Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.06.27 @ 22:45:56 Player: lsend Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (8) 40 Value Destroyed (89) 89 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 6169 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 282/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Nuclear Pulse Thruster > --- UTILITY (6) ------ Visual Processing Unit Improved Signal Interpreter Improved Transmission Jammer Improved Power Shielding Improved Propulsion Shielding Improved System Shield > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (4) ---- Greatsword CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Nuclear Pulse Thruster > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Advanced Melee Analysis Suite Improved Power Shielding System Shield > --- WEAPON ----------- Makeshift Spear > --- INVENTORY -------- Improved Propulsion Shielding Greatsword CR-A16's Behemoth Slayer [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Signal Interpreter Device Improved Terrain Scanner Processor Signal Interpreter Hackware System Shield Protection Improved Power Shielding Weapon Makeshift Spear Special Weapon Mining Laser Impact Weapon Great Maul Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 1 . . . . . . . Utility 4 | . . . . . 2 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 34 | 2 1 5 . . 2 . 3 2 4 2 3 . 10 Power 1 | . . . . . . . 1 . . . . . . Engine 1 | . . . . . . . 1 . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 11 | 2 . 2 . . . . 1 2 1 . . . 3 Treads 3 | 2 . 1 . . . . . . . . . . . Leg 6 | . . . . . . . 1 2 1 . . . 2 Wheel 1 | . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 17 | . 1 2 . . 2 . . . 2 1 3 . 6 Device 6 | . . 1 . . . . . . 2 1 1 . 1 Storage . | . . . . . . . . . . . . . . Processor 5 | . 1 1 . . . . . . . . 1 . 2 Hackware 3 | . . . . . 1 . . . . . 1 . 1 Protection 3 | . . . . . 1 . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 5 | . . 1 . . . . 1 . 1 1 . . 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 2 . . . 1 Parts Lost 12 | . . 2 . . 4 . 2 . . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 6 | . . 1 . . 2 . . . . . 1 . 2 Utility 4 | . . 1 . . 1 . 1 . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . Highest Loss Streak 4 | . . 1 . . 4 . 1 . . . 2 . 2 Average Slot Usage (%) 40 | . 42 40 71 71 46 15 8 9 30 36 41 26 44 Treads 21 | . 28 22 14 14 7 . . . . . . . . Wheel 2 | . . 3 14 14 8 . . . . . . . . Device 3 | . . 3 14 14 7 . . . 1 7 6 . 1 Processor 11 | . 14 11 14 14 9 7 7 7 5 . 4 6 14 Naked Turns 2662 | . . 2662 . . . . . . . . . . . Heaviest Build 7 | . . 2 2 2 2 . 4 . 4 3 3 . 7 Greatest Support 40 | 3 3 40 3 3 3 3 3 3 3 3 3 3 8 Greatest Overweight (x) 1 | . . . . . . . 1 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . . 1 4 4 4 3 3 2 2 2 3 3 4 Average Carried . | . . . 2 4 3 3 2 1 1 2 2 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . 1 4 4 3 3 2 2 2 2 3 3 3 Class Distribution -------------------- 96% | Mutant 3% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Waste Messiah-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Matter Collected 949 | 220 . 231 . . . . 147 114 69 37 . . 131 Remotely . | . . . . . . . . . . . . . . Salvage Created 160 | . . 143 . . . . . . . . . . 17 Parts 16 | . . 12 . . . . . . . . . . 4 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 13 . . . . . Prevented 1 | . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 2 | . . 1 . . . . . . . . . . 1 Melee 2 | . . 1 . . . . . . . . . . 1 Classes Destroyed 5 | . . 4 . . . . . . . . . . 1 Worker 1 | . . 1 . . . . . . . . . . . Builder 2 | . . 1 . . . . . . . . . . 1 Tunneler 3 | . . 3 . . . . . . . . . . . Swarmer 1 | . . . . . . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 1 | . . 1 . . . . . . . . . . 1 Combat Bots Only 1 | . . 1 . . . . . . . . . . 1 Max Kills in Single Turn 1 | . . 1 . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Damage Taken 2716 | . . 513 . . 263 . 295 338 . 38 388 . 881 Core 1815 | . . 221 . . 160 . 239 337 . . 110 . 748 Absorbed by Shields 4 | . . . . . . . . . . . . . 4 Core Remaining (%) 49 | 100 . . . 11 70 . . . . 17 . . . Volleys Fired 2 | . . 2 . . . . . . . . . . . Largest 1 | . . 1 . . . . . . . . . . . Hottest 100 | . . 100 . . . . . . . . . . . Shots Fired 2 | . . 2 . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 2 | . . 2 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 2 | . . 2 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 5 | . . . . . . . . . . . 1 . 4 Core Hits 28 | . . 24 . . . . . 1 . . 1 . 2 Critical Hits 1 | . . . . . . . . . . . 1 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . Melee Attacks 19 | . . . . . . . . . 1 3 1 . 14 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 19 | . . . . . . . . . 1 3 1 . 14 Sneak Attacks 3 | . . . . . . . . . . . 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 728 | . . 137 . . . . . 5 . . 120 . 466 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 167 | . . . . . . . . . . . . . 167 Melee 418 | . . . . . . . . . . . 119 . 299 Ramming 143 | . . 137 . . . . . 5 . . 1 . . Kinetic . | . . . . . . . . . . . . . . Thermal 167 | . . . . . . . . . . . . . 167 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 418 | . . . . . . . . . . . 119 . 299 Highest Corruption 9 | . 2 8 8 8 . . 1 2 2 . . 9 9 Average Corruption 4 | . 2 4 8 8 . . 1 1 2 . . 9 9 Corruption Purged . | . . . . . . . . . . . . . . Effects 727 | . . 700 4 2 . . . 3 . . . 1 17 Message Errors 251 | . . 245 . . . . . 2 . . . . 4 Matter Fused 84 | . . 77 1 . . . . . . . . . 6 Heat Flow Errors 103 | . . 100 1 1 . . . . . . . 1 . Energy Discharges 111 | . . 108 1 . . . . . . . . . 2 Data Loss (minor) 147 | . . 140 1 1 . . . 1 . . . . 4 Data Loss (major) 31 | . . 30 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 198 | . . . . . . . . . . . . . 198 Projectiles . | . . . . . . . . . . . . . . Explosions 126 | . . . . . . . . . . . . . 126 Melee 72 | . . . . . . . . . . . . . 72 Knockbacks 2 | . . 2 . . . . . . . . . . . Impact 2 | . . 2 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 359 | . . 52 . . . . . 2 . . . . 305 Shots 3 | . . . . . . . . . . . . . 3 Rammed 75 | . . 72 . . . . . 2 . . 1 . . Targets Rammed 77 | . . 74 . . . . . 2 . . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . . . . . Highest Temperature 274 | . . 273 274 180 . . . . . . . 152 1 Average Temperature 108 | . . 108 149 92 . . . . . . . 78 1 Received Heat Transfer 480 | . . . . . 144 . 27 135 . 9 99 . 66 Effects 4 | . . 4 . . . . . . . . . . . Energy Bleed 4 | . . 4 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 150 | . . . . . . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Peak Influence 206 | . 15 15 . . 20 26 . . . . 110 50 206 Average Influence 4 | . 10 2 . . 4 16 . . . . 44 42 99 Maximum Alert Level 1 | . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 . . . . 100 100 88 Level 1 . | . . . . . . . . . . . . . 11 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . . 1 . . . 1 . . . . 3 . 3 Investigation . | . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . 1 . 1 Reinforcement 5 | . . . . . . 1 . . . . 2 . 2 Assault 1 | . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Distress Signals 2 | . . . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 111 | . 1 25 . . 15 1 7 15 . 4 17 5 21 Peak Tracking Total 21 | . 1 21 . . 13 1 5 8 . 4 7 5 4 Tactical Retreats 20 | . . 2 . . 2 . 3 3 . . 3 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Traps Triggered 3 | . 1 . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Machines Disabled 3 | . . . . . . . . . . . . . 3 Max in Single Turn 3 | . . . . . . . . . . . . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Machines Accessed 10 | . 1 . 2 . 5 1 . . . . . . 1 Terminals 5 | . . . . . 4 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 26 | . 3 . 6 . 9 6 . . . . . . 2 Successful 13 | . 1 . 6 . 4 2 . . . . . . . Failed 13 | . 2 . . . 5 4 . . . . . . 2 Catastrophic 3 | . . . . . 1 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 61 | . . . 1 . 6 6 . . . . 25 . 23 Terminals 14 | . . . . . 8 6 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . 3 . . . 1 . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 8 | . . . 6 . 1 1 . . . . . . . Record 5 | . . . 5 . . . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 2 1 . . . . . . . Terminals 3 | . . . . . 2 1 . . . . . . . Botnet 3 | . . . . . 2 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . 3 1 . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . 12 Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Total Allies 9 | . . 1 . . . . . . 4 . 1 . 3 Largest Group 4 | . . 1 . . . . . . 4 . 1 . 2 Highest-Rated Group 170 | . . 31 . . . . . . 150 . 27 . 170 Highest-Rated Ally 85 | . . 31 . . . . . . 38 . 27 . 85 Zionite Dispatches 4 | . . . . . . . . . . . 2 . 2 Heavy 1 | . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . 1 Total Orders 5 | . . . . . . . . . . . 4 . 1 ROAM 2 | . . . . . . . . . . . 2 . . TUNNEL 2 | . . . . . . . . . . . 1 . 1 COLLECT 1 | . . . . . . . . . . . 1 . . Ally Attacks 8 | . . 6 . . . . . . . . . . 2 Total Damage 107 | . . 41 . . . . . . . . . . 66 Kills 1 | . . . . . . . . . . . . . 1 Allies Corrupted 2 | . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . 2 2 1 1 . . . Drone Launches 3 | . . . . . . . . . . . 3 . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . Zionite Intel Received 9 | . . . . . . . . . . . 5 . 4 Emergency Access 2 | . . . . . . . . . . . 1 . 1 Component Schematics 1 | . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . 1 . . Active Terminals 2 | . . . . . . . . . . . 1 . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Turns Passed 45057 | 19 40 42715 109 51 149 48 208 211 371 192 299 41 604 Spaces Moved 5028 | 32 76 530 214 99 290 96 402 385 702 365 552 82 1203 Core 4373 | 32 76 450 214 99 290 96 402 385 702 365 552 82 628 Treads 80 | . . 80 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 575 | . . . . . . . . . . . . . 575 Fastest Speed 40 | 50 50 50 50 50 50 50 50 50 50 50 50 50 40 Average Speed 50 | 50 50 66 50 50 50 50 50 50 51 50 50 50 45 Slowest Speed 160 | 50 50 160 50 50 50 50 100 50 100 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 28 58 59 41 30 3 63 60 88 48 26 83 37 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 15 | . . . 1 . . . . . . . 14 . . Known Exits Taken 3 | . 1 . . . 1 1 . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . 1 1 1 1 . . . Scrap Searched 10 | . . 1 . . . . 3 1 3 2 . . . Spaces Dug 11 | . . 2 . . . . . . . 1 . . 8 Terrain Destroyed 53 | . . 2 . . . . . . . 1 . . 50 Melee 9 | . . . . . . . . . . 1 . . 8 Projectile 2 | . . 2 . . . . . . . . . . . AOE 42 | . . . . . . . . . . . . . 42 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Total 47461 | 33 76 42862 215 100 293 95 407 402 709 370 573 81 1245 Wait 42064 | . . 42025 . . . . 2 12 . . 14 . 11 Move 5012 | 31 75 529 213 98 289 95 401 384 701 364 552 81 1199 Hop 2 | . . . . . . . . . . . . . 2 Pick Up 6 | . . 1 2 1 . . . 1 . . . . 1 Fast Attach 30 | 2 1 5 . . 2 . 2 2 3 2 3 . 8 Attach 4 | . . . . . . . 1 . 1 . . . 2 Detach 3 | . . . . . 1 . . . 1 . 1 . . Swap . | . . . . . . . . . . . . . . Drop 13 | . . 1 . 1 1 . 1 1 2 1 1 . 4 Fire 2 | . . 2 . . . . . . . . . . . Melee 19 | . . . . . . . . . 1 3 1 . 14 Ram 42 | . . 39 . . . . . 2 . . 1 . . Kick . | . . . . . . . . . . . . . . Crush 35 | . . 35 . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . 4 Rewire 225 | . . 225 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 20 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 16) 59 | -10/Materials | Identified exit to Mines 60 | -10/Materials | Entered Mines 75 | -10/Mines | Met a Derelict bent on vengeance 95 | -10/Mines | Discovered new exit (range 7) 124 | -10/Mines | Met a Derelict testing a Signal Generator 124 | -10/Mines | Learned 2 Materials zone layouts 149 | -10/Mines | Learned location of 1 exit from Materials 152 | -10/Mines | Assembled infested the area 274 | -10/Mines | Core integrity fell below 50% 311 | -10/Mines | Build established: Mutant 30915 | -10/Mines | Core integrity fell below 20% 33787 | -10/Mines | Discovered new exit (range 8) 42775 | -10/Mines | Entered Exiles 42788 | -10/Exiles | Met 8R-AWN 42796 | -10/Exiles | Met EX-HEX 42812 | -10/Exiles | Met EX-BIN 42818 | -10/Exiles | Aligned with FarCom system 42818 | -10/Exiles | Given EX-Vault access code 42830 | -10/Exiles | Opened EX-Vault 42834 | -10/Exiles | Found Latent Energy Streamer 42836 | -10/Exiles | Found Firepult 42848 | -10/Exiles | Warned to stay clear of 0b10 Research branches 42864 | -10/Exiles | Learned location of Zion (-7) 42878 | -10/Exiles | Discovered new exit (range 14) 42884 | -10/Exiles | Stole two prototypes: Latent Energy Streamer, Firepult 42884 | -10/Exiles | Entered Mines 42926 | -9/Mines | Discovered new exit (range 13) 42926 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 42930 | -9/Mines | Found Prototype Device 42935 | -9/Mines | Entered Materials 42935 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 42936 | -8/Materials | Identified exit to Factory 43077 | -8/Materials | Discovered exit to Factory (range 16) 43084 | -8/Materials | Entered Factory 43084 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 43086 | -7/Factory | FarCom data flow suspended 43094 | -7/Factory | Identified exit to Lower Caves 43102 | -7/Factory | Lost 4 parts (2n1u1w) 43132 | -7/Factory | Entered Lower Caves 43134 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 43165 | -7/Lower Caves | Learned Factory emergency access door positions 43206 | -7/Lower Caves | Learned Factory garrison access intel 43323 | -7/Lower Caves | Discovered new exit (range 14) 43340 | -7/Lower Caves | Entered another Lower Caves area 43340 | -7/Lower Caves | Discovered new exit (range 11) 43353 | -7/Lower Caves | Carbon-fiber Leg stolen by Master Thief 43432 | -7/Lower Caves | Core integrity fell below 50% 43439 | -7/Lower Caves | Learned location of 1 exit from Factory 43453 | -7/Lower Caves | Core integrity fell below 20% 43475 | -7/Lower Caves | Learned Factory security intel 43479 | -7/Lower Caves | Encountered a Warlord checkpoint 43540 | -7/Lower Caves | Discovered new exit (range 8) 43551 | -7/Lower Caves | Entered Zion 43583 | -7/Zion | System corruption cleaned by Quarantine Array 43629 | -7/Zion | Given A8's code to call for help 43684 | -7/Zion | Imprinted 43686 | -7/Zion | Declared Zion's savior 43815 | -7/Zion | Learned Factory trap positions 43833 | -7/Zion | Given the Hacking Drone Bay 43834 | -7/Zion | Found Prototype Device 43834 | -7/Zion | Identified Hacking Drone Bay 43842 | -7/Zion | Identified Exp. Sensor Array 43892 | -7/Zion | Discovered new exit (range 15) 43897 | -7/Zion | Found CR-A16's Pointy Stick 43918 | -7/Zion | Revealed the true nature of CR-A1G's Pointy Stick 43922 | -7/Zion | Entered Proximity Caves 43923 | -6/Proximity Caves | Learned Factory garrison access intel 43979 | -6/Proximity Caves | Build established: Messiah-Mutant 44110 | -6/Proximity Caves | Discovered new exit (range 13) 44114 | -6/Proximity Caves | Entered Factory 44114 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 44115 | -6/Factory | Identified exit to Factory 44116 | -6/Factory | Loaded intel: 91 trap records 44119 | -6/Factory | Loaded intel: 4 garrison access locations 44129 | -6/Factory | Retrieved Zion intel report: Active Terminals 44170 | -6/Factory | Retrieved Zion intel report: Trap Installations 44225 | -6/Factory | Discovered new exit (range 16) 44260 | -6/Factory | Retrieved Zion intel report: Emergency Access 44296 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 44297 | -6/Factory | Zion Recon squad teleported in 44326 | -6/Factory | Zion Kinetic Resupply teleported in 44381 | -6/Factory | Discovered exit to Factory (range 12) 44396 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 44413 | -6/Factory | Sucked down chute 44413 | -6/Factory | Entered Waste 44425 | -6/Waste | Spotted C-40 Crusher 44428 | -6/Waste | EMP discharged 44432 | -6/Waste | Spotted C-40 Crusher 44439 | -6/Waste | Spotted C-40 Crusher 44443 | -6/Waste | Spotted C-40 Crusher 44446 | -6/Waste | Discovered new exit (range 12) 44446 | -6/Waste | Spotted C-40 Crusher 44454 | -6/Waste | Entered Factory 44455 | -6/Factory | Loaded intel: 4 garrison access locations 44516 | -6/Factory | Core integrity fell below 50% 44544 | -6/Factory | Core integrity fell below 20% 44571 | -6/Factory | Retrieved Zion intel report: Emergency Access 44572 | -6/Factory | Zion Heavy squad teleported in 44724 | -6/Factory | Retrieved Zion intel report: Component Schematics 44728 | -6/Factory | Spotted B-75 Beast 44765 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 44783 | -6/Factory | Discovered new exit (range 7) 44809 | -6/Factory | Identified exit to Lower Caves 44929 | -6/Factory | Retrieved Zion intel report: Active Terminals 44930 | -6/Factory | Zion Infowar Resupply teleported in 44941 | -6/Factory | Discovered exit to Lower Caves (range 17) 45058 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- [ 1 : Depthwide Sectors/-1 ] [ 2 : Unaware Analyses ] >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Kinetic Resupply ] >>\\ZION-SEEK-2 [ Targeting Unaware Analyses... ] 44954_ ALERT: Rogue bot located, Programmers report to Factory Zone 7W. 44959_ System corrupted: Component data lost. 45030_ System corrupted: Matter fused (-8). 45053_ LFG>4V BA QMY UKVEY4M|ZXOLODRB/6O 45054_ Triggered Stasis Trap. 45054_ A bubble of rippling energy engulfs the area. 45054_ Field strength at 95. 45055_ Field strength at 90. 45056_ Field strength at 85. 45057_ Field strength at 80. 45058_ Field strength at 75. Map ----- +----------------------------------------------------+ | [! ????????????????????????????????????????? | | !! ????????????????????????????????????????? | | ????????????????????????????????????????? | | ""????????????????????????????????????????? | | =/ ""????????????????????????????????????????? | | !/ """???????????????????????????????????????? | | !/ ""????????????????????????????????????????? | | ?????????????????????????????????????????? | | ! ??????????????????????????????????????????? | | #???????????????????######??????????????????? | | #??????????????????? ???????????????????? | | #???????????????? ???????????????????? | | #????????????????""" ????????????????????? | | #?????????+?+????""" ????????????????????? | | #?#+####?????? 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Utility Shielding | -6/Factory | Z-intel Imp. Melee Analysis Suite | -6/Factory | Z-intel Thermal Shield | -6/Factory | Z-intel Maneuvering Thrusters | -6/Factory | Z-intel Lgt. Angular Momentum Engine | -6/Factory | Z-intel Adv. ECM Suite | -6/Factory | Z-intel Hvy. Ion Cannon | -6/Factory | Z-intel Kinecellerator | -6/Factory | Z-intel Weapon Shielding | -6/Factory | Z-intel Hrd. Light Armor Plating | -6/Factory | Z-intel Imp. Weapon Shielding | -6/Factory | Z-intel Gravmag Array | -6/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingTargetSheargun Manual? 0 Play Time 01:28:19 Cumulative 521.8 hours Start 2020.06.25 @ 19:10:58 End 2020.06.27 @ 22:45:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 419 Adventurer 0 Explorer 0 Win Type - Total 141 Types 84/8/34/6/3/2/4 Lore% 98 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79ab19b5-20ed-47bc-b5f0-dbe6281327a1