Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 00:08:07 // AFD2020/Player2 Player: Spitfire Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (179) 895 Value Destroyed (9610) 9610 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (11344) 11344 TOTAL SCORE: 30469 Bonus ------- High Alert Combat Kills 2907 Follower Combat Kills 7176 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -2539 Cogmind --------- Core Integrity 0/1450 Matter 271/300 Energy 314/350 System Corruption 8% Temperature Cool (0) Movement Rolling (125) Ox3 Location -2/Research Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (4) --- Wheel > --- UTILITY (14) ----- Relay Coupler [NC] (19) Relay Coupler [Grunt] (33) Relay Coupler [Duelist] (33) Relay Coupler [Hunter] (15) > --- WEAPON (3) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Makeshift Hammer Segregator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Transmission Jammer Layered Heavy Armor Plating Hacking Suite Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Plasma Rifle Wave Gun Micro-nuke Launcher > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Micro Antimatter Reactor Advanced Cooling System Advanced Kinecellerator Improved Weapon Cycler Layered Heavy Armor Plating Hacking Suite Advanced System Shield Relay Coupler [Grunt] Gamma Rifle Heavy Disruptor Cannon Autogun Micro-nuke Launcher Micro-nuke Launcher Advanced Datajack Advanced Remote Datajack Makeshift Hammer [Rating: 93] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved Surge Thruster Utility Hacking Suite Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Plasma Rifle Energy Cannon YOLO Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Segregator Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Res Slots Evolved 16 | . . . . . 4 . . 2 . . 2 . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . 1 Utility 12 | . . . . . 2 . . 2 . . 2 . . . 2 2 . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 155 | 6 7 3 1 . 6 4 4 9 9 10 4 5 5 7 20 5 11 28 11 Power 15 | 1 . 2 . . . 1 1 . . 2 1 . . 1 1 . 1 2 2 Engine 8 | 1 . 2 . . . 1 1 . . 1 . . . 1 . . . 1 . Core 5 | . . . . . . . . . . 1 1 . . . 1 . 1 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 Propulsion 33 | 2 . . . . 2 1 1 1 2 4 . 1 2 2 3 . 1 8 3 Treads 25 | 2 . . . . 2 1 1 1 2 4 . 1 2 2 3 . 1 3 . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . 1 1 Hover 2 | . . . . . . . . . . . . . . . . . . . 2 Flight 4 | . . . . . . . . . . . . . . . . . . 4 . Utility 63 | 1 3 . . . 3 1 2 5 4 1 3 3 1 2 13 4 7 8 2 Device 16 | . 1 . . . . . . 2 . . . . 1 . 1 3 . 6 2 Storage 4 | 1 1 . . . 1 . . . . . . 1 . . . . . . . Processor 4 | . . . . . 1 . 1 . . . . . . . 1 . . 1 . Hackware 28 | . . . . . 1 . . 3 1 1 3 1 . 1 9 . 7 1 . Protection 11 | . 1 . . . . 1 1 . 3 . . 1 . 1 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 4 1 1 . 1 1 . 3 3 3 . 1 2 2 3 1 2 10 4 Energy Gun 10 | 1 . . . . . . . 1 . . . . 1 . 1 . 1 2 3 Energy Cannon 6 | . . . 1 . . . . . . . . . . . 1 1 1 1 1 Ballistic Gun 13 | 1 2 . . . . 1 . . 3 3 . . . 1 1 . . 1 . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . Launcher 8 | . 2 . . . . . . 1 . . . . 1 . . . . 4 . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 1 . . . 1 . . . . . 1 . Unidentified Prototypes 4 | . . . . . . . 1 1 . . . . . . . . . 2 . Parts Lost 72 | . . . . . . . . 1 6 . 2 3 1 10 6 . 3 26 14 Power 8 | . . . . . . . . . . . 1 . . 2 . . 1 2 2 Propulsion 23 | . . . . . . . . . 3 . . 2 . 5 . . . 9 4 Utility 18 | . . . . . . . . . 1 . . 1 . . 3 . 1 8 4 Weapon 23 | . . . . . . . . 1 2 . 1 . 1 3 3 . 1 7 4 Highest Loss Streak 13 | . . . . . . . . 1 3 . 2 2 1 8 3 . 2 11 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 1 3 8 13 14 17 19 18 18 19 19 18 19 19 17 16 16 16 16 3 Power 1 | . 1 2 4 4 3 1 1 1 1 . 1 1 1 . 1 2 2 3 . Propulsion 2 | 1 . . 2 2 3 2 1 1 1 1 2 1 2 2 3 5 4 2 . Utility 7 | . . 1 1 1 2 11 13 11 11 11 10 11 10 10 6 4 3 4 . Weapon 4 | . 1 4 6 7 7 3 3 4 5 4 3 3 3 2 3 3 5 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 2 . . . 1 5 1 2 2 7 . . . 7 1 . . 9 1 Power 5 | . . . . . . 1 . . . . . . . . . . . 3 1 Propulsion 9 | . 2 . . . . 2 1 . . 1 . . . 3 . . . . . Utility 15 | . . . . . . 1 . 1 . 5 . . . 4 1 . . 3 . Weapon 6 | . . . . . 1 1 . . 2 1 . . . . . . . 1 . Tool/Special 3 | . . . . . . . . 1 . . . . . . . . . 2 . Average Slot Usage (%) 94 | . 98 100 92 85 85 95 99 91 96 99 99 95 99 92 95 91 93 90 57 Engine 5 | . 14 14 14 14 9 9 9 7 7 6 3 . . 4 3 . . . 1 Core 1 | . . . . . . . . . . . 2 6 6 . 1 5 4 3 . Treads 20 | . 28 28 28 28 24 27 26 22 21 23 20 15 19 17 16 15 15 12 . Device 1 | . 1 . . . . . . 6 . . . . . . . 3 5 7 9 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 6 6 6 6 5 5 5 3 . Processor 3 | . . . . . 9 9 9 7 7 2 . . . . . 5 5 5 . Hackware 25 | . . . . . 7 9 9 15 24 27 40 40 40 35 43 36 36 36 20 Protection 6 | . 10 14 14 14 9 9 9 6 3 6 5 6 5 6 4 4 5 3 . Energy Gun 1 | . 5 . . . . . . 3 . . . . . 5 2 1 1 4 8 Energy Cannon 2 | . . . 7 14 9 3 . 6 . . . . . . 1 3 5 . . Ballistic Gun 7 | . 20 12 . . . 5 9 2 6 20 19 11 3 3 2 5 2 3 . Ballistic Cannon 1 | . . . . . 8 7 9 . . . . 3 1 . . . . . . Launcher 1 | . 1 6 7 . . 3 1 . 4 . . . 2 2 1 5 1 1 . Impact Weapon 2 | . . 8 7 . . 3 7 . 7 1 . 3 6 5 3 . 3 . . Peak Build Rating 93 | 6 9 12 27 27 39 42 35 62 50 49 55 54 57 58 66 75 79 93 86 Average Rating 49 | 4 7 10 19 27 36 32 31 55 41 47 53 52 56 54 61 72 74 81 66 On Entrance 38 | . 6 7 12 27 27 38 27 34 40 43 49 54 50 57 56 61 75 77 37 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 11 30 33 44 44 69 74 64 74 71 76 76 72 68 85 82 96 99 97 41 Greatest Support 82 | 40 40 40 40 40 60 60 60 68 68 62 62 64 82 82 76 76 76 76 10 Greatest Overweight (x) 23 | . . . 1 1 1 1 1 1 23 1 1 1 1 1 1 1 1 12 8 Average Overweight (x) . | . . . . 1 1 1 1 . . 1 1 1 . . . 1 1 1 2 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 6 14 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 3 6 12 14 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 17 | 1 3 8 13 14 17 19 19 18 19 19 18 19 19 18 17 16 17 17 3 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 3 6 12 14 15 20 20 20 20 19 20 19 19 20 19 20 17 19 4 2 Class Distribution -------------------- 21% | Hacker-Mutant 19% | Mutant 18% | Hacker-Tank 11% | Skirmisher 11% | Bothacker-Mutant 7% | Bothacker-Gunner 4% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -5/Factory Bothacker-Gunner | -4/Factory Bothacker-Mutant | -4/Garrison Bothacker-Gunner | -3/Research Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Res Matter Collected 6003 | 269 159 172 . . 85 235 215 166 322 727 169 398 230 437 740 90 261 1030 298 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7517 | 50 83 318 . . 42 723 179 311 281 1218 75 415 108 504 1052 90 179 1557 332 Parts 342 | . 8 24 . . 1 24 9 18 17 70 3 23 10 12 47 4 9 50 13 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . 4 . . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Res Combat Hostiles Destroyed 141 | . 2 11 . . . 15 5 10 14 19 1 5 2 6 15 1 4 24 7 Melee 4 | . . 2 . . . 1 . . . . . . . . . . . 1 . Guns 48 | . 2 3 . . . . 1 . 1 17 1 3 1 5 2 . . 9 3 Cannons 21 | . . . . . . 7 3 2 . . . 2 . 1 4 1 . 1 . AOE 60 | . . 5 . . . 5 1 7 12 2 . . 1 . 8 . 3 12 4 Classes Destroyed 22 | 1 2 4 . . 1 4 1 1 1 3 . . . . 2 . . 2 . Worker 10 | . . 1 . . . . . . . . . . 1 . 5 . . 3 . Builder 7 | . . . . . . . . 1 . 1 . . . . 4 . . 1 . Tunneler 3 | . . 1 . . . . . . . . . . . . 2 . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . Recycler 8 | 1 . 1 . . . . 1 . . 1 . . . . 2 . . 2 . Mechanic 3 | . . . . . . . . . . 1 . . . . . . . 2 . Operator 5 | . . . . . . . . . . 2 . . 2 . . . . . 1 Watcher 3 | . 1 . . . . . . . . . . . 1 . 1 . . . . Swarmer 42 | . . 6 . . . 4 2 4 12 . . . 1 2 3 . 2 1 5 Saboteur 2 | . . . . . . . . . . . . . . . 1 . . 1 . Grunt 44 | . 2 4 . . . 6 2 3 . 9 . 1 . . 7 . 1 8 1 Brawler 6 | . . . . . . 1 . . . 2 . . . 1 . . . 2 . Duelist 2 | . . . . . . . . . . . . . . . . . . 2 . Protector 3 | . . . . . . . 1 . . 1 . . . . . . . 1 . Sentry 13 | . . . . . . 2 . . 1 3 1 1 . 1 1 1 1 . 1 Demolisher 2 | . . . . . . . . . . 2 . . . . . . . . . Specialist 2 | . . . . . . . . . 1 . . . . . . . . 1 . Hunter 8 | . . . . . . 1 . . . 1 . 2 . 1 1 . . 2 . Programmer 13 | . . . . . . 1 . 3 . . . 1 1 1 1 . . 5 . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . Assembled 2 | . . 1 . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 1 1 4 . . 1 8 3 4 3 6 1 2 2 2 6 1 2 8 5 Combat Bots Only 8 | . 1 3 . . . 8 3 4 3 5 1 2 1 2 4 1 2 5 5 Max Kills in Single Turn 5 | 1 1 4 . . 1 4 1 2 3 3 1 1 1 1 5 1 2 4 3 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . Exploded 3 | . . 3 . . . 3 1 2 3 1 . . 1 . 3 . 2 3 3 Melee 1 | . . 1 . . . 1 . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Res Hostile Shots Fired 1082 | . 7 41 . . . 77 20 21 168 113 50 101 16 60 61 8 40 217 82 Missed 348 | . 3 9 . . . 21 4 5 64 41 17 35 7 20 15 2 10 62 33 Hits 734 | . 4 32 . . . 56 16 16 104 72 33 66 9 40 46 6 30 155 49 Melee 15 | . . . . . . . . 1 . . . . . 3 . . . 10 1 Projectile 719 | . 4 32 . . . 56 16 15 104 72 33 66 9 37 46 6 30 145 48 AOE 4 | . . . . . . . . . . 3 . . . . . 1 . . . Critical Strikes 23 | . . . . . . 4 . . 1 . . . . 1 2 . 3 9 3 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . . . Damage Taken 15052 | . 53 363 . . . 984 326 299 1427 1067 400 720 478 1043 1123 189 869 4465 1246 Core 2120 | . . 68 . . . 107 82 20 170 53 44 84 16 132 73 . 108 753 410 Absorbed by Shields 119 | . . . . . . 13 . . . . . . . . 96 . 10 . . Redirected to Shielding 37 | . . 14 . . . 23 . . . . . . . . . . . . . Ignored by Resistances 46 | . . . . . . . . . . . . . . . . . . . 46 Regen/Repaired (Parts) 1854 | . . . . . 322 . . 347 . 149 . . . . 176 . . 860 . Core Remaining (%) 55 | 100 . . . 14 . . 50 . . 39 . . . 58 88 . 86 10 . Volleys Fired 422 | 3 12 16 . . 1 23 13 12 19 48 10 23 10 27 55 5 17 99 29 Largest 3 | 2 2 2 . . 1 3 3 1 2 3 3 3 1 3 3 3 3 3 3 Hottest 224 | 60 40 40 . . 37 100 90 100 66 99 99 103 39 122 174 150 178 206 224 Shots Fired 786 | 6 22 28 . . 1 35 29 12 27 130 29 49 10 42 75 11 31 211 38 Gun 573 | 6 20 25 . . . 11 12 6 18 130 29 35 4 28 24 5 9 180 31 Cannon 121 | . . . . . 1 22 13 3 1 . . 14 . 9 21 5 15 14 3 Launcher 79 | . 2 3 . . . 2 4 3 8 . . . 6 4 18 1 7 17 4 Special 13 | . . . . . . . . . . . . . . 1 12 . . . . Kinetic 472 | 3 20 25 . . 1 26 25 4 19 130 29 49 4 18 14 5 8 92 . Thermal 129 | 3 . . . . . 7 . 3 . . . . . . 7 . 4 85 20 Explosive 79 | . 2 3 . . . 2 4 3 8 . . . 6 4 18 1 7 17 4 Electromagnetic 93 | . . . . . . . . 2 . . . . . 19 24 5 12 17 14 Robot Hit Streak 19 | 3 4 6 . . 1 5 4 8 15 11 3 8 9 9 7 8 8 19 5 Robot Miss Streak 6 | 1 3 3 . . . 2 4 1 3 3 3 3 3 2 2 1 3 6 3 Penetration Max 2 | . . . . . . . . . 1 2 . 1 . . . . . . . Secondary Targets 3 | . . . . . . . . . . 1 . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . 1 . Shots Hit Robots 570 | 5 11 22 . . 1 29 12 14 28 83 16 39 14 40 59 9 20 144 24 Core Hits 382 | 2 7 16 . . 1 18 13 13 27 51 7 15 6 16 49 8 14 100 19 Critical Kills 30 | . . . . . . 2 . 1 . 17 1 4 2 2 1 . . . . Critical Parts Destroyed 39 | . . 1 . . . 1 . . 3 21 6 3 2 2 . . . . . Critical Strikes 78 | . . 1 . . . 5 . 1 5 39 7 7 4 4 1 . . 4 . Burn 4 | . . . . . . . . . . . . . . . . . . 4 . Meltdown 2 | . . . . . . 1 . 1 . . . . . . . . . . . Destroy 59 | . . . . . . . . . 2 39 7 7 2 1 1 . . . . Blast 2 | . . . . . . 2 . . . . . . . . . . . . . Smash 11 | . . 1 . . . 2 . . 3 . . . 2 3 . . . . . Melee Attacks 158 | . . 13 . . . 28 2 5 28 3 . 12 12 17 16 . 16 5 1 Impact 125 | . . 13 . . . 28 2 . 26 3 . 6 5 16 11 . 12 2 1 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . 1 . . . . . 4 . . . 6 3 . 10 . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24426 | 59 166 844 . . 26 2287 670 1129 1527 1030 92 374 766 1616 3607 317 1152 7111 1653 Guns 5644 | 59 123 203 . . . 80 55 34 90 689 92 163 30 367 366 40 98 2513 642 Cannons 3206 | . . . . . 26 904 142 349 26 . . 211 . 147 482 157 397 320 45 Explosions 12271 | . 27 317 . . . 788 458 746 1096 336 . . 449 159 2097 120 657 4055 966 Melee 3200 | . . 318 . . . 515 . . 315 . . . 287 943 643 . . 179 . Ramming 105 | . 16 6 . . . . 15 . . 5 . . . . 19 . . 44 . Kinetic 3962 | 26 123 203 . . 26 354 197 26 116 689 92 374 30 245 180 40 76 1165 . Thermal 5101 | 33 . . . . . 1395 . 702 . 336 . . . 92 136 . 341 1613 453 Explosive 10265 | . 27 317 . . . 23 458 393 1096 . . . 449 67 1987 120 434 3928 966 Electromagnetic 1783 | . . . . . . . . 8 . . . . . 269 642 157 301 172 234 Impact 3210 | . . 318 . . . 515 . . 315 . . . 287 943 643 . . 189 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 1 1 1 1 1 1 2 3 10 2 . . 19 7 Average Corruption 3 | . . . . . . 1 1 1 1 1 1 2 2 8 1 . . 6 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 156 | . . . . . . 4 5 2 3 16 1 7 16 42 5 . . 53 2 Message Errors 41 | . . . . . . 1 4 . 1 3 . 2 4 7 . . . 18 1 Matter Fused 32 | . . . . . . 1 . . 1 2 1 1 5 10 1 . . 10 . Heat Flow Errors 15 | . . . . . . . . . . 4 . 2 . 3 1 . . 5 . Energy Discharges 20 | . . . . . . 1 1 . . 1 . 1 2 8 1 . . 5 . Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . . 2 . Data Loss (minor) 25 | . . . . . . . . 2 1 4 . . 2 9 . . . 7 . Data Loss (major) 7 | . . . . . . . . . . . . . 2 2 . . . 2 1 Misfires 8 | . . . . . . 1 . . . 2 . 1 . 1 1 . . 2 . Alerts 3 | . . . . . . . . . . . . . 1 1 1 . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1852 | . . 58 . . . 293 1 34 45 . . . 226 372 440 . 39 229 115 Projectiles 129 | . . . . . . 79 . 10 . . . . . . 29 . 7 4 . Explosions 596 | . . 20 . . . 149 1 24 33 . . . 3 30 3 . 32 186 115 Melee 1127 | . . 38 . . . 65 . . 12 . . . 223 342 408 . . 39 . Knockbacks 15 | . . 1 . . . 2 1 . . . . . 3 3 3 . . 2 . Impact 13 | . . 1 . . . 1 . . . . . . 3 3 3 . . 2 . Kinetic 2 | . . . . . . 1 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 482 | . . 18 . . . 49 66 . 24 27 . . 49 . 47 . 56 33 113 Shots 16 | . . 1 . . . 1 2 . 1 1 . . 2 . 3 . 2 1 2 Rammed 24 | . 5 4 . . . . 1 . . 1 . . . . 3 . . 10 . Targets Rammed 27 | . 5 5 . . . . 2 . . 1 . . . . 3 . . 11 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 . . . . 1 . . . . . . . . . . 1 . Highest Temperature 345 | . 10 2 . . . 151 156 . 46 314 72 232 28 228 276 144 315 345 42 Average Temperature 88 | . 5 2 . . . 66 80 . 21 100 26 59 15 74 69 75 103 120 22 Received Heat Transfer 2295 | . 31 144 . . . 351 108 54 204 333 24 174 . 69 196 39 160 363 45 Effects 4 | . . . . . . . . . . 1 . . . . . . 1 2 . Energy Bleed 2 | . . . . . . . . . . 1 . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 14 | . . 1 . . . 1 . . 1 . . . 2 2 5 . 1 1 . Combat Hostiles 5 | . . 1 . . . 1 . . 1 . . . . . 1 . 1 . . Parts Fried 21 | . . . . . . 3 . . . . . . 1 3 9 . 2 1 2 Impact Corruptions 37 | . . 2 . . . 5 . . 2 . . . 7 6 14 . . 1 . Robots Melted 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . Combat Hostiles 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . Parts Melted 18 | . . . . . . 2 . 2 2 1 . . . . 5 . 2 4 . Heat Transferred 6414 | 75 . . . . . 1360 . 480 . 212 . . . 100 259 . 400 3047 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . 1 . . 1 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Res Maximum Alert Level 5 | . . 1 . . . 4 3 2 4 4 2 2 1 3 4 3 4 5 4 Low Security (%) 27 | 100 100 98 . 100 100 10 . 81 . . . 7 66 3 27 . . . . Level 1 10 | . . 1 . . . . . 18 5 . 54 55 33 16 11 . . . . Level 2 26 | . . . . . . 24 94 . 32 58 45 37 . 55 22 64 30 5 . Level 3 14 | . . . . . . 25 5 . 45 14 . . . 24 24 35 40 20 . Level 4 18 | . . . . . . 38 . . 16 26 . . . . 13 . 29 49 100 Level 5 2 | . . . . . . . . . . . . . . . . . . 24 . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 2245 | 5 109 203 . . 40 1281 712 411 1137 1269 543 588 308 949 1426 808 1361 2245 1488 Initial 1259 | . . 34 . . . 11 624 246 287 596 543 193 308 71 497 695 558 765 1259 Average 609 | . 26 146 . . 2 839 576 129 801 772 400 385 109 550 535 710 950 1373 1370 Influence Increases 14302 | 5 223 439 . . 110 1280 395 595 930 1630 296 455 419 1008 2242 203 903 2650 519 Destroy 0b10 Robot/C 6420 | . 100 260 . . 20 660 180 300 600 700 100 240 120 440 860 80 320 1260 180 Destroy 0b10 Robot/NC 420 | 5 10 15 . . 5 15 15 15 . 60 5 5 25 40 100 . . 100 5 Destroy Leader 1134 | . 24 40 . . 12 30 42 72 30 192 40 20 44 60 200 30 40 218 40 Allied During Kill 2382 | . 31 76 . . 11 174 56 101 172 225 34 118 43 130 424 36 141 556 54 Successful Hack 270 | . 19 . . . 32 14 28 12 . 43 . . 72 . 45 . 5 . . Select Force Hacks 60 | . . . . . 30 . . 30 . . . . . . . . . . . Disable Machine 795 | . 15 30 . . . . 45 30 75 180 90 . 45 15 135 . 30 60 45 Anti-Garrison Action 1000 | . . . . . . 250 . . . 150 . 50 . 250 150 . 150 . . Destroy Structure 1716 | . 24 18 . . . 137 29 35 53 65 27 22 55 73 328 42 217 456 135 Lose Combat Pursuer 105 | . . . . . . . . . . 15 . . 15 . . 15 . . 60 Influence Decreases 12972 | 5 133 388 141 . 92 17 1133 727 204 1657 1129 144 905 161 1771 825 340 1772 1428 Entered New Map 5778 | . . 56 141 . . 7 657 297 124 541 567 84 280 31 452 725 240 596 980 Time Decay 3903 | 5 133 302 . . 92 . 326 400 . 616 392 . 270 . 493 50 . 626 198 Lost Part 1220 | . . 30 . . . 10 . 10 60 50 20 40 20 110 100 30 40 450 250 Lost Ally 494 | . . . . . . . . 20 20 . . 20 4 20 230 20 60 100 . Purge Threat 1577 | . . . . . . . 150 . . 450 150 . 331 . 496 . . . . Squads Dispatched 74 | . 1 . . . 6 . 2 4 . 14 5 . 4 . 15 1 . 18 4 Investigation 13 | . 1 . . . 3 . 1 1 . 1 2 . 1 . 2 . . 1 . Extermination 16 | . . . . . . . . 2 . 2 2 . 2 . 3 . . 4 1 Reinforcement 17 | . . . . . . . . . . 5 1 . 1 . 4 . . 4 2 Assault 20 | . . . . . . . 1 . . 4 . . . . 5 . . 9 1 Garrison 8 | . . . . . 3 . . 1 . 2 . . . . 1 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . . . . . . 4 . . . . 4 . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Res Distress Signals 9 | . 2 1 . . 1 . 1 . . 3 . . . . 1 . . . . Communications Jammed 72 | . . . . . . . . . . . . . . . . 1 . 71 . Distress Signals 66 | . . . . . . . . . . . . . . . . . . 66 . Times Spotted 379 | . 8 11 . . . 35 11 15 30 44 5 12 10 18 44 6 16 89 25 Peak Tracking Total 10 | . 3 3 . . . 10 5 4 4 10 2 4 3 3 7 5 5 7 6 Tactical Retreats 6 | . . . . . . . . . . 1 . . 1 . . 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Res Traps Triggered 25 | . . . . . . 9 1 . 1 1 2 1 2 1 1 . 5 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . . . . 3 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . 6 . . . . . . Reprogrammed 17 | . . . . . . . . . . . . 2 5 . 10 . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Res Machines Disabled 68 | . 1 2 . . . 4 3 2 5 13 6 1 3 5 10 . 6 4 3 Max in Single Turn 5 | . 1 1 . . . 1 1 1 1 5 1 1 1 1 2 . 2 . 1 Garrison Access 3 | . . . . . . . . . . 2 . . . . 1 . . . . Garrison Relay 7 | . . . . . . 2 . . . . . 1 . 2 . . 2 . . Phase Generator 3 | . . . . . . 1 . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Res Machines Accessed 68 | . 5 1 1 . 5 1 3 5 . 15 5 . 9 . 12 2 1 3 . Terminals 38 | . 3 1 . . 3 1 3 2 . 6 1 . 8 . 8 . 1 1 . Fabricators 5 | . . . . . . . . 1 . 2 1 . . . 1 . . . . Repair Stations 8 | . . . . . 1 . . 1 . 3 . . . . 1 . . 2 . Recycling Units 7 | . 2 . . . . . . . . 2 1 . . . 1 1 . . . Scanalyzers 3 | . . . . . . . . . . 1 1 . . . 1 . . . . Garrison Access 6 | . . . . . 1 . . 1 . 1 1 . 1 . . 1 . . . Total Hacks 316 | . 9 1 1 . 34 1 10 20 . 55 16 . 66 . 84 3 4 12 . Successful 210 | . 6 . 1 . 23 1 6 12 . 29 12 . 43 . 66 3 1 7 . Failed 106 | . 3 1 . . 11 . 4 8 . 26 4 . 23 . 18 . 3 5 . Catastrophic 15 | . 1 . . . 2 . 1 1 . 7 . . 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 163 | . 5 1 1 . 16 . 8 8 . 31 7 . 49 . 34 1 . 2 . Terminals 195 | . 6 1 . . 18 1 10 3 . 30 4 . 64 . 52 . 4 2 . Fabricators 21 | . . . . . . . . 4 . 3 4 . . . 10 . . . . Repair Stations 43 | . . . . . 11 . . 10 . 8 . . . . 4 . . 10 . Recycling Units 12 | . 3 . . . . . . . . 3 2 . . . 2 2 . . . Scanalyzers 28 | . . . . . . . . . . 9 3 . . . 16 . . . . Garrison Access 16 | . . . . . 5 . . 3 . 2 3 . 2 . . 1 . . . Terminal Hacks 75 | . 1 . 1 . 4 1 3 . . 4 1 . 30 . 29 . 1 . . Record 11 | . . . . . . . . . . . . . 2 . 9 . . . . Robot Schematic 4 | . . . . . . . . . . 1 . . 3 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 6 | . . . . . 1 . . . . . . . 3 . 2 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 3 | . . . . . . 1 . . . . . . 1 . 1 . . . . Terminal Index 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . Fabricator Index 2 | . . . . . . . . . . . . . 1 . 1 . . . . Repair Station Index 2 | . . . . . . . . . . . . . 1 . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 13 | . . . . . . . 1 . . 3 1 . 4 . 4 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . . . . . Reprogram Traps 4 | . . . . . . . . . . . . . 2 . 2 . . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 2 | . . . . . . . 1 . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . . Recall Assault 2 | . . . . . . . . . . . . . . . 2 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . Zone Layout 7 | . . . . . 2 . . . . . . . 3 . 2 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 1 . . 2 . . . 6 . . . . Load Schematic 4 | . . . . . . . . . . . 1 . . . 3 . . . . Build 5 | . . . . . . . . 1 . . 1 . . . 3 . . . . Repair Station Hacks 33 | . . . . . 10 . . 7 . 5 . . . . 4 . . 7 . Scan Component 18 | . . . . . 5 . . 4 . 3 . . . . 2 . . 4 . Repair 15 | . . . . . 5 . . 3 . 2 . . . . 2 . . 3 . Recycling Unit Hacks 5 | . 2 . . . . . . . . . 1 . . . 1 1 . . . Report Inventory 4 | . 1 . . . . . . . . . 1 . . . 1 1 . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 27 | . . . . . . . . . . 9 2 . . . 16 . . . . Insert Component 11 | . . . . . . . . . . 3 1 . . . 7 . . . . Analyze 16 | . . . . . . . . . . 6 1 . . . 9 . . . . Garrison Access Hacks 6 | . . . . . 1 . . 1 . 1 1 . 1 . . 1 . . . Unlock Access 5 | . . . . . 1 . . 1 . . 1 . 1 . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 55 | . 3 . . . 8 . 3 3 . 10 5 . 12 . 10 1 . . . Terminals 37 | . 3 . . . 4 . 3 2 . 5 1 . 11 . 8 . . . . Botnet 30 | . 2 . . . 3 . 3 2 . 4 1 . 8 . 7 . . . . Operators 6 | . 1 . . . 1 . . . . 1 . . 2 . 1 . . . . Search 1 | . . . . . . . . . . . . . 1 . . . . . . Fabricators 6 | . . . . . . . . . . 3 2 . . . 1 . . . . Prioritize 3 | . . . . . . . . . . 1 1 . . . 1 . . . . Liberate 3 | . . . . . . . . . . 2 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . 2 1 . . . 1 1 . . . Reject 5 | . . . . . . . . . . 2 1 . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 4 . . 1 . . 1 . 1 . . . . . . Broadcast 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . Watchers 1 | . . . . . 1 . . . . . . . . . . . . . . Eject 2 | . . . . . 1 . . 1 . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 54 | . 5 1 . . 3 . 3 3 . 12 4 . 9 . 11 . . 3 . Full Trace Events 5 | . . . . . . . . . . . 2 . . . 2 . . 1 . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 1 . . 3 . . . . . . Robots Built 9 | . . . . . . . . 2 . . . . . . 7 . . . . Authchips 3 | . . . . . . . . 1 . . . . . . 2 . . . . Time 234 | . . . . . . . . 58 . . 67 . . . 109 . . . . Total Robot Build Rating 40 | . . . . . . . . 6 . . . . . . 34 . . . . Part Schematics Acquired 11 | . . . . . . . . . . 3 1 . . . 7 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 14 | . . . . . 5 . . 3 . 2 . . . . 2 . . 2 . Time 516 | . . . . . 142 . . 120 . 72 . . . . 38 . . 144 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . . . . . . 3 1 . . . 7 . . . . Part Schematics Acquired 11 | . . . . . . . . . . 3 1 . . . 7 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Res Used RIF Installer 5 | . . . . . . 1 . . 1 . . 1 . 1 . . 1 . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . 1 . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . . Program Shield 1 | . . . . . . . . . 1 . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 33 | . . . . . . . . 4 1 . . . 4 1 12 2 4 5 . Non-combat 14 | . . . . . . . . 2 . . . . 4 . 6 . . 2 . Combat 19 | . . . . . . . . 2 1 . . . . 1 6 2 4 3 . Autoassimilated 9 | . . . . . . . . . . . . . . . 3 2 1 3 . Robot Hacks Applied 25 | . . . . . . . . 4 1 . . . 4 1 9 . 3 3 . parse_system 4 | . . . . . . . . 2 . . . . . . 1 . . 1 . no_distress 4 | . . . . . . . . . . . . . . . 3 . . 1 . ignore_parts 1 | . . . . . . . . . . . . . . . 1 . . . . reprogram_traps 1 | . . . . . . . . . . . . . 1 . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . 1 . find_shortcuts 1 | . . . . . . . . . . . . . . . 1 . . . . link_fov 3 | . . . . . . . . 2 . . . . 1 . . . . . . overload_power 1 | . . . . . . . . . . . . . 1 . . . . . . streamctrl_low 1 | . . . . . . . . . . . . . 1 . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . 1 . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . 1 . . . . formatsys_high 6 | . . . . . . . . . 1 . . . . . 2 . 3 . . Relay Couplers Released 44 | . . . . . 4 9 . 3 . 3 . 5 . 9 2 . 9 . . Ejected 7 | . . . . . 4 . . 3 . . . . . . . . . . . Machine Destruction 37 | . . . . . . 9 . . . 3 . 5 . 9 2 . 9 . . Attached 16 | . . . . . . . . 1 1 . . 1 . 1 5 . 6 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Res Total Allies 33 | . 1 . . 1 . . . 2 1 . . 3 1 1 13 2 5 3 . Largest Group 9 | . 1 1 1 2 2 1 1 3 2 1 1 4 3 2 9 2 5 4 1 Highest-Rated Group 388 | . 58 58 76 107 114 94 94 141 116 107 117 206 179 151 388 199 339 302 184 Highest-Rated Ally 184 | . 58 58 76 76 90 94 94 100 102 107 117 119 122 126 142 152 147 172 184 Total Orders 5 | . . . . . . . . . . . . . . . 5 . . . . AID 5 | . . . . . . . . . . . . . . . 5 . . . . Ally Attacks 658 | . 13 9 . . 2 38 16 26 42 53 10 29 11 46 133 6 46 163 15 Total Damage 30016 | . 186 169 . . 42 1462 744 907 1900 3156 582 793 475 2560 5947 608 1765 8322 398 Kills 218 | . 4 3 . . 1 18 6 7 16 25 5 7 5 17 35 3 12 52 2 Allies Corrupted 3 | . . . . . . . . 1 . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Res Active Infowar (turns) 2934 | . 69 . . . . . . 21 . . . . . . . 66 703 2075 . Terrain 21 | . . . . . . . . 21 . . . . . . . . . . . Seismic 69 | . 69 . . . . . . . . . . . . . . . . . . Jamming 2844 | . . . . . . . . . . . . . . . . 66 703 2075 . Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Res Turns Passed 18227 | 75 510 672 451 336 1065 1674 732 991 713 2051 935 604 1015 1210 1834 102 703 2144 410 Spaces Moved 7229 | 36 269 362 229 129 360 619 255 331 298 751 368 212 599 458 726 33 245 700 249 Core 51 | 2 . . . . . . . . 1 . . . . . . . . 22 26 Treads 6918 | 34 269 362 229 129 360 619 255 331 297 751 368 212 599 458 726 33 245 641 . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 207 | . . . . . . . . . . . . . . . . . . 2 205 Hover 5 | . . . . . . . . . . . . . . . . . . . 5 Flight 48 | . . . . . . . . . . . . . . . . . . 35 13 Fastest Speed 27 | 50 160 160 160 240 240 243 243 166 166 238 238 225 150 155 160 240 240 27 50 Average Speed 211 | 153 160 160 192 240 241 243 243 236 190 239 238 233 156 227 197 240 240 229 110 Slowest Speed 1200 | 160 160 160 240 240 243 243 246 246 1200 243 238 238 225 240 240 240 240 650 450 Overloaded Moves 12 | . . . . . . . . . . . . . . . . . . 12 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 46 78 60 34 26 87 25 11 50 25 10 32 20 66 23 1 47 24 10 Regions Visited 19 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 1 . . 1 . 1 . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . 1 . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . Spaces Dug 24 | . . . . . . 1 . . 4 3 . 2 . . 13 . . . 1 Terrain Destroyed 875 | . 24 20 . . . 27 36 31 48 33 1 2 49 113 131 19 103 195 43 Melee 15 | . . . . . . 1 . . 4 3 . 2 . . 4 . . . 1 Projectile 8 | . . . . . . 1 3 . . . . . . . . . . 1 3 AOE 848 | . 24 20 . . . 25 33 31 44 27 . . 49 113 127 19 103 194 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Res Total 9313 | 47 324 409 240 156 553 718 336 525 397 902 402 269 657 568 1045 47 315 1060 343 Wait 944 | . 18 3 9 27 168 2 50 143 21 67 8 2 25 13 194 . 2 148 44 Move 7212 | 35 268 361 228 128 359 618 254 330 297 750 368 211 598 457 725 33 244 699 249 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 120 | 3 4 4 . 1 13 9 2 10 8 7 4 3 1 17 7 . 6 21 . Fast Attach 70 | 6 4 . 1 . 4 1 2 3 5 3 . . 4 1 9 2 . 14 11 Attach 82 | . 2 1 . . 1 2 . 8 3 2 4 3 . 12 11 3 4 23 3 Detach 30 | . 2 1 2 . . . . 5 . 1 . 1 . 1 4 1 . 9 3 Swap 118 | . 4 5 . . 2 7 5 3 5 8 4 8 4 14 14 . 16 17 2 Drop 98 | . 5 . . . 5 12 6 6 11 12 . 1 3 9 7 3 3 14 1 Fire 422 | 3 12 16 . . 1 23 13 12 19 48 10 23 10 27 55 5 17 99 29 Melee 158 | . . 13 . . . 28 2 5 28 3 . 12 12 17 16 . 16 5 1 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 27 | . 5 5 . . . . 2 . . 1 . . . . 3 . . 11 . Escape Stasis 29 | . . . . . . 16 . . . . 4 2 . . . . 7 . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . 3 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: [*Low] / [*Ext] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/Garrison -3/Research -2/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 10) 586 | -10/Materials | Entered Mines 652 | -10/Mines | Discovered new exit (range 14) 684 | -10/Mines | Learned location of Storage (-7) 834 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 952 | -10/Mines | Discovered new exit (range 12) 1021 | -10/Mines | Excavation squad dispatched 1021 | -10/Mines | A large section of the Mines collapsed 1021 | -10/Mines | Core integrity fell below 50% 1021 | -10/Mines | Core integrity fell below 20% 1214 | -10/Mines | Discovered new exit (range 12) 1250 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1252 | -10/Mines | Discovered new exit (range 5) 1258 | -10/Mines | Entered Exiles 1297 | -10/Exiles | Met 8R-AWN 1326 | -10/Exiles | Met EX-HEX 1374 | -10/Exiles | Met EX-BIN 1393 | -10/Exiles | Aligned with FarCom system 1394 | -10/Exiles | Given EX-Vault access code 1463 | -10/Exiles | Opened EX-Vault 1475 | -10/Exiles | Found YOLO Cannon 1534 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1566 | -10/Exiles | Exiles lab attacked by MAIN.C 1690 | -10/Exiles | Discovered new exit (range 10) 1709 | -10/Exiles | Stole two prototypes: YOLO Cannon, Potential Leg 1709 | -10/Exiles | Entered Mines 2020 | -9/Mines | Discovered new exit (range 10) 2023 | -9/Mines | Received a Mining Laser from a helpful Derelict 2045 | -9/Mines | Entered Materials 2045 | -8/Materials | Accompanied by 1 ally 2045 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2264 | -8/Materials | Garrison activated, responded to threat 2426 | -8/Materials | Build established: Skirmisher 2644 | -8/Materials | Repaired Lgt. Treads 2677 | -8/Materials | Repaired Rocket Launcher 2704 | -8/Materials | Repaired Lgt. Treads 2737 | -8/Materials | Repaired Mni. Grenade Launcher 2764 | -8/Materials | Repaired Lgt. Ion Engine 2983 | -8/Materials | Discovered new exit (range 12) 3025 | -8/Materials | Met 7R-MNS 3046 | -8/Materials | Identified exit to Garrison 3110 | -8/Materials | Entered Garrison 3284 | -8/Garrison | Triggered checkpoint 3284 | -8/Garrison | Triggered checkpoint 3284 | -8/Garrison | Triggered checkpoint 3284 | -8/Garrison | Triggered checkpoint 3329 | -8/Garrison | Destroyed 8 combat bots 3709 | -8/Garrison | Garrison Relay disabled 3728 | -8/Garrison | Triggered checkpoint 3807 | -8/Garrison | Phase Generator disabled 3832 | -8/Garrison | Discovered new exit (range 3) 3906 | -8/Garrison | Build established: Mutant 4116 | -8/Garrison | Triggered checkpoint 4122 | -8/Garrison | Triggered checkpoint 4211 | -8/Garrison | Discovered new exit (range 5) 4346 | -8/Garrison | Build established: Skirmisher 4379 | -8/Garrison | Discovered new exit (range 7) 4639 | -8/Garrison | Installed Relay Interface Framework 4782 | -8/Garrison | Identified exit to Materials 4784 | -8/Garrison | Entered Materials 5102 | -8/Materials | Build established: Mutant 5184 | -8/Materials | First assault squad dispatched 5498 | -8/Materials | Discovered new exit (range 8) 5513 | -8/Materials | Identified exit to Factory 5516 | -8/Materials | Entered Factory 5516 | -7/Factory | Evolved 2 slots: Utility x2 5518 | -7/Factory | FarCom data flow suspended 5581 | -7/Factory | Repaired Assault Cannon 5622 | -7/Factory | Repaired Arm. Treads 5668 | -7/Factory | Repaired Broken Rocket Launcher 5795 | -7/Factory | Build established: Hacker-Tank 5986 | -7/Factory | Fabricated H-55 Commando (x2) 6428 | -7/Factory | Garrison activated, responded to threat 6506 | -7/Factory | Identified exit to Garrison 6507 | -7/Factory | Entered Garrison 6519 | -7/Garrison | Triggered checkpoint 6541 | -7/Garrison | Discovered new exit (range 5) 6547 | -7/Garrison | Build established: Bothacker-Mutant 6703 | -7/Garrison | Triggered checkpoint 6771 | -7/Garrison | Triggered checkpoint 6776 | -7/Garrison | Triggered checkpoint 6803 | -7/Garrison | Triggered checkpoint 6847 | -7/Garrison | Triggered checkpoint 7045 | -7/Garrison | Expanded RIF knowledge: Program Shield 7084 | -7/Garrison | Discovered new exit (range 10) 7095 | -7/Garrison | Build established: Hacker-Mutant 7135 | -7/Garrison | Lost 3 parts (3n) 7217 | -7/Garrison | Identified exit to Factory 7220 | -7/Garrison | Entered Factory 7470 | -7/Factory | Repaired Mak. Hammer 7716 | -7/Factory | Assembled infested ambush trap array 7736 | -7/Factory | Core integrity fell below 50% 7744 | -7/Factory | Garrison activated, responded to threat 8001 | -7/Factory | Build established: Hacker-Tank 8204 | -7/Factory | Repaired Lyr. Medium Armor Plating 8820 | -7/Factory | First assault squad dispatched 9101 | -7/Factory | Discovered new exit (range 15) 9271 | -7/Factory | Entered another Factory area 9271 | -6/Factory | Evolved 2 slots: Utility x2 9991 | -6/Factory | Discovered new exit (range 5) 10206 | -6/Factory | Identified exit to Garrison 10206 | -6/Factory | Entered Garrison 10236 | -6/Garrison | Triggered checkpoint 10280 | -6/Garrison | Garrison Relay disabled 10386 | -6/Garrison | Triggered checkpoint 10403 | -6/Garrison | Discovered new exit (range 6) 10578 | -6/Garrison | Triggered checkpoint 10581 | -6/Garrison | Heavy support dispatched to Factory 10619 | -6/Garrison | Triggered checkpoint 10688 | -6/Garrison | Expanded RIF knowledge: Structural Interface 10711 | -6/Garrison | Discovered new exit (range 14) 10782 | -6/Garrison | Build established: Hacker-Mutant 10810 | -6/Garrison | Entered Factory 10810 | -6/Factory | Accompanied by 2 allies 11137 | -6/Factory | Discovered new exit (range 4) 11178 | -6/Factory | Identified exit to Garrison 11537 | -6/Factory | Discovered new exit (range 6) 11825 | -6/Factory | Entered Garrison 11863 | -6/Garrison | Phase Generator disabled 11994 | -6/Garrison | Spotted B-75 Beast 12011 | -6/Garrison | Triggered checkpoint 12018 | -6/Garrison | Allies destroyed B-75 Beast 12065 | -6/Garrison | Triggered checkpoint 12076 | -6/Garrison | Lost 8 parts (2p3n3w) 12155 | -6/Garrison | Triggered checkpoint 12193 | -6/Garrison | Triggered checkpoint 12322 | -6/Garrison | Discovered new exit (range 12) 12341 | -6/Garrison | System corruption reached 10% 12507 | -6/Garrison | Triggered checkpoint 12537 | -6/Garrison | Garrison Relay disabled 12714 | -6/Garrison | Triggered checkpoint 12838 | -6/Garrison | Garrison Relay disabled 12857 | -6/Garrison | Triggered checkpoint 12922 | -6/Garrison | Discovered new exit (range 12) 12997 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 13035 | -6/Garrison | Entered Factory 13035 | -5/Factory | Evolved 2 slots: Utility x2 13336 | -5/Factory | Build established: Wizard-Mutant 13412 | -5/Factory | Identified exit to Factory 13412 | -5/Factory | Identified exit to Upper Caves 13678 | -5/Factory | Fabricated G-50 Soldier (x3) 13718 | -5/Factory | Fabricated G-50 Soldier (x3) 13752 | -5/Factory | Fabricated I-36 Angel (x1) 13814 | -5/Factory | Build established: Hacker-Mutant 13900 | -5/Factory | Garrison activated, responded to threat 13946 | -5/Factory | Lost 6 allies 14167 | -5/Factory | Lost 3 allies 14188 | -5/Factory | Repaired Mak. Hammer 14206 | -5/Factory | Repaired Imp. Treads 14235 | -5/Factory | First assault squad dispatched 14584 | -5/Factory | Spotted B-75 Beast 14596 | -5/Factory | Destroyed B-75 Beast 14645 | -5/Factory | Lost 3 parts (1u2w) 14869 | -5/Factory | Entered another Factory area 14869 | -4/Factory | Evolved 2 slots: Utility x2 14945 | -4/Factory | Build established: Bothacker-Gunner 14953 | -4/Factory | Garrison activated, responded to threat 14971 | -4/Factory | Identified exit to Garrison 14971 | -4/Factory | Entered Garrison 14971 | -4/Garrison | Accompanied by 1 ally 15018 | -4/Garrison | Expanded RIF knowledge: Watcher Feeds 15175 | -4/Garrison | Triggered checkpoint 15180 | -4/Garrison | Spotted B-86 Titan 15201 | -4/Garrison | Allies destroyed B-86 Titan 15219 | -4/Garrison | Triggered checkpoint 15267 | -4/Garrison | Triggered checkpoint 15346 | -4/Garrison | Rescued a captive Derelict 15409 | -4/Garrison | Garrison Relay disabled 15435 | -4/Garrison | Triggered checkpoint 15488 | -4/Garrison | Phase Generator disabled 15491 | -4/Garrison | Discovered new exit (range 15) 15623 | -4/Garrison | Garrison Relay disabled 15674 | -4/Garrison | Build established: Bothacker-Mutant 15674 | -4/Garrison | Entered Research 15674 | -3/Research | Accompanied by 3 allies 15674 | -3/Research | Evolved 2 slots: Utility x2 15942 | -3/Research | Discovered new exit (range 12) 15996 | -3/Research | Found Prototype Device 16026 | -3/Research | Identified Adv. Kinecellerator 16239 | -3/Research | Build established: Bothacker-Gunner 16614 | -3/Research | Spotted B-86 Titan 16656 | -3/Research | Allies destroyed B-86 Titan 16665 | -3/Research | Cargo convoy interrupted 16674 | -3/Research | First assault squad dispatched 16930 | -3/Research | Repaired Lyr. Heavy Armor Plating 16963 | -3/Research | Repaired Imp. Treads 17082 | -3/Research | Lost 3 parts (1n1u1w) 17315 | -3/Research | Build established: Bothacker-Tank 17414 | -3/Research | System corruption reached 10% 17679 | -3/Research | Core integrity fell below 50% 17717 | -3/Research | Lost 5 parts (3n2w) 17760 | -3/Research | Core integrity fell below 20% 17797 | -3/Research | Lost 11 parts (1p3n5u2w) 17818 | -3/Research | Entered another Research area 17818 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 18068 | -2/Research | First assault squad dispatched 18208 | -2/Research | Core integrity fell below 50% 18221 | -2/Research | Core integrity fell below 20% 18228 | -2/Research | Core destroyed Last Messages --------------- 18210_ K-01 Serf collects debris. 18210_ U-05 Engineer lays Concrete. 18211_ >> Watcher Feeds: Feed link from W-44 Eye lost. 18212_ Acquired Quantum Reactor. 18214_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 18214_ K-01 Serf cleans the Antimatter Diverter. 18215_ >> Watcher Feeds: Feed link from W-44 Eye lost. 18215_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 18216_ >> Watcher Feeds: Feed link from W-44 Eye lost. 18217_ Acquired Enh. Nova Cannon. 18218_ K-01 Serf cleans the Antimatter Diverter. 18219_ 9XTH9J0XHV1OJJRWLWD0S2UQL= 18220_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 18221_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 18224_ Player 2 knocked back. 18224_ K-01 Serf collects debris. 18224_ K-01 Serf cleans the Antimatter Diverter. 18225_ P-80 Master destroyed. 18227_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????########+############# | | ????????????????????????# ? ? | | ????????????????????????# ???? ??? | | ????????????????????????# ?????? ????? | | ????????????????????????+ ???????? ??????? | | ????????????????????????# ###########+###?????? | | ????????????????????????# #! #?????? | | ????????????????????????# # w #?????? | | ????????????????????????# # #?????? | | ???????????????# ??????# # k""" """ #?????? | | ???????????????# # /R """ """ #?????? | | ???????????????# """ + k# """ """ #?????? | | ???????????????# """ # # #?????? | | ???????????????# """??# w # ! * #?????? | | ????????????????? ?????# # #?????? | | ????????????????????????# # #?????? | | ????????????????????????# # #?????? | | ????????????????????????# x###############?????? | | ????????????????????????#^ ^######??#???????????? | | ??????????????########### x # #???????????? | | ?????##???????# # # #???????????? | | ??#### ####???# # # """ #???????????? | | ??# #???# # # """ #???????????? | | ??# #???# # # """ #???????????? | | ??# #???# # # #???????????? | | ??# #???# /@ + #???????????? | | ??# #???# "T" # k# #???????????? | | ??# #???# "" # # #???????????? | | ??# ! ############### ########"####+####### | | ??# # | | ??# + = | | ??# # * k | | ??# # ! %% % | | ??# #+##+### ############;#| ####### | | ??# !! # ## % %% "#???# | | ??# ! # ## !|= "#???# | | ??# # ## !% ##???# | | ??# # ## %!] #????# | | ??# # ## ]%! #????# | | ??######### ## []! ###### | | ??????????# """ ## # !]= + | | ??????????#* """ ## # !=!* # | | ??????????# """ #########+#####"###### | | ??????????##########????# ^ | | ????????????????????????# | | ??????????????????####### ^ | | ???????????# ####?# | | ???????????#!! # ########+######/#############+ | | ???????????#[! # #?????????????? ?????# | | ???????????#[! + #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 25 Core Shielding 20 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 40 Defensive Hacking 22 Relay Coupler Types 5 Relay Coupler Value 137 Authchip Count 4 Item Schematics ----------------- Imp. Datajack | -7/Factory | Scanalyzed Mak. Hammer | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Factory | Scanalyzed Lyr. Heavy Armor Plating | -5/Factory | Scanalyzed Hvy. Rocket Launcher | -5/Factory | Scanalyzed Rnf. Deuterium Engine | -5/Factory | Scanalyzed Remote Datajack | -5/Factory | Scanalyzed Shock Rifle | -5/Factory | Scanalyzed System Shield | -5/Factory | Scanalyzed Lgt. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ I-36 Angel | -7/Factory | Hacked G-47 Trooper | -6/Factory | Hacked G-50 Soldier | -6/Factory | Hacked L-41 Fighter | -6/Factory | Hacked Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded, Authchip G-50 Soldier | x3 | -5/Factory | Authchip G-50 Soldier | x3 | -5/Factory | Authchip I-36 Angel | x1 | -5/Factory Repaired ---------- Lgt. Treads | 7% | -8/Materials Rocket Launcher | 17% | -8/Materials Lgt. Treads | 49% | -8/Materials Mni. Grenade Launcher | 32% | -8/Materials Lgt. Ion Engine | 27% | -8/Materials Assault Cannon | 11% | -7/Factory Arm. Treads | 39% | -7/Factory Rocket Launcher | 52% | -7/Factory | Broken Mak. Hammer | 60% | -7/Factory Lyr. Medium Armor Plating | 71% | -7/Factory Mak. Hammer | 29% | -5/Factory Imp. Treads | 50% | -5/Factory Lyr. Heavy Armor Plating | 5% | -3/Research Imp. Treads | 1% | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Fac Gar Res Res Slots Evolved 16 | . . . . 4 . . 2 . . 2 . . . 2 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . 1 . . 1 . . . . 1 . 1 1 . Utility 8 | . . . . 2 . . 1 . . 1 . . . 2 1 . 1 . . Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . Parts Attached 217 | . 8 6 5 . 8 7 7 9 5 16 7 2 8 2 27 3 14 47 36 Parts Lost 51 | . . 3 . . . 1 . . . 5 . 1 1 1 5 3 1 19 11 Damage Taken 11971 | . 55 365 . . . 505 159 229 790 1062 269 179 262 583 903 482 262 3906 1960 Core 2048 | . 11 136 . . . 36 49 39 100 40 20 10 12 36 44 23 23 408 1061 Player 2/Cogmind (%) 49 | . 100 66 . . . 25 37 66 37 43 31 10 42 21 37 100 17 35 72 Absorbed by Shields 640 | . . . . . . . . . . . . . 93 225 146 . . . 176 Damage Inflicted 25504 | . 186 169 . . . 1462 744 669 1757 3156 582 583 457 2462 4125 608 1208 6938 398 Player 2/Cogmind (%) 51 | . 52 16 . . . 38 52 37 53 75 86 60 37 60 53 65 51 49 19 Combat Hostiles Destroyed 163 | . 3 3 . . . 18 5 4 15 20 4 4 4 16 21 3 10 31 2 Player 2/Cogmind (%) 53 | . 60 21 . . . 54 50 28 51 51 80 44 66 72 58 75 71 56 22 Game ------ Seed SkeletonThunderShell Manual? 0 Play Time 04:47:10 Cumulative 31.7 hours Start 2025.05.17 @ 14:31:39 End 2025.05.18 @ 00:08:07 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 491491e9-fc85-430b-b8db-8e0be3bba2c3