10/Materials | Discovered new exit (range 9) 1200 | -10/Materials | Entered another Materials area 1200 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1393 | -9/Materials | Discovered new exit (range 13) 1410 | -9/Materials | Identified exit to Materials 1501 | -9/Materials | Build established: Tank 1592 | -9/Materials | Repaired Ion Engine 1761 | -9/Materials | Core integrity fell below 50% 1769 | -9/Materials | Core integrity fell below 20% 1839 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01775_ U-05 Engineer builds a Wall. 01776_ K-01 Serf collects debris. 01776_ U-05 Engineer builds a Wall. 01777_ The unstable cave ceiling collapses. 01777_ K-01 Serf collects debris. 01780_ U-05 Engineer lays Concrete. 01781_ K-01 Serf collects debris. 01781_ U-05 Engineer lays Concrete. 01786_ K-01 Serf collects debris. 01788_ U-05 Engineer lays Concrete. 01800_ Aluminum Leg destroyed. 01814_ Visual Processing Unit destroyed. 01818_ Acquired Mni. Grenade Launcher. 01820_ G-34 Mercenary destroyed. 01820_ Integration Channel disabled. 01820_ Y-45 Defender destroyed. 01826_ Acquired 31 matter. 01829_ Acquired 10 matter. 01836_ Acquired Lgt. Treads. 01838_ Electrolysis Chamber disabled. 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